Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 11:45:19 Player: Librarian Ape Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (412) 412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1687 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 190/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Rolling (108) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Flight Unit Improved Heat Sink Huge Storage Unit Medium Matter Pod (0) Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Seismic Detector ECM Suite Propulsion Shielding Propulsion Shielding Light Assault Rifle Light Assault Rifle Hammer Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Improved Heat Sink Huge Storage Unit Medium Matter Pod Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Seismic Detector ECM Suite Propulsion Shielding Propulsion Shielding Propulsion Shielding Light Assault Rifle Light Assault Rifle Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 7 15 1 1 Power 4 | 1 3 . . Engine 3 | 1 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 3 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 6 . 1 Device 2 | 1 1 . . Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 6 1 1 Power 2 | . 2 . . Propulsion 3 | . 2 1 . Utility 2 | . 2 . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Backups 13 | 2 12 19 17 Power 1 | 1 1 2 2 Propulsion 2 | . 3 2 1 Utility 6 | . 5 12 11 Weapon 1 | . 1 3 3 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 8 | . . . 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 99 95 Engine 7 | . 10 . . Core 6 | . 2 14 11 Wheel 27 | . 27 27 33 Device 3 | . 5 . . Storage 13 | . 14 14 11 Processor 8 | . 6 14 11 Ballistic Gun 15 | . 19 6 11 Ballistic Cannon 7 | . 5 14 7 Impact Weapon 3 | . 3 7 . Peak Build Rating 12 | 7 11 11 12 Average Rating 8 | 5 8 10 11 On Entrance 7 | . 7 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 90 | 12 90 50 51 Greatest Support 42 | 32 32 32 42 Greatest Overweight (x) 3 | . 3 3 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 19 | 7 20 20 20 Most Carried 20 | 4 20 20 18 Average Carried 13 | 1 12 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 19 18 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 751 | 330 389 32 . Remotely . | . . . . Salvage Created 701 | 152 457 29 63 Parts 53 | 7 33 6 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 10 3 4 Guns 12 | . 7 1 4 Cannons 5 | . 3 2 . Classes Destroyed 7 | 2 5 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 12 | . 5 3 4 Grunt 5 | . 5 . . Best Kill Streak 4 | 2 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 143 | . 103 15 25 Missed 54 | . 39 4 11 Hits 89 | . 64 11 14 Projectile 89 | . 64 11 14 Critical Strikes 3 | . . 1 2 Damage Taken 835 | . 632 86 117 Core 186 | . 113 18 55 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . . 4 Core Remaining (%) 73 | 100 . 47 . Volleys Fired 93 | 15 63 7 8 Largest 2 | 2 2 2 2 Hottest 50 | 40 50 50 50 Shots Fired 178 | 30 124 13 11 Gun 149 | 30 104 7 8 Cannon 29 | . 20 6 3 Launcher . | . . . . Special . | . . . . Kinetic 178 | 30 124 13 11 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 3 6 3 1 Robot Miss Streak 6 | 4 5 2 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 95 | 14 72 6 3 Core Hits 39 | 5 27 3 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . 2 . . Impact 2 | . 2 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1120 | 151 806 101 62 Guns 839 | 151 593 33 62 Cannons 281 | . 213 68 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1120 | 151 806 101 62 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 6 2 . Message Errors 2 | . 1 1 . Heat Flow Errors 3 | . 3 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 9 | . 9 . . Projectiles 9 | . 9 . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | . 252 . . Average Temperature 71 | . 71 . . Received Heat Transfer 225 | . 198 . 27 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | 5 79 50 70 Initial 16 | . . 16 . Average 17 | 1 21 11 18 Influence Increases 536 | 20 356 70 90 Destroy 0b10 Robot/C 340 | . 200 60 80 Destroy 0b10 Robot/NC 50 | 20 30 . . Destroy Leader 66 | . 46 10 10 Successful Hack 19 | . 19 . . Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 30 . . Destroy Structure 1 | . 1 . . Influence Decreases 476 | 20 313 113 30 Entered New Map 27 | . . 27 . Time Decay 367 | 20 251 76 20 Lost Part 45 | . 25 10 10 Purge Threat 37 | . 37 . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 19 3 9 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 21 . 3 Successful 15 | . 13 . 2 Failed 9 | . 8 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 19 | . 17 . 2 Terminals 22 | . 19 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 9 | . 8 . 1 Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 376 | 32 344 . . Structural 170 | . 170 . . Seismic 206 | 32 174 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1439 | 120 937 293 89 Spaces Moved 923 | 65 556 240 62 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 919 | 61 556 240 62 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 108 Average Speed 114 | 96 118 110 108 Slowest Speed 145 | 100 145 145 108 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 69 68 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1130 | 91 712 254 73 Wait 55 | 1 50 4 . Move 920 | 64 555 239 62 Hop . | . . . . Pick Up 27 | 4 21 1 1 Fast Attach 8 | 7 1 . . Attach 8 | . 5 1 2 Detach . | . . . . Swap 13 | . 12 1 . Drop 4 | . 3 1 . Fire 93 | 15 63 7 8 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / Min) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 13) 657 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Discovered exit to Materials (range 8) 1050 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Entered Mines 1079 | -10/Mines | Learned 8 Materials zone layouts 1219 | -10/Mines | Core integrity fell below 50% 1266 | -10/Mines | Assembled infested the area 1346 | -10/Mines | Discovered exit to Materials (range 5) 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -9/Materials | Identified exit to Materials 1352 | -9/Materials | Identified exit to Mines 1440 | -9/Materials | Self-destructed Last Messages --------------- 01370_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01402_ K-01 Serf collects debris. 01404_ C-30 ARC bursts open, deploying its payload. 01404_ S-10 Pest unfolds itself. 01407_ S-10 Pest destroyed. 01409_ K-01 Serf collects debris. 01410_ S-10 Pest destroyed. 01411_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01411_ Lgt. Cannon destroyed. 01414_ R-06 Scavenger collects Lgt. Assault Rifle. 01415_ K-01 Serf collects debris. 01417_ S-10 Pest destroyed. 01420_ R-06 Scavenger collects Flight Unit. 01421_ S-10 Pest destroyed. 01423_ R-06 Scavenger collects Flight Unit. 01426_ R-06 Scavenger collects Lgt. Ion Engine. 01437_ Acquired Mace. 01440_ Critical hit (Burn: +37). 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[########### #??? | | ???????????????????? ####### %# # #??? | | ?????????????????????????#????# = # # #??? | | ?????????????????????????######%% + # #??? | | ?????????????????????????+ = # # #??? | | ?????????????????????????######%% ########### #??? | | ?????????????????????????#?#####+###### #?# #??? | | ?????????????????????????#?# ## #?# #??? | | ?????????????????????????#?# ## ### ###? | | ?????????????????????????#?# ## #? | | ?????????????????????????#?# """ """ ## #? | | ?????????????????????????#?# """ """ ## #? | | ???????????????????????????# """ """ ###### #? | | ???????????????????????????# #????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotRingSheargun Manual? 0 Play Time 00:27:36 Cumulative 46.4 hours Start 2025.11.17 @ 11:09:54 End 2025.11.17 @ 11:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d4f60f8-eec0-4ea2-b405-7e36b610b063