Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 15:19:14 Player: WazdakkaGutsmek Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (131) 655 Value Destroyed (4400) 4400 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (4720) 4720 TOTAL SCORE: 21035 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 325 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Pursued by Intercept 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power III Improved Deuterium Engine Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Signal Interpreter Improved Heavy Armor Plating Graphene Brace Improved Hacking Suite System Mapper > --- WEAPON ----------- Wave Gun Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Backup Power III Improved Deuterium Engine Field Propulsion Drive Mini Drone Bay Missile Launcher [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 2 Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 123 | . . 5 7 . 2 . 18 15 3 5 7 3 1 5 11 7 14 3 3 14 Power 14 | . . 1 . . 1 . 2 2 . . . . . 3 1 . 2 . 1 1 Engine 5 | . . . . . . . 1 2 . . . . . . 1 . 1 . . . Core 5 | . . 1 . . 1 . 1 . . . . . . . . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . . 3 . . 1 . . . Propulsion 23 | . . 2 3 . . . 5 5 . 1 . 1 . . 2 . 1 . . 3 Treads 4 | . . 2 . . . . 2 . . . . . . . . . . . . . Leg 13 | . . . 3 . . . . 5 . 1 . 1 . . 2 . 1 . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Flight 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Utility 41 | . . . 2 . 1 . 4 3 3 2 2 2 1 1 7 1 4 2 1 5 Device 19 | . . . . . . . 4 1 2 1 1 1 1 . 4 . 2 . 1 1 Storage 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Processor 6 | . . . 2 . . . . 1 . . 1 . . . 1 . . 1 . . Hackware 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Protection 11 | . . . . . . . . 1 1 1 . 1 . 1 2 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | . . 2 2 . . . 7 5 . 2 5 . . 1 1 6 7 1 1 5 Energy Gun 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . 1 2 . . . . Ballistic Gun 16 | . . 1 2 . . . 4 2 . 2 2 . . 1 . 1 . . 1 . Ballistic Cannon 10 | . . 1 . . . . . 3 . . . . . . . . 3 . . 3 Launcher 9 | . . . . . . . 2 . . . . . . . . 2 4 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 1 . . . 1 . . . . . 1 . . Parts Lost 29 | . . 1 1 . . . 7 . 1 . . . . 2 1 . 3 6 . 7 Power 7 | . . 1 1 . . . . . . . . . . . . . 2 2 . 1 Propulsion 10 | . . . . . . . 3 . . . . . . . 1 . . 3 . 3 Utility 5 | . . . . . . . . . 1 . . . . 1 . . . 1 . 2 Weapon 7 | . . . . . . . 4 . . . . . . 1 . . 1 . . 1 Highest Loss Streak 6 | . . 1 1 . . . 6 . 1 . . . . 2 1 . 2 6 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 83 76 88 88 100 86 91 91 91 91 91 86 72 84 83 80 68 35 57 Engine 4 | . 14 . . . . . 1 7 7 7 7 7 6 1 . 6 6 5 . 5 Core 1 | . . 13 2 . . 11 7 . . . . . . . . . . . 3 1 Reactor 2 | . . . . . . . . . . . . . . 9 11 6 4 5 . . Treads 2 | . . 25 8 . . . 14 7 . . . . . . . . . . . . Leg 17 | . 28 2 20 33 33 33 3 12 23 23 23 23 20 16 13 13 13 17 . . Device 9 | . . . . . . . 7 11 6 7 14 14 20 12 18 13 7 5 2 5 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 . 2 Processor 11 | . . . 12 22 22 22 18 10 15 15 7 7 6 6 6 13 13 20 20 5 Protection 4 | . . . . . . . . 6 6 7 7 7 6 3 5 4 5 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 6 5 5 . . . Ballistic Gun 8 | . 14 23 16 22 22 22 11 21 7 6 5 7 6 7 6 5 . . 2 . Ballistic Cannon 7 | . . 3 6 . . . . 1 15 15 15 15 13 7 6 6 10 . . 