Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 18:36:17 Player: Perseus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (189) 945 Value Destroyed (6096) 6096 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1197) 1197 TOTAL SCORE: 12258 Bonus ------- High Alert Combat Kills 563 Follower Combat Kills 502 Entered Garrisons 200 Friendly Fire -68 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg (fused) Enhanced Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY (6) ------ Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Subdweller Machine Gun Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Enhanced Flexi-carbon Leg Advanced Myomer Leg Gravity Neutralizer Structural Scanner Advanced Terrain Scan Processor Improved Trap Extractor Beamcaster Subdweller Machine Gun Enhanced Autogun Advanced Assault Cannon Heavy Rocket Launcher Molecular Scythe Molecular Scythe Spear [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Slots Evolved 6 | . . . . 4 . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 4 | . . . . 2 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 221 | 8 12 8 21 27 13 49 6 69 8 Power 16 | 1 1 . . 2 . 6 1 5 . Engine 5 | 1 1 . . 2 . 1 . . . Core 11 | . . . . . . 5 1 5 . Reactor . | . . . . . . . . . . Propulsion 38 | 3 2 2 2 6 . 10 . 13 . Treads 7 | 2 2 2 1 . . . . . . Leg 13 | . . . 1 5 . . . 7 . Wheel 1 | 1 . . . . . . . . . Hover 16 | . . . . 1 . 10 . 5 . Flight 1 | . . . . . . . . 1 . Utility 74 | 2 3 3 10 12 1 17 1 25 . Device 45 | 1 2 1 6 6 . 10 1 18 . Storage 5 | 1 1 . . 1 . 2 . . . Processor 5 | . . . . 3 . 1 . 1 . Hackware 5 | . . . . 1 . 2 . 2 . Protection 14 | . . 2 4 1 1 2 . 4 . Artifact . | . . . . . . . . . . Weapon 93 | 2 6 3 9 7 12 16 4 26 8 Energy Gun 16 | . . . 2 2 5 . 2 5 . Energy Cannon 3 | . 1 . 1 1 . . . . . Ballistic Gun 31 | 2 2 . 4 4 7 6 1 5 . Ballistic Cannon 17 | . 3 2 2 . . 1 . 5 4 Launcher 6 | . . 1 . . . 3 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 1 4 Piercing Weapon 9 | . . . . . . 2 . 7 . Special Melee Weapon 5 | . . . . . . 3 1 1 . Unidentified Prototypes 13 | . 1 . . 3 . . . 9 . Parts Lost 28 | . . . . 2 1 9 . 14 2 Power 5 | . . . . . . 1 . 3 1 Propulsion 7 | . . . . . . 2 . 5 . Utility 9 | . . . . 2 1 3 . 2 1 Weapon 7 | . . . . . . 3 . 4 . Highest Loss Streak 8 | . . . . 1 1 5 . 8 2 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 94 | . 99 100 97 90 90 95 91 96 75 Engine 7 | . 14 14 13 7 8 . . . . Core 2 | . . . . . . 6 6 6 4 Treads 9 | . 27 28 22 . . . . . . Leg 9 | . . . 2 23 26 . . 11 23 Hover 7 | . . . . . . 28 30 17 . Device 9 | . 14 . 6 10 8 17 21 9 15 Storage 9 | . 14 14 13 7 8 7 7 6 . Processor 4 | . . . . 7 8 7 7 7 7 Hackware 5 | . . . . 4 . 10 7 17 15 Protection 6 | . . 13 10 10 11 . . 2 4 Energy Gun 1 | . . . . 5 1 . 3 2 . Energy Cannon 1 | . 3 . 5 1 . . . . . Ballistic Gun 5 | . 9 . 9 7 15 2 1 3 . Ballistic Cannon 7 | . 14 27 10 . . . . . 1 Piercing Weapon 1 | . . . . . . 1 2 4 . Special Melee Weapon 1 | . . . . . . 5 . 2 . Peak Build Rating 78 | 7 12 13 36 53 54 61 56 78 57 Average Rating 37 | 5 10 11 17 50 51 46 51 60 51 On Entrance 32 | . 