Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 20:05:48 Player: DaddyWalrus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (254) 1270 Value Destroyed (9212) 9212 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (4293) 4293 TOTAL SCORE: 23515 Bonus ------- High Alert Combat Kills 1992 Follower Combat Kills 437 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 296 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Large Matter Pod (150) Improved Hacking Suite Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Spectral Analyzer Advanced Remote Shield System Restoration Module System Restoration Module > --- WEAPON ----------- Railgun Vortex Catalyst Activator Force Lance > --- INVENTORY -------- Light Antimatter Reactor Large Matter Pod Quantum Capacitor Improved Light Armor Plating Thermal Barrier System Restoration Module System Restoration Module Vortex Cannon Hardcell Cannon Smartbomb Launcher Deploy-a-Sentry [Rating: 130] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Utility 6 | . . . . . . . 2 1 . . 1 . . . . 2 . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 6 17 3 15 8 6 1 13 18 6 . 13 4 2 . 13 27 3 11 26 21 82 14 13 Power 21 | 1 2 2 1 . . . 1 1 1 . 1 . . . . . . . 1 2 5 2 1 Engine 10 | 1 2 1 1 . . . 1 1 1 . 1 . . . . . . . 1 . . . . Core 5 | . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . Propulsion 60 | 2 3 1 2 4 2 1 4 6 . . 2 . . . . . . . 12 2 14 2 3 Treads 37 | . 3 1 2 4 2 1 4 2 . . 1 . . . . . . . 4 . 10 1 2 Leg 8 | . . . . . . . . . . . . . . . . . . . 2 2 4 . . Wheel 8 | 2 . . . . . . . 4 . . . . . . . . . . . . . 1 1 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 6 | . . . . . . . . . . . 1 . . . . . . . 5 . . . . Utility 105 | 1 3 . . . 2 . 2 9 3 . 2 3 . . 8 16 2 3 6 2 36 4 3 Device 61 | . . . . . . . . 4 1 . 2 2 . . 5 9 2 2 4 2 25 . 3 Storage 7 | 1 3 . . . 2 . . . . . . . . . . . . . . . 1 . . Processor 8 | . . . . . . . . 1 . . . . . . . . . . 2 . 2 3 . Hackware 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Protection 27 | . . . . . . . 1 4 2 . . 1 . . 3 6 . 1 . . 8 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 9 . 12 4 2 . 6 2 2 . 8 1 2 . 5 11 1 8 7 15 27 6 6 Energy Gun 28 | . . . . . . . . . . . 2 . . . 3 3 1 1 2 3 8 2 3 Energy Cannon 15 | . . . . . . . . . . . . . . . 1 . . 2 3 7 1 . 1 Ballistic Gun 56 | 2 8 . 9 2 1 . 1 2 . . 5 1 1 . 1 4 . 4 . 2 10 2 1 Ballistic Cannon 11 | . . . 2 . 1 . 4 . . . . . . . . . . . . . 4 . . Launcher 15 | . 1 . 1 2 . . . . 2 . . . 1 . . 3 . . 2 . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 . 1 . 3 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 2 . . . 1 . . . . . . . 11 . 2 . . Parts Lost 80 | . 4 . 1 . . . . . 4 . . 1 . . 1 6 1 7 . 11 15 9 20 Power 7 | . 1 . . . . . . . 1 . . . . . . . . . . 2 . 1 2 Propulsion 14 | . 1 . . . . . . . . . . . . . . . . . . 1 5 2 5 Utility 27 | . . . . . . . . . 1 . . 1 . . . 3 1 5 . 1 6 3 6 Weapon 32 | . 2 . 1 . . . . . 2 . . . . . 1 3 . 2 . 7 4 3 7 Highest Loss Streak 20 | . 4 . 1 . . . . . 4 . . 1 . . 1 3 1 5 . 7 3 6 20 Average Slot Usage (%) 91 | . 96 100 100 99 99 100 97 99 95 89 93 78 80 80 79 71 74 64 87 95 87 81 77 Engine 5 | . 13 5 8 11 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 2 . . . Core 1 | . . 8 2 . . . . . . . . . . . . . . . . . 1 2 5 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 4 4 4 Treads 13 | . 11 28 22 22 22 22 18 13 7 7 10 . . . . . . . 8 8 11 12 12 Leg 2 | . . . . . . . . . . . . . . . . . . . 8 13 8 . . Wheel 2 | . 16 . . . . . . 9 15 15 10 . . . . . . . . . . 2 . Device 7 | . . . . . . . . 2 7 7 12 16 20 20 18 12 15 11 12 16 16 12 11 Storage 16 | . 25 28 22 22 22 22 18 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 8 Processor 5 | . . . . . . . . 5 7 7 6 6 6 6 6 5 5 5 14 17 10 13 14 Protection 2 | . . . . . . . 9 6 6 7 6 2 . . 1 6 11 5 . . 3 3 . Energy Gun 2 | . . . . . . . . . . . 2 6 6 6 6 1 4 3 5 1 5 7 8 Ballistic Gun 14 | . 27 14 34 21 22 22 17 9 10 7 19 20 20 20 17 9 5 8 3 5 7 7 7 Ballistic Cannon 4 | . . . 9 14 10 11 17 12 2 . . . . . . . . . . . 