Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 08:40:32 Player: Olga Result: Destroyed by as-30684 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2456) 2456 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 7919 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -827 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 86/100 System Corruption 1% Temperature Cool (6) Movement Hovering (45) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet Zionite Glidesys I > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Improved Maneuvering Thrusters Makeshift Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Experimental Heat Sink Weapon Cycler Improved Shield Generator Heavy Beamcaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Bomb Factory No. 2 > --- WEAPON ----------- Katana CR-A16's Pointy Stick > --- INVENTORY -------- Improved Aluminum Leg Potential Leg Potential Leg Gravmag System Cooled Airjet Improved Heat Sink Experimental Sensor Array Weapon Cycler Hardened Medium Armor Plating Makeshift Armor Plating Improved Shield Generator Hacking Suite Heavy Beamcaster Flak Gun Slug Cannon [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Beam Rifle Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 124 | . 3 6 9 9 2 5 9 28 22 1 4 12 14 Power 8 | . . . . 1 . . 1 3 2 . 1 . . Engine 5 | . . . . . . . . 3 1 . 1 . . Core 3 | . . . . 1 . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 32 | . . 2 4 3 2 . 2 9 4 1 1 1 3 Treads . | . . . . . . . . . . . . . . Leg 20 | . . 2 2 3 2 . 2 9 . . . . . Wheel 2 | . . . 2 . . . . . . . . . . Hover 10 | . . . . . . . . . 4 1 1 1 3 Flight . | . . . . . . . . . . . . . . Utility 50 | . 1 3 4 4 . 1 5 7 12 . 2 5 6 Device 15 | . 1 3 . 1 . 1 . . 5 . . 1 3 Storage 7 | . . . 3 . . . . . 1 . 1 1 1 Processor 4 | . . . . 1 . . . 1 1 . . 1 . Hackware 1 | . . . . . . . . . 1 . . . . Protection 23 | . . . 1 2 . . 5 6 4 . 1 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 34 | . 2 1 1 1 . 4 1 9 4 . . 6 5 Energy Gun 12 | . 2 . 1 1 . 4 1 1 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | . . 1 . . . . . 6 1 . . . 1 Ballistic Cannon 3 | . . . . . . . . . 1 . . 1 1 Launcher 3 | . . . . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 4 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . . . 1 . . 1 4 Parts Lost 57 | . . . 3 5 . 4 2 17 7 1 2 2 14 Power 7 | . . . . 1 . 1 . 2 2 . . . 1 Propulsion 16 | . . . 1 2 . . 1 5 . 1 1 1 4 Utility 18 | . . . . 2 . 1 . 4 3 . 1 1 6 Weapon 16 | . . . 2 . . 2 1 6 2 . . . 3 Highest Loss Streak 10 | . . . 1 3 . 4 2 5 4 1 1 2 10 Average Slot Usage (%) 92 | . 90 100 94 94 100 94 90 94 95 76 73 94 81 Engine 5 | . 14 14 11 2 . . . 7 1 . . 7 2 Core 2 | . . . . 7 11 8 . 1 5 . . . . Leg 21 | . 28 28 18 30 33 33 35 34 20 . . . . Wheel 1 | . . . 13 2 . . . . . . . . . Hover 8 | . . . . . . . . . 8 30 29 30 24 Device 7 | . 5 14 11 3 . 4 9 . 10 15 7 7 12 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 14 15 6 Processor 7 | . . . . 7 11 6 . 8 7 15 15 15 15 Protection 8 | . . . 7 7 11 8 18 16 13 7 4 7 7 Energy Gun 8 | . 28 14 10 11 11 17 18 2 6 . . . . Ballistic Gun 6 | . . 13 11 11 11 4 . 13 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 13 17 17 34 35 35 37 46 47 48 27 32 44 44 Greatest Support 90 | 20 20 20 32 30 70 70 80 90 83 32 32 45 45 Greatest Overweight (x) 2 | . . . 2 1 1 . . 1 2 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 13 15 15 15 15 15 15 15 15 15 5 Most Carried 15 | . 8 8 15 15 15 15 14 15 15 15 15 15 14 Average Carried 12 | . 7 7 12 14 15 13 12 13 9 14 14 14 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 15 15 15 12 13 7 15 14 15 13 4 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2020 | 180 47 149 229 318 . 29 . 577 35 18 208 29 201 Remotely . | . . . . . . . . . . . . . . Salvage Created 2378 | . 