Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 20:38:56 Player: lazy_engineer Result: Destroyed by AG-91873 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1652) 1652 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1657) 1657 TOTAL SCORE: 6994 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 290 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Enhanced Nuclear Core Enhanced Nuclear Core Advanced Heat Sink Phase Shifter Hardlight Generator Mobile Refinery Mk. CCLXVII Zionite Laser-S Enhanced Flamer Scythe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Spiked Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Phase Shifter Zionite Light Carapace > --- WEAPON ----------- Heavy Battle Rifle Flak Cannon Flak Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Hardlight Generator Mobile Refinery Mk. CCLXVII Enhanced Flamer Enhanced Flamer Scythe [Rating: 48] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Special Weapon Enhanced Flamer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . 2 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 59 | 7 5 1 8 4 12 . 4 7 11 Power 10 | 1 1 . 1 1 2 . . . 4 Engine 6 | 1 1 . 1 1 . . . . 2 Core 3 | . . . . . 2 . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 9 | 2 2 . 4 . . . . 1 . Treads 7 | 2 . . 4 . . . . 1 . Leg 2 | . 2 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 1 1 1 . 8 . . 2 4 Device 7 | . . . . . 4 . . 1 2 Storage 3 | 2 . 1 . . . . . . . Processor 3 | . 1 . 1 . . . . . 1 Hackware . | . . . . . . . . . . Protection 6 | . . . . . 4 . . 1 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 1 . 2 3 2 . 4 4 3 Energy Gun 4 | 2 1 . . . . . 1 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon 9 | . . . 2 2 1 . 2 2 . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 2 Parts Lost 20 | . 4 . . . . . 2 . 14 Power 2 | . 1 . . . . . . . 1 Propulsion 6 | . 2 . . . . . . . 4 Utility 5 | . . . . . . . . . 5 Weapon 7 | . 1 . . . . . 2 . 4 Highest Loss Streak 8 | . 4 . . . . . 2 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 95 100 99 100 98 77 87 Engine 3 | . 13 14 11 9 1 . . . 3 Core 4 | . . . . . 5 7 7 7 3 Treads 28 | . 21 . 36 36 30 30 30 29 21 Leg 1 | . 4 28 3 . . . . . . Device 5 | . . . . . 5 7 7 7 8 Storage 8 | . 14 14 11 9 7 7 7 7 7 Processor 3 | . 13 14 11 9 1 . . . 4 Protection 10 | . . . . . 14 15 15 14 7 Energy Gun 2 | . 28 28 4 . . . . . . Energy Cannon 1 | . . . . . . 7 2 . . Ballistic Cannon 11 | . . . 17 32 21 15 13 3 13 Special Weapon 1 | . . . . . . . 4 1 2 Slashing Weapon 3 | . . . . 3 7 7 7 2 2 Peak Build Rating 48 | 7 7 7 26 34 44 44 45 45 48 Average Rating 34 | 4 6 7 20 32 42 44 42 34 42 On Entrance 25 | . 7 7 7 26 34 44 44 43 45 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 13 13 15 29 44 66 57 57 52 55 Greatest Support 88 | 40 40 20 80 80 80 80 80 88 88 Greatest Overweight (x) 7 | . 2 . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 Most Carried 10 | 7 5 8 10 10 10 10 10 10 10 Average Carried 8 | 3 4 6 9 9 9 10 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 2 8 10 10 10 10 10 8 9 Class Distribution -------------------- 45% | Mutant 41% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 1899 | 333 50 10 317 446 198 65 197 70 213 Remotely . | . . . . . . . . . . Salvage Created 1859 | 138 406 31 271 346 210 49 331 . 77 Parts 98 | 3 22 3 16 19 17 1 12 . 5 Haulers Intercepted 5 | . 1 . 1 1 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled 27 | . . . . . 27 . . . . Retrieved Matter 312 | . . . . . 312 . . . . Parts Self-Destructed 2 | . . . . . . 1 . 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 42 | . 6 2 8 10 5 1 7 . 3 Melee 4 | . . . . 4 . . . . . Guns 7 | . 