Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 09:08:14 Player: Florist Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (5247) 5247 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1025) 1025 TOTAL SCORE: 13872 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 338 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Makeshift Sensor Array Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Advanced Reaction Control System Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Impulse Thruster Array Advanced Datajack [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Energy Well Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Axe Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . . . . Utility 10 | . . 1 1 1 . 1 1 . . 1 . . 2 2 Weapon 2 | . . . . 1 . 1 . . . . . . . . Parts Attached 222 | 6 14 21 22 2 5 51 19 44 . 14 5 6 6 7 Power 29 | . 2 2 2 . . 5 3 6 . 4 1 . 3 1 Engine 12 | . 2 2 2 . . 3 2 1 . . . . . . Core 12 | . . . . . . 2 1 5 . 3 1 . . . Reactor 5 | . . . . . . . . . . 1 . . 3 1 Propulsion 87 | 4 6 11 9 1 3 14 4 25 . 4 2 1 1 2 Treads 11 | 2 2 . 2 . . . . 5 . . . . . . Leg 28 | . . 3 1 . . . 3 18 . 3 . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 19 | . . . 2 1 3 13 . . . . . . . . Flight 27 | . 4 8 4 . . 1 1 2 . 1 2 1 1 2 Utility 63 | . 3 3 5 1 . 23 7 5 . 5 2 4 2 3 Device 34 | . 1 3 2 . . 18 2 . . . 2 4 1 1 Storage 1 | . . . . . . 1 . . . . . . . . Processor 21 | . 2 . 1 . . 3 4 4 . 4 . . 1 2 Hackware 5 | . . . 2 1 . . 1 . . 1 . . . . Protection 2 | . . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 3 5 6 . 2 9 5 8 . 1 . 1 . 1 Energy Gun 8 | . 1 5 1 . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 11 | 2 2 . . . . 4 1 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . 1 . . . . . . 1 . . Impact Weapon 7 | . . . 3 . . 2 2 . . . . . . . Slashing Weapon 9 | . . . 1 . 1 . . 6 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 2 1 . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 1 1 . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 5 | . . . 5 . . . . . . . . . . . Parts Lost 109 | . 2 7 8 . 6 23 . 25 4 12 2 2 2 16 Power 16 | . . 1 1 . . 2 . 5 1 3 1 . . 2 Propulsion 46 | . 1 3 5 . 3 10 . 12 3 3 1 . 1 4 Utility 29 | . . . 1 . 3 7 . 4 . 4 . 1 1 8 Weapon 18 | . 1 3 1 . . 4 . 4 . 2 . 1 . 2 Highest Loss Streak 12 | . 1 4 5 . 6 12 . 7 4 6 1 2 1 9 To Critical Strikes 2 | . . . . . . . . 2 . . . . . . Average Slot Usage (%) 72 | . 66 93 75 76 48 68 68 77 78 63 63 68 75 55 Engine 2 | . . 10 2 7 4 4 4 2 . . . . . . Core 2 | . . . . . . 1 1 5 2 3 5 5 . . Treads 2 | . 21 . . . . . . 2 . . . . . . Leg 7 | . . 7 12 . . . 9 15 15 6 . . . . Hover 2 | . . . 3 . 4 12 . . . . . . . . Flight 5 | . 6 25 8 23 7 . . 1 . . 10 15 15 8 Device 10 | . . 18 12 7 1 18 14 7 5 2 1 5 14 6 Processor 20 | . 9 11 9 7 7 11 17 26 35 35 39 34 32 34 Hackware 2 | . . . 14 23 18 . 4 3 . 2 . . . . Energy Gun 2 | . 2 17 2 . . . . . . . . . . . Ballistic Gun 4 | . 25 3 . . . 7 1 1 . . . . . . Impact Weapon 1 | . . . 6 . . 2 5 . . . . . . . Slashing Weapon 2 | . . . 2 7 2 . . 4 17 10 5 5 4 2 Special Melee Weapon 1 | . . . . . . 2 3 2 . . . . . . Peak Build Rating 113 | 4 9 16 27 34 33 61 69 82 69 71 73 77 109 113 Average Rating 45 | 2 5 13 18 29 18 41 54 63 60 57 67 72 99 79 On Entrance 41 | . 