Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:55:59

Player: m1m1c

Result: Destroyed self with Precision Rocket Launcher

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (4)        800
Robots Destroyed (13)      65
Value Destroyed (355)      355
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2240

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/550
Matter                     78/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Treading (170)
Location                   -8/Storage

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (4) ---
    Armored Treads
>           --- UTILITY (4) ------
                (None)
>           --- WEAPON (2) -------
  Precision Rocket Launcher
>           --- INVENTORY (5) ----
                (None)

 Peak State 
------------
>           --- POWER ------------
                (None)
>           --- PROPULSION -------
    Armored Treads
>           --- UTILITY ----------
                (None)
>           --- WEAPON -----------
  Precision Rocket Launcher
>           --- INVENTORY --------
                (None)
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Armored Treads
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Improved Targeting Computer
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
  Protection               Hardened Medium Armor Plating
Weapon                     EM Shotgun
  Energy Gun               EM Shotgun
  Ballistic Cannon         Assault Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Slots Evolved              4    | .   .   2   2   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               2    | .   .   1   1   .   
  Utility                  2    | .   .   1   1   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             19   | 5   5   3   4   2   
  Power                    2    | 1   .   .   1   .   
    Engine                 2    | 1   .   .   1   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               6    | 2   2   .   1   1   
    Treads                 1    | .   .   .   .   1   
    Leg                    .    | .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   
    Hover                  2    | .   2   .   .   .   
    Flight                 1    | .   .   .   1   .   
  Utility                  6    | 1   2   2   1   .   
    Device                 .    | .   .   .   .   .   
    Storage                3    | 1   1   1   .   .   
    Processor              2    | .   1   1   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   5    | 1   1   1   1   1   
    Energy Gun             2    | 1   .   .   1   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   
    Ballistic Cannon       1    | .   .   1   .   .   
    Launcher               2    | .   1   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   1   
Parts Lost                 12   | .   5   2   5   .   
  Power                    2    | .   1   .   1   .   
  Propulsion               4    | .   2   1   1   .   
  Utility                  2    | .   .   .   2   .   
  Weapon                   4    | .   2   1   1   .   
  Highest Loss Streak      5    | .   5   2   5   .   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     25   | .   56  22  20  3   
  Engine                   2    | .   10  .   .   .   
  Wheel                    3    | .   17  .   .   .   
  Hover                    1    | .   .   8   .   .   
  Storage                  2    | .   14  .   .   .   
  Processor                4    | .   .   5   8   .   
  Protection               2    | .   .   .   5   .   
  Energy Gun               3    | .   7   .   4   .   
  Ballistic Cannon         1    | .   .   8   .   .   
  Launcher                 1    | .   5   .   .   1   
Naked Turns                125  | .   27  .   15  83  
Heaviest Build             14   | 10  13  5   14  8   
  Greatest Support         20   | 20  20  6   4   20  
  Greatest Overweight (x)  4    | .   .   1   4   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 15   | 8   8   15  5   5   
  Average Capacity         5    | 7   7   5   5   5   
  Most Carried             1    | .   1   .   1   1   
  Average Carried          .    | .   .   .   .   .   
  Final Capacity           8    | 8   5   5   5   5   
  Final Carried            1    | .   .   .   1   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -8/Materials
 Mutant | -8/Storage

