Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 03:24:04 Player: Siveen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1104) 1104 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2914 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Coolant Injector Advanced Weight Redist. System ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System ECM Suite Improved Shield Generator > --- WEAPON ----------- Minigun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Coolant Injector Advanced Weight Redist. System Improved Shield Generator Autogun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 69 | 8 22 24 15 Power 14 | 1 3 7 3 Engine 14 | 1 3 7 3 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 7 7 5 Treads . | . . . . Leg 12 | 2 2 3 5 Wheel . | . . . . Hover 4 | . 3 1 . Flight 5 | . 2 3 . Utility 17 | 3 7 3 4 Device 11 | 3 1 3 4 Storage 4 | . 4 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 17 | 2 5 7 3 Energy Gun 6 | . 3 1 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 4 1 Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 2 3 15 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 5 | . 1 1 3 Weapon 7 | . 1 1 5 Highest Loss Streak 12 | . 1 2 12 To Critical Strikes . | . . . . Average Backups 4 | 3 4 6 4 Power . | . . . . Propulsion . | 1 1 . . Utility 1 | . 1 2 2 Weapon . | 1 . 1 . Tool/Special . | . . . . Unused Backups 6 | 2 2 1 1 Power . | . . . . Propulsion 3 | 2 1 . . Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special 1 | . . 1 . Average Slot Usage (%) 85 | . 96 85 58 Engine 15 | . 14 18 10 Leg 13 | . 22 5 7 Hover 7 | . 2 16 . Flight 5 | . 2 6 11 Device 11 | . 13 6 14 Storage 4 | . 7 4 . Protection 4 | . 4 4 1 Energy Gun 9 | . 12 11 . Ballistic Gun 8 | . 10 7 6 Ballistic Cannon 1 | . . 1 4 Launcher 2 | . 4 1 . Peak Build Rating 23 | 9 9 20 23 Average Rating 9 | 5 7 12 15 On Entrance 7 | . 9 6 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns 12 | . . . 12 Heaviest Build 26 | 8 17 26 24 Greatest Support 68 | 20 20 54 68 Greatest Overweight (x) 7 | . 1 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 30 | 5 30 10 5 Average Capacity 5 | 5 5 6 5 Most Carried 10 | 5 9 10 5 Average Carried 4 | 3 4 6 4 Final Capacity 10 | 5 10 5 5 Final Carried 9 | 5 9 4 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1430 | 285 400 589 156 Remotely . | . . . . Salvage Created 1193 | 76 207 691 219 Parts 71 | 7 15 39 10 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | 1 11 17 4 Guns 25 | 1 8 12 4 AOE 8 | . 3 5 . Classes Destroyed 7 | 3 1 3 . Worker 1 | 1 . . . Tunneler 1 | 1 . . . Hauler 2 | . . 1 1 Recycler 1 | . . 1 . Swarmer 9 | . 5 3 1 Grunt 19 | 1 6 10 2 Sentry 5 | . . 4 1 Best Kill Streak 11 | 2 5 11 2 Combat Bots Only 9 | 1 5 9 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 420 | 2 93 121 204 Missed 132 | 1 44 28 59 Hits 288 | 1 49 93 145 Melee 2 | . . . 2 Projectile 286 | 1 49 93 143 Critical Strikes 5 | . . 2 3 Damage Taken 3592 | 12 534 1228 1818 Core 839 | . 104 179 556 Absorbed by Shields 95 | . . . 95 Redirected to Shielding 8 | . 8 . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 71 | 100 58 55 . Volleys Fired 106 | 5 30 52 19 Largest 2 | 2 2 2 2 Hottest 105 | 40 80 105 63 Shots Fired 192 | 10 53 97 32 Gun 167 | 10 43 88 26 Cannon 7 | . . 1 6 Launcher 18 | . 10 8 . Special . | . . . . Kinetic 108 | 10 25 43 30 Thermal 66 | . 18 46 2 Explosive 18 | . 10 8 . Electromagnetic . | . . . . Robot Hit Streak 13 | 6 11 9 13 Robot Miss Streak 4 | 2 4 4 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 123 | 7 34 61 21 Core Hits 63 | 4 19 31 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2511 | 75 820 1265 351 Guns 1523 | 75 360 783 305 Cannons 67 | . . 22 45 Explosions 920 | . 460 460 . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1009 | 75 225 393 316 Thermal 581 | . 135 412 34 Explosive 920 | . 460 460 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | . 48 24 . Shots 6 | . 4 2 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 439 | . 110 439 74 Average Temperature 99 | . 28 130 20 Received Heat Transfer 1366 | 6 171 522 667 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1344 | . 300 970 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 90 | 100 100 69 100 Level 1 4 | . . 14 . Level 2 5 | . . 16 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 448 | 20 162 448 199 Initial 182 | . . 42 182 Average 96 | 2 78 154 128 Influence Increases 1185 | 30 367 666 122 Destroy 0b10 Robot/C 660 | 20 220 340 80 Destroy 0b10 Robot/NC 25 | 10 . 10 5 Destroy Leader 134 | . 30 82 22 Successful Hack 23 | . . 23 . Disable Machine 90 | . 