3 . . Launcher 2 | . . 14 . 7 11 11 . . 7 12 . . . . . . . . 1 . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 40 44 54 54 54 52 61 66 66 55 68 68 65 65 76 76 73 71 97 94 117 101 71 Greatest Support 177 | 26 40 42 42 42 40 40 40 60 24 24 72 72 72 72 72 72 72 72 72 80 177 177 165 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 5 2 2 2 . . . 1 1 1 . 2 1 3 . . Average Overweight (x) . | . . . 1 1 1 1 1 1 2 2 1 . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 Most Carried 16 | 6 16 16 16 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 16 16 15 Average Carried 15 | 3 13 15 15 15 15 15 15 15 14 13 15 15 16 16 15 15 14 14 14 15 14 14 11 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 16 16 16 16 16 16 16 16 13 14 16 16 16 16 16 16 16 16 16 12 16 14 4 Class Distribution -------------------- 23% | Mutant 17% | Skirmisher 16% | Gunner 12% | Scavenger-Tank 12% | Tank 11% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Matter Collected 8986 | 288 536 133 568 350 163 38 304 1055 8 17 622 119 51 . 317 481 257 296 141 570 2210 361 101 Remotely 516 | . . . . . . . . 98 . . . . . . 219 132 . 67 . . . . . Salvage Created 8934 | 68 550 26 505 172 . 14 193 783 335 17 601 158 49 . 206 974 . 76 95 704 3162 165 81 Parts 464 | 2 48 6 38 20 . 5 20 37 17 . 13 13 6 . 8 44 . 7 2 25 145 4 4 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 10 | 1 . . 1 . . . . . . . 1 . . . . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . . . 10 . . 5 6 . 24 . . 9 67 18 . 4 3 Prevented 15 | . . . . . . . . . . . . 6 . . . . . 2 7 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 191 | . 13 3 12 12 . 3 4 17 13 . 1 3 3 . 4 19 . 4 2 22 45 9 2 Melee 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . . Guns 101 | . 13 1 8 6 . 1 2 6 5 . 1 3 1 . 4 11 . 4 . 12 18 3 2 Cannons 29 | . . . 1 . . 1 2 11 . . . . . . . . . . 1 6 7 . . AOE 54 | . . 2 3 6 . 1 . . 8 . . . 2 . . 8 . . 1 . 17 6 . Classes Destroyed 18 | 2 5 . 3 1 . . . 2 1 . . 1 . . . . . . 1 . 2 . . Worker 16 | . . . 2 . . . . 1 . . 1 . . . . 4 . . . . 8 . . Builder 20 | . 2 . 1 . . . 1 1 . . 1 . . . . 1 . . . . 13 . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Recycler 17 | 1 1 . . . . . . 2 . . 4 . . . . 3 . . . . 6 . . Operator 4 | . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 5 | . . . 2 . . . . 1 . . . . . . . 1 . . . . 1 . . Swarmer 71 | . 6 3 3 6 . 3 . 4 8 . . . 3 . . 13 . 4 . 11 4 3 . Grunt 57 | . 7 . 6 . . . . 9 4 . . . . . 1 3 . . . 7 17 3 . Brawler 4 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 19 | . . . 3 2 . . 4 1 . . 1 . . . 1 1 . . . 2 4 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 10 | . . . . . . . . 1 . . . 2 . . . . . . 1 . 4 2 . Programmer 21 | . . . . . . . . 2 . . . . . . 2 2 . . . . 12 1 2 Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 6 3 7 5 . 3 1 5 9 . 2 2 3 . 3 17 . 4 2 8 22 3 2 Combat Bots Only 14 | . 6 3 6 5 . 3 1 4 9 . 1 2 3 . 3 10 . 4 2 8 14 3 2 Max Kills in Single Turn 7 | 1 1 3 3 3 . 1 1 2 4 . 1 1 2 . 1 3 . 1 2 2 7 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploded 5 | . . 2 2 3 . 1 . . 2 . . . 2 . . 3 . . 1 . 5 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Damage Taken 20261 | . 771 210 540 465 . 99 164 1318 985 . 66 264 87 . 895 1545 126 996 207 2120 5144 1634 2625 Core 2219 | . 150 9 63 25 . 29 15 85 120 . 10 37 . . 49 120 . 84 7 250 345 259 562 Absorbed by Shields 939 | . . . . . . . . . . . . . . . . . . . . . 831 108 . Reduced by Siege Mode 134 | . . . . . . . . . . . . . . . . . . . . . 31 36 67 Core Remaining (%) 73 | 100 . 36 . . . 70 97 . . 70 . . . . 88 . . . . 53 . . . Volleys Fired 460 | 7 81 2 30 14 . 3 8 58 8 . 11 7 2 . 17 40 1 14 2 26 102 15 12 Largest 4 | 2 2 2 4 4 . 4 4 3 3 . 4 4 4 . 4 3 2 4 4 4 4 4 4 Hottest 303 | 40 40 50 124 124 . 115 136 113 100 . 155 140 146 . 173 130 100 148 288 303 240 204 297 Shots Fired 1430 | 14 162 4 119 56 . 12 31 174 21 1 44 28 8 . 68 112 2 45 7 102 362 30 28 Gun 1071 | 14 162 2 102 28 . 6 15 68 11 . 44 28 7 . 62 99 2 45 3 57 273 20 23 Cannon 304 | . . . 