Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 05:04:32 // Winter2022/Polymind Player: kaj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1614) 1614 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3077) 3077 TOTAL SCORE: 7576 Bonus ------- Polymind Skill 3070 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . 1 1 6 . 5 16 Power 2 | . . . 1 . 1 . Propulsion 11 | . 1 . 2 . 1 7 Utility 7 | . . . 1 . 2 4 Weapon 9 | . . 1 2 . 1 5 Highest Loss Streak 7 | . 1 1 3 . 4 7 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 75 | . 84 73 77 50 73 75 Engine 7 | . 22 25 7 . 5 3 Treads 12 | . . . 17 12 3 11 Leg 4 | . . . 1 . 26 6 Flight 3 | . 39 25 . . . . Device 22 | . . . 24 25 21 29 Processor 2 | . . . . . . 9 Protection 3 | . . . 5 . . 3 Energy Gun 5 | . . . 7 . 13 4 Ballistic Gun 8 | . 22 23 11 12 3 . Ballistic Cannon 1 | . . . . . . 3 Naked Turns 34 | . 20 . 2 . 1 11 Heaviest Build 58 | . 4 4 18 5 14 58 Greatest Support 60 | 3 8 4 40 20 30 60 Greatest Overweight (x) 7 | . . . . . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | . . . 1 1 1 5 Average Capacity . | . . . . 1 . 1 Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity 5 | . . . 1 1 1 5 Final Carried . | . . . . . . . Class Distribution -------------------- 52% | Sentry 20% | Heavy 11% | Grunt 11% | Swarmer Dominant Class ---------------- Swarmer | -10/Materials Swarmer | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Grunt | -8/Materials Heavy | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 519 | . 39 18 85 33 . 344 Remotely . | . . . . . . . Salvage Created 1555 | . 94 53 615 . 291 502 Parts 119 | . 13 5 39 1 24 37 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 5 3 17 1 6 15 Guns 35 | . 5 3 17 1 6 3 Cannons 12 | . . . . . . 12 Classes Destroyed 12 | . 3 . 2 . 1 6 Worker 1 | . . . . . . 1 Hauler 1 | . . . . . 1 . Operator 2 | . 1 . . . . 1 Watcher 4 | . . . 4 . . . Swarmer 21 | . 4 3 9 . . 5 Grunt 16 | . 1 . 6 1 6 2 Protector 1 | . . . . . . 1 Sentry 3 | . . . 2 . . 1 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 3 1 6 1 2 5 Combat Bots Only 6 | . 3 1 6 1 2 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5526 | . 218 117 1124 47 661 3359 Core 1497 | . 141 49 260 18 328 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 48 | 100 . 24 . 30 40 . Volleys Fired 215 | . 44 22 63 7 34 45 Largest 2 | . 1 1 2 1 1 2 Hottest 100 | . 20 20 79 23 69 100 Shots Fired 245 | . 44 22 84 7 34 54 Gun 206 | . 44 22 84 7 34 15 Cannon 39 | . . . . . . 39 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 151 | . 44 22 34 7 5 39 Thermal 79 | . . . 50 . 29 . Explosive . | . . . . . . . Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 12 | . 10 3 12 4 5 10 Robot Miss Streak 4 | . 2 4 2 1 2 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . 3 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 177 | . 33 11 61 5 24 43 Core Hits 78 | . 11 5 28 3 14 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 11 | . . . 5 . 1 5 Burn 5 | . . . 4 . 1 . Destroy 1 | . . . 1 . . . Blast 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3775 | . 284 83 904 73 517 1914 Guns 2035 | . 284 83 904 73 483 208 Cannons 1704 | . . . . . . 1704 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 36 | . . . . . 34 2 Kinetic 2551 | . 284 83 329 73 78 1704 Thermal 980 | . . . 575 . 405 . Explosive . | . . . . . . . Electromagnetic 208 | . . . . . . 208 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 4 6 Average Corruption 4 | . . . . . 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 4 22 Message Errors 7 | . . . . . 2 5 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 148 | . . . . . . 148 Projectiles 148 | . . . . . . 148 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . 13 1 Shots . | . . . . . . . Rammed 9 | . . . . . 8 1 Targets Rammed 10 | . . . . . 9 1 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 241 | . 34 16 87 . 91 241 Average Temperature 37 | . 13 9 46 . 43 56 Received Heat Transfer 1113 | . 30 6 372 27 360 318 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 7 . . . Heat Transferred 2451 | . . . 1600 . 851 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 348 | . 248 192 348 142 163 345 Initial 112 | . . 96 70 112 55 73 Average 149 | . 121 122 184 127 79 115 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 67 | . 71 100 46 100 100 85 Level 1 32 | . 28 . 53 . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 5 1 1 . 2 4 Investigation 4 | . 2 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 3 . 1 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . 3 . . . Communications Jammed 47 | . . . . . . 47 Distress Signals 40 | . . . . . . 40 Times Spotted 114 | . 18 7 34 1 11 43 Peak Tracking Total 11 | . 5 3 8 2 3 11 Tactical Retreats 4 | . 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 10 | . 3 2 3 . 1 1 Terminals 9 | . 3 1 3 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 6 4 5 . 4 2 Successful 7 | . 2 2 2 . . 1 Failed 14 | . 4 2 3 . 4 1 Catastrophic 4 | . 2 . 1 . . 1 Database Lockouts . | . . . . . . . Manual 8 | . 4 1 2 . 1 . Terminals 20 | . 6 3 5 . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 2 2 . . 1 Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 1 | . 1 . . . . . Zone Layout 3 | . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 1 2 . 1 1 Full Trace Events 5 | . 1 1 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . 1 . 2 . 1 3 Non-combat . | . . . . . . . Combat 7 | . 1 . 2 . 1 3 Robot Hacks Applied 11 | . 1 . 2 . 2 6 find_shortcuts 7 | . 1 . 2 . 1 3 find_garrison 4 | . . . . . 1 3 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 . 1 1 . Highest-Rated Group 42 | . . 42 . 31 31 . Highest-Rated Ally 31 | . . 31 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . 7 . . 6 . Total Damage 104 | . . 41 . . 63 . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 7 | . 1 . 2 . 1 3 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4541 | . 194 286 2328 81 360 1292 Spaces Moved 1921 | 1 258 585 417 32 210 418 Core 95 | 1 32 . 10 . 5 47 Treads 444 | . . . 251 32 66 95 Legs 318 | . . . 10 . 139 169 Wheels . | . . . . . . . Hover 94 | . . . . . . 94 Flight 970 | . 226 585 146 . . 13 Fastest Speed 32 | 50 37 40 40 160 50 32 Average Speed 84 | 50 39 40 114 160 130 116 Slowest Speed 400 | 50 50 40 160 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . 1 7 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 2 41 89 46 8 24 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . . 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4589 | . 314 611 2184 55 261 1164 Wait 2455 | . 14 12 1705 17 9 698 Move 1900 | . 255 571 416 31 209 418 Hop 7 | . 1 6 . . . . Pick Up . | . . . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 215 | . 44 22 63 7 34 45 Melee . | . . . . . . . Ram 9 | . . . . . 8 1 Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Core integrity fell below 50% 195 | -10/Materials | Entered Mines 199 | -10/Mines | Discovered new exit (range 7) 242 | -10/Mines | Learned location of Mines (-9) 252 | -10/Mines | Found the Drone Emporium 262 | -10/Mines | Discovered new exit (range 15) 481 | -10/Mines | Entered Materials 490 | -9/Materials | Discovered new exit (range 8) 509 | -9/Materials | Identified exit to Mines 509 | -9/Materials | Identified exit to Storage 1693 | -9/Materials | Core integrity fell below 50% 1890 | -9/Materials | Lost 3 parts (1p1n1w) 2809 | -9/Materials | Entered Mines 2853 | -9/Mines | Escorted by a lone wolf Derelict 2873 | -9/Mines | Learned location of Storage (-9) 2880 | -9/Mines | Discovered new exit (range 5) 2890 | -9/Mines | Entered Materials 2890 | -8/Materials | Accompanied by 1 ally 3047 | -8/Materials | Lost 4 parts (1n2u1w) 3173 | -8/Materials | Discovered new exit (range 15) 3190 | -8/Materials | Core integrity fell below 50% 3250 | -8/Materials | Entered Factory 3486 | -7/Factory | Lost 4 parts (2n1u1w) 4345 | -7/Factory | Cargo convoy interrupted 4436 | -7/Factory | Lost 7 parts (3n3u1w) 4484 | -7/Factory | Core integrity fell below 50% 4507 | -7/Factory | Core integrity fell below 20% 4520 | -7/Factory | Lost 5 parts (2n3w) 4542 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04469_ System corrupted: Substantial component data lost. 04469_ G-47 Trooper reactivates. 04470_ Penetrated by Slug. 04473_ G-47 Trooper misfires. 04476_ Remote Datajack destroyed. 04479_ S-27 Virus destroyed. 04479_ Switching to secondary target: S-27 Virus. 04480_ Gravmag System destroyed. 04482_ S-27 Virus destroyed. 04483_ Slug penetrates Wall. 04487_ Penetrated by Slug. 04487_ Gravmag System destroyed. 04487_ Shock Rifle destroyed. 04489_ S-27 Virus destroyed. 04489_ Shock Rifle destroyed. 04500_ ALERT: Rogue bot located, Programmers report to Factory Zone 3O. 04502_ Slammed into S-27 Virus. 04508_ YDLBYGMSLHMWR/DI4WDALN