196 228 194 226 . 93 91 1025 153 . . 35 137 Parts 164 | . 15 10 16 24 . 10 5 63 10 . . 6 5 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 4 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 74 | . 7 7 8 12 . 4 2 26 3 . . . 5 Melee 3 | . . . . . . . . 1 . . . . 2 Guns 61 | . 7 7 8 12 . 4 2 19 . . . . 2 Cannons 2 | . . . . . . . . . 1 . . . 1 AOE 8 | . . . . . . . . 6 2 . . . . Classes Destroyed 10 | . 2 1 3 . . . . 1 1 . . . 2 Hauler 1 | . . . 1 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 24 | . 3 3 4 8 . 3 . 3 . . . . . Grunt 31 | . 4 4 2 2 . 1 2 15 1 . . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 4 | . . . 1 . . . . 3 . . . . . Sentry 9 | . . . 1 2 . . . 4 2 . . . . Z-Light 2 | . . . . . . . . . . . . . 2 Assembled 3 | . . . . . . . . . . . . . 3 Best Kill Streak 7 | . 3 4 7 4 . 4 2 5 3 . . . 3 Combat Bots Only 7 | . 3 3 7 4 . 4 2 5 3 . . . 3 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 1 2 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . . . . Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 7728 | . 176 205 344 552 . 605 126 2856 775 92 175 320 1502 Core 1266 | . 21 67 10 57 . 142 18 205 215 50 15 85 381 Absorbed by Shields 31 | . . . . 29 . . . . 2 . . . . Core Remaining (%) 67 | 100 . 64 . . . 47 . 59 . . . . . Volleys Fired 222 | . 14 14 30 22 . 16 8 90 11 . . 1 16 Largest 2 | . 2 2 1 2 . 2 2 2 2 . . 1 2 Hottest 129 | . 112 80 24 80 . 112 112 112 100 . . 48 129 Shots Fired 384 | . 28 27 30 44 . 24 16 166 18 . . 1 30 Gun 348 | . 28 27 30 44 . 24 16 158 7 . . . 14 Cannon 26 | . . . . . . . . . 9 . . 1 16 Launcher 10 | . . . . . . . . 8 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 255 | . . 14 30 22 . 5 . 146 9 . . 1 28 Thermal 105 | . 25 13 . 22 . 11 16 9 7 . . . 2 Explosive 10 | . . . . . . . . 8 2 . . . . Electromagnetic 14 | . 3 . . . . 8 . 3 . . . . . Robot Hit Streak 20 | . 9 8 7 11 . 6 12 20 6 . . . 3 Robot Miss Streak 9 | . 3 4 7 8 . 6 1 3 1 . . . 9 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 286 | . 18 21 27 32 . 18 10 132 8 . . 1 19 Core Hits 183 | . 11 14 17 21 . 7 5 85 7 . . 1 15 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . 1 1 . . . . . 2 . . . . . Burn 4 | . 1 1 . . . . . 2 . . . . . Melee Attacks 22 | . . . . . . . . . . . . 11 11 Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . 6 9 Piercing 7 | . . . . . . . . . . . . 5 2 Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 5956 | . 253 412 517 705 . 242 158 2422 614 . . 109 524 Guns 3981 | . 251 397 517 692 . 242 158 1513 43 . . . 168 Cannons 309 | . . . . . . . . . 153 . . . 156 Explosions 1136 | . . . . . . . . 770 366 . . . . Melee 309 | . . . . . . . . . . . . 109 200 Ramming 221 | . 2 15 . 13 . . . 139 52 . . . . Kinetic 3082 | . . 235 517 450 . 58 . 1393 153 . . . 276 Thermal 1291 | . 223 162 . 242 . 132 158 80 246 . . . 48 Explosive 933 | . . . . . . . . 770 163 . . . . Electromagnetic 120 | . 28 . . . . 52 . 40 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . . . 170 Piercing 139 | . . . . . . . . . . . . 109 30 Highest Corruption 5 | . . 4 . . . . . . 5 5 5 5 1 Average Corruption 3 | . . 4 . . . . . . 5 5 5 2 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . . 13 . . . . . . . 2 11 1 1 Message Errors 11 | . . 4 . . . . . . . 1 5 1 . Matter Fused 4 | . . 3 . . . . . . . . 1 . . Heat Flow Errors 6 | . . 3 . . . . . . . . 3 . . Energy Discharges 4 | . . 2 . . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 1 1 . . . 4 Impact 2 | . . . . . . . . 1 1 . . . . Kinetic 4 | . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . . . . 119 148 . . . . Shots 7 | . . . . . . . . 5 2 . . . . Rammed 3 | . . . 1 . . . . . 2 . . . . Targets Rammed 27 | . 1 2 1 4 . . . 15 4 . . . . Kicked 24 | . 1 2 . 4 . . . 