Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 01:20:25 Player: shapeshifter Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (633) 633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3953 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 92/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Decoy Drone Bay (16/16) Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Hacking Suite Decoy Drone Bay > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Improved Flight Unit Improved Trap Extractor Rocket Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Core Analyzer Hackware System Shield Weapon Power Maul Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 33 | . 8 5 5 9 . . 4 2 Power 2 | . 1 . 1 . . . . . Engine 2 | . 1 . 1 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | . 2 2 3 3 . . . 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . 2 2 3 3 . . . 2 Utility 11 | . 2 1 1 4 . . 3 . Device 5 | . 1 1 . 3 . . . . Storage . | . . . . . . . . . Processor 3 | . 1 . . . . . 2 . Hackware 3 | . . . 1 1 . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 8 | . 3 2 . 2 . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . 3 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 18 | . . . 1 12 . 1 2 2 Power 1 | . . . . 1 . . . . Propulsion 9 | . . . 1 6 . . . 2 Utility 5 | . . . . 4 . . 1 . Weapon 3 | . . . . 1 . 1 1 . Highest Loss Streak 5 | . . . 1 5 . 1 2 2 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 3 | . 1 4 4 3 3 3 2 2 Power . | . . . . . . . . . Propulsion . | . 1 1 . . . . . . Utility 1 | . . 1 2 1 2 2 1 1 Weapon 1 | . . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 5 | . 1 1 1 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . 1 . 1 1 . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 58 | . 51 96 70 74 23 19 23 24 Engine 4 | . 4 14 11 3 . . . . Flight 19 | . 15 28 25 31 7 5 . 1 Device 10 | . 12 26 19 10 . . . . Processor 2 | . 3 1 . . . . 11 15 Hackware 6 | . . . 3 11 7 7 8 7 Ballistic Gun 7 | . 17 23 12 1 . . . . Impact Weapon 6 | . . . . 16 7 5 2 . Peak Build Rating 35 | . 8 11 19 35 11 11 16 13 Average Rating 13 | . 4 9 12 22 11 9 10 11 On Entrance 8 | . . 8 11 19 11 11 4 11 Avg Prop Armor Cover (%) 6 | . . . . 6 . . . . Naked Turns 9 | . 9 . . . . . . . Heaviest Build 11 | . 6 8 8 11 3 3 3 . Greatest Support 20 | 3 8 8 20 20 5 5 3 4 Greatest Overweight (x) 1 | . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 4 5 5 Average Carried 3 | . 1 4 4 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 4 4 3 3 Class Distribution -------------------- 55% | Mutant 18% | Scavenger-Mutant 13% | Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Commander-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Matter Collected 646 | 192 79 . 34 313 . . . 28 Remotely . | . . . . . . . . . Salvage Created 928 | . 98 15 48 751 . 16 . . Parts 48 | . 10 6 9 23 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 25 | . 6 5 4 10 . . . . Melee 5 | . . . . 5 . . . . Guns 6 | . 6 . . . . . . . AOE 9 | . . 5 4 . . . . . Classes Destroyed 8 | . 1 . 1 6 . . . . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Recycler 4 | . . . . 4 . . . . Mechanic 1 | . . . . 1 . . . . Operator 4 | . . . 2 1 . 1 . . Swarmer 18 | . 6 5 4 3 . . . . Grunt 3 | . . . . 3 . . . . Sentry 4 | . . . . 4 . . . . Best Kill Streak 18 | . 3 5 6 18 . 1 . . Combat Bots Only 5 | . 3 5 4 5 . . . . Max Kills in Single Turn 3 | . 2 2 3 1 . 1 . . Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 2 3 . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Hostile Shots Fired 331 | . 32 25 10 117 . 1 55 91 Missed 133 | . 6 12 6 43 . . 23 43 Hits 198 | . 26 13 4 74 . 1 32 48 Melee 1 | . . . . . . 1 . . Projectile 197 | . 26 13 4 74 . . 32 48 Critical Strikes 2 | . . . 1 1 . . . . Damage Taken 2229 | . 194 146 85 878 . 36 316 574 Core 1130 | . 88 27 . 312 . 36 177 490 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 54 100 43 . . . . Volleys Fired 29 | . 17 6 6 . . . . . Largest 2 | . 2 2 1 . . . . . Hottest 40 | . 40 40 33 . . . . . Shots Fired 35 | . 21 8 6 . . . . . Gun 29 | . 21 4 4 . . . . . Cannon . | . . . . . . . . . Launcher 6 | . . 4 2 . . . . . Special . | . . . . . . . . . Kinetic 29 | . 21 4 4 . . . . . Thermal . | . . . . . . . . . Explosive 6 | . . 4 2 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | . 3 5 1 . . . . . Robot Miss Streak 4 | . 4 1 1 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 51 | . 11 7 2 28 1 1 1 . Core Hits 22 | . 6 5 5 6 . . . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 11 | . . . . 9 1 1 . . Critical Strikes 12 | . . . . 10 1 1 . . Smash 12 | . . . . 10 1 1 . . Melee Attacks 45 | . . . . 39 2 2 2 . Impact 45 | . . . . 39 2 2 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 7 . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 2524 | . 