7 12 12 33 53 51 48 54 50 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 14 35 39 46 71 71 65 32 38 15 Greatest Support 114 | 40 40 40 55 95 95 95 33 114 9 Greatest Overweight (x) 1 | . . . 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 15 15 5 Average Capacity 15 | 7 14 15 15 18 20 14 15 14 5 Most Carried 20 | 8 15 15 15 20 20 20 13 15 4 Average Carried 14 | 5 13 14 14 17 19 13 10 13 3 Final Capacity 20 | 8 15 15 15 20 20 15 15 5 5 Final Carried 20 | 6 15 15 15 20 20 15 13 4 3 Class Distribution -------------------- 64% | Mutant 16% | Hacker-Mutant 8% | Scout 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scout | -7/Factory Scout | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Matter Collected 4486 | 336 602 304 346 590 483 570 269 986 . Remotely . | . . . . . . . . . . Salvage Created 6580 | 167 729 144 228 1803 420 810 585 1694 . Parts 382 | 12 53 19 12 99 36 53 10 88 . Haulers Intercepted 15 | . 2 . . 6 . 4 . 3 . Recyclers Shooed 4 | . . 1 . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Combat Hostiles Destroyed 104 | . 7 8 6 24 20 7 2 30 . Melee 6 | . . . . . . . . 6 . Guns 56 | . 2 . 2 21 20 2 2 7 . Cannons 17 | . 5 5 4 3 . . . . . AOE 25 | . . 3 . . . 5 . 17 . Classes Destroyed 20 | 3 5 . 2 3 . 1 1 5 . Worker 21 | 2 4 . . 1 . 9 . 5 . Builder 10 | . 4 2 . 1 . . . 3 . Tunneler 7 | 2 2 2 . . . 1 . . . Hauler 15 | . 2 . . 6 . 4 . 3 . Recycler 13 | 1 3 . . 3 . 3 . 3 . Mechanic 1 | . . . . 1 . . . . . Operator 7 | . . . . 3 . 3 . 1 . Watcher 11 | . 2 . . 2 . 3 . 4 . Swarmer 26 | . 2 6 . 3 15 . . . . Grunt 34 | . 5 2 1 15 4 . . 7 . Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . Protector 3 | . . . . . . . . 3 . Sentry 10 | . . . 1 5 1 . . 3 . Specialist 3 | . . . . . . . . 3 . Hunter 5 | . . . . 1 . 1 . 3 . Programmer 14 | . . . . . . 6 . 8 . Heavy 1 | . . . . . . . . 1 . Compactor 2 | . . . . . . . 2 . . Subdweller 4 | . . . 4 . . . . . . Best Kill Streak 11 | 2 5 4 2 6 4 6 1 11 . Combat Bots Only 11 | . 3 3 2 3 4 5 1 11 . Max Kills in Single Turn 6 | 1 1 2 1 1 2 6 1 6 . Gunslinging . | . . . . . . . . . . Exploded 6 | . . 2 . . . 5 . 6 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Hostile Shots Fired 821 | . 29 25 21 98 89 154 . 376 29 Missed 341 | . 5 8 7 36 30 71 . 172 12 Damage Taken 6349 | . 270 215 384 921 614 1205 . 2508 232 Core 1044 | . 37 49 125 64 63 227 . 452 27 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 219 | . . . . . . 101 . 90 28 Regen/Repaired (Parts) 339 | . 57 . . 122 . 6 27 127 . Core Remaining (%) 63 | 100 . . 15 . 76 . . . . Volleys Fired 527 | 14 70 26 35 112 92 33 67 62 16 Largest 2 | 2 2 2 2 2 2 2 2 2 1 Hottest 115 | 40 88 103 105 103 75 60 100 115 48 Shots Fired 872 | 28 140 49 53 221 145 45 75 100 16 Gun 617 | 28 47 . 28 186 145 36 75 72 . Cannon 233 | . 93 46 25 35 . . . 18 16 Launcher 22 | . . 3 . . . 9 . 10 . Special . | . . . . . . . . . . Kinetic 596 | 28 120 40 44 109 117 36 23 63 16 Thermal 218 | . 20 6 8 77 28 . 52 27 . Explosive 22 | . . 3 . . . 9 . 10 . Electromagnetic 36 | . . . 1 35 . . . . . Robot Hit Streak 18 | 4 7 5 6 18 9 13 8 10 . Robot Miss Streak 5 | 2 3 4 2 3 5 2 2 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . . 1 5 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 . Shots Hit Robots 597 | 16 76 26 25 156 65 64 59 109 1 Core Hits 309 | 8 32 14 10 62 26 44 9 104 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . Critical Strikes 28 | . 2 1 1 8 1 7 4 4 . Burn 10 | . . . . 6 . . 4 . . Destroy 3 | . . . . 2 1 . . . . Blast 4 | . 2 1 1 . . . . . . Sever 5 | . . . . . . 3 . 2 . Impale 6 | . . . . . . 4 . 2 . Melee Attacks 151 | . . . . . . 60 1 82 8 Impact . | . . . . . . . . . . Slashing 50 | . . . . . . 33 . 9 8 Piercing 94 | . . . . . . 23 . 71 . Sneak Attacks 36 | . . . . . . 19 1 16 . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 19356 | 181 1205 665 492 2981 1291 4786 1352 6362 41 Guns 7732 | 181 351 . 173 2377 1291 563 1352 1444 . Cannons 2269 | . 854 492 319 604 . . . . . Explosions 5162 | . . 173 . . . 2538 . 2451 . Melee 4180 | . . . . . . 1685 . 2454 41 Ramming 13 | . . . . . . . . 13 . Kinetic 6054 | 181 941 409 471 1160 1291 563 410 628 . Thermal 5096 | . 264 83 21 1217 . 1297 942 1272 . Explosive 3409 | . . 173 . . . 1241 . 1995 . Electromagnetic 604 | . . . . 604 . . . . . Impact . | . . . . . . . . . . Slashing 1542 | . . . . . . 1098 . 403 41 Piercing 2638 | . . . . . . 587 . 2051 . Highest Corruption 11 | . . . . . . 8 3 6 11 Average Corruption 3 | . . . . . . 2 2 2 8 Corruption Purged 12 | . . . . . . 7 3 2 . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . . 18 2 13 10 Message Errors 11 | . . . . . . 6 . 2 3 Matter Fused 10 | . . . . . . 3 1 2 4 Heat Flow Errors 5 | . . . . . . 1 . 3 1 Energy Discharges 6 | . . . . . . 4 . 1 1 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 3 . 1 . Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 902 | . 11 . . 3 . 605 . 283 . Projectiles 14 | . 11 . . 3 . . . . . Explosions 363 | . . . . . . 342 . 21 . Melee 525 | . . . . . . 263 . 262 . Knockbacks 19 | . 5 10 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 18 | . 5 9 4 . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 128 | . . 26 . . . 87 . 15 . Shots 4 | . . 1 . . . 2 . 1 . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . . . . . . . 6 . Kicked 6 | . . . . . . . . 6 . Crushed . | . . . . . . . . . . Highest Temperature 332 | . 210 332 3 176 128 147 320 233 124 Average Temperature 61 | . 48 76 2 40 24 64 93 62 73 Received Heat Transfer 1386 | . 132 66 48 387 126 . . 585 42 Effects 5 | . 1 1 . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 4 | . 1 1 . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . 7 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . 4 . . . 3 . Heat Transferred 7678 | . 481 148 37 2664 . 800 1961 1587 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Peak Influence 1272 | 25 215 332 . 245 1244 1158 423 1272 702 Initial 653 | . 16 62 . . 110 653 375 60 573 Average 322 | 10 76 65 . 149 655 675 334 382 643 Maximum Alert Level 4 | . 1 1 . 1 4 4 2 4 3 Low Security (%) 46 | 100 96 93 . 68 6 . 2 21 . Level 1 21 | . 3 6 . 31 23 4 69 46 . Level 2 22 | . . . . . 34 71 28 21 98 Level 3 5 | . . . . . 24 13 . 6 1 Level 4 3 | . . . . . 11 11 . 4 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 1 2 . 5 . 6 . 16 . Investigation 9 | . 1 2 . 3 . 1 . 