Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.18 @ 17:27:58 Player: AnotherZach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (205) 1025 Value Destroyed (6571) 6571 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1744) 1744 TOTAL SCORE: 12120 Bonus ------- High Alert Combat Kills 1411 Follower Combat Kills 133 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 147/275 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Storage Unit Authchip [Storage] Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Seismic Detector Advanced Targeting Computer Light Armor Plating Medium Insulated Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Advanced Heat Sink Improved Cooling System Improved Cooling System Compact Battery Structural Scanner Improved Terrain Scanner Weapon Cycler Reactive Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Storage] System Restoration Module System Restoration Module Shock Rifle Particle Gun Particle Cannon Particle Cannon Particle Cannon Missile Launcher Axe [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . 1 . . 2 1 Weapon 1 | . . 1 . . . . Parts Attached 191 | 7 15 33 11 9 54 62 Power 25 | 1 4 6 . . 7 7 Engine 20 | 1 3 6 . . 6 4 Core 5 | . 1 . . . 1 3 Reactor . | . . . . . . . Propulsion 45 | 2 3 8 4 2 12 14 Treads 1 | . . . . . 1 . Leg 1 | . . . . . . 1 Wheel 40 | 2 3 8 4 2 11 10 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 60 | 2 5 5 3 3 22 20 Device 23 | 1 3 3 2 . 7 7 Storage 6 | 1 1 1 . . 1 2 Processor 2 | . 1 . . . 1 . Hackware 6 | . . . . . 3 3 Protection 23 | . . 1 1 3 10 8 Artifact . | . . . . . . . Weapon 61 | 2 3 14 4 4 13 21 Energy Gun 17 | . 1 6 1 1 1 7 Energy Cannon 25 | . . 7 3 3 6 6 Ballistic Gun 7 | 2 2 1 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 5 | . . . . . 2 3 Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 4 | . . 3 . . . 1 Parts Lost 47 | . 1 4 . 3 13 26 Power 6 | . . 1 . . 2 3 Propulsion 11 | . . 1 . 1 4 5 Utility 18 | . . . . 1 6 11 Weapon 12 | . 1 2 . 1 1 7 Highest Loss Streak 13 | . 1 4 . 2 3 13 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 99 98 98 99 98 85 Engine 9 | . 12 8 11 11 8 5 Wheel 20 | . 27 21 21 21 17 17 Device 15 | . 13 18 18 11 14 15 Storage 9 | . 14 11 11 11 9 5 Processor 3 | . . . . . 7 7 Hackware 1 | . . . . . 3 . Protection 7 | . . 3 3 11 9 11 Energy Gun 6 | . 2 18 11 6 . 4 Energy Cannon 16 | . . 11 21 26 19 11 Ballistic Gun 3 | . 25 2 . . 1 . Naked Turns . | . . . . . . . Heaviest Build 127 | 11 50 62 65 66 123 127 Greatest Support 36 | 32 32 32 20 22 22 36 Greatest Overweight (x) 11 | . 1 3 3 6 11 10 Average Overweight (x) 2 | . . 2 2 2 4 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 20 | 7 17 20 20 20 23 20 Most Carried 25 | 8 20 20 20 20 25 25 Average Carried 19 | 4 15 19 19 19 22 19 Final Capacity 25 | 8 20 20 20 20 25 5 Final Carried 24 | 8 20 20 20 20 24 4 Class Distribution -------------------- 27% | Scavenger-Tank 20% | Scavenger-Gunner 19% | Mutant 10% | Tank 8% | Scavenger-Mutant 7% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Matter Collected 2143 | 290 286 349 110 90 612 406 Remotely . | . . . . . . . Salvage Created 8538 | 186 363 1184 1293 1008 2872 1632 Parts 434 | 15 25 58 72 51 125 88 Haulers Intercepted 8 | . . 3 3 . 1 1 Recyclers Shooed 6 | . . 1 4 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 145 | . 9 18 14 23 50 31 Melee 10 | . . . . . 7 3 Guns 46 | . 9 15 2 4 6 10 Cannons 80 | . . 2 12 19 34 13 AOE 4 | . . . . . . 4 Classes Destroyed 16 | 2 3 5 . 1 4 1 Worker 19 | . . 1 3 . 7 8 Builder 11 | . . 3 3 . 2 3 Tunneler 6 | 5 . . . . . 1 Hauler 8 | . . 3 3 . 1 1 Recycler 9 | 1 . 1 4 . 2 1 Mechanic 1 | . . . . . 1 . Operator 3 | . . 1 1 . 