14 22 . 3 16 106 2 . . . . . 6 . . . 3 45 82 . 5 Launcher 55 | . . 2 3 6 . 3 . . 8 1 . . 1 . . 13 . . 1 . 7 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1100 | 14 162 2 116 50 . 9 31 174 13 . 35 21 5 . 48 73 1 31 1 38 260 10 6 Thermal 127 | . . . . . . . . . . . 2 . . . 18 12 1 14 3 26 24 5 22 Explosive 51 | . . 2 3 6 . 3 . . 8 1 . . 1 . . 13 . . . . 4 10 . Electromagnetic 91 | . . . . . . . . . . . 7 7 2 . 2 14 . . . . 54 5 . Entropic 61 | . . . . . . . . . . . . . . . . . . . 3 38 20 . . Robot Hit Streak 42 | 5 10 1 8 7 . 3 11 13 4 1 9 3 3 . 5 10 . 2 3 15 42 28 9 Robot Miss Streak 12 | 1 5 2 4 2 . 3 3 12 9 . 4 5 1 . 9 12 . 6 1 5 5 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . . . 2 . . Secondary Targets 16 | . 2 . 1 . . . . . . . . 1 . . 1 1 . 2 . 3 4 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 . . 1 1 . 1 . 1 1 1 . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 896 | 10 101 1 58 23 . 4 20 116 11 1 32 15 4 . 38 61 . 25 4 80 249 19 24 Core Hits 512 | 4 29 3 30 15 . 4 12 57 29 2 15 8 3 . 18 54 . 8 2 35 158 19 7 Critical Hits 18 | . 1 . 1 . . . . 1 . . 1 . . . . 3 . . . . 10 . 1 Critical Kills 8 | . . . . . . . . . . . 1 . . . . 2 . . . . 5 . . Critical Parts Destroyed 10 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . 5 . 1 Melee Attacks 70 | . . . . . . . 4 1 . . 2 . . . . 4 5 . . 16 33 1 4 Impact 7 | . . . . . . . 4 1 . . 2 . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . . . . . 4 5 . . 16 28 . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . 5 1 4 Sneak Attacks 6 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31001 | 89 1100 90 1056 520 . 181 342 1981 1098 91 837 240 242 . 798 2581 . 360 669 3394 12448 2084 800 Guns 12937 | 89 1100 14 715 205 . 25 154 833 82 . 665 240 78 . 762 1046 . 360 23 1353 4283 364 546 Cannons 5262 | . . . 106 70 . 24 188 1031 8 . . . . . 36 . . . 69 1538 2019 . 173 Explosions 11083 | . . 76 235 245 . 132 . 117 1008 91 . . 164 . . 1351 . . 577 . 5367 1720 . Melee 1709 | . . . . . . . . . . . 172 . . . . 184 . . . 493 779 . 81 Ramming 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Kinetic 12071 | 89 1100 14 821 275 . 49 342 1864 90 . 526 101 42 . 543 905 . 227 . 410 4340 184 149 Thermal 2484 | . . . . . . . . . . . 33 . . . 242 372 . 133 23 646 363 102 570 Explosive 7799 | . . 76 235 245 . 132 . . 1008 91 . . 164 . . 1030 . . . . 3098 1720 . Electromagnetic 1488 | . . . . . . . . 117 . . 106 139 36 . 13 90 . . . . 909 78 . Impact 172 | . . . . . . . . . . . 172 . . . . . . . . . . . . Slashing 1302 | . . . . . . . . . . . . . . . . 184 . . . 493 625 . . Piercing 235 | . . . . . . . . . . . . . . . . . . . . . 154 . 81 Entropic 5440 | . . . . . . . . . . . . . . . . . . . 646 1835 2959 . . Highest Corruption 13 | . . . 4 4 4 4 1 4 9 9 . . . . 2 2 2 2 2 . 13 6 8 Average Corruption 4 | . . . 3 4 4 4 1 3 7 9 . . . . 1 1 2 2 2 . 9 5 6 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 195 | . . . 7 21 22 11 3 5 6 2 . . . . 2 1 4 5 . . 71 25 10 Message Errors 41 | . . . . 2 4 5 2 2 3 . . . . . 1 1 2 . . . 13 6 . Matter Fused 46 | . . . 3 5 9 3 . 2 1 1 . . . . . . . . . . 12 7 3 Heat Flow Errors 23 | . . . 2 4 5 1 . . . . . . . . 1 . . 1 . . 4 4 1 Energy Discharges 22 | . . . 2 1 1 1 . . . . . . . . . . 1 1 . . 11 4 . Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 14 | . . . . 3 3 1 1 . . . . . . . . . . . . . 2 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 5 | . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Targeting Errors 26 | . . . . 5 . . . 1 2 . . . . . . . 1 3 . . 11 . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1230 | . . . . 4 . . . 4 20 14 112 . 11 . . 102 . . 20 199 575 124 45 Projectiles 391 | . . . . 4 . . . 4 . . . . . . . . . . . 174 164 . 45 Explosions 662 | . . . . . . . . . 20 14 . . 11 . . 102 . . 20 . 371 124 . Melee 177 | . . . . . . . . . . . 112 . . . . . . . . 25 40 . . Knockbacks 39 | . . . 2 1 . . . 24 1 . 2 . . . . . . . . . 9 . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 36 | . . . 2 1 . . . 23 1 . . . . . . . . . . . 