Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.21 @ 14:03:03 Player: yub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (213) 1065 Value Destroyed (6432) 6432 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1844) 1844 TOTAL SCORE: 15981 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 321 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -446 Cogmind --------- Core Integrity 283/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Advanced Signal Interpreter Relay Coupler [ARC] (14) > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Gravmag System Advanced Heat Sink Advanced Weight Redist. System Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Small Matter Pod Advanced Weight Redist. System Improved Heavy Laser Improved Heavy Laser Cooled Particle Cannon [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 222 | 6 14 1 14 7 1 2 13 16 7 3 41 4 72 . 3 9 9 Power 48 | 1 2 1 1 . . . 5 1 4 1 12 1 15 . . 3 1 Engine 31 | 1 1 . . . . . 2 1 2 1 12 1 8 . . 1 1 Core 17 | . 1 1 1 . . . 3 . 2 . . . 7 . . 2 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 60 | 2 4 . 9 2 . 1 1 6 . . 6 1 24 . . 2 2 Treads 5 | 2 2 . . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 20 | . 2 . 7 2 . 1 1 . . . . . 7 . . . . Hover 7 | . . . . . . . . . . . . . 7 . . . . Flight 28 | . . . 2 . . . . 6 . . 6 1 9 . . 2 2 Utility 62 | 1 2 . 2 . . 1 4 7 1 1 17 2 17 . 3 2 2 Device 34 | . . . . . . . 2 2 . . 12 2 12 . 2 . 2 Storage 8 | 1 2 . . . . 1 . 2 . . 1 . 1 . . . . Processor 7 | . . . 1 . . . 1 1 . 1 1 . 1 . . 1 . Hackware 7 | . . . . . . . . 1 1 . 3 . 1 . . 1 . Protection 6 | . . . 1 . . . 1 1 . . . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 6 . 2 5 1 . 3 2 2 1 6 . 16 . . 2 4 Energy Gun 8 | 2 1 . . . . . . . . . . . 5 . . . . Energy Cannon 11 | . . . . . . . . . . . . . 6 . . 2 3 Ballistic Gun 8 | . 2 . 1 3 1 . 1 . . . . . . . . . . Ballistic Cannon 5 | . 2 . 1 . . . 1 . . . . . 1 . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 1 3 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 1 . . 1 2 1 . 3 . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . 1 . 4 . . . . Parts Lost 61 | . 2 1 4 3 . . 5 5 2 1 3 2 12 . . 10 11 Power 14 | . . . . . . . 3 1 1 1 1 1 1 . . 3 2 Propulsion 22 | . . 1 2 2 . . . 2 . . 2 1 6 . . 2 4 Utility 14 | . . . . . . . 2 1 . . . . 3 . . 3 5 Weapon 11 | . 2 . 2 1 . . . 1 1 . . . 2 . . 2 . Highest Loss Streak 9 | . 1 1 3 2 . . 2 4 2 1 3 2 9 . . 6 7 Average Slot Usage (%) 90 | . 89 93 95 97 100 100 86 88 98 100 90 87 79 100 94 88 81 Engine 4 | . 7 . . . . . 8 7 1 . 11 8 6 . . 4 4 Core 7 | . 6 14 11 11 11 11 8 2 11 13 . . 3 13 11 5 4 Wheel 11 | . 16 21 28 30 33 33 27 . . . . . 6 . . . . Hover 1 | . . . . . . . . . . . . . 6 . . . . Flight 12 | . . . 3 . . . . 29 30 30 25 25 5 26 23 22 16 Device 9 | . . . . . . . 6 16 7 7 15 19 17 20 23 19 15 Storage 12 | . 22 28 22 22 22 22 18 7 7 7 6 6 4 6 5 5 4 Processor 6 | . . . 7 . . . 6 6 7 7 6 6 9 13 11 12 16 Hackware 5 | . . . . . . . . 3 15 15 15 13 5 6 5 4 5 Protection 1 | . . . . 11 11 11 . 1 . . . . 1 . . . . Energy Gun 1 | . 7 . . . . . . . . . . . 2 13 11 7 . Energy Cannon 1 | . . . . . . . . . . . . . 4 . . 1 8 Ballistic Gun 1 | . 4 . 7 9 11 11 2 . . . . . . . . . . Ballistic Cannon 5 | . 