Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 20:52:49 Player: archydragon Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (651) 651 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2741 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Large Matter Pod (121) Visual Processing Unit Hardened Light Armor Plating EM Pulse Gun Particle Gun Heavy Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Flight Unit Flight Unit > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Improved Hover Unit Flight Unit Large Matter Pod Visual Processing Unit Hardened Light Armor Plating EM Pulse Gun Particle Gun Heavy Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 39 | 5 1 4 10 19 Power 7 | 1 . 1 1 4 Engine 6 | 1 . 1 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 5 | 2 . . . 3 Hover . | . . . . . Flight 3 | . . . . 3 Utility 8 | 1 . 2 2 3 Device 2 | . . . 1 1 Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 1 1 1 7 5 Energy Gun 4 | . 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 3 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 22 | . . 3 3 16 Power 7 | . . 1 1 5 Propulsion 6 | . . 1 . 5 Utility 3 | . . . . 3 Weapon 6 | . . 1 2 3 Highest Loss Streak 13 | . . 2 2 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 81 86 67 74 Engine 11 | . 14 14 10 8 Wheel 14 | . 28 20 11 6 Flight 3 | . . . . 9 Device 3 | . . . 5 6 Storage 17 | . 14 22 21 9 Protection 3 | . . . . 9 Energy Gun 7 | . 10 14 4 . Ballistic Gun 15 | . 14 14 9 22 Launcher 1 | . . . 2 2 Naked Turns . | . . . . . Heaviest Build 101 | 9 11 91 95 101 Greatest Support 26 | 26 26 26 16 16 Greatest Overweight (x) 32 | . . 5 5 32 Average Overweight (x) 3 | . . 3 5 6 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 7 8 23 25 25 Most Carried 23 | 5 6 11 16 23 Average Carried 11 | 2 3 8 10 17 Final Capacity 25 | 8 8 25 25 25 Final Carried 15 | 3 6 10 15 15 Class Distribution -------------------- 71% | Mutant 25% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 610 | 154 . 329 87 40 Remotely . | . . . . . Salvage Created 568 | . . 179 157 232 Parts 55 | . . 13 14 28 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 25 | . . 8 8 9 Guns 19 | . . 8 4 7 AOE 6 | . . . 4 2 Classes Destroyed 6 | . . 2 2 2 Builder 3 | . . . . 3 Watcher 2 | . . . 1 1 Swarmer 16 | . . 6 6 4 Grunt 7 | . . 2 1 4 Sentry 1 | . . . 1 . Specialist 1 | . . . . 1 Best Kill Streak 6 | . . 3 5 6 Combat Bots Only 4 | . . 3 4 4 Max Kills in Single Turn 3 | . . 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2423 | . 25 397 303 1698 Core 684 | . 11 79 41 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 20 | . . . . 20 Core Remaining (%) 84 | 100 . 64 89 . Volleys Fired 62 | . . 30 13 19 Largest 3 | . . 2 2 3 Hottest 165 | . . 70 165 79 Shots Fired 135 | . . 60 20 55 Gun 127 | . . 60 17 50 Cannon . | . . . . . Launcher 7 | . . . 2 5 Special 1 | . . . 1 . Kinetic 90 | . . 30 10 50 Thermal 38 | . . 30 8 . Explosive 7 | . . . 2 5 Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 8 6 7 Robot Miss Streak 9 | . . 9 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 80 | . . 30 15 35 Core Hits 46 | . . 11 11 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1903 | . . 301 400 1202 Guns 986 | . . 301 207 478 Cannons . | . . . . . Explosions 885 | . . . 193 692 Melee . | . . . . . Ramming 32 | . . . . 32 Kinetic 698 | . . 100 120 478 Thermal 387 | . . 201 87 99 Explosive 786 | . . . 193 593 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . 32 25 Projectiles . | . . . . . Explosions 57 | . . . 32 25 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . . . 36 14 Shots 1 | . . . 1 . Rammed 6 | . . . . 6 Targets Rammed 7 | . . . . 7 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 270 | . . 270 68 61 Average Temperature 63 | . . 91 31 20 Received Heat Transfer 606 | . 15 120 57 414 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 914 | . . 592 222 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 252 | . 9 168 252 230 Initial 105 | . . 3 15 105 Average 83 | . 6 74 142 80 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 62 85 Level 1 11 | . . . 37 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 7 | . . . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 4 8 9 19 Peak Tracking Total 8 | . 4 5 5 8 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 5 | . 1 . . 4 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 6 . . 14 Successful 13 | . 4 . . 9 Failed 7 | . 2 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 6 . . 12 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 . . 7 Record 1 | . . . . 1 Prototype ID Bank 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1553 | 57 62 662 293 479 Spaces Moved 788 | 60 64 377 133 154 Core 29 | 24 . . . 5 Treads . | . . . . . Legs 1 | . . . . 1 Wheels 758 | 36 64 377 133 148 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 175 175 Average Speed 159 | 74 90 149 175 234 Slowest Speed 1650 | 90 90 175 175 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 15 81 20 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . 22 27 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . 22 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 951 | 72 68 423 170 218 Wait . | . . . . . Move 784 | 59 63 376 132 154 Hop . | . . . . . Pick Up 49 | 8 4 10 12 15 Fast Attach . | . . . . . Attach 26 | 5 1 3 4 13 Detach 1 | . . . . 1 Swap 13 | . . 1 6 6 Drop 9 | . . 3 3 3 Fire 62 | . . 30 13 19 Melee . | . . . . . Ram 6 | . . . . 6 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 120 | -10/Materials | Entered Mines 166 | -10/Mines | Met a Derelict bent on vengeance 227 | -10/Mines | Discovered new exit (range 10) 316 | -10/Mines | Build established: Mutant 370 | -10/Mines | Learned 4 Materials zone layouts 445 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 683 | -10/Mines | Learned location of Storage (-8) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Identified exit to Mines 783 | -9/Materials | Identified exit to Materials 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1140 | -8/Materials | Repaired Com. Wheel 1428 | -8/Materials | Lost 3 parts (1p2u) 1535 | -8/Materials | Core integrity fell below 50% 1545 | -8/Materials | Core integrity fell below 20% 1554 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01537_ U-05 Engineer destroyed. 01537_ U-05 Engineer builds a Wall. 01537_ Lgt. Ion Engine destroyed. 01538_ K-01 Serf collects debris. 01538_ U-05 Engineer lays Concrete. 01538_ W-25 Informer sends out distress signal. 01538_ U-05 Engineer lays Concrete. 01541_ K-01 Serf collects debris. 01541_ U-05 Engineer lays Concrete. 01544_ U-05 Engineer builds a Wall. 01544_ K-01 Serf collects debris. 01548_ U-05 Engineer builds a Wall. 01549_ U-05 Engineer lays Concrete. 01549_ Critical hit (Burn: +37). 01549_ W-25 Informer destroyed. 01550_ K-01 Serf collects debris. 01550_ Acquired 10 matter. 01552_ U-05 Engineer builds a Wall. 01552_ Lgt. Deuterium Engine destroyed. 01554_ Slug penetrates Wall. 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"??????????? | | ????????????????????????# "T #?? #? ???????????? | | ????????????????????????# "" #???#? ???????????? | | ????????????????????????# #?????#???????????? | | ????????????????????????# = #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumFlakCorpse Manual? 0 Play Time 00:18:21 Cumulative 4.5 hours Start 2023.05.09 @ 20:35:24 End 2023.05.09 @ 20:52:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aba8db2-0d25-4217-9005-fc9982c830d2