2 . Extermination 5 | . . . . . . 1 . 4 . Reinforcement 12 | . . . . 2 . 3 . 7 . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . 4 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Distress Signals 5 | . 1 1 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 10 8 6 35 26 26 9 69 8 Peak Tracking Total 12 | . 5 3 2 4 4 12 6 12 4 Tactical Retreats 17 | . . 1 . . 3 1 2 8 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Traps Triggered 12 | . . . 2 . 2 4 . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 44 | . . . . . . 20 . 24 . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . Reprogrammed 21 | . 6 . . . . 5 . 10 . Reused 7 | . . 2 . . . . . 5 . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered 7 | . . 2 . . . . . 5 . Most Traps Carried 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Machines Disabled 51 | . 3 . 1 . 6 18 . 21 2 Max in Single Turn 16 | . 1 . 1 . 2 8 . 16 1 Garrison Access 5 | . . . . . . 3 . 1 1 Garrison Relay 3 | . . . . . 3 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Machines Accessed 73 | . 7 2 2 12 2 21 . 23 4 Terminals 41 | . 4 1 . 6 2 13 . 12 3 Fabricators 6 | . . . . . . 2 . 4 . Repair Stations 7 | . 1 . . 2 . 2 . 2 . Recycling Units 5 | . 2 . . 1 . 1 . 1 . Scanalyzers 5 | . . . . 2 . 1 . 2 . Garrison Access 6 | . . . . 1 . 2 . 2 1 Total Hacks 219 | . 23 3 5 55 5 49 . 69 10 Successful 123 | . 14 2 5 37 1 22 . 38 4 Failed 96 | . 9 1 . 18 4 27 . 31 6 Catastrophic 15 | . 1 . . 2 . 6 . 5 1 Database Lockouts . | . . . . . . . . . . Manual 57 | . 8 3 . 5 1 17 . 22 1 Terminals 109 | . 15 2 . 18 5 33 . 30 6 Fabricators 13 | . . . . . . 4 . 9 . Repair Stations 26 | . 4 . . 11 . 4 . 7 . Recycling Units 16 | . 4 . . 2 . 3 . 7 . Scanalyzers 37 | . . . . 22 . 1 . 14 . Garrison Access 12 | . . . . 2 . 4 . 2 4 Terminal Hacks 41 | . 4 2 5 6 1 12 . 8 3 Record 4 | . . . 4 . . . . . . Robot Analysis 3 | . . 1 . 1 . . . 1 . Prototype ID Bank 5 | . 2 . . 1 . 1 . 1 . Open Door 2 | . . 1 . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . 1 . . 1 Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . 1 . Garrison Index 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . 1 . . . Locate Traps 9 | . 1 . . . . 4 . 3 1 Reprogram Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 3 | . . . . 1 . 1 . 1 . Registered Components 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 21 | . 4 . . 8 . 3 . 6 . Scan Component 10 | . 2 . . 4 . 1 . 3 . Repair 10 | . 2 . . 4 . 1 . 3 . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . 1 . 1 . 1 . Retrieve Components 5 | . 2 . . 1 . 1 . 1 . Scanalyzer 28 | . . . . 19 . . . 9 . Insert Component 13 | . . . . 9 . . . 4 . Analyze 15 | . . . . 10 . . . 5 . Garrison Access Hacks 5 | . . . . 1 . 2 . 1 1 Unlock Access 1 | . . . . 1 . . . . . Seal Access 4 | . . . . . . 2 . 1 1 Unauthorized Hacks 21 | . 4 . . 2 . 4 . 11 . Terminals 10 | . 3 . . . . 3 . 4 . Assimilate 1 | . . . . . . . . 1 . Botnet 5 | . 2 . . . . 2 . 1 . Disrupt 1 | . . . . . . . . 1 . Operators 3 | . 1 . . . . 1 . 1 . Fabricators 4 | . . . . . . 1 . 3 . Report 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Haulers 2 | . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . . 1 . . . 4 . Monitor 1 | . . . . . . . . 1 . Reject 1 | . . . . . . . . 1 . Recyclers 1 | . . . . . . . . 1 . Mask 1 | . . . . . . . . 1 . Tunnel 2 | . 1 . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 1 . 1 . Used . | . . . . . . . . . . Hacking Detections 58 | . 5 1 . 10 2 18 . 19 3 Full Trace Events 7 | . 1 1 . 2 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . 10 . . . 4 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 10 | . 2 . . 4 . 1 . 3 . Time 488 | . 52 . . 232 . 44 . 160 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 6 . . 1 . 2 . 1 . Parts Scanalyzed 12 | . . . . 8 . . . 4 . Part Schematics Acquired 12 | . . . . 8 . . . 4 . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 . . Non-combat 3 | . . . . . . 3 . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . 3 1 . . parse_system 1 | . . . . . . . 1 . . find_chute 3 | . . . . . . 3 . . . Relay Couplers Released 14 | . . . . . 11 3 . . . Machine Destruction 14 | . . . . . 11 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 2 1 . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Total Allies 28 | . . . . . 2 1 19 6 . Largest Group 19 | . . . . . 2 3 19 3 . Highest-Rated Group 465 | . . . . . 70 91 465 90 . Highest-Rated Ally 39 | . . . . . 39 39 35 32 . Total Orders 23 | . . . . . 8 10 . 5 . STAY 13 | . . . . . 5 5 . 3 . FOLLOW 10 | . . . . . 3 5 . 2 . Ally Attacks 189 | . . . . . 20 25 115 29 . Total Damage 5256 | . . . . . 249 523 3967 517 . Kills 30 | . . . . . 3 8 15 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Robot Analysis Total 3 | . . 1 . 1 . . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Turns Passed 12746 | 166 1381 2072 1071 2064 1357 1612 409 2235 379 Spaces Moved 10231 | 82 638 989 571 1010 796 2570 471 2859 245 Core 487 | 2 . . . . . . . 240 245 Treads 2117 | 52 638 989 438 . . . . . . Legs 2415 | . . . 133 1010 796 43 . 433 . Wheels 28 | 28 . . . . . . . . . Hover 5184 | . . . . . . 2527 471 2186 . Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 160 130 130 130 38 38 38 50 Average Speed 86 | 130 160 160 152 130 130 43 38 51 63 Slowest Speed 240 | 160 160 160 240 130 130 130 38 190 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 64 | 9 71 102 65 70 84 54 95 66 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 5 | . . 2 3 . . . . . . Spaces Dug 68 | . . 18 . . . 8 . 22 20 Terrain Destroyed 380 | . . 29 . . 52 94 . 185 20 Melee 27 | . . . . . . 8 . 13 6 Projectile 24 | . . . . . . . . 10 14 AOE 329 | . . 29 . . 52 86 . 162 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Sto Total 13062 | 116 867 1430 708 1548 992 2943 633 3383 442 Wait 1545 | . 93 389 70 341 79 125 80 208 160 Move 10223 | 81 637 988 570 1009 795 2570 470 2858 245 Hop . | . . . . . . . . . . Pick Up 155 | 13 32 8 5 32 1 23 5 36 . Fast Attach 23 | . 2 . 2 7 1 7 . 4 . Attach 67 | 7 2 . 2 3 . 21 1 25 6 Detach 18 | . . . 1 . . 6 2 4 5 Swap 131 | 1 8 8 17 17 12 21 5 40 2 Drop 121 | . 23 8 6 27 2 31 2 22 . Fire 527 | 14 70 26 35 112 92 33 67 62 16 Melee 150 | . . . . . . 60 1 81 8 Ram . | . . . . . . . . . . Kick 6 | . . . . . . . . 6 . Crush . | . . . . . . . . . . Escape Stasis 44 | . . . . . 