Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 18:10:33 Player: BlobtheGreat Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (595) 595 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1375 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (470) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (20) --- Subdweller Power Source Wheel Wheel Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Subdweller Optics Subdweller Optics Seismic Detector Seismic Detector EM Pulse Gun Subdweller Laser Subdweller Beam Cannon Powered Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Subdweller Power Source Wheel Wheel Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Subdweller Optics Subdweller Optics Seismic Detector Seismic Detector EM Pulse Gun Subdweller Laser Powered Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 4 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 . 7 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 2 | . . 2 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 14 | 5 9 17 Power . | . 1 . Propulsion 4 | 3 4 5 Utility 3 | . 1 3 Weapon 5 | . 1 7 Tool/Special . | . . . Unused Backups 14 | 1 . 13 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 6 | 1 . 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 13 | . 27 7 Leg 8 | . . 11 Wheel 5 | . . 8 Device 3 | . 6 2 Storage 14 | . 14 14 Protection 10 | . 7 11 Energy Cannon 8 | . . 11 Ballistic Gun 15 | . 28 9 Ballistic Cannon 3 | . . 4 Launcher 1 | . . 1 Peak Build Rating 13 | 7 8 13 Average Rating 9 | 6 7 10 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 12 | . 11 13 Naked Turns . | . . . Heaviest Build 58 | 13 48 58 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 15 20 Most Carried 20 | 8 13 20 Average Carried 14 | 5 9 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 13 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 846 | 366 282 198 Remotely . | . . . Salvage Created 823 | 138 325 360 Parts 60 | 14 25 21 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 9 10 Guns 9 | . 9 . Cannons 7 | . . 7 AOE 3 | . . 3 Classes Destroyed 8 | 3 4 1 Worker 2 | 1 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 7 | . 6 1 Grunt 3 | . 3 . Subdweller 9 | . . 9 Best Kill Streak 4 | 3 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 45 59 Missed 24 | . 12 12 Hits 80 | . 33 47 Projectile 80 | . 33 47 Actively Blocked 1 | . . 1 Damage Taken 1324 | . 324 1000 Core 253 | . 36 217 Absorbed by Shields . | . . . Redirected to Shielding 30 | . 3 27 Core Remaining (%) 100 | 100 . . Volleys Fired 114 | 16 39 59 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 178 | 32 78 68 Gun 111 | 32 78 1 Cannon 62 | . . 62 Launcher 5 | . . 5 Special . | . . . Kinetic 128 | 32 78 18 Thermal 45 | . . 45 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 14 | 7 11 14 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | 22 50 32 Core Hits 36 | 6 17 13 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2145 | 285 692 1168 Guns 964 | 285 679 . Cannons 833 | . . 833 Explosions 335 | . . 335 Melee . | . . . Ramming 13 | . 13 . Kinetic 1091 | 285 679 127 Thermal 706 | . . 706 Explosive 335 | . . 335 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles 7 | . . 7 Explosions . | . . . Melee . | . . . Knockbacks 3 | . 1 2 Impact 1 | . 1 . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 8 | . . 8 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 12 | . . 12 Received Heat Transfer 153 | . 108 45 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 925 | . . 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | 10 118 . Initial . | . . . Average 20 | 1 23 . Influence Increases 390 | 25 285 80 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 46 | . 46 . Trap Triggered on 0b10 10 | . 10 . Successful Hack 29 | . 29 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 321 | 25 285 11 Time Decay 311 | 25 285 1 Lost Part 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 13 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 1 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 23 1 Successful 15 | . 14 1 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1321 | 121 637 563 Seismic 1321 | 121 637 563 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4787 | 221 1375 3191 Spaces Moved 2018 | 99 574 1345 Core 3 | 3 . . Treads 613 | 96 517 . Legs 483 | . . 483 Wheels 919 | . 57 862 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 187 | 156 196 185 Slowest Speed 260 | 160 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 5 97 85 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 10 | . . 10 Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile 5 | . . 5 AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2821 | 130 738 1953 Wait 631 | . 112 519 Move 2016 | 98 573 1345 Hop . | . . . Pick Up 23 | 8 5 10 Fast Attach 11 | 7 1 3 Attach 4 | . . 4 Detach 2 | . 1 1 Swap 14 | . 5 9 Drop 3 | 1 1 1 Fire 114 | 16 39 59 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Discovered new exit (range 7) 780 | -10/Materials | Discovered new exit (range 5) 1034 | -10/Materials | Learned Storage security intel 1082 | -10/Materials | Learned 4 Recycling zone layouts 1166 | -10/Materials | Learned location of Recycling (-9) 1172 | -10/Materials | Learned location of Mines (-9) 1186 | -10/Materials | Learned 4 Subcaves zone layouts 1198 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Identified exit to Mines 1406 | -10/Materials | Discovered new exit (range 16) 1569 | -10/Materials | Discovered new exit (range 5) 1597 | -10/Materials | Entered Subcaves 1598 | -10/Subcaves | Approached by a straggling Scientist 1613 | -10/Subcaves | Learned Materials security intel 1617 | -10/Subcaves | Discovered new exit (range 8) 1631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1735 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2615 | -10/Subcaves | Core integrity fell below 50% 2673 | -10/Subcaves | Learned location of Zion (-6) 2673 | -10/Subcaves | Met a Zionite searching for "candidates" 3240 | -10/Subcaves | Discovered new exit (range 5) 3255 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3261 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3401 | -10/Subcaves | Learned Materials terminal intel 3444 | -10/Subcaves | Core integrity fell below 20% 3652 | -10/Subcaves | Visited 4L-MR0's lab 3675 | -10/Subcaves | Found Powered Cannon 4045 | -10/Subcaves | Disturbed a concealed Subdweller 4788 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04190_ Grenade Launcher destroyed. 04190_ Destroyed Grenade Launcher. 04202_ Acquired 5 matter. 04226_ Searching scrap... 04226_ Found Sub. Machine Gun. 04226_ Found Flamer. 04226_ Found 58 Matter. 04228_ Searching scrap... 04228_ Found Battle Cannon. 04228_ Found 40 Matter. 04234_ Acquired Battle Cannon. 04235_ Acquired 10 matter. 04285_ Dropped Assault Rifle. 04285_ Acquired Battle Cannon. 04290_ Acquired 10 matter. 04771_ S-10 Pest knocked back. 04777_ S-10 Pest destroyed. 04779_ Aluminum Leg destroyed. 04786_ Flight Unit fries itself beyond repair. 04786_ Destroyed Flight Unit. 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"" #???????????? | | ???????????????????????# # #?#" ??????????? | | ???????????????????????#########??# ??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronSubatomicLattice Manual? 0 Play Time 00:19:39 Cumulative 210.5 hours Start 2025.12.08 @ 17:57:21 End 2025.12.08 @ 18:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 84 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9485389c-df68-448e-9e64-d2c09c39f2d1