9 28 14 11 11 11 2 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 6 9 8 7 5 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 11 53 53 54 56 56 64 73 65 34 33 48 36 57 30 30 35 39 Greatest Support 57 | 40 40 32 48 48 48 48 57 57 33 33 42 32 56 30 30 39 49 Greatest Overweight (x) 4 | 2 1 3 3 3 1 1 1 4 1 . 1 1 4 . . . 3 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 18 18 18 10 10 10 8 8 8 8 8 8 Average Capacity 11 | 5 11 16 16 16 16 17 18 10 10 10 8 8 7 8 8 8 7 Most Carried 18 | 6 14 15 16 16 16 18 18 18 10 10 10 8 8 7 7 8 8 Average Carried 10 | 4 9 13 15 15 15 17 17 8 9 9 8 5 6 7 6 6 7 Final Capacity 18 | 6 16 16 16 16 16 18 18 10 10 10 8 8 8 8 8 8 4 Final Carried 18 | 5 14 15 15 16 16 18 18 10 10 9 8 4 7 7 6 6 4 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Hacker-Sprinter 16% | Mutant 7% | Scavenger-Scout 5% | Scavenger-Gladiator 5% | Hacker-Ninja 4% | Scavenger-Skirmisher 4% | Hacker-Scout 3% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Matter Collected 4086 | 179 304 431 563 215 . 142 190 201 98 182 460 . 971 10 . 100 40 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9116 | . 394 475 1011 385 . 250 1169 377 338 437 1477 . 2110 52 . 237 404 Parts 445 | . 19 25 61 19 . 14 63 23 19 15 68 . 85 2 . 10 22 Haulers Intercepted 13 | . 1 . 4 . . . 1 1 . . 2 . 4 . . . . Recyclers Shooed 23 | . 3 1 . 2 . . 5 . . 1 6 . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Combat Hostiles Destroyed 104 | . 8 14 19 7 . 3 11 1 5 2 5 . 19 . . 5 5 Melee 24 | . . . . . . . 6 1 5 2 5 . 2 . . . 3 Guns 23 | . 4 . 4 . . 2 3 . . . . . 6 . . 4 . Cannons 51 | . 3 14 15 2 . 1 2 . . . . . 11 . . 1 2 AOE 5 | . . . . 5 . . . . . . . . . . . . . Classes Destroyed 17 | . 5 1 4 1 . . 2 2 . . . . . 1 . . 1 Worker 33 | . 2 . . . . . 6 3 . 3 9 . 10 . . . . Builder 10 | . . . 1 1 . 1 1 4 . . . . 1 . . . 1 Tunneler 2 | . . . . . . . . 1 . . 1 . . . . . . Hauler 13 | . 1 . 4 . . . 1 1 . . 2 . 4 . . . . Recycler 34 | . 1 2 3 4 . 2 7 1 . 4 6 . 4 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . . . . 1 2 . . 1 . 2 . . . . Watcher 10 | . . . 3 . . . 3 1 . . 2 . 1 . . . . Swarmer 23 | . 3 2 . 3 . . 4 . 3 . . . 5 . . 3 . Grunt 48 | . 5 10 15 3 . 2 3 . . . 1 . 4 . . 1 4 Brawler 2 | . . . 1 . . . . . . . . . 1 . . . . Duelist 4 | . . . 1 . . 1 . . . . . . 2 . . . . Sentry 10 | . . 2 2 . . . 3 . . 1 . . 1 . . . 1 Hunter 5 | . . . . . . . 1 . 1 . 1 . . . . 2 . Programmer 12 | . . . . . . . . 1 1 1 3 . 6 . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 4 2 8 8 . 3 10 2 3 5 4 . 4 . . 2 3 Combat Bots Only 7 | . 3 2 7 5 . 3 4 1 3 1 2 . 4 . . 2 2 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 1 1 1 1 1 . 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Damage Taken 6931 | . 296 409 368 382 . 51 552 463 226 202 316 110 1817 . . 741 998 Core 2104 | . 49 135 57 92 . 13 120 136 35 66 99 27 558 . . 176 541 Absorbed by Shields 88 | . . . . . . . . . . . . . 33 . . 55 . Core Remaining (%) 58 | 100 . 26 . . . 59 78 . . 66 . . . 19 . . . Volleys Fired 409 | . 52 47 62 27 . 12 12 . . 6 10 . 133 3 . 33 12 Largest 2 | . 2 2 2 2 . 2 2 . . 1 1 . 2 2 . 2 2 Hottest 130 | . 78 78 78 69 . 67 67 . . 30 30 . 130 130 . 130 128 Shots Fired 664 | . 73 94 123 43 . 24 24 . . 6 10 . 188 6 . 53 20 Gun 264 | . 59 . 39 14 . 12 12 . . . . . 82 6 . 40 . Cannon 382 | . 14 94 84 27 . 12 12 . . . . . 106 . . 13 20 Launcher 2 | . . . . 2 . . . . . . . . . . . . . Special 16 | . . . . . . . . . . 6 10 . . . . . . Kinetic 374 | . 43 94 123 41 . 