5 2 . . . . . . . Cannons 30 | . . . 8 6 5 1 7 . 3 Classes Destroyed 13 | 2 3 . 2 1 2 . 2 . 1 Worker 4 | 2 . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 5 | . 1 . 1 1 2 . . . . Recycler 6 | 1 3 . 2 . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 10 | . 3 2 4 1 . . . . . Grunt 16 | . 3 . 3 6 3 1 . . . Sentry 5 | . . . 1 3 1 . . . . Programmer 1 | . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . 2 Thug 5 | . . . . . . . 5 . . Savage 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 7 | 2 7 1 5 5 4 1 6 . 1 Combat Bots Only 6 | . 5 1 5 5 3 1 6 . 1 Max Kills in Single Turn 2 | 2 1 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 382 | . 72 24 62 50 36 5 55 . 78 Missed 112 | . 17 12 29 14 10 2 11 . 17 Damage Taken 5037 | . 594 99 345 506 293 103 858 . 2239 Core 908 | . 53 26 24 71 20 . 106 . 608 Absorbed by Shields 60 | . . . . . . . . . 60 Core Remaining (%) 87 | 100 . 68 94 87 . . . . . Volleys Fired 139 | 15 28 7 27 20 14 2 14 . 12 Largest 4 | 2 2 2 2 4 3 3 3 . 3 Hottest 176 | 90 90 80 88 176 132 157 168 . 168 Shots Fired 334 | 30 56 14 54 59 41 7 37 . 36 Gun 115 | 30 56 14 . . . . 4 . 11 Cannon 216 | . . . 54 59 41 7 31 . 24 Launcher . | . . . . . . . . . . Special 3 | . . . . . . . 2 . 1 Kinetic 214 | . . . 54 59 41 5 20 . 35 Thermal 103 | 30 56 14 . . . . 2 . 1 Explosive . | . . . . . . . . . . Electromagnetic 17 | . . . . . . 2 15 . . Robot Hit Streak 19 | 4 19 5 6 15 10 2 6 . 3 Robot Miss Streak 11 | 4 2 3 11 10 6 8 3 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 255 | 15 45 7 44 53 37 4 24 . 26 Core Hits 197 | 4 15 4 33 43 38 3 32 . 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . 2 . . . . . Burn 1 | . 1 . . . . . . . . Sever 2 | . . . . 2 . . . . . Melee Attacks 12 | . . . . 10 1 1 . . . Impact . | . . . . . . . . . . Slashing 12 | . . . . 10 1 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4369 | 186 519 80 489 961 793 108 689 . 544 Guns 967 | 186 519 80 . . . . 42 . 140 Cannons 3032 | . . . 489 721 728 53 637 . 404 Explosions 55 | . . . . . . 55 . . . Melee 284 | . . . . 219 65 . . . . Ramming 21 | . . . . 21 . . . . . Kinetic 2910 | . . . 489 721 728 25 403 . 544 Thermal 850 | 186 519 80 . . . 55 10 . . Explosive . | . . . . . . . . . . Electromagnetic 304 | . . . . . . 28 276 . . Impact . | . . . . . . . . . . Slashing 284 | . . . . 219 65 . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 4 . Average Corruption 3 | . . . . . 1 4 4 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . . 3 13 23 1 . Message Errors 10 | . . . . . 1 5 4 . . Matter Fused 11 | . . . . . 1 4 6 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 6 | . . . . . . 1 4 1 . Data Loss (minor) 3 | . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . 1 2 . . Alerts 2 | . . . . . . 1 1 . . Weapon Failures 2 | . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 31 | . . . . . . 31 . . . Projectiles . | . . . . . . . . . . Explosions 31 | . . . . . . 31 . . . Melee . | . . . . . . . . . . Knockbacks 80 | . . . 19 26 16 1 4 . 14 Impact . | . . . . . . . . . . Kinetic 75 | . . . 18 24 15 1 4 . 13 Secondary 5 | . . . 1 2 1 . . . 1 Self-Inflicted Damage 56 | . . . . . . 56 . . . Shots 1 | . . . . . . 1 . . . Rammed 3 | . . . . 3 . . . . . Targets Rammed 3 | . . . . 3 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 355 | 240 315 36 154 267 308 102 355 . 109 Average Temperature 96 | 92 118 17 55 93 94 58 177 . 43 Received Heat Transfer 1670 | . 219 . 90 234 93 45 532 . 457 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 2156 | 484 1367 175 . . . 50 80 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 548 | 15 146 240 497 548 276 . . . . Initial 182 | . 