4 9 16 26 30 3 21 69 69 48 71 72 76 101 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 4 7 11 11 11 11 48 38 42 24 24 22 16 29 33 Greatest Support 100 | 20 40 45 60 15 15 40 32 100 40 75 23 27 35 38 Greatest Overweight (x) 10 | . . 1 1 . . 10 2 6 1 7 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 4 5 5 5 5 3 Average Carried 3 | 2 4 3 2 4 3 3 3 3 4 2 4 3 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 4 5 3 5 3 4 4 5 4 2 4 1 Class Distribution -------------------- 47% | Mutant 13% | Scavenger-Mutant 5% | Assassin 4% | Sprinter 4% | Hacker-Mutant 4% | Scavenger-Sprinter 4% | Scavenger-Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Mutant | -6/Factory Assassin | -5/Factory Mutant | -5/Extension Scavenger-Gladiator | -5/Cetus Scavenger-Gladiator | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Matter Collected 2818 | 260 382 266 259 . 6 519 . 756 . 94 86 58 75 57 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6037 | . 761 814 947 . . 508 35 1602 . 582 173 97 337 181 Parts 291 | . 52 49 32 . . 35 . 59 . 27 9 8 15 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 7 7 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Combat Hostiles Destroyed 100 | . 14 17 16 . . 13 . 22 . 7 5 3 1 2 Melee 46 | . . . 8 . . 1 . 19 . 7 5 3 1 2 Guns 40 | . 14 17 . . . 6 . 3 . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . . AOE 2 | . . . . . . 2 . . . . . . . . Classes Destroyed 13 | . 6 2 2 . . 2 . . . 1 . . . . Worker 2 | . . . 1 . . . . . . 1 . . . . Builder 2 | . . . . . . 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 5 | . 2 . 1 . . . . . . 1 . . 1 . Operator 10 | . 1 2 2 . . 1 . 2 . . . . 2 . Watcher 16 | . 3 3 3 . . 1 1 2 . . . . 2 1 Swarmer 17 | . 3 . . . . 7 . . . . 4 2 . 1 Grunt 44 | . 11 11 9 . . . . 12 . . 1 . . . Brawler 5 | . . 3 1 . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . Sentry 22 | . . 3 5 . . 3 . 9 . 1 . . . 1 Hunter 2 | . . . . . . . . . . 2 . . . . Programmer 8 | . . . . . . 2 . . . 4 . 1 1 . Best Kill Streak 5 | . 4 5 4 . . 5 1 2 . 4 4 2 3 2 Combat Bots Only 5 | . 3 5 4 . . 5 . 2 . 3 4 2 1 1 Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee 1 | . . . 1 . . 1 . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Hostile Shots Fired 1272 | . 52 117 95 . 38 347 . 209 43 97 18 27 34 195 Missed 446 | . 11 47 28 . 13 127 . 48 16 27 9 11 24 85 Damage Taken 14806 | . 463 796 1045 . 607 2858 . 3706 766 1372 190 278 267 2458 Core 4461 | . 72 207 141 . 362 825 . 597 171 388 58 126 53 1461 Absorbed by Shields 458 | . . . . . . 324 . 134 . . . . . . Redirected to Shielding 107 | . . . . . . 107 . . . . . . . . Regen/Repaired (Parts) 78 | . 5 . 73 . . . . . . . . . . . Core Remaining (%) 56 | 100 71 48 74 . 48 2 . . 23 . . 50 95 . Volleys Fired 210 | . 61 84 2 . 1 40 . 16 . . . 1 . 5 Largest 4 | . 2 2 1 . 1 4 . 2 . . . 1 . 1 Hottest 173 | . 60 80 20 . 20 173 . 66 . . . 5 . 35 Shots Fired 383 | . 111 154 2 . 1 84 . 25 . . . 1 . 5 Gun 352 | . 111 154 . . . 57 . 25 . . . . . 5 Cannon 27 | . . . . . . 27 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 4 | . . . 2 . 1 . . . . . . 1 . . Kinetic 230 | . 110 38 . . . 52 . 25 . . . . . 5 Thermal 152 | . 1 116 2 . 1 32 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 12 13 . . . 8 . 12 . . . . . 1 Robot Miss Streak 12 | . 4 4 . . . 12 . 4 . . . 5 . 8 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 4 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . Shots Hit Robots 486 | . 