Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 16:58:27

Player: Alexbot

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (33)       6600
Robots Destroyed (487)     2435
Value Destroyed (21924)    21924
Prototype IDs (87)         1740
Alien Tech Used (2)        400
Bonus (11423)              11423
              TOTAL SCORE: 49022

 Bonus
-------
High Alert Combat Kills    2896
Follower Combat Kills      2977
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Destroyed Z-Imprinter      1000
Met Zhirov                 300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Found Hidden Lab           3000
Win                        3000
Friendly Fire              -3350

 Cogmind 
---------
Core Integrity             1433/1600
Matter                     300/300
Energy                     260/310
System Corruption          19%
Temperature                Cool (12)
Location                   To Epsilon Eridani

 Parts 
-------
Power (3)
  Micro Fission Core
  Micro Fission Core
  Light Antimatter Reactor
Propulsion (8)
  Improved Antigrav System
  Improved Gyrokinetic Inverter
  Improved Gyrokinetic Inverter
  Improved Gyrokinetic Inverter
  Experimental Gyrokinetic Inverter
  Combat Linear Gravjet
Utility (4)
  High-capacity Storage Unit
  Experimental Terrain Scan Processor
  Experimental Core Analyzer
  Precision Matter Filter
Weapon (10)
  Gamma Rifle
  Gamma Rifle
  Gamma Rifle
  Gamma Rifle
  Enhanced Nova Cannon
  Heavy Machine Gun
  Heavy Machine Gun
  Heavy Machine Gun
  Heavy Machine Gun
Inventory (12)
  Advanced Heavy Siege Treads
  Advanced Heat Sink
  Matter Compressor (173)
  Long-range Terrain Scanner
  Improved Overload Amplifier
  Advanced Transmission Jammer
  Medium Regenerative Plating
  Improved System Restoration Module
  Improved Recalibrator
  Advanced Variable Charge Gun
  Guided Plasma Cannon

 Peak State 
------------
Power
  Micro Fission Core
  Micro Fission Core
  Light Quantum Reactor
Propulsion
  Biometal Heavy Treads
  Improved Antigrav System
  Improved Gyrokinetic Inverter
  Improved Gyrokinetic Inverter
  Improved Gyrokinetic Inverter
  Experimental Gyrokinetic Inverter
  Combat Linear Gravjet
Utility
  High-capacity Storage Unit
  Experimental Terrain Scan Processor
  Experimental Core Analyzer
  Medium Regenerative Plating
Weapon
  Gamma Rifle
  Gamma Rifle
  Gamma Rifle
  Gamma Rifle
  Enhanced Nova Cannon
  Heavy Machine Gun
  Heavy Machine Gun
  Heavy Machine Gun
  Heavy Machine Gun
Inventory
  Advanced Heat Sink
  Matter Compressor
  Long-range Terrain Scanner
  Precision Matter Filter
  Improved Overload Amplifier
  Advanced Transmission Jammer
  Improved System Restoration Module
  Improved Recalibrator
  Advanced Variable Charge Gun
  Guided Plasma Cannon
[Rating: 181]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Improved Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Improved Gyrokinetic Inverter
  Treads                   Medium Treads
  Leg                      Armored Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Improved Gyrokinetic Inverter
  Flight Unit              Field Propulsion Array
Utility                    Large Storage Unit
  Device                   Long-range Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Experimental Terrain Scan Processor
  Protection               Improved Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               High-powered Electrolaser
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Mass Driver
  Launcher                 Mini Grenade Launcher
  Slashing Weapon          Makeshift Sword
  Piercing Weapon          Kinetic Spear

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Utility                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   8    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
Parts Attached             583  | 7   4   4   5   8   .   5   22  27  1   13  .   7   49  9   4   2   9   7   58  13  15  13  5   60  7   5   1   9   43  22  2   84  63  
  Power                    44   | 1   1   1   1   1   .   2   2   3   1   .   .   1   5   1   .   .   .   .   2   .   .   1   .   3   .   1   .   .   .   4   .   8   5   
    Engine                 10   | 1   1   .   1   1   .   2   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   18   | .   .   1   .   .   .   .   .   3   1   .   .   .   3   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   .   3   1   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   3   .   5   4   
  Propulsion               82   | 3   .   2   2   1   .   1   5   4   .   2   .   .   8   1   .   .   1   .   8   2   3   2   .   3   1   2   .   .   8   1   .   9   13  
    Treads                 34   | .   .   2   2   1   .   1   4   3   .   1   .   .   4   .   .   .   .   .   1   1   2   .   .   .   1   2   .   .   1   1   .   2   5   
    Leg                    9    | 1   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  5    | 2   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   1   .   .   .   .   .   .   .   7   .   .   7   8   
    Flight                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   
  Utility                  240  | 1   1   .   1   .   .   .   7   7   .   .   .   2   19  6   3   2   6   6   29  7   12  4   5   28  4   1   .   4   19  7   1   33  25  
    Device                 192  | .   .   .   .   .   .   .   1   4   .   .   .   .   13  6   3   2   3   6   26  7   11  3   5   25  3   .   .   3   16  7   .   27  21  
    Storage                19   | 1   1   .   1   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   3   .   .   .   .   3   1   1   .   1   2   .   .   1   .   
    Processor              4    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             25   | .   .   .   .   .   .   .   4   2   .   .   .   2   3   .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   1   5   4   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   217  | 2   2   1   1   6   .   2   8   13  .   11  .   4   17  1   1   .   2   1   19  4   .   6   .   26  2   1   1   5   16  10  1   34  20  
    Energy Gun             43   | .   .   .   .   .   .   .   1   7   .   1   .   .   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   3   1   1   9   13  
    Energy Cannon          59   | .   .   .   .   .   .   .   .   3   .   1   .   1   7   .   .   .   1   1   7   1   .   1   .   20  2   .   .   2   3   2   .   5   2   
    Ballistic Gun          72   | 2   2   .   .   1   .   2   6   3   .   2   .   .   2   .   .   .   .   .   1   1   .   1   .   5   .   1   1   2   8   7   .   20  5   
    Ballistic Cannon       8    | .   .   1   1   1   .   .   1   .   .   .   .   .   .   1   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               28   | .   .   .   .   4   .   .   .   .   .   5   .   1   5   .   .   .   1   .   5   2   .   3   .   .   .   .   .   .   2   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   .   .   2   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  40   | .   .   .   .   .   .   .   1   4   .   .   .   .   2   2   .   .   5   .   7   .   .   6   .   2   .   2   .   1   4   .   1   3   .   
Parts Lost                 79   | .   1   4   1   6   .   1   7   5   .   4   .   4   7   2   .   .   2   1   2   2   3   .   3   1   .   .   .   .   .   .   .   9   14  
  Power                    11   | .   1   1   .   2   .   .   2   .   .   .   .   1   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               15   | .   .   2   .   1   .   1   1   .   .   .   .   1   1   1   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   2   1   
  Utility                  4    | .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   49   | .   .   1   1   3   .   .   3   4   .   4   .   1   4   1   .   .   1   .   1   2   .   .   3   1   .   .   .   .   .   .   .   7   12  
  Highest Loss Streak      7    | .   1   2   1   6   .   1   2   2   .   2   .   3   5   2   .   .   2   1   2   2   2   .   2   1   .   .   .   .   .   .   .   4   7   
Average Slot Usage (%)     84   | .   91  98  76  67  47  73  91  92  92  85  62  79  88  85  93  92  87  86  87  85  80  53  75  67  74  80  84  84  81  94  91  92  88  
  Engine                   2    | .   13  5   6   2   .   10  8   2   .   .   .   4   3   6   6   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     5    | .   .   7   4   .   .   .   .   4   7   7   7   1   6   .   .   .   .   .   7   11  6   5   5   9   10  10  10  10  9   8   9   8   7   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   6   6   6   6   2   .   .   3   5   .   .   4   5   5   4   4   4   3   2   
  Treads                   10   | .   .   10  22  22  22  18  17  19  15  11  7   7   13  13  13  13  8   3   .   .   2   5   5   .   2   13  15  15  12  1   4   4   1   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   1   7   5   5   .   .   .   3   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   28  16  .   .   .   .   .   4   7   7   7   7   4   6   6   6   6   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  16  10  5   5   .   .   .   .   .   7   31  28  25  23  
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   6   .   .   .   3   5   14  9   .   .   .   .   .   .   .   .   
  Device                   4    | .   .   .   .   .   .   .   4   6   7   7   7   3   4   6   6   5   5   6   5   5   3   4   5   8   9   5   5   8   7   4   .   2   3   
  Storage                  12   | .   20  28  22  22  22  22  18  15  15  15  15  15  13  13  13  13  13  13  11  11  11  11  11  6   5   9   10  7   4   4   4   4   4   
  Processor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   9   9   8   8   
  Protection               1    | .   .   .   .   .   .   .   7   6   7   7   7   8   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   
  Energy Gun               3    | .   .   .   .   .   .   .   2   19  23  8   .   .   .   .   .   .   .   .   8   5   .   .   .   .   .   .   .   .   .   .   3   1   8   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   1   .   5   .   7   6   .   .   .   .   2   3   1   5   3   5   5   5   .   .   .   .   1   .   .   1   
  Ballistic Gun            14   | .   28  24  2   8   1   22  28  8   7   4   .   .   4   13  13  13  13  13  5   6   11  .   5   11  26  30  31  29  27  25  23  31  26  
  Ballistic Cannon         1    | .   .   3   19  3   .   .   3   .   .   .   .   .   .   3   6   6   1   .   5   5   5   .   2   .   .   .   .   .   .   .   .   .   .   
  Launcher                 3    | .   .   .   .   9   1   .   .   .   .   3   .   3   6   6   6   6   6   6   7   10  11  .   7   3   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             131  | 10  29  30  44  44  39  41  65  64  61  64  46  59  96  95  96  96  97  100 127 117 117 131 127 129 80  96  99  103 103 88  85  101 122 
  Greatest Support         315  | 26  26  40  46  46  46  46  56  112 56  56  28  28  50  52  52  28  28  28  72  75  75  75  75  75  80  240 240 240 315 134 98  106 121 
  Greatest Overweight (x)  6    | .   1   1   1   .   .   1   6   1   1   2   1   2   3   3   3   3   3   3   4   1   1   1   1   2   .   1   .   .   1   1   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   1   .   1   1   1   1   1   1   1   3   2   3   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 22   | 6   12  12  18  16  16  16  22  16  16  16  16  16  18  18  18  18  18  18  20  20  20  20  20  20  12  12  12  12  12  12  12  12  12  
  Average Capacity         15   | 4   8   12  15  16  16  16  16  16  16  16  16  16  16  18  18  18  18  18  19  20  20  20  20  13  12  12  12  12  12  12  12  12  12  
  Most Carried             20   | 3   6   8   16  16  15  14  16  16  16  16  16  15  18  18  18  18  18  18  20  20  20  20  20  20  12  12  12  12  12  12  12  12  12  
  Average Carried          14   | 1   5   6   12  12  13  12  14  15  15  14  15  13  14  17  17  17  17  17  19  19  18  18  19  12  11  11  12  12  11  11  11  11  11  
  Final Capacity           20   | 6   12  12  16  16  16  16  16  16  16  16  16  16  18  18  18  18  18  18  20  20  20  20  20  12  12  12  12  12  12  12  12  12  12  
  Final Carried            20   | 3   6   6   16  11  14  13  16  15  16  13  16  12  17  18  18  18  18  17  20  20  18  19  20  12  10  12  12  12  12  12  12  12  12  