1 . Watcher 10 | . 2 3 2 . 3 . Swarmer 19 | . 3 . . 6 4 6 Grunt 84 | . 6 13 6 13 31 15 Brawler 6 | . . . . 1 5 . Duelist 4 | . . . . . 2 2 Protector 2 | . . . . . 2 . Sentry 25 | . . 5 8 3 5 4 Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . . 3 Best Kill Streak 11 | 6 3 6 8 4 11 9 Combat Bots Only 9 | . 2 6 3 4 9 4 Max Kills in Single Turn 5 | 1 1 2 2 2 2 5 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Hostile Shots Fired 1031 | . 57 82 43 65 255 529 Missed 312 | . 15 14 14 16 73 180 Damage Taken 7884 | . 468 650 293 554 2236 3683 Core 1336 | . 101 143 39 90 260 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 110 | . . 20 . . 90 . Ignored by Resistances 2438 | . 139 198 87 171 634 1209 Regen/Repaired (Parts) 291 | . . 74 90 . 127 . Core Remaining (%) 60 | 100 59 . . 32 52 . Volleys Fired 345 | 10 46 49 41 56 76 67 Largest 3 | 2 2 3 3 3 3 3 Hottest 204 | 40 60 204 201 204 204 201 Shots Fired 923 | 20 92 139 122 132 226 192 Gun 402 | 20 92 103 40 47 42 58 Cannon 518 | . . 36 82 85 184 131 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 161 | 20 89 13 . . 33 6 Thermal 737 | . . 113 122 132 193 177 Explosive 3 | . . . . . . 3 Electromagnetic 22 | . 3 13 . . . 6 Robot Hit Streak 42 | 19 23 42 34 31 22 32 Robot Miss Streak 3 | . 3 1 1 1 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 688 | 19 70 106 78 84 189 142 Core Hits 336 | 11 32 40 35 30 109 79 Critical Kills 5 | . . 1 1 . 3 . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 30 | . 1 3 6 3 11 6 Burn 14 | . . 2 5 3 . 4 Meltdown 4 | . . 1 1 . 2 . Destroy 3 | . 1 . . . 2 . Sever 2 | . . . . . . 2 Impale 7 | . . . . . 7 . Melee Attacks 71 | . . . . . 58 13 Impact 6 | . . . . . 6 . Slashing 23 | . . . . . 10 13 Piercing 42 | . . . . . 42 . Sneak Attacks 9 | . . . . . 8 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 4 . Damage Inflicted 15357 | 152 622 1761 1511 1646 5302 4363 Guns 4689 | 152 622 1283 470 613 750 799 Cannons 7734 | . . 478 1041 1033 3310 1872 Explosions 1254 | . . . . . . 1254 Melee 1641 | . . . . . 1242 399 Ramming 39 | . . . . . . 39 Kinetic 1516 | 152 581 87 . . 578 118 Thermal 10709 | . . 1545 1511 1646 3482 2525 Explosive 1254 | . . . . . . 1254 Electromagnetic 198 | . 41 129 . . . 28 Impact 75 | . . . . . 75 . Slashing 399 | . . . . . . 399 Piercing 1167 | . . . . . 1167 . Highest Corruption 3 | . . . 1 1 3 3 Average Corruption 1 | . . . 1 1 1 2 Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 28 | . . . . 8 19 1 Message Errors 7 | . . . . 2 5 . Matter Fused 5 | . . . . 1 4 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . . 1 2 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . 1 3 . Data Loss (major) 3 | . . . . 2 1 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 263 | . . 17 1 . 120 125 Projectiles 116 | . . 17 1 . 58 40 Explosions 76 | . . . . . . 76 Melee 71 | . . . . . 62 9 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 121 | . . . . . . 121 Shots 3 | . . . . . . 3 Rammed 12 | . . . . . . 12 Targets Rammed 12 | . . . . . . 12 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 417 | . 29 417 355 285 413 346 Average Temperature 92 | . 11 94 88 106 82 107 Received Heat Transfer 3777 | . 249 429 180 126 1422 1371 Effects 10 | . . . 2 3 4 1 Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . 1 . . . Interference 6 | . . . . 3 3 . Short Circuit 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 7 | . . 1 1 2 2 1 Combat Hostiles 4 | . . 1 . . 2 1 Parts Melted 52 | . . 5 9 7 14 17 Heat Transferred 19881 | . . 3383 3367 3265 4908 4958 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Peak Influence 1145 | 30 190 334 452 1091 896 1145 Initial 457 | . 