Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.15 @ 14:44:09 Player: EN-G1N Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (4319) 4319 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (470) 470 TOTAL SCORE: 9319 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 61/100 System Corruption 22% Temperature Cool (66) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Visual Processing Unit Energy Filter Hardlight Generator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Trap Scanner Experimental Sensor Array Improved Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- Lightning Gun Lightning Gun Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Core Analyzer Energy Filter Weapon Cycler Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Hardlight Generator Improved Field Recycling Unit Heavy Hammer [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Minigun Energy Gun Lightning Gun Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . 2 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 113 | 7 2 9 15 22 19 3 20 4 12 Power 14 | 1 . 1 2 4 3 . 2 . 1 Engine 6 | 1 . 1 1 1 1 . . . 1 Core 8 | . . . 1 3 2 . 2 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 4 2 3 1 1 . 1 Treads 14 | 2 . . 4 2 3 1 1 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 2 1 2 5 9 7 . 12 . 5 Device 23 | 1 1 1 2 5 3 . 7 . 3 Storage 3 | 1 . . . 1 . . . . 1 Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 15 | . . 1 3 3 3 . 4 . 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 1 6 4 7 6 2 5 4 5 Energy Gun 6 | 1 . . . 2 1 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 25 | 1 1 4 4 2 3 . 4 4 2 Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 7 | . . . . 2 2 1 . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 33 | . . . 1 . 7 1 5 . 19 Power 5 | . . . 1 . 2 . . . 2 Propulsion 5 | . . . . . 1 . 1 . 3 Utility 9 | . . . . . . . 2 . 7 Weapon 14 | . . . . . 4 1 2 . 7 Highest Loss Streak 12 | . . . 1 . 3 1 3 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 98 99 99 99 98 75 97 Engine 4 | . 14 14 7 2 4 . . . . Core 4 | . . . 2 6 2 7 6 7 6 Treads 18 | . 28 28 21 18 14 15 14 15 14 Device 22 | . 14 9 22 18 29 30 24 23 22 Storage 9 | . 14 14 11 9 7 7 7 7 8 Processor 3 | . . . . . 7 7 7 7 2 Protection 4 | . . 4 11 8 . . 4 7 10 Energy Gun 4 | . 2 . . 6 6 15 3 . . Ballistic Gun 18 | . 25 22 21 20 11 7 23 6 28 Ballistic Cannon 3 | . . . . 8 7 1 . . 1 Impact Weapon 1 | . . . . . 2 5 1 . . Peak Build Rating 54 | 7 8 10 21 40 50 54 54 46 46 Average Rating 33 | 5 7 8 15 31 48 53 46 36 41 On Entrance 28 | . 7 7 10 21 40 50 54 46 46 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 60 | 14 14 19 23 58 60 49 57 51 59 Greatest Support 50 | 40 40 40 40 42 45 50 50 42 43 Greatest Overweight (x) 2 | 1 . . . 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 11 15 15 15 15 14 Most Carried 15 | 3 8 8 8 15 15 15 15 15 15 Average Carried 11 | 1 6 7 7 9 14 14 14 15 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 3 8 8 7 15 15 15 15 15 5 Class Distribution -------------------- 28% | Mutant 24% | Skirmisher 18% | Scavenger-Tank 11% | Scavenger-Assassin 6% | Assassin 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 3762 | 289 165 140 530 613 984 92 552 . 397 Remotely . | . . . . . . . . . . Salvage Created 4542 | 149 277 338 897 610 1034 63 758 . 416 Parts 243 | 18 25 25 55 23 44 . 38 . 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 31 . 13 Prevented 10 | . . . . . . . 9 . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 102 | . 8 13 17 16 21 1 15 . 11 Guns 76 | . 8 13 17 8 8 1 12 . 