9 . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 786 | . . 44 . 27 . 19 . 34 75 . . . . . . 172 . . . . 325 90 . Shots 22 | . . 1 . 1 . 1 . 2 5 . . . . . . 3 . . . . 6 3 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 30 8 237 297 271 239 141 343 11 . 107 178 33 . 180 152 24 173 21 192 394 241 207 Average Temperature 77 | . 7 8 47 115 116 71 56 116 6 . 38 75 21 . 69 37 18 111 14 96 63 86 97 Received Heat Transfer 2787 | . 315 . 204 36 . 9 54 363 243 . 30 . 12 . 117 108 48 93 9 324 597 90 135 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Total Turns 56 | . . . . . . . . . . . . . . . . . . . . . 35 13 8 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . 35 13 8 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . . 1 . . 4 1 . . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . Heat Transferred 3225 | . . . . . . . . . . . 75 . . . 423 411 . 300 26 400 700 148 742 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Peak Influence 1571 | 10 283 87 297 110 . 78 106 733 . . 336 . . . . 1163 . . . . 1571 . . Initial 311 | . 6 17 . . . . . 31 . . 311 . . . . 166 . . . . 141 . . Average 272 | 3 151 33 103 82 . 51 18 308 . . 277 . . . . 718 . . . . 571 . . Maximum Alert Level 4 | . 1 . 1 . . . . 3 . . 1 . . . . 4 . . . . 4 . . Low Security (%) 63 | 100 55 100 80 100 . 100 100 60 . . 20 . . . . 16 . . . . 34 . . Level 1 16 | . 44 . 19 . . . . 7 . . 79 . . . . 3 . . . . 20 . . Level 2 5 | . . . . . . . . 23 . . . . . . . 28 . . . . 6 . . Level 3 8 | . . . . . . . . 8 . . . . . . . 37 . . . . 23 . . Level 4 4 | . . . . . . . . . . . . . . . . 14 . . . . 16 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 1 3 . . . 2 12 . . 1 . . . . 7 . . . . 19 . . Investigation 20 | . 2 1 2 . . . 2 6 . . . . . . . 4 . . . . 3 . . Extermination 10 | . . . . . . . . 2 . . 1 . . . . 1 . . . . 6 . . Reinforcement 10 | . 2 . 1 . . . . 1 . . . . . . . 2 . . . . 4 . . Assault 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Distress Signals 12 | . . . 3 2 . . 1 1 . . . . . . . 2 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 25 3 27 19 . 5 6 27 16 . 1 3 7 . 13 41 10 15 9 26 74 7 5 Peak Tracking Total 17 | . 4 3 5 9 . 3 2 4 12 . 1 2 4 . 8 7 5 8 6 9 17 6 4 Tactical Retreats 30 | . 1 . . 2 . . 1 . 1 . . . 1 . . 7 4 2 1 3 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 8 | . 1 1 2 . . . . 1 . . . . . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 2 . . . 1 . . . . 1 10 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 33 | . . . . 1 . . 1 4 . . 1 . . . 2 5 . . 1 . 18 . . Max in Single Turn 5 | . . . . 1 . . 1 4 . . 1 . . . 1 2 . . 1 . 5 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 52 | . 5 2 6 . 2 . 3 9 . . 3 . . 4 1 5 . 1 3 . 7 1 . Terminals 24 | . 4 . 6 . . . 2 4 . . 1 . . . 1 2 . . . . 4 . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Units 4 | . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . Total Hacks 153 | . 18 2 20 . 5 . 12 24 . . 6 . . 23 2 14 . 1 7 . 18 1 . Successful 90 | . 6 2 9 . 5 . 7 13 . . 3 . . 23 2 4 . 1 7 . 7 1 . Failed 62 | . 12 . 10 . . . 5 11 . . 3 . . . . 10 . . . . 11 . . Catastrophic 13 | . 1 . 3 . . . . 2 . . . . . . . 2 . . . . 5 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 75 | . 13 . 21 . 1 . 10 13 . . 2 . . . . 8 . . 1 . 6 . . Terminals 80 | . 17 . 20 . . . 9 14 . . 2 . . . 2 8 . . . . 8 . . Fabricators 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . Recycling Units 6 | . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 3 . . . . . . . . . . . . . 4 . . Garrison Access 8 | . . . . . . . . 2 . . . . . . . 3 . . . . 3 . . Terminal Hacks 51 | . 3 2 3 . 5 . 2 2 . . . . . 23 2 . . 1 7 . . 1 . Record 18 | . . . . . 4 . . 1 . . . . . 11 2 . . . . . . . . Part Schematic 7 | . . . 2 . . . 1 . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . 5 . . . . Open Door 6 | . . 2 . . . . . . . . . . . . . . . 1 2 . . 1 . Unreport Threat 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . Report Inventory 4 | . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 3 . . . . . . . . . . . . . 