Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:34:13 Player: kilohertz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1697) 1697 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4623 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 99/100 System Corruption 2% Temperature Warm (170) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Visual Processing Unit Experimental Sensor Array Particle Gun Light Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Decoy Drone Bay > --- WEAPON ----------- Grenade Launcher Katana > --- INVENTORY -------- Aluminum Leg High-capacity Battery Sensor Array Experimental Sensor Array Small Laser Heavy Particle Gun Light Assault Rifle Flak Cannon [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . 2 . . Weapon . | . . . . . . . . Parts Attached 89 | 6 7 1 26 15 10 15 9 Power 15 | 1 . . 6 2 1 4 1 Engine 11 | 1 . . 6 2 . 2 . Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 24 | 2 4 1 4 6 . 5 2 Treads 4 | 2 1 . . . . 1 . Leg 18 | . 3 1 2 6 . 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 19 | 1 2 . 7 . 7 1 1 Device 8 | . 1 . 2 . 4 1 . Storage 8 | 1 1 . 3 . 3 . . Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 31 | 2 1 . 9 7 2 5 5 Energy Gun 11 | . 1 . 3 2 . 2 3 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . 1 . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 6 | . . . 3 2 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . 1 2 . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 33 | . . . 6 2 2 13 10 Power 10 | . . . 3 . 1 4 2 Propulsion 8 | . . . 2 . . 4 2 Utility 5 | . . . . . 1 1 3 Weapon 10 | . . . 1 2 . 4 3 Highest Loss Streak 10 | . . . 3 2 1 6 10 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 90 | . 97 100 89 84 94 84 87 Engine 13 | . 14 14 20 13 12 4 . Core 1 | . . . . . 4 6 9 Leg 16 | . 19 28 14 16 18 11 17 Device 6 | . 9 14 4 . 9 9 5 Storage 13 | . 16 14 9 11 14 18 17 Processor 15 | . . . 18 22 18 18 18 Energy Gun 6 | . 11 14 6 5 . 6 10 Ballistic Gun 7 | . 16 14 10 4 . 2 7 Ballistic Cannon 1 | . . . . . 6 6 . Launcher 3 | . . . 3 7 8 . . Slashing Weapon 1 | . . . 1 3 2 . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 13 18 15 20 16 46 46 47 Greatest Support 40 | 40 40 20 20 23 23 25 28 Greatest Overweight (x) 15 | 1 . . 5 4 1 15 8 Average Overweight (x) . | . . . . . . 2 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 9 | 6 8 8 7 8 10 15 15 Most Carried 11 | 6 8 8 8 8 11 11 11 Average Carried 6 | 3 7 7 4 5 8 7 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 11 | 6 7 8 4 8 11 9 8 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Skirmisher 16% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Matter Collected 1641 | 190 122 73 214 260 349 352 81 Remotely . | . . . . . . . . Salvage Created 1622 | . 154 91 237 113 351 551 125 Parts 92 | . 9 3 17 11 17 30 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 39 | . 3 2 6 4 7 14 3 Guns 23 | . 2 2 5 1 . 10 3 Cannons 5 | . . . . . 1 4 . AOE 11 | . 1 . 1 3 6 . . Classes Destroyed 10 | . 2 . 4 1 2 1 . Worker 1 | . . . . . 1 . . Builder 4 | . . . 2 . 2 . . Recycler 3 | . . . 1 . 2 . . Mechanic 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 4 | . . . 3 1 . . . Grunt 20 | . 3 2 1 2 2 8 2 Duelist 3 | . . . . 1 1 . 1 Sentry 11 | . . . 2 . 3 6 . Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | . 2 2 4 2 9 4 3 Combat Bots Only 5 | . 2 2 4 2 5 4 3 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 1 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Hostile Shots Fired 317 | . 31 6 49 19 34 100 78 Missed 84 | . 17 1 14 4 13 21 14 Damage Taken 3987 | . 215 76 472 350 474 1358 1042 Core 816 | . 