Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.09 @ 21:36:35 Player: szymekc Result: Destroyed by as-98564 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (832) 832 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1462 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 160/160 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Rocket Launcher Hammer > --- INVENTORY (15) --- Light Nuclear Core Light Treads Cooling System Cooling System Structural Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cooling System Cooling System Structural Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Assault Rifle Assault Rifle Rocket Launcher Mining Laser Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 13 4 Power 3 | 1 1 1 Engine 1 | 1 . . Core 2 | . 1 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 2 1 . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 4 | 2 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 2 | . 2 . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 9 | 1 8 14 Power . | . . . Propulsion . | . . 1 Utility 3 | . 3 7 Weapon 4 | 1 3 5 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 1 | . 1 . Propulsion . | . . . Utility 7 | . 1 6 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 3 | . 4 . Core 10 | . 9 14 Treads 26 | . 26 27 Leg 1 | . 1 . Device 18 | . 19 13 Storage 9 | . 7 14 Energy Gun 2 | . 3 . Ballistic Gun 23 | . 22 26 Peak Build Rating 12 | 9 12 12 Average Rating 9 | 6 9 10 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 11 30 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 10 | 5 9 15 Most Carried 15 | 4 15 15 Average Carried 9 | 2 8 14 Final Capacity 15 | 5 15 15 Final Carried 15 | 4 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 804 | 260 448 96 Remotely . | . . . Salvage Created 1138 | 131 904 103 Parts 72 | 17 52 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 18 3 Guns 17 | . 15 2 AOE 4 | . 3 1 Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 5 | 4 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 2 | . 2 . Grunt 20 | . 18 2 Assembled 1 | . . 1 Best Kill Streak 5 | 4 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 98 | . 74 24 Missed 19 | . 17 2 Hits 79 | . 57 22 Projectile 79 | . 57 22 AOE 13 | . . 13 Critical Strikes 1 | . 1 . Damage Taken 1338 | . 681 657 Core 257 | . 69 188 Absorbed by Shields . | . . . Regen/Repaired (Parts) 138 | . 138 . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 5 70 9 Largest 2 | 2 2 2 Hottest 100 | 70 100 40 Shots Fired 162 | 10 135 17 Gun 156 | 10 130 16 Cannon . | . . . Launcher 4 | . 3 1 Special 2 | . 2 . Kinetic 116 | 5 95 16 Thermal 21 | 5 16 . Explosive 4 | . 3 1 Electromagnetic 21 | . 21 . Robot Hit Streak 11 | 3 11 11 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 106 | 6 88 12 Core Hits 63 | 5 48 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1692 | 77 1412 203 Guns 1459 | 77 1227 155 Cannons . | . . . Explosions 202 | . 169 33 Melee . | . . . Ramming 31 | . 16 15 Kinetic 1088 | 39 894 155 Thermal 141 | 38 103 . Explosive 202 | . 169 33 Electromagnetic 230 | . 230 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . 5 1 Targets Rammed 8 | . 7 1 Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 78 | 9 78 4 Average Temperature 17 | 6 19 2 Received Heat Transfer 477 | . 405 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | 111 296 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 85 100 Level 1 10 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 248 | 10 248 70 Initial 70 | . . 70 Average 88 | 1 121 17 Influence Increases 704 | 25 619 60 Destroy 0b10 Robot/C 400 | . 360 40 Destroy 0b10 Robot/NC 70 | 25 45 . Destroy Leader 84 | . 74 10 Successful Hack 48 | . 48 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 27 | . 17 10 Influence Decreases 694 | 25 436 233 Entered New Map 113 | . . 113 Time Decay 521 | 25 406 90 Lost Part 60 | . 30 30 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 30 8 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 16 | . 16 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1552 | 73 1132 347 Terrain 411 | 73 338 . Seismic 1538 | 59 1132 347 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1629 | 141 1135 353 Spaces Moved 769 | 72 499 198 Core 2 | 2 . . Treads 767 | 70 499 198 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 156 165 160 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 5 82 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 26 | . 15 11 Melee . | . . . Projectile 2 | . 2 . AOE 24 | . 13 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 962 | 87 661 214 Wait 37 | . 37 . Move 767 | 71 498 198 Hop . | . . . Pick Up 23 | 4 18 1 Fast Attach 11 | 7 4 . Attach 6 | . 3 3 Detach 2 | . 2 . Swap 14 | . 13 1 Drop 9 | . 9 . Fire 84 | 5 70 9 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 8 | . 7 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 15) 1099 | -10/Materials | Repaired Lgt. Treads 1126 | -10/Materials | Discovered new exit (range 15) 1277 | -10/Materials | Entered Mines 1489 | -10/Mines | Found a hidden stash of uninstalled traps 1600 | -10/Mines | Discovered new exit (range 5) 1613 | -10/Mines | Assembled infested the area 1618 | -10/Mines | Core integrity fell below 50% 1624 | -10/Mines | Core integrity fell below 20% 1630 | -10/Mines | Destroyed by as-98564 with Assembled Heavy Rifle Last Messages --------------- 01602_ Acquired 55 matter. 01605_ Acquired Lgt. Nuclear Core. 01613_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01616_ D-53 Grenadier unfolds itself. 01616_ UW-JBV(h): "I'll hold them off! Go on ahead or try to find another way!" 01616_ HV Slug penetrates Wall. 01616_ UW-JBV(h) destroyed. 01616_ T-07 Excavator destroyed. 01617_ Assault Rifle destroyed. 01623_ The unstable cave ceiling collapses. 01623_ U-05 Engineer lays Concrete. 01624_ Lgt. Treads destroyed. 01625_ D-53 Grenadier destroyed. 01626_ U-05 Engineer lays Concrete. 01626_ Assault Rifle destroyed. 01627_ U-05 Engineer lays Concrete. 01628_ U-05 Engineer destroyed. 01629_ as-20683 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ?????????????????##??????????????????????## | | ????????????????? ?????????????????????## | | ????????????????## ???????############### & | | ???????????????## a & | | ???????????????# ###????####### ##### # && | | ?????????????### ??????????# #???# ## | | ?????????????? ##?????????# #???# ### | | ??????????????# #?????????# #???# #?## | | ??????????????? % ########### ##??# #??# | | ???????????????# | ## #??# #??? | | ???????????????# ## """ """ #??# ###? | | ??????????????## # """ """ #?## ## | | ??????????????# """ """ ### | | ??????????????# ## | | ??????????????# """ """ ## ### | | ??????????????# @ """ """ ## ##?## | | ??????????????# """ """ # #???# | | ??????????????## d # ## #???? | | ???????????????# < #################???? | | ???????????????#; #???????????????????? | | ???????????????## #???????????????????? | | ????????????????########???????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexDrainedPenetrator Manual? 0 Play Time 00:12:14 Cumulative 785.4 hours Start 2025.09.09 @ 21:24:50 End 2025.09.09 @ 21:36:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 253 Adventurer 2 Explorer 0 Win Type - Total 48 Types 16/7/13/1/1/0/8/1/0/1 Lore% 96 Gallery% 93 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a533a245-d9f2-4fb7-bcd0-b42f89d2cc54