Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.19 @ 22:24:23 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1964) 1964 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 5120 Bonus ------- Follower Combat Kills 276 Friendly Fire -310 Cogmind --------- Core Integrity 395/700 Matter 300/300 Energy 29/100 System Corruption 5% Temperature Warm (177) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Titanium-Titanium Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Cooling System Large Storage Unit > --- WEAPON (2) ------- Shotgun Thermic Plasma Construct/C > --- INVENTORY (15) --- Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Matter Filter Particle Cannon Improved Assault Rifle Proton Missile Launcher Improved Grenade Launcher Heavy Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Sensor Array Improved Shield Generator > --- WEAPON ----------- Plasma Cannon Shotgun Thermic Plasma Construct/C > --- INVENTORY -------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Matter Filter Particle Cannon Improved Assault Rifle Proton Missile Launcher Improved Grenade Launcher Heavy Rocket Launcher Impact Mace [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 48 | 5 8 3 10 4 3 15 Power 4 | 1 . . 2 . . 1 Engine 4 | 1 . . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 1 2 1 4 Treads 4 | 1 . . 1 1 1 . Leg 2 | . . . . . . 2 Wheel 5 | 1 . 1 . 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . 3 . 2 8 Device 8 | . . . 1 . 1 6 Storage 4 | 1 1 . . . . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . 2 . 1 . Artifact . | . . . . . . . Weapon 17 | 1 6 2 4 2 . 2 Energy Gun 3 | 1 . . . 1 . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 9 | . 5 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 Parts Lost 6 | . . . 2 . . 4 Power 2 | . . . 1 . . 1 Propulsion . | . . . . . . . Utility 4 | . . . 1 . . 3 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . 2 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 100 91 100 95 82 Engine 9 | . 14 14 10 11 11 6 Treads 8 | . 14 14 11 11 11 5 Leg 8 | . . . . . . 17 Wheel 7 | . 14 14 11 11 11 2 Device 14 | . . . 7 11 11 24 Storage 9 | . 14 14 11 11 11 7 Protection 10 | . 12 14 17 22 17 4 Energy Gun 3 | . 1 . . 3 11 3 Energy Cannon 1 | . . . . 6 . 2 Ballistic Gun 11 | . 26 28 21 11 11 2 Ballistic Cannon 1 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 46 | 11 38 38 45 46 45 46 Greatest Support 42 | 16 16 16 10 12 12 42 Greatest Overweight (x) 4 | . 2 3 4 4 3 3 Average Overweight (x) 2 | . 1 2 3 3 3 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 Average Carried 13 | 5 10 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 13 11 Scrap Engine Consumption 34 | . . . . . 2 32 Constructs Created 3 | . . . . . . 3 Constructs Modified 7 | . . . . . . 7 Class Distribution -------------------- 72% | Mutant 17% | Scavenger-Mutant 9% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 1526 | 220 325 63 342 112 63 401 Remotely . | . . . . . . . Salvage Created 2680 | . 518 48 414 593 211 896 Parts 136 | . 35 5 19 28 13 36 Haulers Intercepted 3 | . . . 1 1 . 1 Recyclers Shooed 7 | . . . 4 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 46 | . 11 3 6 6 1 19 Guns 17 | . 8 . 1 4 1 3 Cannons 12 | . . . . 2 . 10 AOE 11 | . 3 3 5 . . . Classes Destroyed 10 | . 4 1 2 1 . 2 Worker 3 | . . . . 1 . 2 Tunneler 1 | . . 1 . . . . Hauler 3 | . . . 1 1 . 1 Recycler 9 | . 1 . 3 2 2 1 Watcher 6 | . 3 . 1 1 . 1 Swarmer 9 | . 3 3 3 . . . Grunt 28 | . 8 . 1 6 . 13 Sentry 7 | . . . 2 2 1 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 4 3 6 3 1 7 Combat Bots Only 5 | . 3 3 5 3 1 4 Max Kills in Single Turn 3 | . 2 3 2 2 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 2300 | . 245 24 168 374 88 1401 Core 394 | . 40 . . 49 . 305 Absorbed by Shields 49 | . . . . . . 49 Regen/Repaired (Parts) 126 | . . . . . . 126 Core Remaining (%) 90 | 100 . 84 . . 87 . Volleys Fired 192 | . 33 6 24 25 5 99 Largest 2 | . 2 2 2 2 2 2 Hottest 134 | . 60 46 46 91 79 134 Shots Fired 293 | . 62 11 44 43 10 123 Gun 179 | . 