Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.18 @ 09:01:15 Player: Mr Goldstein Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (245) 1225 Value Destroyed (7613) 7613 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3728) 3728 TOTAL SCORE: 16086 Bonus ------- High Alert Combat Kills 1551 Follower Combat Kills 37 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 150/150 System Corruption 9% Temperature Cool (24) Movement Rolling (205) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Compact Wheel (fused) > --- UTILITY (4) ------ Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Great Maul > --- INVENTORY (25) --- Wheel Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Signal Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Great Maul > --- INVENTORY -------- Micro Nuclear Core Wheel Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Improved Light Cannon Rocket Launcher Rocket Launcher Missile Launcher Signal Generator [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 141 | 6 14 5 24 1 4 2 39 28 . 18 Power 12 | 1 . . 1 . . . 8 2 . . Engine 7 | 1 . . 1 . . . 4 1 . . Core 5 | . . . . . . . 4 1 . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 1 4 . . . 9 2 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 22 | 2 4 1 4 . . . 9 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 5 1 11 1 . . 8 4 . 3 Device 8 | . 1 . 2 . . . 3 2 . . Storage 5 | 1 2 . 1 . . . . . . 1 Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 20 | . 2 1 8 1 . . 5 1 . 2 Artifact . | . . . . . . . . . . . Weapon 73 | 2 5 3 8 . 4 2 14 20 . 15 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 31 | 2 4 2 5 . 4 1 5 4 . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 29 | . 1 1 3 . . 1 6 10 . 7 Special Weapon . | . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . 6 . 4 Slashing Weapon 3 | . . . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . . . Parts Lost 21 | . 1 . 4 . . . 8 4 . 4 Power 5 | . . . 1 . . . 1 2 . 1 Propulsion 10 | . 1 . 3 . . . 4 1 . 1 Utility 5 | . . . . . . . 3 1 . 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 . 1 . . . 3 2 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 97 100 83 100 89 87 100 97 Engine 10 | . 14 14 10 11 11 11 8 8 9 8 Core 4 | . . . . . . . 8 6 9 9 Wheel 19 | . 27 28 21 22 22 22 17 14 18 16 Device 8 | . 7 . 7 11 11 11 9 8 9 9 Storage 10 | . 14 14 10 11 11 11 9 9 9 9 Protection 17 | . 6 14 24 22 22 22 17 16 18 17 Ballistic Gun 19 | . 27 24 21 22 6 21 18 17 18 17 Impact Weapon 1 | . . . . . . . . 5 9 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 13 94 95 112 110 110 110 119 125 120 121 Greatest Support 32 | 26 26 20 20 20 20 20 32 32 32 32 Greatest Overweight (x) 35 | 3 9 4 9 5 5 5 11 35 3 7 Average Overweight (x) 4 | . 3 4 4 5 5 5 4 5 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 24 25 25 25 25 25 25 25 Most Carried 25 | 1 24 25 25 25 25 25 25 23 22 24 Average Carried 23 | . 18 24 24 24 24 25 24 22 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 24 25 25 25 25 25 22 22 22 23 Class Distribution -------------------- 90% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 6276 | 241 951 122 1177 2 . 61 1739 792 . 1191 Remotely . | . . . . . . . . . . . Salvage Created 8205 | . 918 186 2369 81 . 80 3235 518 . 818 Parts 535 | . 76 17 154 3 . 11 193 34 . 47 Haulers Intercepted 14 | . 2 . 6 . . . 6 . . . Recyclers Shooed 8 | . . . 3 . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 175 | . 15 9 46 2 . 5 49 25 . 24 Guns 126 | . 15 7 42 2 . 1 41 8 . 10 AOE 49 | . . 2 4 . . 4 8 17 . 14 Classes Destroyed 16 | . 8 . 2 . . 1 4 1 . . Worker 23 | . 5 1 5 . . . 12 . . . Builder 6 | . 1 . 1 . . 1 3 . . . Tunneler 2 | . . . . . . . 2 . . . Hauler 14 | . 2 . 6 . . . 6 . . . Recycler 10 | . 1 . 3 . . . 6 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . 1 . 1 . . . 1 . . . Watcher 13 | . 3 . 4 . . . 5 . . 1 Swarmer 57 | . 3 6 10 . . 4 13 14 . 7 Cutter 2 | . . . . . . . 2 . . . Grunt 81 | . 