Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 13:33:48 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (5471) 5471 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1396) 1396 TOTAL SCORE: 13337 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 358 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 115/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Particle Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Armored Medium Treads Armored Medium Treads Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Trap Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Heavy Armor Plating System Shield > --- WEAPON ----------- Advanced Plasma Rifle Quantum Rifle Coil Gun Light Antimatter Cannon Katana > --- INVENTORY -------- Impulse Thruster Impulse Thruster Array Experimental Heat Sink Stasis Canceller Active Sensor Spoofer Relay Coupler [Duelist] Improved System Restoration Module High-powered Tractor Beam Phase Gun Rocket Array Smartbomb Launcher Improved Remote Datajack [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Flight Unit Impulse Thruster Array Utility System Shield Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Slots Evolved 14 | . . 2 2 2 . . . 4 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . . 1 . Utility 7 | . . . 1 1 . . . 4 1 . . Weapon 3 | . . 2 . . . . . . . 1 . Parts Attached 118 | 7 1 23 12 2 8 20 3 17 5 12 8 Power 12 | 1 . 1 4 . . 2 . 1 1 2 . Engine 9 | 1 . 1 3 . . 1 . 1 1 1 . Core 2 | . . . 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 34 | 2 1 9 4 1 1 10 . 1 . 3 2 Treads 10 | . . 3 . . . 4 . 1 . 2 . Leg 22 | 2 1 6 4 1 1 6 . . . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 33 | 2 . . 3 1 1 5 2 12 1 2 4 Device 11 | 1 . . 1 . . 2 . 3 . 1 3 Storage 2 | 1 . . 1 . . . . . . . . Processor 7 | . . . . 1 1 . . 4 1 . . Hackware 8 | . . . 1 . . . 1 5 . . 1 Protection 5 | . . . . . . 3 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . 13 1 . 6 3 1 3 3 5 2 Energy Gun 13 | . . 5 . . . 1 . 1 2 3 1 Energy Cannon 3 | . . . . . 2 . . . 1 . . Ballistic Gun 12 | 2 . 6 1 . . 2 . . . 1 . Ballistic Cannon 5 | . . 2 . . 2 . . . . 1 . Launcher 3 | . . . . . 1 . . 1 . . 1 Special Weapon 2 | . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 2 1 . 1 . 2 1 Parts Lost 60 | . . 3 2 . 3 14 . 5 4 5 24 Power 9 | . . 1 1 . . 2 . 1 1 1 2 Propulsion 16 | . . . . . . 6 . . 1 2 7 Utility 18 | . . . . . . 4 . 3 1 1 9 Weapon 17 | . . 2 1 . 3 2 . 1 1 1 6 Highest Loss Streak 24 | . . 1 1 . 2 5 . 4 3 4 24 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 2 5 7 7 13 14 13 13 11 10 10 8 Power . | . 1 2 1 1 1 . 1 1 . . . Propulsion 2 | 1 2 3 2 5 6 4 1 1 2 2 1 Utility 4 | . . . . . . 6 10 7 5 4 4 Weapon 2 | . 1 1 3 6 7 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . 4 . . 1 2 . . 3 2 1 Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . Utility 5 | . . 1 . . . 1 . . 2 . 1 Weapon 4 | . . 1 . . 1 1 . . . 1 . Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 98 96 99 99 80 99 87 93 89 51 Engine 6 | . 14 10 5 7 7 4 7 4 5 5 . Treads 11 | . . 6 . . . 5 30 23 20 20 6 Leg 12 | . 28 15 27 30 30 19 . . . . 1 Device 6 | . 14 11 9 9 7 2 10 2 . 3 5 Storage 6 | . 14 11 9 7 7 7 7 5 5 4 2 Processor 6 | . . . . 4 7 . . 10 20 19 12 Hackware 8 | . . . 6 7 7 7 11 13 20 10 4 Protection 1 | . . . . . . 4 . 3 . 1 . Energy Gun 4 | . . 10 12 7 2 . . . 5 9 4 Ballistic Gun 9 | . 28 30 4 7 6 4 15 6 4 . 1 Ballistic Cannon 7 | . . 1 18 15 14 10 7 5 3 1 2 Special Weapon 1 | . . . . . . . 4 5 4 . . Slashing Weapon 1 | . . . . . . 5 2 . . 2 1 Peak Build Rating 110 | 9 9 24 40 46 52 55 55 75 94 110 110 Average Rating 50 | 5 9 14 32 45 49 43 53 61 81 100 63 On Entrance 45 | . 