9 56 93 156 182 . . . . Average 201 | 4 59 108 296 312 190 . . . . Maximum Alert Level 2 | . . 1 2 2 1 . . . . Low Security (%) 56 | 100 100 86 32 34 48 . . . . Level 1 31 | . . 13 41 37 51 . . . . Level 2 11 | . . . 25 27 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 3 2 2 . . . . Investigation 6 | . . . 3 2 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 11 8 15 17 5 1 7 . 7 Peak Tracking Total 6 | . 6 3 5 6 2 1 6 . 3 Tactical Retreats 7 | . 1 . 3 3 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . 1 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 13 | . 2 . 3 5 2 . 1 . . Terminals 10 | . 2 . 2 5 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 25 | . 4 . 6 11 3 . 1 . . Successful 5 | . 1 . 1 2 . . 1 . . Failed 20 | . 3 . 5 9 3 . . . . Catastrophic 10 | . 1 . 2 5 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 4 . 6 8 1 . . 10 . Terminals 22 | . 4 . 5 11 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 3 | . . . . 2 . . 1 . . Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 2 4 2 . . . . Full Trace Events 3 | . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 7 | . . 2 . . . . . 5 . Largest Group 5 | . . 2 1 . . . . 5 5 Highest-Rated Group 276 | . . 44 31 . . . . 276 276 Highest-Rated Ally 96 | . . 31 31 . . . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . 17 9 . . . . . 43 Total Damage 1254 | . . 212 145 . . . . . 897 Kills 14 | . . 6 3 . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 7120 | 182 296 240 503 546 598 729 965 2355 706 Spaces Moved 3822 | 87 130 167 243 239 308 424 524 1335 365 Core 34 | 17 2 . . . . . . . 15 Treads 3517 | 70 89 . 178 239 308 424 524 1335 350 Legs 271 | . 39 167 65 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 170 170 167 165 Average Speed 165 | 138 147 120 156 170 170 170 170 169 176 Slowest Speed 400 | 160 160 120 170 170 170 170 170 170 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 7 35 52 24 33 5 58 71 87 54 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 2 . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . Scrap Searched 12 | . . 1 . . . 1 5 5 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 6 | . . . . . . 5 . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 5 | . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total 4296 | 119 177 192 315 319 349 426 567 1433 399 Wait 171 | . 13 12 16 33 . . 18 76 3 Move 3813 | 86 129 166 242 238 307 423 523 1334 365 Hop . | . . . . . . . . . . Pick Up 61 | 11 2 6 11 6 8 . 5 5 7 Fast Attach 6 | . . . 3 1 2 . . . . Attach 31 | 7 4 . 2 2 4 . 2 5 5 Detach 4 | . . . . . . . . 4 . Swap 22 | . 1 1 3 1 6 . 2 2 6 Drop 34 | . . . 11 5 7 . 3 7 1 Fire 139 | 15 28 7 27 20 14 2 14 . 12 Melee 12 | . . . . 10 1 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Lost 4 parts (1p2n1w) 468 | -10/Materials | Discovered new exit (range 9) 479 | -10/Materials | Entered Mines 501 | -10/Mines | Met a Derelict bent on vengeance 564 | -10/Mines | Learned 8 Materials zone layouts 706 | -10/Mines | Discovered new exit (range 11) 719 | -10/Mines | Entered Materials 719 | -9/Materials | Accompanied by 1 ally 719 | -9/Materials | Evolved 2 slots: Propulsion x2 720 | -9/Materials | Identified exit to Mines 725 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1115 | -9/Materials | Discovered new exit (range 4) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Weapon x2 1528 | -8/Materials | Build established: Gunner 1705 | -8/Materials | Identified exit to Factory 1768 | -8/Materials | Entered Factory 1768 | -7/Factory | Evolved 2 slots: Utility x2 2250 | -7/Factory | Build established: Tank 2339 | -7/Factory | Discovered new exit (range 11) 2366 | -7/Factory | Entered Lower Caves 2672 | -7/Lower