Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 00:42:16 Player: dp-fld Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (125) 625 Value Destroyed (3763) 3763 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (5274) 5274 TOTAL SCORE: 20202 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 354 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1448/1600 Matter 204/300 Energy 175/240 System Corruption 6% Temperature Hot (213) Movement Flying (7) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (6) --- Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (15) ----- Experimental Heat Sink Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Core Analyzer Stasis Canceller Advanced Reaction Control System Improved Cloaking Device Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Phasing Sabre > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Helical Railgun Advanced Datajack Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Heat Sink Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Stasis Canceller ECM Suite Advanced Reaction Control System Advanced Phase Shifter Improved Cloaking Device Layered Light Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Helical Railgun Mini Grenade Launcher [Rating: 179] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 13 | . . . 1 . . . 5 . . . . 1 . . . . . . 1 2 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | 1 15 4 11 18 . 8 17 . . 3 . 3 . 9 . . 6 . 10 7 9 9 3 1 Power 12 | . 2 . 2 1 . . 1 . . . . . . 1 . . . . 1 3 . . 1 . Engine 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . Propulsion 36 | . 4 2 2 8 . 2 3 . . . . 2 . 1 . . 2 . 1 2 2 5 . . Treads 13 | . . 2 1 8 . 2 . . . . . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Flight 17 | . . . 1 . . . 3 . . . . 2 . 1 . . 2 . 1 . 2 5 . . Utility 57 | 1 3 1 3 4 . 4 12 . . 2 . 1 . 4 . . 2 . 6 2 6 3 2 1 Device 22 | 1 . . 1 2 . 1 3 . . 1 . . . 1 . . 1 . 4 1 4 2 . . Storage 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Processor 13 | . 1 . . . . . 5 . . . . . . . . . 1 . 2 . 1 . 2 1 Hackware 7 | . . . . . . 2 2 . . 1 . . . 1 . . . . . . 1 . . . Protection 11 | . . 1 2 2 . 1 2 . . . . 1 . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 6 1 4 5 . 2 1 . . 1 . . . 3 . . 2 . 2 . 1 1 . . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . Ballistic Gun 8 | . 2 . . . . 1 1 . . . . . . 2 . . 1 . . . 1 . . . Ballistic Cannon 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 22 | . . . 1 1 . . . . . 1 . 1 . 1 1 . 4 . 2 3 2 4 1 . Parts Lost 9 | . 1 . . . . . 1 . . . . . . . . . . . 3 . 1 . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 6 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 2 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . . . 1 . . . . . . . . . . . 2 . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 10 13 14 14 15 14 5 5 5 5 5 4 5 4 5 5 4 5 4 4 4 5 4 5 Power . | 1 . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 . . Propulsion 4 | 4 3 5 5 6 7 6 2 2 2 2 2 1 2 1 2 2 2 1 . . 1 1 2 3 Utility 2 | . 1 4 4 4 4 4 1 2 2 2 2 1 2 . . . . 1 1 1 . . . . Weapon 2 | 1 2 2 3 3 3 2 1 1 1 1 1 1 1 1 2 2 2 3 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | 6 8 . 8 1 . 3 1 . . 2 . 5 . 5 1 . . . 4 . . . . 2 Power 4 | 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Propulsion 10 | 2 3 . 1 . . . . . . . . 2 . . . . . . . . . . . 2 Utility 17 | 1 1 . 1 . . 2 1 . . 2 . 2 . 4 1 . . . 2 . . . . . Weapon 13 | 2 3 . 4 1 . 1 . . . . . 1 . . . . . . 1 . . . . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 97 97 100 100 100 100 99 100 99 100 100 100 100 96 80 92 97 99 98 Engine 4 | . 7 . 5 11 11 8 . . . . . . . . . . . . . . . . . . Core 3 | . 6 14 5 . . 2 6 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . Treads 14 | . . 8 32 33 33 32 . . . . . . . . . . . . . . . . . . Leg 2 | . 27 19 . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 25 26 26 26 26 29 29 29 29 29 29 29 29 19 20 24 24 24 Device 11 | . . . 10 11 11 9 13 13 13 13 13 11 11 11 11 11 11 11 10 13 23 31 31 28 Storage 6 | . 14 14 11 11 11 10 . . . . . . . . . . . . . . . . . . Processor 9 | . 13 3 . . . . 15 20 20 20 20 17 17 17 17 17 17 17 20 19 17 14 15 18 Hackware 5 | . . . . . . 1 12 13 13 13 13 11 11 11 11 11 11 11 10 9 11 9 8 8 Protection 8 | . . 10 11 11 11 9 8 6 6 6 6 10 11 11 11 11 11 11 9 4 4 4 4 4 Energy Cannon 4 | . . . . 12 11 9 . . . . . . . . . 1 . . 3 . . . . . Ballistic Gun 2 | . 9 16 . . . 1 5 6 6 6 1 4 5 4 5 4 5 . . . 2 . . . Ballistic Cannon 5 | . 6 7 15 9 11 9 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 5 6 6 6 6 5 5 5 5 5 4 5 5 4 4 4 4 3 Peak Build Rating 179 | 7 12 12 18 21 21 25 61 61 61 66 66 74 74 84 85 85 103 97 114 122 151 166 179 174 Average Rating 52 | 6 10 10 15 18 21 21 51 61 61 63 65 71 74 76 84 84 95 97 108 109 140 154 173 172 On Entrance 68 | 6 7 11 11 17 21 21 25 61 61 61 65 66 74 74 84 80 85 103 97 95 122 147 159 170 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . 1 10 5 1 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 14 29 33 41 44 42 42 31 19 19 20 20 22 22 24 24 27 24 19 34 24 38 38 42 41 Greatest Support 63 | 20 20 40 60 60 60 63 63 20 20 20 20 26 29 26 26 26 30 30 38 24 41 53 42 51 Greatest Overweight (x) 12 | . 1 1 . . . . . . . . . . . . . 1 . . . . 12 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 8 11 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 14 14 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 6 10 13 14 14 15 14 5 5 5 4 5 4 5 4 4 5 4 5 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 14 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 26% | Hacker-Scout 10% | Hacker-Ninja 6% | Commander-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 3891 | 242 360 194 297 668 30 410 343 30 . 40 30 . . 101 103 86 222 40 145 130 84 135 162 39 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4171 | 155 577 112 443 1019 192 . 241 28 27 . . 92 . 308 . . 156 26 169 77 151 130 175 93 Parts 233 | 12 41 5 32 50 11 . 20 4 . . 2 2 . 12 . . 5 2 8 2 13 2 6 4 Haulers Intercepted 15 | . 2 . 2 6 . . 1 . . . . 1 . . . . . . 1 . . . 2 . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 5 . . 14 . . . 3 . . 3 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 72 | . 18 5 16 17 4 . 2 . . . 1 . . 1 . . 3 1 3 . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 12 | . 6 2 . . . . . . . . . . . . . . 3 . . . 1 . . . Cannons 32 | . 6 . 6 16 4 . . . . . . . . . . . . . . . . . . . AOE 26 | . 6 3 10 . . . 2 . . . 1 . . . . . . 1 3 . . . . . Classes Destroyed 15 | 2 5 . 2 1 . . 2 1 . . 1 . . . . . . . 1 . . . . . Worker 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Builder 5 | . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 2 6 . . 1 . . . . 1 . . . . . . 1 . . . 2 . Recycler 6 | 1 1 . 1 1 . . . . . . . . . 1 . . . . . . . 1 . . Minesweeper 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 14 | . . . . . . . 2 . . . . . . 4 . . . . 2 2 2 . . 2 Swarmer 22 | . 9 3 10 . . . . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 22 | . 9 2 3 5 . . . . . . . . . . . . 3 . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 3 10 4 . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . 2 . . . . . . 1 . . . 1 . . 1 . . . Best Kill Streak 5 | 4 5 3 5 5 2 . 3 1 1 . 1 1 . 2 . . 2 1 3 1 1 1 2 2 Combat Bots Only 4 | . 3 3 4 3 2 . 1 . . . 1 . . 1 . . 2 1 3 . 1 . . . Max Kills in Single Turn 3 | 1 2 2 3 2 1 . 2 1 1 . 1 1 . 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . 1 . . . 1 . . . . . . 1 1 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 460 | . 58 27 57 76 6 . 33 2 . . 3 . . 15 . . 2 2 46 9 53 . 34 37 Missed 204 | . 13 4 24 28 2 . 18 1 . . . . . 7 . . 1 1 24 4 31 . 22 24 Hits 256 | . 45 23 33 48 4 . 15 1 . . 3 . . 8 . . 1 1 22 5 22 . 12 13 Melee 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Projectile 250 | . 45 23 33 48 4 . 15 1 . . 3 . . 8 . . 1 1 16 5 22 . 12 13 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 6 | . . . . 1 . . 1 . . . . . . . . . . . 3 . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 4098 | . 461 310 389 755 64 . 161 18 . . 51 . . 140 . . 10 13 650 52 489 . 250 285 Core 776 | . 99 95 65 57 . . 43 . . . 20 . . . . . . . 84 . 161 . 51 101 Absorbed by Shields 49 | . . . . . . . 40 . . . . . . . . . 9 . . . . . . . Redirected to Shielding 177 | . . . . . . . 3 . . . . . . 11 . . . . 103 20 40 . . . Regen/Repaired (Parts) 314 | . . . . 56 . . 49 . . . . . . 12 . . . . 197 . . . . . Core Remaining (%) 83 | 100 . 22 . . . 69 . . . . 92 . . . . . . 100 92 100 . 88 . 90 Volleys Fired 264 | 14 52 16 37 58 5 . 10 . . . 2 . . 2 4 10 14 3 20 . 6 . . 11 Largest 2 | 2 2 2 2 2 2 . 1 . . . 1 . . 1 1 1 1 1 1 . 1 . . 1 Hottest 136 | 60 130 50 74 136 108 . 30 . . . 30 . . 98 33 98 33 30 105 . 38 . . 38 Shots Fired 388 | 28 84 31 44 107 10 . 10 . . . 2 . . 3 4 10 15 3 20 . 7 . . 10 Gun 156 | 28 54 29 . . . . 7 . . . . . . 2 4 4 15 . . . 7 . . 6 Cannon 202 | . 25 . 37 107 10 . . . . . . . . 1 . 6 . . 16 . . . . . Launcher 30 | . 5 2 7 . . . 3 . . . 2 . . . . . . 3 4 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 246 | 14 49 29 37 67 5 . 7 . . . . . . 2 4 4 15 . . . 7 . . 6 Thermal 112 | 14 30 . . 40 5 . . . . . . . . 1 . 6 . . 16 . . . . . Explosive 30 | . 5 2 7 . . . 3 . . . 2 . . . . . . 3 4 . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 7 8 11 15 13 . 2 . . . . . . . 2 1 6 . 1 . 2 . . . Robot Miss Streak 5 | 2 4 3 2 3 . . 2 . . . . . . . 1 . 2 2 5 . 1 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 280 | 16 50 23 31 70 8 . 12 1 4 . . 7 . 11 2 1 10 . 8 5 7 2 6 6 Core Hits 143 | 6 28 7 22 27 4 . 8 1 1 . . 2 . 5 . . 6 2 11 3 5 1 2 2 Critical Kills 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 15 | . 1 . 1 3 . . . . . . . 3 . 1 . . 2 . 1 1 . . 1 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Blast 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . 3 . 1 . . . . . 1 . . 1 1 Melee Attacks 269 | . . . . . . . 45 2 6 1 1 16 . 31 1 8 12 1 27 10 53 9 33 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . . 45 2 6 1 1 16 . 31 1 8 12 1 27 10 53 9 33 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 1 1 1 . . 1 . 2 . . . . 2 . . 1 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10075 | 208 1258 456 1387 1654 206 . 563 86 196 . 107 370 . 709 47 26 316 167 786 222 371 119 390 431 Guns 1442 | 208 415 273 . . . . 54 . . . . . . . 47 26 316 . . . 103 . . . Cannons 2779 | . 294 . 601 1647 200 . . . . . . . . . . . . . 