Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 01:10:53 Player: Plexion Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (770) 770 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1505 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 98/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (20) --- Arachnoskeleton Experimental Sensor Array Targeting Computer Core Shielding Core Shielding Makeshift Light Armor Plating Medium Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Shrapnel Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift System Restoration Module > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Compact Wheel Experimental Sensor Array Targeting Computer Core Shielding Core Shielding Makeshift Light Armor Plating Medium Laser Subdweller Beam Cannon Subdweller Beam Cannon Light Assault Rifle Subdweller Shrapnel Launcher Axe [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Makeshift System Restoration Module Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 7 5 . 25 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 22 | 3 2 . 17 Energy Gun 5 | 2 . . 3 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | 1 2 . 6 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 98 100 87 Engine 10 | . 14 14 9 Treads 12 | . 28 28 5 Wheel 15 | . . . 21 Device 1 | . . . 1 Storage 14 | . 14 14 14 Protection 8 | . 13 14 5 Energy Gun 1 | . 2 . . Energy Cannon 1 | . . . 2 Ballistic Gun 21 | . 25 28 19 Launcher 1 | . . . 1 Slashing Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 57 | 13 49 49 57 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 14 | 3 8 10 14 Average Carried 9 | 1 6 8 11 Final Capacity 20 | 8 20 20 20 Final Carried 13 | 3 8 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 833 | 221 148 44 420 Remotely . | . . . . Salvage Created 638 | . 162 46 430 Parts 42 | . 9 5 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 6 3 17 Guns 19 | . 6 3 10 Cannons 1 | . . . 1 AOE 5 | . . . 5 Classes Destroyed 4 | . 3 . 1 Hauler 1 | . 1 . . Swarmer 9 | . 5 3 1 Grunt 2 | . 1 . 1 Subdweller 15 | . . . 15 Best Kill Streak 3 | . 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 123 | . 29 11 83 Missed 37 | . 14 1 22 Damage Taken 1449 | . 124 91 1234 Core 253 | . 14 7 232 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . 3 1 20 Core Remaining (%) 100 | 100 . . . Volleys Fired 112 | . 23 5 84 Largest 2 | . 2 2 2 Hottest 100 | . 70 40 100 Shots Fired 188 | . 46 10 132 Gun 152 | . 46 10 96 Cannon 27 | . . . 27 Launcher 9 | . . . 9 Special . | . . . . Kinetic 148 | . 43 10 95 Thermal 37 | . 3 . 34 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 20 | . 8 4 20 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 111 | . 26 3 82 Core Hits 43 | . 9 3 31 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 3 . 3 Burn 3 | . 2 . 1 Meltdown 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks 19 | . . . 19 Impact . | . . . . Slashing 19 | . . . 19 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1960 | . 291 39 1630 Guns 1195 | . 269 39 887 Cannons 224 | . . . 224 Explosions 519 | . . . 519 Melee . | . . . . Ramming 22 | . 22 . . Kinetic 1577 | . 232 39 1306 Thermal 349 | . 37 . 312 Explosive . | . . . . Electromagnetic 12 | . . . 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged 4 | . . . 4 Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 5 | . . . 5 Energy Discharges 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | . 50 . 272 Average Temperature 115 | . 26 . 136 Received Heat Transfer 722 | . . . 722 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . 1 . 5 Heat Transferred 888 | . 259 . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 146 | . 146 105 . Initial 5 | . . 5 . Average 61 | . 55 90 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 15 4 18 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 1 4 Successful 7 | . 2 1 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Record 4 | . . . 4 Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4511 | 83 978 376 3074 Spaces Moved 2349 | 46 380 144 1779 Core 2 | 2 . . . Treads 652 | 44 380 144 84 Legs . | . . . . Wheels 1695 | . . . 1695 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 117 Average Speed 157 | 155 232 240 134 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 64 35 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug 7 | . . . 7 Terrain Destroyed 148 | . . . 148 Melee 4 | . . . 4 Projectile 5 | . . . 5 AOE 139 | . . . 139 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2942 | 55 430 166 2291 Wait 395 | . 12 16 367 Move 2346 | 45 379 143 1779 Hop . | . . . . Pick Up 17 | 2 4 2 9 Fast Attach 15 | 7 3 . 5 Attach 8 | . . . 8 Detach 7 | 1 2 . 4 Swap 14 | . 2 . 12 Drop 6 | . 2 . 4 Fire 112 | . 23 5 84 Melee 19 | . . . 