Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 19:38:05 Player: Boris Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (304) 1520 Value Destroyed (13916) 13916 Prototype IDs (59) 1180 Alien Tech Used (5) 1000 Bonus (16817) 16817 TOTAL SCORE: 41133 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7563 Follower Combat Kills 2152 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -1998 Cogmind --------- Core Integrity 0/1300 Matter 18/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Treads Centrium Heavy Treads Combat Antigrav System > --- UTILITY (11) ----- Advanced Weight Redist. System Experimental Signal Interpreter Experimental Terrain Scanner Improved System Guard Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Coolant Injector AEGIS Remote Shield Cooled Phase Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Experimental Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Experimental EM Disruption Field Advanced Hacking Suite Tech Extrapolator Assault Drone Bay Rainbow Chip > --- WEAPON ----------- Wave Gun Heavy Mass Driver > --- INVENTORY -------- Armored Huge Wheel Advanced Heat Sink Experimental Coolant Injector Advanced Energy Well Experimental Terrain Scanner Seismic Detector Precision Matter Filter Precision Energy Filter Advanced Kinecellerator Experimental Weapon Shielding Graphene Brace Advanced Thermal Defense Suite Improved Force Field Long-range Tractor Beam Advanced Trap Extractor Transdimensional Reconstructor Heavy Beamcaster Long-range Proton Cannon Advanced Plasma Cannon Overtuned Coil Gun Tiamat Missile Launcher CPS Tube Impact Mace PL-3XN's Ring of Power [Rating: 159] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Tech Extrapolator Hackware Makeshift System Shield Protection Enhanced Scrap Shield Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Fusion Bomb Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . . . 10 . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 2 . Utility 9 | . . . . . 8 . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 509 | 7 14 68 17 6 79 13 63 22 16 6 13 87 68 8 4 18 Power 28 | 1 3 3 1 1 6 1 4 . . 3 . 2 1 . 1 1 Engine 14 | 1 3 3 1 1 3 . . . . . . . . . 1 1 Core 5 | . . . . . 3 . 1 . . . . 1 . . . . Reactor 9 | . . . . . . 1 3 . . 3 . 1 1 . . . Propulsion 49 | 2 2 12 2 2 5 4 4 . 1 . . 8 1 . 1 5 Treads 16 | 2 . 2 . . . 3 1 . . . . 5 1 . . 2 Leg 3 | . . . . . . . 2 . . . . . . . . 1 Wheel 27 | . 2 10 2 2 5 1 1 . 1 . . 3 . . . . Hover 3 | . . . . . . . . . . . . . . . 1 2 Flight . | . . . . . . . . . . . . . . . . . Utility 276 | 1 3 34 8 1 40 3 33 17 11 3 12 49 46 4 1 10 Device 208 | . 2 21 2 . 24 1 24 14 8 3 12 46 42 2 . 7 Storage 9 | 1 1 3 2 . . . 2 . . . . . . . . . Processor 13 | . . . . 1 4 1 2 1 . . . . . . 1 3 Hackware 10 | . . . 1 . 3 . 1 . . . . 2 1 2 . . Protection 36 | . . 10 3 . 9 1 4 2 3 . . 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 156 | 3 6 19 6 2 28 5 22 5 4 . 1 28 20 4 1 2 Energy Gun 29 | 3 3 . . . 5 1 8 1 . . . 8 . . . . Energy Cannon 34 | . 2 11 4 . 3 . 1 1 2 . . 5 3 . . 2 Ballistic Gun 31 | . . 1 1 . 10 2 3 1 . . . 6 6 1 . . Ballistic Cannon 3 | . . 1 . . 1 . . . . . . 1 . . . . Launcher 27 | . . 5 . . 4 1 2 1 1 . 1 4 6 1 1 . Special Weapon 13 | . . . . 2 2 . 4 . 1 . . 2 1 1 . . Impact Weapon 13 | . . . 1 . . . 4 1 . . . 2 4 1 . . Slashing Weapon 2 | . 1 1 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . 3 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 7 1 12 1 . 3 . . 1 3 1 7 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . Parts Lost 52 | . 1 7 . . 5 . 8 . . . 2 6 15 3 4 1 Power 9 | . 1 . . . 1 . 2 . . . . 1 3 . . 1 Propulsion 6 | . . 3 . . . . 1 . . . . . 1 . 1 . Utility 24 | . . 1 . . 2 . 4 . . . 2 4 7 1 3 . Weapon 13 | . . 3 . . 2 . 1 . . . . 1 4 2 . . Highest Loss Streak 11 | . 1 3 . . 3 . 7 . . . 2 2 11 2 6 1 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . . Average Slot Usage (%) 85 | . 99 99 92 80 79 83 85 89 86 82 83 85 83 25 16 28 Engine 7 | . 14 14 14 13 4 . . . . . . 1 . . . . Reactor 1 | . . . . . . 4 4 5 5 5 5 6 3 . . . Treads 3 | . 18 10 . . . 4 3 . . . . 3 3 . . 2 Wheel 14 | . 9 17 27 25 10 5 5 10 10 10 10 6 4 . . . Device 10 | . 13 12 4 . 12 15 19 15 15 13 14 21 22 1 4 8 Storage 8 | . 14 14 9 14 4 5 5 5 5 5 5 4 4 2 . . Processor 10 | . . . . 5 14 21 16 21 21 21 21 19 18 10 4 6 Hackware 2 | . . . 1 . 8 5 5 5 2 . . 4 3 2 4 . Protection 2 | . . 1 5 . 5 4 5 5 6 10 10 1 . . . . Energy Gun 3 | . 14 . . . . 