Caves | Spotted B-75 Beast 2746 | -7/Lower Caves | Learned Factory security intel 2838 | -7/Lower Caves | Discovered new exit (range 6) 2859 | -7/Lower Caves | Encountered a Warlord checkpoint 3095 | -7/Lower Caves | Entered another Lower Caves area 3165 | -7/Lower Caves | Identified exit to Zion 3234 | -7/Lower Caves | Attacked by a faux Warlord 4060 | -7/Lower Caves | Entered Zion 4110 | -7/Zion | Given A8's code to call for help 4137 | -7/Zion | System corruption cleaned by Quarantine Array 4374 | -7/Zion | Build established: Mutant 4647 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4654 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5320 | -7/Zion | Found Prototype Device 5321 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5575 | -7/Zion | Met Imprinter 5878 | -7/Zion | Gained Derelict followers 6074 | -7/Zion | Found CR-A16's Pointy Stick 6102 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6105 | -7/Zion | Build established: Tank 6371 | -7/Zion | Opened final containment barrier to the Deep Caves 6401 | -7/Zion | Discovered new exit (range 3) 6401 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6415 | -7/Zion | Entered Deep Caves 6415 | -7/Deep Caves | Accompanied by 5 allies 6641 | -7/Deep Caves | Attacked by Z-Imprinter 6675 | -7/Deep Caves | Destroyed Z-Imprinter 6693 | -7/Deep Caves | Lost 4 allies 6716 | -7/Deep Caves | Lost 4 parts (1p1n2u) 6823 | -7/Deep Caves | Z-Facility disabled 6986 | -7/Deep Caves | Discovered new exit (range 12) 7042 | -7/Deep Caves | Spotted AG-91873 7054 | -7/Deep Caves | Core integrity fell below 50% 7081 | -7/Deep Caves | Core integrity fell below 20% 7111 | -7/Deep Caves | Lost 8 parts (2n2u4w) 7121 | -7/Deep Caves | Destroyed by AG-91873 with Assembled Focal Cannon Last Messages --------------- 06887_ Acquired Prototype Protection. 06888_ Identified Zio. Light Carapace. 06890_ Acquired Prototype Reactor. 06891_ Identified Zio. Light DM Reactor. 06894_ Dropped Zio. Light DM Reactor. 06896_ Acquired 41 matter. 06900_ Acquired Phase Shifter. 06904_ Acquired Prototype Energy Gun. 06986_ EXIT=FOUND 07043_ Flak Cannon destroyed. 07044_ AG-91873: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 07046_ Enhanced Grunt destroyed. 07049_ Hvy. Battle Rifle destroyed. 07056_ Arm. Treads destroyed. 07056_ Zio. Light Carapace destroyed. 07061_ Phase Shifter destroyed. 07064_ Flak Cannon destroyed. 07064_ Spk. Medium Treads destroyed. 07070_ 5K-TUH(l) destroyed. 07080_ Enh. Flamer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##????????????????????????????????#?????????# | | #????????????????????????????## #????????# | | #???????????????????????????# # ##???#### | | #??????????????????????????? ##### | | #??????????????????????????# ? | | #???????????????????####### ?? #? | | #??????????????????## ?????# #? | | #??????????????????# #??????# #? | | ##?????????????##### #???????# #?? | | #???????????### ## #????????# #### | | #??????????## #######?## | | #??????????# #?# | | "########### @ #?# | | = G ## # #### ### ######## | | / #### ## ##??# #??????? | | % #??###### ###???##### ##?????? | | * "##"###### #?????# #????????# #?????? | | #?###????# #??? #????????# #?????? | | ##????????# #?#< # ###????????# #?????? | | # #?????????# #########??????????#####?????? | | ## ##?????????## #???????????????????????????? | | ?###???????????## #???????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Fist Fight Challenges ------------ None Game ------ Seed TimingModifiedRedirector Manual? 0 Play Time 00:44:54 Cumulative 48.2 hours Start 2025.01.01 @ 19:53:54 End 2025.01.01 @ 20:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df84dce7-f003-416e-84b4-e8b174b124ec