60 10 40 23 10 36 Cannon 107 | . . . . 20 . 87 Launcher 7 | . 2 1 4 . . . Special . | . . . . . . . Kinetic 150 | . 59 10 40 18 5 18 Thermal 106 | . 1 . . 25 5 75 Explosive 7 | . 2 1 4 . . . Electromagnetic 30 | . . . . . . 30 Robot Hit Streak 10 | . 6 4 5 5 7 10 Robot Miss Streak 6 | . 5 2 2 5 1 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 193 | . 37 7 25 26 7 91 Core Hits 105 | . 22 3 15 15 4 46 Critical Kills 4 | . . . 1 . 1 2 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 2 . 1 5 Burn 3 | . . . . . . 3 Meltdown 2 | . . . . . . 2 Destroy 3 | . . . 2 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4460 | . 789 239 730 572 109 2021 Guns 1868 | . 539 97 383 255 109 485 Cannons 1761 | . . . . 225 . 1536 Explosions 831 | . 250 142 347 92 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1490 | . 528 97 383 168 57 257 Thermal 1732 | . 11 . . 312 52 1357 Explosive 831 | . 250 142 347 92 . . Electromagnetic 407 | . . . . . . 407 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 2 2 5 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 8 9 35 Message Errors 8 | . . . . 2 2 4 Matter Fused 17 | . . . . 2 2 13 Heat Flow Errors 8 | . . . . 1 3 4 Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 10 | . . . . 1 1 8 Misfires 2 | . . . . . 1 1 Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 43 | . 7 8 28 . . . Projectiles . | . . . . . . . Explosions 43 | . 7 8 28 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . 4 75 . . Shots 2 | . . . 1 1 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 253 | . 81 12 21 173 253 232 Average Temperature 38 | . 33 9 6 31 70 50 Received Heat Transfer 678 | . 132 . 78 90 45 333 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 10 | . . . . 3 . 7 Heat Transferred 3890 | . 25 . . 592 111 3162 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 449 | . 243 90 449 357 80 378 Initial 104 | . . 49 35 104 55 52 Average 114 | . 84 42 320 255 50 91 Maximum Alert Level 2 | . 1 . 2 1 . 1 Low Security (%) 77 | 100 94 100 25 31 100 81 Level 1 17 | . 5 . 11 68 . 18 Level 2 4 | . . . 62 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 2 . 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . . 2 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 15 3 13 22 1 27 Peak Tracking Total 10 | . 3 3 10 10 1 7 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 19 | . 3 1 4 4 3 4 Terminals 14 | . 3 . 4 3 3 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Total Hacks 50 | . 13 1 12 10 7 7 Successful 16 | . 4 1 3 5 . 3 Failed 34 | . 9 . 9 5 7 4 Catastrophic 4 | . 2 . 1 1 . . Database Lockouts . | . . . . . . . Manual 34 | . 10 . 12 7 5 . Terminals 43 | . 13 . 12 9 7 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 9 | . 3 1 1 3 . 1 Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 2 | . 1 . 1 . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 1 . . 1 . 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 4 | . 1 . 2 1 . . Terminals 4 | . 1 . 2 1 . . Botnet 4 | . 1 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . 4 4 3 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 78 | . . 40 40 78 . . Highest-Rated Ally 31 | . . 16 16 31 . . Total Orders . | . . . . . . . Ally Attacks 59 | . . . 25 34 . . Total Damage 714 | . . . 249 465 . . Kills 10 | . . . 5 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 5216 | 45 463 629 417 541 625 2496 Spaces Moved 3206 | 37 292 467 252 340 437 1381 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 847 | . . . . . . 847 Wheels 2346 | 24 292 467 252 340 437 534 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 125 125 135 135 120 Average Speed 141 | 82 121 129 134 135 135 156 Slowest Speed 260 | 100 130 130 140 140 135 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 58 94 20 57 85 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . 14 4 31 12 . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 61 | . 14 4 31 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 3623 | 49 348 479 292 381 466 1608 Wait 100 | . 3 4 . 