4 10 9 10 10 10 7 2 . . . Energy Cannon 7 | . 13 24 11 7 1 . . 1 4 5 3 1 . . . . Ballistic Gun 2 | . . 1 5 . 5 5 1 . . . . 1 7 . . . Special Weapon 1 | . . . . 5 2 . . . . . . . . 1 . . Impact Weapon 3 | . . . 10 7 . . 1 3 . . . . . 5 . . Peak Build Rating 159 | 6 12 36 35 42 122 126 144 132 132 134 131 159 155 45 41 87 Average Rating 70 | 5 9 15 22 25 90 118 122 128 128 127 128 145 147 33 23 49 On Entrance 1187 | . 6 11 32 19 42 103 119 132 131 128 123 128 146 28 35 4 Naked Turns 21 | . . . . . . . . . . . . . . . . 21 Heaviest Build 168 | 11 54 133 99 104 144 126 136 136 144 145 146 168 167 83 4 15 Greatest Support 70 | 40 40 40 36 28 40 70 60 30 48 48 48 70 40 3 11 27 Greatest Overweight (x) 40 | 1 4 5 6 6 5 40 13 13 13 5 5 8 26 27 . 1 Average Overweight (x) 4 | . 1 2 2 5 2 12 5 7 5 4 3 5 6 3 . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 7 16 20 18 25 25 25 25 25 25 25 25 25 25 15 5 5 Most Carried 25 | 4 20 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 Average Carried 21 | 2 13 20 16 23 22 24 24 24 24 24 24 24 24 12 4 4 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 20 25 25 25 21 25 25 25 25 25 23 24 23 5 5 5 Class Distribution -------------------- 48% | Mutant 15% | Scavenger-Scrapper 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Mutant | -4/Lab Alien-Mutant | -3/Research Alien-Mutant | -3/Testing Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 8804 | 270 155 859 883 50 1339 232 908 255 216 85 185 1203 2120 . 29 15 Remotely 2924 | . . . . . 407 . 453 56 . . 66 549 1393 . . . Salvage Created 14148 | 118 271 982 712 . 2260 392 1630 289 219 121 503 2348 4259 . 29 15 Parts 532 | 9 16 64 17 . 82 8 58 5 11 1 16 109 129 . 4 3 Haulers Intercepted 7 | . 1 . . . 2 . 4 . . . . . . . . . Recyclers Shooed 8 | . . . 6 . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 21 . . . . . 3 6 1 12 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 232 | . 4 23 1 . 31 1 15 5 7 . 12 33 100 . . . Melee 2 | . . . . . . . 1 . . . . . 1 . . . Guns 94 | . 1 . 1 . 16 1 10 1 2 . 5 16 41 . . . Cannons 27 | . 2 14 . . 1 . . . 1 . . 8 1 . . . AOE 95 | . . 5 . . 11 . 3 4 4 . 7 6 55 . . . Classes Destroyed 26 | 3 3 5 1 . 7 2 1 . . . 1 . 3 . . . Worker 12 | 1 . . . . 3 . 4 . . . . 3 . . . 1 Builder 11 | . . . 4 . 2 . 4 . . . . . . . 1 . Tunneler 7 | 2 1 . . . 2 . . . . . . 2 . . . . Hauler 7 | . 1 . . . 2 . 4 . . . . . . . . . Recycler 16 | 1 . . 8 . 4 . 2 . . . . 1 . . . . Carrier 2 | . . . . . . . . . . . . . 2 . . . Mechanic 6 | . . . . . 2 . 1 . . . . . 3 . . . Operator 3 | . 1 . . . . . . . . . . 2 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Swarmer 37 | . . 5 . . 1 . 1 4 6 . 8 4 8 . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . 6 . . . Grunt 67 | . 4 3 . . 12 . 3 . . . 3 13 29 . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . Duelist 4 | . . . . . . . . . . . 1 1 2 . . . Protector 10 | . . . . . 2 . 1 . . . . . 7 . . . Sentry 12 | . . 1 1 . 3 . 1 . 1 . . 1 4 . . . Demolisher 4 | . . . . . . . . . . . . . 4 . . . Specialist 10 | . . . . . 1 . 3 . . . . 2 4 . . . Hunter 32 | . . . . . 4 . 2 1 . . . 8 17 . . . Programmer 28 | . . . . . 5 . 3 . . . . 3 17 . . . Heavy 2 | . . . . . . . 1 . . . . 1 . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . Scrapoid 3 | . . . . . 1 . . . . . . 1 1 . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . Martyr 2 | . . . . . . 2 . . . . . . . . . . Best Kill Streak 23 | 1 2 5 3 . 16 1 7 4 4 . 4 6 23 . 1 1 Combat Bots Only 20 | . 1 5 1 . 10 1 4 4 4 . 4 5 20 . . . Max Kills in Single Turn 8 | 1 1 2 1 . 6 1 3 3 3 . 4 4 8 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . 1 . . . Exploded 8 | . . 2 . . 5 . 3 3 3 . 4 3 8 . . . Melee 1 | . . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 1281 | . 12 75 36 . 179 . 207 30 12 . 28 237 281 44 88 52 Missed 357 | . 6 18 11 . 46 . 64 11 4 . 3 59 69 13 29 24 Damage Taken 17067 | . 201 1025 186 . 2770 . 2796 319 147 . 433 2613 3815 866 1392 504 Core 3163 | . 33 167 11 . 283 . 234 31 . . . 202 470 427 1179 126 Absorbed by Shields 883 | . . . . . . . . . . . . . 883 . . . Reduced by Siege Mode 546 | . . . . . . . 78 . . . . 95 373 . . . Redirected to Shielding 165 | . . 4 . . . . 161 . . . . . . . . . Ignored by Resistances 986 | . . . . . . . 97 . . . . 483 224 182 . . Regen/Repaired (Parts) 1635 | . . . . . 373 505 437 . . . . 15 305 . . . Core Remaining (%) 46 | 100 . . . 15 . . . . . . 45 . . 24 . . Volleys Fired 582 | 12 18 89 40 . 83 2 50 13 7 2 24 92 138 8 . 