Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 07:10:00 Player: Jefffff Result: Destroyed by as-46421 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2294) 2294 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5509 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Coolant Injector Improved Terrain Scanner Terrain Scan Processor Targeting Computer Advanced Targeting Computer Target Analyzer Recoil Stabilizer Hacking Suite Component Analysis Suite Recalibrator Remote Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Transport Network Coupler Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Nuclear Core Improved Treads Improved Terrain Scanner Terrain Scan Processor Targeting Computer Advanced Targeting Computer Recoil Stabilizer Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Insulated Plating Hacking Suite Recalibrator Heavy Particle Cannon Heavy Assault Rifle Mini Assault Cannon Rocket Launcher Improved Datajack Plasma Cutter Heavy Mace [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Transport Network Coupler Device Improved Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 85 | 6 5 16 28 15 15 Power 10 | 1 1 1 4 1 2 Engine 5 | 1 . 1 3 . . Core 5 | . 1 . 1 1 2 Reactor . | . . . . . . Propulsion 27 | 2 2 4 16 2 1 Treads 11 | . . . 8 2 1 Leg 10 | . . 2 8 . . Wheel 6 | 2 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 5 5 2 7 Device 8 | . 1 2 4 . 1 Storage 4 | 1 1 2 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 8 | . . . . 2 6 Artifact . | . . . . . . Weapon 26 | 2 . 6 3 10 5 Energy Gun 1 | . . . . 1 . Energy Cannon 11 | . . 3 3 4 1 Ballistic Gun 5 | 2 . 1 . 1 1 Ballistic Cannon 3 | . . 1 . 1 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 3 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 26 | . . 2 5 . 19 Power 2 | . . . . . 2 Propulsion 11 | . . 2 4 . 5 Utility 9 | . . . . . 9 Weapon 4 | . . . 1 . 3 Highest Loss Streak 18 | . . 1 2 . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 99 99 99 79 Engine 4 | . 4 6 2 4 . Core 5 | . 9 4 6 2 5 Treads 10 | . . . 4 30 19 Leg 12 | . . 13 30 . . Wheel 5 | . 26 8 . . . Device 17 | . 9 25 18 15 9 Storage 9 | . 14 11 9 7 7 Processor 6 | . . 7 9 7 5 Protection 4 | . . . . 15 15 Energy Cannon 7 | . . 7 12 6 6 Ballistic Gun 5 | . 28 3 . 2 4 Ballistic Cannon 2 | . . 5 . 2 . Launcher 3 | . . 4 5 . 1 Naked Turns . | . . . . . . Heaviest Build 115 | 14 20 95 101 110 115 Greatest Support 83 | 32 32 32 80 80 83 Greatest Overweight (x) 38 | . . 3 4 1 38 Average Overweight (x) 1 | . . 1 1 1 3 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 21 | 6 9 20 25 25 25 Most Carried 25 | 4 10 25 25 25 25 Average Carried 20 | . 5 19 24 24 21 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 25 | . 8 25 25 25 14 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1587 | 197 327 462 310 111 180 Remotely . | . . . . . . Salvage Created 3063 | . 484 723 1084 256 516 Parts 176 | . 36 59 58 12 11 Haulers Intercepted 8 | . 1 3 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 80 | . 8 15 17 6 34 Melee 1 | . . . . . 1 Guns 15 | . 8 2 . . 5 Cannons 55 | . . 13 17 6 19 AOE 9 | . . . . . 9 Classes Destroyed 12 | . 6 3 1 1 1 Worker 6 | . 5 . 1 . . Builder 4 | . 1 1 2 . . Tunneler 2 | . . 2 . . . Hauler 8 | . 1 3 4 . . Operator 2 | . . 1 1 . . Watcher 4 | . 2 1 1 . . Swarmer 6 | . 3 2 . . 1 Grunt 27 | . 5 7 10 2 3 Sentry 12 | . . 6 5 . 1 Hunter 3 | . . . 2 1 . Programmer 3 | . . . . 3 . Assembled 29 | . . . . . 29 Best Kill Streak 29 | . 6 9 8 2 29 Combat Bots Only 29 | . 3 4 3 2 29 Max Kills in Single Turn 4 | . 2 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 671 | . 26 78 128 63 376 Missed 149 | . 9 17 26 13 84 Damage Taken 5624 | . 155 585 1191 527 3166 Core 1002 | . 49 70 174 22 687 Absorbed by Shields 176 | . . . . . 176 Redirected to Shielding 29 | . . . . . 29 Ignored by Resistances 1671 | . 50 175 336 179 931 Regen/Repaired (Parts) 331 | . 43 26 195 67 . Core Remaining (%) 82 | 100 80 82 68 . . Volleys Fired 274 | . 39 66 82 24 63 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 40 107 150 123 150 Shots Fired 465 | . 78 112 121 48 106 Gun 156 | . 78 32 . 15 31 Cannon 292 | . . 78 116 33 65 Launcher 17 | . . 2 5 . 10 Special . | . . . . . . Kinetic 209 | . 78 76 . 24 31 Thermal 239 | . . 