Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.27 @ 20:28:30 Player: didyousaycookie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3419) 3419 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 8359 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 458 Friendly Fire -407 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Seismic Detector Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Gatling Laser > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Signal Interpreter Advanced Weapon Cycler ECM Suite Improved Trap Extractor Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Missile Launcher Missile Launcher Power Maul [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Light Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . . 2 2 . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 129 | 6 4 19 33 14 30 4 2 5 3 9 Power 14 | 1 1 3 3 2 3 . . . . 1 Engine 5 | 1 1 2 . . . . . . . 1 Core 9 | . . 1 3 2 3 . . . . . Reactor . | . . . . . . . . . . . Propulsion 51 | 2 . 11 16 4 11 2 2 . 1 2 Treads 9 | . . 6 3 . . . . . . . Leg 42 | 2 . 5 13 4 11 2 2 . 1 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 2 1 6 3 10 . . 4 2 2 Device 14 | . 1 . 1 2 5 . . 3 1 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 4 | . . . . . 1 . . 1 1 1 Hackware . | . . . . . . . . . . . Protection 10 | . . 1 5 1 3 . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 4 8 5 6 2 . 1 . 4 Energy Gun 13 | 2 . 1 4 . 3 1 . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | . 1 3 3 4 2 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 4 . . . . . 2 . Parts Lost 39 | . 1 9 1 3 8 2 . . 8 7 Power 4 | . 1 1 . . . . . . 1 1 Propulsion 16 | . . 5 . 2 3 2 . . 2 2 Utility 6 | . . 1 . . 1 . . . 3 1 Weapon 13 | . . 2 1 1 4 . . . 2 3 Highest Loss Streak 8 | . 1 5 1 3 3 2 . . 8 6 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 97 93 98 90 94 91 92 88 50 32 Engine 1 | . 13 4 . . . . . . . 4 Core 6 | . . 5 10 9 7 7 7 6 3 . Treads 4 | . . 20 5 . . . . . . . Leg 28 | . 28 18 38 35 29 29 30 26 12 11 Device 7 | . 12 3 . 6 8 15 15 21 10 2 Storage 8 | . 14 11 11 9 7 7 7 6 2 . Processor 3 | . . . . . 6 7 7 6 8 5 Protection 9 | . . 6 10 12 16 7 7 6 2 . Energy Gun 9 | . 14 11 12 3 6 15 15 13 9 1 Ballistic Gun 7 | . 13 10 9 14 8 . . . . 4 Naked Turns 48 | . . . . . . . . . 43 5 Heaviest Build 63 | 12 30 37 38 39 61 59 59 63 63 25 Greatest Support 80 | 20 20 80 43 43 63 65 65 65 68 35 Greatest Overweight (x) 3 | 3 1 1 3 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Average Capacity 15 | 7 8 15 15 15 16 20 20 20 11 5 Most Carried 19 | 4 8 15 15 15 18 15 14 19 17 5 Average Carried 12 | 2 7 9 14 14 14 14 13 15 9 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 Final Carried 16 | 4 8 15 15 15 15 13 14 16 5 1 Class Distribution -------------------- 66% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Matter Collected 2024 | 217 92 330 446 247 571 88 20 . . 13 Remotely . | . . . . . . . . . . . Salvage Created 4221 | . 128 828 1028 622 1211 304 36 . . 64 Parts 233 | . 6 47 63 48 53 13 1 . . 2 Haulers Intercepted 4 | . . 2 2 . . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 84 | . 3 15 17 18 21 6 1 . . 3 Guns 73 | . 3 14 16 12 20 6 1 . . 1 AOE 9 | . . . 1 6 . . . . . 2 Classes Destroyed 10 | . 1 4 2 . 1 . 1 . . 1 Worker 2 | . . . 1 1 . . . . . . Hauler 4 | . . 2 2 . . . . . . . Recycler 6 | . . 2 . 1 3 . . . . . Operator 1 | . . . . . . . . . . 1 Swarmer 16 | . . 3 . 10 3 . . . . . Grunt 38 | . 3 7 7 4 9 5 . . . 3 Duelist 4 | . . . 2 . 1 1 . . . . Sentry 20 | . . 5 9 4 2 . . . . . Hunter 1 | . . . . . . . 1 . . . Programmer 6 | . . . . . 6 . . . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 6 | . 2 4 4 6 5 6 1 . . 4 Combat Bots Only 6 | . 2 3 2 6 3 6 1 . . 3 Max Kills in Single Turn 4 | . 1 1 3 4 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 4 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Damage Taken 6851 | . 163 940 639 1128 1817 453 64 . 307 1340 Core 1497 | . 22 104 96 135 204 47 30 . 208 651 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 531 | . . . 96 185 250 . . . . . Core Remaining (%) 75 | 100 91 . 50 75 . . 59 . . . Volleys Fired 240 | . 