9 Cannons 23 | . . . . 8 13 . . . 2 AOE 1 | . . . . . . . 1 . . Classes Destroyed 14 | 1 3 1 2 1 6 . . . . Worker 3 | . . . 1 . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 7 | 7 . . . . . . . . . Recycler 5 | . . . 3 . 2 . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . . . Swarmer 23 | . 3 9 3 . . . 2 . 6 Grunt 44 | . 5 2 10 10 7 . 9 . 1 Brawler 2 | . . . . . 1 . . . 1 Duelist 6 | . . . . 1 2 . 1 . 2 Protector 1 | . . . . . 1 . . . . Sentry 18 | . . 2 4 5 4 1 1 . 1 Hunter 4 | . . . . . 2 . 2 . . Programmer 4 | . . . . . 4 . . . . Best Kill Streak 7 | 3 4 6 4 6 7 1 4 . 4 Combat Bots Only 7 | . 3 6 3 6 7 1 7 . 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 757 | . 34 51 76 48 250 27 99 . 172 Missed 222 | . 15 13 18 10 87 9 25 . 45 Damage Taken 5981 | . 154 289 538 563 1293 103 916 . 2125 Core 912 | . 8 24 49 114 243 12 125 . 337 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 17 | . . . 17 . . . . . . Ignored by Resistances 1762 | . 49 92 159 183 421 37 319 . 502 Regen/Repaired (Parts) 159 | . . . 137 22 . . . . . Core Remaining (%) 88 | 100 . 87 87 79 . . . . . Volleys Fired 252 | 19 27 27 46 27 44 3 30 . 29 Largest 5 | 1 2 2 2 4 4 4 4 . 5 Hottest 182 | 20 60 100 46 153 158 182 138 . 151 Shots Fired 690 | 19 53 53 92 108 163 11 87 . 104 Gun 599 | 19 53 52 92 81 119 9 87 . 87 Cannon 90 | . . . . 27 44 2 . . 17 Launcher . | . . . . . . . . . . Special 1 | . . 1 . . . . . . . Kinetic 593 | 19 48 52 92 91 122 5 60 . 104 Thermal 58 | . . 1 . 17 37 . 3 . . Explosive . | . . . . . . . . . . Electromagnetic 39 | . 5 . . . 4 6 24 . . Robot Hit Streak 40 | 11 22 19 40 26 34 31 35 . 13 Robot Miss Streak 7 | 1 1 1 3 3 3 . 1 . 7 Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets 7 | . 2 1 . . . . 3 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 Shots Hit Robots 551 | 16 44 44 80 83 139 9 64 . 72 Core Hits 307 | 12 17 23 45 57 104 6 24 . 19 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 6 | . . . 1 1 4 . . . . Critical Strikes 10 | . . . 2 1 5 . . . 2 Burn 1 | . . . . . 1 . . . . Destroy 7 | . . . 2 1 3 . . . 1 Smash 2 | . . . . . 1 . . . 1 Melee Attacks 43 | . . . . 12 15 1 1 . 14 Impact 43 | . . . . 12 15 1 1 . 14 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10440 | 136 382 448 1467 1740 3414 202 1320 . 1331 Guns 7959 | 136 382 448 1464 1210 1908 128 1222 . 1061 Cannons 1843 | . . . . 530 998 74 . . 241 Explosions 311 | . . . . . 213 . 98 . . Melee 320 | . . . . . 291 . . . 29 Ramming 7 | . . . 3 . 4 . . . . Kinetic 8401 | 136 335 448 1464 1490 2290 116 820 . 1302 Thermal 1190 | . . . . 250 813 . 127 . . Explosive . | . . . . . . . . . . Electromagnetic 522 | . 47 . . . 16 86 373 . . Impact 320 | . . . . . 291 . . . 29 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . 3 3 3 3 22 Average Corruption 4 | . . . . . 2 3 3 3 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 109 | . . . . . 10 27 21 2 49 Message Errors 27 | . . . . . 1 11 6 1 8 Matter Fused 23 | . . . . . 4 6 3 1 9 Heat Flow Errors 19 | . . . . . 2 5 2 . 10 Energy Discharges 13 | . . . . . 2 1 3 . 7 Data Loss (minor) 14 | . . . . . . 4 5 . 5 Data Loss (major) 5 | . . . . . 1 . 1 . 3 Misfires 2 | . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 234 | . . . . 1 233 . . . . Projectiles 3 | . . . . 1 2 . . . . Explosions 32 | . . . . . 32 . . . . Melee 199 | . . . . . 199 . . . . Knockbacks 51 | . . . . 19 31 . . . 1 Impact 1 | . . . . . 1 . . . . Kinetic 40 | . . . . 14 25 . . . 1 Secondary 10 | . . . . 5 5 . . . . Self-Inflicted Damage 57 | . . . . . 57 . . . . Shots 1 | . . . . . 