16 36 91 143 457 300 Average 494 | 16 108 201 162 658 672 744 Maximum Alert Level 4 | . . 1 2 3 3 4 Low Security (%) 26 | 100 100 46 69 3 . . Level 1 15 | . . 53 22 21 . 10 Level 2 30 | . . . 8 30 61 35 Level 3 27 | . . . . 44 38 48 Level 4 . | . . . . . . 5 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . . 4 4 . 10 16 Investigation 17 | . . 4 3 . 3 7 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 1 . 2 1 Assault 7 | . . . . . 5 2 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Distress Signals 6 | . 1 1 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 220 | . 19 23 17 30 74 57 Peak Tracking Total 9 | . 4 6 3 4 9 9 Tactical Retreats 20 | . 3 1 1 4 4 7 Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Traps Triggered 25 | . 3 4 2 10 5 1 Indirectly . | . . . . . . . Trap Hack Attempts 34 | . . . . . . 34 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . . 2 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Disabled 12 | . . . . 4 . 8 Max in Single Turn 7 | . . . . 1 . 7 Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Accessed 44 | . 8 6 10 3 7 10 Terminals 27 | . 6 4 5 3 4 5 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . . 1 2 . 1 . Recycling Units 5 | . 2 . 2 . 1 . Scanalyzers 3 | . . 1 . . 1 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 152 | . 24 22 38 9 23 36 Successful 102 | . 12 18 30 1 18 23 Failed 50 | . 12 4 8 8 5 13 Catastrophic 6 | . . . 1 1 2 2 Database Lockouts . | . . . . . . . Manual 70 | . 19 8 17 2 11 13 Terminals 84 | . 17 13 14 9 14 17 Fabricators 11 | . . . . . . 11 Repair Stations 19 | . . 4 11 . 4 . Recycling Units 18 | . 7 . 9 . 2 . Scanalyzers 14 | . . 5 . . 3 6 Garrison Access 6 | . . . 4 . . 2 Terminal Hacks 26 | . 5 6 7 . 4 4 Part Schematic 2 | . . 2 . . . . Robot Analysis 5 | . 2 . 2 . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . . 1 1 . . 1 Terminal Index 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 4 | . 1 1 1 . 1 . Patrol Status 1 | . . 1 . . . . Recall Investigation 1 | . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 4 | . . 1 . . 1 2 Fabricator Hacks 5 | . . . . . . 5 Load Schematic 3 | . . . . . . 3 Build 2 | . . . . . . 2 Repair Station Hacks 16 | . . 4 8 . 4 . Scan Component 9 | . . 2 5 . 2 . Repair 7 | . . 2 3 . 2 . Recycling Unit Hacks 3 | . . . 3 . . . Report Inventory 2 | . . . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 11 | . . 4 . . 2 5 Insert Component 6 | . . 2 . . 1 3 Analyze 5 | . . 2 . . 1 2 Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 40 | . 7 4 11 1 8 9 Terminals 18 | . 3 3 3 1 5 3 Botnet 16 | . 3 3 3 1 4 2 Search 2 | . . . . . 1 1 Fabricators 4 | . . . . . . 4 Prioritize 1 | . . . . . . 1 Liberate 2 | . . . . . . 2 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 12 | . 4 . 6 . 2 . Reject 5 | . 2 . 2 . 1 . Recyclers 5 | . 2 . 2 . 1 . Mask 2 | . . . 2 . . . Scanalyzers 3 | . . 1 . . 1 1 Extract 3 | . . 1 . . 1 1 Garrison Access 3 | . . . 2 . . 1 Redirect 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Jam 1 | . . . . . . 1 Data Cores Recovered 2 | . . 1 1 . . . Used 2 | . . 1 1 . . . Hacking Detections 40 | . 7 5 10 3 6 9 Full Trace Events 14 | . . 2 5 2 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . 5 . . 3 3 Parts Built 4 | . . . . . . 4 Authchips 2 | . . . . . . 2 Time 67 | . . . . . . 67 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 7 | . . 2 3 . 2 . Time 219 | . . 58 103 . 58 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . 8 . . . Parts Scanalyzed 5 | . . 2 . . 1 2 Part Schematics Acquired 5 | . . 2 . . 1 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Total Allies 5 | . . . 3 1 . 1 Largest Group 3 | . . . 3 3 . 1 Highest-Rated Group 36 | . . . 24 36 . 