15 2 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 429 | . 393 228 . 120 . 254 151 194 179 . 266 48 429 Average Temperature 71 | . 130 62 . 31 . 81 67 31 87 . 110 26 135 Received Heat Transfer 2244 | . 54 90 66 160 . 180 72 945 123 33 . 129 392 Effects 8 | . 3 1 . . . 3 . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 6 | . 3 . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 2913 | . 642 481 . 518 . 296 370 271 261 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 546 | . 178 144 252 204 . 95 69 546 295 . . . . Initial 247 | . . 69 . 39 . . 25 15 247 . . . . Average 114 | . 82 83 62 59 . 36 37 204 203 . . . . Maximum Alert Level 2 | . . . 1 1 . . . 2 1 . . . . Low Security (%) 74 | . 100 100 85 99 . 100 100 37 27 . . . . Level 1 24 | . . . 14 . . . . 58 72 . . . . Level 2 . | . . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 1 . . . . 9 3 . . . . Investigation 4 | . 2 1 . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 1 . . . . 6 2 . . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 15 | . . . 3 1 . . . 10 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 182 | . 9 7 20 12 . 8 3 55 8 4 11 19 26 Peak Tracking Total 31 | . 3 3 9 5 . 6 2 9 4 2 7 19 31 Tactical Retreats 24 | . . . 2 . . 1 . 13 1 3 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . 2 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . 6 1 . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 10 | . . . 1 . . . 1 1 6 . . . 1 Max in Single Turn 4 | . . . 1 . . . 1 1 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 18 | . 2 1 2 1 1 . 3 6 2 . . . . Terminals 15 | . 2 1 1 1 . . 3 5 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 55 | . 7 2 6 2 1 . 10 18 9 . . . . Successful 26 | . 4 . 4 . 1 . 3 10 4 . . . . Failed 29 | . 3 2 2 2 . . 7 8 5 . . . . Catastrophic 7 | . . 1 . . . . 2 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 5 2 3 . 1 . 10 13 8 . . 4 . Terminals 51 | . 7 2 5 2 . . 10 16 9 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 . 2 . 1 . 1 6 3 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Disarm Traps 3 | . 1 . . . . . . 1 1 . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 . . . 2 2 1 . . . . Terminals 7 | . 1 . 1 . . . 2 2 1 . . . . Botnet 7 | . 1 . 1 . . . 2 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 1 1 . . 3 5 2 . . . . Full Trace Events 4 | . 2 1 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 108 | . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 2 . . . 2 . Largest Group 2 | . . . . . . . . 2 . . . 2 . Highest-Rated Group 62 | . . . . . . . . 62 . . . 56 . Highest-Rated Ally 31 | . . . . . . . . 31 . . . 28 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . Total Damage 83 | . . . . . . . . 83 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 7025 | . 313 821 510 904 388 83 490 1089 663 188 537 609 430 Spaces Moved 5976 | 1 198 622 345 488 244 37 290 560 512 265 737 1311 366 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 2643 | 1 198 622 79 309 244 37 290 560 303 . . . . Wheels 445 | . . . 266 179 . . . . . . . . . Hover 2888 | . . . . . . . . . 209 265 737 1311 366 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 100 115 100 60 100 70 38 38 38 38 43 Average Speed 86 | 120 120 120 118 165 158 85 104 118 90 38 38 42 45 Slowest Speed 200 | 120 120 120 130 200 200 100 105 200 166 38 42 98 51 Overloaded Moves 46 | . . . . . . 13 . 22 . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 1 37 99 29 73 63 24 16 83 14 47 73 88 54 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 7 | . 1 . 1 1 . . 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 . . 1 1 . . . 1 1 . . Scrap Searched 12 | . . 1 . 1 . . . . . 2 6 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 124 | . . . . . . . . 66 53 . . . 5 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . 5 AOE 119 | . . . . . . . . 66 53 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 7448 | . 246 670 415 544 247 62 458 837 692 351 991 1345 590 Wait 964 | . 25 16 15 7 . 3 145 124 120 86 247 . 176 Move 5963 | . 197 621 344 487 243 36 289 559 511 264 736 1310 366 Hop . | . . . . . . . . . . . . . . Pick Up 80 | . 3 4 12 8 . 1 7 15 17 . 3 3 7 Fast Attach 19 | . 1 . 2 3 . . . 1 2 . 2 7 1 Attach 57 | . . 1 3 4 . 2 6 18 11 1 1 2 8 Detach 6 | . . . . . . . . 1 4 . . . 1 Swap 49 | . 2 5 5 2 2 3 3 9 9 . 1 3 5 Drop 42 | . 3 7 3 7 2 1 . 5 3 . 1 9 1 Fire 222 | . 14 14 30 22 . 16 8 90 11 . . 1 16 Melee 19 | . . . . . . . . . . . . 10 9 Ram 3 | . . . 1 . . . . . 2 . . . . Kick 24 | . 1 2 . 4 . . . 15 2 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 329 | -10/Mines | Discovered new exit (range 12) 330 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 485 | -10/Mines | Discovered new exit (range 11) 586 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 589 | -10/Mines | Found Prototype Device 590 | -10/Mines | Identified Exp. Sensor Array 649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -9/Materials | Identified exit to Mines 1493 | -9/Materials | Destroyed 7 combat bots 1645 | -9/Materials | Entered Mines 1681 | -9/Mines | Met a Derelict bent on vengeance 1719 | -9/Mines | Discovered new exit (range 13) 1906 | -9/Mines | Lost 3 parts (1p1n1u) 2052 | -9/Mines | Discovered new exit (range 16) 2066 | -9/Mines | Found a hidden stash of uninstalled traps 2090 | -9/Mines | Learned 2 Materials zone layouts 2132 | -9/Mines | Identified exit to Exiles 2209 | -9/Mines | Learned Materials terminal intel 2537 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2549 | -9/Mines | Entered Exiles 2575 | -9/Exiles | Discovered new exit (range 15) 2599 | -9/Exiles | Met 8R-AWN 2629 | -9/Exiles | Met EX-HEX 2723 | -9/Exiles | Met EX-DEC 2743 | -9/Exiles | Met EX-BIN 2756 | -9/Exiles | Build established: Scavenger-Mutant 2771 | -9/Exiles | Aligned with FarCom system 2773 | -9/Exiles | Given EX-Vault access code 2819 | -9/Exiles | Opened EX-Vault 2833 | -9/Exiles | Found Potential Leg 2836 | -9/Exiles | Found Potential Leg 2856 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2870 | -9/Exiles | Exiles lab attacked by MAIN.C 2928 | -9/Exiles | Discovered new exit (range 10) 2937 | -9/Exiles | Left Exiles lab with Potential Leg 2937 | -9/Exiles | Entered Mines 3013 | -8/Mines | Core integrity fell below 50% 3016 | -8/Mines | Discovered new exit (range 8) 3020 | -8/Mines | Entered Materials 3020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3022 | -8/Materials | Loaded intel: 12 terminal locations 3039 | -8/Materials | Lost 4 parts (1p1u2w) 3139 | -8/Materials | Build established: Mutant 3144 | -8/Materials | Discovered new exit (range 6) 3489 | -8/Materials | Identified exit to Storage 3510 | -8/Materials | Entered Storage 3517 | -8/Storage | Met a pair of Derelict thieves 3660 | -8/Storage | Repaired Faulty Exp. Sensor Array? 3746 | -8/Storage | Lost 3 parts (1p1u1w) 3991 | -8/Storage | Build established: Scavenger-Mutant 4172 | -8/Storage | Identified exit to Recycling 4458 | -8/Storage | Lost 5 parts (2n2u1w) 4462 | -8/Storage | Identified exit to Factory 4522 | -8/Storage | Lost 4 parts (2n1u1w) 4553 | -8/Storage | Garrison activated, responded to threat 4599 | -8/Storage | Entered Factory 4599 | -7/Factory | Evolved 2 slots: Utility x2 4637 | -7/Factory | Discovered new exit (range 7) 4878 | -7/Factory | Build established: Mutant 4916 | -7/Factory | Identified exit to Lower Caves 5134 | -7/Factory | System Shield fried by hacking feedback 5240 | -7/Factory | Lost 4 parts (1p1u2w) 5262 | -7/Factory | Entered Lower Caves 5375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5445 | -7/Lower Caves | Discovered new exit (range 12) 5450 | -7/Lower Caves | Entered another Lower Caves area 5460 | -7/Lower Caves | Discovered new exit (range 10) 5641 | -7/Lower Caves | Learned 12 Factory zone layouts 5716 | -7/Lower Caves | Encountered a Warlord checkpoint 5743 | -7/Lower Caves | Learned Factory garrison access intel 5969 | -7/Lower Caves | Learned Factory trap positions 5969 | -7/Lower Caves | Discovered new exit (range 9) 5987 | -7/Lower Caves | Entered Zion 5994 | -7/Zion | Gained Derelict followers 6006 | -7/Zion | Discovered new exit (range 9) 6024 | -7/Zion | System corruption cleaned by Quarantine Array 6087 | -7/Zion | Learned Factory emergency access door positions 6184 | -7/Zion | Found CR-A16's Pointy Stick 6220 | -7/Zion | Given A8's code to call for help 6373 | -7/Zion | Found Prototype Device 6373 | -7/Zion | Identified Bomb Factory No. 2 6515 | -7/Zion | Rebuked by Imprinter 6533 | -7/Zion | Destroyed Imprinter 6534 | -7/Zion | Attacked by Zionites 6536 | -7/Zion | Extracted access codes from Imprinter's data core 6554 | -7/Zion | Core integrity fell below 50% 6565 | -7/Zion | Build established: Derelict-Mutant 6588 | -7/Zion | Opened final containment barrier to the Deep Caves 6594 | -7/Zion | Discovered new exit (range 5) 6595 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6596 | -7/Zion | Identified exit to Deep Caves 6596 | -7/Zion | Entered Deep Caves 6705 | -7/Deep Caves | Z-Facility disabled 6746 | -7/Deep Caves | Core integrity fell below 20% 6781 | -7/Deep Caves | Lost 10 parts (1p3n3u3w) 7003 | -7/Deep Caves | Spotted as-30684 7013 | -7/Deep Caves | Triggered Deep Caves wall 7026 | -7/Deep Caves | Destroyed by as-30684 with Assembled Focal Cannon Last Messages --------------- 06760_ Acquired Prototype Hover Unit. 06761_ Identified Zio. Glidesys I. 06762_ Acquired 60 matter. 06763_ Acquired Zio. Glidesys I. 06767_ Acquired Imp. Maneuvering Thrusters. 06768_ Acquired Prototype Protection. 06769_ Identified Zio. Light Carapace. 06771_ Acquired Prototype Device. 06772_ Identified Exp. Heat Sink. 06773_ Acquired 5 matter. 06774_ Acquired 50 matter. 06774_ Acquired 6 matter. 06857_ System corrupted: Energy discharge (-138). [Achievement: That's One Door That Should Stay Closed] 07013_ as-30684: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 07016_ Zio. Biocell destroyed. 07016_ Zio. Light Carapace destroyed. 07020_ E7-BDZ(b) destroyed. 07021_ Zio. Glidesys I destroyed. 07023_ as-76730 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? !??????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????? ! ??????? ??????????#?????????????? | | ??????? ?? ???????? ####?????????? | | ??????? ???????? ## ??????? | | ??????? ** = #??????? ??????? | | ??????? ! #??????? ??????? | | ???????" ! s #???????# ???????? | | ???????" = #??????## ????????? | | ???????" ! = #???#### #????????# | | ???????" ! ! ##??# ###?????# | | ??????"" = #??? ###### | | ??????# * l * ! #???? ## | | ??????" a a! g g #?????# # | | ??????" a ######## #? | | ??????" a b #?? | | ??????""" * a ##? | | ??????" ## | | ??????"" a a ;######## | | ??????" %/ aa @ #?????# | | ??????"" ! a ##?????# #### ## | | ??????" # # #??????##########??####? | | ??????" ### # ## ##??????????????????????? | | ??????""" ###?## ## ####???????????????????????? | | ???????" ????#### #??????????????????????????? | | ???????#######???????#???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 700 Matter Stores 314 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 500 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed GammaTargetMinigun Manual? 0 Play Time 01:33:36 Cumulative 47.7 hours Start 2021.08.09 @ 07:05:39 End 2021.08.09 @ 08:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ea6e1a-346b-497a-a032-953bdc845c9c