1 . . . . Rammed 4 | . 1 . 2 . 1 . . . . Targets Rammed 4 | . 1 . 2 . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 410 | . 20 61 21 224 290 250 382 . 410 Average Temperature 76 | . 10 18 4 71 49 88 135 . 107 Received Heat Transfer 2097 | . 114 108 285 270 378 42 486 . 414 Effects 2 | . . . . . . . 2 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 9 | . . . . . 5 . 4 . . Impact Corruptions 5 | . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2087 | . . . . 555 1358 . 174 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 547 | 35 244 191 230 207 547 . . . . Initial 82 | . 19 . . 82 3 . . . . Average 121 | 18 103 65 114 87 202 . . . . Maximum Alert Level 2 | . 1 . 1 1 2 . . . . Low Security (%) 78 | 100 86 100 82 90 49 . . . . Level 1 15 | . 13 . 17 9 30 . . . . Level 2 5 | . . . . . 20 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 4 1 9 . 1 . 1 Investigation 6 | . 1 . 2 . 2 . 1 . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . . . 2 1 . . . . . Assault 2 | . . . . . 1 . . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 18 13 25 19 29 1 16 . 30 Peak Tracking Total 11 | . 5 6 3 5 7 1 7 . 11 Tactical Retreats 7 | . 2 . 2 1 . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . . . 3 . 2 . . Max in Single Turn 3 | . . . . . 3 . 1 . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 25 | . 5 . 4 6 5 . 1 4 . Terminals 14 | . 5 . 2 3 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 78 | . 10 . 14 12 10 . 5 27 . Successful 60 | . 5 . 9 9 5 . 5 27 . Failed 18 | . 5 . 5 3 5 . . . . Catastrophic 4 | . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 8 . 2 4 4 . . . . Terminals 36 | . 10 . 7 7 7 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 3 3 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . 4 1 . . . . . Garrison Access 3 | . . . . 1 2 . . . . Terminal Hacks 42 | . 2 . 3 2 3 . 5 27 . Record 16 | . . . . . . . 5 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . 4 . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 7 | . . . 1 2 1 . . 3 . Alert Level 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 2 1 . . . . . Insert Component 2 | . . . 1 1 . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 10 | . 3 . 2 3 2 . . . . Terminals 10 | . 3 . 2 3 2 . . . . Botnet 10 | . 3 . 2 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 4 5 4 . 1 . . Full Trace Events 8 | . 2 . 3 . 2 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 121 | . . . 13 108 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . 1 Largest Group 1 | . . 1 . . . . . . 1 Highest-Rated Group 96 | . . 31 . . . . . . 96 Highest-Rated Ally 96 | . . 31 . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 649 | . . . . . . . . . 649 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 11332 | 305 897 1025 1188 1839 2173 1274 1293 163 1175 Spaces Moved 4766 | 166 466 565 495 555 700 795 510 96 418 Core 16 | 13 . . . . . . . . 3 Treads 4750 | 153 466 565 495 555 700 795 510 96 415 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 152 152 50 Average Speed 187 | 153 160 160 160 194 233 156 223 163 236 Slowest Speed 305 | 160 160 160 160 240 240 232 305 232 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 52 | 5 61 94 43 42 18 71 62 75 58 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . . . . 2 . . Spaces Dug 37 | . . 1 . 12 9 1 1 . 13 Terrain Destroyed 86 | . . 1 . 12 48 1 4 . 20 Melee 36 | . . . . 12 9 1 1 . 13 Projectile 8 | . . 1 . . . . . . 7 AOE 42 | . . . . . 39 . 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 6613 | 201 574 637 801 1227 1109 816 608 103 537 Wait 1310 | . 