 Class Distribution 
--------------------
 32% | Mutant
 12% | Skirmisher
 10% | Hauler-Mutant
  8% | Mechanic-Executioner
  5% | Scavenger-Executioner
  4% | Assassin
  3% | Hauler-Skirmisher
  3% | Mechanic-Mutant
  3% | Tank
  3% | Scavenger-Mutant

 Dominant Class 
----------------
                Mutant | -10/Materials
                Mutant | -10/Mines
                Mutant | -9/Materials
                Mutant | -9/Mines
                Mutant | -9/Exiles
                Mutant | -8/Mines
            Skirmisher | -8/Materials
            Skirmisher | -7/Factory
                  Tank | -7/Lower Caves
                  Tank | -7/Lower Caves
                Mutant | -7/Data Miner
       Derelict-Mutant | -6/Proximity Caves
                Mutant | -6/Factory
                Mutant | -6/Lower Caves
                Mutant | -6/Lower Caves
                Mutant | -6/Zion
                Mutant | -6/Deep Caves
                Mutant | -5/Proximity Caves
         Hauler-Mutant | -5/Factory
         Hauler-Mutant | -5/Upper Caves
         Hauler-Mutant | -5/Upper Caves
         Hauler-Mutant | -5/Zhirov
         Hauler-Mutant | -4/Proximity Caves
                 Scout | -4/Factory
  Mechanic-Executioner | -4/Extension
  Mechanic-Executioner | -4/Cetus
 Scavenger-Executioner | -4/Archives
 Scavenger-Executioner | -4/Hub_04(d)
 Scavenger-Executioner | -3/Research
       Mechanic-Mutant | -3/Armory
       Mechanic-Mutant | -3/Lab
  Mechanic-Executioner | -2/Research
      Scavenger-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  
Matter Collected           16827 | 213  226  190  354  250  .    265  1186 761  42   201  .    279  565  385  116  28   193  162  886  288  345  168  247  1058 309  375  124  295  1254 579  .    3738 1745 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            22073 | .    323  172  303  109  .    403  1431 1893 153  333  .    502  1422 233  45   .    257  61   1454 632  341  168  172  1310 659  392  93   631  1601 579  .    4882 1519 
  Parts                    1098  | .    20   11   22   12   .    30   89   91   9    15   .    14   57   11   .    .    10   1    65   29   17   2    6    55   30   15   2    39   73   33   .    245  95   
Haulers Intercepted        7     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
Recyclers Shooed           10    | .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    4    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      81    | .    .    .    .    .    .    .    .    .    12   9    .    12   .    11   2    .    .    8    .    8    12   2    5    .    .    .    .    .    .    .    .    .    .    
  Prevented                6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Combat Hostiles Destroyed  401  | .   10  7   9   16  .   12  30  36  5   12  .   15  19  5   2   .   8   2   22  18  13  .   4   21  8   4   1   7   18  8   .   63  26  
  Guns                     251  | .   10  6   .   .   .   12  28  34  5   2   .   .   3   4   2   .   1   .   2   2   2   .   1   10  3   4   1   7   18  8   .   62  24  
  Cannons                  54   | .   .   1   9   .   .   .   2   1   .   1   .   2   4   1   .   .   .   .   11  1   3   .   1   9   5   .   .   .   .   .   .   1   2   
  AOE                      92   | .   .   .   .   16  .   .   .   1   .   9   .   13  11  .   .   .   7   2   9   12  8   .   2   2   .   .   .   .   .   .   .   .   .   
Classes Destroyed          26   | .   3   .   2   3   .   3   3   3   .   1   .   1   2   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   
  Worker                   18   | .   .   .   .   .   .   .   1   .   .   .   .   .   6   .   .   .   .   .   1   .   .   .   .   3   .   .   .   2   1   .   .   1   3   
  Builder                  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   3   2   .   .   2   .   
  Tunneler                 3    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Recycler                 11   | .   .   .   .   .   .   1   2   3   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  21   | .   1   .   1   .   .   .   3   4   .   .   .   .   3   .   .   .   .   .   4   .   .   .   .   2   1   .   .   1   .   .   .   1   .   
  Swarmer                  95   | .   4   5   1   4   .   11  6   13  4   3   .   4   .   .   1   .   .   .   9   6   4   .   .   5   1   .   .   .   .   .   .   5   9   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    141  | .   6   2   6   .   .   2   12  17  1   3   .   9   11  2   .   .   .   2   6   8   5   .   2   3   .   1   .   4   8   .   .   26  5   
  Brawler                  7    | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   
  Duelist                  10   | .   .   .   .   .   .   .   1   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   3   .   
  Sentry                   45   | .   .   .   2   .   .   .   7   3   .   1   .   .   2   1   1   .   .   .   3   2   .   .   .   5   4   .   1   1   5   1   .   5   1   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   12   | .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   .   .   .   .   1   .   2   .   
  Programmer               61   | .   .   .   .   .   .   .   .   1   .   .   .   .   3   2   .   .   .   .   4   .   2   .   1   5   .   .   .   2   3   6   .   21  11  
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zionite                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                14   | .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     5    | .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   10  3   3   11  .   3   8   6   4   5   .   10  12  5   2   .   5   2   6   8   4   .   3   6   3   2   1   5   5   2   .   7   8   
  Combat Bots Only         11   | .   9   3   2   11  .   3   8   6   4   5   .   10  3   5   2   .   5   2   5   8   4   .   3   5   3   2   1   4   5   2   .   7   8   
Max Kills in Single Turn   7    | .   2   1   1   5   .   2   2   2   2   2   .   3   7   1   1   .   1   2   4   4   2   .   2   2   1   2   1   5   3   1   .   2   2   
  Gunslinging              1    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   
  Exploded                 4    | .   .   .   .   4   .   .   .   1   .   2   .   3   2   .   .   .   1   2   3   4   2   .   2   1   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Z-Imprinter (-6/Deep Caves)
  A7 (-4/Cetus)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Ext   Cet   Arc   Hub   Res   Arm   Lab   Res   Acc   
Damage Taken               21333 | .     330   379   464   792   .     286   1367  1591  314   594   .     736   1265  485   52    .     222   201   793   662   731   .     711   525   214   90    63    174   1155  614   .     3705  2818  
  Core                     1831  | .     72    34    70    121   .     61    121   211   19    53    .     91    132   30    13    .     30    .     108   8     51    .     21    43    29    27    12    8     92    24    .     183   167   
  Absorbed by Shields      2440  | .     .     .     .     .     .     .     .     .     .     .     .     .     63    153   57    .     232   130   157   .     .     .     .     420   195   91    67    117   758   .     .     .     .     
  Reduced by Siege Mode    574   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     57    16    .     56    .     .     .     .     .     136   31    .     178   95    
Core Remaining (%)         75    | 100   .     57    .     .     .     37    78    .     .     .     .     46    .     .     .     .     .     75    .     .     .     .     81    .     .     .     .     89    .     .     86    87    89    
Volleys Fired              1350  | .     36    29    38    25    .     32    83    109   8     18    .     27    70    24    12    .     18    11    103   34    19    11    12    156   45    19    6     22    71    34    6     192   80    
  Largest                  9     | .     2     2     2     2     .     2     4     4     4     4     .     1     2     2     2     .     2     2     3     3     4     1     3     5     5     6     6     6     6     6     1     8     9     
  Hottest                  415   | .     40    55    74    74    .     46    116   257   233   233   .     65    120   90    57    .     98    98    143   160   217   90    182   125   125   160   160   170   215   170   80    415   255   
Shots Fired                3772  | .     72    57    75    25    .     64    281   356   32    42    .     27    86    44    20    .     21    16    150   43    34    10    22    254   100   105   36    75    276   148   6     1001  294   
  Gun                      3156  | .     72    56    11    6     .     64    253   344   32    23    .     .     29    40    16    .     7     10    66    21    10    .     7     143   69    105   36    72    262   139   6     968   289   
  Cannon                   496   | .     .     1     64    3     .     .     28    12    .     7     .     10    38    3     4     .     5     2     77    5     11    10    12    109   31    .     .     3     14    9     .     33    5     
  Launcher                 120   | .     .     .     .     16    .     .     .     .     .     12    .     17    19    1     .     .     9     4     7     17    13    .     3     2     .     .     .     .     .     .     .     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2862  | .     72    57    75    9     .     64    266   131   8     7     .     .     13    40    20    .     7     10    42    9     17    .     10    143   69    105   36    66    248   138   .     937   263   
  Thermal                  700   | .     .     .     .     .     .     .     .     205   24    23    .     10    53    3     .     .     5     2     66    4     4     10    9     104   31    .     .     9     28    10    6     64    30    
  Explosive                105   | .     .     .     .     12    .     .     .     .     .     12    .     17    19    1     .     .     9     4     7     8     11    .     3     2     .     .     .     .     .     .     .     .     .     
  Electromagnetic          105   | .     .     .     .     4     .     .     15    20    .     .     .     .     1     .     .     .     .     .     35    22    2     .     .     5     .     .     .     .     .     .     .     .     1     
  Robot Hit Streak         105   | .     9     4     5     4     .     5     13    16    7     10    .     11    8     10    11    .     4     6     9     33    6     8     9     10    10    15    9     28    102   105   .     26    17    
  Robot Miss Streak        16    | .     3     4     4     2     .     3     6     8     3     2     .     1     2     2     1     .     3     1     6     7     2     1     3     16    3     4     1     1     4     3     .     5     4     
  Penetration Max          2     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     1     
  Secondary Targets        51    | .     1     2     .     .     .     4     1     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     1     .     .     4     .     .     16    14    
    Max Gunslinging Chain  2     | .     1     1     .     .     .     1     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     1     .     .     1     2     
Shots Hit Robots           2232  | .     45    29    42    12    .     32    168   217   21    36    .     20    51    31    14    .     9     11    63    19    20    8     14    86    44    70    26    36    186   94    .     640   188   
  Core Hits                1292  | .     19    10    14    32    .     17    75    110   6     34    .     43    76    13    4     .     19    12    50    57    26    4     13    65    31    32    7     26    73    31    .     311   82    
  Critical Hits            44    | .     1     .     .     .     .     1     2     3     1     .     .     .     1     .     .     .     1     .     1     .     1     .     .     2     1     2     3     3     11    .     .     7     3     
  Critical Kills           20    | .     1     .     .     .     .     1     2     1     1     .     .     .     1     .     .     .     1     .     .     .     1     .     .     .     1     1     1     1     2     .     .     3     2     
  Critical Parts Destroyed 21    | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     1     1     2     8     .     .     3     1     
Melee Attacks              33    | .     .     .     .     .     .     .     .     .     .     7     .     1     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 33    | .     .     .     .     .     .     .     .     .     .     7     .     1     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           62662 | .     504   366   717   1243  .     462   2216  3457  280   1783  .     2275  5273  775   311   .     905   779   4433  2060  2093  289   684   4125  1723  1414  506   1731  4395  2090  .     11997 3776  
