Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 21:46:31 Player: FloorSandwich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1040) 1040 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2405 Bonus ------- None Cogmind --------- Core Integrity 21/400 Matter 450/450 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Matter Pod Light Armor Plating > --- WEAPON (2) ------- Autogun Flail > --- INVENTORY (5) ---- Terrain Scan Processor Beam Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Beam Cannon Grenade Launcher Flail [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Matter Pod Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 8 8 13 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 1 3 . Device 1 | 1 . . . Storage 3 | 2 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 11 | 2 3 6 . Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 7 | 2 1 4 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 7 . Power 3 | . 1 2 . Propulsion . | . . . . Utility 4 | . . 4 . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Backups 2 | . 3 3 4 Power . | . . . . Propulsion . | . . . . Utility . | . 1 . 1 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 99 86 77 Engine 11 | . 13 8 11 Leg 23 | . 28 19 22 Device 10 | . 14 7 . Storage 17 | . 14 20 11 Protection 4 | . . 8 11 Energy Gun 2 | . . 4 . Energy Cannon 2 | . 4 . . Ballistic Gun 16 | . 23 10 11 Impact Weapon 2 | . . 4 11 Peak Build Rating 14 | 9 9 14 9 Average Rating 9 | 6 8 11 9 On Entrance 6 | . 9 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 12 13 25 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 8 5 Average Capacity 6 | 7 5 7 5 Most Carried 8 | 5 5 8 4 Average Carried 2 | . 3 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 4 4 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1330 | 352 405 573 . Remotely . | . . . . Salvage Created 1637 | 181 708 748 . Parts 100 | 18 38 44 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 36 | . 18 18 . Melee 1 | . . 1 . Guns 22 | . 9 13 . Cannons 2 | . 2 . . AOE 7 | . 7 . . Classes Destroyed 10 | 3 3 4 . Worker 6 | 4 1 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 6 | 1 3 2 . Operator 1 | . . 1 . Swarmer 14 | . 8 6 . Grunt 16 | . 10 6 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 7 | 1 6 7 . Combat Bots Only 5 | . 4 5 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 243 | . 99 144 . Missed 73 | . 35 38 . Hits 170 | . 64 106 . Melee 7 | . . 7 . Projectile 163 | . 64 99 . Critical Strikes 5 | . 1 4 . Damage Taken 1986 | . 603 1383 . Core 516 | . 137 379 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 45 . . Volleys Fired 153 | 16 64 73 . Largest 2 | 2 2 2 . Hottest 90 | 40 90 80 . Shots Fired 245 | 32 127 86 . Gun 226 | 32 110 84 . Cannon 14 | . 12 2 . Launcher 5 | . 5 . . Special . | . . . . Kinetic 215 | 32 110 73 . Thermal 25 | . 12 13 . Explosive 5 | . 5 . . Electromagnetic . | . . . . Robot Hit Streak 14 | 3 6 14 . Robot Miss Streak 5 | 2 5 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 161 | 15 67 79 . Core Hits 84 | 8 44 32 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 5 | . . 5 . Smash 5 | . . 5 . Melee Attacks 19 | . . 19 . Impact 19 | . . 19 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2896 | 169 1110 1617 . Guns 1825 | 169 612 1044 . Cannons 124 | . 106 18 . Explosions 364 | . 364 . . Melee 555 | . . 555 . Ramming 28 | . 28 . . Kinetic 1724 | 169 612 943 . Thermal 225 | . 106 119 . Explosive 364 | . 364 . . Electromagnetic . | . . . . Impact 555 | . . 555 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 17 . . Message Errors 2 | . 2 . . Matter Fused 6 | . 6 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 228 | . 30 198 . Projectiles . | . . . . Explosions 30 | . 30 . . Melee 198 | . . 198 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 207 | . 207 126 . Average Temperature 50 | . 54 43 . Received Heat Transfer 555 | . 198 357 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . 6 . Combat Hostiles 4 | . . 4 . Parts Fried 5 | . . 5 . Impact Corruptions 10 | . . 10 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 222 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 1 . Low Security (%) 83 | 100 72 84 100 Level 1 16 | . 