1 Peak Build Rating 80 | 6 7 9 21 21 24 24 34 50 51 51 52 60 64 72 66 64 71 68 31 80 Average Rating 45 | 6 6 8 14 21 21 24 27 43 49 49 49 59 64 64 63 62 65 54 28 48 On Entrance 37 | 6 6 7 9 21 21 24 24 31 49 51 48 50 60 64 72 64 61 71 22 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 14 15 15 11 31 31 39 58 57 57 57 60 64 105 81 73 84 50 18 39 Greatest Support 73 | 20 20 40 45 45 45 45 45 60 60 60 60 73 73 73 58 58 73 73 3 38 Greatest Overweight (x) 8 | . . . . . . . 8 4 . . . . . 1 2 1 1 . 5 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 13 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 14 5 9 Most Carried 15 | 6 8 8 5 6 8 6 11 15 15 15 15 15 14 15 15 12 14 15 5 8 Average Carried 10 | 6 7 3 2 5 6 6 6 11 14 14 14 14 14 13 10 10 9 13 4 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 3 5 6 6 6 9 15 15 15 15 15 14 15 10 9 14 5 5 3 Class Distribution -------------------- 24% | Gunner 23% | Mutant 15% | Scavenger-Tank 10% | Tank 6% | Derelict-Gunner 5% | Hacker-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 4406 | 200 21 148 66 319 . 20 409 649 156 279 139 95 . 322 438 268 599 20 108 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4757 | . 96 218 201 322 . . 698 626 178 197 . 12 . 163 875 234 683 20 138 96 Parts 240 | . 5 20 20 11 . . 43 22 13 10 . 2 . 1 36 12 29 2 7 7 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 12 8 1 9 . . . 9 17 . . . Prevented 10 | . . . . . . . . . . . . . . . . . 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 107 | . 2 8 10 10 . . 19 9 6 6 . 2 . 1 7 9 15 . . 3 Guns 47 | . 2 8 5 10 . . 8 9 . 3 . 1 . . 1 . . . . . Cannons 32 | . . . 5 . . . . . 6 3 . 1 . 1 6 2 6 . . 2 AOE 28 | . . . . . . . 11 . . . . . . . . 7 9 . . 1 Classes Destroyed 18 | . 1 2 2 1 . . 6 1 . 1 . 1 . 1 . 1 . . 1 . Worker 6 | . . . . . . . 4 1 . . . . . . 1 . . . . . Builder 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 1 . . . . . . . . . . . . Recycler 8 | . . . . . . . 2 2 . . . . . . 4 . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . 1 . . . 2 . . . . . . . 1 . . . . . Swarmer 33 | . . 6 7 2 . . 7 . 3 . . 1 . . . 4 3 . . . Grunt 44 | . 2 2 2 6 . . 9 6 3 3 . . . . 5 2 4 . . . Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Duelist 10 | . . . . . . . 1 2 . 1 . . . . . 1 5 . . . Sentry 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . . . Programmer 7 | . . . . . . . . 1 . . . . . . 2 1 1 . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 12 | . 2 6 4 3 . . 12 4 3 5 . 1 . 1 8 4 11 1 . 2 Combat Bots Only 11 | . 2 6 4 3 . . 7 3 3 5 . 1 . 1 2 4 11 . . 2 Max Kills in Single Turn 3 | . 2 1 1 1 . . 3 1 1 1 . 1 . 1 2 2 3 1 1 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . . . . . 2 3 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 567 | . 11 48 41 32 . . 66 32 12 45 . 3 . 3 20 91 53 29 1 80 Missed 165 | . 2 13 13 13 . . 18 8 4 13 . 2 . . 4 32 17 11 1 14 Damage Taken 7082 | . 119 344 223 254 . . 804 426 120 459 . 117 . 121 211 716 683 848 . 1637 Core 1893 | . 31 63 15 44 . . 69 105 15 51 . . . 15 . 62 79 309 . 1035 Absorbed by Shields 1088 | . . . . . . . 118 135 10 63 . . . 44 179 455 84 . . . Core Remaining (%) 75 | 100 . 62 . . . 85 87 . . . . 75 . . . . . . 45 . Volleys Fired 298 | . 7 20 17 23 . . 39 27 6 19 2 5 . 17 26 22 20 . 15 33 Largest 3 | . 2 2 2 2 . . 2 3 3 3 2 3 . 3 3 3 3 . 1 3 Hottest 199 | . 60 60 62 46 . . 83 121 121 124 96 124 . 