4 Largest 3 | 2 2 2 2 . 3 3 3 3 3 3 3 3 3 1 . 1 Hottest 275 | 90 112 160 98 . 275 164 262 260 260 260 260 260 255 46 . 40 Shots Fired 1210 | 24 33 126 46 . 163 6 116 24 19 6 49 229 357 8 . 4 Gun 797 | 24 16 1 24 . 122 6 104 19 12 4 32 159 271 3 . . Cannon 279 | . 17 115 22 . 18 . 3 3 5 2 13 59 18 . . 4 Launcher 115 | . . 10 . . 11 . 7 2 2 . 4 9 66 4 . . Special 19 | . . . . . 12 . 2 . . . . 2 2 1 . . Kinetic 386 | . . 20 24 . 83 4 18 . . . . 35 199 3 . . Thermal 612 | 24 16 66 22 . 39 2 86 22 17 6 45 173 90 . . 4 Explosive 115 | . . 10 . . 11 . 7 2 2 . 4 9 66 4 . . Electromagnetic 78 | . 17 30 . . 18 . 3 . . . . 10 . . . . Impact 8 | . . . . . 8 . . . . . . . . . . . Robot Hit Streak 34 | 5 8 26 13 . 11 3 11 4 7 6 5 34 29 6 . 1 Robot Miss Streak 4 | 2 3 2 1 . 4 3 2 3 4 . 3 4 4 2 . 1 Penetration Max 2 | . . . . . 2 . 2 . . . . 1 2 . . . Secondary Targets 20 | . . . . . 3 . 3 . . . . 3 11 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . 1 1 . . . Shots Hit Robots 807 | 14 20 77 31 . 97 12 95 14 9 5 25 159 242 6 . 1 Core Hits 579 | 5 9 36 10 . 82 5 72 5 9 2 24 89 225 1 4 1 Critical Kills 26 | . . 2 . . 5 . 2 . . . . 3 14 . . . Critical Parts Destroyed 33 | . . . 2 . 2 . 4 1 . . . 1 23 . . . Critical Strikes 125 | 2 2 2 2 . 11 1 16 2 1 1 3 23 59 . . . Burn 59 | 2 1 . . . 4 . 10 1 1 1 3 17 19 . . . Meltdown 3 | . . 2 . . . . . . . . . 1 . . . . Destroy 52 | . . . 1 . 7 . 2 . . . . 3 39 . . . Blast 2 | . . . . . . . . . . . . 2 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 7 | . . . 1 . . . 4 1 . . . . 1 . . . Impale 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 84 | . 3 4 17 . 11 8 14 5 . . . 3 3 16 . . Impact 58 | . . . 17 . . . 14 5 . . . 3 3 16 . . Slashing 7 | . 3 4 . . . . . . . . . . . . . . Piercing 19 | . . . . . 11 8 . . . . . . . . . . Sneak Attacks 24 | . 1 2 6 . . 8 7 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 46366 | 178 472 2277 1189 . 6411 567 5276 1259 558 170 1478 5421 20738 219 77 76 Guns 15583 | 178 87 16 144 . 2382 106 2124 233 175 125 436 2939 6623 15 . . Cannons 4623 | . 280 1619 367 . 261 . 108 . 72 45 107 1526 168 . . 70 Explosions 22832 | . 54 543 . . 3114 . 2234 584 311 . 935 956 13897 204 . . Melee 2590 | . 50 99 678 . . 461 810 442 . . . . 50 . . . Ramming 84 | . 1 . . . . . . . . . . . . . 77 6 Kinetic 8954 | . . 271 144 . 1819 77 472 . . . . 889 5267 15 . . Thermal 9994 | 178 141 885 367 . 563 29 1652 233 247 170 543 3392 1524 . . 70 Explosive 22778 | . . 543 . . 3114 . 2234 584 311 . 935 956 13897 204 . . Electromagnetic 1312 | . 280 479 . . 261 . 108 . . . . 184 . . . . Impact 2634 | . . . 678 . 654 . 810 442 . . . . 50 . . . Slashing 149 | . 50 99 . . . . . . . . . . . . . . Piercing 461 | . . . . . . 461 . . . . . . . . . . Highest Corruption 16 | . 2 2 . . 2 1 6 1 1 . . 1 9 16 4 1 Average Corruption 1 | . 1 1 . . 1 1 2 1 1 . . 1 2 9 2 1 Corruption Purged 11 | . . 2 . . 2 1 5 . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 101 | . 12 16 . . 5 . 12 7 2 . . 5 24 17 . 1 Message Errors 18 | . 3 4 . . . . 2 2 . . . . 3 4 . . Matter Fused 23 | . 3 3 . . 2 . 2 1 1 . . 1 6 3 . 1 Heat Flow Errors 8 | . . 1 . . . . . 1 1 . . 1 3 1 . . Energy Discharges 14 | . 3 1 . . . . 3 1 . . . 1 3 2 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . 2 4 . . 2 . . . . . . . 2 4 . . Data Loss (major) 7 | . 1 . . . 1 . . . . . . . 3 2 . . Misfires 5 | . . 2 . . . . 1 1 . . . . 1 . . . Alerts 2 | . . . . . . . 1 . . . . . . 1 . . Weapon Failures 8 | . . 1 . . . . 2 . . . . 2 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2377 | . 10 19 310 . 189 28 365 495 11 . 80 119 751 . . . Projectiles 192 | . . 11 12 . 121 . . . . . 6 11 31 . . . Explosions 1055 | . . . . . 68 . 6 118 11 . 74 108 670 . . . Melee 1130 | . 10 8 298 . . 28 359 377 . . . . 50 . . . Knockbacks 15 | . . . 5 . 6 . 2 1 . . . 1 . . . . Impact 12 | . . . 5 . 4 . 2 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 530 | . . 24 . . . . 56 . . . . . 169 243 35 3 Shots 10 | . . 1 . . . . 2 . . . . . 3 4 . . Rammed 21 | . 1 . . . . . . . . . . . . . 18 2 Targets Rammed 21 | . 1 . . . . . . . . . . . . . 18 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 601 | 90 138 601 180 . 438 139 447 141 175 54 201 245 412 170 . . Average Temperature 77 | 37 47 108 45 . 96 73 105 55 59 31 72 68 124 108 . . Received Heat Transfer 2646 | . 39 741 54 . 528 . 351 . 9 . . 396 404 . 124 . Effects 4 | . . 1 . . 2 . 1 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 20 | . . . . . . . 