Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 15:53:38 Player: Perseus Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (414) 2070 Value Destroyed (17403) 17403 Prototype IDs (148) 2960 Alien Tech Used (2) 400 Bonus (27872) 27872 TOTAL SCORE: 62405 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2877 Follower Combat Kills 242 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1754 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -601 Cogmind --------- Core Integrity 1071/1600 Matter 300/300 Energy 638/650 System Corruption 6% Temperature Cool (8) Movement Walking (117) Location 0b10 Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Thermal Barrier Beam Splitter Antimissile System Improved System Guard > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Vortex Chain Reactor Myomer Leg Experimental Energy Well (600) Experimental Matter Compressor (500) Long-range Terrain Scanner Transdimensional Reconstructor Heavy Dispersion Rifle Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Guided Micro-nuke Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Enhanced Optical Array Surveybot 24 Chip Advanced Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Cloak of Protection Layered Medium Armor Plating Advanced Dynamic Insulation System Improved System Guard > --- WEAPON ----------- Enhanced Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Multirail > --- INVENTORY -------- Vortex Chain Reactor Experimental Thermal Shield Beam Splitter Antimissile System Improved Hacking Suite Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Coil Gun Enhanced Coil Gun Guided Micro-nuke Launcher Molecular Deconstructor [Rating: 205] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . 1 . . 1 . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Attached 969 | 9 27 2 60 18 2 7 35 20 10 12 3 16 46 25 56 24 53 9 22 35 37 17 27 21 22 13 5 17 9 26 9 50 25 20 130 50 Power 55 | 1 4 1 6 1 . 1 2 1 . . . . 3 1 . 2 2 3 2 . . . . . . 1 1 . 1 . . 5 . 1 10 6 Engine 21 | 1 4 1 6 1 . . . . . . . . 2 1 . 2 1 1 1 . . . . . . . . . . . . . . . . . Core 10 | . . . . . . 1 2 1 . . . . 1 . . . 1 2 1 . . . . . . . . . . . . 1 . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 4 . 1 10 6 Propulsion 137 | 2 5 . 20 3 . 2 5 3 3 2 . 1 5 5 3 9 9 3 . 2 3 5 . 1 . . . 1 1 3 1 13 1 2 17 7 Treads 6 | . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . 1 . . . . Leg 120 | 2 5 . 16 3 . 2 5 . 3 2 . 1 2 3 3 9 8 3 . 2 3 3 . 1 . . . 1 1 3 1 11 1 2 17 7 Wheel 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 8 | . . . 4 . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 445 | 4 5 1 17 2 1 2 9 8 4 8 . 7 25 12 40 3 27 3 10 18 23 7 18 12 22 8 3 12 6 17 5 18 14 7 46 21 Device 339 | 3 1 1 7 1 . . 4 4 3 7 . 6 21 12 32 1 18 3 6 17 21 5 18 8 18 7 1 11 5 13 3 12 9 6 38 17 Storage 29 | 1 3 . 2 . 1 1 2 2 . . . . 1 . 2 . 3 . . . 1 . . 1 3 . . . . . . 1 3 . 1 1 Processor 22 | . . . 1 . . . . 2 1 . . . 2 . . 2 . . 3 1 1 . . 1 . . . . . 1 . 3 . . 3 1 Hackware 7 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 Protection 48 | . 1 . 6 1 . 1 2 . . 1 . 1 1 . 6 . 6 . . . . 2 . 2 1 1 2 1 1 1 2 2 2 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 332 | 2 13 . 17 12 1 2 19 8 3 2 3 8 13 7 13 10 15 . 10 15 11 5 9 8 . 4 1 4 1 6 3 14 10 10 57 16 Energy Gun 118 | . 3 . 9 2 . . 9 4 . 1 1 4 7 5 4 5 9 . 5 2 1 2 . 2 . . . . . 2 1 3 3 4 23 7 Energy Cannon 47 | . . . . . . . . . . . . . 3 . 2 . 2 . 1 2 3 . 3 . . . . . . 1 1 2 2 3 19 3 Ballistic Gun 98 | 2 7 . 5 4 1 1 6 3 2 . . 3 1 . 4 1 1 . 1 7 4 . 5 5 . 2 1 2 1 2 . 7 4 2 11 3 Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Launcher 19 | . . . . 3 . . 1 1 1 . . . . . . . 1 . 1 3 . 1 . . . . . . . 1 1 1 1 . 2 1 Special Weapon 11 | . . . . . . . . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . 1 . 1 2 2 Impact Weapon 5 | . . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Special Melee Weapon 25 | . 3 . . 2 . . 2 . . . 1 1 1 1 3 2 . . 2 1 2 1 . 1 . 2 . . . . . . . . . . Unidentified Prototypes 45 | . . . 1 1 . . 3 1 . . . . 2 1 . 1 4 . 1 . . 9 . . . 1 3 . 1 . . 5 . 1 7 3 Corrupted Parts 10 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 1 . System Corruption 60 | . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . 5 . Parts Lost 91 | . . . 5 2 . . 13 . 1 2 . . 6 . 2 . 16 . 2 1 . . . . . . . . 2 1 10 . . . 17 11 Power 11 | . . . 1 . . . 3 . . . . . 1 . . . 2 . . 1 . . . . . . . . 1 . . . . . 1 1 Propulsion 25 | . . . 3 1 . . 5 . 1 . . . 3 . 2 . 8 . . . . . . . . . . . . . 2 . . . . . Utility 31 | . . . . . . . 1 . . 2 . . . . . . 6 . 1 . . . . . . . . . 1 1 5 . . . 8 6 Weapon 24 | . . . 1 1 . . 4 . . . . . 2 . . . . . 1 . . . . . . . . . . . 3 . . . 8 4 Highest Loss Streak 10 | . . . 4 1 . . 9 . 1 1 . . 2 . 1 . 8 . 1 2 . . . . . . . . 1 1 10 . . . 8 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 100 99 99 100 100 96 65 99 99 82 100 98 99 94 89 95 92 93 86 87 85 87 88 85 88 87 88 89 94 89 87 97 99 98 97 Engine 2 | . 13 14 10 11 11 10 . . . . . . 5 4 6 6 5 6 5 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 8 5 7 7 7 7 6 7 6 6 5 6 5 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 5 4 4 3 4 3 6 8 8 11 11 Leg 23 | . 28 28 31 32 33 33 25 . 14 22 30 30 19 24 25 26 24 25 23 23 23 22 22 21 20 21 21 21 23 23 21 18 21 21 20 19 Device 14 | . 13 14 5 . . . 9 6 14 15 15 19 13 13 16 12 12 15 16 16 15 11 16 14 14 14 12 14 13 13 15 9 10 20 21 20 Storage 8 | . 14 14 11 11 11 11 8 5 7 7 7 7 6 6 6 6 7 10 11 11 10 11 11 9 9 10 10 10 9 9 9 10 8 4 4 4 Processor 11 | . . . 10 11 11 11 9 15 15 12 7 7 18 20 13 13 10 6 11 11 11 11 11 10 10 10 10 10 9 13 14 19 21 19 18 18 Protection 2 | . . . 6 10 11 11 3 . . 1 7 3 . . 1 . 6 . . . . 4 . 5 5 5 5 5 9 6 5 . 4 1 3 . Energy Gun 6 | . 5 14 9 10 . . 6 5 7 6 1 11 6 19 8 10 11 13 6 . . . . 2 5 5 5 5 4 4 3 2 8 6 8 9 Energy Cannon 4 | . . . . . . . . . . . . . 1 . . . . 6 8 10 10 5 13 9 8 10 10 9 9 9 8 2 . 1 1 1 Ballistic Gun 6 | . 22 14 11 10 15 21 18 7 14 15 . 9 10 . 7 . 5 . . 4 4 2 2 7 5 4 4 5 4 3 1 12 11 13 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 308 | 13 21 18 25 38 22 32 40 25 39 43 42 48 62 64 229 227 227 81 77 121 125 104 125 126 308 132 125 123 119 132 133 97 110 111 140 142 Greatest Support 146 | 20 20 20 33 36 33 33 40 25 42 58 58 58 69 73 77 77 80 100 100 100 95 110 110 110 110 110 110 110 125 135 140 144 144 144 144 146 Greatest Overweight (x) 5 | 1 1 . 2 1 . . 1 1 1 1 . . 1 1 2 3 3 1 . 