12 3 25 2 . . 20 6 . 13 Duelist 2 | . . . . . . . . 2 . . Protector 1 | . . . 1 . . . . . . . Sentry 22 | . . . 10 . . . 8 1 . 3 Specialist 4 | . . . . . . . 4 . . . Hunter 6 | . . . . . . 1 2 2 . 1 Best Kill Streak 12 | . 4 4 8 2 . 5 12 7 . 6 Combat Bots Only 10 | . 3 4 7 2 . 4 10 7 . 6 Max Kills in Single Turn 5 | . 1 2 5 1 . 3 3 4 . 3 Gunslinging 1 | . . . 1 . . . 1 1 . 1 Exploded 4 | . . 2 4 . . 3 3 4 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 5319 | . 319 115 1217 48 . 85 1769 910 . 856 Core 870 | . 83 6 211 . . 12 330 125 . 103 Absorbed by Shields 1198 | . . . 243 17 . 34 571 93 . 240 Redirected to Shielding 93 | . . . 43 . . . 50 . . . Regen/Repaired (Parts) 578 | . 127 . 132 . . . 319 . . . Core Remaining (%) 69 | 100 . 64 . . . 44 . . . . Volleys Fired 509 | . 47 15 133 4 . 8 191 47 . 64 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 Hottest 69 | . 46 46 66 46 . 46 66 69 . 66 Shots Fired 1001 | . 95 30 266 8 1 13 372 90 . 126 Gun 941 | . 95 29 264 8 1 10 365 67 . 102 Cannon . | . . . . . . . . . . . Launcher 60 | . . 1 2 . . 3 7 23 . 24 Special . | . . . . . . . . . . . Kinetic 941 | . 95 29 264 8 1 10 365 67 . 102 Thermal . | . . . . . . . . . . . Explosive 60 | . . 1 2 . . 3 7 23 . 24 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 33 | . 10 9 33 9 4 6 28 17 . 21 Robot Miss Streak 4 | . 2 1 3 1 . 1 4 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 . 5 . . . 3 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 Shots Hit Robots 710 | . 62 18 210 5 1 7 274 50 . 83 Core Hits 372 | . 34 12 89 2 1 8 138 38 . 50 Critical Kills 6 | . . . . . . . 4 . . 2 Critical Parts Destroyed 6 | . . . 5 . . . . 1 . . Critical Strikes 12 | . . . 5 . . . 4 1 . 2 Destroy 11 | . . . 5 . . . 4 1 . 1 Smash 1 | . . . . . . . . . . 1 Melee Attacks 40 | . . . . . . . 12 14 . 14 Impact 28 | . . . . . . . . 14 . 14 Slashing 12 | . . . . . . . 12 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15393 | . 967 423 3677 84 22 451 5043 2021 . 2705 Guns 10817 | . 967 270 3296 84 22 112 4235 719 . 1112 Cannons . | . . . . . . . . . . . Explosions 4241 | . . 153 381 . . 339 808 1302 . 1258 Melee 335 | . . . . . . . . . . 335 Ramming . | . . . . . . . . . . . Kinetic 10817 | . 967 270 3296 84 22 112 4235 719 . 1112 Thermal . | . . . . . . . . . . . Explosive 4241 | . . 153 381 . . 339 808 1302 . 1258 Electromagnetic . | . . . . . . . . . . . Impact 335 | . . . . . . . . . . 335 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 4 4 1 1 1 1 8 8 8 9 Average Corruption 5 | . 2 4 1 1 1 1 8 8 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 235 | . 12 15 5 1 3 5 81 60 . 53 Message Errors 56 | . 4 4 1 1 . . 18 16 . 12 Matter Fused 53 | . 3 2 1 . 2 2 17 18 . 8 Heat Flow Errors 31 | . 1 3 2 . . 1 8 8 . 8 Energy Discharges 25 | . . 2 . . . 1 11 5 . 6 Parts Rejected 4 | . . . . . . . 4 . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 26 | . . 2 . . . . 10 5 . 9 Data Loss (major) 16 | . 3 1 1 . . 1 5 4 . 1 Misfires 11 | . 1 1 . . 1 . 1 2 . 5 Alerts 4 | . . . . . . . 1 1 . 2 Weapon Failures 8 | . . . . . . . 6 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 159 | . . . . . . 4 68 46 . 41 Projectiles . | . . . . . . . . . . . Explosions 154 | . . . . . . 4 68 46 . 36 Melee 5 | . . . . . . . . . . 5 Knockbacks 3 | . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 53 | . . . . . . . 10 . . 43 Shots 4 | . . . . . . . 1 . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 310 | . 114 209 246 . . 279 269 238 . 310 Average Temperature 76 | . 16 84 33 . . 146 83 73 . 82 Received Heat Transfer 1361 | . 174 27 458 12 . . 481 90 . 119 Effects 6 | . . . 2 . . . 4 . . . Energy Bleed 2 | . . . 2 . . . . . . . Interference 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1779 | . 221 222 966 426 . 112 1082 1779 867 1576 Initial 867 | . . 47 86 376 . . 43 703 867 563 Average 603 | . 77 85 501 412 . 37 437 1362 867 1170 Maximum Alert Level 5 | . 1 1 3 2 . . 