119 373 307 1520 50 110 45 . Guns 178 | . 119 27 32 . . . . . Cannons . | . . . . . . . . . Explosions 621 | . . 346 275 . . . . . Melee 1725 | . . . . 1520 50 110 45 . Ramming . | . . . . . . . . . Kinetic 178 | . 119 27 32 . . . . . Thermal . | . . . . . . . . . Explosive 621 | . . 346 275 . . . . . Electromagnetic . | . . . . . . . . . Impact 1725 | . . . . 1520 50 110 45 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 Average Corruption 9 | . . . . . . 9 9 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . 1 5 . Message Errors 3 | . . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 994 | . . 38 21 775 50 110 . . Projectiles . | . . . . . . . . . Explosions 59 | . . 38 21 . . . . . Melee 935 | . . . . 775 50 110 . . Knockbacks 4 | . . . . 3 1 . . . Impact 4 | . . . . 3 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 62 | . . 29 33 . . . . . Shots 2 | . . 1 1 . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 8 | . . 8 8 . . . . . Average Temperature 5 | . . 5 5 . . . . . Received Heat Transfer 501 | . . 18 18 207 . . 114 144 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 9 | . . . . 9 . . . . Combat Hostiles 5 | . . . . 5 . . . . Parts Fried 9 | . . . . 8 . 1 . . Impact Corruptions 29 | . . . . 26 2 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 86 | 100 100 100 63 71 100 100 100 100 Level 1 13 | . . . 36 28 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 246 | . 150 189 214 246 87 32 15 30 Initial 85 | . . 46 65 85 79 26 . 6 Average 94 | . 81 71 143 155 79 22 2 5 Influence Increases 1022 | . 170 183 189 361 8 6 45 60 Destroy 0b10 Robot/C 540 | . 120 100 80 200 . . . 40 Destroy 0b10 Robot/NC 55 | . . . 10 40 . 5 . . Destroy Leader 130 | . 20 20 10 60 . . . 20 Successful Hack 69 | . . . 31 16 8 . 14 . Disable Machine 15 | . . . . 15 . . . . Destroy Structure 48 | . . 33 13 . . 1 1 . Partial Spotted 75 | . . . 45 30 . . . . Lose Combat Pursuer 90 | . 30 30 . . . . 30 . Influence Decreases 992 | . 50 134 154 389 107 83 30 45 Entered New Map 454 | . . 74 104 119 97 51 . 9 Time Decay 351 | . 50 60 40 150 10 10 15 16 Lost Part 175 | . . . 10 120 . 10 15 20 Lost Ally 12 | . . . . . . 12 . . Squads Dispatched 8 | . 1 1 1 2 1 . . 2 Investigation 4 | . 1 1 . 1 . . . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 1 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 9 10 12 25 1 4 9 15 Peak Tracking Total 13 | . 3 6 6 10 1 4 10 13 Tactical Retreats 3 | . 1 1 . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Accessed 24 | . 3 3 7 8 1 . 1 1 Terminals 16 | . 2 1 5 5 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 64 | . 5 3 25 23 4 . 2 2 Successful 32 | . 2 3 12 11 3 . 1 . Failed 31 | . 3 . 12 12 1 . 1 2 Catastrophic 3 | . . . 1 2 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 38 | . 2 . 12 19 4 . 1 . Terminals 52 | . 4 1 20 19 4 . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . 2 3 . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 15 | . . 3 8 1 3 . . . Robot Analysis 1 | . . . 1 . . . . . Open Door 2 | . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 2 | . . . 1 . 1 . . . Zone Layout 5 | . . 1 2 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 3 . . . . Retrieve Components 5 | . 1 . 1 3 . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 10 | . 1 . 2 6 . . 1 . Terminals 10 | . 1 . 2 6 . . 1 . Botnet 3 | . . . 2 1 . . . . Skim 7 | . 1 . . 5 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . 5 5 1 . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 2 . 2 4 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total Allies 11 | . . . . . . 1 . 10 Largest Group 10 | . . . . . . 1 . 10 Highest-Rated Group 173 | . . . . . . 31 . 173 Highest-Rated Ally 31 | . . . . . . 31 . 29 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . 7 . 13 Total Damage 260 | . . . . . . 106 . 154 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Active Infowar (turns) 578 | . 116 128 99 235 . . . . Sensors 25 | . . . . 25 . . . . Structural 553 | . 116 128 99 210 . . . . Seismic 152 | . . . . 152 . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Turns Passed 932 | 14 125 128 99 319 35 44 117 51 Spaces Moved 1579 | 25 144 259 207 510 72 88 181 93 Core 341 | 25 36 . . . . 16 181 83 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1238 | . 108 259 207 510 72 72 . 10 Fastest Speed 31 | 50 37 37 31 31 40 40 50 35 Average Speed 39 | 50 40 37 36 35 40 41 50 48 Slowest Speed 110 | 50 50 37 37 110 40 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . 5 2 5 . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 28 58 30 50 4 72 8 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . . 9 . . 1 1 . Terrain Destroyed 67 | . . 49 16 . . 1 1 . Melee 2 | . . . . . . 1 1 . Projectile . | . . . . . . . . . AOE 65 | . . 