1 1 1 1 1 2 1 1 1 1 1 1 5 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . Largest Inventory Capacity 35 | 8 25 10 10 10 10 15 15 10 10 10 10 10 15 15 35 35 35 15 15 15 15 15 15 15 35 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 9 10 10 10 10 10 12 8 10 10 10 10 14 15 20 35 15 15 15 15 14 15 15 14 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 35 | 6 10 10 10 10 10 11 15 10 10 10 10 10 15 15 33 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 9 10 9 9 9 9 11 7 9 9 9 9 13 14 18 34 14 14 14 14 14 14 14 14 12 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 35 | 8 10 10 10 10 10 15 5 10 10 10 10 10 15 15 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 35 | 6 10 10 10 10 10 11 5 10 10 10 10 10 15 15 33 35 15 15 15 15 15 15 15 15 15 14 15 15 15 15 13 15 15 15 15 15 Class Distribution -------------------- 33% | Scavenger-Mutant 19% | Golem 19% | Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Gunner 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Assassin | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Golem | -3/Research Mutant | -3/Garrison Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Matter Collected 16712 | 470 555 140 967 257 30 180 600 354 234 211 . 376 609 354 1055 136 790 111 294 524 400 500 307 380 272 150 60 228 119 445 . 809 650 332 2330 1483 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24120 | 319 650 304 1871 171 . 219 1042 424 817 477 . 53 651 234 723 . 1111 111 523 817 763 586 1170 673 313 545 381 546 132 817 260 334 585 714 3935 1849 Parts 1006 | 30 47 29 95 21 . 10 64 24 20 10 . 3 23 3 27 . 17 9 23 37 19 33 38 38 15 7 3 11 2 40 6 12 17 23 203 47 Haulers Intercepted 14 | . 2 . 6 . . . 2 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 24 | . 1 . 3 1 . 1 1 3 . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . 6 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 274 | . . . . . . . . . 7 3 . 24 . . 13 2 . 3 . 27 12 132 21 . 15 4 3 8 . . . . . . . . Prevented 33 | . . . . . . . . . . 1 . . . 4 6 . . . . . 1 5 16 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Combat Hostiles Destroyed 330 | . 14 7 29 13 . 4 19 . 7 2 . 1 7 . 9 . 42 1 3 24 6 20 14 7 5 1 . 3 2 13 5 4 6 8 39 15 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 171 | . 14 7 28 4 . 4 14 . 3 . . 1 5 . 7 . 6 . . . 2 . . 4 3 . . 1 . 5 . 3 5 8 39 8 Cannons 49 | . . . . . . . . . . . . . 1 . . . 4 1 3 7 4 . 13 2 2 1 . 2 2 6 . 1 . . . . AOE 105 | . . . . 9 . . 5 . 4 1 . . . . 2 . 32 . . 17 . 20 1 1 . . . . . 2 5 . 1 . . 5 Classes Destroyed 28 | 3 6 1 2 1 . 1 . . 1 2 . . 1 . 1 . 3 . . . . 1 . . . . . . . 1 1 1 . . 2 . Worker 20 | 3 1 2 6 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 Builder 14 | . . 1 . 1 . . 3 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . Tunneler 15 | 9 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . . . 2 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 21 | 1 . . 1 1 . . 1 4 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 4 5 Minesweeper 5 | . . . . . . . . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Watcher 22 | . 3 . 5 . . . 4 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 3 1 Swarmer 80 | . 6 7 3 12 . . 8 . 4 . . . . . 6 . . . . 15 . 5 . . 1 . . . . 3 3 . 1 1 . 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Grunt 97 | . 8 1 15 . . 2 6 . 3 1 . . . . 2 . . . 1 7 4 11 10 . 1 . . . . 7 2 . . 1 10 5 Brawler 6 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 Duelist 7 | . . . 2 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 33 | . . . 9 . . . 4 . . . . . 4 . . . . . 2 1 1 . 1 1 1 1 . . . . . 1 3 . 3 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 28 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 2 4 2 . . 2 2 1 . 1 1 2 5 2 Programmer 18 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . 2 . . . 1 . 1 . . . 3 7 . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Decomposer 10 | . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Packrat 9 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . Samaritan 13 | . . . . . . . . . 3 1 . . . 2 1 . . . . 2 4 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 8 5 4 8 6 . 2 8 4 4 1 . 1 2 1 3 . 38 1 1 6 3 10 14 4 2 1 . 2 2 3 3 2 1 5 7 8 Combat Bots Only 36 | . 5 3 3 4 . 2 4 . 4 1 . 1 2 . 3 . 36 1 1 6 3 10 14 3 2 1 . 2 2 3 3 2 1 5 7 5 Max Kills in Single Turn 17 | 1 2 2 2 3 . 1 4 1 2 2 . 1 1 1 2 . 17 1 1 4 1 8 1 1 1 1 . 1 1 1 3 1 1 2 2 4 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 16 | . . . . 3 . . 2 . 2 1 . . . . 2 . 16 . . 4 . 8 1 1 . . . . . 1 2 . 1 . . 4 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Damage Taken 23496 | . 473 150 1349 384 . 327 1544 . 309 78 . 177 861 . 627 . 2528 35 384 419 156 424 380 483 226 10 . 227 497 651 2588 326 144 606 4476 2657 Core 2922 | . 135 45 212 61 . 13 508 . 48 4 . 42 101 . 31 . 578 . 19 70 . 55 2 42 11 . . . 49 77 191 34 . 65 273 256 Absorbed by Shields 3726 | . . . . . . . . . . . . . . . . . . . . 80 104 . 95 530 16 8 . . . . 844 . . 120 1255 674 Redirected to Shielding 658 | . . . 22 13 . 3 100 . . . . . . . 43 . 440 . . . . . . . . . . . . . . . . . 37 . Regen/Repaired (Parts) 237 | . . . 88 . . . . . . . . . . . . . . . . . . . . 149 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 28 . . . 28 7 . . . . 86 . . . . . 16 . . . . 85 . . . . 95 . . 75 . . 93 . 66 Volleys Fired 1633 | 30 67 38 124 19 . 22 55 34 62 45 . 7 70 35 77 2 96 4 34 76 35 30 36 46 20 26 16 51 12 53 16 19 55 32 188 101 Largest 5 | 2 2 2 2 2 . 2 3 3 3 3 . 3 3 1 3 1 3 3 3 3 3 1 3 4 4 4 2 4 4 4 4 5 5 5 5 5 Hottest 321 | 40 63 63 86 86 . 46 103 143 111 113 . 144 177 75 204 . 177 169 169 83 131 46 131 179 168 168 50 168 171 190 177 239 226 228 285 321 Shots Fired 3343 | 60 132 68 239 32 . 39 142 72 75 61 . 21 125 36 131 2 158 9 52 109 69 30 82 100 43 44 20 80 30 128 23 79 112 99 552 289 Gun 2557 | 60 132 68 239 27 . 39 140 72 72 61 . 21 99 36 126 . 137 4 14 9 10 . 1 50 20 7 . 33 12 45 4 71 103 87 488 270 Cannon 698 | . . . . . . . . . . . . . 26 . 5 . 6 5 38 91 59 10 79 50 23 37 20 47 18 79 16 6 1 12 62 8 Launcher 63 | . . . . 5 . . 2 . 3 . . . . . . . 3 . . 9 . 20 2 . . . . . . 4 3 . 8 . . 4 Special 25 | . . . . . . . . . . . . . . . . 2 12 . . . . . . . . . . . . . . 2 . . 2 7 Kinetic 1313 | 60 117 38 129 14 . 39 103 46 23 17 . 11 43 . 63 . 40 . 2 9 10 . 1 36 13 5 . 17 6 31 . 53 36 46 219 86 Thermal 1750 | . 15 30 98 13 . . . 24 49 16 . 9 67 36 53 . 103 9 50 89 52 10 51 61 30 39 20 63 24 93 14 18 68 53 304 189 Explosive 75 | . . . . 5 . . 2 . 3 . . . . . . . 15 . . 9 . 20 2 . . . . . . 4 3 . 8 . . 4 Electromagnetic 191 | . . . 12 . . . 37 2 . 28 . 1 15 . 15 . . . . 2 7 . 28 3 . . . . . . 5 6 . . 27 3 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 39 | 4 13 5 16 7 . 17 18 13 30 8 . 7 18 19 11 . 23 2 9 9 11 7 15 10 8 14 19 9 10 22 9 33 18 17 39 22 Robot Miss Streak 6 | 4 3 4 3 4 . 2 6 6 2 4 . 1 2 5 5 . 3 4 3 2 3 3 3 3 2 1 1 3 4 5 2 2 2 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 14 | . 1 . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 7 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 2134 | 27 89 37 182 19 4 30 97 39 66 40 1 16 70 25 75 9 117 2 29 34 40 13 51 57 16 25 22 39 11 66 10 60 60 67 386 203 Core Hits 997 | 14 34 16 71 16 . 12 47 15 33 17 . 4 23 11 27 . 108 2 12 33 15 50 29 19 10 9 5 8 5 27 18 17 25 25 160 80 Critical Kills 16 | . . . . . . . . . . . . . 1 . 3 . 2 . . . . . . 1 1 . . . . 3 . 1 . . 