24 24 . . . . . 25 . . . . Thermal 272 | . 30 . . . . . . . . . . . 163 6 . 53 20 Explosive 2 | . . . . 2 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 27 26 14 6 . 21 23 . . 3 7 . 33 7 . 18 15 Robot Miss Streak 4 | . 3 1 2 2 . . 4 . . 1 2 . 3 1 . 2 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 713 | . 60 76 86 27 . 20 64 32 16 21 79 2 166 5 . 26 33 Core Hits 292 | . 20 20 41 19 . 8 29 13 10 8 26 . 71 2 . 10 15 Critical Hits 18 | . . 4 3 . . 1 4 3 . . 2 . 1 . . . . Critical Kills 5 | . . 1 1 . . 1 1 . . . . . 1 . . . . Critical Parts Destroyed 13 | . . 3 2 . . . 3 3 . . 2 . . . . . . Melee Attacks 328 | . . . . . . . 49 64 23 38 92 2 38 . . . 22 Impact . | . . . . . . . . . . . . . . . . . . Slashing 304 | . . . . . . . 49 64 23 38 92 2 36 . . . . Piercing 22 | . . . . . . . . . . . . . . . . . 22 Sneak Attacks 81 | . . . . . . . 21 14 1 9 27 . 8 . . . 1 Combat Hostiles 3 | . . . . . . . 1 . 1 . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . Damage Inflicted 28007 | . 779 1520 1587 689 . 538 4899 2915 1015 1459 5200 74 5259 104 . 850 1119 Guns 3846 | . 659 . 372 77 . 352 199 . . . . . 1592 104 . 491 . Cannons 6211 | . 120 1520 1215 377 . 186 122 . . . . . 2167 . . 159 345 Explosions 435 | . . . . 235 . . . . . . . . . . . 200 . Melee 17515 | . . . . . . . 4578 2915 1015 1459 5200 74 1500 . . . 774 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5452 | . 430 1520 1587 454 . 538 321 . . . . . 602 . . . . Thermal 4605 | . 349 . . . . . . . . . . . 3157 104 . 650 345 Explosive 435 | . . . . 235 . . . . . . . . . . . 200 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 16741 | . . . . . . . 4578 2915 1015 1459 5200 74 1500 . . . . Piercing 774 | . . . . . . . . . . . . . . . . . 774 Highest Corruption 21 | . . . . . . . . 9 10 11 1 1 21 21 . . 1 Average Corruption 10 | . . . . . . . . 8 9 10 1 1 11 21 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 257 | . . . . . . . . 24 30 49 . . 128 26 . . . Message Errors 30 | . . . . . . . . 2 6 4 . . 15 3 . . . Matter Fused 53 | . . . . . . . . 8 9 12 . . 23 1 . . . Heat Flow Errors 16 | . . . . . . . . 3 3 1 . . 5 4 . . . Energy Discharges 21 | . . . . . . . . 4 1 5 . . 9 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 22 | . . . . . . . . 4 4 8 . . 6 . . . . Data Loss (major) 11 | . . . . . . . . 1 1 4 . . 5 . . . . Misfires 3 | . . . . . . . . . . . . . 3 . . . . Alerts 3 | . . . . . . . . . 1 . . . 2 . . . . Misdirections 40 | . . . . . . . . . 1 10 . . 15 14 . . . Targeting Errors 53 | . . . . . . . . 2 4 5 . . 40 2 . . . Weapon Failures 3 | . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 4592 | . . 69 32 27 . 19 1181 968 40 356 1392 . 419 . . 73 16 Projectiles 289 | . . 69 32 27 . 19 4 . . . . . 101 . . 37 . Explosions 36 | . . . . . . . . . . . . . . . . 36 . Melee 4267 | . . . . . . . 1177 968 40 356 1392 . 318 . . . 16 Knockbacks 58 | . 2 16 13 4 . 2 . . . . . . 21 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 54 | . 2 15 11 4 . 2 . . . . . . 20 . . . . Secondary 4 | . . 1 2 . . . . . . . . . 1 . . . . Self-Inflicted Damage 181 | . . . . 29 . . . . . . . . . . . 152 . Shots 3 | . . . . 1 . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 120 201 134 133 . 132 141 183 222 140 33 . 314 268 . 408 174 Average Temperature 76 | . 45 75 54 33 . 49 76 84 79 38 14 . 80 116 . 147 77 Received Heat Transfer 1686 | . 