2 . . . . 6 12 . . . Total Turns 610 | . . . . . . . 24 . . . . 136 450 . . . Longest Duration 221 | . . . . . . . 22 . . . . 52 221 . . . Robots Corrupted 19 | . 2 2 4 . 5 . 3 1 . . . 1 1 . . . Combat Hostiles 8 | . 1 2 . . 2 . . 1 . . . 1 1 . . . Parts Fried 37 | . 3 4 12 . 8 . 5 . . . . 3 2 . . . Impact Corruptions 45 | . . . 12 . 8 . 9 14 . . . . 2 . . . Robots Melted 7 | . . 2 . . 1 . 1 . . . . 2 1 . . . Combat Hostiles 7 | . . 2 . . 1 . 1 . . . . 2 1 . . . Parts Melted 77 | . . 4 . . 7 . 9 2 1 . . 32 22 . . . Heat Transferred 20972 | 607 421 1221 592 . 1500 50 3247 407 433 272 1075 6625 4448 . . 74 Parts Sabotaged 9 | . . . . . 5 . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Peak Influence 3367 | 20 101 . 187 . 1633 589 1423 . . . . 1349 3367 . 121 76 Initial 660 | . 13 . 157 . . 571 . . . . . 163 660 . . 76 Average 449 | 8 49 . 34 . 628 184 911 . . . . 586 1655 . 29 22 Maximum Alert Level 5 | . . . . . 5 2 4 . . . . 4 5 . . . Low Security (%) 55 | 100 100 . 100 . 23 59 15 . . . . 7 . . 100 100 Level 1 10 | . . . . . 21 26 4 . . . . 25 . . . . Level 2 8 | . . . . . 20 13 2 . . . . 31 1 . . . Level 3 8 | . . . . . 8 . 26 . . . . 29 21 . . . Level 4 10 | . . . . . 20 . 50 . . . . 5 32 . . . Level 5 2 | . . . . . 6 . . . . . . . 19 . . . High Security 3 | . . . . . . . . . . . . . 25 . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . . . 13 . 3 . . . . 9 23 . 4 1 Investigation 14 | . . . . . 2 . 1 . . . . 5 4 . 2 . Extermination 6 | . . . . . 1 . 1 . . . . 1 2 . . 1 Reinforcement 14 | . 1 . . . 7 . 1 . . . . 2 1 . 2 . Assault 19 | . . . . . 2 . . . . . . 1 16 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 9 | . 3 . . . 1 . 1 . . . . . 3 . . 1 Communications Jammed 129 | . . . . . 2 . 123 . . . . 4 . . . . Distress Signals 111 | . . . . . . . 111 . . . . . . . . . Times Spotted 386 | . 11 28 1 . 61 1 49 5 6 . 10 38 146 1 19 10 Peak Tracking Total 14 | . 2 6 1 . 11 1 13 4 4 . 4 6 14 1 14 6 Tactical Retreats 18 | . . 5 . . 4 . 1 . . . . 1 3 . 2 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 5 | . 2 . . . 1 . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . 3 . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . Most Traps Carried 2 | . . 1 1 . . . . . 2 1 1 1 1 . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 47 | . 2 1 3 . 10 . 3 . . . . 13 11 3 . 1 Max in Single Turn 2 | . 1 1 2 . 1 . 1 . . . . 2 2 1 . 1 Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 62 | . 6 4 8 3 6 . 3 . 1 4 . 7 13 . 3 4 Terminals 26 | . 5 . 5 . . . 2 . . . . 2 7 . 2 3 Fabricators 7 | . . . . . 1 . . . . . . 1 4 . . 1 Repair Stations 4 | . . . . . 2 . . . . . . 1 1 . . . Recycling Units 10 | . 1 . 3 . 1 . 1 . . . . 2 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . . Total Hacks 156 | . 11 7 26 13 14 . 7 . 1 17 . 16 32 . 7 5 Successful 91 | . 8 7 12 13 10 . 2 . 1 17 . 5 14 . 2 . Failed 64 | . 3 . 13 . 4 . 5 . . . . 11 18 . 5 5 Catastrophic 12 | . . . 1 . . . 1 . . . . 3 3 . 2 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 57 | . 10 . 14 . 5 . 5 . . . . 6 14 1 2 . Terminals 64 | . 10 . 18 . . . 5 . . . . 3 19 . 5 4 Fabricators 16 | . . . . . 3 . . . . . . 4 8 . . 1 Repair Stations 9 | . . . . . 5 . . . . . . 2 2 . . . Recycling Units 23 | . 1 . 8 . 3 . 2 . . . . 4 3 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . 3 . . . . Terminal Hacks 50 | . 1 7 2 13 . . 2 . 1 17 . 1 4 . 2 . Record 16 | . . 4 . 7 . . . . . 5 . . . . . . Part Schematic 6 | . 1 . 1 . . . . . . 4 . . . . . . Robot Analysis 12 | . . . 1 6 . . . . . 4 . . 1 . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . . . . . . 2 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . . . Build 2 | . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 4 . . . . . . 1 2 . . . Scan Component 3 | . . . . . 2 . . . . . . . 1 . . . Repair 3 | . . . . . 2 . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 9 . 3 . . . . . . 1 7 . . . Terminals 14 | . 6 . 6 . . . . . . . . . 2 . . . Track 1 | . . . . . . . . . . . . . 1 . . . Botnet 2 | . . . 1 . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . Fabricators 5 | . . . . . 1 . . . . . . . 4 . . . Report 1 | . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . 2 . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . . 1 1 . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . Scrapoids 3 | . . . . . 1 . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 8 . 3 . 3 . . . . 6 10 . 