124 156 156 185 . 28 199 Shots Fired 650 | . 14 40 34 46 . . 73 74 18 51 3 15 . 47 80 54 48 . 15 38 Gun 354 | . 14 38 23 46 . . 53 72 6 13 . 5 . 28 27 12 . . 15 2 Cannon 251 | . . 2 11 . . . . 2 12 38 3 10 . 19 53 35 37 . . 29 Launcher 45 | . . . . . . . 20 . . . . . . . . 7 11 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 523 | . 7 33 34 46 . . 47 74 18 51 3 15 . 47 54 32 18 . 15 29 Thermal 68 | . . . . . . . 6 . . . . . . . 26 15 19 . . 2 Explosive 39 | . . . . . . . 20 . . . . . . . . 7 5 . . 7 Electromagnetic 20 | . 7 7 . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 14 | . 4 11 4 14 . . 14 12 7 7 . 2 . 12 13 7 5 . 4 4 Robot Miss Streak 9 | . 5 8 3 3 . . 3 3 1 4 . 4 . 2 5 4 5 . 3 9 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . 1 1 Secondary Targets 7 | . 1 1 1 1 . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 377 | . 7 24 21 41 . . 43 46 9 28 . 4 . 38 43 27 20 2 10 14 Core Hits 260 | . 4 12 15 19 . . 63 26 9 13 . 2 . 9 26 17 31 . 5 9 Critical Kills 5 | . . . . . . . 1 . . . . . . . . . 1 . 1 2 Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Critical Strikes 12 | . . . . 1 . . 1 . . 2 . . . 1 1 . 1 . 1 4 Destroy 9 | . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 4 Blast 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Melee Attacks 55 | . . . . . . . . . . . 53 . . . . . . 2 . . Impact 38 | . . . . . . . . . . . 38 . . . . . . . . . Slashing 17 | . . . . . . . . . . . 15 . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11898 | . 103 298 375 732 . . 2088 975 249 681 . 83 . 977 1503 1225 1762 150 231 466 Guns 4300 | . 103 296 187 723 . . 780 921 52 109 . 22 . 426 314 136 . . 231 . Cannons 3740 | . . . 181 . . . . 54 197 572 . 61 . 551 852 553 484 . . 235 Explosions 3637 | . . . . . . . 1305 . . . . . . . 287 536 1278 . . 231 Melee 150 | . . . . . . . . . . . . . . . . . . 150 . . Ramming 71 | . . 2 7 9 . . 3 . . . . . . . 50 . . . . . Kinetic 6936 | . 53 256 368 723 . . 695 975 249 681 . 83 . 977 775 432 203 . 231 235 Thermal 1473 | . . . . . . . 85 . . . . . . . 678 257 453 . . . Explosive 2649 | . . . . . . . 1305 . . . . . . . . 536 577 . . 231 Electromagnetic 619 | . 50 40 . . . . . . . . . . . . . . 529 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . . . . . . . 150 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 1 1 . . . . 22 23 23 25 25 25 9 Average Corruption 20 | . . . . . . . . 1 1 . . . . 16 22 23 24 25 25 5 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . . . . 2 . . . . . 13 40 42 46 8 13 2 Message Errors 34 | . . . . . . . . . . . . . . 2 8 13 8 . 3 . Matter Fused 44 | . . . . . . . . . . . . . . 4 12 9 14 2 2 1 Heat Flow Errors 17 | . . . . . . . . 1 . . . . . 1 4 4 5 1 1 . Energy Discharges 25 | . . . . . . . . . . . . . . 4 8 1 7 1 3 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 1 . . . . Data Loss (minor) 17 | . . . . . . . . 1 . . . . . 1 4 5 2 1 3 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . 3 1 1 1 . Misfires 5 | . . . . . . . . . . . . . . . 2 1 2 . . . Alerts 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 1 1 2 . . Weapon Failures 9 | . . . . . . . . . . . . . . . . 4 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 354 | . . . . . . . 94 . . . . . . . 32 . 67 96 . 65 Projectiles 26 | . . . . . . . . . . . . . . . 26 . . . . . Explosions 232 | . . . . . . . 94 . . . . . . . 6 . 67 . . 65 Melee 96 | . . . . . . . . . . . . . . . . . . 