30 60 . Destroy Structure 103 | . 57 46 . Lose Combat Pursuer 150 | . 30 105 15 Influence Decreases 1141 | 30 266 335 510 Entered New Map 309 | . . 59 250 Time Decay 632 | 30 246 246 110 Lost Part 200 | . 20 30 150 Squads Dispatched 8 | . 3 2 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | 1 19 28 20 Peak Tracking Total 13 | 1 5 6 13 Tactical Retreats 7 | . 2 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 4 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 10 12 . Successful 8 | . 3 5 . Failed 14 | . 7 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 10 8 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 3 | . 3 . . Alert Level 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 551 | 42 477 . 32 Sensors 200 | . 200 . . Terrain 319 | 42 277 . . Seismic 170 | 39 131 . . ECM 32 | . . . 32 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1700 | 289 631 552 228 Spaces Moved 1284 | 172 473 446 193 Core 74 | 23 . . 51 Treads . | . . . . Legs 533 | 149 329 19 36 Wheels . | . . . . Hover 343 | . 35 308 . Flight 334 | . 109 119 106 Fastest Speed 34 | 50 37 34 34 Average Speed 84 | 110 99 65 65 Slowest Speed 400 | 120 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 5 . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 9 60 40 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 127 | . 83 44 . Melee . | . . . . Projectile . | . . . . AOE 127 | . 83 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1712 | 262 576 609 265 Wait 116 | 62 5 34 15 Move 1269 | 171 462 445 191 Hop 6 | . 5 . 1 Pick Up 67 | 14 23 21 9 Fast Attach 16 | . 5 5 6 Attach 36 | 7 5 16 8 Detach 5 | . 1 1 3 Swap 37 | 1 17 13 6 Drop 53 | 2 23 22 6 Fire 106 | 5 30 52 19 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 211 | -11/Scrapyard | Discovered new exit (range 8) 290 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 12) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 993 | -9/Materials | Discovered new exit (range 11) 1047 | -9/Materials | Discovered new exit (range 14) 1350 | -9/Materials | Destroyed 9 combat bots 1419 | -9/Materials | Discovered new exit (range 3) 1467 | -9/Materials | Repaired Adv. Weight Redist. System 1473 | -9/Materials | Entered another Materials area 1473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -8/Materials | Core integrity fell below 50% 1659 | -8/Materials | Core integrity fell below 20% 1680 | -8/Materials | Lost 12 parts (2p4n3u3w) 1701 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Particle Gun. K-01 Serf collects debris. Particle Gun destroyed. Acquired Titanium Leg. U-05 Engineer works on Atomic Centrifuge. Acquired Titanium Leg. U-05 Engineer works on Atomic Centrifuge. Acquired Pulse Rifle. Minigun destroyed. S-10 Pest destroyed. Acquired Lgt. Ion Engine. Pulse Rifle destroyed. Hvy. Ion Engine destroyed. Kicked O-16 Technician out of the way. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#!! # " | | ??????????????????????????????????????##### # "" | | ?????????????????????????????????########## # " | | ?????????????????????????????????# # # | | ?????????????????????????????????# # #### | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# ! + #??? | | ?????????????????????????????????# # #??? | | ?????????????????? ??????????????# # #??? | | ?????????????????" / ########### # ##?? | | ???????????????????# + # +?? | | ???????????????????# ########## #?? | | ???????????????????# #T##"T"### #?? | | ???????????????????# +?? | | ???????????????????# #####?? | | ???????????????????# #?????? | | ???????????????????# #?????? | | ??????????????????? """ """ """ """ #?????? | | ??????????????????? ? 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T % * #? | | ?????????????????????# ### % ###+### | | ?????????????????????# ????# ### # | | ?????????????????????#???????## ##?# # "" | | ??????????????????????????????# #??# / Y" | | ??????????????????????????????# #??# ##### "" | | ??????????????????????????????# #??# #???# | | ??????????????????############# #??# #???# | | ??????????????????# ]# # ####/###?####### | | ??????????????????# T / # [ # #???????? | | ??????????????????# ]# " !/ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 45% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only Ghost 'Em Loot Pinata One Hack Too Far Organ Harvest Part-time Mechanic Resistances Are Futile Risk Taker There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed ShadeSmallShell Manual? 0 Play Time 01:08:55 Cumulative 1.1 hours Start 2026.02.15 @ 02:00:44 End 2026.02.15 @ 03:24:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f89c27c6-ea64-4b1d-aee1-8841dcbf17f2