3 4 Full Trace Events 8 | . . . . . . . 1 . . . . 4 1 . 2 . Feedback Events 2 | . . . . . . . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . 1 5 11 7 3 2 2 5 . 5 1 . . . Parts Built 3 | . . . . . 2 . . . . . . 1 . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . Time 166 | . . . . . 73 . . . . . . 93 . . . . Total Part Build Rating 13 | . . . . . 6 . . . . . . 7 . . . . Parts Repaired 3 | . . . . . 2 . . . . . . . 1 . . . Time 155 | . . . . . 66 . . . . . . . 89 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . Allies Hacked 4 | . . . . . 1 . 3 . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 48 | . . . . . 5 20 . . . . . 5 10 . 8 . Largest Group 20 | . . . . . 5 20 18 . . . . 5 6 . . 4 Highest-Rated Group 743 | . . . . . 235 743 643 . . . . 235 285 . . 58 Highest-Rated Ally 65 | . . . . . 47 50 46 . . . . 47 65 . . 15 Total Orders 23 | . . . . . . . . . . . . 16 7 . . . STAY 6 | . . . . . . . . . . . . 2 4 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . RETURN 13 | . . . . . . . . . . . . 13 . . . . Ally Attacks 524 | . . . . . 91 3 208 . . . . 96 99 . 4 23 Total Damage 10666 | . . . . . 2224 86 4436 . . . . 1803 1734 . 111 272 Kills 68 | . . . . . 19 . 29 . . . . 6 14 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Robot Analysis Total 12 | . . . 1 6 . . . . . 4 . . 1 . . . Derelict Logs Recovered 11 | . . 2 . 5 . . . 2 2 . . . . . . . Drone Launches 17 | . . . . . . . . . . . . 17 . . . . Drone Recoveries 15 | . . . . . . . . . . . . 15 . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 26093 | 244 1064 3361 3230 5275 1115 2989 1019 1691 1204 296 642 1388 1674 395 110 396 Spaces Moved 12890 | 107 594 2049 1669 3025 615 480 536 755 508 172 315 601 663 134 164 503 Core 841 | 14 . . . . . 110 . . . . . . 1 134 139 443 Treads 336 | 93 185 16 . . . 15 . . . . . 27 . . . . Legs 3 | . . . . . . . 3 . . . . . . . . . Wheels 11625 | . 409 2033 1669 3025 615 355 533 755 508 172 315 574 662 . . . Hover 85 | . . . . . . . . . . . . . . . 25 60 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 117 100 121 90 90 120 123 109 109 109 100 100 50 50 50 Average Speed 161 | 147 146 136 136 172 116 565 131 190 157 158 140 145 137 229 51 53 Slowest Speed 2050 | 160 160 400 190 190 160 2050 275 275 275 175 175 570 1350 1400 60 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 55 | 7 65 84 99 94 10 97 16 71 68 61 54 19 38 92 8 52 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 11 | . 1 2 3 2 . . . . . 3 . . . . . . Known Exits Taken 6 | . 1 . . 1 . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 8 | 1 . 1 1 . . . . . 1 1 1 . 1 1 . . Scrap Searched 16 | . . 7 . 4 . . . 3 2 . . . . . . . Spaces Dug 179 | . . 10 13 . 2 . 3 3 . . 2 9 123 13 . 1 Terrain Destroyed 1016 | . 3 61 15 . 88 5 81 30 33 . 70 110 491 28 . 1 Melee 31 | . . . 8 . 2 . 3 1 . . . 2 2 13 . . Projectile 163 | . . 6 7 . 25 5 18 3 3 . 11 18 66 . . 1 AOE 822 | . 3 55 . . 61 . 60 26 30 . 59 90 423 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 17130 | 167 750 2465 2550 3083 918 744 747 965 892 190 467 947 1252 185 188 620 Wait 2557 | 37 86 192 756 20 56 222 39 164 348 . 114 114 318 7 . 84 Move 12876 | 106 593 2048 1668 3024 615 479 535 754 507 171 314 600 662 133 164 503 Hop . | . . . . . . . . . . . . . . . . . Pick Up 200 | 5 23 26 33 13 31 6 16 2 3 3 1 16 16 6 . . Fast Attach 115 | 5 3 5 5 4 16 4 18 1 5 6 . 17 3 4 4 15 Attach 107 | 1 2 11 4 2 33 4 9 . 1 . 2 16 12 6 1 3 Detach 65 | . 2 2 2 4 16 5 7 1 3 . . 12 6 . 1 4 Swap 292 | 1 9 52 8 . 30 5 36 21 10 1 11 54 54 . . . Drop 198 | . 10 35 17 16 26 4 23 4 7 7 1 23 13 5 1 6 Fire 582 | 12 18 89 40 . 83 2 50 13 7 2 24 92 138 8 . 4 Melee 84 | . 3 4 17 . 11 8 14 5 . . . 3 3 16 . . Ram 18 | . . . . . . . . . . . . . . . 17 1 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . 1 5 . . 1 . . . 27 . . . Trap 1 | . