Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 12:00:56 Player: Compilatron Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1567) 1567 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3196) 3196 TOTAL SCORE: 12188 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -104 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System Medium Matter Pod (100) Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Dirty Datajack Scythe > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Cooling System Medium Matter Pod Medium Matter Pod Medium Armor Plating Heavy Laser Minigun Gauss Rifle Gauss Rifle Flak Gun Rocket Launcher Dirty Datajack Dirty Datajack Scythe [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 69 | . 6 11 25 7 5 6 9 Power 7 | . 3 . 3 . . . 1 Engine 7 | . 3 . 3 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | . 1 5 6 2 1 . . Treads 8 | . . 4 4 . . . . Leg 1 | . . . . 1 . . . Wheel 6 | . 1 1 2 1 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | . 1 2 9 2 3 2 1 Device 7 | . 1 1 2 1 2 . . Storage 1 | . . 1 . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 11 | . . . 6 1 1 2 1 Artifact . | . . . . . . . . Weapon 27 | . 1 4 7 3 1 4 7 Energy Gun 3 | . 1 . . . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . 4 2 3 . . 4 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 3 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 2 . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 1 | . 1 . . . . . . Parts Lost 34 | . 1 3 8 . 4 1 17 Power 2 | . . . . . . . 2 Propulsion 7 | . . . 4 . 1 . 2 Utility 11 | . . 1 2 . 2 1 5 Weapon 14 | . 1 2 2 . 1 . 8 Highest Loss Streak 17 | . 1 2 7 . 2 1 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 98 90 79 93 77 83 63 Engine 8 | . 13 11 8 7 7 7 5 Treads 10 | . . 22 12 15 1 . . Leg 1 | . 26 . . 1 . . . Wheel 9 | . 1 11 8 7 10 15 9 Device 13 | . 13 14 12 15 10 15 10 Storage 8 | . 14 11 9 7 7 7 6 Processor 4 | . . . 4 7 7 7 7 Protection 4 | . . . 8 7 7 6 4 Energy Gun 4 | . 28 6 . . . 4 5 Ballistic Gun 8 | . . 15 9 6 7 2 1 Launcher 3 | . . . 3 7 7 2 1 Slashing Weapon 3 | . . . 2 7 7 6 4 Peak Build Rating 45 | . 10 15 22 37 39 45 45 Average Rating 24 | . 9 12 17 34 35 42 32 On Entrance 22 | 6 6 9 14 22 37 39 45 Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 18 35 44 49 52 47 48 Greatest Support 40 | 20 20 40 20 28 40 40 40 Greatest Overweight (x) 10 | . 1 2 10 4 1 1 9 Average Overweight (x) 1 | . . 1 3 1 1 . 1 Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 Average Capacity 13 | . 8 8 15 15 15 15 13 Most Carried 15 | . 8 8 15 15 15 15 15 Average Carried 11 | . 7 6 9 14 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 7 8 14 15 15 15 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 1872 | 200 124 341 648 100 299 60 100 Remotely . | . . . . . . . . Salvage Created 1717 | . 178 709 422 . 241 64 103 Parts 93 | . 9 46 27 . 9 2 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . 13 1 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 35 | . 4 15 7 . 6 . 3 Melee 6 | . . . 1 . 5 . . Guns 24 | . 4 13 4 . . . 3 AOE 3 | . . . 2 . 1 . . Classes Destroyed 8 | . 1 5 2 . . . . Worker 1 | . . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Watcher 2 | . . 1 1 . . . . Swarmer 6 | . . 3 . . 3 . . Grunt 17 | . 4 7 4 . 1 1 . Duelist 2 | . . 1 1 . . . . Sentry 6 | . . 4 2 . . . . Enhanced Grunt 3 | . . . . . . . 3 Thug 2 | . . . . . 2 . . Best Kill Streak 4 | . 2 4 3 . 3 . 3 Combat Bots Only 3 | . 2 3 2 . 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . 1 . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 386 | . 44 122 96 2 37 12 73 Missed 112 | . 6 39 33 1 11 4 18 Damage Taken 5487 | . 423 941 1134 13 411 164 2401 Core 1176 | . 160 143 141 . . 50 682 Absorbed by Shields 33 | . . . . . 33 . . Core Remaining (%) 68 | 100 36 64 74 . . . . Volleys Fired 168 | . 24 62 57 4 5 . 16 Largest 3 | . 2 2 2 1 2 . 3 Hottest 136 | . 100 100 56 28 61 . 136 Shots Fired 303 | . 44 122 97 4 6 . 30 Gun 292 | . 44 122 94 4 5 . 23 Cannon . | . . . . . . . . Launcher 11 | . . . 3 . 1 . 7 Special . | . . . . . . . . Kinetic 201 | . . 85 94 4 5 . 13 Thermal 74 | . 27 37 . . . . 10 Explosive 11 | . . . 3 . 1 . 7 Electromagnetic 17 | . 17 . . . . . . Robot Hit Streak 12 | . 8 12 12 1 1 . 10 Robot Miss Streak 12 | . 