8 57 45 47 63 11 2 . . 7 Largest 3 | . 2 2 2 2 2 2 2 . . 3 Hottest 136 | . 70 73 112 79 136 136 136 . . 122 Shots Fired 467 | . 16 107 92 84 125 24 4 . . 15 Gun 456 | . 16 107 92 81 125 23 4 . . 8 Cannon . | . . . . . . . . . . . Launcher 11 | . . . . 3 . 1 . . . 7 Special . | . . . . . . . . . . . Kinetic 225 | . 8 50 40 53 67 . . . . 7 Thermal 231 | . 8 57 52 28 58 23 4 . . 1 Explosive 11 | . . . . 3 . 1 . . . 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 9 21 12 13 14 7 3 . . 1 Robot Miss Streak 5 | . 1 2 2 5 3 5 2 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . Shots Hit Robots 329 | . 13 83 66 53 96 15 2 . . 1 Core Hits 201 | . 7 30 38 35 60 17 3 . . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . Critical Strikes 15 | . 1 6 5 2 1 . . . . . Burn 13 | . 1 6 4 1 1 . . . . . Destroy 1 | . . . . 1 . . . . . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 6 | . . . 3 . 3 . . . . . Impact 6 | . . . 3 . 3 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6538 | . 165 1159 1369 1066 1709 399 54 . . 617 Guns 5200 | . 165 1150 972 779 1692 340 54 . . 48 Cannons . | . . . . . . . . . . . Explosions 1172 | . . . 281 278 . 59 . . . 554 Melee 64 | . . . 64 . . . . . . . Ramming 102 | . . 9 52 9 17 . . . . 15 Kinetic 2482 | . 77 596 418 521 822 . . . . 48 Thermal 2718 | . 88 554 554 258 870 340 54 . . . Explosive 1172 | . . . 281 278 . 59 . . . 554 Electromagnetic . | . . . . . . . . . . . Impact 64 | . . . 64 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . 2 2 . 4 4 4 . 17 19 Average Corruption 4 | . . 2 2 . 2 4 4 . 8 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . . 6 16 . 28 29 3 . 5 16 Message Errors 24 | . . 2 5 . 6 7 1 . . 3 Matter Fused 21 | . . 1 3 . 7 5 1 . 2 2 Heat Flow Errors 22 | . . 2 2 . 3 9 . . 2 4 Energy Discharges 13 | . . 1 1 . 3 6 . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . 2 . . . . . . . Data Loss (minor) 9 | . . . 1 . 5 . 1 . 1 1 Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 7 | . . . 2 . 2 2 . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . 1 66 10 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 10 | . . . . 10 . . . . . . Melee 67 | . . 1 66 . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . . . 79 66 . . . . . 4 Shots 3 | . . . 1 2 . . . . . . Rammed 4 | . . 1 . . . . . . . 3 Targets Rammed 20 | . . 1 8 1 4 . . . . 6 Kicked 16 | . . . 8 1 4 . . . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 338 | . 95 275 224 279 338 253 . . 220 234 Average Temperature 76 | . 49 53 69 117 87 88 . . 99 79 Received Heat Transfer 2199 | . 90 315 222 396 531 270 . . . 375 Effects 8 | . . . . 5 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 7 | . . . . 4 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions 4 | . . 1 3 . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . Parts Melted 20 | . 1 4 3 1 10 . 1 . . . Heat Transferred 7705 | . 333 2072 1702 740 1960 773 125 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Peak Influence 704 | . 79 211 704 588 441 . . 84 44 133 Initial 297 | . . 12 37 297 267 . . 79 29 . Average 199 | . 51 76 254 427 281 . . 83 18 30 Maximum Alert Level 3 | . . 1 3 2 2 . . . . . Low Security (%) 54 | 100 100 95 45 . 17 . . 100 100 100 Level 1 33 | . . 4 34 40 76 . . . . . Level 2 10 | . . . 14 59 5 . . . . . Level 3 1 | . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 3 7 1 9 . . . . 2 Investigation 7 | . 1 1 3 . 1 . . . . 1 Extermination 6 | . . . . . 6 . . . . . Reinforcement 6 | . . 2 . 1 2 . . . . 1 Assault 2 | . . . 2 . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Distress Signals 9 | . 2 1 3 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 5 28 33 28 36 6 1 . 6 9 Peak Tracking Total 7 | . 5 5 4 7 5 4 1 . 6 5 Tactical Retreats 6 | . 1 . 2 . 3 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Traps Triggered 12 | . 1 1 7 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Machines Disabled 3 | . . . 1 1 . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Machines Accessed 42 | . 5 5 13 3 9 . . 2 . 5 Terminals 32 | . 3 5 13 2 3 . . 2 . 4 Fabricators 3 | . . . . . 2 . . . . 1 Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 113 | . 