34 116 24 65 Explosive 17 | . . 2 5 . 10 Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 31 16 19 10 13 Robot Miss Streak 5 | . 1 2 3 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 326 | . 61 76 89 32 68 Core Hits 154 | . 24 30 39 9 52 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 5 | . 2 2 . . 1 Destroy 3 | . 2 . . . 1 Blast 2 | . . 2 . . . Melee Attacks 5 | . . . . 4 1 Impact 5 | . . . . 4 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8374 | . 844 1529 2529 859 2613 Guns 1767 | . 844 326 . 185 412 Cannons 5039 | . . 1140 2150 674 1075 Explosions 1507 | . . 63 379 . 1065 Melee 61 | . . . . . 61 Ramming . | . . . . . . Kinetic 2530 | . 844 913 . 361 412 Thermal 4276 | . . 553 2150 498 1075 Explosive 1507 | . . 63 379 . 1065 Electromagnetic . | . . . . . . Impact 61 | . . . . . 61 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 1 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 9 7 Message Errors 4 | . . . . 3 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 174 | . . 27 39 28 80 Projectiles 150 | . . 27 39 28 56 Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks 3 | . . 1 . 2 . Impact . | . . . . . . Kinetic 3 | . . 1 . 2 . Secondary . | . . . . . . Self-Inflicted Damage 69 | . . . . . 69 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 840 | . 2 18 505 227 840 Average Temperature 139 | . 2 10 133 58 199 Received Heat Transfer 2590 | . 87 240 828 243 1192 Effects 28 | . . . 4 . 24 Shutdowns 7 | . . . 3 . 4 Energy Bleed 4 | . . . . . 4 Interference 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . 1 . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 2 6 . 1 Heat Transferred 6568 | . . 999 3367 666 1536 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 328 | . 328 286 167 106 281 Initial 56 | . . 56 31 55 56 Average 91 | . 160 131 52 44 173 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 89 | 100 75 79 100 100 57 Level 1 10 | . 24 20 . . 42 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 2 3 . Investigation 2 | . 1 1 . . . Extermination 2 | . . . . 2 . Reinforcement 5 | . . 2 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 16 25 25 7 41 Peak Tracking Total 13 | . 4 5 4 2 13 Tactical Retreats 7 | . 3 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . . 1 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 20 | . 8 5 4 3 . Terminals 13 | . 6 3 3 1 . Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 21 15 18 6 . Successful 35 | . 14 6 12 3 . Failed 25 | . 7 9 6 3 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 37 | . 17 9 10 1 . Terminals 36 | . 16 9 10 1 . Fabricators . | . . . . . . Repair Stations 18 | . 4 2 8 4 . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . 1 . 2 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 4 2 6 2 . Scan Component 7 | . 2 1 3 1 . Repair 7 | . 2 1 3 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 14 | . 9 1 4 . . Terminals 13 | . 8 1 4 . . Track 2 | . 1 . 1 . . Assimilate 1 | . 1 . . . . Botnet 10 | . 6 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 5 4 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . 2 1 3 1 . Time 193 | . 52 26 96 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 19 | . . . . 19 . Total Damage 309 | . . . . 309 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 6036 | 41 710 1532 1809 1536 408 Spaces Moved 2400 | 36 467 624 647 568 58 Core 18 | 13 . . . . 5 Treads 704 | . . . 83 568 53 Legs 826 | . . 262 564 . . Wheels 852 | 23 467 362 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 190 240 242 Average Speed 195 | 81 100 200 210 241 359 Slowest Speed 1950 | 100 100 330 480 242 1950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 77 51 47 10 25 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 2 4 . Terrain Destroyed 95 | . . 11 38 5 41 Melee 4 | . . . . 4 . Projectile 28 | . . 4 15 1 8 AOE 63 | . . 7 23 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3306 | 47 632 808 987 679 153 Wait 357 | . 104 44 170 36 3 Move 2395 | 35 466 623 646 567 58 Hop . | . . . . . . Pick Up 104 | 6 14 38 30 14 2 Fast Attach 13 | . . 3 5 5 . Attach 37 | 6 3 6 6 4 12 Detach 1 | . . . . . 1 Swap 35 | . 2 7 17 6 3 Drop 79 | . 4 21 31 17 6 Fire 274 | . 39 66 82 24 63 Melee 5 | . . . . 