3 5 3 4 Low Security (%) 31 | 100 96 97 14 . . 100 23 . . . Level 1 14 | . 3 2 26 25 . . 30 . . . Level 2 17 | . . . 36 74 . . 30 . . 5 Level 3 16 | . . . 21 . . . 16 14 100 39 Level 4 15 | . . . . . . . . 56 . 54 Level 5 4 | . . . . . . . . 28 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 3 1 6 1 . . 11 . . . Investigation 10 | . 2 1 5 . . . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 9 | . 1 . . . . . 8 . . . Assault 2 | . . . 1 1 . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 13 | . . . 3 . . . 6 . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 227 | . 21 8 56 3 . 5 79 22 . 33 Peak Tracking Total 6 | . 4 3 5 3 . 4 6 5 . 5 Tactical Retreats 8 | . . 1 3 . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 20 | . 3 . 2 . . . 1 8 . 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 24 | . 1 1 3 . . . 8 6 . 5 Max in Single Turn 1 | . 1 1 1 . . . 1 1 . 1 Garrison Relay 7 | . . . . . . . . 4 . 3 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 36 | . 8 1 10 . 1 1 10 2 1 2 Terminals 26 | . 6 . 8 . . 1 7 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 103 | . 25 1 34 . 1 4 29 4 2 3 Successful 54 | . 13 1 16 . 1 4 14 1 2 2 Failed 49 | . 12 . 18 . . . 15 3 . 1 Catastrophic 10 | . 1 . 4 . . . 3 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 57 | . 20 . 21 . 1 . 15 . . . Terminals 71 | . 20 . 23 . . 4 17 4 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 26 | . 4 . 11 . . . 11 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 16 | . 3 1 2 . 1 4 2 1 . 2 Record 4 | . . . . . . 4 . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 20 | . 4 . 8 . . . 8 . . . Scan Component 11 | . 2 . 5 . . . 4 . . . Repair 9 | . 2 . 3 . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 15 | . 6 . 6 . . . 3 . . . Terminals 14 | . 5 . 6 . . . 3 . . . Botnet 1 | . 1 . . . . . . . . . Disrupt 10 | . 3 . 4 . . . 3 . . . Search 3 | . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 7 . 9 . . 1 8 2 1 2 Full Trace Events 15 | . 4 . 7 . . . 2 1 . 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . 2 . 3 . . . 4 . . . Time 352 | . 102 . 84 . . . 166 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 3 | . . . . . . . . 2 . 1 Command Fork 1 | . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 15 . 10 Machine Destruction 25 | . . . . . . . . 15 . 10 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 5 | . . . . 1 . . . . . 4 Largest Group 4 | . . . . 1 1 1 1 . . 4 Highest-Rated Group 31 | . . . . 31 31 31 31 . . 20 Highest-Rated Ally 31 | . . . . 31 31 31 31 . . 5 Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . . 7 6 . . 12 Total Damage 265 | . . . . . . 127 64 . . 74 Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 11973 | 47 1407 652 2381 154 335 556 3112 1690 14 1625 Spaces Moved 5633 | 37 807 395 1052 85 211 336 1121 782 10 797 Core 8 | 7 . . . . . . . 1 . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 5625 | 30 807 395 1052 85 211 336 1121 781 10 797 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 140 95 155 155 155 145 145 145 145 Average Speed 151 | 100 134 140 148 155 155 155 153 173 145 154 Slowest Speed 1800 | 200 215 140 215 155 155 155 245 1800 145 205 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 57 | 4 97 83 91 17 41 77 78 80 2 65 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . Spaces Dug 56 | . . . . . . 10 20 19 . 7 Terrain Destroyed 279 | . . 12 16 . . 28 51 82 . 90 Melee 22 | . . . . . . . 12 7 . 3 Projectile . | . . . . . . . . . . . AOE 257 | . . 12 16 . . 28 39 75 . 87 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 8008 | 43 1032 466 1621 100 223 357 2127 994 9 1036 Wait 1385 | . 135 45 355 7 . 12 710 49 . 72 Move 5621 | 36 806 394 1051 84 210 335 1119 780 9 797 Hop . | . . . . . . . . . . . Pick Up 101 | 1 23 3 38 2 3 . 21 6 . 4 Fast Attach 42 | 6 8 . 9 . 2 . 11 5 . 1 Attach 33 | . 1 . 5 . 1 . 16 7 . 3 Detach 18 | . 2 . 1 . 1 . 9 4 . 1 Swap 66 | . 5 5 10 1 1 2 12 16 . 14 Drop 68 | . 