13 25 35 7 19 . . 4 . 10 Successful 59 | . 7 13 21 4 10 . . 1 . 3 Failed 54 | . 6 12 14 3 9 . . 3 . 7 Catastrophic 8 | . 1 2 1 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 75 | . 10 23 20 3 8 . . 4 . 7 Terminals 96 | . 10 25 35 5 8 . . 4 . 9 Fabricators 5 | . . . . . 4 . . . . 1 Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 7 | . 3 . . . 4 . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . . 5 11 1 . . . . . 2 Part Schematic 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 5 | . . . 5 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 Terminal Index 4 | . . 3 1 . . . . . . . Alert Level 4 | . . 2 1 1 . . . . . . Recall Investigation 2 | . . . 1 . . . . . . 1 Fabricator Hacks 4 | . . . . . 3 . . . . 1 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . 1 . . . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 3 . . . 3 . . . . . Report Inventory 4 | . 2 . . . 2 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 26 | . 4 8 10 1 2 . . 1 . . Terminals 26 | . 4 8 10 1 2 . . 1 . . Assimilate 13 | . 2 4 4 1 2 . . . . . Botnet 13 | . 2 4 6 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 3 3 9 3 6 . . 2 . 3 Full Trace Events 5 | . 1 1 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Total Allies 15 | . . . 12 . 3 . . . . . Largest Group 12 | . . . 12 2 3 . . . . . Highest-Rated Group 150 | . . . 150 44 48 . . . . . Highest-Rated Ally 31 | . . . 31 31 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 135 | . . . 108 3 24 . . . . . Total Damage 1530 | . . . 1201 34 295 . . . . . Kills 18 | . . . 16 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Turns Passed 7635 | 65 478 1355 1326 631 1795 1138 114 187 130 416 Spaces Moved 4850 | 40 291 696 791 360 1087 903 86 142 160 294 Core 119 | 7 . . . . . . . . 103 9 Treads 547 | . . 414 133 . . . . . . . Legs 4184 | 33 291 282 658 360 1087 903 86 142 57 285 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 50 50 Average Speed 126 | 131 127 143 130 120 129 120 122 122 77 118 Slowest Speed 330 | 200 190 190 330 190 190 190 122 122 125 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 35 51 93 34 32 87 18 5 91 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . 2 . . . . Spaces Dug 5 | . . . 2 . 3 . . . . . Terrain Destroyed 101 | . . . 16 24 3 8 . . . 50 Melee 5 | . . . 2 . 3 . . . . . Projectile . | . . . . . . . . . . . AOE 96 | . . . 14 24 . 8 . . . 50 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Was Fac Total 5872 | 49 383 943 996 473 1346 927 89 156 165 345 Wait 479 | . 74 135 73 35 125 9 . . . 28 Move 4841 | 39 290 695 790 359 1086 902 85 142 159 294 Hop . | . . . . . . . . . . . Pick Up 82 | 4 5 24 17 8 16 . . 6 1 1 Fast Attach 41 | 6 2 3 12 5 5 . . 2 2 4 Attach 30 | . . 9 2 1 10 2 . 1 . 5 Detach 7 | . . 1 1 . 4 . . . 1 . Swap 58 | . 2 7 19 8 15 2 2 2 1 . Drop 67 | . 2 11 26 9 15 . . 3 1 . Fire 240 | . 8 57 45 47 63 11 2 . . 7 Melee 6 | . . . 3 . 3 . . . . . Ram 3 | . . . . . . . . . . 3 Kick 16 | . . . 8 1 4 . . . . 3 Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x2 839 | -9/Materials | Discovered new exit (range 10) 1038 | -9/Materials | Discovered new exit (range 6) 1102 | -9/Materials | Build established: Scavenger-Mutant 1159 | -9/Materials | Lost 5 parts (1p3n1w) 1264 | -9/Materials | Discovered new exit (range 8) 1417 | -9/Materials | Build established: Mutant 1728 | -9/Materials | Discovered new exit (range 11) 1899 | -9/Materials | Entered Storage 2290 | -9/Storage | Found Prototype Protection 2290 | -9/Storage | Identified Lgt. Regenerative Plating 2520 | -9/Storage | Build established: Scavenger-Mutant 2882 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2896 | -9/Storage | Met a pair of Derelict thieves 2924 | -9/Storage | Discovered new exit (range 15) 3034 | -9/Storage | Garrison activated, responded to threat 3225 | -9/Storage | Entered Materials 3225 | -8/Materials | Accompanied by 2 allies 3225 | -8/Materials | Evolved 2 slots: Utility x2 3519 | -8/Materials | Lost 3 parts (2n1w) 3679 | -8/Materials | Discovered new exit (range 8) 3856 | -8/Materials | Entered Factory 3856 | -7/Factory | Evolved 2 slots: Utility x2 3954 | -7/Factory | Repaired Carbon-fiber Leg 5145 | -7/Factory | Lost 3 parts (2n1w) 5317 | -7/Factory | Fabricated G-47 Trooper? 