4 . Critical Parts Destroyed 23 | . . . . . . . . . 1 . . . 1 . 5 . 5 . . 1 . . . 1 . . . . 1 1 . 2 2 . 3 . Critical Strikes 67 | . . . 5 1 . . . . 4 2 . 1 4 1 8 . 13 . . 2 . . . 2 1 . . . 1 5 . 3 2 . 9 3 Burn 21 | . . . 5 1 . . . . 3 1 . 1 2 1 . . 4 . . . . . . . . . . . . . . . . . . 3 Destroy 44 | . . . . . . . . . 1 . . . 2 . 8 . 9 . . 1 . . . 2 1 . . . 1 5 . 3 2 . 9 . Corrupt 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 66 | . 3 . 8 2 4 1 4 . . 3 1 5 . 1 8 9 . . 4 1 1 6 . 2 . . 3 . . . . . . . . . Impact 8 | . . . 2 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . 3 . 2 1 4 1 . . . 1 1 5 . 1 8 9 . . 1 1 1 6 . 2 . . 3 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69717 | 373 978 518 2972 884 . 501 2366 632 1279 823 . 152 1446 468 1159 . 7306 131 1169 3230 1744 5044 2452 1953 487 984 934 1113 480 2709 1782 1401 2148 2178 11988 5933 Guns 38616 | 373 978 518 2797 340 . 413 1723 632 1046 610 . 152 1195 468 1014 . 1757 21 208 143 160 . 7 706 167 95 . 218 184 646 76 1309 1513 2178 11874 5095 Cannons 12673 | . . . . . . . . . . . . . 187 . . . . 110 961 877 1584 171 2064 1147 320 889 934 895 296 1785 248 92 . . 40 73 Explosions 17756 | . . . . 544 . . 643 . 233 126 . . 64 . 145 . 5256 . . 2210 . 4873 381 100 . . . . . 278 1451 . 635 . 52 765 Melee 350 | . . . 175 . . 88 . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 22 . Kinetic 17013 | 373 854 281 1502 166 . 413 1125 344 313 209 . 105 439 . 291 . 284 . 22 143 160 . 7 505 59 41 . 71 49 376 . 875 380 1060 5168 1398 Thermal 33603 | . 124 237 1136 174 . . 241 265 733 298 . 30 815 468 687 . 2743 131 1147 839 1524 171 1390 1290 428 943 934 1042 431 2055 931 434 1133 1118 5941 3770 Explosive 15083 | . . . . 544 . . 402 . 233 . . . . . . . 3986 . . 2210 . 4873 381 100 . . . . . 278 676 . 635 . . 765 Electromagnetic 3303 | . . . 159 . . . 598 23 . 229 . 17 192 . 181 . . . . 38 60 . 674 58 . . . . . . 125 92 . . 857 . Impact 88 | . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 555 | . . . 175 . . . . . . 87 . . . . . . 293 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . Highest Corruption 12 | . . . . . . . . 4 4 8 8 8 4 4 4 12 8 8 . . . . . . . . . . . . . . . 5 9 9 Average Corruption 5 | . . . . . . . . 3 4 5 8 8 2 4 4 6 8 8 . . . . . . . . . . . . . . . 4 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 . . . 90 Effects 463 | . . . . . . . . 5 34 38 4 76 11 35 145 7 9 38 . . . . . . . . . . . . . . . 6 45 10 Message Errors 123 | . . . . . . . . 3 8 10 . 21 3 11 35 3 2 9 . . . . . . . . . . . . . . . 1 17 . Matter Fused 101 | . . . . . . . . . 4 7 . 22 5 7 31 1 2 8 . . . . . . . . . . . . . . . 2 8 4 Heat Flow Errors 58 | . . . . . . . . . 6 7 . 12 . 4 18 . . 9 . . . . . . . . . . . . . . . . 2 . Energy Discharges 64 | . . . . . . . . 1 6 4 1 8 2 4 23 2 2 5 . . . . . . . . . . . . . . . 2 3 1 Data Loss (minor) 49 | . . . . . . . . 1 6 5 1 4 . 5 16 . 1 3 . . . . . . . . . . . . . . . . 5 2 Data Loss (major) 31 | . . . . . . . . . 1 2 2 3 . 3 9 1 1 3 . . . . . . . . . . . . . . . . 6 . Misfires 20 | . . . . . . . . . 1 2 . 4 . 1 7 . . 1 . . . . . . . . . . . . . . . 1 1 2 Alerts 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 11 | . . . . . . . . . 2 1 . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1942 | . . . 34 26 . . 53 . . 5 . . 32 . 17 . 296 . 82 230 158 64 40 189 5 182 131 165 . 66 127 . 14 . . 26 Projectiles 1074 | . . . . . . . . . . . . . 32 . . . 34 . 82 41 158 11 31 189 5 182 131 165 . 11 2 . . . . . Explosions 834 | . . . . 26 . . 53 . . 5 . . . . 17 . 262 . . 189 . 53 9 . . . . . . 55 125 . 14 . . 26 Melee 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 672 | . . . . 21 . . 141 . . 55 . . 62 . 38 . . . . 125 . . 16 23 . . . . . 67 90 . . . 34 . Shots 17 | . . . . 1 . . 3 . . 1 . . 1 . 1 . . . . 2 . . 1 1 . . . . . 2 3 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 66 21 156 27 . 2 135 132 267 286 . 219 251 278 256 . 372 259 329 56 48 . 216 222 266 105 . 18 66 36 27 66 27 54 392 292 Average Temperature 61 | . 19 5 28 11 . 2 49 28 60 76 . 75 61 61 87 . 109 104 156 16 19 . 58 83 113 58 . 10 38 10 14 15 9 18 81 82 Received Heat Transfer 3755 | . 243 . 492 . . 108 387 . 90 . . 45 144 . 72 . 412 . 81 83 73 36 63 6 5 . . . . 123 760 36 45 9 174 268 Effects 19 | . . . . . . . . . . 2 . . . . 5 . 4 . . . . . . . 3 . . . . . . . . . 2 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 17 | . . . . . . . . . . 2 . . . . 5 . 4 . . . . . . . 3 . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . 4 . . . . . . . 2 1 . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 50 | . . . 5 . . . . 1 1 . . 1 7 2 1 . . . . 1 1 . . 1 . 1 . . 2 . . . 1 2 13 10 Heat Transferred 36879 | . 250 500 3002 444 . . 200 592 1961 631 . 148 1236 1014 1164 . 3029 100 897 450 825 100 775 809 348 574 500 685 335 1370 445 518 1369 1295 7160 4153 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 4 . . 3 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Peak Influence 1952 | 65 292 176 421 243 . 70 549 204 . . . . 122 . . . . . 138 . . . . 210 . . . . 107 912 1952 1123 1015 766 1075 1348 Initial 1100 | . 42 31 . 76 . . 19 147 . . . . . . . . . . . . . . . 53 . . . . . 4 513 1100 680 570 388 687 Average 444 | 33 133 62 203 135 . 5 286 120 . . . . 54 . . . . . 47 . . . . 92 . . . . 44 636 1712 975 875 614 654 1085 Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 3 5 4 3 3 3 4 Low Security (%) 43 | 100 81 100 53 78 . 100 33 89 . . . . 100 . . . . . 100 . . . . 85 . . . . 100 6 . . . . . . Level 1 12 | . 18 . 46 21 . . 33 10 . . . . . . . . . . . . . . . 14 . . . . . 12 . . . . 17 . Level 2 15 | . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . 35 . . 26 98 39 . Level 3 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 65 73 1 42 51 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . 47 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . . Squads Dispatched 63 | . 2 . 7 . . . 4 2 . . . . 7 . . . . . 4 . . . . 1 . . . . 1 . 13 1 . 2 11 8 Investigation 15 | . 1 . 5 . . . . 1 . . . . 4 . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Extermination 16 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 7 4 Reinforcement 16 | . 1 . 2 . . . 4 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . 1 1 2 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 3 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Distress Signals 26 | . 2 . 1 . . . 3 . . . . . 1 . . . . . 1 . . 1 . 1 . . . . . . . 9 . 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 575 | . 26 9 47 14 . 5 30 5 7 11 . 4 9 . 21 . 42 1 15 22 8 47 13 11 5 1 . 3 2 11 78 8 4 13 67 36 Peak Tracking Total 44 | . 4 3 4 4 . 3 7 2 4 3 . 3 3 . 5 . 22 1 4 9 3 14 4 4 2 1 . 3 2 3 44 2 2 4 7 6 Tactical Retreats 47 | . 1 . 1 . . 1 2 . . 7 . . . . 10 . 3 . . 2 3 . 2 . . . . . . 1 5 1 . . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Traps Triggered 20 | . 2 . 3 . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . 1 2 . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 44 | . 29 . . . . . 9 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Reused 22 | . . . . . . . . . . 1 . 1 . 2 9 . 6 . . . . . . . . . . . . . . . . . . 3 Traps Extracted 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Installed 29 | . . . . . . . . . . 1 . 3 2 2 11 . 10 . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . 1 . 1 . 3 3 . . . . . . 10 . . . . . . . . . . . . . 3 Most Traps Carried 10 | . . . . . . . . . . 4 4 4 3 4 10 10 10 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Machines Disabled 45 | . . 3 2 . . . 5 . . . . 1 . . . . 6 . 1 5 . . . 4 . 2 . . 1 5 2 . . . 4 4 Max in Single Turn 3 | . . 1 1 . . . 2 . . . . 1 . . . . 1 . 1 1 . . . 3 . 1 . . 1 2 2 . . . 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Machines Accessed 97 | . 7 . 16 1 2 . 3 6 1 . 4 . 8 2 1 . . . 7 2 1 1 . 4 . 2 5 . 6 . . 1 . 3 6 8 Terminals 56 | . 6 . 10 . . . 3 5 . . . . 4 . . . . . 6 1 . . . 3 . . . . 3 . . . . 2 5 8 Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Total Hacks 265 | . 24 . 41 1 3 . 13 15 1 . 29 . 30 2 6 . . . 22 6 1 1 . 7 . 2 17 . 12 . . 1 . 5 10 16 Successful 188 | . 15 . 30 1 3 . 8 7 1 . 29 . 17 2 6 . . . 12 6 1 1 . 4 . 2 17 . 8 . . 1 . 4 5 8 Failed 76 | . 9 . 10 . . . 5 8 . . . . 13 . . . . . 10 . . . . 3 . . . . 4 . . . . 1 5 8 Catastrophic 11 | . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 20 . 23 . 1 . 7 5 . . . 1 10 . . . . . 16 . . 1 . 4 . . . . 3 . . . . 2 5 3 Terminals 163 | . 23 . 27 . . . 13 14 . . . . 19 . . . . . 21 5 . . . 5 . . . . 7 . . . . 4 9 16 Fabricators 10 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . 4 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . Terminal Hacks 125 | . 8 . 8 1 3 . 5 5 1 . 29 . 7 2 6 . . . 9 6 1 1 . 1 . 2 17 . 2 . . . . 2 2 7 Record 31 | . . . . . 2 . . . . . 11 . . . 6 . . . . 5 . . . . . 1 5 . . . . . . . 1 . Part Schematic 15 | . 1 . . . . . . . . . 10 . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 3 . 1 . . . 2 . . . . . 1 . . . . . 4 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 21 | . 2 . 3 . . . 2 2 . . 3 . 1 . . . . . 2 . . . . . . . 4 . 1 . . . . . . 1 Open Door 9 | . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 . . . 1 . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 1 . . . . . 1 1 . . . . 3 . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 39 | . 7 . 11 . . . 3 2 . . . . 6 . . . . . 3 . . . . 1 . . . . 2 . . . . 1 2 1 Terminals 32 | . 6 . 8 . . . 3 2 . . . . 3 . . . . . 3 . . . . 1 . . . . 2 . . . . 1 2 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 20 | . 4 . 3 . . . 2 1 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 1 Disrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 64 | . 6 . 12 . . . 3 4 . . . . 8 . . . . . 7 1 . . . 3 . . . . 6 . . . . 2 5 7 Full Trace Events 7 | . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 5 . . . . . . . 10 . . . . . . . . . . . . . . . 4 . . . 2 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . . . . . . . . 177 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 102 | . . . 76 . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 37 | . 2 . . 1 4 . . . . . 1 . . 1 2 9 . . 2 1 1 5 . 2 . . 3 . . . . 2 . . . 1 Non-combat 15 | . 2 . . 1 3 . . . . . . . . 1 2 1 . . 2 . 1 . . 2 . . . . . . . . . . . . Combat 22 | . . . . . 1 . . . . . 1 . . . . 8 . . . 1 . 5 . . . . 3 . . . . 2 . . . 1 Robot Hacks Applied 39 | . 3 . . 1 4 . . . . . 1 . . 1 3 9 . . 2 1 1 5 . 2 . . 3 . . . . 2 . . . 1 parse_system 33 | . . . . 1 4 . . . . . 1 . . 1 2 9 . . 1 1 1 5 . 1 . . 3 . . . . 2 . . . 1 no_distress 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 . . . . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Total Allies 16 | . . 3 2 2 . . . 1 . . . 3 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 1 3 1 1 1 1 1 1 . 2 2 . 2 2 2 1 1 . . . . . . . . . . . . . . . . . Highest-Rated Group 96 | . . 40 16 59 10 10 10 10 10 10 . 96 58 . 56 56 56 31 10 . . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 16 31 10 10 10 10 10 10 . 96 29 . 31 31 31 31 10 . . . . . . . . . . . . . . . . . Total Orders 349 | . . . 2 9 . 5 7 1 3 6 1 35 . 4 50 6 53 22 . 34 17 . 27 1 24 9 1 20 . 1 5 5 1 . . . STAY 187 | . . . 1 6 . 3 3 . 2 4 1 19 . 2 28 3 31 15 . 23 8 . 11 . 10 5 . 10 . . 2 . . . . . ROAM 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 65 | . . . 1 1 . 2 3 . 1 1 . 6 . 2 8 3 15 4 . 3 3 . 4 . 3 2 . 3 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . RETURN 91 | . . . . 1 . . 1 1 . 1 . 10 . . 13 . 7 3 . 8 6 . 12 1 11 2 1 6 . 1 1 4 1 . . . Ally Attacks 85 | . . 8 11 3 . . . . . . . 15 8 . . . 40 . . . . . . . . . . . . . . . . . . . Total Damage 1634 | . . 86 152 42 . . . . . . . 561 68 . . . 725 . . . . . . . . . . . . . . . . . . . Kills 20 | . . 2 2 . . . . . . . . 8 1 . . . 7 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Robot Analysis Total 15 | . 3 . 1 . . . 2 . . . . . 1 . . . . . 4 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 2 . . . . 2 2 . 3 . 2 2 2 . 2 . 1 1 . 1 . . 2 . . . . . . . . . . Drone Launches 120 | . . . . 2 . . 2 1 1 1 . 12 . 1 13 . 9 2 . 10 6 . 10 3 11 2 1 6 . 1 22 2 2 . . . Drone Recoveries 102 | . . . . 2 . . 2 1 . 1 . 12 . . 14 . 9 2 . 9 6 . 10 3 11 2 1 5 . 1 6 3 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Turns Passed 77489 | 307 1298 1251 2276 925 754 972 876 515 1695 1540 134 2302 1372 2043 5967 2932 8544 1315 880 5223 5856 1435 4187 989 3728 2982 804 2680 497 2676 242 1154 1254 629 3333 1922 Spaces Moved 42353 | 145 813 944 1382 674 618 681 491 489 1280 1076 105 1643 815 1495 3180 1089 4961 541 530 2264 2617 908 1696 430 1527 1591 315 955 233 1273 147 864 839 435 2080 1227 Core 241 | 14 . . . . . . 12 215 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 37 | . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Legs 41760 | 131 813 944 1359 674 618 681 479 . 1275 1076 105 1643 778 1495 3180 1089 4961 541 530 2264 2617 908 1696 430 1527 1591 315 955 233 1273 147 851 839 435 2080 1227 Wheels 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Hover 302 | . . . 23 . . . . 274 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 52 120 120 120 50 50 61 120 120 120 120 122 122 262 120 135 135 135 140 120 120 120 105 179 127 179 126 126 122 110 110 110 107 116 Average Speed 145 | 116 120 120 120 121 120 120 118 74 119 120 120 120 125 122 156 262 149 138 135 180 180 131 169 165 178 179 178 179 135 126 124 113 110 111 113 116 Slowest Speed 330 | 120 190 120 200 190 120 120 190 100 190 190 120 120 190 193 262 330 330 186 135 186 190 190 175 179 231 179 179 183 183 182 170 175 110 112 116 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 98 100 98 98 88 97 55 17 99 90 78 94 23 96 98 87 90 59 17 97 95 88 98 9 96 96 63 93 10 84 44 18 52 13 44 32 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 16 | . 1 . 2 1 . . . . 1 2 1 . . . 2 1 . . . . 1 . . . . 1 3 . . . . . . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 . 1 1 1 . . . 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . 1 . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . . 1 . Scrap Searched 44 | . . 1 . 3 . 1 . . 2 2 . 3 . 2 5 2 . . . 5 2 . 5 . 5 2 . 4 . . . . . . . . Spaces Dug 234 | . . . 3 1 . . 4 . . 2 . . 21 . 5 . 6 2 3 38 6 2 2 13 3 4 . 12 6 9 10 1 1 12 62 6 Terrain Destroyed 1424 | . . . 3 39 . . 59 . 22 15 . . 30 . 11 . 19 3 14 169 19 207 64 59 15 10 . 40 9 210 73 6 115 15 69 129 Melee 10 | . . . 3 1 . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 401 | . . . . . . . . . . . . . 22 . 5 . 6 3 14 57 19 3 19 31 15 10 . 39 9 34 10 5 7 15 68 10 AOE 1004 | . . . . 38 . . 55 . 22 13 . . 7 . 6 . 11 . . 112 . 204 45 27 . . . . . 176 63 . 107 . . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Tes Res Gar Res Acc Com Total 55659 | 224 1010 995 1755 739 631 795 658 579 1369 1263 114 1960 1039 1664 4069 1163 5972 1107 652 3299 3677 1126 2941 629 2502 1682 536 1858 395 2243 184 998 1082 515 2700 1534 Wait 9409 | 22 34 10 109 19 2 78 38 12 8 99 . 271 71 76 664 16 683 536 25 879 953 130 1158 100 891 43 188 816 130 863 2 13 137 13 209 111 Move 42318 | 144 812 943 1381 673 617 680 490 488 1279 1075 104 1642 814 1494 3179 1088 4960 540 528 2263 2616 907 1695 429 1526 1590 314 954 233 1272 146 864 838 434 2079 1227 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 460 | 16 14 . 26 3 2 2 11 13 5 14 3 6 18 12 38 12 88 2 10 9 15 11 4 13 19 3 2 3 4 6 . 19 7 2 33 15 Fast Attach 228 | . 5 . 9 3 . 1 11 7 3 2 . 1 4 3 6 3 6 3 11 10 7 8 7 9 3 3 4 8 1 8 . 24 8 9 29 12 Attach 215 | 7 . . 10 2 1 . 7 10 2 2 3 3 9 3 10 11 24 1 6 5 3 8 4 1 5 2 . 2 4 1 3 15 5 2 28 16 Detach 51 | . . . 1 . 1 . 2 4 . . . . 2 1 8 3 3 2 2 3 1 2 . 2 1 . 1 . 2 . 1 . 2 1 3 3 Swap 530 | 2 22 2 41 13 1 6 17 3 5 8 . 12 33 19 40 10 23 5 6 20 27 1 16 11 14 8 2 7 4 18 6 11 12 9 74 22 Drop 657 | 3 24 2 46 5 3 5 14 8 5 14 3 10 10 18 28 9 79 14 25 33 19 22 21 16 23 7 6 17 5 14 3 33 18 13 56 26 Fire 1633 | 30 67 38 124 19 . 22 55 34 62 45 . 7 70 35 77 2 96 4 34 76 35 30 36 46 20 26 16 51 12 53 16 19 55 32 188 101 Melee 66 | . 3 . 8 2 4 1 4 . . 3 1 5 . 1 8 9 . . 4 1 1 6 . 2 . . 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 6 . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Trap 73 | . 29 . . . . . 9 . . 1 . 3 8 2 11 . 10 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Tes / Gar) -3/Garrison (discovered 3 exits: *Tes x3) -3/Testing -2/Research -2/Garrison -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 308 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 527 | -10/Materials | Discovered new exit (range 13) 976 | -10/Materials | Discovered new exit (range 5) 1139 | -10/Materials | Discovered new exit (range 6) 1285 | -10/Materials | Discovered new exit (range 6) 1382 | -10/Materials | Core integrity fell below 50% 1606 | -10/Materials | Entered Mines 2061 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2073 | -10/Mines | Discovered new exit (range 5) 2190 | -10/Mines | Discovered new exit (range 11) 2343 | -10/Mines | Learned Materials terminal intel 2857 | -10/Mines | Entered Materials 2857 | -9/Materials | Accompanied by 1 ally 2857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -9/Materials | Loaded intel: 12 terminal locations 3213 | -9/Materials | Build established: Scavenger-Mutant 3242 | -9/Materials | Discovered new exit (range 5) 3358 | -9/Materials | Discovered new exit (range 11) 3795 | -9/Materials | Lost 4 parts (1p3n) 3908 | -9/Materials | Discovered new exit (range 8) 4238 | -9/Materials | Discovered new exit (range 4) 4322 | -9/Materials | Repaired Imp. Aluminum Leg? 4685 | -9/Materials | Discovered new exit (range 8) 4725 | -9/Materials | Repaired Broken Hvy. Hammer? 4930 | -9/Materials | Core integrity fell below 50% 4939 | -9/Materials | Central database locked down 5133 | -9/Materials | Entered Mines 5133 | -9/Mines | Accompanied by 1 ally 5137 | -9/Mines | Learned Materials emergency access door positions 5285 | -9/Mines | Found the Drone Emporium 5293 | -9/Mines | Found Prototype Device 5293 | -9/Mines | Identified Sensor Drone Bay 5407 | -9/Mines | Learned location of Storage (-8) 5443 | -9/Mines | Assembled infested the area 5477 | -9/Mines | Discovered new exit (range 6) 5601 | -9/Mines | Discovered new exit (range 10) 5688 | -9/Mines | Learned 4 Materials zone layouts 6049 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6051 | -9/Mines | Discovered new exit (range 5) 6058 | -9/Mines | Entered Exiles 6058 | -9/Exiles | Accompanied by 1 ally 6090 | -9/Exiles | Met 8R-AWN 6112 | -9/Exiles | Met EX-HEX 6174 | -9/Exiles | Met EX-DEC 6195 | -9/Exiles | Visited The Gauntlet 6335 | -9/Exiles | Met EX-BIN 6358 | -9/Exiles | Aligned with FarCom system 6359 | -9/Exiles | Given EX-Vault access code 6499 | -9/Exiles | Opened EX-Vault 6511 | -9/Exiles | Found Cloak of Protection 6537 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6642 | -9/Exiles | Discovered new exit (range 14) 6812 | -9/Exiles | Left Exiles lab with Cloak of Protection 6812 | -9/Exiles | Entered Mines 6812 | -8/Mines | Accompanied by 1 ally 6823 | -8/Mines | Discovered new exit (range 7) 7269 | -8/Mines | Discovered new exit (range 4) 7784 | -8/Mines | Entered Materials 7784 | -8/Materials | Accompanied by 1 ally 7784 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7785 | -8/Materials | Identified exit to Factory 8058 | -8/Materials | Discovered new exit (range 16) 8064 | -8/Materials | Build established: Scavenger-Skirmisher 8088 | -8/Materials | Identified exit to Storage 8184 | -8/Materials | Lost 3 parts (1p1n1u) 8570 | -8/Materials | Discovered exit to Storage (range 10) 8579 | -8/Materials | Discovered exit to Factory (range 16) 8630 | -8/Materials | Core integrity fell below 50% 8652 | -8/Materials | Core integrity fell below 20% 8660 | -8/Materials | Entered Factory 8660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8681 | -7/Factory | Lost 9 parts (2p3n4w) 8796 | -7/Factory | Identified exit to DSF 9107 | -7/Factory | Discovered new exit (range 6) 9115 | -7/Factory | Identified exit to Lower Caves 9175 | -7/Factory | Entered Lower Caves 9175 | -7/Lower Caves | Accompanied by 1 ally 9330 | -7/Lower Caves | Encountered a Warlord checkpoint 9489 | -7/Lower Caves | Learned Factory stockpile data 9495 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9506 | -7/Lower Caves | Identified exit to Data Miner 9582 | -7/Lower Caves | Discovered new exit (range 8) 9604 | -7/Lower Caves | Identified exit to Lower Caves 9791 | -7/Lower Caves | Build established: Scavenger-Mutant 10870 | -7/Lower Caves | Entered another Lower Caves area 10870 | -7/Lower Caves | Accompanied by 2 allies 11046 | -7/Lower Caves | Spotted B-75 Beast 11251 | -7/Lower Caves | Learned location of Zion (-6) 11425 | -7/Lower Caves | Discovered new exit (range 4) 11432 | -7/Lower Caves | Identified exit to Factory 11557 | -7/Lower Caves | Build established: Mutant 12220 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 12298 | -7/Lower Caves | Build established: Scavenger-Mutant 12410 | -7/Lower Caves | Entered Data Miner 12410 | -7/Data Miner | Accompanied by 1 ally 12412 | -7/Data Miner | Discovered new exit (range 6) 12430 | -7/Data Miner | Met Data Miner 12456 | -7/Data Miner | Learned location of Section 7 (-2) 12456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12477 | -7/Data Miner | Received God Mode back door access code from Data Miner 12544 | -7/Data Miner | Entered Proximity Caves 12544 | -6/Proximity Caves | Accompanied by 1 ally 12577 | -6/Proximity Caves | Escorted by Enhanced Grunt 12857 | -6/Proximity Caves | Build established: Scavenger-Tank 13784 | -6/Proximity Caves | Learned Factory interactive machine intel 13877 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13886 | -6/Proximity Caves | Learned 4 Factory zone layouts 13901 | -6/Proximity Caves | Learned Factory terminal intel 14206 | -6/Proximity Caves | Build established: Scavenger-Mutant 14584 | -6/Proximity Caves | Spotted B-75 Beast 14800 | -6/Proximity Caves | Discovered exit to Factory (range 18) 14828 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14835 | -6/Proximity Caves | Found Prototype Special Weapon 14846 | -6/Proximity Caves | Entered Factory 14846 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14847 | -6/Factory | Identified exit to Lower Caves 14849 | -6/Factory | Loaded intel: 53 interactive machine locations 14850 | -6/Factory | Loaded intel: 27 terminal locations 15096 | -6/Factory | Incoming investigation squad redirected 15105 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 15186 | -6/Factory | Identified exit to Extension 15485 | -6/Factory | Fabricated Scatter Rocket Array? 15541 | -6/Factory | Build established: Scavenger-Skirmisher 16218 | -6/Factory | Entered Lower Caves 16262 | -6/Lower Caves | Build established: Scavenger-Mutant 17057 | -6/Lower Caves | Learned Factory stockpile data 17188 | -6/Lower Caves | Discovered new exit (range 18) 17193 | -6/Lower Caves | Encountered a Warlord checkpoint 17370 | -6/Lower Caves | Identified exit to Lower Caves 17601 | -6/Lower Caves | Identified Molecular Deconstructor 17836 | -6/Lower Caves | Build established: Mutant 18261 | -6/Lower Caves | Entered another Lower Caves area 18261 | -6/Lower Caves | Accompanied by 1 ally 18343 | -6/Lower Caves | Discovered new exit (range 10) 18637 | -6/Lower Caves | Build established: Scavenger-Mutant 18821 | -6/Lower Caves | Learned location of Armory (-3) 18821 | -6/Lower Caves | Learned Extension security intel 18923 | -6/Lower Caves | Identified exit to Factory 19761 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19922 | -6/Lower Caves | Discovered new exit (range 18) 21125 | -6/Lower Caves | Build established: Mutant 21491 | -6/Lower Caves | Build established: Scavenger-Mutant 22987 | -6/Lower Caves | Build established: Hauler-Skirmisher 23736 | -6/Lower Caves | Build established: Hauler-Mutant 24228 | -6/Lower Caves | Entered Zion 24228 | -6/Zion | Accompanied by 2 allies 24341 | -6/Zion | System corruption cleaned by Quarantine Array 24360 | -6/Zion | System corruption reached 10% 24437 | -6/Zion | System corruption cleaned by Quarantine Array 24465 | -6/Zion | System corruption cleaned by Quarantine Array 24493 | -6/Zion | System corruption cleaned by Quarantine Array 24521 | -6/Zion | System corruption cleaned by Quarantine Array 24551 | -6/Zion | System corruption cleaned by Quarantine Array 24641 | -6/Zion | System corruption cleaned by Quarantine Array 24674 | -6/Zion | System corruption cleaned by Quarantine Array 24705 | -6/Zion | System corruption cleaned by Quarantine Array 24922 | -6/Zion | Learned Factory stockpile data 24935 | -6/Zion | Found Prototype Special Weapon 24936 | -6/Zion | Identified RU-N14's Throwing Claymores 24942 | -6/Zion | Found RU-N14's Throwing Claymores 24945 | -6/Zion | Found RU-N14's Throwing Claymores 24949 | -6/Zion | Found RU-N14's Throwing Claymores 25054 | -6/Zion | Build established: Hauler-Assassin 25405 | -6/Zion | Learned 4 Factory zone layouts 25682 | -6/Zion | Discovered new exit (range 18) 26299 | -6/Zion | Discovered new exit (range 19) 26485 | -6/Zion | Rebuked by Imprinter 27121 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27160 | -6/Zion | Entered Deep Caves 27160 | -6/Deep Caves | Accompanied by 2 allies 27543 | -6/Deep Caves | Build established: Scavenger-Skirmisher 27908 | -6/Deep Caves | Z-Facility disabled 27908 | -6/Deep Caves | Attacked by Z-Imprinter 27929 | -6/Deep Caves | Destroyed Z-Imprinter 28361 | -6/Deep Caves | Build established: Scavenger-Mutant 28698 | -6/Deep Caves | Discovered new exit (range 7) 28845 | -6/Deep Caves | Found Surveybot 24 Scanner 30547 | -6/Deep Caves | Found Surveybot 24 Chip 31348 | -6/Deep Caves | Found Prototype Protection 32518 | -6/Deep Caves | Identified Zio. Weapon Casing 32990 | -6/Deep Caves | Spotted as-99210 33058 | -6/Deep Caves | Core integrity fell below 50% 33069 | -6/Deep Caves | Destroyed as-99210 33100 | -6/Deep Caves | Lost 8 parts (1p4n3u) 33741 | -6/Deep Caves | Found Zio. Weapon Casing 35426 | -6/Deep Caves | Triggered Deep Caves wall 35426 | -6/Deep Caves | Spotted AS-20056 35426 | -6/Deep Caves | Spotted AS-34520 35433 | -6/Deep Caves | Exposed GOLEM chamber 35436 | -6/Deep Caves | Destroyed AS-34520 35461 | -6/Deep Caves | Destroyed AS-20056 35480 | -6/Deep Caves | Lost 6 parts (1p3n2u) 35482 | -6/Deep Caves | Destroyed 36 combat bots 35495 | -6/Deep Caves | Found Unknown Device 35495 | -6/Deep Caves | Identified GOLEM Unit 35578 | -6/Deep Caves | Spotted as-23582 35603 | -6/Deep Caves | Core integrity fell below 20% 35704 | -6/Deep Caves | Entered Proximity Caves 35704 | -5/Proximity Caves | Accompanied by 1 ally 36454 | -5/Proximity Caves | Spotted B-75 Beast 36496 | -5/Proximity Caves | Learned 4 Factory zone layouts 36510 | -5/Proximity Caves | Learned Factory terminal intel 36819 | -5/Proximity Caves | Discovered exit to Factory (range 10) 37019 | -5/Proximity Caves | Entered Factory 37019 | -5/Factory | Evolved 2 slots: Utility x2 37020 | -5/Factory | Identified exit to Factory 37022 | -5/Factory | Loaded intel: 25 terminal locations 37288 | -5/Factory | Incoming investigation squad redirected 37526 | -5/Factory | Discovered new exit (range 20) 37899 | -5/Factory | Entered Upper Caves 38402 | -5/Upper Caves | Build established: Golem 38455 | -5/Upper Caves | Identified exit to Upper Caves 38477 | -5/Upper Caves | Encountered a Warlord checkpoint 39634 | -5/Upper Caves | Spotted B-75 Beast 40998 | -5/Upper Caves | Build established: Mutant 41694 | -5/Upper Caves | Attracted the attention of an 0b10 base 41857 | -5/Upper Caves | Learned Extension terminal intel 41857 | -5/Upper Caves | Learned Research stockpile data 41857 | -5/Upper Caves | Learned