27 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 282 | 5 282 255 95 Initial 101 | . . 101 95 Average 64 | . 92 70 95 Influence Increases 1133 | 30 592 511 . Destroy 0b10 Robot/C 720 | . 360 360 . Destroy 0b10 Robot/NC 85 | 30 25 30 . Destroy Leader 164 | . 82 82 . Successful Hack 48 | . 25 23 . Disable Machine 15 | . 15 . . Destroy Structure 41 | . 40 1 . Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 1038 | 30 352 505 151 Entered New Map 290 | . . 139 151 Time Decay 658 | 30 332 296 . Lost Part 90 | . 20 70 . Squads Dispatched 7 | . 5 2 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 7 | . 1 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 29 41 4 Peak Tracking Total 8 | . 5 8 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 6 | . 3 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 12 | . 7 5 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 12 16 . Successful 9 | . 4 5 . Failed 19 | . 8 11 . Catastrophic 5 | . 3 2 . Database Lockouts . | . . . . Manual 9 | . 4 5 . Terminals 22 | . 11 11 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 5 | . 3 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 5 . Full Trace Events 7 | . 3 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2167 | 42 1123 1002 . Terrain 2167 | 42 1123 1002 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3123 | 619 1123 1380 1 Spaces Moved 1399 | 227 689 483 . Core 36 | 22 . 14 . Treads . | . . . . Legs 1363 | 205 689 469 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 134 | 113 120 165 . Slowest Speed 250 | 120 120 250 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 7 71 33 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 41 | . 40 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE 40 | . 40 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2382 | 560 870 951 1 Wait 720 | 302 87 330 1 Move 1396 | 226 688 482 . Hop . | . . . . Pick Up 34 | 7 9 18 . Fast Attach 5 | 1 . 4 . Attach 28 | 7 5 16 . Detach 5 | 1 3 1 . Swap 9 | . 6 3 . Drop 9 | . 4 5 . Fire 153 | 16 64 73 . Melee 19 | . . 19 . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 620 | -11/Scrapyard | Entered Materials 621 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 6) 1297 | -10/Materials | Discovered new exit (range 10) 1594 | -10/Materials | Core integrity fell below 50% 1698 | -10/Materials | Discovered new exit (range 5) 1743 | -10/Materials | Entered another Materials area 1743 | -9/Materials | Evolved 2 slots: Utility x2 2278 | -9/Materials | Build established: Scavenger-Mutant 2459 | -9/Materials | Discovered new exit (range 16) 2729 | -9/Materials | Discovered new exit (range 18) 2797 | -9/Materials | Build established: Mutant 2859 | -9/Materials | Core integrity fell below 50% 2890 | -9/Materials | Core integrity fell below 20% 3100 | -9/Materials | Discovered new exit (range 12) 3123 | -9/Materials | Entered Mines 3124 | -9/Mines | Self-destructed Last Messages --------------- U-05 Engineer system corrupted by crushing effect. U-05 Engineer knocked back. U-05 Engineer system terminally corrupted. EXIT=FOUND U-05 Engineer builds a Wall. Sneak attack on O-16 Technician. O-16 Technician suffers critical hit (Smash). Destroyed Hacking Suite. Destroyed Hover Unit. Destroyed Datajack. O-16 Technician system corrupted by crushing effect. O-16 Technician system terminally corrupted. K-01 Serf collects debris. K-01 Serf cleans the Terminal. LOCATION=UNKNOWN GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ?????????#######????????????????????? | | ?????????# #????????????????????? | | ?????????# @ #????????????????????? | | ?????????# #????????????????????? | | ?????????#s"""s#????????????????????? | | ?????????# """ #????????????????????? | | ????????? """ #????????????????????? | | ????????##s%s #????????????????????? | | ?????????#######????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallBehemothDesublimator Manual? 0 Play Time 00:18:14 Cumulative 17.0 hours Start 2026.04.19 @ 21:28:19 End 2026.04.19 @ 21:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02d8925e-5672-4e33-9bd4-59fac57f96d1