9 9 24 40 46 51 51 52 75 79 110 Avg Prop Armor Cover (%) 7 | . . . . . . 5 . . . 2 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 13 13 27 46 47 49 65 50 57 67 81 81 Greatest Support 117 | 20 20 40 60 72 78 82 82 87 87 117 104 Greatest Overweight (x) 12 | 3 . 1 1 . . 4 . . . . 12 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 15 10 Most Carried 15 | 4 8 8 14 14 15 15 14 15 15 15 15 Average Carried 11 | 3 5 7 7 13 14 13 13 11 11 12 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 14 14 13 14 14 11 11 15 1 Class Distribution -------------------- 25% | Skirmisher 15% | Gunner 12% | Bothacker-Gunner 11% | Mutant 10% | Scavenger-Skirmisher 8% | Bothacker-Tank 5% | Bothacker-Skirmisher 5% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Gunner | -7/Garrison Bothacker-Skirmisher | -7/Recycling Bothacker-Tank | -5/Factory Bothacker-Gunner | -4/Factory Gunner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Matter Collected 3665 | 259 117 578 144 . 743 653 270 214 237 419 31 Remotely . | . . . . . . . . . . . . Salvage Created 4560 | 98 123 854 179 31 678 604 402 224 490 749 128 Parts 205 | 1 7 54 7 2 39 27 9 8 12 33 6 Haulers Intercepted 3 | . . 1 . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Combat Hostiles Destroyed 95 | . 3 20 5 . 13 25 2 7 8 6 6 Melee 3 | . . . . . . 1 . . . 2 . Guns 31 | . 3 19 1 . 4 . . . 2 2 . Cannons 28 | . . 1 4 . 9 5 2 3 . 2 2 AOE 32 | . . . . . . 18 . 4 6 . 4 Classes Destroyed 16 | 2 1 5 1 . 3 4 . . . . . Worker 2 | . . . . . 1 . . . . 1 . Builder 1 | . . . . . 1 . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 3 | . . 1 . . 2 . . . . . . Recycler 8 | 1 . . . . . . 5 . . 2 . Operator 3 | . . 1 . . 1 . . . 1 . . Watcher 3 | . . 1 . 1 1 . . . . . . Swarmer 11 | . . 6 . . . 4 . . . 1 . Cutter 3 | . . . . . . 3 . . . . . Grunt 48 | . 3 10 4 . 7 8 . 6 7 . 3 Brawler 2 | . . . . . . 2 . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . Sentry 19 | . . 4 . . 3 5 1 . 1 3 2 Demolisher 1 | . . . . . . 1 . . . . . Hunter 3 | . . . . . . 1 . . . 2 . Programmer 6 | . . . . . 2 . 1 2 . . 1 Best Kill Streak 15 | 1 3 5 3 1 5 15 5 5 5 2 3 Combat Bots Only 15 | . 3 5 3 . 4 15 1 5 5 2 3 Max Kills in Single Turn 4 | 1 1 2 1 1 2 4 2 3 3 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . . . . 4 . 3 3 . 2 Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Hostile Shots Fired 921 | . 20 97 29 . 88 283 9 40 61 51 243 Missed 290 | . 7 30 7 . 27 89 3 10 22 15 80 Hits 631 | . 13 67 22 . 61 194 6 30 39 36 163 Melee 8 | . . . 3 . 3 2 . . . . . Projectile 623 | . 13 67 19 . 58 192 6 30 39 36 163 AOE 6 | . . . . . . 6 . . . . . Critical Strikes 23 | . . 2 1 . 2 1 . 3 1 . 13 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 11546 | . 190 747 397 . 821 2798 43 847 1077 776 3850 Core 1994 | . 40 162 80 . 66 250 . . 93 98 1205 Absorbed by Shields 104 | . . . . . . . . . . . 104 Regen/Repaired (Parts) 71 | . . . . . . . . . 71 . . Core Remaining (%) 81 | 100 84 59 85 . . . 54 100 91 . . Volleys Fired 227 | 11 9 56 13 2 33 30 12 25 11 17 8 Largest 4 | 2 2 4 4 4 4 4 3 3 3 4 4 Hottest 321 | 40 40 200 200 160 169 209 100 115 243 321 263 Shots Fired 652 | 22 18 202 43 8 126 58 24 42 26 54 29 Gun 414 | 22 18 200 17 4 45 7 12 15 15 41 18 Cannon 201 | . . 2 26 4 81 41 6 15 6 13 7 Launcher 20 | . . . . . . 10 . 2 4 . 4 Special 17 | . . . . . . . 6 10 1 . . Kinetic 475 | 22 18 189 27 6 97 38 18 30 7 9 14 Thermal 98 | . . 13 16 2 12 1 . . 4 39 11 Explosive 20 | . . . . . . 10 . 2 4 . 4 Electromagnetic 42 | . . . . . 17 9 . . 10 6 . Robot Hit Streak 20 | 6 5 11 8 2 18 10 7 7 14 20 20 Robot Miss Streak 14 | 3 2 4 4 6 3 14 2 3 2 4 3 Penetration Max 1 | . . . . . . 1 1 . . 1 . Secondary Targets 5 | . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 434 | 15 12 110 25 3 81 51 17 31 21 47 21 Core Hits 303 | 3 5 43 10 2 35 73 7 22 40 19 44 Critical Kills 2 | . . 1 . . . . . . 1 . . Critical Parts Destroyed 4 | . . 1 . . 1 . 1 1 . . . Critical Strikes 20 | . . 2 3 . 3 2 1 5 2 1 1 Burn 1 | . . . . . . . . . . . 1 Destroy 7 | . . 2 . . 1 1 1 1 1 . . Blast 11 | . . . 3 . 2 1 . 4 1 . . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks 35 | . . . . . 2 18 1 . . 8 6 Impact . | . . . . . . . . . . . . Slashing 35 | . . . . . 2 18 1 . . 8 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 1 . . 6 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13421 | 187 154 1271 548 53 1905 3043 427 1443 1318 1531 1541 Guns 4461 | 187 150 1239 174 32 543 149 240 228 260 845 414 Cannons 3510 | . . 26 336 21 1329 780 133 332 165 230 158 Explosions 4509 | . . . . . . 1825 . 871 879 . 934 Melee 851 | . . . . . 33 280 54 . . 456 28 Ramming 90 | . 4 6 38 . . 9 . 12 14 . 7 Kinetic 5416 | 187 150 1134 336 35 1402 758 373 560 140 88 253 Thermal 1678 | . . 131 174 18 174 . . . 53 809 319 Explosive 4509 | . . . . . . 1825 . 871 879 . 934 Electromagnetic 877 | . . . . . 296 171 . . 232 178 . Impact . | . . . . . . . . . . . . Slashing 851 | . . . . . 33 280 54 . . 456 28 Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 3 3 3 . . 20 Average Corruption 3 | . . . . . 1 3 3 2 . . 11 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . 2 18 13 9 . . 14 Message Errors 7 | . . . . . . 2 1 1 . . 3 Matter Fused 17 | . . . . . 1 5 6 3 . . 2 Heat Flow Errors 7 | . . . . . . 2 2 2 . . 1 Energy Discharges 5 | . . . . . . 3 1 1 . . . Parts Rejected 3 | . . . . . . 2 . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 1 2 2 . . 2 Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 1 | . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 354 | . . . . . 33 136 13 45 9 100 18 Projectiles 101 | . . . . . 33 14 . 45 9 . . Explosions 140 | . . . . . . 122 . . . . 18 Melee 113 | . . . . . . . 13 . . 100 . Knockbacks 19 | . . . 5 . 7 1 1 3 1 . 1 Impact 1 | . . . 1 . . . . . . . . Kinetic 17 | . . . 4 . 6 1 1 3 1 . 1 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 1254 | . . . . . . 818 . . 257 . 179 Shots 43 | . . . . . . 25 . . 10 . 8 Rammed 6 | . . . . . . . . 2 3 . 1 Targets Rammed 13 | . 2 1 3 . . 1 . 2 3 . 1 Kicked 7 | . 2 1 3 . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 584 | . . 181 412 72 344 293 215 252 463 584 342 Average Temperature 129 | . . 58 208 40 136 88 47 72 186 221 157 Received Heat Transfer 1927 | . 78 267 189 . 237 390 12 219 214 27 294 Effects 26 | . . . 6 . 2 2 . . 1 15 . Shutdowns 7 | . . . 1 . 1 . . . . 5 . Energy Bleed 4 | . . . 3 . 1 . . . . . . Interference 7 | . . . 2 . . 2 . . . 3 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 1 1 . Damage (major) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . 1 . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 2 . Heat Transferred 2975 | . . 284 370 37 370 . . . 74 1279 561 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Maximum Alert Level 3 | . . 1 . . . 3 1 . 1 . . Low Security (%) 77 | 100 100 91 100 100 100 9 35 100 95 100 100 Level 1 8 | . . 8 . . . 6 64 . 4 . . Level 2 8 | . . . . . . 55 . . . . . Level 3 4 | . . . . . . 28 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 826 | 5 75 220 58 9 135 826 371 191 236 116 187 Initial 371 | . . . 11 . . 77 371 42 18 103 63 Average 164 | 1 28 91 19 1 60 593 244 87 44 57 104 Influence Increases 3608 | 10 110 582 173 17 433 909 135 440 310 265 224 Destroy 0b10 Robot/C 2080 | . 60 400 100 . 260 600 80 180 160 120 120 Destroy 0b10 Robot/NC 125 | 10 . 20 . 