4 15 74 Move 3200 | 36 291 466 251 339 436 1381 Hop . | . . . . . . . Pick Up 38 | 8 9 . 2 3 1 15 Fast Attach 16 | 4 2 . 5 1 . 4 Attach 13 | 1 1 . 2 . 2 7 Detach 1 | . . . . . 1 . Swap 19 | . 5 3 3 3 1 4 Drop 43 | . 4 . 4 6 5 24 Fire 192 | . 33 6 24 25 5 99 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 375 | -10/Materials | Identified exit to Mines 509 | -10/Materials | Entered Mines 534 | -10/Mines | Learned 2 Materials zone layouts 578 | -10/Mines | Found the Drone Emporium 615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 904 | -10/Mines | Learned location of Storage (-9) 1010 | -10/Mines | Discovered new exit (range 9) 1138 | -10/Mines | Entered Materials 1138 | -9/Materials | Accompanied by 3 allies 1138 | -9/Materials | Evolved 2 slots: Utility x2 1139 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Discovered new exit (range 13) 1317 | -9/Materials | Identified exit to Storage 1540 | -9/Materials | Build established: Scavenger-Mutant 1555 | -9/Materials | Entered Storage 1555 | -9/Storage | Accompanied by 3 allies 1877 | -9/Storage | Build established: Mutant 2008 | -9/Storage | Met a pair of Derelict thieves 2090 | -9/Storage | Used back door to open Recycling access 2090 | -9/Storage | Discovered new exit (range 5) 2096 | -9/Storage | Entered Recycling 2100 | -9/Recycling | Found Scrap Engine 2708 | -9/Recycling | Discovered new exit (range 9) 2721 | -9/Recycling | Entered Factory 2721 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3309 | -7/Factory | Discovered new exit (range 12) 3429 | -7/Factory | Build established: Scavenger-Mutant 4012 | -7/Factory | Build established: Mutant 4159 | -7/Factory | Discovered new exit (range 11) 4413 | -7/Factory | Discovered new exit (range 12) 4976 | -7/Factory | Discovered new exit (range 13) 4991 | -7/Factory | Build established: Construct 5217 | -7/Factory | Self-destructed Last Messages --------------- 05128_ G-47 Trooper suffers critical hit (Meltdown). 05128_ Lgt. Nuclear Core melted. 05135_ Critical hit (Burn: +37). 05139_ G-50 Soldier overheating. 05140_ System corrupted: Matter fused (-8). 05140_ Melted Lgt. Angular Momentum Engine. 05140_ G-50 Soldier destroyed. 05142_ Acquired 8 matter. 05158_ G-47 Trooper destroyed. 05176_ Connecting with DSF Access... 05178_ System corrupted: Component data lost. 05182_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05185_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 05189_ Multi-Deuterium Engine destroyed. 05189_ Arm. Scrap Engine damaged due to network destabilization (-9). 05190_ Arm. Scrap Engine consumes Flak Gun. 05211_ Sensor Array destroyed. 05215_ System corrupted: Heat flow error (+292). 05216_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????###########??????????????????????? | | ???????????????# ] #??????????????????????? | | #??????????????# #??????????????????????? | | #####??????????# """ !! #??????????????????????? | | #??????????# """ !! #??????????????????????? | | +??????##### """ ! #??????????????????????? | | #??????# "" #??????????????????????? | | #??????# "" #??????????????????????? | | #??????# #??????????????????????? | | ######## #??????????????????????? | | ## ##### #????????? #???????????? | | ?# = #???# #### #???????????? | | ?# #???# @ #???????????? | | ?# #???# Y +???????????? | | ?# ##+###???# #???????????? | | ?# [[ # ????### ###### #???????????? | | ?# [ # ????# #?????? #???????????? | | # ??# #??????? ##???????????? | | # #? ???????? #????????????? | | # ""T"" #? ????????? #????????????? | | # """"" + ?????????? #????????????? | | # # ??????????#????????????? | | ###+############# ???????????????????????? | | ????????????????######???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????H???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 373 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedVortexFlamer Manual? 0 Play Time 00:37:45 Cumulative 117.4 hours Start 2023.07.19 @ 16:09:02 End 2023.07.19 @ 22:24:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c214de41-59b0-4fce-b25b-6d066a35426e