Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 20:32:55 Player: JerichoBot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2027) 2027 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4727 Bonus ------- None Cogmind --------- Core Integrity 484/700 Matter 71/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Pulse Rifle Electrolaser > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Large Storage Unit Recoil Stabilizer Improved Light Armor Plating EM Pulse Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Transport Network Coupler Improved Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Large Storage Unit Recoil Stabilizer Beam Rifle Pulse Rifle Electrolaser EM Pulse Cannon Improved Light Cannon [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 78 | 6 6 28 26 12 Power 6 | 1 . 2 2 1 Engine 4 | 1 . 2 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 20 | 2 . 9 7 2 Treads 16 | 2 . 9 4 1 Leg 3 | . . . 3 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 4 3 1 Device 2 | . 1 . 1 . Storage 5 | 1 1 1 2 . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 41 | 2 4 13 14 8 Energy Gun 11 | 2 . 2 4 3 Energy Cannon 6 | . 3 1 1 1 Ballistic Gun 17 | . 1 9 7 . Ballistic Cannon 6 | . . 1 2 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . 11 4 10 Power 3 | . . 1 1 1 Propulsion 6 | . . 3 1 2 Utility 3 | . . 2 . 1 Weapon 13 | . . 5 2 6 Highest Loss Streak 4 | . . 4 3 3 Average Slot Usage (%) 88 | . 99 93 97 63 Engine 5 | . 14 10 4 . Core 2 | . . . 4 4 Treads 13 | . 28 21 13 . Leg 1 | . . . 2 . Device 4 | . 13 5 2 1 Storage 12 | . 14 11 15 7 Processor 12 | . . 6 18 15 Protection 2 | . . 6 . 2 Energy Gun 5 | . 1 5 5 5 Energy Cannon 4 | . 26 5 . . Ballistic Gun 16 | . . 21 26 1 Ballistic Cannon 5 | . . . 2 20 Naked Turns . | . . . . . Heaviest Build 44 | 11 23 36 44 38 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 12 | . . 1 4 12 Average Overweight (x) 1 | . . . . 5 Largest Inventory Capacity 14 | 6 8 10 14 10 Average Capacity 10 | 5 6 9 12 10 Most Carried 14 | 4 6 10 14 10 Average Carried 8 | 2 4 7 10 7 Final Capacity 10 | 6 8 10 10 10 Final Carried 10 | 4 6 7 10 7 Class Distribution -------------------- 48% | Gunner 18% | Mutant 12% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2370 | 203 94 733 1196 144 Remotely . | . . . . . Salvage Created 2530 | . 126 1178 1046 180 Parts 154 | . 14 74 54 12 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 11 | . . 8 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 4 28 19 7 Guns 47 | . 1 26 19 1 Cannons 8 | . 3 2 . 3 AOE 3 | . . . . 3 Classes Destroyed 10 | . 4 5 . 1 Worker 7 | . . 2 4 1 Hauler 2 | . . 1 1 . Recycler 3 | . . 2 1 . Mechanic 1 | . 1 . . . Watcher 5 | . 1 2 2 . Swarmer 21 | . 3 8 7 3 Grunt 25 | . 1 16 8 . Brawler 1 | . . 1 . . Sentry 10 | . . 3 4 3 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 8 6 3 Combat Bots Only 6 | . 3 6 6 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4316 | . 252 1503 1305 1256 Core 618 | . 26 198 178 216 Absorbed by Shields 296 | . 89 207 . . Core Remaining (%) 76 | 100 89 50 67 . Volleys Fired 215 | . 13 100 68 34 Largest 4 | . 2 3 4 4 Hottest 204 | . 112 152 180 204 Shots Fired 649 | . 23 277 263 86 Gun 535 | . 3 255 258 19 Cannon 111 | . 20 22 5 64 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 532 | . 3 225 237 67 Thermal 73 | . . 34 23 16 Explosive 3 | . . . . 3 Electromagnetic 41 | . 20 18 3 . Robot Hit Streak 21 | . 8 16 21 9 Robot Miss Streak 10 | . 2 3 4 10 Penetration Max . | . . . . . Secondary Targets 7 | . . 5 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 394 | . 15 180 155 44 Core Hits 141 | . 6 63 55 17 Critical Hits 2 | . 1 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6153 | . 385 2824 1815 1129 Guns 3950 | . 32 2075 1674 169 Cannons 1395 | . 306 356 77 656 Explosions 714 | . 45 378 . 291 Melee . | . . . . . Ramming 94 | . 2 15 64 13 Kinetic 4124 | . 32 1830 1589 673 Thermal 905 | . 45 623 85 152 Explosive 291 | . . . . 291 Electromagnetic 739 | . 306 356 77 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 138 | . 10 116 . 12 Projectiles 21 | . 10 8 . 3 Explosions 117 | . . 108 . 9 Melee . | . . . . . Knockbacks 5 | . . . 1 4 Impact 2 | . . . 1 1 Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 15 | . 1 2 10 2 Targets Rammed 16 | . 1 3 10 2 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 517 | . 