70 29 224 581 305 13 28 . 60 Move 4756 | 165 465 564 494 554 699 794 509 95 417 Hop . | . . . . . . . . . . Pick Up 73 | 10 7 3 6 19 16 1 11 . . Fast Attach 16 | . . 1 7 1 . . 3 4 . Attach 40 | 7 . . 2 4 10 1 6 . 10 Detach . | . . . . . . . . . . Swap 58 | . 2 8 6 17 9 2 11 . 3 Drop 60 | . 2 5 14 12 10 1 9 4 3 Fire 252 | 19 27 27 46 27 44 3 30 . 29 Melee 43 | . . . . 12 15 1 1 . 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 1 . 2 . 1 . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 306 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 5) 659 | -10/Materials | Discovered new exit (range 3) 873 | -10/Materials | Discovered new exit (range 11) 949 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Entered Mines 1211 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1663 | -10/Mines | Discovered new exit (range 13) 1663 | -10/Mines | Discovered new exit (range 5) 1779 | -10/Mines | Learned Materials emergency access door positions 1943 | -10/Mines | Received a Mining Laser from a helpful Derelict 2090 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2094 | -10/Mines | Found Prototype Device 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Evolved 2 slots: Utility x2 2580 | -9/Materials | Repaired Lgt. Treads 2889 | -9/Materials | Discovered new exit (range 16) 3096 | -9/Materials | Identified Exp. Sensor Array 3340 | -9/Materials | Build established: Scavenger-Mutant 3416 | -9/Materials | Entered another Materials area 3416 | -8/Materials | Evolved 2 slots: Weapon x2 4174 | -8/Materials | Build established: Scavenger-Tank 4984 | -8/Materials | Repaired Exp. Sensor Array 5014 | -8/Materials | Discovered new exit (range 16) 5255 | -8/Materials | Entered Factory 5255 | -7/Factory | Evolved 2 slots: Utility x2 5295 | -7/Factory | Discovered new exit (range 9) 5313 | -7/Factory | Identified exit to Factory 5375 | -7/Factory | Build established: Skirmisher 5540 | -7/Factory | Discovered new exit (range 16) 5947 | -7/Factory | Garrison activated, responded to threat 6206 | -7/Factory | Destroyed 7 combat bots 6567 | -7/Factory | Lost 3 parts (1p1n1w) 7173 | -7/Factory | Build established: Assassin 7335 | -7/Factory | Discovered new exit (range 5) 7425 | -7/Factory | Identified exit to Lower Caves 7428 | -7/Factory | Entered Lower Caves 7749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8076 | -7/Lower Caves | Build established: Scavenger-Assassin 8513 | -7/Lower Caves | Found Alien Artifact 8658 | -7/Lower Caves | Encountered a Warlord checkpoint 8658 | -7/Lower Caves | Discovered new exit (range 8) 8669 | -7/Lower Caves | Identified exit to Lower Caves 8702 | -7/Lower Caves | Entered another Lower Caves area 8820 | -7/Lower Caves | Attracted the attention of an 0b10 base 8850 | -7/Lower Caves | Core integrity fell below 50% 8861 | -7/Lower Caves | Learned Extension trap positions 8861 | -7/Lower Caves | Learned Factory emergency access door positions 8861 | -7/Lower Caves | Learned Research emergency access door positions 8869 | -7/Lower Caves | Lost 3 parts (2u1w) 8894 | -7/Lower Caves | Destroyed 7 combat bots 9341 | -7/Lower Caves | Build established: Skirmisher 9747 | -7/Lower Caves | Discovered new exit (range 10) 9993 | -7/Lower Caves | Identified exit to Data Miner 9995 | -7/Lower Caves | Entered Data Miner 9995 | -7/Data Miner | Discovered new exit (range 6) 10041 | -7/Data Miner | Met Data Miner 10087 | -7/Data Miner | Learned location of Section 7 (-2) 10087 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10114 | -7/Data Miner | Received God Mode back