25 Highest-Rated Ally 25 | . . . 8 20 . 25 Total Orders . | . . . . . . . Ally Attacks 35 | . . . . 33 . 2 Total Damage 529 | . . . . 400 . 129 Kills 6 | . . . . 5 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Robot Analysis Total 5 | . 2 . 2 . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Turns Passed 7514 | 139 730 1022 844 1313 2144 1322 Spaces Moved 4277 | 93 486 575 446 897 1014 766 Core 50 | 6 . . . . . 44 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4060 | 87 486 575 446 897 1014 555 Hover . | . . . . . . . Flight 167 | . . . . . . 167 Fastest Speed 40 | 50 100 105 110 115 110 40 Average Speed 122 | 96 110 121 124 119 146 106 Slowest Speed 245 | 100 115 145 125 170 245 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 78 50 74 75 47 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . . . . 11 4 Terrain Destroyed 75 | . . . . 1 39 35 Melee 15 | . . . . . 11 4 Projectile 33 | . . . . 1 28 4 AOE 27 | . . . . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Total 5789 | 126 605 809 659 1043 1435 1112 Wait 401 | . 22 69 103 12 130 65 Move 4268 | 92 485 574 445 895 1013 764 Hop 1 | . . . . . . 1 Pick Up 248 | 16 26 49 27 13 69 48 Fast Attach . | . . . . . . . Attach 120 | 7 9 19 8 8 25 44 Detach 7 | . . . . . 1 6 Swap 71 | . 6 14 3 1 29 18 Drop 159 | 1 11 35 24 10 45 33 Fire 345 | 10 46 49 41 56 76 67 Melee 60 | . . . . . 47 13 Ram 12 | . . . . . . 12 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 56 | . . . 8 48 . . Rewire 7 | . . . . . . 7 Trap 34 | . . . . . . 34 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 13) 630 | -10/Materials | Identified exit to Materials 740 | -10/Materials | Derelicts attacked the area 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -9/Materials | Discovered new exit (range 4) 1102 | -9/Materials | Lost 4 parts (1p1n2w) 1256 | -9/Materials | Repaired Com. Wheel 1289 | -9/Materials | Repaired Particle Gun 1639 | -9/Materials | Discovered new exit (range 14) 1721 | -9/Materials | Identified exit to Mines 1721 | -9/Materials | Identified exit to Storage 1810 | -9/Materials | Build established: Scavenger-Gunner 1892 | -9/Materials | Entered Storage 2066 | -9/Storage | Identified exit to Garrison 2098 | -9/Storage | Repaired Wheel 2154 | -9/Storage | Repaired Adv. Beam Cannon 2185 | -9/Storage | Repaired Seismic Detector 2382 | -9/Storage | Discovered new exit (range 16) 2449 | -9/Storage | Build established: Gunner 2613 | -9/Storage | Identified exit to Recycling 2736 | -9/Storage | Entered Garrison 2736 | -9/Garrison | Accompanied by 3 allies 2786 | -9/Garrison | Triggered checkpoint 2858 | -9/Garrison | Rescued a captive Derelict 2906 | -9/Garrison | Build established: Scavenger-Tank 2998 | -9/Garrison | Lost 3 allies 3033 | -9/Garrison | Discovered new exit (range 10) 3074 | -9/Garrison | Triggered checkpoint 3087 | -9/Garrison | Garrison Relay disabled 3172 | -9/Garrison | Triggered checkpoint 3178 | -9/Garrison | Core integrity fell below 50% 3235 | -9/Garrison | Discovered new exit (range 8) 3252 | -9/Garrison | Triggered checkpoint 3464 | -9/Garrison | Triggered checkpoint 3620 | -9/Garrison | Discovered new exit (range 8) 3695 | -9/Garrison | Build established: Tank 3742 | -9/Garrison | Garrison Relay disabled 3874 | -9/Garrison | Triggered checkpoint 3898 | -9/Garrison | Garrison Relay disabled 3954 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4049 | -9/Garrison | Entered Materials 4049 | -8/Materials | Evolved 2 slots: Utility x2 4073 | -8/Materials | Identified exit to Factory 4449 | -8/Materials | First assault squad dispatched 4564 | -8/Materials | Lost 3 parts (1n2u) 4599 | -8/Materials | Destroyed 7 combat bots 4632 | -8/Materials | Lost 3 parts (2p1u) 5116 | -8/Materials | Repaired Arm. Wheel? 