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 245 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 5) 1121 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Learned location of 1 exit from Storage 1222 | -10/Materials | Identified exit to Subcaves 1222 | -10/Materials | Identified exit to Materials 1252 | -10/Materials | Learned location of 1 exit from Recycling 1270 | -10/Materials | Learned 2 Mines zone layouts 1277 | -10/Materials | Learned 4 Subcaves zone layouts 1278 | -10/Materials | Learned Storage emergency access door positions 1284 | -10/Materials | Learned location of 1 exit from Storage 1298 | -10/Materials | Learned location of Subcaves (-10) 1309 | -10/Materials | Entered Subcaves 1429 | -10/Subcaves | Ambushed by Subdweller buried in earth 1483 | -10/Subcaves | Lost 3 parts (1u2w) 1771 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2042 | -10/Subcaves | Disturbed a concealed Subdweller 2115 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2316 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2359 | -10/Subcaves | Visited Clippyterm 2364 | -10/Subcaves | Learned Factory trap positions 2447 | -10/Subcaves | Identified exit to Materials 3169 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3193 | -10/Subcaves | Learned location of Zion (-6) 3193 | -10/Subcaves | Met a Zionite searching for "candidates" 3329 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3372 | -10/Subcaves | Visited 4L-MR0's lab 3389 | -10/Subcaves | Found Rainbow Chip 3591 | -10/Subcaves | Discovered exit to Materials (range 10) 3662 | -10/Subcaves | Core integrity fell below 50% 3701 | -10/Subcaves | Learned location of Storage (-7) 3929 | -10/Subcaves | Discovered new exit (range 20) 4303 | -10/Subcaves | Found SUBCON Basin 4540 | -10/Subcaves | Build established: Scavenger-Mutant 4670 | -10/Subcaves | Entered Recycling 4671 | -7/Recycling | Identified exit to Factory 4684 | -7/Recycling | Core integrity fell below 20% 5121 | -7/Recycling | Build established: Mutant 5924 | -7/Recycling | Scanned before Scraplab entrance 5945 | -7/Recycling | Entered Scraplab 6286 | -7/Recycling | Learned Hub_04(d) stockpile data 6334 | -7/Recycling | Build established: Scavenger-Mutant 6354 | -7/Recycling | Learned location of 1 exit from Lower Caves 6387 | -7/Recycling | Learned location of 2 exits from Archives 6389 | -7/Recycling | Learned Factory stockpile data 6399 | -7/Recycling | Learned 4 Factory zone layouts 6420 | -7/Recycling | Learned Extension garrison access intel 6882 | -7/Recycling | Build established: Mutant 7633 | -7/Recycling | Discovered new exit (range 2) 7900 | -7/Recycling | Entered Scraptown 8045 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8051 | -7/Scraptown | Learned 12 Research zone layouts 8054 | -7/Scraptown | Learned location of Warlord (-4) 8056 | -7/Scraptown | Learned Factory garrison access intel 8058 | -7/Scraptown | Learned location of 1 exit from Lower Caves 8476 | -7/Scraptown | Visited SPCMW 8915 | -7/Scraptown | Visited Awakened 8947 | -7/Scraptown | Visited UFD Registry 8947 | -7/Scraptown | Registered with UFD as "Electrocycle" 8980 | -7/Scraptown | Visited Shadow of the Wyrm 9042 | -7/Scraptown | Visited TADAMA 9084 | -7/Scraptown | Visited CPS Storage 9116 | -7/Scraptown | Visited Fellowship of the Rings 9147 | -7/Scraptown | Visited Cyclists 9172 | -7/Scraptown | Entered Cyclist Reading Room 9284 | -7/Scraptown | Visited Junk Cannon Lab 9344 | -7/Scraptown | Visited Observation Area 9430 | -7/Scraptown | Visited Curators Association 9742 | -7/Scraptown | Visited Derelict Rescue Squad 9770 | -7/Scraptown | Visited Infowarlord's Domain 9804 | -7/Scraptown | Visited Abandonware Association 9829 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9878 | -7/Scraptown | Visited Scrap Suit Storage 9920 | -7/Scraptown | Visited Analyses Database 9968 | -7/Scraptown | Visited Modified Component R&D 10080 | -7/Scraptown | Visited LU-1G1's Boring Crew 10359 | -7/Scraptown | Delivered Scrap Shield to a Scientist 10691 | -7/Scraptown | Found Prototype Special Weapon 10691 | -7/Scraptown | Identified Junk Cannon 11161 | -7/Scraptown | Discovered exit to Factory (range 6) 11369 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 12647 | -7/Scraptown | Found Exp. Terrain Scanner 12734 | -7/Scraptown | Found Scrap Suit 13166 | -7/Scraptown | Discovered exit to Factory (range 5) 13175 | -7/Scraptown | Entered Factory 13175 | -5/Factory | Evolved 10 slots: Propulsion x1, Utility x8, Weapon x1 13176 | -5/Factory | Identified exit to Upper Caves 13178 | -5/Factory | Loaded intel: 79 trap records 13180 | -5/Factory | Loaded intel: 4 garrison access locations 13273 | -5/Factory | Repaired Arm. Huge Wheel 13357 | -5/Factory | Scrapoid reinforcements arrived 13451 | -5/Factory | Found Scrap Suit 13523 | -5/Factory | Discovered new exit (range 23) 13603 | -5/Factory | Repaired Imp. Medium Armor Plating? 