5325 | -7/Factory | Fabricated Carbon-fiber Leg? 5597 | -7/Factory | Discovered new exit (range 7) 5651 | -7/Factory | Entered Lower Caves 5698 | -7/Lower Caves | Encountered a Warlord checkpoint 6318 | -7/Lower Caves | Learned Factory garrison access intel 6601 | -7/Lower Caves | Spotted B-75 Beast 6695 | -7/Lower Caves | Discovered new exit (range 16) 6789 | -7/Lower Caves | Entered another Lower Caves area 6826 | -7/Lower Caves | Spotted B-75 Beast 6892 | -7/Lower Caves | Discovered new exit (range 8) 6903 | -7/Lower Caves | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6904 | -6/Factory | Identified exit to Lower Caves 6905 | -6/Factory | Loaded intel: 3 garrison access locations 7090 | -6/Factory | Sucked down chute 7090 | -6/Factory | Entered Waste 7105 | -6/Waste | EMP discharged 7108 | -6/Waste | Spotted C-40 Crusher 7109 | -6/Waste | Spotted C-40 Crusher 7136 | -6/Waste | Spotted C-40 Crusher 7142 | -6/Waste | Spotted C-40 Crusher 7144 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7152 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7157 | -6/Waste | Spotted C-40 Crusher 7159 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7162 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7166 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7167 | -6/Waste | Spotted C-40 Crusher 7172 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7197 | -6/Waste | Found Prototype Processor 7197 | -6/Waste | Identified Exp. Melee Analysis Suite 7203 | -6/Waste | Lost 8 parts (1p2n3u2w) 7205 | -6/Waste | EMP discharged 7205 | -6/Waste | System corruption reached 10% 7215 | -6/Waste | Discovered new exit (range 10) 7220 | -6/Waste | Entered Factory 7363 | -6/Factory | Identified exit to DSF 7452 | -6/Factory | Build established: Mutant 7622 | -6/Factory | Core integrity fell below 50% 7630 | -6/Factory | Core integrity fell below 20% 7636 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07600_ T-07 Excavator is excavating. 07600_ U-05 Engineer builds a Wall. 07602_ >B3EWLO/MANS=XPYN5YXRJIUAN 07604_ Imp. Heat Sink destroyed. 07604_ T-07 Excavator is excavating. 07609_ Kicked S-27 Virus. 07610_ Missile Launcher destroyed. 07610_ Kicked S-27 Virus. 07612_ Flexi-carbon Leg destroyed. 07613_ Slammed into S-27 Virus. 07613_ T-07 Excavator is excavating. 07613_ Critical hit (Burn: +37). 07614_ Slammed into S-27 Virus. 07614_ Destabilizing: System corrupted (+2). 07615_ Slammed into S-27 Virus. 07615_ Destabilizing: System interference. 07615_ Enh. Optical Array temporarily disabled. 07615_ Hvy. Machine Gun destroyed. 07617_ Critical hit (Burn: +37). 07627_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????? #"?????????????? | | ???????##########????????????? +??????????????? | | ???????# #????????????? #??????????????? | | ???????# """"#???????????? #??????????????? | | ???????# """"#????######## #??????????????? | | ???????# """"#??### #??????????????? | | ???????# "" "##?#"" ##?????????????? | | ???????# "" ###" +?????????????? | | ???????# " ##"F """ #??????????????? | | ???????# ##"" """ #??????????????? | | ???????# #??# """ ]! #??????????????? | | ##+######+## ## #### s@s ]! #??????????????? | | g """ ! #??????????????? | | g """ #????????? | | s""" ##????????? | | #?????????? | | A #?????????? | | ##+############# ############ #?????????? | | ????????? ??????????? [ ! #?????????? | | """ ?????? ##??????????? !! ??????????? | | """ #????######????????????? !! ??????????? | | """ #???????????????????????? ! ????????????? | | #????????????????????????? ????????????? | | ! """ #?????????????????????????? ?????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | ??#?????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Titanium Leg | -9/Storage | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperComponentFlamer Manual? 0 Play Time 01:15:41 Cumulative 49.2 hours Start 2023.12.27 @ 15:48:32 End 2023.12.27 @ 20:28:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc78d6f-4bd1-48a6-b0c2-cfc4d2b9e234