4 . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Analyze 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 2 . 6 . . . 2 4 . . 1 . . . . 2 . . . . 2 . . Terminals 19 | . 2 . 6 . . . 2 4 . . 1 . . . . 2 . . . . 2 . . Botnet 19 | . 2 . 6 . . . 2 4 . . 1 . . . . 2 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 4 . . . 2 6 . . 2 . . . 1 4 . . . . 6 . . Full Trace Events 21 | . 4 . 3 . . . 2 5 . . . . . . . 4 . . . . 3 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . 2 . . . . . . 4 . . . . . . 2 . . Parts Built 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Matter 394 | . . . . . . . . 394 . . . . . . . . . . . . . . . Time 129 | . . . . . . . . 129 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 94 | . . . . . . . . . . . . . . . 94 . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . . . . . 94 . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . . . . . . 20 . . . . . 31 . . Total Damage 2500 | . . . . . . . . . . . . . . . 860 . . . . . 1640 . . Kills 18 | . . . . . . . . . . . . . . . 9 . . . . . 9 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Turrets Deployed 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . . . . . 2 . . . . 1 2 . 1 . . 1 Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Turns Passed 15250 | 82 1010 950 941 633 958 598 1013 1179 200 61 551 164 133 48 319 535 361 331 618 648 2540 1113 264 Spaces Moved 9997 | 54 568 545 447 317 523 304 350 604 135 52 469 256 243 96 427 702 438 538 534 359 1267 643 126 Core 7 | 1 . . . . . . . . . . . . . . . . . . . . . . 6 Treads 4392 | . 211 545 447 317 523 304 350 242 . . . . . . . . . . 1 4 685 643 120 Legs 1257 | . . . . . . . . . . . . . . . . . . . 320 355 582 . . Wheels 1307 | 53 357 . . . . . . 362 135 52 348 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 3034 | . . . . . . . . . . . 121 256 243 96 427 702 438 538 213 . . . . Fastest Speed 50 | 50 90 160 172 172 180 180 185 110 110 110 50 50 50 50 50 50 50 50 50 100 100 160 50 Average Speed 121 | 89 120 169 172 179 180 181 185 141 110 110 94 50 50 50 51 50 77 50 98 120 142 161 154 Slowest Speed 230 | 90 180 180 172 180 180 185 185 230 110 110 110 50 50 50 150 150 150 50 190 190 230 163 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 3 . . . . 3 3 2 . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 5 86 86 43 69 70 87 36 21 84 6 13 50 43 80 57 29 68 70 58 71 33 85 24 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 18 | . . 1 . 1 . 1 . . . . . 2 . . 1 . 3 3 . 2 . 4 . Spaces Dug 24 | . . . . . . . 4 1 . . . . . . . 2 5 . . . 11 1 . Terrain Destroyed 774 | . . 10 23 43 . 36 5 3 61 12 1 . 7 . 6 169 5 . 35 43 124 190 1 Melee 24 | . . . . . . . 4 1 . . . . . . . 2 5 . . . 11 1 . Projectile 110 | . . . . 4 . 2 1 2 . . 1 . 1 . 6 . . . . 43 43 6 1 AOE 640 | . . 10 23 39 . 34 . . 61 12 . . 6 . . 167 . . 35 . 70 183 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Total 12091 | 72 747 573 554 348 544 345 694 819 168 57 542 275 247 95 481 813 449 564 628 484 1719 696 177 Wait 868 | . 48 13 34 2 . 35 300 117 19 . 30 1 1 . 11 12 . . 26 54 147 6 12 Move 9946 | 53 567 544 446 316 522 303 349 603 134 51 462 255 242 95 426 695 432 533 533 358 1259 642 126 Hop 13 | . . . . . . . . . . . 3 . . . . 3 2 2 . . 3 . . Pick Up 147 | 6 20 4 11 1 5 1 7 5 . . 9 3 . . 5 12 3 3 7 4 27 12 2 Fast Attach 106 | 6 4 1 4 2 . . 3 6 . . 7 2 . . 2 4 1 5 15 5 37 1 1 Attach 101 | . 5 . 3 . 2 . 2 1 4 . 3 2 . . 2 15 2 3 8 9 19 9 12 Detach 55 | . 1 . 1 . 1 . 1 1 1 2 2 1 . . 1 10 1 . 14 1 13 1 3 Swap 115 | . 8 2 8 6 4 1 8 11 2 . 3 . 2 . 9 8 . 3 3 7 26 4 . Drop 202 | . 13 7 17 7 10 2 12 16 . 1 10 4 . . 8 10 2 1 20 3 51 5 3 Fire 460 | 7 81 2 30 14 . 3 8 58 8 . 11 7 2 . 17 40 1 14 2 26 102 15 12 Melee 70 | . . . . . . . 4 1 . . 2 . . . . 4 5 . . 