3 7 3 5 12 . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 221 | . 25 66 69 4 19 12 26 Core Hits 109 | . 8 25 22 2 11 8 33 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 10 | . 2 3 1 . 4 . . Burn 4 | . 2 2 . . . . . Destroy 2 | . . 1 1 . . . . Sever 4 | . . . . . 4 . . Melee Attacks 41 | . . . 4 2 16 14 5 Impact . | . . . . . . . . Slashing 26 | . . . 4 2 16 . 4 Piercing 15 | . . . . . . 14 1 Sneak Attacks 4 | . . . . . . 3 1 Combat Hostiles 3 | . . . . . . 3 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4587 | . 336 1005 1215 36 533 28 1434 Guns 2778 | . 336 1005 1039 36 28 . 334 Cannons . | . . . . . . . . Explosions 1240 | . . . 115 . 61 . 1064 Melee 569 | . . . 61 . 444 28 36 Ramming . | . . . . . . . . Kinetic 1993 | . . 671 1039 36 28 . 219 Thermal 637 | . 188 334 . . . . 115 Explosive 1240 | . . . 115 . 61 . 1064 Electromagnetic 148 | . 148 . . . . . . Impact . | . . . . . . . . Slashing 539 | . . . 61 . 444 . 34 Piercing 30 | . . . . . . 28 2 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . . . 3 Projectiles . | . . . . . . . . Explosions 3 | . . . . . . . 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 512 | . 512 294 80 . 4 . 48 Average Temperature 111 | . 299 65 24 . 4 . 21 Received Heat Transfer 1305 | . 231 336 531 . 135 72 . Effects 14 | . 14 . . . . . . Shutdowns 2 | . 2 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 7 | . 7 . . . . . . Matter Decay 1 | . 1 . . . . . . Short Circuit 2 | . 2 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 6 | . 1 5 . . . . . Heat Transferred 2146 | . 703 1147 . . . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . 1 . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Peak Influence 363 | . 135 363 192 9 . . . Initial 113 | . . 56 113 2 . . . Average 126 | . 55 230 115 4 . . . Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 74 | . 100 27 100 100 . . . Level 1 25 | . . 72 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 1 . 1 . . . Investigation 2 | . 1 1 . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 11 30 14 3 8 6 4 Peak Tracking Total 6 | . 4 6 4 2 4 4 4 Tactical Retreats 6 | . 1 3 . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 5 | . 1 1 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 16 | . 3 4 3 1 1 . 4 Terminals 8 | . 3 3 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 4 9 13 4 1 . 31 Successful 46 | . 2 5 5 2 1 . 31 Failed 16 | . 2 4 8 2 . . . Catastrophic 4 | . 2 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 3 8 6 4 . . . Terminals 19 | . 4 7 4 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . . 2 9 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 1 . . . 1 . 31 Record 11 | . . . . . . . 11 Part Schematic 12 | . . . . . . . 12 Robot Schematic 5 | . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . 3 Open Door 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 1 2 . . . . Retrieve Components 3 | . . 1 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 1 4 3 2 . . . Terminals 7 | . 1 3 1 2 . . . Botnet 6 | . 1 3 1 1 . . . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 2 . . . . Reject 3 | . . 1 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 3 2 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . 6 7 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies 2 | . . . . . . 2 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 29 | . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Robot Analysis Total 145 | . . . . . . . 145 Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 3694 | . 254 855 820 506 762 341 156 Spaces Moved 2411 | 1 115 594 401 380 561 275 84 Core 18 | . . . 6 . . . 12 Treads 18 | . . 17 1 . . . . Legs 86 | 1 85 . . . . . . Wheels 2289 | . 30 577 394 380 561 275 72 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 95 95 120 115 110 95 50 Average Speed 115 | 120 117 101 139 122 112 109 109 Slowest Speed 550 | 120 190 160 550 150 115 110 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 32 44 31 10 81 38 77 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 31 | . . . . . . 1 30 Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 5 | . . . . . 4 1 . Spaces Dug 3 | . . . 1 2 . . . Terrain Destroyed 68 | . . . 36 2 10 . 20 Melee 3 | . . . 1 2 . . . Projectile 1 | . . . . . . . 