  Guns                     35434 | .     504   346   46    89    .     462   1984  3288  280   294   .     .     539   629   311   .     72    190   901   193   173   .     107   1147  775   1414  506   927   4060  1795  .     10884 3518  
  Cannons                  11068 | .     .     20    671   48    .     .     232   169   .     82    .     239   1039  36    .     .     120   .     1780  132   268   289   235   2686  948   .     .     111   335   295   .     1075  258   
  Explosions               15661 | .     .     .     .     1106  .     .     .     .     .     1162  .     1956  3578  110   .     .     713   589   1747  1735  1652  .     342   292   .     .     .     679   .     .     .     .     .     
  Melee                    421   | .     .     .     .     .     .     .     .     .     .     245   .     80    96    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  78    | .     .     .     .     .     .     .     .     .     .     .     .     .     21    .     .     .     .     .     5     .     .     .     .     .     .     .     .     14    .     .     .     38    .     
  Kinetic                  32988 | .     504   366   717   137   .     462   2097  1342  128   105   .     .     151   629   311   .     72    190   528   7     366   .     145   1147  775   1414  506   927   4060  1795  .     10589 3518  
  Thermal                  12638 | .     .     .     .     .     .     .     .     1973  152   271   .     239   1401  36    .     .     120   .     1728  270   75    289   197   2570  948   .     .     111   335   295   .     1370  258   
  Explosive                14231 | .     .     .     .     1003  .     .     .     .     .     1162  .     1956  3578  110   .     .     713   589   1648  1346  1611  .     342   173   .     .     .     .     .     .     .     .     .     
  Electromagnetic          2306  | .     .     .     .     103   .     .     119   142   .     .     .     .     26    .     .     .     .     .     524   437   41    .     .     235   .     .     .     679   .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 421   | .     .     .     .     .     .     .     .     .     .     245   .     80    96    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         19    | .     .     .     3     3     3     3     .     2     2     2     2     2     4     5     .     .     .     .     2     .     6     6     .     2     1     .     .     .     1     4     4     13    19    
  Average Corruption       3     | .     .     .     2     3     3     3     .     1     2     2     2     2     2     3     .     .     .     .     1     .     4     5     .     1     1     .     .     .     1     3     4     6     10    
  Corruption Purged        30    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     5     .     .     .     .     4     .     2     6     .     1     1     .     .     .     1     2     .     5     .     
  Effects                  353   | .     .     .     9     29    4     15    .     12    5     7     2     4     22    10    .     .     .     .     5     .     10    15    .     4     4     .     .     .     8     6     4     123   55    
    Message Errors         80    | .     .     .     2     9     1     4     .     3     3     1     1     1     8     4     .     .     .     .     2     .     2     4     .     2     1     .     .     .     4     2     1     19    6     
    Matter Fused           39    | .     .     .     .     6     .     4     .     .     .     .     .     .     1     2     .     .     .     .     .     .     3     5     .     .     .     .     .     .     .     1     1     10    6     
    Heat Flow Errors       36    | .     .     .     2     3     1     1     .     4     .     1     .     .     5     .     .     .     .     .     2     .     1     1     .     1     .     .     .     .     .     .     1     9     4     
    Energy Discharges      27    | .     .     .     3     4     1     2     .     1     1     1     .     2     2     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     1     3     4     
    Parts Rejected         2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Data Loss (minor)      36    | .     .     .     1     4     1     3     .     2     1     1     1     .     4     2     .     .     .     .     .     .     2     3     .     .     1     .     .     .     1     .     .     6     3     
    Data Loss (major)      3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     
    Misfires               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Misdirections          7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     5     
    Targeting Errors       92    | .     .     .     .     2     .     1     .     2     .     3     .     1     1     .     .     .     .     .     1     .     .     .     .     .     2     .     .     .     2     3     .     57    17    
    Weapon Failures        27    | .     .     .     1     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     1     .     .     13    8     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Overflow Damage            1211  | .     .     .     .     22    .     .     .     .     .     27    .     62    370   .     .     .     9     .     260   39    49    84    37    173   .     .     .     20    .     .     .     13    46    
  Projectiles              511   | .     .     .     .     .     .     .     .     .     .     .     .     .     79    .     .     .     .     .     69    .     .     84    37    173   .     .     .     10    .     .     .     13    46    
  Explosions               676   | .     .     .     .     22    .     .     .     .     .     3     .     62    291   .     .     .     9     .     191   39    49    .     .     .     .     .     .     10    .     .     .     .     .     
  Melee                    24    | .     .     .     .     .     .     .     .     .     .     24    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 10    | .     .     .     5     1     .     .     1     .     .     .     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  9     | .     .     .     5     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      526   | .     .     .     .     38    .     .     .     .     .     .     .     .     10    .     .     .     23    .     85    71    196   .     .     14    .     .     .     73    .     .     .     16    .     
  Shots                    15    | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     3     5     .     .     1     .     .     .     1     .     .     .     .     .     
  Rammed                   8     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     3     .     
Targets Rammed             8     | .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     3     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        498   | .     15    8     273   289   208   101   250   387   242   175   .     164   334   64    .     .     214   76    318   252   249   68    110   370   226   172   358   215   348   274   283   498   352   
  Average Temperature      100   | .     7     2     55    118   115   48    84    100   99    43    .     47    82    34    .     .     108   42    83    87    75    18    23    112   110   84    174   74    112   81    75    168   148   
  Received Heat Transfer   3410  | .     147   111   207   .     .     9     522   516   18    231   .     249   180   119   .     .     62    42    92    81    108   .     81    36    25    4     .     6     123   9     .     378   54    
  Effects                  32    | .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     3     .     1     .     1     .     .     11    4     
    Shutdowns              6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     
    Energy Bleed           9     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     .     4     1     
    Interference           16    | .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     3     .     1     .     .     .     .     .     3     
    Damage (major)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Siege Activations          46    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     2     .     2     .     1     .     .     1     8     5     .     18    6     
  Total Turns              723   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    56    19    .     24    .     11    .     .     14    110   65    .     276   132   
  Longest Duration         38    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    35    12    .     18    .     11    .     .     14    31    24    .     36    38    
Robots Corrupted           5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     1     .     .     .     6     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             25    | .     .     .     .     .     .     1     .     7     2     .     .     .     3     .     .     .     .     .     .     .     .     .     .     6     1     .     .     .     .     .     .     2     3     
  Heat Transferred         22585 | .     .     .     .     .     .     .     .     3264  297   471   .     333   2339  37    .     .     64    .     3012  407   74    333   222   4974  2160  .     .     240   800   640   .     2733  185   
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               3     | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     1     .     .     .     .     .     .     1     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  
Peak Influence             1218 | .    278  188  211  139  .    180  554  848  .    .    .    .    763  .    .    .    .    .    1218 .    .    .    .    483  692  539  357  600  685  659  .    930  677  
  Average Influence        332  | .    163  78   76   14   .    91   253  426  .    .    .    .    458  .    .    .    .    .    641  .    .    .    .    237  366  300  288  140  540  342  .    369  208  
Maximum Alert Level        4    | .    1    .    1    .    .    .    2    3    .    .    .    .    3    .    .    .    .    .    4    .    .    .    .    2    2    2    1    2    2    2    .    3    2    
  Low Security (%)         37   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 1                  25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 2                  29   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 3                  7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          70   | .    3    .    4    1    .    .    3    8    .    .    .    1    14   .    .    .    .    .    7    .    .    .    .    3    .    .    .    2    6    3    .    11   4    
  Investigation            11   | .    1    .    1    .    .    .    1    2    .    .    .    .    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Extermination            21   | .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    3    .    .    .    1    .    2    .    6    3    
  Reinforcement            23   | .    2    .    3    1    .    .    2    2    .    .    .    .    2    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    2    1    .    3    1    
  Assault                  7    | .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Garrison                 8    | .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
Haulers Reinforced         6    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Distress Signals           28   | .   2   .   2   1   .   .   3   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   .   3   6   1   .   3   1   
Communications Jammed      66   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   43  .   .   .   17  .   .   3   1   
  Distress Signals         66   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   43  .   .   .   17  .   .   3   1   
Times Spotted              575  | .   16  8   13  14  .   16  40  67  9   16  .   19  35  5   3   .   12  6   31  21  13  .   5   27  21  16  3   10  24  9   .   80  36  
  Peak Tracking Total      9    | .   6   3   3   5   .   4   6   6   4   5   .   9   7   5   2   .   6   4   7   8   4   .   3   5   4   5   2   5   6   2   .   7   7   
  Tactical Retreats        31   | .   .   .   .   .   .   3   1   6   1   1   .   .   4   .   .   .   .   .   .   4   .   .   1   1   .   .   .   1   1   .   .   6   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Traps Triggered            18   | .   1   .   2   .   .   .   3   4   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   3   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Machines Disabled          67   | .   .   .   .   1   .   .   2   4   .   .   .   .   17  .   .   .   1   .   11  8   .   .   1   7   3   .   3   7   1   .   1   .   .   