96 . . Knockbacks 19 | . . . 2 . . . . . . 7 . . . . 4 3 1 . . 2 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic 16 | . . . 2 . . . . . . 7 . . . . 3 2 1 . . 1 Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 450 | . . . . . . . 1 . . . . . . . 100 138 60 . . 151 Shots 12 | . . . . . . . . . . . . . . . 1 3 3 . . 5 Rammed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Targets Rammed 11 | . . 1 1 3 . . 1 . . . . . . . 5 . . . . . Kicked 9 | . . . 1 3 . . . . . . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 60 45 . . . . 115 159 165 360 45 72 . 285 241 296 398 142 167 410 Average Temperature 112 | . 43 22 . . . . 39 48 81 146 22 23 . 201 87 120 131 86 93 208 Received Heat Transfer 1159 | . 69 81 6 111 . . 183 93 25 195 . 24 . . 71 78 187 . . 36 Effects 9 | . . . . . . . . . . 1 . . . . . . 3 . . 5 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . 1 . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . . . . . . . 2 . . . Heat Transferred 2385 | . . . . . . . 185 . . . . . . . 1000 450 750 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 600 | . 80 217 341 321 . . 497 273 . . . . 600 212 315 . . . . 163 Initial 600 | . . 31 84 132 . . . 202 . . . . 600 210 107 . . . . . Average 173 | . 57 131 212 188 . . 293 205 . . . . 600 174 113 . . . . 32 Maximum Alert Level 2 | . . 1 1 1 . . 2 1 . . . . 2 1 1 . . . . . Low Security (%) 60 | 100 100 61 28 59 . 100 32 27 . . . . . 70 88 . . . . 100 Level 1 31 | . . 38 71 40 . . 27 72 . . . . . 29 11 . . . . . Level 2 7 | . . . . . . . 39 . . . . . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . . 2 4 . . . . . . 3 . 1 . . 5 Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Reinforcement 5 | . . . . . . . 2 . . . . . . . 2 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . 1 Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 11 | . . . 3 . . . 6 . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 4 8 17 12 . . 29 9 6 11 . 7 . 7 9 9 18 4 3 7 Peak Tracking Total 10 | . 3 3 7 3 . . 6 3 3 5 . 3 . 3 4 4 10 4 3 3 Tactical Retreats 9 | . . . 1 1 . . 2 . . 2 . 1 . 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . . . . 2 . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . Objects Rigged 2 | . . . . . . . 2 . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . . . . . 4 1 . . . . . . 3 . 1 . . 1 Max in Single Turn 2 | . . . . . . . 1 1 . . . . . . 2 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 8 | . . . . . 1 . . 2 . 1 . . . . . . . . . 4 Terminals 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 14 | . . . . . 1 . . 4 . 1 . . . . . . . . . 8 Successful 8 | . . . . . 1 . . 2 . 1 . . . . . . . . . 4 Failed 6 | . . . . . . . . 2 . . . . . . . . . . . 4 Catastrophic 1 | . . . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . . . . 1 . . 4 . . 1 . . . . . . . . 4 Terminals 8 | . . . . . . . . 4 . . . . . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Terminals 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . 2 . . . . . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 11 | . . . . 3 . . . 1 . . 4 . . . . . 2 . . 1 Largest Group 4 | . . . . 3 2 2 2 1 . . 4 4 3 3 1 . 2 . . 1 Highest-Rated Group 259 | . . . . 40 24 24 24 21 . . 259 259 158 158 39 . 61 . . 26 Highest-Rated Ally 96 | . . . . 16 16 16 16 21 . . 96 96 96 96 39 . 32 . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . 14 . . 