5153 | -8/Materials | Repaired Wheel 5155 | -8/Materials | Build established: Scavenger-Mutant 5412 | -8/Materials | Destroyed 9 combat bots 5614 | -8/Materials | Build established: Scavenger-Gunner 5728 | -8/Materials | Destroyed 9 combat bots 6146 | -8/Materials | Lost 3 parts (2n1u) 6193 | -8/Materials | Entered Factory 6193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6483 | -7/Factory | Build established: Scavenger-Tank 6637 | -7/Factory | Identified exit to Lower Caves 6725 | -7/Factory | Garrison activated, responded to threat 6993 | -7/Factory | First assault squad dispatched 7175 | -7/Factory | Garrison activated, responded to threat 7228 | -7/Factory | Core integrity fell below 50% 7231 | -7/Factory | Lost 13 parts (2p2n4u5w) 7299 | -7/Factory | Fabricated Arm. Wheel (x2) 7333 | -7/Factory | Discovered new exit (range 9) 7359 | -7/Factory | Discovered new exit (range 16) 7422 | -7/Factory | Build established: Mutant 7455 | -7/Factory | Lost 3 parts (3u) 7473 | -7/Factory | Core integrity fell below 20% 7485 | -7/Factory | Fabricated Deuterium Engine (x2) 7512 | -7/Factory | Lost 4 parts (2n2w) 7515 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07460_ Dropped Gauss Rifle. 07461_ System corrupted: Energy discharge (-51). 07465_ Destroyed Aluminum Leg. 07468_ Imp. Heat Sink melted. 07468_ G-47 Trooper destroyed. 07470_ Xenon Bombardment Thruster destroyed. 07471_ G-47 Trooper Aluminum Leg severed. 07474_ Acquired 51 matter. 07474_ Critical hit (Burn: +37). 07475_ G-47 Trooper Lgt. Nuclear Core severed. 07477_ Shock Rifle destroyed. 07478_ G-47 Trooper destroyed. 07478_ Greatsword destroyed. 07481_ Arm. Wheel destroyed. 07485_ Fabricator completes Deuterium Engine. 07486_ Dropped Enh. Nuclear Core. 07497_ Acquired Proton Missile Launcher. 07500_ Acquired Power Maul. 07509_ Acquired Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????"# ???## """ ? | | ?????????"# ?? / """ # | | ????????? # ##??## # | | ?????????## ##???# # | | ?????????## ##???# # | | ########### ###??# # | | ########### ###?## " "" # | | # ### ? / "R"" ##### | | # ### ###### """ #?### | | # ! ### ###### #### | | # * ! # #######+###### | | # [#! # | | # = + ! =| # | | # """ !# !%= + | | # """ # ##+###### # | | # """ ! ## ## ## # | | # ## ## ! ## # | | # ## ## ## ## | | ##########][ ## ## | | ########## ## """"## | | # [# ## """"## | | #"" !!![*# ## """"## """ | | #"* !! [=+ ## """"## """ | | #"F !! !%#* ## """"## """ | | #"" # ## """"## | | # @/ ! # ## ## | | ###g###### ## ## | | # g =### ## ????## | | # ### ## ???## | | # "" ### #####???## | | # "" # !###???## | | # """ # #?????#### ### | | # """ # #?????#### ### | | # """ / T #??????### ### | | # # #??????###+### | | # # #??????## ! | | # # #??????## | | # """ #########??????## """ | | # Y" #??????????????## """ | | # """ #??????????????## """ | | # #??????????????## | | ########??????????????## | | ??????????????????????## | | ??????????????????????####### | | ?????????????????????? ### | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Imp. Cooling System | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Adv. Targeting Computer | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Microactuators | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory | Authchip Deuterium Engine | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeFocalRifle Manual? 0 Play Time 01:32:52 Cumulative 334.1 hours Start 2024.05.18 @ 15:56:18 End 2024.05.18 @ 17:27:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 47 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd8917ff-0615-4c59-b4f2-13ddbf5ce458