door access code from Data Miner 10151 | -7/Data Miner | Identified exit to Proximity Caves 10158 | -7/Data Miner | Entered Proximity Caves 10528 | -6/Proximity Caves | Crushed by falling debris 10529 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10536 | -6/Proximity Caves | Crushed by falling debris 10536 | -6/Proximity Caves | System corruption reached 10% 10545 | -6/Proximity Caves | Spotter reported a threat 10567 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 10598 | -6/Proximity Caves | Spotter reported a threat 10703 | -6/Proximity Caves | Spotter reported a threat 10820 | -6/Proximity Caves | Build established: Scavenger-Tank 10960 | -6/Proximity Caves | Spotter reported a threat 11054 | -6/Proximity Caves | Spotter reported a threat 11069 | -6/Proximity Caves | Identified Core Expander 11069 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 11142 | -6/Proximity Caves | Spotter reported a threat 11148 | -6/Proximity Caves | Spotter reported a threat 11195 | -6/Proximity Caves | Spotter reported a threat 11266 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11305 | -6/Proximity Caves | Spotter reported a threat 11305 | -6/Proximity Caves | Spotter reported a threat 11310 | -6/Proximity Caves | Escorted by Enhanced Grunt 11322 | -6/Proximity Caves | Core integrity fell below 20% 11333 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11325_ Critical hit (Burn: +37). 11325_ Penetrated by Slug. 11325_ Chain reaction triggered in Lgt. Angular Momentum Engine. 11325_ M-28 Smith destroyed. 11325_ Adv. Assault Cannon destroyed. 11327_ B-48 Gladiator suffers critical hit (Smash). 11327_ G-50 Soldier destroyed. 11330_ Identified Lgt. Ion Engine. 11330_ Lgt. Ion Engine destroyed. 11330_ Imp. Sensor Array destroyed. 11330_ System corrupted by crushing effect (+2). 11331_ Hvy. Hammer destroyed. 11331_ Penetrated by Slug. 11331_ Dropped Imp. Heat Sink. 11331_ Dropped Lrg. Storage Unit. 11332_ Dropped Hcp. Matter Pod. 11333_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ??????????????????####?????####?# #??????????????? | | ?????????????????## #######%%## #???????????????? | | ??????????# ###### gY!=;#????????????????? | | ??????????# @!%b%%#??????##?????????? | | ??????????# # ########%/;###### #?????????? | | ??????????# ??# #??????#= ""# #?????????? | | ??????????# ????# ######?# % #?????????? | | ???????? ?????? ? #?# %[ #####??????? | | ???????# ???????# ??# ### ### ##?????? | | ???????#????????? ?# " "### ##????? | | ?????????????#?? #?# #### ## "### ## | | ????????????## ##?# #??####"%## | | ????????????# ##??# #????## "# | | ????????????#" ???## ####?# | | ?????????????## ##" ## ### ###?????? | | ??????????????# ## #???????? | | ??????????????# ### #???????? | | ?????????? #### #### #???????? | | ????????? ### #???## ######## #???????? | | ????????? ????###?????## ##?????###???????? | | ?????????? ???????????????## ####????????????? | | ?????????????????????????????## ##???????????? | | ??????????????????????????????### #???????????? | | ????????????????????????????????## #???????????? | | ?????????????????????????????????# ###???????????? | | ?????????????????????????????????# #?????????????? | | ???????????????????????########### #?????????????? | | ???????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 399 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseCompactNukerbomber Manual? 0 Play Time 01:17:03 Cumulative 37.2 hours Start 2025.03.15 @ 13:25:37 End 2025.03.15 @ 14:44:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4216cb87-56d7-4344-b57c-635a038e611a