Factory emergency access door positions 41857 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 41996 | -5/Upper Caves | Build established: Golem 43122 | -5/Upper Caves | Entered another Upper Caves area 43124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43572 | -5/Upper Caves | Encountered a Warlord checkpoint 43642 | -5/Upper Caves | Build established: Skirmisher 43773 | -5/Upper Caves | Spotted B-75 Beast 43848 | -5/Upper Caves | Discovered new exit (range 20) 44208 | -5/Upper Caves | Build established: Mutant 45598 | -5/Upper Caves | Discovered exit to Factory (range 13) 45615 | -5/Upper Caves | Build established: Golem 46318 | -5/Upper Caves | Identified exit to Warlord 48978 | -5/Upper Caves | Entered Warlord 49010 | -5/Warlord | Discovered new exit (range 20) 49493 | -5/Warlord | Warlord's base attacked by MAIN.C 49503 | -5/Warlord | Found Prototype Piercing Weapon 49503 | -5/Warlord | Identified Vortex Lance 49506 | -5/Warlord | Found Prototype Energy Gun 49506 | -5/Warlord | Identified Vortex Rifle 49625 | -5/Warlord | Met Warlord 49659 | -5/Warlord | Opened Warlord's prototype stash 49663 | -5/Warlord | Found Prototype Reactor 49668 | -5/Warlord | Found Prototype Device 49669 | -5/Warlord | Identified Exp. Phase Shifter 49704 | -5/Warlord | Found Prototype Device 49705 | -5/Warlord | Identified Exp. Focal Shield 49792 | -5/Warlord | Spotted B-86 Titan 49797 | -5/Warlord | Spotted B-75 Beast 49843 | -5/Warlord | Warlord forces counterattacked 49859 | -5/Warlord | Spotted Striker 49907 | -5/Warlord | Spotted Executioner 49907 | -5/Warlord | Spotted B-86 Titan 50004 | -5/Warlord | Spotted Executioner 50095 | -5/Warlord | Spotted B-86 Titan 50104 | -5/Warlord | Spotted Striker 50126 | -5/Warlord | Build established: Mutant 50168 | -5/Warlord | Warlord base infiltrated, sounded retreat 50340 | -5/Warlord | Spotted Striker 50350 | -5/Warlord | Found Prototype Device 50350 | -5/Warlord | Identified Exp. Shock Absorption System 50393 | -5/Warlord | Spotted Executioner 50393 | -5/Warlord | Spotted Striker 50394 | -5/Warlord | P-70 Sage assimilated allied KL-FZ3(c) 50413 | -5/Warlord | Entered Proximity Caves 50453 | -4/Proximity Caves | Destroyed 14 combat bots 50563 | -4/Proximity Caves | Learned location of 1 exit from Research 50713 | -4/Proximity Caves | Build established: Golem 50815 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 52401 | -4/Proximity Caves | Discovered exit to Factory (range 17) 52863 | -4/Proximity Caves | Build established: Mutant 53482 | -4/Proximity Caves | Build established: Skirmisher 54600 | -4/Proximity Caves | Entered Factory 54600 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 54616 | -4/Factory | Identified exit to DSF 54651 | -4/Factory | Discovered new exit (range 18) 54732 | -4/Factory | Identified exit to Upper Caves 55051 | -4/Factory | Build established: Golem 55184 | -4/Factory | Repaired Lrg. Storage Unit 55589 | -4/Factory | Entered Upper Caves 57119 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 57305 | -4/Upper Caves | Discovered new exit (range 20) 57482 | -4/Upper Caves | Identified exit to Upper Caves 57504 | -4/Upper Caves | Build established: Skirmisher 58029 | -4/Upper Caves | Spotted B-86 Titan 58226 | -4/Upper Caves | Build established: Mutant 59178 | -4/Upper Caves | Build established: Golem 59317 | -4/Upper Caves | Entered another Upper Caves area 59563 | -4/Upper Caves | Learned location of Quarantine (-2) 59565 | -4/Upper Caves | Discovered new exit (range 17) 59671 | -4/Upper Caves | Learned Research garrison access intel 59905 | -4/Upper Caves | Build established: Skirmisher 60564 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 60753 | -4/Upper Caves | Discovered new exit (range 20) 60805 | -4/Upper Caves | Identified exit to Zhirov 61484 | -4/Upper Caves | Build established: Mutant 61499 | -4/Upper Caves | Identified exit to Research 62232 | -4/Upper Caves | Identified Vortex Chain Reactor 62235 | -4/Upper Caves | Found Alien Artifact 62299 | -4/Upper Caves | Entered Zhirov 62299 | -4/Zhirov | Discovered new exit (range 3) 62304 | -4/Zhirov | Identified exit to Proximity Caves 62333 | -4/Zhirov | Met Zhirov 62392 | -4/Zhirov | Learned location of Command (-1) 62392 | -4/Zhirov | Learned location of Testing (-3) 62419 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 62452 | -4/Zhirov | Found Alien Artifact 62452 | -4/Zhirov | Identified Integrated Dissipator 62452 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 62734 | -4/Zhirov | Found Alien Artifact 63103 | -4/Zhirov | Entered Proximity Caves 64119 | -3/Proximity Caves | Discovered exit to Research (range 14) 65136 | -3/Proximity Caves | Build established: Golem 65783 | -3/Proximity Caves | Entered Research 65783 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 65784 | -3/Research | Identified exit to Testing 65786 | -3/Research | Loaded intel: 4 garrison access locations 65801 | -3/Research | Identified Transdimensional Reconstructor 65831 | -3/Research | Found Fusion Bomb Launcher 65943 | -3/Research | Found Prototype Device 65943 | -3/Research | Identified Exp. Thermal Shield 66280 | -3/Research | Identified exit to Garrison 66280 | -3/Research | Entered Garrison 66613 | -3/Garrison | Spotted B-86 Titan 66772 | -3/Garrison | Destroyed B-86 Titan 66912 | -3/Garrison | Build established: Tank 67120 | -3/Garrison | Triggered checkpoint 67151 | -3/Garrison | Discovered exit to Testing (range 10) 67171 | -3/Garrison | Installed Relay Interface Framework 67202 | -3/Garrison | Triggered checkpoint 67217 | -3/Garrison | Build established: Scavenger-Tank 67217 | -3/Garrison | Garrison Relay disabled 67417 | -3/Garrison | Triggered checkpoint 67799 | -3/Garrison | Discovered exit to Testing (range 13) 67849 | -3/Garrison | Build established: Tank 67986 | -3/Garrison | Phase Generator disabled 68213 | -3/Garrison | Build established: Mutant 68383 | -3/Garrison | Triggered checkpoint 68936 | -3/Garrison | Discovered exit to Testing (range 9) 68956 | -3/Garrison | Entered Testing 68957 | -3/Testing | Maximum security lockdown engaged 68976 | -3/Testing | Build established: Scavenger-Mutant 69149 | -3/Testing | Discovered new exit (range 19) 69168 | -3/Testing | Spotted Investigator 69170 | -3/Testing | Scanned by Researcher 69178 | -3/Testing | Destroyed Investigator 69178 | -3/Testing | Garrison activated, responded to threat 69196 | -3/Testing | Identified exit to Research 69198 | -3/Testing | Entered Research 69198 | -2/Research | Accompanied by 1 ally 69198 | -2/Research | Warlord forces began assault on 0b10 69198 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 69228 | -2/Research | Lost 10 parts (2n5u3w) 69296 | -2/Research | Met up with Warlord 69308 | -2/Research | Research machine network offline 69478 | -2/Research | Borebot progress halted 69518 | -2/Research | Borebot progress halted 69665 | -2/Research | Build