16 33 1 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 15) 656 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Lost 4 parts (1p1n2w) 957 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Entered Mines 1194 | -10/Mines | Learned Materials non-interactive machine intel 1452 | -10/Mines | Met a Derelict shopkeep closing up shop 1736 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2031 | -10/Mines | Discovered new exit (range 6) 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Evolved 2 slots: Weapon x2 2044 | -9/Materials | Loaded intel: 38 non-interactive machine locations 2362 | -9/Materials | Build established: Gunner 2558 | -9/Materials | Discovered new exit (range 15) 2619 | -9/Materials | Discovered new exit (range 14) 2629 | -9/Materials | Central database locked down 2695 | -9/Materials | Discovered new exit (range 15) 2984 | -9/Materials | Entered Mines 2991 | -9/Mines | Learned location of Zion (-7) 2997 | -9/Mines | Met a Derelict bent on vengeance 3070 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3120 | -9/Mines | Learned 2 Materials zone layouts 3182 | -9/Mines | Assembled infested the area 3383 | -9/Mines | Learned Materials trap positions 3416 | -9/Mines | Discovered new exit (range 10) 3538 | -9/Mines | Build established: Scavenger-Gunner 3552 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3610 | -9/Mines | Discovered new exit (range 5) 3617 | -9/Mines | Entered Exiles 3644 | -9/Exiles | Discovered new exit (range 15) 3666 | -9/Exiles | Met 8R-AWN 3691 | -9/Exiles | Met EX-HEX 3788 | -9/Exiles | Met EX-DEC 3975 | -9/Exiles | Met EX-BIN 4000 | -9/Exiles | Aligned with FarCom system 4002 | -9/Exiles | Given EX-Vault access code 4045 | -9/Exiles | Opened EX-Vault 4095 | -9/Exiles | Found Supersonic Drone Bay 4104 | -9/Exiles | Found Flying Fortress v7 4119 | -9/Exiles | Found Deploy-a-Sentry 4122 | -9/Exiles | Found Deploy-a-Sentry 4176 | -9/Exiles | Found Deploy-a-Sentry 4215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4333 | -9/Exiles | Discovered new exit (range 14) 4405 | -9/Exiles | Build established: Gunner 4575 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Supersonic Drone Bay, Deploy-a-Sentry 4575 | -9/Exiles | Entered Mines 4868 | -8/Mines | Build established: Skirmisher 5156 | -8/Mines | Discovered new exit (range 10) 5173 | -8/Mines | Entered Materials 5173 | -8/Materials | Evolved 2 slots: Utility x2 5175 | -8/Materials | Loaded intel: 20 trap records 6121 | -8/Materials | Discovered new exit (range 8) 6186 | -8/Materials | Entered Factory 6186 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6188 | -7/Factory | FarCom data flow suspended 6602 | -7/Factory | Fabricated Arm. Wheel (x2) 6660 | -7/Factory | Build established: Tank 6889 | -7/Factory | Garrison activated, responded to threat 6994 | -7/Factory | Local fabrication network quarantined 7021 | -7/Factory | Fabricated Arm. Treads (x2) 7024 | -7/Factory | Fabricated Arm. Wheel (x2) 7311 | -7/Factory | Discovered new exit (range 8) 7365 | -7/Factory | Entered Lower Caves 7376 | -7/Lower Caves | Discovered new exit (range 103) 7406 | -7/Lower Caves | Build established: Scavenger-Tank 7416 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7512 | -7/Lower Caves | Lost 4 parts (1p1u2w) 7513 | -7/Lower Caves | Destroyed 9 combat bots 7565 | -7/Lower Caves | Entered another Lower Caves area 7568 | -7/Lower Caves | Discovered new exit (range 10) 7626 | -7/Lower Caves | Entered Factory 7626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8109 | -6/Factory | Discovered new exit (range 6) 8177 | -6/Factory | Entered Lower Caves 8177 | -6/Lower Caves | Spotted FA-PV6(f) 8177 | -6/Lower Caves | Destroyed FA-PV6(f) 8179 | -6/Lower Caves | Build established: Skirmisher 8274 | -6/Lower Caves | Learned Factory terminal intel 8332 | -6/Lower Caves | Discovered new exit (range 16) 8341 | -6/Lower Caves | Entered another Lower Caves area 8450 | -6/Lower Caves | Discovered new exit (range 15) 8452 | -6/Lower Caves | Encountered a Warlord checkpoint 8474 | -6/Lower Caves | Entered Data Miner 8474 | -6/Data Miner | Discovered new exit (range 6) 8481 | -6/Data Miner | Met Data Miner 8499 | -6/Data Miner | Learned location of Section 7 (-3) 8499 