 Resources                      | -11 -10 -9  -8  -8  
-----------                Run  | Yrd Mat Mat Mat Sto 
Matter Collected           255  | 166 43  2   44  .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            293  | .   143 .   84  66  
  Parts                    18   | .   9   .   4   5   
Haulers Intercepted        1    | .   .   .   .   1   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Combat Hostiles Destroyed  10   | .   6   .   3   1   
  Guns                     2    | .   .   .   2   .   
  AOE                      8    | .   6   .   1   1   
Classes Destroyed          5    | .   2   .   1   2   
  Hauler                   1    | .   .   .   .   1   
  Watcher                  2    | .   1   .   1   .   
  Swarmer                  3    | .   .   .   3   .   
  Grunt                    6    | .   6   .   .   .   
  Sentry                   1    | .   .   .   .   1   
Best Kill Streak           5    | .   5   .   3   2   
  Combat Bots Only         5    | .   5   .   3   1   
Max Kills in Single Turn   2    | .   2   .   2   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   2   .   1   1   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -9  -8  -8  
--------                   Run  | Yrd Mat Mat Mat Sto 
Hostile Shots Fired        234  | .   36  81  59  58  
  Missed                   82   | .   9   32  20  21  
Damage Taken               2000 | .   459 533 530 478 
  Core                     1082 | .   201 328 148 405 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         45   | 100 19  18  .   .   
Volleys Fired              32   | .   20  2   7   3   
  Largest                  2    | .   2   1   1   1   
  Hottest                  70   | .   70  44  45  43  
Shots Fired                37   | .   25  2   7   3   
  Gun                      19   | .   12  .   7   .   
  Cannon                   2    | .   .   2   .   .   
  Launcher                 16   | .   13  .   .   3   
  Special                  .    | .   .   .   .   .   
  Kinetic                  2    | .   .   2   .   .   
  Thermal                  .    | .   .   .   .   .   
  Explosive                16   | .   13  .   .   3   
  Electromagnetic          19   | .   12  .   7   .   
  Robot Hit Streak         12   | .   6   8   12  6   
  Robot Miss Streak        4    | .   4   .   3   .   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           20   | .   10  2   6   2   
  Core Hits                32   | .   19  .   6   7   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         1    | .   1   .   .   .   
    Corrupt                1    | .   1   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1083 | .   528 92  240 223 
  Guns                     178  | .   63  .   115 .   
  Cannons                  49   | .   .   49  .   .   
  Explosions               751  | .   465 .   84  202 
  Melee                    .    | .   .   .   .   .   
  Ramming                  105  | .   .   43  41  21  
  Kinetic                  49   | .   .   49  .   .   
  Thermal                  84   | .   .   .   84  .   
  Explosive                667  | .   465 .   .   202 
  Electromagnetic          178  | .   63  .   115 .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         3    | .   .   .   1   3   
  Average Corruption       1    | .   .   .   1   1   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            17   | .   5   12  .   .   
  Projectiles              12   | .   .   12  .   .   
  Explosions               5    | .   5   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      270  | .   122 20  83  45  
  Shots                    10   | .   7   .   2   1   
  Rammed                   12   | .   .   6   4   2   
Targets Rammed             12   | .   .   6   4   2   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        51   | .   51  .   13  .   
  Average Temperature      15   | .   17  .   6   .   
  Received Heat Transfer   648  | .   219 150 117 162 
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         100  | .   .   .   100 .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      2    | .   .   .   2   .   

 Alert                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Peak Influence             253  | .   219 137 149 253 
  Initial                  92   | .   .   92  49  48  
  Average                  87   | .   107 110 73  105 
Maximum Alert Level        1    | .   1   .   .   1   
  Low Security (%)         92   | 100 75  100 100 82  
  Level 1                  7    | .   24  .   .   17  
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          9    | .   3   5   .   1   
  Investigation            4    | .   2   2   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            5    | .   1   3   .   1   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto 
Distress Signals           4    | .   1   1   1   1   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              57   | .   16  23  8   10  
  Peak Tracking Total      22   | .   7   22  6   12  
  Tactical Retreats        3    | .   1   .   .   2   

 Traps                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Traps Triggered            2    | .   1   1   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  
----------                 Run  | Yrd Mat Mat Mat Sto 
Machines Disabled          2    | .   2   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto 
Machines Accessed          7    | .   1   2   2   2   
  Terminals                7    | .   1   2   2   2   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                16   | .   6   3   3   4   
  Successful               6    | .   1   1   2   2   
  Failed                   10   | .   5   2   1   2   
    Catastrophic           3    | .   1   1   1   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                16   | .   6   3   3   4   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             6    | .   1   1   2   2   
  Open Door                1    | .   .   .   .   1   
  Alert Level              1    | .   .   .   1   .   
  Locate Traps             1    | .   .   1   .   .   
  Hauler Manifests         1    | .   .   .   1   .   
  Zone Layout              2    | .   1   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         5    | .   1   1   2   1   
  Full Trace Events        2    | .   1   1   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  
------------               Run  | Yrd Mat Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  
--------                   Run  | Yrd Mat Mat Mat Sto 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -8  
-------------              Run  | Yrd Mat Mat Mat Sto 
Turns Passed               755  | 43  149 152 305 106 
Spaces Moved               885  | 45  141 226 303 170 
  Core                     535  | 2   52  55  266 160 
  Treads                   10   | .   .   .   .   10  
  Legs                     .    | .   .   .   .   .   
  Wheels                   117  | 43  74  .   .   .   
  Hover                    186  | .   15  171 .   .   
  Flight                   37   | .   .   .   37  .   
  Fastest Speed            40   | 50  50  50  40  50  
  Average Speed            72   | 78  66  60  92  57  
  Slowest Speed            250  | 80  80  100 250 170 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       24   | 4   35  29  18  34  
  Regions Visited          4
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             .    | .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          127  | .   64  .   7   56  
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      127  | .   64  .   7   56  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto 
Total                      951  | 49  170 237 318 177 
  Wait                     .    | .   .   .   .   .   
  Move                     882  | 44  140 226 302 170 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  2    | .   1   .   1   .   
  Fast Attach              17   | 5   4   3   4   1   
  Attach                   2    | .   1   .   .   1   
  Detach                   .    | .   .   .   .   .   
  Swap                     .    | .   .   .   .   .   
  Drop                     5    | .   4   1   .   .   
  Fire                     32   | .   20  2   7   3   
  Melee                    .    | .   .   .   .   .   
  Ram                      11   | .   .   5   4   2   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-8/Materials
-8/Storage