195 234 234 114 . 36 180 . . 12 63 . 264 . . 27 327 Effects 6 | . . . . . . . . . 1 . . . 1 . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . . . . 1 . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . . . . . . 4 . . 2 1 Heat Transferred 6934 | . 1036 . . . . . . . . . . . 4329 148 . 925 496 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Peak Influence 643 | . 102 250 493 206 . 80 216 162 418 230 194 189 303 . 79 643 383 Initial 287 | . . . 34 91 . . 1 65 18 189 . 119 85 . 79 48 287 Average 132 | . 45 79 265 111 . 23 88 72 273 107 53 141 142 . 79 416 301 Maximum Alert Level 2 | . . 1 2 1 . . 1 . 2 1 . . 1 . . 2 1 Low Security (%) 76 | 100 100 91 32 72 . 100 97 100 31 75 100 100 70 . 100 15 15 Level 1 18 | . . 8 57 27 . . 2 . 36 24 . . 29 . . 17 84 Level 2 5 | . . . 10 . . . . . 31 . . . . . . 66 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 2 . . . 4 4 . 4 7 . 10 . . . 2 Investigation 11 | . . . 2 . . . 3 . . 1 2 . 1 . . . 2 Extermination 9 | . . . . . . . . 1 . 1 2 . 5 . . . . Reinforcement 13 | . . . . . . . 1 3 . 2 3 . 4 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 1 . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Distress Signals 7 | . 1 1 2 . . . 1 1 . 1 . . . . . . . Communications Jammed 15 | . . . . . . . . . . . . . 15 . . . . Distress Signals 15 | . . . . . . . . . . . . . 15 . . . . Times Spotted 224 | . 11 20 24 6 . 3 25 11 5 2 21 7 48 1 . 31 9 Peak Tracking Total 8 | . 3 3 6 6 . 3 4 6 3 1 3 7 6 3 . 8 4 Tactical Retreats 40 | . . 5 2 . . . 5 4 1 . 2 2 12 1 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Traps Triggered 25 | . 2 . . 1 . . 1 1 7 2 1 . 6 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Machines Disabled 14 | . . 1 1 . . . 1 . 3 . . . 2 . . 6 . Max in Single Turn 2 | . . 1 1 . . . 1 . 1 . . . 1 . . 2 . Garrison Relay 5 | . . . . . . . . . 3 . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Machines Accessed 59 | . 8 . 6 1 2 . 4 3 . 7 13 . 9 1 1 . 4 Terminals 28 | . 6 . 5 . . . 2 1 . 4 4 . 4 . . . 2 Fabricators 7 | . . . . . . . . 1 . 2 2 . 1 . . . 1 Repair Stations 3 | . . . . . . . . . . . 1 . 1 . . . 1 Recycling Units 8 | . 2 . . . . . 1 . . . 4 . 1 . . . . Scanalyzers 6 | . . . 1 . . . 1 . . 1 1 . 2 . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . 1 . . Total Hacks 146 | . 22 . 12 1 2 . 10 4 . 17 42 . 21 1 1 . 13 Successful 101 | . 12 . 9 1 2 . 7 4 . 12 27 . 17 1 1 . 8 Failed 45 | . 10 . 3 . . . 3 . . 5 15 . 4 . . . 5 Catastrophic 2 | . . . 1 . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . Terminals 75 | . 16 . 9 . . . 5 1 . 10 16 . 13 . . . 5 Fabricators 21 | . . . . . . . . 2 . 4 7 . 1 . . . 7 Repair Stations 4 | . . . . . . . . . . . 2 . 1 . . . 1 Recycling Units 22 | . 6 . . . . . 3 . . . 11 . 2 . . . . Scanalyzers 16 | . . . 3 . . . 2 . . 3 4 . 4 . . . . Garrison Access 4 | . . . . . . . . 1 . . 2 . . . 1 . . Terminal Hacks 48 | . 7 . 6 1 2 . 2 1 . 7 8 . 11 1 . . 2 Record 3 | . . . 1 . 1 . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . 1 1 . 1 . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . Level Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . 1 . 2 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . . 1 . . 1 . . . . Alert Level 2 | . 1 . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . 1 . . . . . . 1 . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . 1 . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 10 | . 1 . 1 . . . 1 1 . 3 1 . 1 . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 2 . 3 4 . . . . . 6 Network Status 3 | . . . . . . . . . . . 1 . . . . . 2 Load Schematic 6 | . . . . . . . . 1 . 1 2 . . . . . 2 Build 6 | . . . . . . . . 1 . 2 1 . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . 5 . . . . . 3 . . . 9 . 2 . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . 1 . . . . . 1 . . . 2 . . . . . . Retrieve Matter 5 | . 1 . . . . . 1 . . . 2 . 1 . . . . Retrieve Components 9 | . 3 . . . . . . . . . 5 . 1 . . . . Scanalyzer 15 | . . . 3 . . . 2 . . 2 4 . 4 . . . . Insert Component 8 | . . . 1 . . . 1 . . 2 2 . 2 . . . . Analyze 7 | . . . 2 . . . 1 . . . 2 . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 2 . . . 1 . . Unlock Access 3 | . . . . . . . . 1 . . 1 . . . 1 . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . 1 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 38 | . 6 . 4 . . . 4 3 . 5 10 . 3 . 1 . 2 Full Trace Events 12 | . 1 . 2 . . . 3 . . 1 2 . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . 2 . 2 . . . . Parts Built 4 | . . . . . . . . 1 . . 1 . . . . . 2 Matter 960 | . . . . . . . . 186 . 234 186 . . . . . 354 Time 498 | . . . . . . . . 99 . 117 99 . . . . . 183 Total Part Build Rating 10 | . . . . . . . . 2 . . 2 . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 16 | . . . . . . . 16 . . . . . . . . . . Retrieved Matter 257 | . . . . . . . 16 . . . . . 241 . . . . Retrieved Components 25 | . 5 . . . . . . . . . 11 . 9 . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . . . 2 . 2 . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . 2 . 2 . . . . Parts Damaged 3 | . . . 1 . . . . . . . 1 . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . 1 . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . . . . . 2 5 . . . . . . Non-combat 3 | . . . . . . . . . . 2 1 . . . . . . Combat 4 | . . . . . . . . . . . 4 . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . 4 5 . . . . . . no_distress 3 | . . . . . . . . . . 2 1 . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . . 3 . . . . . . Relay Couplers Released 22 | . . . . . . . . . 15 . . . . . . 7 . Machine Destruction 22 | . . . . . . . . . 15 . . . . . . 7 . Attached 4 | . . . . . . . . . . . 3 . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . 1 . . . . 6 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Total Allies 18 | . . . . 1 . . . . . 4 4 . . 1 1 7 . Largest Group 4 | . . . . 1 . . . . . 4 2 . . 1 2 4 . Highest-Rated Group 296 | . . . . 31 . . . . . 48 49 . . 157 169 296 . Highest-Rated Ally 157 | . . . . 31 . . . . . 12 29 . . 157 157 157 . Total Orders 9 | . . . . . . . . . . 5 2 2 . . . . . ROAM 2 | . . . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . 2 1 . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 125 | . . . . 2 . . . . . 54 8 . . . . 61 . Total Damage 2180 | . . . . 20 . . . . . 493 132 . . . . 1535 . Kills 15 | . . . . . . . . . . 6 . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . 1 . . . Drone Launches 7 | . . . . . . . . . . . 4 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Turns Passed 12981 | 63 810 1114 702 469 248 551 1071 1233 623 850 1558 108 2142 223 23 563 630 Spaces Moved 10934 | 35 478 762 431 301 223 454 580 850 421 932 1892 98 1912 540 45 581 399 Core 130 | 9 . . . . . . . . . . 