5 30 5 25 10 5 15 . Destroy Leader 314 | . 10 94 20 2 76 20 . 22 20 40 10 Allied During Kill 42 | . . . . . . 22 12 8 . . . Successful Hack 173 | . 9 36 14 9 34 . . 40 5 26 . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 150 | . . . 15 . 15 . . 120 . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 394 | . 1 2 9 1 18 97 18 60 120 4 64 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 135 | . . 15 15 . . 15 . . . 60 30 Influence Decreases 3561 | 10 110 554 201 17 314 202 861 502 150 379 261 Entered New Map 708 | . . . 17 . . 42 455 58 20 95 21 Time Decay 1892 | 10 65 374 172 17 293 . 286 314 100 261 . Lost Part 536 | . . 30 12 . 21 140 . 40 30 23 240 Lost Ally 230 | . . . . . . 20 120 90 . . . Purge Threat 195 | . 45 150 . . . . . . . . . Squads Dispatched 14 | . 2 1 . . 2 . . 3 4 2 . Investigation 3 | . 2 . . . . . . 1 . . . Extermination 4 | . . . . . 1 . . 1 1 1 . Reinforcement 5 | . . 1 . . 1 . . 1 1 1 . Assault 2 | . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Distress Signals 5 | . . 3 . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 5 32 8 1 18 30 5 16 16 14 28 Peak Tracking Total 20 | . 3 5 3 1 4 9 2 6 5 6 20 Tactical Retreats 5 | . . 1 1 . . 1 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Traps Triggered 8 | . 1 . . . 1 4 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 18 | . . . . . 18 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Machines Disabled 15 | . . . 1 . 1 5 . 8 . . . Max in Single Turn 2 | . . . 1 . 1 2 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Machines Accessed 37 | . 4 8 2 3 9 . 1 4 1 4 1 Terminals 29 | . 3 8 2 3 8 . 1 2 . 1 1 Fabricators 3 | . . . . . . . . 2 . 1 . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 115 | . 9 30 13 7 21 . 2 14 6 11 2 Successful 56 | . 4 13 7 5 10 . . 7 4 5 1 Failed 59 | . 5 17 6 2 11 . 2 7 2 6 1 Catastrophic 9 | . 1 1 . . 4 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 8 11 8 3 6 . . 5 . 1 . Terminals 94 | . 8 30 13 7 20 . 2 9 . 3 2 Fabricators 7 | . . . . . . . . 5 . 2 . Repair Stations 6 | . . . . . . . . . 6 . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . Garrison Access 3 | . . . . . 1 . . . . 2 . Terminal Hacks 30 | . 1 10 5 3 6 . . 3 . 1 1 Record 2 | . . . 1 . . . . 1 . . . Robot Analysis 5 | . . 3 1 . . . . 1 . . . Open Door 3 | . . . . . 2 . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . Locate Traps 3 | . . 2 1 . . . . . . . . Disarm Traps 3 | . . . . . 3 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Zone Layout 6 | . . . 1 2 1 . . 1 . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . 1 . . . . 2 . Unlock Access 2 | . . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 3 3 2 2 3 . . 2 . . . Terminals 14 | . 2 3 2 2 3 . . 2 . . . Botnet 14 | . 2 3 2 2 3 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 29 | . 3 7 2 2 7 . 1 3 1 3 . Full Trace Events 4 | . 1 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . Parts Repaired 2 | . . . . . . . . . 2 . . Time 120 | . . . . . . . . . 120 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 11 | . . . . . . . 3 7 1 . . Non-combat 2 | . . . . . . . 1 . 1 . . Combat 9 | . . . . . . . 2 7 . . . Robot Hacks Applied 12 | . . . . . . . 4 7 1 . . no_distress 1 | . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . 1 . . spike_heat 2 | . . . . . . . 1 1 . . . go_dormant 1 | . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . 1 . . . . formatsys_high 6 | . . . . . . . 1 5 . . . Relay Couplers Released 10 | . . . . . . 9 . . 1 . . Machine Destruction 10 | . . . . . . 9 . . 1 . . Attached 7 | . . . . . . . 1 5 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 1 6 . . . . Allies Hacked 2 | . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Total Allies 16 | . . . . . . 3 8 5 . . . Largest Group 5 | . . . . . . 3 5 3 . . . Highest-Rated Group 172 | . . . . . . 172 116 90 . . . Highest-Rated Ally 80 | . . . . . . 80 80 49 . . . Total Orders 2 | . . . . . . . 1 1 . . . ROAM 1 | . . . . . . . . 1 . . . DROP 1 | . . . . . . . 1 . . . . Ally Attacks 58 | . . . . . . 16 13 29 . . . Total Damage 2489 | . . . . . . 666 560 1263 . . . Kills 13 | . . . . . . 6 3 4 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Active Infowar (turns) 3926 | 24 178 912 99 232 749 256 622 190 . 465 199 Terrain 3014 | 24 178 912 99 232 749 8 622 190 . . . Traps 664 | . . . . . . . . . . 465 199 Spoofing 483 | . . . . . . 248 235 . . . . Robot Analysis Total 5 | . . 3 1 . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Turns Passed 6549 | 134 178 912 449 233 749 1048 622 763 573 589 299 Spaces Moved 3393 | 69 116 450 222 129 457 549 256 386 231 279 249 Core 51 | 20 . . . . . . . . . . 31 Treads 1441 | . . 148 . . . 94 256 386 231 279 47 Legs 1730 | 49 116 302 222 129 457 455 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 171 | . . . . . . . . . . . 171 Fastest Speed 40 | 50 120 90 90 120 120 112 163 163 170 158 40 Average Speed 139 | 127 120 138 98 120 125 150 163 164 170 161 86 Slowest Speed 650 | 200 120 240 186 120 127 400 163 170 170 163 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 23 50 23 4 78 60 47 12 6 8 31 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 358 | . . 1 8 1 14 137 6 20 101 2 68 Melee . | . . . . . . . . . . . . Projectile 44 | . . 1 8 1 14 1 6 6 . 2 5 AOE 314 | . . . . . . 136 . 14 101 . 63 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Fac Res Gar Total 4674 | 90 136 624 425 202 553 682 441 475 387 363 296 Wait 665 | . 6 61 162 67 36 17 110 39 120 30 17 Move 3379 | 68 116 449 221 128 457 548 255 385 230 279 243 Hop 3 | . . . . . . . . . . . 3 Pick Up 58 | 4 3 7 7 1 8 12 1 2 5 8 . Fast Attach 67 | 7 . 12 3 1 1 16 1 9 4 8 5 Attach 39 | . . 3 3 2 4 7 1 7 4 5 3 Detach 17 | . . 2 2 1 1 4 . 1 3 3 . Swap 30 | . 1 10 6 . 3 2 2 1 1 2 2 Drop 62 | . . 23 5 . 8 12 . 4 6 3 1 Fire 227 | 11 9 56 13 2 33 30 12 25 11 17 8 Melee 35 | . . . . . 2 18 1 . . 8 6 Ram 1 | . . . . . . . . . . . 1 Kick 6 | . 1 1 3 . . 1 . . . . . Crush 5 | . . . . . . . . 2 3 . . Escape Stasis 10 | . . . . . . 3 . . . . 7 Rewire 70 | . . . . . . 12 58 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Storage -7/Garrison -7/Recycling -5/Factory -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Weapon x2 679 | -9/Materials | Build established: Scavenger-Skirmisher 1195 | -9/Materials | Discovered new exit (range 15) 1225 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -8/Materials | Build established: Skirmisher 1610 | -8/Materials | Discovered new exit (range 15) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -7/Factory | Discovered new exit (range 14) 1907 | -7/Factory | Entered Storage 1994 | -7/Storage | Found Prototype Launcher 2001 | -7/Storage | Found Prototype Launcher 2003 | -7/Storage | Found Prototype Launcher 2627 | -7/Storage | Identified Rocket Array (x3) 2656 | -7/Storage | Identified exit to Garrison 2656 | -7/Storage | Entered Garrison 2744 | -7/Garrison | Triggered checkpoint 2754 | -7/Garrison | Triggered checkpoint 2757 | -7/Garrison | Triggered checkpoint 2811 | -7/Garrison | Destroyed 15 combat bots 2813 | -7/Garrison | Lost 5 parts (1p2n2u) 2868 | -7/Garrison | Discovered new exit (range 10) 2954 | -7/Garrison | Phase Generator disabled 2982 | -7/Garrison | Triggered checkpoint 3057 | -7/Garrison | Garrison Relay disabled 3158 | -7/Garrison | Lost 5 parts (1p2n2w) 3285 | -7/Garrison | Found embedded Infiltrators 3487 | -7/Garrison | Installed Relay Interface Framework 3504 | -7/Garrison | Triggered checkpoint 3550 | -7/Garrison | Garrison Relay disabled 3704 | -7/Garrison | Entered Recycling 3704 | -7/Recycling | Accompanied by 1 ally 3975 | -7/Recycling | Lost 4 allies 4226 | -7/Recycling | Build established: Bothacker-Skirmisher 4226 | -7/Recycling | Discovered new exit (range 13) 4286 | -7/Recycling | Lost 3 allies 4326 | -7/Recycling | Entered Factory 4326 | -5/Factory | Accompanied by 1 ally 4326 | -5/Factory | Evolved 4 slots: Utility x4 4558 | -5/Factory | Lost 4 parts (1p2u1w) 4606 | -5/Factory | Build established: Bothacker-Tank 5072 | -5/Factory | Discovered new exit (range 6) 5088 | -5/Factory | Identified exit to Factory 5089 | -5/Factory | Entered another Factory area 5089 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5121 | -4/Factory | Build established: Bothacker-Gunner 5165 | -4/Factory | Repaired Lgt. Angular Momentum Engine 5237 | -4/Factory | Repaired Rocket Array 5628 | -4/Factory | Discovered new exit (range 11) 5661 | -4/Factory | Identified exit to Research 5662 | -4/Factory | Entered Research 5662 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5692 | -3/Research | Lost 3 parts (1p1n1u) 5962 | -3/Research | Build established: Gunner 6066 | -3/Research | Lost 4 parts (2n1u1w) 6251 | -3/Research | Identified exit to Garrison 6251 | -3/Research | Entered Garrison 6393 | -3/Garrison | System corruption reached 10% 6504 | -3/Garrison | Core integrity fell below 50% 6539 | -3/Garrison | Triggered checkpoint 6546 | -3/Garrison | Core integrity fell below 20% 6550 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06539_ Beams of light sweep through the air. An alarm sounds. 06539_ Field strength at 68. 06540_ Field strength at 47. Garrison Door activated. 06541_ Field strength at 19. 06541_ Impulse Thruster Array destroyed. 06542_ Stasis field depleted. 06542_ Triggered Stasis Trap. 06542_ A bubble of rippling energy engulfs the area. 06542_ Field strength at 94. 06542_ Field strength at 71. 06543_ Field strength at 48. 06544_ Field strength at 29. 06545_ Field strength at 6. Garrison Door activated. 06546_ Stasis field depleted. 06548_ G-67 Veteran suffers critical hit (Burn). 06549_ Relay Coupler [Duelist] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????####??# #?????????????????????? | | ?????????????????#s ?# #?????????????????????? | | ????????????###### ss## #?????????????????????? | | ????????????# s #?????????????????????? | | ?????????? @ +?????????????????????? | | ?????????? +?????????????????????? | | ????????????# ## ## #?????????????????????? | | ???????????## ## ## g###???????????????????? | | ??????????# #???????????????????? | | ??????????# g #???????????????????? | | ??????????# g g #???????????????????? | | ??????????# s #???????????????????? | | ???????????## ## ##ssg###???????????????????? | | ????????????# ???# g##s p####################### | | ????????????# gp # | | ????????????# # | | ????????????# ######## ############# | | ????????????# ## ######??????# #???????????? | | ????????????? ??# ????????????# #???????????? | | ?????????????????####?????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 28 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 8% | -4/Factory Rocket Array | 86% | -4/Factory Studied --------- Katana | -3/Research | Hacked Smartbomb Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSiegeCompanion Manual? 0 Play Time 01:18:38 Cumulative 61.7 hours Start 2025.11.11 @ 10:21:21 End 2025.11.11 @ 13:33:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ec2c7fd0-36b0-4cf6-a114-1dc799f47997