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
   44 | -11/Scrapyard | Entered Materials
   81 | -10/Materials | Discovered new exit (range 15)
  159 | -10/Materials | Core integrity fell below 50%
  165 | -10/Materials | Core integrity fell below 20%
  176 | -10/Materials | Discovered new exit (range 4)
  189 | -10/Materials | Lost 5 parts (1p2n2w)
  193 | -10/Materials | Entered another Materials area
  193 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  315 | -9/Materials  | Build established: Mutant
  333 | -9/Materials  | Core integrity fell below 50%
  339 | -9/Materials  | Discovered new exit (range 7)
  345 | -9/Materials  | Core integrity fell below 20%
  345 | -9/Materials  | Entered another Materials area
  345 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  647 | -8/Materials  | Discovered new exit (range 5)
  650 | -8/Materials  | Entered Storage
  666 | -8/Storage    | Lost 5 parts (1p1n2u1w)
  713 | -8/Storage    | Core integrity fell below 50%
  726 | -8/Storage    | Core integrity fell below 20%
  756 | -8/Storage    | Destroyed self with Precision Rocket Launcher

 Last Messages 
---------------
Current location identified: Storage
>>Layout(Zone)
Retrieving Zone 9J layout...
  Downloaded map data.
K-01 Serf collects debris.
K-01 Serf cleans the Compression Vault.
W-25 Informer sends out distress signal.
Slammed into U-05 Engineer.
ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal S009.
Slammed into A-02 Transporter.
Destabilizing: System corrupted (+2).
Connecting with Door Terminal...
>>Open(Door)
Sealed Heavy Doors opened.
Acquired Prototype Launcher.
Identified Prc. Rocket Launcher.
Y-45 Defender destroyed.
The unstable cave ceiling collapses. <x2>
K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????# |
|                     ?????????????????????????????# |
|                     ?????????????????????????????# |
|                     ???????????????????????"?????+ |
|                     ???????????????????????" """?# |
|                     ????##?????????????????? """?# |
|                     ????  ???????????????????   ?# |
|                     ????  ???######???????????  ?# |
|                     ????  ??[ !   #???????????#+## |
|                     ????# #?      #???????????#    |
|                     ????# #? k    ????????????#    |
|                     ?#### ##     ?###+####????#    |
|                     ?#     #    ??+      +????#    |
|                     ?       !  ???#      #????#    |
|                     ?#   [    #+###      #????#    |
|                     ?#   %=              #????#    |
|                     ?#                   ######    |
|                     ?#  #               u          |
|                     ?#    g                  ##### |
|                     ??#  @    #+####         #???? |
|                     ??##  ###      #         #???? |
|                     ??#    ???     #         #???" |
|                     ??#    ?? """  #         #???" |
|                     ??#  g [# """  #         #??   |
|                     ??#   ![/ """  #         #??   |
|                     ??#    [#      +         #??   |
|                     ??## # T########         #???? |
|                     ???### ##??????#         #???# |
|                     ?????# #???????          #???? |
|                     ?????###??????#           ???? |
|                     ??????????????#           ???? |
|                     ???????????????######     ???? |
|                     ?????????????????????     ???? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                     ?????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          10
Energy Capacity            125
Matter Stores              216
Matter Capacity            350
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                62
Targeting Accuracy         6
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted

 Challenges 
------------
None

 Game 
------
Seed              GodMatterPit
  Manual?         0
Play Time         00:10:51
  Cumulative      7.0 hours
  Start           2024.04.05 @ 15:46:27
  End             2024.04.05 @ 15:55:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          25
  Rogue           25
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          12
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9bcac4b2-7f6a-45ea-be87-b31a52f24023