  Max in Single Turn       8    | .   .   .   .   1   .   .   2   1   .   .   .   .   8   .   .   .   1   .   2   3   .   .   1   1   1   .   1   4   1   .   1   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  
Machines Accessed          117  | .    2    .    1    .    1    .    6    7    .    .    4    .    13   2    1    .    .    .    12   .    .    4    1    18   9    4    .    5    4    3    1    10   9    
  Terminals                73   | .    2    .    1    .    .    .    6    6    .    .    .    .    7    .    .    .    .    .    8    .    .    .    1    9    9    4    .    5    2    1    .    4    8    
  Fabricators              10   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    3    .    .    .    .    3    .    .    .    .    .    2    .    .    .    
  Repair Stations          5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    2    1    
  Recycling Units          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Scanalyzers              7    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    3    .    
  Garrison Access          8    | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    1    .    
Total Hacks                354  | .    5    .    3    .    1    .    13   13   .    .    27   .    30   6    1    .    .    .    27   .    .    17   1    61   29   12   .    11   11   19   1    34   32   
  Successful               175  | .    2    .    .    .    1    .    3    4    .    .    27   .    13   6    1    .    .    .    9    .    .    17   1    31   12   3    .    6    3    12   1    9    14   
  Failed                   179  | .    3    .    3    .    .    .    10   9    .    .    .    .    17   .    .    .    .    .    18   .    .    .    .    30   17   9    .    5    8    7    .    25   18   
    Catastrophic           31   | .    1    .    .    .    .    .    2    3    .    .    .    .    1    .    .    .    .    .    6    .    .    .    .    5    5    .    .    .    .    .    .    6    2    
  Database Lockouts        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   130  | .    3    .    3    .    1    .    11   1    .    .    .    .    9    .    .    5    .    .    7    .    .    .    .    19   26   13   .    9    1    3    .    1    18   
  Terminals                200  | .    5    .    3    .    .    .    13   12   .    .    .    .    20   .    .    .    .    .    19   .    .    .    1    24   29   12   .    11   5    2    .    16   28   
  Fabricators              49   | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    6    .    .    .    .    21   .    .    .    .    .    17   .    .    .    
  Repair Stations          19   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    5    .    .    7    4    
  Recycling Units          4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Scanalyzers              18   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    6    .    .    .    .    .    .    .    8    .    
  Garrison Access          11   | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    3    .    
Terminal Hacks             101  | .    1    .    .    .    1    .    2    2    .    .    27   .    6    6    1    .    .    .    5    .    .    17   1    6    8    2    .    2    1    .    1    3    9    
  Record                   23   | .    .    .    .    .    .    .    .    .    .    .    11   .    .    5    .    .    .    .    .    .    .    5    1    .    .    .    .    .    .    .    1    .    .    
  Part Schematic           11   | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    
  Robot Schematic          7    | .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    4    .    .    .    .    .    .    .    .    
  Prototype ID Bank        9    | .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
  Open Door                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    
  Level Access Points      4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    
  Branch Access Points     7    | .    1    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    1    .    
  Emergency Access Points  2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fabricator Index         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Alert Level              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    
  Unreport Threat          15   | .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    2    2    .    1    .    .    .    1    5    
  Locate Traps             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Dispatch Records         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hauler Manifests         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Registered Prototypes    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EX-Prototype ID Bank     1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Fabricator Hacks           26   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    11   .    .    .    .    .    11   .    .    .    
  Network Status           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Load Schematic           6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    
  Build                    19   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    7    .    .    .    .    .    9    .    .    .    
Repair Station Hacks       5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    
  Scan Component           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    
  Repair                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Recycling Unit Hacks       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Process                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Report Inventory         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Retrieve Matter          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Scanalyzer                 4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    .    
  Insert Component         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    .    
Garrison Access Hacks      5    | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Seal Access              5    | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Unauthorized Hacks         81   | .    2    .    3    .    .    .    2    2    .    .    .    .    5    .    .    .    .    .    8    .    .    .    .    17   10   2    .    10   2    4    .    2    12   
  Terminals                26   | .    1    .    .    .    .    .    1    1    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    4    4    1    .    4    .    .    .    1    5    
    Track                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Assimilate             6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    2    .    .    .    .    .    .    .    2    
    Botnet                 18   | .    1    .    .    .    .    .    1    1    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    3    2    1    .    2    .    .    .    1    3    
  Fabricators              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    
    Report                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Siphon                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Jam                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Data Cores Recovered       3    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Used                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         92   | .    1    .    1    .    .    .    5    6    .    .    .    .    10   .    .    .    .    .    12   .    .    .    1    16   9    4    .    3    3    2    .    10   9    
  Full Trace Events        5    | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  7    | .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   11   | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    
  Parts Built              19   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    7    .    .    .    .    .    8    .    .    .    
    Matter                 3741 | .    .    .    .    .    .    .    .    .    .    .    .    .    285  .    .    .    .    .    662  .    .    .    .    1208 .    .    .    .    .    1586 .    .    .    
    Time                   1938 | .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    .    .    .    .    273  .    .    .    .    661  .    .    .    .    .    928  .    .    .    
  Total Part Build Rating  88   | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    26   .    .    .    .    33   .    .    .    .    .    24   .    .    .    
Parts Repaired             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Time                     40   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          237  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    237  .    .    .    .    .    .    .    .    .    
  Retrieved Matter         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Retrieved Components     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Part Schematics Acquired .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Robots Rewired             9    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  
Total Allies               39    | .    .    .    .    5    .    .    .    3    .    .    .    3    .    .    .    5    .    .    1    .    .    .    .    .    15   5    .    .    .    .    .    .    2    
  Largest Group            14    | .    .    .    .    3    3    2    .    3    .    .    .    3    3    .    .    5    5    2    2    .    .    .    .    .    14   9    6    6    .    .    .    .    2    
  Highest-Rated Group      733   | .    .    .    .    43   40   24   .    93   .    .    .    155  155  .    .    278  278  188  188  .    .    .    .    .    701  733  440  440  .    .    .    .    70   
  Highest-Rated Ally       156   | .    .    .    .    31   16   16   .    31   .    .    .    94   94   .    .    94   94   94   94   .    .    .    .    .    156  156  94   94   .    .    .    .    44   
Total Orders               57    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    18   7    6    2    5    .    .    .    .    15   
  STAY                     7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    3    .    .    .    .    1    
  GOTO                     29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    10   3    4    1    .    .    .    .    .    9    
  FOLLOW                   20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    6    3    2    1    2    .    .    .    .    5    
  EXPLORE                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               484   | .    .    .    .    7    .    14   .    85   .    .    .    26   43   .    .    .    39   15   20   .    .    .    .    .    92   84   18   41   .    .    .    .    .    
  Total Damage             13601 | .    .    .    .    70   .    154  .    1116 .    .    .    779  1276 .    .    .    751  535  1039 .    .    .    .    .    3159 2419 753  1550 .    .    .    .    .    
  Kills                    91    | .    .    .    .    2    .    2    .    12   .    .    .    6    10   .    .    .    5    4    9    .    .    .    .    .    18   13   3    7    .    .    .    .    .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc 
Robot Analysis Total       8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   4   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    14   | .   .   1   .   2   .   .   .   .   1   1   .   1   .   2   1   1   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Drone Launches             7    | .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  
Turns Passed               31878 | 46   323  705  888  1177 381  830  1635 3044 592  897  91   731  2751 940  537  1037 918  526  1903 612  492  649  916  1840 547  406  80   402  1166 1034 167  2489 1126 
Spaces Moved               18700 | 38   205  534  426  663  236  434  723  1512 311  554  82   546  1514 341  321  777  659  377  1209 454  246  189  397  1547 497  215  40   182  516  409  175  1321 1050 
  Core                     1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   7627  | .    .    94   426  663  236  434  680  1512 311  274  .    .    373  288  183  .    .    .    .    7    127  189  397  91   149  215  40   182  478  .    .    269  9    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   5080  | 37   205  440  .    .    .    .    43   .    .    280  82   546  1141 53   138  777  659  377  302  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    4188  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    907  447  119  .    .    .    .    .    .    .    38   409  175  1052 1041 