7 4 . . . 50 . 35 1 . 5 . . . Total Damage 2258 | . . . . 147 . . 78 94 . . . 1111 . 696 . . 132 . . . Kills 14 | . . . . 1 . . 1 . . . . 7 . 5 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 145 | . . . . . . . . . . . . . . . . . . 145 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 . . 2 . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 10568 | 2 187 286 214 705 283 44 778 686 657 395 2245 304 43 380 818 802 850 153 280 456 Spaces Moved 6572 | 2 130 132 104 514 233 33 349 366 477 260 1591 209 34 186 312 336 351 120 299 534 Core 420 | . . . . . . . 4 . . . . . . . . . . 21 299 96 Treads 389 | . . 127 23 . . . 227 12 . . . . . . . . . . . . Legs 5108 | 2 130 5 81 514 233 33 66 189 477 260 1591 209 34 186 312 336 351 99 . . Wheels 217 | . . . . . . . 52 165 . . . . . . . . . . . . Hover 363 | . . . . . . . . . . . . . . . . . . . . 363 Flight 75 | . . . . . . . . . . . . . . . . . . . . 75 Fastest Speed 45 | 120 120 120 120 120 120 120 120 126 126 126 126 126 126 126 220 130 130 50 50 45 Average Speed 135 | 120 120 158 128 120 120 120 157 141 126 126 126 126 126 167 220 211 208 112 81 63 Slowest Speed 450 | 120 120 160 160 120 120 120 450 250 126 126 126 126 126 220 360 220 220 130 300 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 33 32 14 98 62 12 45 8 77 42 86 40 2 78 12 50 55 70 56 10 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 34 | . . 1 . 1 . . . . 1 . 1 . . . . . . 30 . . Known Exits Taken 9 | . . . . . . . . 1 1 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . 1 . . 1 1 4 1 . . . 1 5 . 1 . Spaces Dug 10 | . . . . . . . . . . . 2 . . . . . . . . 8 Terrain Destroyed 319 | . . 1 . . . . 92 1 3 7 2 8 . 1 84 39 45 . . 36 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . Projectile 50 | . . 1 . . . . . 1 3 7 1 8 . 1 5 5 9 . . 9 AOE 268 | . . . . . . . 92 . . . . . . . 79 34 36 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 7597 | 1 147 170 148 555 236 37 503 479 520 289 1770 239 35 217 377 380 422 138 319 615 Wait 383 | . 9 6 13 15 . 5 73 48 32 1 101 15 . 7 20 11 12 . 1 14 Move 6553 | 1 129 131 103 513 232 32 348 365 476 259 1590 208 34 185 311 335 350 119 298 534 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 55 | . 2 1 3 1 1 . 10 7 1 1 7 1 . . 2 . 9 5 . 4 Fast Attach 54 | . . 1 5 . . . 9 6 2 1 3 2 . 4 4 1 4 . 2 10 Attach 38 | . . 2 . . 1 . 5 3 1 . 1 . 1 1 7 4 5 3 1 3 Detach 10 | . . . . . . . 2 . . . . . . 2 . 3 1 . 1 1 Swap 31 | . . 2 2 . 1 . 4 6 . 4 3 1 . . . 2 5 . . 1 Drop 78 | . . 6 4 . 1 . 10 6 2 4 10 4 . 1 2 2 1 9 1 15 Fire 298 | . 7 20 17 23 . . 39 27 6 19 2 5 . 17 26 22 20 . 15 33 Melee 55 | . . . . . . . . . . . 53 . . . . . . 2 . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . Kick 9 | . . . 1 3 . . . . . . . . . . 5 . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . 11 . . . 3 . . . . 15 . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Entered Mines 246 | -10/Mines | Learned Materials emergency access door positions 259 | -10/Mines | Learned location of Storage (-8) 303 | -10/Mines | Build established: Mutant 381 | -10/Mines | Discovered new exit (range 13) 387 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 476 | -10/Mines | Entered Materials 476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 616 | -9/Materials | Discovered new exit (range 15) 690 | -9/Materials | Entered Mines 691 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 