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8510 | -6/Data Miner | Received God Mode back door access code from Data Miner 8522 | -6/Data Miner | Entered Proximity Caves 8538 | -5/Proximity Caves | Escorted by Enhanced Grunt 8668 | -5/Proximity Caves | DAS Turret deployed 8813 | -5/Proximity Caves | Discovered new exit (range 17) 8817 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8841 | -5/Proximity Caves | Entered Factory 8841 | -5/Factory | Evolved 2 slots: Utility x2 8842 | -5/Factory | Loaded intel: 20 terminal locations 9040 | -5/Factory | Incoming investigation squad redirected 9155 | -5/Factory | Destroyed 10 combat bots 9222 | -5/Factory | Spotted B-75 Beast 9368 | -5/Factory | Discovered new exit (range 15) 9372 | -5/Factory | Incoming investigation squad redirected 9376 | -5/Factory | Entered Upper Caves 9387 | -5/Upper Caves | Learned Factory interactive machine intel 9394 | -5/Upper Caves | Lost 3 parts (1u2w) 9451 | -5/Upper Caves | Spotted B-75 Beast 9511 | -5/Upper Caves | Encountered a Warlord checkpoint 9670 | -5/Upper Caves | Build established: Mutant 9727 | -5/Upper Caves | Discovered new exit (range 21) 9737 | -5/Upper Caves | Entered another Upper Caves area 9742 | -5/Upper Caves | Spotted B-75 Beast 9796 | -5/Upper Caves | Learned location of 1 exit from Factory 9864 | -5/Upper Caves | Lost 5 parts (3u2w) 10059 | -5/Upper Caves | Discovered new exit (range 14) 10068 | -5/Upper Caves | Entered Warlord 10086 | -5/Warlord | System corruption cleaned by Quarantine Array 10158 | -5/Warlord | Met Warlord 10162 | -5/Warlord | Opened Warlord's prototype stash 10168 | -5/Warlord | Found Prototype Reactor 10172 | -5/Warlord | Found Prototype Processor 10172 | -5/Warlord | Identified Exp. Targeting Computer 10176 | -5/Warlord | Found Prototype Processor 10176 | -5/Warlord | Identified Spectral Analyzer 10182 | -5/Warlord | Found Prototype Device 10182 | -5/Warlord | Identified Thermal Barrier 10183 | -5/Warlord | Warlord's base attacked by MAIN.C 10457 | -5/Warlord | Found Prototype Launcher 10457 | -5/Warlord | Identified Vortex Catalyst Activator 10462 | -5/Warlord | Found Prototype Energy Cannon 10462 | -5/Warlord | Identified Vortex Cannon 10467 | -5/Warlord | Found Vortex Cannon 10473 | -5/Warlord | Found Vortex Cannon 10476 | -5/Warlord | Found Vortex Cannon 10482 | -5/Warlord | Found Prototype Energy Gun 10482 | -5/Warlord | Identified Vortex Shotgun 10485 | -5/Warlord | Found Vortex Shotgun 10503 | -5/Warlord | Build established: Gunner 10533 | -5/Warlord | Warlord forces counterattacked 10546 | -5/Warlord | Spotted Executioner 10633 | -5/Warlord | Opened side exit 10674 | -5/Warlord | Discovered new exit (range 11) 10686 | -5/Warlord | Entered Proximity Caves 10702 | -4/Proximity Caves | Learned Research stockpile data 10918 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10991 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 11190 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11238 | -4/Proximity Caves | Destroyed 8 combat bots 11259 | -4/Proximity Caves | Lost 7 parts (1p1n5w) 11300 | -4/Proximity Caves | Discovered new exit (range 12) 11334 | -4/Proximity Caves | Entered Factory 11334 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11335 | -4/Factory | Identified exit to Research 11336 | -4/Factory | Loaded intel: 48 interactive machine locations 11379 | -4/Factory | Incoming investigation squad redirected 11388 | -4/Factory | Crushed by falling debris 11389 | -4/Factory | System corruption reached 10% 11419 | -4/Factory | Lost 3 parts (1n2u) 11461 | -4/Factory | DAS Turret deployed 11653 | -4/Factory | Found Quantum Capacitor 11889 | -4/Factory | Build established: Scavenger-Tank 11890 | -4/Factory | Incoming investigation squad redirected 12167 | -4/Factory | Identified Vortex Chain Reactor 13115 | -4/Factory | First assault squad dispatched 13137 | -4/Factory | Incoming assault squad redirected 13155 | -4/Factory | Incoming investigation squad redirected 13253 | -4/Factory | Spotted B-86 Titan 13408 | -4/Factory | DAS