4 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 6 | . . . . 2 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 8) 513 | -10/Materials | Discovered new exit (range 13) 663 | -10/Materials | Repaired Com. Wheel 690 | -10/Materials | Repaired Com. Wheel 717 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Utility x2 754 | -9/Materials | Discovered new exit (range 6) 789 | -9/Materials | Repaired Assault Rifle 1246 | -9/Materials | Discovered new exit (range 6) 1280 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Build established: Mutant 2158 | -9/Materials | Discovered new exit (range 15) 2284 | -9/Materials | Entered another Materials area 2284 | -8/Materials | Evolved 2 slots: Propulsion x2 3075 | -8/Materials | Repaired Imp. Aluminum Leg 3109 | -8/Materials | Repaired Imp. Aluminum Leg 3142 | -8/Materials | Repaired Imp. Aluminum Leg 3286 | -8/Materials | Identified exit to Factory 4093 | -8/Materials | Entered Factory 4093 | -7/Factory | Evolved 2 slots: Utility x2 4168 | -7/Factory | Build established: Scavenger-Mutant 4818 | -7/Factory | Repaired Hvy. Particle Cannon 5254 | -7/Factory | Allied Derelicts emerged from ambush trap array 5358 | -7/Factory | Lost 3 allies 5614 | -7/Factory | Identified exit to Garrison 5629 | -7/Factory | Entered Garrison 5651 | -7/Garrison | Triggered checkpoint 5737 | -7/Garrison | Assembled breached garrison interior 5956 | -7/Garrison | Destroyed 29 combat bots 5976 | -7/Garrison | Core integrity fell below 50% 6000 | -7/Garrison | Lost 18 parts (2p5n9u2w) 6004 | -7/Garrison | Core integrity fell below 20% 6037 | -7/Garrison | Destroyed by as-46421 with Assembled Rifle Last Messages --------------- 05961_ Overheating: Matter decay (-5). 05962_ Overheating: Core damaged (-105). 05963_ Power failure, Nuclear Core shutdown. 05963_ Discarded Transport Network Coupler. 05964_ Overheating: Energy bleed (-16). 05964_ Hrd. Medium Armor Plating destroyed. 05966_ Nuclear Core destroyed. 05969_ Hrd. Medium Armor Plating destroyed. 05973_ System corrupted: Component data lost. 05983_ as-97000 destroyed. 05986_ Dropped Broken Mni. Assault Cannon. 05987_ Acquired Autogun. 05989_ Acquired 9 matter. 06002_ System corrupted: Matter fused (-8). 06003_ Acquired 20 matter. 06009_ Critical hit (Burn: +80). 06022_ as-48494 destroyed. 06024_ Acquired 14 matter. 06025_ The unstable cave ceiling collapses. 06029_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ????##????????????????????? | | ???????????????????# ???? #????????????????????? | | ???????????????????# #??? #???###?%????????????? | | ???????????????????# #???*#?? %=%#????????????? | | ???????????????????# #?##[##? *# #? ???????????? | | ???????????????????# ## %[%# % #%#???????????? | | ???????????????????# ## =% # # %????????????? | | ???????????????????# = [[ ####??????????? | | ???????????????????# =%! ??????????? | | ???????????????????# = ???????????? | | ???????????????????# # %a [= #?????????????? | | ?????????????????### aa =###????????????? | | ?????????????????#% *] % [ %#????????????? | | ?????????????????#C %@ [ [ %#????????????? | | ?????????????????#C ] % [ = %%#????????????? | | ?????????????????#C %% #????????????? | | ?????????????????### ## %%###????????????? | | ??????????######### #?? #??????????????? | | ########??# ?????????????? | | #!!!! !#??# # =[ ????????????? | | #!!!! !#??# ####### =%* ##?????????????? | | ##### ##??# #?????# ## %######??????????????? | | ##### ##### #?????# #? #???????????????????? | | # #?????# #?#####???????????????????? | | # ######### #?????# #?????????????????????????? | | # #???????# #?????# #?????????????????????????? | | #"##??????# #?????# #?????????????????????????? | | [==#??????# #?????# #?????????????????????????? | | % !###########?????# #?????????????????????????? | | * = ??? #?????????????????????????? | | [ ??? #?????????????????????????? | | ??? #?????????????????????????? | | ########### ###????###??????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed ResetDrainedAxe Manual? 0 Play Time 00:44:08 Cumulative 78.6 hours Start 2024.07.25 @ 06:27:19 End 2024.07.25 @ 07:10:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 113 Rogue 0 Adventurer 113 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f6a701-1058-4e40-be4e-04c6b33ebb55