102 266 517 273 Average Temperature 82 | . 35 73 95 97 Received Heat Transfer 1332 | . 79 527 468 258 Effects 13 | . . 2 11 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . 1 . . Interference 7 | . . 1 6 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1423 | . 50 818 222 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 391 | . 112 361 391 164 Average Influence 175 | . 58 208 251 73 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 58 | 100 100 45 29 100 Level 1 41 | . . 54 70 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 3 1 Investigation 5 | . 2 1 2 . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . . 5 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 22 48 32 10 Peak Tracking Total 7 | . 5 7 7 3 Tactical Retreats 10 | . 6 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . 4 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 1 3 3 1 Terminals 7 | . 1 2 3 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 1 18 5 1 Successful 13 | . . 10 3 . Failed 12 | . 1 8 2 1 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 10 | . 1 5 3 1 Terminals 12 | . 1 5 5 1 Fabricators . | . . . . . Repair Stations 13 | . . 13 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Record 1 | . . . 1 . Part Schematic 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 9 . . Scan Component 5 | . . 5 . . Repair 4 | . . 4 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 3 3 1 Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 104 | . . 104 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4253 | 86 403 1165 1634 965 Spaces Moved 1692 | 47 210 425 737 273 Core 102 | 1 . . . 101 Treads 1456 | 46 210 425 735 40 Legs 5 | . . . 2 3 Wheels 129 | . . . . 129 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 192 | 157 160 160 179 307 Slowest Speed 650 | 160 160 180 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 37 36 36 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 1 19 1 16 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 36 | . 1 19 . 16 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2211 | 56 253 692 883 327 Wait 150 | . 19 120 11 . Move 1688 | 46 209 424 736 273 Hop . | . . . . . Pick Up 31 | 4 2 10 13 2 Fast Attach 31 | 6 3 8 9 5 Attach 21 | . . 10 6 5 Detach 1 | . . 1 . . Swap 26 | . 3 10 11 2 Drop 32 | . 3 6 19 4 Fire 215 | . 13 100 68 34 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 14 | . 1 3 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -9/Materials | Discovered new exit (range 15) 1040 | -9/Materials | Build established: Scavenger-Tank 1098 | -9/Materials | Lost 3 parts (1u2w) 1192 | -9/Materials | Discovered new exit (range 14) 1417 | -9/Materials | Lost 4 parts (1p2n1w) 1419 | -9/Materials | Discovered new exit (range 10) 1448 | -9/Materials | Build established: Gunner 1552 | -9/Materials | Repaired Lgt. Treads 1579 | -9/Materials | Repaired Assault Rifle 1606 | -9/Materials | Repaired Assault Rifle 1634 | -9/Materials | Repaired Lgt. Treads 1655 | -9/Materials | Entered another Materials area 1655 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1967 | -8/Materials | Garrison activated, responded to threat 2486 | -8/Materials | Lost 3 parts (1p1n1w) 3267 | -8/Materials | Discovered new exit (range 12) 3289 | -8/Materials | Entered Factory 3289 | -7/Factory | Evolved 2 slots: Propulsion x2 3509 | -7/Factory | Discovered new exit (range 15) 3557 | -7/Factory | Lost 3 parts (1u2w) 3962 | -7/Factory | Lost 3 parts (1p2w) 4168 | -7/Factory | Discovered new exit (range 15) 4254 | -7/Factory | Self-destructed Last Messages --------------- Malfunction: Energy drain (-42). Dropped Faulty Cld. Particle Cannon. Acquired Imp. Light Cannon. Connecting with Terminal... Current location identified: Factory Connecting with Fabricator... System corrupted: Energy discharge (-38). Connecting with Terminal... EXIT=FOUND K-01 Serf collects debris. Slammed into R-06 Scavenger. R-06 Scavenger knocked back. Destabilizing: Core damaged (-35). OP16C3TWNVA/,IEQICZBVTJLYMXG1AOQPASFNQON Imp. Light Cannon destroyed. Gatling Laser melted. Y-54 Guardian destroyed. Acquired 66 matter. Acquired Imp. Light Armor Plating. Acquired Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ??????????????########### ?????????????????? | | ??????????????# # ?????????????????? | | ??????????????# # ??????????????????? | | ????????????