  Flight                   1804  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1456 348  .    .    .    .    .    .    .    .    
  Fastest Speed            34    | 50   90   100  160  160  160  160  130  160  180  110  110  110  110  130  130  130  120  130  105  105  105  145  165  34   34   160  160  160  40   40   85   83   41   
  Average Speed            124   | 85   96   114  174  160  160  166  175  166  180  146  110  117  134  165  153  130  128  130  113  105  135  153  165  52   71   160  160  160  158  71   85   104  53   
  Slowest Speed            210   | 90   100  180  180  160  160  180  200  180  180  180  110  120  185  172  172  130  130  130  210  165  165  165  165  197  160  190  160  160  190  88   85   180  180  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       54    | 4    50   92   39   99   64   67   76   43   54   63   69   74   46   64   48   83   67   59   29   60   42   60   68   29   65   73   63   29   18   9    99   34   23   
  Regions Visited          33
    Branch Regions         23
  Pre-discovered Areas     11    | .    .    1    .    1    .    .    .    .    1    .    1    .    .    2    .    1    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    1    .    .    .    .    .    1    1    .    .    .    1    1    .    .    .    .    1    1    .    .    .    1    1    .    .    .    1    1    .    .    1    .    
  Unknown Exits Taken      21    | 1    .    1    1    1    1    1    .    .    1    1    1    .    .    1    1    1    1    .    .    1    1    1    .    .    1    1    1    .    .    1    1    .    .    
Scrap Searched             22    | .    .    2    .    1    .    1    .    .    1    1    .    3    .    3    2    4    .    1    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 110   | .    .    .    .    13   .    .    .    .    .    .    .    .    23   .    3    .    .    2    15   .    20   .    1    9    .    .    .    2    6    .    .    11   5    
Terrain Destroyed          1211  | .    .    .    2    113  .    .    21   1    1    74   .    54   177  2    3    .    38   26   105  105  194  .    33   49   .    2    2    181  9    .    .    14   5    
  Melee                    23    | .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               115   | .    .    .    2    1    .    .    6    1    1    2    .    .    1    2    3    .    1    2    23   2    8    .    7    12   .    2    2    9    9    .    .    14   5    
  AOE                      1073  | .    .    .    .    112  .    .    15   .    .    72   .    54   153  .    .    .    37   24   82   103  186  .    26   37   .    .    .    172  .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Acc  
Total                      25387 | 49   265  571  498  753  241  483  903  1805 322  595  84   606  2111 676  346  805  712  396  1597 532  368  538  634  2408 642  257  50   260  759  1123 186  2320 1492 
  Wait                     4220  | .    14   2    9    58   .    10   56   122  1    4    .    5    408  296  5    21   3    .    171  28   85   310  220  601  28   15   4    45   111  636  .    692  260  
  Move                     18655 | 37   204  533  425  662  235  433  722  1511 310  553  81   545  1513 340  320  776  658  376  1208 453  245  188  396  1540 491  214  39   181  515  408  174  1320 1049 
  Hop                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    
  Pick Up                  150   | 3    4    3    13   .    2    2    13   11   1    .    .    .    22   5    2    2    5    1    18   2    1    2    1    8    1    2    .    1    4    6    2    7    6    
  Fast Attach              169   | 7    3    1    2    .    .    1    11   11   .    3    .    1    10   1    1    2    5    .    21   2    1    10   .    16   .    4    .    .    14   6    1    14   21   
  Attach                   85    | .    .    3    1    5    .    3    8    5    .    3    .    5    8    2    .    .    2    1    7    2    2    3    .    7    1    .    .    .    1    .    1    6    9    
  Detach                   54    | 1    .    .    2    .    2    .    1    5    .    .    3    1    3    .    .    .    6    .    2    .    1    5    .    9    .    1    .    .    1    .    .    4    7    
  Swap                     332   | .    1    .    2    3    .    1    3    11   1    7    .    1    31   6    3    .    2    6    30   9    12   1    5    37   6    1    1    9    28   17   1    64   33   
  Drop                     222   | 1    3    .    6    .    1    1    6    20   1    .    .    1    17   2    3    4    9    1    35   2    2    8    .    30   4    1    .    1    14   16   1    18   14   
  Fire                     1350  | .    36   29   38   25   .    32   83   109  8    18   .    27   70   24   12   .    18   11   103  34   19   11   12   156  45   19   6    22   71   34   6    192  80   
  Melee                    33    | .    .    .    .    .    .    .    .    .    .    7    .    1    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    
  Escape Stasis            34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    13   
  Rewire                   62    | .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    43   .    .    .    .    .    .    .    .    
  Trap                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            4     | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac / *Sto / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: [*Dee] / [*Pro])
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 2 exits: *Res / [*Arc])
-4/Archives
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 4 exits: *Res / *Arm / Qua x2)
-3/Armory
-3/Lab
-2/Research (discovered 5 exits: *Acc x3 / Tes x2)
-1/Access (discovered 2 exits: *Sur / [Com])
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    22 | -11/Scrapyard      | Discovered new exit (range 16)
    47 | -11/Scrapyard      | Entered Materials
   212 | -10/Materials      | Destroyed 9 combat bots
   303 | -10/Materials      | Build established: Mutant
   311 | -10/Materials      | Identified exit to Mines
   370 | -10/Materials      | Entered Mines
   381 | -10/Mines          | Discovered new exit (range 6)
   475 | -10/Mines          | Learned location of Storage (-7)
   556 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   644 | -10/Mines          | Discovered new exit (range 13)
  1075 | -10/Mines          | Entered Materials
  1075 | -9/Materials       | Evolved 2 slots: Utility x2
  1351 | -9/Materials       | Discovered new exit (range 15)
  1632 | -9/Materials       | Discovered new exit (range 16)
  1963 | -9/Materials       | Entered Mines
  2044 | -9/Mines           | Assembled infested the area
  2049 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  2054 | -9/Mines           | Discovered new exit (range 8)
  2124 | -9/Mines           | Destroyed 11 combat bots
  2232 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2245 | -9/Mines           | Lost 6 parts (2p1n3w)
  2245 | -9/Mines           | Learned location of 1 exit from Materials
  3071 | -9/Mines           | Discovered new exit (range 11)
  3125 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3127 | -9/Mines           | Discovered new exit (range 5)
  3140 | -9/Mines           | Entered Exiles
  3140 | -9/Exiles          | Accompanied by 3 allies
  3179 | -9/Exiles          | Met 8R-AWN
  3204 | -9/Exiles          | Met EX-HEX
  3258 | -9/Exiles          | Met EX-BIN
  3281 | -9/Exiles          | Aligned with FarCom system
  3282 | -9/Exiles          | Given EX-Vault access code
  3325 | -9/Exiles          | Opened EX-Vault
  3341 | -9/Exiles          | Found Lightpack 2.0
  3355 | -9/Exiles          | Found Gui. Plasma Cannon
  3391 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3444 | -9/Exiles          | Met EX-DEC
  3499 | -9/Exiles          | Discovered new exit (range 12)
  3521 | -9/Exiles          | Left Exiles lab with Gui. Plasma Cannon
  3521 | -9/Exiles          | Entered Mines
  3521 | -8/Mines           | Accompanied by 4 allies
  3523 | -8/Mines           | Core integrity fell below 50%
  3852 | -8/Mines           | Discovered new exit (range 12)
  4309 | -8/Mines           | Discovered new exit (range 10)
  4351 | -8/Mines           | Entered Materials
  4351 | -8/Materials       | Evolved 2 slots: Weapon x2
  4352 | -8/Materials       | Identified exit to Factory
  4658 | -8/Materials       | Build established: Skirmisher
  4929 | -8/Materials       | Destroyed 8 combat bots
  5491 | -8/Materials       | Build established: Scavenger-Skirmisher
  5732 | -8/Materials       | Discovered exit to Factory (range 12)
  5986 | -8/Materials       | Entered Factory
  5986 | -7/Factory         | Evolved 2 slots: Propulsion x2
  5987 | -7/Factory         | Identified exit to Storage
  6494 | -7/Factory         | Garrison activated, responded to threat
  6712 | -7/Factory         | Build established: Skirmisher
  6990 | -7/Factory         | Allied Derelicts emerged from ambush trap array
  7866 | -7/Factory         | Garrison activated, responded to threat
  8837 | -7/Factory         | Discovered new exit (range 4)
  8863 | -7/Factory         | Discovered new exit (range 5)
  9010 | -7/Factory         | Identified exit to Factory
  9021 | -7/Factory         | Identified exit to Lower Caves
  9030 | -7/Factory         | Entered Lower Caves
  9086 | -7/Lower Caves     | Spotted B-75 Beast
  9146 | -7/Lower Caves     | Learned location of Extension (-4)
  9183 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9326 | -7/Lower Caves     | Build established: Tank
  9515 | -7/Lower Caves     | Discovered new exit (range 7)
  9622 | -7/Lower Caves     | Entered another Lower Caves area
  9622 | -7/Lower Caves     | Discovered exit to Factory (range 5)
  9835 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 10163 | -7/Lower Caves     | Gauss Rifle stolen by Master Thief
 10173 | -7/Lower Caves     | Med. Treads stolen by Master Thief
 10175 | -7/Lower Caves     | Med. Treads stolen by Master Thief
 10303 | -7/Lower Caves     | Attacked by a faux Warlord
 10397 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10418 | -7/Lower Caves     | Learned Factory stockpile data
 10458 | -7/Lower Caves     | Build established: Mutant
 10506 | -7/Lower Caves     | Discovered new exit (range 9)
 10519 | -7/Lower Caves     | Entered Data Miner
 10521 | -7/Data Miner      | Discovered new exit (range 6)
 10542 | -7/Data Miner      | Met Data Miner
 10566 | -7/Data Miner      | Learned location of Section 7 (-2)
 10566 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10586 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10610 | -7/Data Miner      | Entered Proximity Caves
 10665 | -6/Proximity Caves | Spotted B-75 Beast
 10667 | -6/Proximity Caves | Escorted by Enhanced Grunt
 11032 | -6/Proximity Caves | Build established: Derelict-Mutant
 11154 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 11183 | -6/Proximity Caves | Core integrity fell below 50%
 11204 | -6/Proximity Caves | Destroyed 10 combat bots
 11217 | -6/Proximity Caves | Lost 3 parts (1p1n1w)
 11324 | -6/Proximity Caves | Discovered exit to Factory (range 6)
 11341 | -6/Proximity Caves | Entered Factory
 11341 | -6/Factory         | Accompanied by 3 allies
 11341 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 11550 | -6/Factory         | Build established: Mutant
 11691 | -6/Factory         | First assault squad dispatched
 11740 | -6/Factory         | Discovered new exit (range 3)
 11901 | -6/Factory         | Identified exit to Factory
 12068 | -6/Factory         | Incoming assault squad redirected
 12095 | -6/Factory         | Garrison activated, responded to threat
 12118 | -6/Factory         | Build established: Assassin
 12156 | -6/Factory         | Fabricated Exp. Terrain Scan Processor?
 12581 | -6/Factory         | Incoming assault squad redirected
 12705 | -6/Factory         | Lost 5 parts (1p1n3w)
 12896 | -6/Factory         | Build established: Mutant
 12940 | -6/Factory         | Identified exit to Lower Caves
 13415 | -6/Factory         | Build established: Assassin
 13938 | -6/Factory         | Build established: Mutant
 13957 | -6/Factory         | Found Prototype Processor
 14092 | -6/Factory         | Entered Lower Caves
 14261 | -6/Lower Caves     | Learned Armory trap positions
 14398 | -6/Lower Caves     | Learned 4 Factory zone layouts