97 11 45 111 15 307 230 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 154 | . . . 154 . . . . Core Remaining (%) 72 | 100 . 56 . 61 . . . Volleys Fired 123 | . 11 4 28 9 20 38 13 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 60 60 95 95 74 99 130 Shots Fired 212 | . 22 8 41 15 27 73 26 Gun 141 | . 22 8 35 9 . 41 26 Cannon 42 | . . . . . 10 32 . Launcher 26 | . . . 6 3 17 . . Special 3 | . . . . 3 . . . Kinetic 99 | . 11 4 21 3 10 41 9 Thermal 72 | . . . 14 9 . 32 17 Explosive 26 | . . . 6 3 17 . . Electromagnetic 15 | . 11 4 . . . . . Robot Hit Streak 11 | . 6 4 6 8 8 11 6 Robot Miss Streak 7 | . 3 1 3 2 7 7 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 146 | . 13 6 21 11 21 51 23 Core Hits 124 | . 6 4 17 7 30 52 8 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Burn 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 5 | . . . 2 . . . 3 Impact . | . . . . . . . . Slashing 5 | . . . 2 . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3535 | . 291 77 439 350 803 1148 427 Guns 1499 | . 178 77 263 87 . 531 363 Cannons 780 | . . . . . 163 617 . Explosions 1180 | . 113 . 176 251 640 . . Melee 64 | . . . . . . . 64 Ramming . | . . . . . . . . Kinetic 1330 | . 74 25 161 37 163 754 116 Thermal 918 | . 113 . 102 62 . 394 247 Explosive 1067 | . . . 176 251 640 . . Electromagnetic 156 | . 104 52 . . . . . Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 1 4 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . 16 34 10 . . Projectiles . | . . . . . . . . Explosions 60 | . . . 16 34 10 . . Melee . | . . . . . . . . Knockbacks 18 | . . . . . 4 14 . Impact . | . . . . . . . . Kinetic 17 | . . . . . 4 13 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 263 | . 48 . 60 40 115 . . Shots 8 | . 1 . 2 1 4 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 374 | . 18 60 263 27 97 182 374 Average Temperature 89 | . 12 34 81 7 31 67 206 Received Heat Transfer 1674 | . 90 60 177 24 126 594 603 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1877 | . 100 . 259 149 . 814 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Peak Influence 329 | . 139 110 152 195 306 329 313 Initial 213 | . . 60 42 14 . 46 213 Average 91 | . 57 84 45 44 161 190 240 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 84 | 100 100 100 100 100 63 58 . Level 1 15 | . . . . . 36 41 100 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 1 . 1 6 . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Distress Signals 7 | . 1 . 2 . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 14 2 15 9 12 17 10 Peak Tracking Total 7 | . 6 2 3 4 5 6 7 Tactical Retreats 7 | . 2 . 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Traps Triggered 4 | . . . . . 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Disabled 3 | . . . 1 . . 2 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Accessed 8 | . 2 . 1 1 1 3 . Terminals 4 | . 1 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 4 . 11 1 3 7 . Successful 21 | . 3 . 10 1 1 6 . Failed 5 | . 1 . 1 . 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 3 . . . 3 6 . Fabricators . | . . . . . . . . Repair Stations 11 | . . . 11 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 9 | . 2 . . 1 1 5 . Record 8 | . 2 . . . 1 5 . Open Door 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . 10 . . . . Scan Component 5 | . . . 5 . . . . Repair 5 | . . . 5 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 5 . . . . Time 142 | . . . 142 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 32 | . . . . 32 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . 9 . . . Total Damage 95 | . . . . 95 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 16 | . . . . . 