73 99 55 . . 66 1 129 . 27 9 6 12 9 Core Hits 206 | . 38 45 12 . . 38 . 43 . 12 6 3 5 4 Critical Kills 3 | . 1 . 1 . . . . 1 . . . . . . Critical Parts Destroyed 14 | . 1 . 10 . . 2 . 1 . . . . . . Critical Strikes 47 | . 2 . 11 . . 2 . 22 . 4 1 . 1 4 Destroy 5 | . 2 . . . . 1 . 2 . . . . . . Smash 12 | . . . 11 . . 1 . . . . . . . . Sever 30 | . . . . . . . . 20 . 4 1 . 1 4 Melee Attacks 310 | . . . 75 . 3 20 1 142 . 28 11 8 14 8 Impact 83 | . . . 62 . . 13 1 7 . . . . . . Slashing 204 | . . . 13 . 3 . . 119 . 28 11 8 14 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . 6 . . 5 . 20 . 2 . . 2 . Combat Hostiles 5 | . . . 1 . . 2 . 2 . . . . . . Follow-up Attacks 2 | . . . 1 . . . . . . 1 . . . . Damage Inflicted 14307 | . 915 1092 2167 . . 2221 48 4505 . 1298 429 287 859 486 Guns 3234 | . 915 1092 . . . 794 . 389 . . . . . 44 Cannons 416 | . . . . . . 416 . . . . . . . . Explosions 387 | . . . . . . 387 . . . . . . . . Melee 10083 | . . . 2167 . . 437 48 4116 . 1298 429 287 859 442 Ramming 187 | . . . . . . 187 . . . . . . . . Kinetic 2303 | . 904 237 . . . 729 . 389 . . . . . 44 Thermal 1734 | . 11 855 . . . 868 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2417 | . . . 1677 . . 437 48 255 . . . . . . Slashing 7666 | . . . 490 . . . . 3861 . 1298 429 287 859 442 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 5 . . 11 . 5 5 6 6 7 . . Average Corruption 5 | . . . 5 . . 6 . 5 5 2 6 6 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 86 | . . . 18 . . 21 . 27 2 2 11 5 . . Message Errors 25 | . . . 6 . . 6 . 9 . . 3 1 . . Matter Fused 25 | . . . 5 . . 5 . 7 1 2 3 2 . . Heat Flow Errors 9 | . . . 2 . . . . 4 . . 1 2 . . Energy Discharges 13 | . . . 2 . . 4 . 4 1 . 2 . . . Parts Fused 2 | . . . 1 . . 1 . . . . . . . . Data Loss (minor) 6 | . . . 1 . . 2 . 2 . . 1 . . . Data Loss (major) 5 | . . . 1 . . 2 . 1 . . 1 . . . Misdirections 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1182 | . . . 567 . . 258 26 150 . 33 . . 123 25 Projectiles 11 | . . . . . . 11 . . . . . . . . Explosions 201 | . . . . . . 201 . . . . . . . . Melee 970 | . . . 567 . . 46 26 150 . 33 . . 123 25 Knockbacks 9 | . . . 8 . . . 1 . . . . . . . Impact 9 | . . . 8 . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . 196 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . Rammed 43 | . . . . . . 43 . . . . . . . . Targets Rammed 43 | . . . . . . 43 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 395 | . 24 322 218 . . 232 . 232 . . 259 134 . 395 Average Temperature 103 | . 8 116 84 . . 71 . 73 . . 122 62 . 197 Received Heat Transfer 3668 | . 234 387 603 . . 622 . 1145 81 36 30 30 . 500 Effects 9 | . . 8 . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . 3 . . . . . . . . . . . . Interference 5 | . . 5 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 10 . . 2 1 . . . . . . . Combat Hostiles 9 | . . . 8 . . 1 . . . . . . . . Parts Fried 14 | . . . 12 . . 1 1 . . . . . . . Impact Corruptions 33 | . . . 26 . . 5 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . 3 . . . . . . . . Heat Transferred 2880 | . 25 1950 . . . 905 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Peak Influence 623 | . 168 613 623 282 197 229 97 210 68 75 . . 231 535 Initial 282 | . . 64 195 282 197 71 65 46 68 . . . 