Turret deployed 13495 | -4/Factory | Destroyed 14 combat bots 13573 | -4/Factory | Discovered new exit (range 10) 13602 | -4/Factory | Incoming assault squad redirected 13758 | -4/Factory | Incoming assault squad redirected 13874 | -4/Factory | Entered Upper Caves 14171 | -4/Upper Caves | Build established: Scavenger-Mutant 14476 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 14731 | -4/Upper Caves | Build established: Scavenger-Gunner 14881 | -4/Upper Caves | Spotted B-86 Titan 14959 | -4/Upper Caves | Core integrity fell below 50% 14969 | -4/Upper Caves | Discovered new exit (range 12) 14983 | -4/Upper Caves | Lost 3 parts (1u2w) 14985 | -4/Upper Caves | Identified exit to Upper Caves 14987 | -4/Upper Caves | Entered another Upper Caves area 15102 | -4/Upper Caves | Learned 4 Research zone layouts 15165 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15248 | -4/Upper Caves | Core integrity fell below 20% 15251 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15234_ Penetrated by Slug. 15234_ Slug penetrates Wall. 15234_ Com. Wheel destroyed. 15236_ H-77 Assassin suffers critical hit. 15236_ Destroyed Myomer Leg. 15238_ Imp. Heat Sink destroyed. 15238_ Critical hit. 15238_ Hvy. Treads destroyed. 15241_ Penetrated by Slug. 15246_ Dropped Mic. Fission Core. 15246_ Dropped Quantum Capacitor. 15247_ Dropped Point Defense System. 15247_ Penetrated by Slug. 15247_ Slug penetrates Wall. 15247_ Slug penetrates H-77 Assassin. 15247_ Penetrated by Slug. 15247_ Slug penetrates Wall. 15247_ Penetrated by Slug. 15247_ Slug penetrates Wall. 15251_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# #????????????????????? | | ??????????????????????# ###?????#########????? | | ?????????????????????### #????## #????? | | ?????????????????????# ## ##??## #????? | | ?????????????????????# #??# #??###? | | ????????????????????## #??# #???# ## | | ????????????????????# #??# #???## # | | ????????????????????# #?## #??## | | ????????????????????# ### #?## | | ????????????????????## ### ### | | ?????????????????????## #### # ### | | ?????????????????????## ###### #?# | | ?????????????????????# #???## ## #?## | | ?????????????????????#### #??###### #??# | | ????????????????????????## ##?## ##?# #### | | ?????????????????????????####??# ### ## | | ?????????????##??##?????####????# ## | | ?????????????# ?# ###?## ???## | | ?????????????# ##; ## ???# | | ??????????????# ????# ## ##### | | ???????????????# ????# #######???## | | ????????????????? ????## #??????????# | | ??????????????????# ?????## #??????????# | | ???????????????????# #?????## ##?????????? | | ???????????????????# ####### ##??????????? | | ???????????????????# @ ;#??????????? | | ???????????????????## ## ##??????????? | | ????????????????????## ## ##????????? | | ??????????????????????# !h ######???? | | ??????????????????????# !%h #???? | | ??????????????????????## #### #???# | | ???????????????????##### #??? #? ? | | ???????????????????# ##??? | | ?????????????????# ##???? | | ????????????????# ##????? # | | ????????????????# ##?????? ## | | ????????????????## ## #??????? ##### #? | | ?????????????????#??## ###??????? ???? #? | | ?????????????????????# ?????????? ????? ##? | | ????????????????????# ?????????? ?????### #?? | | ????????????????????# ?????????? ???????? ?? | | ????????????????????## ??????????? ????????????? | | ?????????????????????## ???????????#????????????? | | ??????????????????????## ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 3 Corruption Prevention 20 Armor Coverage 600 Resistance: TH 50 Resistance: EM 15 Core Shielding 30 Point Defense Rating 160 Reclamation Efficiency 25 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Myomer Leg | -4/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Prolific Hacker Challenges ------------ None Game ------ Seed DimensionalChainVibroblade Manual? 0 Play Time 03:40:10 Cumulative 101.1 hours Start 2021.12.10 @ 15:58:20 End 2021.12.10 @ 20:05:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f53eed-8c3c-48a8-a275-0e81b11fd89d