802 | -9/Mines | Discovered new exit (range 9) 854 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 884 | -9/Mines | Discovered new exit (range 6) 1379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1379 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Entered Exiles 1395 | -9/Exiles | Accompanied by 2 allies 1424 | -9/Exiles | Met 8R-AWN 1446 | -9/Exiles | Met EX-HEX 1478 | -9/Exiles | Met EX-BIN 1493 | -9/Exiles | Aligned with FarCom system 1494 | -9/Exiles | Given EX-Vault access code 1523 | -9/Exiles | Opened EX-Vault 1531 | -9/Exiles | Found PSU Rigger 1557 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1593 | -9/Exiles | Met EX-DEC 1662 | -9/Exiles | Discovered new exit (range 14) 1678 | -9/Exiles | Left Exiles lab with PSU Rigger 1678 | -9/Exiles | Entered Mines 1678 | -8/Mines | Accompanied by 2 allies 1702 | -8/Mines | Discovered new exit (range 5) 1722 | -8/Mines | Entered Materials 1722 | -8/Materials | Accompanied by 2 allies 1722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -8/Materials | Lost 6 parts (3n3w) 2022 | -8/Materials | Destroyed 7 combat bots 2471 | -8/Materials | Discovered new exit (range 16) 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2754 | -7/Factory | Garrison activated, responded to threat 2806 | -7/Factory | Build established: Gunner 3132 | -7/Factory | Build established: Tank 3165 | -7/Factory | Discovered new exit (range 16) 3185 | -7/Factory | Identified exit to Lower Caves 3186 | -7/Factory | Entered Lower Caves 3287 | -7/Lower Caves | Encountered a Warlord checkpoint 3735 | -7/Lower Caves | Learned location of Zion (-7) 3785 | -7/Lower Caves | Discovered new exit (range 13) 3841 | -7/Lower Caves | Identified exit to Lower Caves 3843 | -7/Lower Caves | Entered another Lower Caves area 3920 | -7/Lower Caves | Discovered new exit (range 9) 3927 | -7/Lower Caves | Identified exit to Factory 4225 | -7/Lower Caves | Discovered new exit (range 8) 4237 | -7/Lower Caves | Identified exit to Zion 4238 | -7/Lower Caves | Entered Zion 4268 | -7/Zion | Build established: Gunner 4275 | -7/Zion | Discovered new exit (range 16) 4524 | -7/Zion | Given A8's code to call for help 4669 | -7/Zion | Gained Derelict followers 5094 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5095 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6059 | -7/Zion | Rebuked by Imprinter 6483 | -7/Zion | Entered Proximity Caves 6483 | -6/Proximity Caves | Accompanied by 4 allies 6486 | -6/Proximity Caves | Spotter reported a threat 6486 | -6/Proximity Caves | Spotter reported a threat 6636 | -6/Proximity Caves | Learned 4 Factory zone layouts 6640 | -6/Proximity Caves | Spotter reported a threat 6672 | -6/Proximity Caves | Spotted B-75 Beast 6691 | -6/Proximity Caves | Allies destroyed B-75 Beast 6774 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6779 | -6/Proximity Caves | Learned Factory terminal intel 6787 | -6/Proximity Caves | Entered Factory 6787 | -6/Factory | Accompanied by 3 allies 6787 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6789 | -6/Factory | Loaded intel: 26 terminal locations 6808 | -6/Factory | Build established: Scavenger-Gunner 6830 | -6/Factory | Sucked down chute 6830 | -6/Factory | Entered Waste 6845 | -6/Waste | EMP discharged 6856 | -6/Waste | Spotted C-40 Crusher 6866 | -6/Waste | Spotted C-40 Crusher 6935 | -6/Waste | 3 allies followed down the chute 