13688 | -5/Factory | Found Launcher Loader 13774 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 13894 | -5/Factory | Fabricated Lrn. Tractor Beam? 13970 | -5/Factory | Cargo convoy interrupted 13970 | -5/Factory | Garrison activated, responded to threat 14011 | -5/Factory | Found PL-3XN's Ring of Power 14016 | -5/Factory | Found Prototype Device 14016 | -5/Factory | Identified Adv. Kinecellerator 14021 | -5/Factory | Destroyed 10 combat bots 14029 | -5/Factory | Found Prototype Device 14029 | -5/Factory | Identified Exp. EM Disruption Field 14064 | -5/Factory | Found Adv. Kinecellerator 14075 | -5/Factory | First assault squad dispatched 14186 | -5/Factory | Lost 3 parts (1p2w) 14290 | -5/Factory | Sucked down chute 14290 | -5/Factory | Entered Waste 14291 | -5/Waste | Joined by Warlord forces that had cleared the area 14413 | -5/Waste | Build established: Scavenger-Scrapper 14500 | -5/Waste | A Compactor rumbled back to life 14501 | -5/Waste | Spotted C-40 Crusher 14503 | -5/Waste | Destroyed C-40 Crusher 14664 | -5/Waste | Discovered new exit (range 22) 17279 | -5/Waste | Entered Factory 17279 | -5/Factory | Accompanied by 18 allies 17527 | -5/Factory | Lost 4 allies 17667 | -5/Factory | Discovered new exit (range 7) 17702 | -5/Factory | Lost 3 allies 17927 | -5/Factory | Cargo convoy interrupted 17935 | -5/Factory | P-70 Sage assimilated allied 0Y-2FP(g) 17988 | -5/Factory | Lost 7 allies 18013 | -5/Factory | Found Prototype Processor 18013 | -5/Factory | Identified Exp. Target Analyzer 18019 | -5/Factory | Lost 7 parts (2p1n3u1w) 18029 | -5/Factory | Found Exp. Target Analyzer 18214 | -5/Factory | Core integrity fell below 50% 18298 | -5/Factory | Entered Upper Caves 18300 | -5/Upper Caves | UFD Scientist delivered a prototype 18304 | -5/Upper Caves | Found Prototype Protection 18304 | -5/Upper Caves | Identified Enh. Scrap Shield 18534 | -5/Upper Caves | Build established: Scavenger-Mutant 18549 | -5/Upper Caves | Identified exit to Upper Caves 18550 | -5/Upper Caves | Learned Factory terminal intel 19670 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19989 | -5/Upper Caves | Entered another Upper Caves area 20001 | -5/Upper Caves | Discovered new exit (range 14) 20027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20221 | -5/Upper Caves | Learned Factory terminal intel 20503 | -5/Upper Caves | Learned Factory terminal intel 20511 | -5/Upper Caves | Found DCF Scrap (17 items) 20991 | -5/Upper Caves | Encountered a Warlord checkpoint 20994 | -5/Upper Caves | Discovered new exit (range 16) 21092 | -5/Upper Caves | Build established: Skirmisher 21193 | -5/Upper Caves | Entered Zhirov 21193 | -5/Zhirov | Discovered new exit (range 3) 21213 | -5/Zhirov | Met Zhirov 21257 | -5/Zhirov | Learned location of Quarantine (-2) 21257 | -5/Zhirov | Learned location of Testing (-3) 21257 | -5/Zhirov | Learned location of Command (-1) 21275 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21302 | -5/Zhirov | Found Alien Artifact 21302 | -5/Zhirov | Identified Integrated Dissipator 21302 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21394 | -5/Zhirov | Found Alien Artifact 21489 | -5/Zhirov | Entered Proximity Caves 22105 | -4/Proximity Caves | Discovered new exit (range 8) 22131 | -4/Proximity Caves | Entered Factory 22131 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22132 | -4/Factory | Loaded intel: 26 terminal locations 22604 | -4/Factory | Fabricated Assault Drone Bay (x1) 22817 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 22946 | -4/Factory | Identified exit to Upper Caves 22946 | -4/Factory | Identified exit to Armory 22992 | -4/Factory | Found Heavy Servo Lattice 23105 | -4/Factory | Build established: Scavenger-Gunner 23235 | -4/Factory | Tech Extrapolator generated special schematic: Wartreads 23365 | -4/Factory | Scrapoid reinforcements arrived 23390 | -4/Factory | Found Scrap Suit 23519 | -4/Factory | Entered Armory 23519 | -4/Armory | Accompanied by 4 allies 23520 | -4/Armory | Met VL-GR5, who suggested a friendly competition 23559 | -4/Armory | Found Scrap Suit 23753 | -4/Armory | Energy Cycler disabled 23848 | -4/Armory | Scrapoids reinforcements arrived? 23941 | -4/Armory | Lost 3 allies 23966 | -4/Armory | Found Scrap Suit 23996 | -4/Armory | Lost 3 allies 24061 | -4/Armory | First assault squad dispatched 24092 | -4/Armory | Destroyed 9 combat bots 24293 | -4/Armory | Repaired Tiamat Missile Launcher? 