49 16 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total 1753 | 25 191 279 222 572 74 90 203 97 Wait 36 | . 9 1 . 12 . 1 11 2 Move 1547 | 24 143 249 202 500 72 87 181 89 Hop 12 | . . 4 2 4 . . . 2 Pick Up 30 | 1 12 4 2 5 . . 4 2 Fast Attach 10 | . 1 1 3 5 . . . . Attach 21 | . 7 1 2 4 . . 5 2 Detach 2 | . . . 1 1 . . . . Swap 7 | . . 5 2 . . . . . Drop 17 | . 2 8 2 5 . . . . Fire 29 | . 17 6 6 . . . . . Melee 42 | . . . . 36 2 2 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 8) 140 | -10/Materials | Entered Mines 143 | -10/Mines | Met a Derelict shopkeep closing up shop 167 | -10/Mines | Learned location of Storage (-7) 197 | -10/Mines | Learned 2 Materials zone layouts 202 | -10/Mines | Assembled infested the area 219 | -10/Mines | Discovered new exit (range 11) 246 | -10/Mines | Found the Drone Emporium 253 | -10/Mines | Found Prototype Device 268 | -10/Mines | Entered Materials 268 | -9/Materials | Evolved 2 slots: Propulsion x2 272 | -9/Materials | Identified exit to Mines 330 | -9/Materials | Central database locked down 341 | -9/Materials | Identified exit to Materials 367 | -9/Materials | Entered another Materials area 367 | -8/Materials | Evolved 2 slots: Utility x2 383 | -8/Materials | Identified Decoy Drone Bay 608 | -8/Materials | Lost 5 parts (2n3u) 676 | -8/Materials | Core integrity fell below 50% 680 | -8/Materials | Discovered new exit (range 16) 686 | -8/Materials | Entered Factory 686 | -7/Factory | Evolved 2 slots: Utility x2 697 | -7/Factory | Identified exit to Storage 697 | -7/Factory | Identified exit to Lower Caves 707 | -7/Factory | Lost 5 parts (3n1u1w) 721 | -7/Factory | Manually triggered Chute Trap 721 | -7/Factory | Sucked down chute 721 | -7/Factory | Entered Waste 722 | -7/Waste | Met a frightened Derelict 734 | -7/Waste | Spotted C-40 Crusher 735 | -7/Waste | Spotted C-40 Crusher 736 | -7/Waste | EMP discharged 741 | -7/Waste | Spotted C-40 Crusher 744 | -7/Waste | Spotted C-40 Crusher 750 | -7/Waste | Spotted C-40 Crusher 750 | -7/Waste | Spotted C-40 Crusher 752 | -7/Waste | Discovered new exit (range 14) 757 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 765 | -7/Waste | Entered Factory 872 | -7/Factory | Discovered exit to Storage (range 16) 882 | -7/Factory | Entered Storage 897 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 919 | -7/Storage | Core integrity fell below 50% 929 | -7/Storage | Core integrity fell below 20% 933 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- GOAL=ESCAPE 00884_ Triggered Alarm Trap. 00884_ An alarm sounds. 00884_ ALERT: Alarm triggered, dispatching investigation squad. 00892_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 00897_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 00911_ Connecting with Terminal... 00919_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 00920_ S-27 Virus destroyed. 00922_ Acquired VTOL Module. 00923_ Acquired 28 matter. 00924_ Acquired VTOL Module. 00926_ VTOL Module destroyed. 00926_ K-01 Serf collects debris. 00930_ Penetrated by Slug. 00930_ VTOL Module destroyed. 00932_ K-01 Serf collects debris. 00933_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????###+###????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????? hY ?????????????????????? | | ????????????? ?????????????????????? | | ??????????##?# #?????????????????????? | | ??????????? ?# #?????????????????????? | | ???????????? # #?????????????????????? | | ???????????? # #?????????????????????? | | ?????????????+ @ +?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????#k #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????#a #?????????????????????? | | ?????????????# #????????#????????????? | | ?????????????#g #?????? #????????????? | | ?????????????# gs#???? #????????????? | | ?????????????# #?? ?????????????? | | ????????????##ggY# """ ?????????????? | | ????????????#" + """ ?????????????? | | ????????????#T # """ ?????????????? | | ????????????#" #?? ?????????????? | | ????????????##rg #????#####????????????? | | ?????????????# #?????????????????????? | | ???????????### * #?????????????????????? | | ??????????? # #?????????????????????? | | ???????????" # [ #?????##??????????????? | | ???????????" # ###### #??????????????? | | ???????????" # ## #??????????????? | | ???????????" + ##" #??????????????? | | ???????????" # ##" #??????????????? | | ?????????? # ##" =[[#??????????????? | | ????????? # ##T =[ #??????????????? | | ???????? # ##" [[ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedJunkArmor Manual? 0 Play Time 00:17:19 Cumulative 479.2 hours Start 2025.11.07 @ 01:03:57 End 2025.11.07 @ 01:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 610 Rogue 610 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be66828e-f7c8-4d32-97d4-bd2b167142eb