16 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Turns Passed 3406 | 112 358 234 1171 463 528 361 179 Spaces Moved 1654 | 63 223 177 550 262 234 87 58 Core 14 | 5 . . 2 2 . 4 1 Treads 120 | 58 59 . . . . 3 . Legs 1515 | . 164 177 543 260 234 80 57 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 5 . . . . Fastest Speed 50 | 50 120 120 117 120 120 190 190 Average Speed 161 | 153 130 120 167 144 186 258 201 Slowest Speed 800 | 160 160 120 300 250 190 800 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 38 36 19 36 30 12 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 4 | . . . 2 . 2 . . Terrain Destroyed 133 | . 6 . 29 23 75 . . Melee 2 | . . . 2 . . . . Projectile . | . . . . . . . . AOE 131 | . 6 . 27 23 75 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total 2154 | 76 267 194 753 327 300 150 87 Wait 186 | . 16 4 120 23 21 . 2 Move 1647 | 62 222 176 549 261 233 86 58 Hop . | . . . . . . . . Pick Up 72 | 8 6 5 16 14 10 11 2 Fast Attach 10 | 4 1 . 5 . . . . Attach 37 | 2 . . 6 7 6 13 3 Detach 4 | . . . 1 . 3 . . Swap 42 | . 6 1 15 8 4 2 6 Drop 28 | . 5 4 11 5 3 . . Fire 123 | . 11 4 28 9 20 38 13 Melee 5 | . . . 2 . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 5) 471 | -10/Materials | Entered Mines 567 | -10/Mines | Discovered new exit (range 15) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 777 | -9/Materials | Repaired Ion Engine 803 | -9/Materials | Repaired EM Pulse Gun 839 | -9/Materials | Repaired Ion Engine 874 | -9/Materials | Repaired Sml. Storage Unit 1088 | -9/Materials | Lost 3 parts (1p1n1w) 1279 | -9/Materials | Repaired Lgt. Deuterium Engine? 1822 | -9/Materials | Discovered new exit (range 12) 1875 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Entered Mines 1913 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1916 | -9/Mines | Found Prototype Device 2116 | -9/Mines | Discovered new exit (range 5) 2120 | -9/Mines | Identified exit to Materials 2132 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2261 | -9/Mines | Discovered exit to Materials (range 13) 2312 | -9/Mines | Found the Drone Emporium 2319 | -9/Mines | Found Prototype Device 2339 | -9/Mines | Entered Materials 2339 | -8/Materials | Evolved 2 slots: Utility x2 2339 | -8/Materials | Identified Decoy Drone Bay 2341 | -8/Materials | Identified Exp. Sensor Array 2355 | -8/Materials | Discovered new exit (range 17) 2380 | -8/Materials | Build established: Scavenger-Mutant 2427 | -8/Materials | Lost 12 allies 2447 | -8/Materials | Identified exit to Storage 2867 | -8/Materials | Entered Storage 2869 | -8/Storage | Build established: Scavenger-Skirmisher 2945 | -8/Storage | Lost 3 parts (1n1u1w) 3059 | -8/Storage | Lost 4 parts (2p1n1w) 3150 | -8/Storage | Core integrity fell below 50% 3176 | -8/Storage | Lost 6 parts (2p2n2w) 3219 | -8/Storage | Identified exit to Garrison 3228 | -8/Storage | Entered Garrison 3401 | -8/Garrison | Core integrity fell below 20% 3407 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03351_ G-47 Trooper destroyed. 03355_ Aluminum Leg broken. 03355_ Overheating: Short circuit. 03355_ Acquired Imp. Aluminum Leg. 03356_ Acquired 61 matter. 03362_ Acquired Lgt. Nuclear Core. 03369_ ALERT: Cache delivery inbound. 03371_ Acquired 20 matter. 03371_ Med. Armor Plating destroyed. 03375_ WPZQJ 6PRANOOGAN5ZD 03388_ Lgt. Nuclear Core destroyed. 03391_ Pulse Rifle destroyed. 03392_ Hcp. Battery destroyed. 03393_ Imp. Aluminum Leg destroyed. 03394_ Lgt. Nuclear Core destroyed. 03397_ Critical hit (Burn: +37). 03397_ Carbon-fiber Leg destroyed. 03400_ Particle Gun destroyed. 03405_ Critical hit (Burn: +37). 03406_ Adv. Visual Processing Unit destroyed. 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