6937 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6938 | -6/Waste | Allies destroyed C-40 Crusher 6945 | -6/Waste | EMP discharged 6945 | -6/Waste | System corruption reached 10% 6951 | -6/Waste | Spotted C-40 Crusher 6953 | -6/Waste | Spotted C-40 Crusher 6967 | -6/Waste | Allies destroyed C-40 Crusher 6981 | -6/Waste | Spotted C-40 Crusher 6981 | -6/Waste | Spotted C-40 Crusher 6992 | -6/Waste | Allies destroyed C-40 Crusher 7005 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7008 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7008 | -6/Waste | Destroyed C-40 Crusher 7045 | -6/Waste | EMP discharged 7090 | -6/Waste | Allies destroyed C-40 Crusher 7099 | -6/Waste | Found Damper Plating 7145 | -6/Waste | EMP discharged 7188 | -6/Waste | Discovered new exit (range 11) 7210 | -6/Waste | Entered Factory 7210 | -6/Factory | Accompanied by 1 ally 7503 | -6/Factory | Build established: Scavenger-Tank 8018 | -6/Factory | Discovered new exit (range 5) 8028 | -6/Factory | Identified exit to Lower Caves 8028 | -6/Factory | Entered Lower Caves 8135 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8429 | -6/Lower Caves | Spotted B-75 Beast 8550 | -6/Lower Caves | Destroyed B-75 Beast 8794 | -6/Lower Caves | Learned 12 Factory zone layouts 8814 | -6/Lower Caves | Discovered new exit (range 9) 8827 | -6/Lower Caves | Identified exit to Lower Caves 8830 | -6/Lower Caves | Entered another Lower Caves area 8877 | -6/Lower Caves | Discovered new exit (range 6) 9008 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9088 | -6/Lower Caves | Destroyed 11 combat bots 9333 | -6/Lower Caves | Build established: Derelict-Gunner 9617 | -6/Lower Caves | Discovered new exit (range 16) 9678 | -6/Lower Caves | Identified exit to Data Miner 9680 | -6/Lower Caves | Entered Data Miner 9684 | -6/Data Miner | Discovered new exit (range 6) 9708 | -6/Data Miner | Met Data Miner 9793 | -6/Data Miner | Destroyed Data Miner 9797 | -6/Data Miner | Found Prototype Hackware 9798 | -6/Data Miner | Interfaced with the Data Conduit 9821 | -6/Data Miner | Identified System Mapper 9831 | -6/Data Miner | Core integrity fell below 50% 9833 | -6/Data Miner | Identified exit to Proximity Caves 9833 | -6/Data Miner | Entered Proximity Caves 9854 | -5/Proximity Caves | Lost 6 parts (2p3n1u) 10003 | -5/Proximity Caves | Learned Factory stockpile data 10018 | -5/Proximity Caves | Learned Factory terminal intel 10107 | -5/Proximity Caves | Discovered new exit (range 14) 10113 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10113 | -5/Proximity Caves | Identified exit to Factory 10113 | -5/Proximity Caves | Entered Factory 10113 | -5/Factory | Evolved 2 slots: Propulsion x2 10114 | -5/Factory | Identified exit to Upper Caves 10114 | -5/Factory | Identified exit to Factory 10116 | -5/Factory | Loaded intel: 290 machine locations 10117 | -5/Factory | Loaded intel: 28 terminal locations 10258 | -5/Factory | Build established: Hacker-Mutant 10439 | -5/Factory | Intercept squad dispatched 10454 | -5/Factory | Spotted Tracker 10483 | -5/Factory | Spotted Combat Programmer 10502 | -5/Factory | Destroyed Tracker 10502 | -5/Factory | Garrison activated, responded to threat 10538 | -5/Factory | Lost 3 parts (2n1w) 10539 | -5/Factory | Core integrity fell below 50% 10557 | -5/Factory | Core integrity fell below 20% 10563 | -5/Factory | Discovered new exit (range 16) 10569 | -5/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 10510_ U-05 Engineer lays Concrete. 