19 Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 754 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Derelicts attacked the area 1062 | -10/Materials | Entered Mines 1089 | -10/Mines | Met a Derelict bent on vengeance 1150 | -10/Mines | Discovered new exit (range 8) 1151 | -10/Mines | Learned location of Storage (-9) 1290 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1295 | -10/Mines | Found Prototype Device 1354 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1398 | -10/Mines | Learned Materials emergency access door positions 1410 | -10/Mines | Discovered new exit (range 6) 1438 | -10/Mines | Entered Subcaves 1812 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2227 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2228 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2254 | -10/Subcaves | Learned location of 1 exit from Materials 2256 | -10/Subcaves | Learned Materials stockpile data 2343 | -10/Subcaves | Visited Clippyterm 2347 | -10/Subcaves | Learned Factory stockpile data 2347 | -10/Subcaves | Learned 40 Factory zone layouts 2360 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2370 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2479 | -10/Subcaves | Discovered new exit (range 3) 2661 | -10/Subcaves | Disturbed a concealed Subdweller 2664 | -10/Subcaves | Core integrity fell below 50% 3548 | -10/Subcaves | Discovered new exit (range 5) 3822 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3823 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4343 | -10/Subcaves | A Subdweller sparked back to life 4343 | -10/Subcaves | A Subdweller sparked back to life 4343 | -10/Subcaves | A Subdweller sparked back to life 4345 | -10/Subcaves | Core integrity fell below 20% 4366 | -10/Subcaves | Found Prototype Leg 4512 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04343_ 9I-KLF(R) creaks and sparks as it begins to move. 04343_ LA-XJD(R) creaks and sparks as it begins to move. 04343_ 51-2HZ(R) creaks and sparks as it begins to move. 04349_ 51-2HZ(R) destroyed. 04349_ LA-XJD(R) destroyed. 04352_ 9I-KLF(R) affixes Scrap Shield Fragment to Scrap Shield. 04353_ 9I-KLF(R) suffers critical hit (Destroy). 04355_ 9I-KLF(R) destroyed. 04366_ Acquired Prototype Leg. 04388_ Acquired 6 matter. 04389_ Sub. Monowheel shoots sparks and powers down. 04496_ Machine disabled. 04496_ S-10 Pest springs to life. 04498_ Sub. Shrapnel Launcher shoots sparks and powers down. 04502_ Ion Engine destroyed. 04502_ Battle Rifle destroyed. 04504_ Com. Wheel destroyed. 04506_ Destroyed Flight Unit. 04509_ S-10 Pest destroyed. 04509_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ???## #???????????????????????? | | ??## #???????????????????????? | | ?## ## ### #???????????????????????? | | ## #####?## ##??????????????????????? | | # #######??????# ##?????????????????????? | | # ##????????????# #?????????????????????? | | # #?????####????# ##?????????????????????? | | ###?????# #?#### ##??????????????????????? | | ????????# ### ##???????????????????????? | | ????????# ## ####????????????????????????? | | ???###### ##???????????????????????????? | | ???# #????????????????????????????? | | ???# #????????????????????????????? | | ???# #???#########????????????????? | | ??## #???? ; #????????????????? | | ??# ##???? ;;;; ????????????????? | | ??## ## #?????? ; ; ????????????????? | | ???#??###### #??????? ; ????????????????? | | ???###????## #??????? s ;#????????????????? | | ??## ##??# ##??????? ##???????????????? | | ### #### #???????#* #???????????????? | | ## ##???????#% #????????????????? | | ### ##????????#= #????????????????? | | ????## #????????## #????????????????? | | ?????# ##???????# #????????????????? | | ?????## ##??????# @##????????????????? | | ## #?????## #?????????????????? | | ##????# #?????????????????? | | #### ### ##??## #?????????????????? | | ???## ##?## ##?# ##????????????????? | | ????###????## ### ##???????????????? | | ????????????## ##??????????????? | | ?????????###### #??????????????? | | ????????## #### #### ##??????????????? | | ???????## ### ##???####???????????????? | | ???????# #???????????????????????? | | ???????### #???#######?????????????? | | ?????????## #??## #?????????????? | | ?????????## ### ##### ##?????????????? | | ?????????# ##?##### ####??????????????? | | ?????##### ####???## ##?????????????????? | | ????## #???## #??????????????????? | | ##### ##?## ##??????????????????? | | ## ### ##???????????????????? | | ##????????????????????? | | #????????????????????? | | #### # #???????????????????? | | #??#####" "# ##???????????????????? | | ####??# ### ####????????????????????? | | # #??## &#####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedFireCannon Manual? 0 Play Time 00:18:52 Cumulative 576.4 hours Start 2024.07.14 @ 00:54:54 End 2024.07.14 @ 01:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 612 Rogue 525 Adventurer 87 Explorer 0 Win Type - Total 33 Types 8/0/19/1/1/1/3/0/0 Lore% 73 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42bde19d-98ef-482b-91ff-a041f4b3ed90