 14977 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14985 | -6/Lower Caves     | Discovered new exit (range 13)
 15032 | -6/Lower Caves     | Entered another Lower Caves area
 15033 | -6/Lower Caves     | Encountered a Warlord checkpoint
 15080 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 15112 | -6/Lower Caves     | Learned 4 Factory zone layouts
 15135 | -6/Lower Caves     | Discovered exit to Factory (range 14)
 15483 | -6/Lower Caves     | Discovered new exit (range 24)
 15569 | -6/Lower Caves     | Entered Zion
 15624 | -6/Zion            | Given A8's code to call for help
 15628 | -6/Zion            | Discovered new exit (range 15)
 16296 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 16411 | -6/Zion            | Gained Derelict followers
 16473 | -6/Zion            | Loaded intel: 5 derelict terminal locations
 16552 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 16553 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 16555 | -6/Zion            | Opened final containment barrier to the Deep Caves
 16577 | -6/Zion            | Discovered new exit (range 3)
 16577 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 16606 | -6/Zion            | Entered Deep Caves
 16606 | -6/Deep Caves      | Accompanied by 5 allies
 16871 | -6/Deep Caves      | Attacked by Z-Imprinter
 16880 | -6/Deep Caves      | Allies destroyed Z-Imprinter
 16972 | -6/Deep Caves      | Z-Facility disabled
 17006 | -6/Deep Caves      | Found Prototype Protection
 17006 | -6/Deep Caves      | Identified Zio. Weapon Casing
 17045 | -6/Deep Caves      | Found Zio. Weapon Casing
 17106 | -6/Deep Caves      | Found Zio. Weapon Casing
 17181 | -6/Deep Caves      | Discovered new exit (range 7)
 17524 | -6/Deep Caves      | Entered Proximity Caves
 17524 | -5/Proximity Caves | Accompanied by 2 allies
 17542 | -5/Proximity Caves | Spotted B-75 Beast
 17550 | -5/Proximity Caves | Allies destroyed B-75 Beast
 17585 | -5/Proximity Caves | Learned 4 Factory zone layouts
 17594 | -5/Proximity Caves | Learned location of Armory (-3)
 17809 | -5/Proximity Caves | Discovered exit to Factory (range 24)
 18050 | -5/Proximity Caves | Entered Factory
 18050 | -5/Factory         | Accompanied by 2 allies
 18050 | -5/Factory         | Evolved 2 slots: Weapon x2
 18051 | -5/Factory         | Identified exit to Upper Caves
 18052 | -5/Factory         | Identified exit to Factory
 18243 | -5/Factory         | Discovered exit to Factory (range 19)
 18760 | -5/Factory         | Fabricated Biometal Heavy Treads?
 18774 | -5/Factory         | Build established: Hauler-Mutant
 18926 | -5/Factory         | Fabricated Electron Diverter?
 19147 | -5/Factory         | Local fabrication network quarantined
 19387 | -5/Factory         | Found Prototype Processor
 19436 | -5/Factory         | Discovered exit to Factory (range 22)
 19594 | -5/Factory         | Build established: Hauler-Skirmisher
 19760 | -5/Factory         | Found Prototype Launcher
 19760 | -5/Factory         | Identified Rocket Array
 19850 | -5/Factory         | First assault squad dispatched
 19872 | -5/Factory         | Incoming assault squad redirected
 19873 | -5/Factory         | Found Exp. Terrain Scan Processor
 19876 | -5/Factory         | Found Prototype Device
 19877 | -5/Factory         | Identified Exp. Sensor Array
 19953 | -5/Factory         | Entered Upper Caves
 20224 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 20254 | -5/Upper Caves     | Destroyed 8 combat bots
 20267 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 20527 | -5/Upper Caves     | Discovered new exit (range 22)
 20565 | -5/Upper Caves     | Entered another Upper Caves area
 20806 | -5/Upper Caves     | Discovered new exit (range 10)
 21057 | -5/Upper Caves     | Entered Zhirov
 21060 | -5/Zhirov          | Discovered new exit (range 3)
 21108 | -5/Zhirov          | Met Zhirov
 21141 | -5/Zhirov          | Learned location of Quarantine (-3)
 21141 | -5/Zhirov          | Learned location of Testing (-2)
 21141 | -5/Zhirov          | Learned location of Command (-1)
 21150 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 21177 | -5/Zhirov          | Found Alien Artifact
 21177 | -5/Zhirov          | Identified Integrated Dissipator
 21177 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 21194 | -5/Zhirov          | Found Alien Artifact
 21198 | -5/Zhirov          | Build established: Hauler-Mutant
 21706 | -5/Zhirov          | Entered Proximity Caves
 21778 | -4/Proximity Caves | Learned Research trap positions
 21810 | -4/Proximity Caves | Learned Research terminal intel
 21846 | -4/Proximity Caves | Spotted B-86 Titan
 22326 | -4/Proximity Caves | Discovered exit to Factory (range 23)
 22515 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 22622 | -4/Proximity Caves | Entered Factory
 22622 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 22623 | -4/Factory         | Identified exit to Extension
 22988 | -4/Factory         | Identified Exp. Signal Interpreter (x2)
 23051 | -4/Factory         | Discovered new exit (range 20)
 23059 | -4/Factory         | Discovered new exit (range 22)
 23092 | -4/Factory         | Identified exit to Upper Caves
 23226 | -4/Factory         | Discovered new exit (range 21)
 23232 | -4/Factory         | Identified Transdimensional Reconstructor
 23279 | -4/Factory         | Fabricated Enh. Autogun (x1)
 23527 | -4/Factory         | Fabricated Enh. Autogun?
 23727 | -4/Factory         | Fabricated Enh. Autogun?
 23861 | -4/Factory         | Fabricated Enh. Autogun?
 24033 | -4/Factory         | Fabricated Enh. Autogun (x1)
 24302 | -4/Factory         | Fabricated Adv. Heavy Siege Treads?
 24462 | -4/Factory         | Entered Extension
 24462 | -4/Extension       | Accompanied by 1 ally
 24464 | -4/Extension       | Disrupted transfer network
 24474 | -4/Extension       | Rescued a captive Derelict
 24620 | -4/Extension       | Rescued A7
 24634 | -4/Extension       | Rescued a captive Derelict
 24634 | -4/Extension       | Rescued a captive Derelict
 24645 | -4/Extension       | Rescued a captive Derelict
 24714 | -4/Extension       | Rescued a captive Derelict
 24714 | -4/Extension       | Rescued a captive Derelict
 24744 | -4/Extension       | Spotted B-86 Titan
 24752 | -4/Extension       | Spotted B-86 Titan
 24760 | -4/Extension       | Destroyed B-86 Titan
 24772 | -4/Extension       | Allies destroyed B-86 Titan
 24812 | -4/Extension       | Discovered new exit (range 3)
 24975 | -4/Extension       | Discovered new exit (range 20)
 24975 | -4/Extension       | Discovered new exit (range 20)
 25009 | -4/Extension       | Entered Cetus
 25009 | -4/Cetus           | Accompanied by 8 allies
 25014 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 25029 | -4/Cetus           | Spotted Cetus Guard
 25029 | -4/Cetus           | Spotted Cetus Guard
 25031 | -4/Cetus           | Spotted Cetus Guard
 25036 | -4/Cetus           | Allies destroyed Cetus Guard
 25038 | -4/Cetus           | Spotted Cetus Guard
 25042 | -4/Cetus           | Allies destroyed Cetus Guard
 25046 | -4/Cetus           | Destroyed Cetus Guard
 25051 | -4/Cetus           | Destroyed Cetus Guard
 25142 | -4/Cetus           | Started Cetus Manufacturing Module
 25167 | -4/Cetus           | Manufactured an Enhanced Grunt
 25192 | -4/Cetus           | Manufactured an Enhanced Grunt
 25217 | -4/Cetus           | Manufactured an Enhanced Grunt
 25233 | -4/Cetus           | Discovered new exit (range 18)
 25242 | -4/Cetus           | Manufactured an Enhanced Grunt
 25267 | -4/Cetus           | Manufactured an Enhanced Grunt
 25281 | -4/Cetus           | Spotted Cetus Guard
 25281 | -4/Cetus           | Spotted Cetus Guard
 25282 | -4/Cetus           | Destroyed Cetus Guard
 25286 | -4/Cetus           | Spotted Cetus Guard
 25290 | -4/Cetus           | Spotted Cetus Guard
 25295 | -4/Cetus           | Allies destroyed Cetus Guard
 25299 | -4/Cetus           | Allies destroyed Cetus Guard
 25317 | -4/Cetus           | Discovered new exit (range 16)
 25352 | -4/Cetus           | Met Revision 17
 25380 | -4/Cetus           | Destroyed A7
 25382 | -4/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 25415 | -4/Cetus           | Entered Archives
 25415 | -4/Archives        | Accompanied by 6 allies
 25465 | -4/Archives        | Discovered new exit (range 15)
 25495 | -4/Archives        | Entered Hub_04(d)
 25495 | -4/Hub_04(d)       | Accompanied by 6 allies
 25563 | -4/Hub_04(d)       | Discovered new exit (range 18)
 25679 | -4/Hub_04(d)       | Identified exit to Research
 25709 | -4/Hub_04(d)       | Disrupted transfer network
 25882 | -4/Hub_04(d)       | Network Hub disabled
 25897 | -4/Hub_04(d)       | Entered Research
 25897 | -3/Research        | Evolved 2 slots: Propulsion x2
 25898 | -3/Research        | Loaded intel: 60 trap records
 25899 | -3/Research        | Loaded intel: 17 terminal locations
 25915 | -3/Research        | Identified exit to Armory
 25915 | -3/Research        | Identified exit to Quarantine
 25958 | -3/Research        | Found Prototype Launcher
 25958 | -3/Research        | Identified Adv. Micro-nuke Launcher
 26039 | -3/Research        | Garrison activated, responded to threat
 26097 | -3/Research        | Revision forces began assault on 0b10
 26464 | -3/Research        | Build established: Scavenger-Executioner
 26477 | -3/Research        | Found Prototype Device
 26477 | -3/Research        | Identified Exp. Focal Shield
 26597 | -3/Research        | Research terminal network offline
 26791 | -3/Research        | Discovered new exit (range 16)
 26856 | -3/Research        | Spotted Executioner
 26857 | -3/Research        | Spotted Striker
 26864 | -3/Research        | Destroyed Executioner
 26883 | -3/Research        | Destroyed Striker
 26902 | -3/Research        | Found Prototype Processor
 26902 | -3/Research        | Identified Exp. Core Analyzer
 27063 | -3/Research        | Entered Armory
 27064 | -3/Armory          | Loaded intel: 49 trap records
 27133 | -3/Armory          | Fabricated Enh. Autogun (x1)
 27193 | -3/Armory          | Fabricated Enh. Autogun?
 27322 | -3/Armory          | Fabricated Enh. Autogun (x1)
 27441 | -3/Armory          | Fabricated Enh. Autogun (x1)
 27559 | -3/Armory          | Fabricated Enh. Autogun (x1)
 27678 | -3/Armory          | Fabricated Enh. Autogun?
 27746 | -3/Armory          | Build established: Mechanic-Mutant
 27804 | -3/Armory          | Fabricated Enh. Autogun?
 27943 | -3/Armory          | Fabricated Enh. Autogun (x1)
 27967 | -3/Armory          | Local fabrication network quarantined
 28085 | -3/Armory          | Build established: Mechanic-Executioner
 28096 | -3/Armory          | Warped through subspace to slip node
 28096 | -3/Armory          | Discovered new exit (range 1)
 28097 | -3/Armory          | Entered Lab
 28097 | -3/Lab             | Discovered new exit (range 9)
 28107 | -3/Lab             | Hidden lab's door opened automatically
 28107 | -3/Lab             | Sensor layout match revealed
 28108 | -3/Lab             | Gained access to the hidden lab's interior
 28130 | -3/Lab             | Found Integrated Dissipator
 28130 | -3/Lab             | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 28197 | -3/Lab             | Unable to decrypt terminal
 28212 | -3/Lab             | Found Prototype Protection
 28213 | -3/Lab             | Identified Med. Regenerative Plating
 28240 | -3/Lab             | Found Alien Artifact
 28264 | -3/Lab             | Entered Research
 28264 | -2/Research        | Evolved 2 slots: Weapon x2
 28368 | -2/Research        | Discovered new exit (range 19)
 28964 | -2/Research        | Identified exit to Testing
 29186 | -2/Research        | Repaired Enh. Autogun
 29669 | -2/Research        | Repaired Enh. Autogun
 29848 | -2/Research        | Destroyed 7 combat bots
 30114 | -2/Research        | System corruption reached 10%
 30210 | -2/Research        | Identified Core Expander
 30279 | -2/Research        | Identified exit to Access
 30289 | -2/Research        | First assault squad dispatched
 30541 | -2/Research        | Incoming assault squad redirected
 30615 | -2/Research        | Lost 4 parts (1n3w)
 30753 | -2/Research        | Entered Access
 30753 | -1/Access          | Evolved 2 slots: Weapon x2
 30889 | -1/Access          | Identified exit to Surface
 30893 | -1/Access          | Discovered new exit (range 20)
 31150 | -1/Access          | Destroyed 8 combat bots
 31385 | -1/Access          | System corruption reached 10%
 31447 | -1/Access          | Lost 7 parts (1p1n5w)
 31879 | ***                | Escaped!