89 123 Average 150 | . 80 381 400 282 163 126 84 79 28 17 . . 122 287 Maximum Alert Level 2 | . . 2 2 1 . 1 . 1 . . . . 1 2 Low Security (%) 77 | 100 100 18 9 . 100 86 100 98 100 100 . . 91 28 Level 1 12 | . . 36 37 100 . 13 . 1 . . . . 8 51 Level 2 9 | . . 45 52 . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 3 2 . 1 4 . 2 . 2 . . 2 1 Investigation 2 | . . . . . . 1 . 1 . . . . . . Extermination 5 | . . . . . . 2 . . . 2 . . . 1 Reinforcement 11 | . 2 2 2 . 1 1 . 1 . . . . 2 . Assault 1 | . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Distress Signals 11 | . . 1 1 . . 1 . 1 1 . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 281 | . 24 35 31 . 4 39 1 52 5 10 9 8 16 47 Peak Tracking Total 14 | . 3 13 6 . 4 7 1 10 5 5 4 5 10 14 Tactical Retreats 48 | . 2 5 8 . . 5 . 13 . . 3 1 2 9 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Traps Triggered 7 | . 1 . . . . 2 1 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . . . . . 32 17 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 6 4 . . . . . . Reused 2 | . . . . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Machines Disabled 6 | . . . 4 . . 1 . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Machines Accessed 53 | . 8 7 6 1 . 8 2 14 . 4 . 1 1 1 Terminals 37 | . 6 3 3 1 . 4 2 13 . 3 . . 1 1 Fabricators 3 | . . . . . . 2 . . . 1 . . . . Repair Stations 4 | . 1 2 1 . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 . 1 . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 104 | . 19 15 13 1 . 14 2 28 . 7 . 1 2 2 Successful 62 | . 14 9 8 1 . 6 1 16 . 4 . 1 2 . Failed 42 | . 5 6 5 . . 8 1 12 . 3 . . . 2 Catastrophic 8 | . . 3 1 . . . . 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . 3 5 1 . . . 3 . . . . . . Terminals 75 | . 14 7 8 1 . 7 2 26 . 6 . . 2 2 Fabricators 5 | . . . . . . 4 . . . 1 . . . . Repair Stations 8 | . 2 4 2 . . . . . . . . . . . Recycling Units 7 | . 3 . 1 . . 1 . 2 . . . . . . Scanalyzers 6 | . . 4 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 45 | . 11 4 3 1 . 3 1 16 . 3 . 1 2 . Record 5 | . . . . . . 1 . 1 . 2 . . 1 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 7 | . . . . . . . 1 5 . . . 1 . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . Alert Level 7 | . 2 . . . . . . 5 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 5 | . 1 1 1 . . . . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Surveillance Status 2 | . 1 . . . . . . 1 . . . . . . Patrol Status 3 | . 2 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 7 | . 2 . 2 . . . . 2 . . . . 1 . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 5 | . 2 1 2 . . . . . . . . . . . Scan Component 3 | . 1 1 1 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . 1 . . . . . . . . Report Inventory 2 | . . . 1 . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . 4 2 . . . . . . . . . . . Insert Component 3 | . . 2 1 . . . . . . . . . . . Analyze 3 | . . 2 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 7 1 . . 6 1 11 . 4 . . 1 1 Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 201 | . . . . . . 62 . . . 139 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 1 . 15 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Total Allies 24 | . . . . . . 1 . 23 . . . . . . Largest Group 7 | . . . . . . 1 . 7 2 . . . . . Highest-Rated Group 183 | . . . . . . 20 . 