established: Scavenger-Gunner 69859 | -2/Research | Borebot progress halted 69867 | -2/Research | Spotted Executioner 69871 | -2/Research | Spotted Executioner 69894 | -2/Research | Destroyed Executioner 69904 | -2/Research | Found Exp. Targeting Computer 69913 | -2/Research | Destroyed Executioner 70198 | -2/Research | Warlord invited to help at Command 70258 | -2/Research | Found Prototype Device 70258 | -2/Research | Identified Beam Splitter 70270 | -2/Research | Found Prototype Launcher 70270 | -2/Research | Identified Gui. Micro-nuke Launcher 70352 | -2/Research | Identified exit to Garrison 70352 | -2/Research | Entered Garrison 70358 | -2/Garrison | Expanded RIF knowledge: Hotswap 70372 | -2/Garrison | Triggered checkpoint 70394 | -2/Garrison | Triggered checkpoint 70712 | -2/Garrison | Destroyed B-90 Cyclops 70775 | -2/Garrison | Build established: Scavenger-Mutant 71082 | -2/Garrison | Discovered new exit (range 21) 71216 | -2/Garrison | Identified exit to Research 71336 | -2/Garrison | Found Unknown Device 71336 | -2/Garrison | Identified Antimissile System 71606 | -2/Garrison | Entered Research 72213 | -2/Research | Identified exit to Access 72235 | -2/Research | Entered Access 72235 | -1/Access | Evolved 2 slots: Power x1, Utility x1 72791 | -1/Access | Spotted B-99 Colossus 72950 | -1/Access | Found Prototype Device 72951 | -1/Access | Identified Exp. Actuator Array 72953 | -1/Access | Lost 3 parts (3u) 72953 | -1/Access | Found Exp. Thermal Shield 73055 | -1/Access | Spotted B-99 Colossus 73055 | -1/Access | Spotted B-99 Colossus 73245 | -1/Access | Discovered new exit (range 12) 73488 | -1/Access | Identified Dimensional Node Initializer 73488 | -1/Access | Initialized slip node 73868 | -1/Access | Found Prototype Energy Gun 73879 | -1/Access | Identified Enh. Gamma Rifle 73880 | -1/Access | Destroyed 7 combat bots 73985 | -1/Access | First assault squad dispatched 74079 | -1/Access | Build established: Scavenger-Skirmisher 74178 | -1/Access | Found Prototype Ballistic Gun 74178 | -1/Access | Identified Multirail 74348 | -1/Access | Lost 8 parts (1p2u5w) 74424 | -1/Access | Found Gui. Micro-nuke Launcher 74558 | -1/Access | Discovered new exit (range 14) 75001 | -1/Access | Found Prototype Launcher 75001 | -1/Access | Identified Ragnarok Missile Launcher 75568 | -1/Access | Entered Command 75841 | -1/Command | Phase Generator disabled 76089 | -1/Command | Disengaged cave seal 76089 | -1/Command | Derelicts emerged from the dark tunnel 76089 | -1/Command | Welcomed Warlord to Command 76178 | -1/Command | Discovered new exit (range 16) 76412 | -1/Command | Warlord commented on Warlord statues 76588 | -1/Command | Spotted Combat Programmer 76589 | -1/Command | Spotted M Guard 76590 | -1/Command | Spotted Combat Programmer 76591 | -1/Command | Spotted M Guard 76608 | -1/Command | Combat Programmer assimilated allied QZ-0F9(b) 76642 | -1/Command | Destroyed Combat Programmer 76642 | -1/Command | All MAIN.C guards destroyed 76656 | -1/Command | Lost 7 parts (1p4u2w) 76659 | -1/Command | Found Prototype Device 76660 | -1/Command | Identified Thermal Barrier 77045 | -1/Command | Disengaged cave seal 77045 | -1/Command | Derelicts emerged from the dark tunnel 77064 | -1/Command | Incoming investigation squad redirected 77371 | -1/Command | Met MAIN.C 77419 | -1/Command | Incoming investigation squad redirected 77490 | -1/Command | Interfaced with 0b10 Conduit 77490 | *** | Assimilated 0b10! Last Messages --------------- 77418_ Reinforced Barrier destabilizing. 77419_ ALERT: Higher priority target reported, redirecting investigation. 77419_ Entropy package melds with Reinforced Barrier. 77420_ Reinforced Barrier disintegrates. 77420_ Concrete destabilizing. 77422_ Concrete disintegrates. 77435_ Door malfunctions. 77435_ Adv. Hacking Suite destroyed. 77436_ Entropy package melds with Reinforced Barrier. 77441_ Reinforced Barrier disintegrates. 77448_ Door Terminal disabled. 77449_ Hvy. Machine Gun destroyed. 77464_ Dropped Molecular Deconstructor. 77466_ Acquired Molecular Deconstructor. 77476_ Dropped Matter Neutralizer. 77477_ Dropped Enh. Quantum Rifle. 77477_ Acquired 53 matter. 77490_ Interfacing with system... 77490_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | ## ######################################### | | ## ######################################### | | ## ######################################### | | # ######################################### | | T # ######################################### | | " + ######################################### | | # ######################################### | | ### ######################################### | | # ######################################### | | # ######################################### | | ""# ######################################### | | ""# ######################################### | | ""################################################ | | T################################################ | | ""############""""""" """" ############### | | ""############"" "" ############### | | ""############""""" "" ############### | | ############""""""""""" + | | ############" " """ + | | ## #####"" """""" + | | ## T" #####"" """""" # ############# | | ## "" ##### " """""" # ############# | | #### ##### " "" ############### | | # ##### " " ""############### | | ## ######""""""""" """""""############### | | ## #####"" @"""""""""############### | | ## ##### """""""""""############### | | ## ##### " " " " ############### | | ##### ##### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | #######+###### """""""""" " ############### | | ##### " """ " """"""""############### | | ##### """ " " " ############### | | ######################################### | | ######################################### | | ################################################## | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 83 Energy Capacity 1700 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Corruption Containment 12 Armor Coverage 750 Resistance: KI 30 Resistance: TH 75 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 28 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 34 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Reaction Control System | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Imp. Transmission Jammer | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Thermal Defense Suite | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory Scatter Rocket Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- MAIN.CPP Challenges ------------ None Game ------ Seed ProtonGhostCompactor Manual? 0 Play Time 14:44:45 Cumulative 443.2 hours Start 2022.03.18 @ 18:34:01 End 2022.03.28 @ 15:53:38 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 84 Adventurer 23 Explorer 0 Win Type 4 Total 17 Types 12/0/2/1/1/0/0/1/0 Lore% 86 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fff169a-42c2-4b11-b633-24fdaff9da28