 Last Messages 
---------------
31813_ System corrupted: Component data lost.
31814_ Activated siege mode.
31814_ P-80 Master destroyed.
31816_ Destroyed Imp. Antigrav System.
31816_ K-01 Serf collects debris.
31816_ Critical hit.
31816_ Gamma Rifle destroyed.
31818_ Imp. Antigrav System melted.
31818_ Adv. Heat Sink melted.
31818_ Sml. Battery melted.
31818_ P-80 Master destroyed.
31825_ Ended siege mode.
31839_ Acquired Gamma Rifle. <x2>
31844_ Acquired 69 matter.
31849_ Acquired 57 matter.
31856_ System corrupted: IFF burst signal emitted.
31872_ RN348KFS|OI7I<> 4#ND9DXPG07XL1PS4&PBOH
31875_ The Access Shell folds into the floor.
31876_ Acquired 40 matter.
[Achievement: Hardcore]

 Map 
-----
+----------------------------------------------------+
| ??????????+  ?????????????# ?????      #?????????? |
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|   ????????#  #????????????????        ??????###### |
|     ??????#  ####################++##########      |
|       ????#    g      h h                   +      |
|         ??#    g                  #####/#####      |
|           #  ######################??       #""""" |
|         = +  #?????????????????????#   !    #""""" |
|           #  #?????????????????????#        #""""" |
|         ??#  #?????????????????????#        #""""" |
| ######????#  #?????????????????????##########""""" |
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| ??????????#  """T"""     %    "????      ?###      |
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| ??????????#                   "????BB??  ######### |
| ??????????#                   "???                 |
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| ??????????#                   "??"   ??            |
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| ??????????#  #?############??????#?#####?##   """  |
| ??????????#  #          ] #???????#########   ?"   |
| ??????????#  #            #??????#?########  ?     |
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|           #  #???         ??????????############## |
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|    "      +  ##?#######?#?#???????????????##?##### |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           108
Coolant Potential          100
Energy Generation          58
Energy Capacity            1490
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           30
Terrain Scan Range         24
Terrain Scan Density       1010
Jamming Range              16
Armor Coverage             600
Resistance: EM             15
Weapon Shielding           100
Evasion (%)                63
Core Analysis              15
Recoil Reduction           8
Matter Filtering           50