183 62 . . . . . Highest-Rated Ally 39 | . . . . . . 20 . 39 31 . . . . . Total Orders 5 | . . . . . . 2 . . . . 2 . . 1 STAY 1 | . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . 2 . . . Ally Attacks 128 | . . . . . . 11 . 115 2 . . . . . Total Damage 2289 | . . . . . . 221 . 2047 21 . . . . . Kills 10 | . . . . . . 1 . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches 4 | . . . . . . . . . . . 2 . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Turns Passed 10321 | 118 1092 833 998 44 46 1858 392 2897 82 704 469 166 357 265 Spaces Moved 8419 | 61 828 906 954 131 61 1269 212 1379 56 360 835 345 538 484 Core 507 | 6 . . 93 . 28 272 9 2 . 5 . . . 92 Treads 579 | 55 371 . 14 . . . . 139 . . . . . . Legs 1896 | . . 147 186 . . . 185 999 56 323 . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1151 | . . . 147 . 7 997 . . . . . . . . Flight 4286 | . 457 759 514 131 26 . 18 239 . 32 835 345 538 392 Fastest Speed 26 | 50 32 29 26 29 29 48 40 39 120 50 30 27 27 34 Average Speed 79 | 149 89 46 62 29 41 100 140 126 147 146 34 29 43 40 Slowest Speed 550 | 160 160 120 170 29 50 550 190 350 190 400 50 30 110 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . 4 3 . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 3 93 57 61 3 74 34 6 83 23 11 86 38 20 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 2 . . Spaces Dug 16 | . . . . . . 1 . 11 . . 2 . 2 . Terrain Destroyed 61 | . . . . . . 40 . 17 . . 2 . 2 . Melee 16 | . . . . . . 1 . 11 . . 2 . 2 . Projectile 11 | . . . . . . 5 . 6 . . . . . . AOE 34 | . . . . . . 34 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Cet Fac Upp Upp Res Res Total 11271 | 90 1069 1168 1208 136 73 1784 311 2305 55 499 1003 397 639 534 Wait 1581 | 13 139 130 106 . 1 262 20 564 . 80 145 29 67 25 Move 8387 | 60 819 899 953 130 60 1268 211 1378 55 359 834 344 537 480 Hop 9 | . 4 3 . . . . . . . . . . . 2 Pick Up 242 | 8 21 19 24 3 3 55 18 50 . 17 5 5 10 4 Fast Attach 1 | . 1 . . . . . . . . . . . . . Attach 206 | 6 8 17 21 2 5 48 19 44 . 14 4 5 6 7 Detach 15 | 2 . . 1 . . 4 2 6 . . . . . . Swap 15 | . 5 4 1 . . 3 . . . . 1 1 . . Drop 114 | 1 11 12 14 1 . 26 8 23 . 3 3 4 5 3 Fire 210 | . 61 84 2 . 1 40 . 16 . . . 1 . 5 Melee 307 | . . . 74 . 3 20 1 142 . 26 11 8 14 8 Ram 43 | . . . . . . 43 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 13 . 5 . . . . . . Rewire 62 | . . . . . . 2 . 60 . . . . . . Trap 49 | . . . . . . . 32 17 . . . . . . Miscellaneous 12 | . . . 12 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Discovered new exit (range 15) 1078 | -10/Materials | Discovered new exit (range 10) 1080 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Repaired Flight Unit 1148 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Identified exit to Materials 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Discovered new exit (range 9) 1347 | -9/Materials | Build established: Sprinter 1367 | -9/Materials | Identified exit to Storage 1547 | -9/Materials | Discovered new exit (range 10) 1550 | -9/Materials | Identified exit to Materials 1846 | -9/Materials | Core integrity fell below 50% 1855 | -9/Materials | Lost 4 parts (2n2w) 2011 | -9/Materials | First assault squad dispatched 2044 | -9/Materials | Entered another Materials area 2044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -8/Materials | Lost 5 parts (3n1u1w) 2479 | -8/Materials | Repaired Hvy. Hammer 2790 | -8/Materials | Build established: Hacker-Mutant 2899 | -8/Materials | Discovered new exit (range 7) 2901 | -8/Materials | Identified exit to Factory 3031 | -8/Materials | Discovered exit to Factory (range 8) 3042 | -8/Materials | Entered Factory 3042 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3044 | -7/Factory | Identified exit to DSF 3086 | -7/Factory | Entered DSF 3109 | -7/DSF | Additional patrols routed to DSF 3127 | -7/DSF | Discovered new exit (range 14) 3132 | -7/DSF | Identified exit to Factory 3132 | -7/DSF | Entered Factory 3132 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3163 | -6/Factory | Lost 6 parts (3n3u) 3383 | -6/Factory | Build established: Mutant 3663 | -6/Factory | Lost 4 parts (3n1u) 4305 | -6/Factory | Fabricated Plasma Cutter? 4400 | -6/Factory | Build established: Scavenger-Gunner 4501 | -6/Factory | System corruption reached 10% 4546 | -6/Factory | Lost 12 parts (1p4n3u4w) 4779 | -6/Factory | Identified exit to Lower Caves 4793 | -6/Factory | Build established: Mutant 4948 | -6/Factory | Discovered new exit (range 8) 4960 | -6/Factory | Core integrity fell below 50% 4972 | -6/Factory | Core integrity fell below 20% 4990 | -6/Factory | Entered another Factory area 4990 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5006 | -5/Factory | Lost 5 parts (1p1n3u) 5293 | -5/Factory | Build established: Assassin 5327 | -5/Factory | Discovered new exit (range 14) 5350 | -5/Factory | Identified exit to Factory 5369 | -5/Factory | Discovered new exit (range 9) 5380 | -5/Factory | Identified exit to Extension 5382 | -5/Factory | Entered Extension 5625 | -5/Extension | Build established: Mutant 5905 | -5/Extension | Lost 4 allies 6162 | -5/Extension | Lost 7 parts (1p3n3w) 6566 | -5/Extension | Rescued a captive Derelict 6575 | -5/Extension | Rescued a captive Derelict 6760 | -5/Extension | Rescued a captive Derelict 6760 | -5/Extension | Rescued a captive Derelict 6800 | -5/Extension | Rescued a captive Derelict 6801 | -5/Extension | Spotted B-75 Beast 6811 | -5/Extension | Spotted B-75 Beast 6855 | -5/Extension | Lost 5 parts (1p4n) 6862 | -5/Extension | Lost 6 allies 7105 | -5/Extension | Lost 4 allies 7247 | -5/Extension | Crushed by falling debris 7247 | -5/Extension | Core integrity fell below 50% 7421 | -5/Extension | Lost 3 parts (1p1n1u) 7608 | -5/Extension | Rescued a captive Derelict 7609 | -5/Extension | Rescued a captive Derelict 8212 | -5/Extension | Rescued a captive Derelict 8231 | -5/Extension | Build established: Scavenger-Mutant 8247 | -5/Extension | Discovered exit to Factory (range 10) 8250 | -5/Extension | Discovered new exit (range 6) 8259 | -5/Extension | Identified exit to Cetus 8279 | -5/Extension | Entered Cetus 8279 | -5/Cetus | Accompanied by 2 allies 8304 | -5/Cetus | Spotted Cetus Guard 8304 | -5/Cetus | Spotted Cetus Guard 8308 | -5/Cetus | Spotted Cetus Guard 8310 | -5/Cetus | Spotted Cetus Guard 8343 | -5/Cetus | Discovered exit to Factory (range 16) 8361 | -5/Cetus | Entered Factory 8361 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8368 | -4/Factory | Lost 4 parts (1p3n) 8573 | -4/Factory | Build established: Scavenger-Gladiator 8754 | -4/Factory | Lost 6 parts (1p1n3u1w) 8900 | -4/Factory | Discovered new exit (range 9) 8908 | -4/Factory | Identified