10517_ U-05 Engineer builds a Wall. 10528_ Penetrated by EMDS Slug. 10542_ EMDS Slug penetrates Nuclear Reactor. 10542_ Nuclear Reactor explodes. 10542_ Graphene Brace destroyed. 10543_ Penetrated by Slug. 10543_ Field Propulsion Drive destroyed. 10544_ EMDS Slug penetrates Wall. 10546_ Penetrated by Slug. 10548_ System corrupted: Energy discharge (-40). 10548_ EMDS Slug penetrates Wall. 10549_ Penetrated by Slug. 10549_ Imp. Hacking Suite destroyed. 10550_ Penetrated by EMDS Slug. 10563_ EXIT=FOUND 10565_ EMDS Slug penetrates Reinforced Barrier. 10567_ Penetrated by EMDS Slug. 10568_ Penetrated by Slug. 10569_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????# + ?? | | ?????????# # # ##### ?? | | ?????????# # """"" #???# ?? | | ?????????# # #### """"" #???# ?? | | ????#????###### ##??? """ #???# ?? | | ??### #???????# #???? ##### ?? | | ??# ####### #???? + ?? | | ?##[ #???? ########### ?? | | #???? #?????????# ?? | | ??# #???? #?????????# ?? | | ??# ##### ##???? #?????????# ?? | | ??###+??????# #????? #?????????# ?? | | ????????????# #????? #?????????########+##?? | | ????????????# ####?????#####????????????????# ?? | | ???"""??????# #?????????????????????????????# ##?? | | ???"""??????# #?????????????????????????????# #??? | | ???"""??????# #????????????????????????????## ##?? | | ????????????#Y#??????????????????????####### #?? | | ############# #????????######????????# #?? | | # # #??????########????????# ##### #?? | | # # #??????# ##????????# #???#####?? | | # + #??????# ##??????### ###???????? | | ??# # #??????# < #?????????????????????? | | ##+#???# # #??????# #?????????????????????? | | #???####+# #??????# #???????????????""""??? | | ######## #??##### @ ######??????????""""??? | | ] #??""""" """""#??????????""""??? | | #??#### ####???????????""""??? | | """"" """"" #"""""""" """"""""?????????""""??? | | """"" """"" #??##### T######??????????""""??? | | """ """ #??????## ##?????????????????????? | | ##??????# #??????????????????????? | | #??????# #??????????????????????? | | #############/######## #?##???????????????????? | | #??????# * ## #T #####???????????????? | | #??????# ## ????????? | | #??????# """ ## ####### ????????? | | ???# """"" # p #??????????"""?"""?"""? | | ???# """"" # #??????????"""?"""?"""? | | ???????# + Y #??????????"""?"""?"""? | | ????????# """ # #?????????????????????? | | ????????# """"" # #?????????????????????? | | ????????# """"" ## ##?????????????????????? | | ???????????? ## #??????????????????????? | | ??????????? ## #??????????????????????? | | ?????????? ! ## +??????????????????????? | | ?????????############## #??????????????????????? | | ??????????????????????# #?????????????????????# | | ??????????????????????# #?????????????????????# | | ??????????????????????# #?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EX 25 Resistance: EM 90 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Power Sword | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ThunderRainbowRay Manual? 0 Play Time 01:10:47 Cumulative 191.6 hours Start 2024.12.05 @ 14:06:21 End 2024.12.05 @ 15:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 148 Adventurer 16 Explorer 3 Win Type - Total 17 Types 8/0/8/1/0/0/0/0/0 Lore% 50 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd6931d-7255-4f78-97b2-a88088846e01