1 . 105 . . . 15 Treads 182 | 26 156 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3402 | . 322 762 431 301 223 454 580 8 . . . . 321 . . . . Hover 951 | . . . . . . . . . . . . . 951 . . . . Flight 6269 | . . . . . . . . 842 421 932 1891 98 535 540 45 581 384 Fastest Speed 24 | 50 100 110 103 103 110 110 110 26 26 26 26 26 24 34 34 34 32 Average Speed 61 | 141 126 118 106 107 110 110 110 29 26 26 29 30 63 34 34 34 41 Slowest Speed 375 | 160 160 130 130 130 110 110 110 375 96 26 100 98 360 34 34 37 200 Overloaded Moves 59 | . . . . . . . . . . . . 19 40 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 2 9 2 . . . 1 1 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 41 | 3 63 99 36 48 59 40 49 11 58 13 34 34 44 72 2 72 7 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . . . . 1 . 1 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . Spaces Dug 74 | . . . . . . . . 23 . 19 18 . 12 . . . 2 Terrain Destroyed 232 | . . 5 4 13 . . . 23 . 19 18 . 14 . . 133 3 Melee 70 | . . . . . . . . 23 . 19 18 . 9 . . . 1 Projectile 18 | . . 5 4 2 . . . . . . . . 5 . . . 2 AOE 144 | . . . . 11 . . . . . . . . . . . 133 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Fac Gar Fac Total 15980 | 46 612 878 550 405 225 483 896 1719 892 1468 2716 170 2596 572 52 890 810 Wait 3549 | . 42 61 33 58 . 8 206 763 301 467 620 67 324 30 2 206 361 Move 10887 | 34 477 761 430 300 222 453 579 850 420 927 1873 93 1911 539 44 577 397 Hop 15 | . . . . . . . . . . 2 9 2 . . . 1 1 Pick Up 157 | 6 17 4 6 6 1 4 19 15 7 3 19 . 39 . 1 7 3 Fast Attach 80 | 5 6 . 2 4 . . 5 3 3 . 16 . 29 . 1 1 5 Attach 78 | 1 2 . 6 . . . 5 10 1 1 11 3 26 . 2 7 3 Detach 12 | . . . . . . . 1 . . . 2 . 6 . . 1 2 Swap 64 | . 6 1 6 3 1 2 3 3 3 2 14 1 17 . . 1 1 Drop 168 | . 10 4 5 7 1 4 17 15 8 4 32 2 52 . 2 2 3 Fire 409 | . 52 47 62 27 . 12 12 . . 6 10 . 133 3 . 33 12 Melee 324 | . . . . . . . 49 60 23 38 92 2 38 . . . 22 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 237 | . . . . . . . . . 126 18 18 . 21 . . 54 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Identified exit to Materials 736 | -10/Materials | Identified exit to Mines 874 | -10/Materials | Entered Mines 910 | -10/Mines | Met a Derelict bent on vengeance 1027 | -10/Mines | Discovered exit to Materials (range 12) 1311 | -10/Mines | Discovered exit to Materials (range 13) 1476 | -10/Mines | Core integrity fell below 50% 1560 | -10/Mines | Learned 2 Materials zone layouts 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -9/Materials | Identified exit to Mines 2259 | -9/Materials | Lost 3 parts (1n2w) 2260 | -9/Materials | Destroyed 7 combat bots 2354 | -9/Materials | Discovered new exit (range 15) 2361 | -9/Materials | Build established: Scavenger-Mutant 2544 | -9/Materials | Identified exit to Storage 2690 | -9/Materials | Entered Mines 2697 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2786 | -9/Mines | Received a Mining Laser from a helpful Derelict 2896 | -9/Mines | Discovered new exit (range 13) 3090 | -9/Mines | Assembled infested the area 3121 | -9/Mines | Met 8R-AWN 3154 | -9/Mines | Discovered new exit (range 5) 3159 | -9/Mines | Entered Exiles 3186 | -9/Exiles | Welcomed by 8R-AWN 3206 | -9/Exiles | Met EX-HEX 3234 | -9/Exiles | Met EX-BIN 3262 | -9/Exiles | Aligned with FarCom system 3263 | -9/Exiles | Given