 Item Schematics 
-----------------
            Combat Drone Bay | -7/Data Miner | Free
   Lgt. Regenerative Plating | -7/Data Miner | Free
       Exp. Flexi-carbon Leg | -7/Data Miner | Free
             Cloaking Device | -7/Data Miner | Free
 Exp. Terrain Scan Processor | -7/Data Miner | Free
                Plasma Sword | -7/Data Miner | Free
           Assault Drone Bay | -5/Zhirov     | Free
              Exp. Heat Sink | -5/Zhirov     | Free
          Exp. Optical Array | -5/Zhirov     | Free
            Imp. Arc Thrower | -5/Zhirov     | Free
                Enh. Autogun | -4/Factory    | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
 Exp. Terrain Scan Processor | x1 | -6/Factory 
       Biometal Heavy Treads | x2 | -5/Factory | Preloaded
           Electron Diverter | x1 | -5/Factory | Preloaded
                Enh. Autogun | x1 | -4/Factory 
                Enh. Autogun | x1 | -4/Factory 
                Enh. Autogun | x1 | -4/Factory 
                Enh. Autogun | x1 | -4/Factory 
                Enh. Autogun | x1 | -4/Factory 
     Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  
                Enh. Autogun | x1 | -3/Armory  

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor

 Achievements 
--------------
Hardcore

 Challenges 
------------
None

 Game 
------
Seed              GhostHypervelocityArray
  Manual?         0
Play Time         06:04:18
  Cumulative      692.7 hours
  Start           2019.11.03 @ 22:20:02
  End             2019.11.04 @ 16:58:27
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          184
  Rogue           184
  Adventurer      0
  Explorer        0
Win Type          0
  Total           31
  Types           23/0/2/3/2/0/1
Lore%             96
Gallery%          97
Achievement%      91
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 04e8a924-409b-430d-9c2b-cfad4adf3baa