5 4 19 2 5 . 25 6 . 2 Fire 509 | . 47 15 133 4 . 8 191 47 . 64 Melee 40 | . . . . . . . 12 14 . 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 93 | . . . . . . . 1 60 . 32 Rewire 32 | . . . . . . . . . . 32 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 612 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Repaired Imp. Assault Rifle 790 | -10/Materials | Discovered new exit (range 12) 920 | -10/Materials | Discovered new exit (range 11) 1078 | -10/Materials | Discovered new exit (range 7) 1322 | -10/Materials | Repaired Imp. Assault Rifle 1455 | -10/Materials | Entered Mines 1482 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1563 | -10/Mines | Discovered new exit (range 5) 1825 | -10/Mines | Met a Derelict shopkeep closing up shop 1947 | -10/Mines | Discovered new exit (range 8) 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Evolved 2 slots: Utility x2 2187 | -9/Materials | Repaired Lgt. Armor Plating 2668 | -9/Materials | Destroyed 7 combat bots 2841 | -9/Materials | Discovered new exit (range 16) 3174 | -9/Materials | Discovered new exit (range 8) 3421 | -9/Materials | Discovered new exit (range 8) 3481 | -9/Materials | Repaired Shield Generator 3562 | -9/Materials | Repaired Huge Storage Unit 3804 | -9/Materials | Discovered new exit (range 11) 4107 | -9/Materials | First assault squad dispatched 4124 | -9/Materials | Core integrity fell below 50% 4186 | -9/Materials | Destroyed 7 combat bots 4368 | -9/Materials | Discovered new exit (range 11) 4488 | -9/Materials | Entered Mines 4510 | -9/Mines | Discovered new exit (range 12) 4540 | -9/Mines | Met a Derelict bent on vengeance 4596 | -9/Mines | Met a Derelict testing a Signal Generator 4605 | -9/Mines | Found Signal Generator 4634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4636 | -9/Mines | Discovered new exit (range 5) 4642 | -9/Mines | Entered Exiles 4642 | -9/Exiles | Accompanied by 1 ally 4684 | -9/Exiles | Met 8R-AWN 4712 | -9/Exiles | Met EX-HEX 4760 | -9/Exiles | Met EX-BIN 4777 | -9/Exiles | Aligned with FarCom system 4779 | -9/Exiles | Given EX-Vault access code 4814 | -9/Exiles | Opened EX-Vault 4848 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4956 | -9/Exiles | Discovered new exit (range 14) 4977 | -9/Exiles | Entered Mines 4977 | -8/Mines | Accompanied by 1 ally 5485 | -8/Mines | Discovered new exit (range 11) 5533 | -8/Mines | Entered Materials 5533 | -8/Materials | Accompanied by 1 ally 5533 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6289 | -8/Materials | Crushed by falling debris 6369 | -8/Materials | Destroyed 9 combat bots 6413 | -8/Materials | Repaired Med. Armor Plating 6448 | -8/Materials | Repaired Shield Generator 7019 | -8/Materials | Repaired Imp. Assault Rifle 7071 | -8/Materials | Repaired Imp. Assault Rifle 7080 | -8/Materials | Discovered new exit (range 4) 7262 | -8/Materials | Destroyed 10 combat bots 7873 | -8/Materials | Discovered new exit (range 16) 8303 | -8/Materials | Discovered new exit (range 13) 8340 | -8/Materials | Core integrity fell below 50% 8378 | -8/Materials | Lost 3 parts (1n2u) 8552 | -8/Materials | Garrison activated, responded to threat 8643 | -8/Materials | Identified exit to Garrison 8645 | -8/Materials | Entered Garrison 8694 | -8/Garrison | Triggered checkpoint 8773 | -8/Garrison | Build established: Scavenger-Mutant 8834 | -8/Garrison | Garrison Relay disabled 8884 | -8/Garrison | Triggered checkpoint 8915 | -8/Garrison | Destroyed 7 combat bots 9163 | -8/Garrison | Discovered new exit (range 11) 9166 | -8/Garrison | Triggered checkpoint 9209 | -8/Garrison | Garrison Relay disabled 9322 | -8/Garrison | Triggered checkpoint 9454 | -8/Garrison | Discovered new exit (range 10) 9601 | -8/Garrison | Installed Relay Interface Framework 9647 | -8/Garrison | Core integrity fell below 20% 9710 | -8/Garrison | Garrison Relay disabled 9723 | -8/Garrison | Build established: Mutant 9915 | -8/Garrison | Triggered