EX-Vault access code 3288 | -9/Exiles | Opened EX-Vault 3299 | -9/Exiles | Found Skeleton Box 3323 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3355 | -9/Exiles | Met EX-DEC 3391 | -9/Exiles | Discovered new exit (range 14) 3407 | -9/Exiles | Left Exiles lab with Skeleton Box 3407 | -9/Exiles | Entered Mines 3478 | -8/Mines | Discovered new exit (range 5) 3958 | -8/Mines | Entered Materials 3958 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4498 | -8/Materials | Build established: Scavenger-Gladiator 4979 | -8/Materials | Discovered new exit (range 16) 5029 | -8/Materials | Entered Factory 5029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5289 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5329 | -7/Factory | Build established: Scout 5534 | -7/Factory | Crushed by falling debris 5565 | -7/Factory | Lost 4 parts (1p2n1u) 5912 | -7/Factory | Build established: Hacker-Sprinter 6262 | -7/Factory | Identified exit to Garrison 6262 | -7/Factory | Entered Garrison 6382 | -7/Garrison | System corruption reached 10% 6461 | -7/Garrison | Garrison Relay disabled 6514 | -7/Garrison | Triggered checkpoint 6541 | -7/Garrison | Discovered new exit (range 8) 6542 | -7/Garrison | Identified exit to Factory 6544 | -7/Garrison | Installed Relay Interface Framework 6562 | -7/Garrison | Garrison Relay disabled 6584 | -7/Garrison | Triggered checkpoint 6674 | -7/Garrison | Discovered exit to Factory (range 11) 6686 | -7/Garrison | Triggered checkpoint 6687 | -7/Garrison | Garrison Relay disabled 6885 | -7/Garrison | Entered Factory 6978 | -7/Factory | Identified exit to Lower Caves 7160 | -7/Factory | Discovered new exit (range 14) 7324 | -7/Factory | Fabricated S-27 Virus? 7625 | -7/Factory | Identified exit to Factory 7735 | -7/Factory | Entered another Factory area 7735 | -6/Factory | Evolved 2 slots: Utility x2 8380 | -6/Factory | Discovered new exit (range 33) 8505 | -6/Factory | Identified exit to Lower Caves 8654 | -6/Factory | Fabricated Imp. Flight Unit? 8848 | -6/Factory | Identified exit to Garrison 9043 | -6/Factory | Lost 3 parts (1p2n) 9293 | -6/Factory | Entered Garrison 9295 | -6/Garrison | Expanded RIF knowledge: Command Fork 9322 | -6/Garrison | Triggered checkpoint 9352 | -6/Garrison | Discovered new exit (range 8) 9356 | -6/Garrison | Identified exit to Factory 9401 | -6/Garrison | Entered Factory 9410 | -6/Factory | Identified exit to Factory 9636 | -6/Factory | Build established: Hacker-Ninja 10062 | -6/Factory | System corruption reached 10% 10064 | -6/Factory | Core integrity fell below 50% 10096 | -6/Factory | Lost 9 parts (1p5n2u1w) 10228 | -6/Factory | Build established: Hacker-Mutant 10849 | -6/Factory | Build established: Scavenger-Skirmisher 11058 | -6/Factory | Spotted B-75 Beast 11529 | -6/Factory | Discovered exit to Lower Caves (range 17) 11534 | -6/Factory | Core integrity fell below 20% 11543 | -6/Factory | Entered Lower Caves 11630 | -6/Lower Caves | Build established: Scavenger-Scout 11653 | -6/Lower Caves | Learned Factory emergency access door positions 11752 | -6/Lower Caves | Spotted B-75 Beast 11764 | -6/Lower Caves | ME-RLN showed up to help 11766 | -6/Lower Caves | ME-RLN revealed a hidden path 11766 | -6/Lower Caves | Entered Factory 11766 | -5/Factory | Accompanied by 1 ally (ME-RLN) 11766 | -5/Factory | Evolved 2 slots: Utility x2 11784 | -5/Factory | Identified exit to Garrison 11789 | -5/Factory | Entered Garrison 11789 | -5/Garrison | Accompanied by 2 allies (ME-RLN) 11808 | -5/Garrison | Phase Generator disabled 11847 | -5/Garrison | ME-RLN assimilated hostile Y-64 Sentinel 11888 | -5/Garrison | Garrison Relay disabled 11966 | -5/Garrison | Triggered checkpoint 11986 | -5/Garrison | Spotted B-75 Beast 11994 | -5/Garrison | Triggered checkpoint 12034 | -5/Garrison | Triggered checkpoint 12058 | -5/Garrison | ME-RLN assimilated hostile G-50 Soldier 12100 | -5/Garrison | Discovered new exit (range 12) 12146 | -5/Garrison | Identified exit to Factory 12228 | -5/Garrison | Lost 6 parts (1n3u2w) 12244 | -5/Garrison | Garrison Relay disabled 12254 | -5/Garrison | Triggered checkpoint 12347 | -5/Garrison | Discovered exit to Factory (range 10) 12352 | -5/Garrison | Entered Factory 12487 | -5/Factory | Build established: Scavenger-Mutant 12711 | -5/Factory | Fabricated Remote Datajack (x1) 12812 | -5/Factory | Fabricated Imp. Flight Unit (x1) 12903 | -5/Factory | Lost 4 parts (2p1n1u) 12953 | -5/Factory | Crushed by falling debris 12958 | -5/Factory | Core integrity fell below 50% 12982 | -5/Factory | Self-destructed Last Messages --------------- 12953_ Crushed by falling debris. 12953_ Targeting Computer destroyed. 12953_ System corrupted by crushing effect (+1). 12953_ Cld. Particle Cannon crushed. 12955_ Penetrated by Slug. 12958_ U-05 Engineer builds a Wall. 12960_ Slug penetrates Wall. 12961_ Adv. Weight Redist. System destroyed. 12962_ Slug penetrates Wall. 12965_ Imp. Flight Unit destroyed. 12965_ Penetrated by Slug. 12965_ U-05 Engineer builds a Wall. 12971_ Penetrated by Slug. 12971_ U-05 Engineer destroyed. 12972_ K-01 Serf collects debris. 12974_ Biomechanical Wings destroyed. 12974_ Penetrated by Slug. 12974_ Y-64 Sentinel destroyed. 12975_ K-01 Serf cleans the Fusion Modulator. 12979_ G-50 Soldier destroyed. 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""" #?# =]] #????? | | ???????????# #="T #?# =] #????? | | ???????????# ###########@""" #?# ]] #????? | | ???????????# #?????????#[="" #?# [#????? | | ???????????# #?????????# [ #?# #????? | | ??????????? #####################?# #????? | | ??????????? # ############# ! [ #????? | | ??????????? # ## ##########????? | | ??????????? # """ """ ## """ """ #?????????????? | | ?????????? # """ """ ## """ """ #?????????????? | | ?????????? # """ """ ## """ """ ########??????? | | ??????????? # ## "" "" # ??????? | | ???????????? + ## "" "" # ??????? | | ???????????? # ## # ??????? | | ???????????? ############ # """" ??????? | | ???????????? #################+### """" ??????? | | ???????????? g # """" ??????? | | ???????????????????????????l?????????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 30 Relay Coupler Value 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory S-27 Virus | x4 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Remote Datajack | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me No Signal Part-time Excavator Prolific Hacker Total Silence Challenges ------------ None Game ------ Seed TractorMachineSink Manual? 0 Play Time 03:06:34 Cumulative 18.6 hours Start 2021.02.21 @ 10:30:46 End 2021.02.21 @ 14:03:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 17 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbef2a0c-5fc4-4aa8-b348-d33afe437c62