5 26 . 13 . Rewire 5 | . . . . . 5 . . . . Trap 47 | . . 3 . . . 20 . 24 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Repaired Lgt. Treads 810 | -10/Materials | Repaired Lgt. Treads 1221 | -10/Materials | Discovered new exit (range 7) 1519 | -10/Materials | Discovered new exit (range 5) 1548 | -10/Materials | Entered Mines 1700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1875 | -10/Mines | Assembled infested the area 1951 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1956 | -10/Mines | Found Prototype Device 1997 | -10/Mines | Learned location of Zion (-6) 2416 | -10/Mines | Discovered new exit (range 5) 2520 | -10/Mines | Discovered new exit (range 15) 2683 | -10/Mines | Discovered new exit (range 13) 2687 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2830 | -10/Mines | Found a hidden stash of uninstalled traps 3024 | -10/Mines | Met a Derelict shopkeep closing up shop 3620 | -10/Mines | Entered Subcaves 4099 | -10/Subcaves | Core integrity fell below 50% 4186 | -10/Subcaves | Visited Clippyterm 4191 | -10/Subcaves | Learned Factory fabricator intel 4211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4212 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4259 | -10/Subcaves | Core integrity fell below 20% 4457 | -10/Subcaves | Visited 4L-MR0's lab 4477 | -10/Subcaves | Found Cargo Legs 4479 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4675 | -10/Subcaves | Discovered new exit (range 13) 4691 | -10/Subcaves | Entered Materials 4691 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5335 | -8/Materials | Identified Exp. Sensor Array 5564 | -8/Materials | Discovered new exit (range 9) 5660 | -8/Materials | Identified exit to Factory 5953 | -8/Materials | Repaired Broken Exp. Sensor Array 6372 | -8/Materials | Repaired Broken Sub. Machine Gun 6399 | -8/Materials | Repaired Med. Storage Unit 6426 | -8/Materials | Repaired Lrg. Storage Unit 6564 | -8/Materials | Identified exit to Garrison 6755 | -8/Materials | Entered Garrison 6861 | -8/Garrison | Garrison Relay disabled 6920 | -8/Garrison | Triggered checkpoint 7034 | -8/Garrison | Discovered exit to Factory (range 10) 7276 | -8/Garrison | Garrison Relay disabled 7444 | -8/Garrison | Triggered checkpoint 7508 | -8/Garrison | Discovered exit to Factory (range 10) 7558 | -8/Garrison | Garrison Relay disabled 7619 | -8/Garrison | Triggered checkpoint 7919 | -8/Garrison | Phase Generator disabled 8023 | -8/Garrison | Triggered checkpoint 8051 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Discovered exit to Factory (range 9) 8112 | -8/Garrison | Entered Factory 8112 | -7/Factory | Accompanied by 2 allies 8112 | -7/Factory | Evolved 2 slots: Utility x2 8113 | -7/Factory | Identified exit to Storage 8114 | -7/Factory | Loaded intel: 6 fabricator locations 8272 | -7/Factory | Identified exit to DSF 8636 | -7/Factory | Identified exit to Lower Caves 8805 | -7/Factory | Build established: Scout 9121 | -7/Factory | Build established: Hacker-Scout 9154 | -7/Factory | Repaired Broken Sub. Machine Gun 9417 | -7/Factory | Cargo convoy interrupted 9520 | -7/Factory | Lost 5 parts (3u2w) 9724 | -7/Factory | Manually triggered Chute Trap 9724 | -7/Factory | Sucked down chute 9724 | -7/Factory | Entered Waste 9729 | -7/Waste | Spotted C-40 Crusher 9729 | -7/Waste | Spotted C-40 Crusher 9730 | -7/Waste | Spotted C-40 Crusher 9760 | -7/Waste | Spotted C-40 Crusher 9798 | -7/Waste | Spotted C-40 Crusher 9801 | -7/Waste | Spotted C-40 Crusher 9812 | -7/Waste | Discovered new exit (range 15) 9826 | -7/Waste | Warlord forces began an assault 9876 | -7/Waste | Allies destroyed C-40 Crusher 9887 | -7/Waste | Allies destroyed C-40 Crusher 9946 | -7/Waste | Lost 12 allies 10000 | -7/Waste | Found Prototype Launcher 10005 | -7/Waste | Destroyed C-40 Crusher 10114 | -7/Waste | Destroyed C-40 Crusher 10133 | -7/Waste | Identified exit to Factory 10133 | -7/Waste | Entered Factory 10215 | -7/Factory | Build established: Scout 10303 | -7/Factory | Identified Rocket Array 10327 | -7/Factory | Repaired Imp. Airjet? 10342 | -7/Factory | Discovered new exit (range 9) 10345 | -7/Factory | Identified exit to Factory 10447 | -7/Factory | Repaired Rocket Array? 10764 | -7/Factory | Fabricated System Restoration Module (x2) 10830 | -7/Factory | Repaired Aerolev Unit 10958 | -7/Factory | Build established: Hacker-Mutant 11097 | -7/Factory | Discovered exit to Lower Caves (range 16) 11305 | -7/Factory | Cargo convoy interrupted 11404 | -7/Factory | Destroyed 11 combat bots 11423 | -7/Factory | Core integrity fell below 50% 11470 | -7/Factory | Lost 8 parts (4n2u2w) 11636 | -7/Factory | Discovered exit to Lower Caves (range 4) 12058 | -7/Factory | Garrison activated, responded to threat 12082 | -7/Factory | Discovered exit to Factory (range 11) 12143 | -7/Factory | Core integrity fell below 20% 12192 | -7/Factory | Lost 3 parts (1p2w) 12349 | -7/Factory | Discovered exit to Storage (range 12) 12368 | -7/Factory | Entered Storage 12462 | -7/Storage | Identified exit to Recycling 12589 | -7/Storage | Crushed by falling debris 12589 | -7/Storage | System corruption reached 10% 12747 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- Sealed Heavy Doors opened. 12480_ Storage Shell breached. 12487_ K-01 Serf collects debris. 12504_ Door Terminal disabled. 12523_ System corrupted: Matter fused (-9). 12527_ Connecting with Garrison Access... >>Seal Access door sealed. 12552_ I8 WVHI4???? ? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# ? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????##" "#?? | | ???????????????????????????????????????????#"T"??? | | ????????????????????????????????????????????"""??? | | ?????????????????????????????????????????????#???? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Sub. Machine Gun | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Rocket Array | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaLinkedTorch Manual? 0 Play Time 03:06:38 Cumulative 687.0 hours Start 2024.10.13 @ 11:12:56 End 2024.10.13 @ 18:36:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 106 Adventurer 24 Explorer 0 Win Type - Total 25 Types 15/2/3/2/1/0/1/1/0 Lore% 66 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(340) Filters NONE Steam 1 RUN: bce9c9d9-30c7-45e3-a928-37a4700362a3