checkpoint 9951 | -8/Garrison | Garrison Relay disabled 9994 | -8/Garrison | Discovered new exit (range 14) 10022 | -8/Garrison | Discovered new exit (range 38) 10022 | -8/Garrison | Discovered new exit (range 60) 10022 | -8/Garrison | Discovered new exit (range 7) 10022 | -8/Garrison | Discovered new exit (range 56) 10208 | -8/Garrison | Expanded RIF knowledge: Command Fork 10335 | -8/Garrison | Entered Materials 10347 | -8/Materials | Identified exit to Garrison 10349 | -8/Materials | Entered Garrison 10496 | -8/Garrison | Triggered checkpoint 10538 | -8/Garrison | Garrison Relay disabled 10699 | -8/Garrison | Triggered checkpoint 10726 | -8/Garrison | Triggered checkpoint 10790 | -8/Garrison | Triggered checkpoint 10876 | -8/Garrison | Garrison Relay disabled 10946 | -8/Garrison | Discovered new exit (range 12) 11038 | -8/Garrison | Triggered checkpoint 11092 | -8/Garrison | Triggered checkpoint 11226 | -8/Garrison | Triggered checkpoint 11231 | -8/Garrison | Garrison Relay disabled 11461 | -8/Garrison | Expanded RIF knowledge: Structural Interface 11751 | -8/Garrison | Discovered new exit (range 13) 11892 | -8/Garrison | Triggered checkpoint 11974 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11737_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 11748_ & 11917_ System corrupted: Matter fused (-8). 11939_ System corrupted: Component data lost. 11949_ P-60 Hacker hacks Pest 3a, rebooting. 11950_ Reactivated Pest 3a. 11951_ Pest 3a destroyed. 11962_ Lgt. Ion Engine destroyed. 11972_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | ????????# #????????# #??????????????????? | | ????????# #????????## #??????????????????? | | ????????# #?????????# #??????????????????? | | #####+### ########### #???#####??????????? | | #####"T"#??????????? | | * / "#??????????? | | #####+## !####### ####### ######??????????? | | ???????# #????#!???????# #???????????????? | | ???????# #????#????????# #???????????????? | | ???????# #?????????????# #???????????????? | | ???????# #?????????????# #???????????????? | | ???????# [#?????????????# #???????????????? | | #??????# !#?????????????# ######??????????? | | ####+### =#?????????????# # #??????????? | | = ###############"# #??????????? | | ###??????????? | | ###########################!=#????????????? | | ###???????????????????????#% #????????????? | | #???????????????????????####????????????? | | #??????????????????#####????????????????? | | ####?????????????###!!!#????????????????? | | + #?????????????# !#????????????????? | | #### ###???????????# #!!!#????????????????? | | #= ############# ##########* "#"""??? | | %[ [pp=%=%= "#"?"??? | | ! # ######## ###@#####= "#"?"??? | | ## # # ##???# #?# #??????????"?"??? | | #### # ## #???##+##?# ###?????????????? | | ???# ## #?????????# #"#?????????????? | | ???# ## #=# ###### #??#!!"#?????????????? | | ???# #??# ! #????????p????? | | ???# ##= [# ########????# !"#?????????????? | | ??? # # #??????????# #"#?????????????? | | ???### # ##????##+##?# #???????????????? | | #### # ##?????# #?# #???????????????? | | ########## ### #???????????????? | | #???????????????? | | #### ######### ######???????????????? | | ???#### ##???????# #!!!#????????????????? | | ??????# ###???????# !#????????????????? | | ??????# #?????????###!!!#????????????????? | | ??????# #???????????#####????????????????? | | ##????# #????????????????????????????????? | | |###### ##############???????????????????? | | |" + ##??????????????????? | | |#####" "#??????????????????? | | |#???###+########## ##??????????????????? | | ##????????????????# #???????????????????? | | ??????????????????##+##???????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastSubatomicInitializer Manual? 0 Play Time 01:16:49 Cumulative 223.3 hours Start 2023.05.17 @ 12:26:32 End 2023.05.18 @ 09:01:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 686 Rogue 686 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e7ebf1f-b657-4c16-875c-dc61655266fc