exit to Upper Caves 9018 | -4/Factory | Lost 4 parts (2p1n1u) 9065 | -4/Factory | Entered Upper Caves 9120 | -4/Upper Caves | Encountered a Warlord checkpoint 9320 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9398 | -4/Upper Caves | Learned location of 1 exit from Research 9477 | -4/Upper Caves | Discovered new exit (range 7) 9479 | -4/Upper Caves | Identified exit to Upper Caves 9534 | -4/Upper Caves | Entered another Upper Caves area 9537 | -4/Upper Caves | Discovered new exit (range 6) 9549 | -4/Upper Caves | Identified exit to Research 9568 | -4/Upper Caves | Build established: Scavenger-Sprinter 9666 | -4/Upper Caves | Attracted the attention of an 0b10 base 9700 | -4/Upper Caves | Entered Research 9700 | -3/Research | Evolved 2 slots: Utility x2 9701 | -3/Research | Identified exit to Armory 10025 | -3/Research | Discovered new exit (range 9) 10056 | -3/Research | Identified exit to Research 10057 | -3/Research | Entered another Research area 10057 | -2/Research | Evolved 2 slots: Utility x2 10095 | -2/Research | Spotted B-90 Cyclops 10216 | -2/Research | Build established: Mutant 10230 | -2/Research | Lost 7 parts (2p2n2u1w) 10310 | -2/Research | Core integrity fell below 50% 10320 | -2/Research | Core integrity fell below 20% 10322 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- W-44 Eye sends out distress signal. Acquired Railgun. Adv. Melee Analysis Suite destroyed. Slug penetrates Antimatter Diverter. Slug penetrates S-43 Plague. Slug penetrates Wall. Slug penetrates S-43 Plague. Railgun destroyed. Adv. Melee Analysis Suite destroyed. ALERT: Rogue bot located, Programmers report to Research Zone 1H. Drone sends a signal. H-88 Terminator retrieves Drone. Melee Analysis Suite destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. T-07 Excavator destroyed. Slug penetrates Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ?????????????????????##########????# #? | | ?????????????????????# #????# #? | | ?????????????????????# #????# #? | | ?????????????????????# #????# #? | | ?????????????????????# !!! #????# #? | | ?????????????????????# !!! #????# #? | | ?????????????????????# !! #????# #? | | ?????????????????????# #????? #? | | ?????????????????????? #??????? ??? | | ???????????????????????? ??????????? ????? | | ###################+######+###############+####### | | =%= h sg | | *| @ gg s | | g s | | Y Y hs | | #####+######+######/#################### ####"# | | """ # # ## # # | | """ / # ## # # | | """ # # ## """ """ # + | | # # ## """ """ + # | | # # ## """ """ # # | | # # ## " # | | # # ## ###### | | #! # ## """ """ #????# | | ###########* *## """ """ #????# | | #####+###?????????# ## """ """ #????###### | | ????# #???????????# ## #?????????? | | ????# #???????????# ## #?????????? | | ????# #???????????# ###############?????????? | | ##### #????????????#######???????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ####??????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 6 Melee Accuracy 39 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Hehehe Novice Programmer Prolific Hacker Challenges ------------ None Game ------ Seed MiniHeartWarhead Manual? 0 Play Time 02:15:15 Cumulative 52.2 hours Start 2025.04.26 @ 06:52:08 End 2025.04.26 @ 09:08:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d809208-b53f-4d77-b25c-0e35b72ebbe1