24385 | -4/Armory | Discovered new exit (range 28) 24766 | -4/Armory | High security lockdown imminent 24813 | -4/Armory | Found Fusion Bomb Launcher 24815 | -4/Armory | Found Fusion Bomb Launcher 24818 | -4/Armory | Found Fusion Bomb Launcher 24821 | -4/Armory | Found Fusion Bomb Launcher 24841 | -4/Armory | Lost 3 allies 24846 | -4/Armory | High security lockdown engaged 24922 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 24953 | -4/Armory | Destroyed 20 combat bots 25048 | -4/Armory | Destroyed 16 combat bots 25172 | -4/Armory | Destroyed 14 combat bots 25183 | -4/Armory | Identified Transdimensional Reconstructor 25183 | -4/Armory | Warped through subspace to slip node 25183 | -4/Armory | Discovered new exit (range 1) 25189 | -4/Armory | Core integrity fell below 50% 25193 | -4/Armory | Entered Lab 25195 | -4/Lab | Discovered new exit (range 9) 25220 | -4/Lab | Lost 11 parts (2p1n4u4w) 25445 | -4/Lab | Unable to decrypt terminal 25449 | -4/Lab | Unable to decrypt terminal 25449 | -4/Lab | Opened the door to a hidden lab 25450 | -4/Lab | Gained access to the hidden lab's interior 25485 | -4/Lab | Build established: Mutant 25492 | -4/Lab | Detected by scanners 25509 | -4/Lab | Confronted by A5 25519 | -4/Lab | System corruption reached 10% 25540 | -4/Lab | Found Prototype Energy Cannon 25543 | -4/Lab | Found Prototype Device 25545 | -4/Lab | Found Prototype Hackware 25553 | -4/Lab | Core integrity fell below 20% 25557 | -4/Lab | Found Alien Artifact 25557 | -4/Lab | Identified Core Regenerator 25557 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 25563 | -4/Lab | Found Alien Artifact 25563 | -4/Lab | Identified Integrated Mediator 25563 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 25569 | -4/Lab | Found Alien Artifact 25581 | -4/Lab | Identified Deep Network Scanner 25588 | -4/Lab | Entered Research 25588 | -3/Research | Evolved 2 slots: Propulsion x2 25589 | -3/Research | Identified exit to Research 25633 | -3/Research | Found Gamma Bomb Array 25634 | -3/Research | Identified Core Reset Matrix 25634 | -3/Research | Used Core Reset Matrix 25660 | -3/Research | Identified exit to Testing 25674 | -3/Research | Lost 6 parts (1n4u1w) 25681 | -3/Research | Core integrity fell below 50% 25693 | -3/Research | Emitted hypermatrix ping 25697 | -3/Research | Core integrity fell below 20% 25698 | -3/Research | Assembled emerged from beneath the floor 25698 | -3/Research | Entered Testing 25698 | -3/Testing | Accompanied by 4 allies 25700 | -3/Testing | Spotted PY-2X3Y2N5FR5 25702 | -3/Testing | Spotted PD-6SZRDI92GL 25739 | -3/Testing | Identified AEGIS Remote Shield 25785 | -3/Testing | Found Prototype Device 25785 | -3/Testing | Identified Exp. Thermal Defense Suite 25957 | -3/Testing | Build established: Alien-Mutant 26005 | -3/Testing | Found Prototype Processor 26005 | -3/Testing | Identified Exp. Signal Interpreter 26012 | -3/Testing | Spotted Striker 26013 | -3/Testing | Spotted Striker 26094 | -3/Testing | Core destroyed Last Messages --------------- 25978_ Connecting with Fabricator... 25978_ Dropped Gamma Bomb Array. 25979_ Acquired Prototype Treads. 25979_ Identified Centrium Heavy Treads. 25983_ Penetrated by Slug. 26005_ Acquired Prototype Processor. 26005_ Identified Exp. Signal Interpreter. 26012_ Connecting with Terminal... 26018_ Dropped Gyrokinetic Inverter. 26019_ Acquired Unknown Treads. 26019_ Identified Adv. Heavy Treads. 26031_ Slug penetrates Wall. 26034_ Penetrated by Slug. 26061_ Connecting with Terminal... 26069_ C-55 Analyst calibrates the Vacuum Chamber. 26073_ K-01 Serf cleans the Vacuum Chamber. 26075_ C-55 Analyst calibrates the Vacuum Chamber. 26078_ K-01 Serf cleans the Vacuum Chamber. 26093_ Slammed into R-10 Processor. 26094_ Destabilizing: Core damaged (-65). 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"??????????????????? | | ????????? ???????# #????" ""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 24 Armor Coverage 2050 Resistance: TH 30 Resistance: EM 75 Core Shielding 20 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 53 Target Analysis 10 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 50 Particle Charging 15 Kinecelleration 50 Offensive Hacking 25 Defensive Hacking 14 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkIonShield Manual? 0 Play Time 04:15:41 Cumulative 589.3 hours Start 2024.08.04 @ 15:03:51 End 2024.08.04 @ 19:38:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 190 Adventurer 15 Explorer 1 Win Type - Total 36 Types 10/3/10/2/2/0/5/3/1 Lore% 91 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31f9e86e-cd56-4634-b9d4-e65054fac6ce