1 AOE 64 | . . . 35 . 10 . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 3007 | . 191 732 567 422 661 318 116 Wait 221 | . 39 45 54 . 68 13 2 Move 2404 | . 114 593 400 379 560 274 84 Hop . | . . . . . . . . Pick Up 61 | . 5 10 24 16 5 1 . Fast Attach 8 | . 1 2 4 . 1 . . Attach 36 | . 2 3 15 4 3 1 8 Detach . | . . . . . . . . Swap 25 | . 3 6 6 3 1 5 1 Drop 33 | . 3 11 3 14 2 . . Fire 168 | . 24 62 57 4 5 . 16 Melee 41 | . . . 4 2 16 14 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 10 | . . . . . . 10 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Core integrity fell below 50% 236 | -10/Materials | Discovered new exit (range 21) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 756 | -9/Materials | Discovered new exit (range 12) 1110 | -9/Materials | Entered another Materials area 1110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Lost 7 parts (3n2u2w) 1591 | -8/Materials | Discovered new exit (range 11) 1728 | -8/Materials | Discovered new exit (range 3) 1915 | -8/Materials | Identified exit to Factory 1930 | -8/Materials | Entered Factory 1930 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2422 | -7/Factory | Discovered new exit (range 12) 2435 | -7/Factory | Identified exit to Lower Caves 2436 | -7/Factory | Entered Lower Caves 3078 | -7/Lower Caves | Learned Factory security intel 3173 | -7/Lower Caves | Discovered new exit (range 12) 3196 | -7/Lower Caves | Identified exit to Lower Caves 3198 | -7/Lower Caves | Entered another Lower Caves area 3249 | -7/Lower Caves | Discovered new exit (range 10) 3258 | -7/Lower Caves | Identified exit to Factory 3516 | -7/Lower Caves | Learned location of Extension (-5) 3522 | -7/Lower Caves | Discovered new exit (range 16) 3538 | -7/Lower Caves | Identified exit to Data Miner 3539 | -7/Lower Caves | Entered Data Miner 3539 | -7/Data Miner | Discovered new exit (range 6) 3560 | -7/Data Miner | Met Data Miner 3587 | -7/Data Miner | Learned location of Section 7 (-2) 3587 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3605 | -7/Data Miner | Received God Mode back door access code from Data Miner 3614 | -7/Data Miner | Interfaced with the Data Conduit 3645 | -7/Data Miner | Core integrity fell below 50% 3673 | -7/Data Miner | Core integrity fell below 20% 3695 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03641_ Slug penetrates Enhanced Grunt. 03641_ Rocket Launcher destroyed. 03643_ Imp. Heat Sink destroyed. 03643_ Beamcaster destroyed. 03646_ Gauss Rifle destroyed. 03646_ Slug penetrates Enhanced Grunt. 03648_ Imp. Terrain Scanner destroyed. 03648_ Gauss Rifle destroyed. 03650_ Flak Gun destroyed. 03653_ Enhanced Grunt destroyed. 03653_ Switching to secondary target: Enhanced Grunt. 03659_ Enhanced Grunt destroyed. 03664_ Hvy. Laser destroyed. 03668_ Enhanced Grunt destroyed. 03672_ Minigun destroyed. 03676_ Lrg. Storage Unit destroyed. 03677_ Extracted 100 matter. 03680_ Deuterium Engine destroyed. 03684_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????#????????????? | | ???????????????????#?????????#???????????????????? | | ??#??????????????????????????????????????????????? | | ??????#??????????????????????##??????????????????? | | ?????????????#?#??#???##??### #??????####????????? | | ???#??###############?? ## #????### #????????? | | ?????"""""""""""""""#### # # # ?## #????????? | | ????""""""""" """"" # ## < ##??????#?? | | ????""""""" @ g ######???? | | ????""""" % % #???? | | ???""""""" / % #???? | | ???"""""" /! #???? | | ???"""""" ##???? | | ????"""""" """"""""""""""""#####????? | | ????"""""" """"###############????????? | | ????""""""" """""###??????#???????????????? | | ?????"""""""" 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X"""""????????????????????????? | | ??????????##"#"X "##"#????????????????????????? | | ???????????#?## X""""#???#????????????????????? | | ??????????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Impulse Thruster | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed TargetSpikedKatana Manual? 0 Play Time 00:33:24 Cumulative 49.3 hours Start 2024.08.20 @ 11:27:23 End 2024.08.20 @ 12:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 46 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd5eb94-6241-4cb7-8e91-3fab8877e09e