37 . . . . . Explosions 2229 | . 549 183 786 . . . 125 . . . 107 . . . . . . 167 310 . . . . 2 Melee 3612 | . . . . . . . 384 86 196 . . 370 . 709 . . . . 439 222 268 119 390 429 Ramming 13 | . . . . 7 6 . . . . . . . . . . . . . . . . . . . Kinetic 3195 | 86 468 273 601 1132 89 . 54 . . . . . . . 47 26 316 . . . 103 . . . Thermal 1026 | 122 241 . . 515 111 . . . . . . . . . . . . . 37 . . . . . Explosive 2229 | . 549 183 786 . . . 125 . . . 107 . . . . . . 167 310 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3612 | . . . . . . . 384 86 196 . . 370 . 709 . . . . 439 222 268 119 390 429 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 5 . . . . . . 1 1 1 1 . 1 . 9 11 2 6 Average Corruption 2 | . . . . . . . 3 . . . . . . 1 1 1 1 . 1 . 2 9 1 4 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . 7 . . . . . . 7 1 . 1 . . . 13 8 . 3 Message Errors 11 | . . . . . . . 1 . . . . . . 2 1 . . . . . 4 3 . . Matter Fused 11 | . . . . . . . 2 . . . . . . 3 . . . . . . 5 1 . . Heat Flow Errors 7 | . . . . . . . 3 . . . . . . 1 . . . . . . 1 2 . . Energy Discharges 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 389 | . 33 16 20 7 . . 18 . 55 . 13 . . 73 . . . 1 91 . . 9 . 53 Projectiles 17 | . 10 . . 7 . . . . . . . . . . . . . . . . . . . . Explosions 73 | . 23 16 20 . . . . . . . 13 . . . . . . 1 . . . . . . Melee 299 | . . . . . . . 18 . 55 . . . . 73 . . . . 91 . . 9 . 53 Knockbacks 11 | . 3 . 4 4 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . 3 . 3 4 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . 13 . 22 . . . . . . . . . . . . . . . 73 . . . . . Shots 4 | . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . Rammed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 217 12 4 186 . . 270 1 . . 2 . 83 259 . 138 73 47 282 . 171 236 212 125 Average Temperature 42 | . 60 4 4 52 . . 95 1 . . 2 . 44 99 . 62 18 11 57 . 10 94 25 16 Received Heat Transfer 781 | . 153 159 72 231 9 . 12 9 . . 9 . . 9 . . 4 . 51 . 36 . . 27 Effects 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . 3 . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 2088 | 275 666 . . 925 185 . . . . . . . . . . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Maximum Alert Level 2 | . 1 1 2 2 . . . . . . . . . . . . . . 1 1 1 . 1 2 Low Security (%) 55 | 100 35 81 34 7 100 . 100 . . . . 100 100 100 . . . . 32 67 36 100 98 11 Level 1 42 | . 64 18 55 88 . . . . . . . . . . . . . . 67 32 63 . 1 75 Level 2 2 | . . . 10 4 . . . . . . . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 432 | 10 332 218 432 413 180 . 152 . . . . 153 39 88 . . . . 318 339 360 37 203 431 Initial 180 | . 3 81 49 163 124 . . . . . . 150 39 27 . . . . . 139 180 13 1 129 Average 172 | 2 193 176 215 318 101 . 79 . . . . 134 39 28 . . . . 180 193 193 14 41 333 Influence Increases 6215 | 25 620 167 701 716 246 . 368 20 5 . 115 184 . 327 75 . 134 62 627 322 626 80 403 392 Destroy 0b10 Robot/C 1700 | . 360 100 380 380 80 . 40 . . . 100 . . 20 . . 100 40 60 . 20 . 20 . Destroy 0b10 Robot/NC 280 | 25 30 . 40 50 . . 25 5 5 . 5 5 . 25 . . . . 15 10 10 5 10 15 Destroy Leader 462 | . 74 20 84 166 . . 26 . . . 10 2 . 18 . . . 10 16 4 14 . 14 4 Allied During Kill 127 | . . . 10 45 14 . . . . . . . . . . . 34 12 . . . . 12 . Successful Hack 328 | . 5 . 21 35 . . 31 . . . . 2 . 65 . . . . 60 15 45 . 20 29 Select Force Hacks 180 | . 30 . . . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . 30 45 105 30 . . 75 . . . . 15 . 15 . . . . 105 . . 30 15 . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . 150 . . . 50 Destroy Structure 763 | . 46 2 61 10 2 . 51 . . . . 10 . 34 . . . . 116 8 132 15 87 189 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 480 | . . . . . . . 60 . . . . . . 45 . . . . 30 60 75 30 75 105 Lose Combat Pursuer 1080 | . 45 . . . . . 60 15 . . . . . 105 75 . . . 225 75 330 . 150 . Influence Decreases 5804 | 20 417 247 441 783 567 . 339 49 5 . 115 70 75 318 88 35 103 93 360 268 923 101 203 184 Entered New Map 1142 | . 2 127 79 225 197 . . 11 . . . . 75 12 19 8 . 31 . 128 141 11 2 74 Time Decay 3770 | 20 405 120 362 518 310 . 329 38 5 . 75 70 . 222 69 27 103 40 230 130 366 90 151 90 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 100 . 100 . . . Lost Part 90 | . 10 . . . . . 10 . . . . . . . . . . . 30 . 10 . 10 20 Lost Ally 238 | . . . . 40 60 . . . . . 40 . . 20 . . . 22 . 10 6 . 40 . Purge Threat 364 | . . . . . . . . . . . . . . 64 . . . . . . 300 . . . Squads Dispatched 47 | . 4 . 3 1 . . 7 . . . . 1 . 3 . . . . 7 3 12 . 5 1 Investigation 13 | . 2 . . . . . 2 . . . . . . 1 . . . . 3 . 3 . 2 . Extermination 17 | . . . . . . . 3 . . . . . . 2 . . . . 2 1 6 . 2 1 Reinforcement 13 | . 2 . 3 1 . . . . . . . 1 . . . . . . 2 . 3 . 1 . Assault 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 16 | . 2 . 2 3 . . 1 . . . . . . 2 . . . . 1 2 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 33 5 25 22 3 . 16 2 . . 5 . 4 29 5 . 17 4 39 11 43 . 19 16 Peak Tracking Total 14 | . 5 3 4 5 2 . 6 1 . . 3 . 4 11 5 . 6 3 13 7 14 . 11 14 Tactical Retreats 37 | . 2 . . . . . 3 1 . . . . . 3 2 . . . 7 2 11 . 5 1 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . . . . 7 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 27 | . 3 . . 2 . . 2 . . . . 1 . 1 . . . . 2 . 2 1 . 13 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . 4 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 36 | . 2 3 7 2 . . 5 . . . . 1 . 1 1 . 1 . 7 1 . 2 1 2 Max in Single Turn 4 | . 1 3 2 1 . . 2 . . . . 1 . 1 1 . 1 . 4 1 . 1 1 2 Garrison Access 7 | . . . . . . . 1 . . . . . . 1 . . . . 1 2 . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 114 | . 8 . 4 12 6 3 11 1 . 1 . 3 . 18 1 . 2 . 11 7 11 5 7 3 Terminals 66 | . 7 . 3 10 1 . 4 1 . . . 2 . 10 . . . . 7 5 7 3 4 2 Fabricators 7 | . . . . . . . 2 . . . . . . 3 . . . . 1 . 1 . . . Repair Stations 6 | . . . . 2 . . 1 . . . . . . 1 . . . . 1 . . . . 1 Recycling Units 8 | . 1 . . . 5 . . . . . . . . 1 . . . . . . . . 1 . Scanalyzers 9 | . . . 1 . . . 2 . . . . 1 . 2 . . . . 1 . 1 1 . . Garrison Access 11 | . . . . . . . 2 . . . . . . 1 . . . . 1 2 2 1 2 . Total Hacks 264 | . 15 . 16 27 7 24 28 1 . 2 . 7 . 42 1 . 2 . 25 12 24 8 14 9 Successful 157 | . 6 . 7 15 6 24 13 1 . 2 . 7 . 28 1 . 2 . 15 6 10 5 7 2 Failed 103 | . 8 . 8 12 1 . 14 . . . . . . 13 . . . . 10 6 14 3 7 7 Catastrophic 15 | . . . 2 1 . . 1 . . . . . . 2 . . . . 2 1 3 2 1 . Database Lockouts 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Manual 83 | . 8 . 8 6 7 . 7 . . . . 1 . 17 . . . . 12 5 6 1 4 1 Terminals 158 | . 14 . 13 21 2 . 12 1 . . . 4 . 26 . . . . 19 9 16 6 9 6 Fabricators 14 | . . . . . . . 2 . . . . . . 7 . . . . 2 . 3 . . . Repair Stations 17 | . . . . 6 . . 4 . . . . . . 2 . . . . 2 . . . . 3 Recycling Units 10 | . 1 . . . 5 . . . . . . . . 2 . . . . . . . . 2 . Scanalyzers 19 | . . . 3 . . . 6 . . . . 3 . 3 . . . . 1 . 2 1 . . Garrison Access 17 | . . . . . . . 4 . . . . . . 2 . . . . 1 3 3 1 3 . Terminal Hacks 95 | . 5 . 6 11 1 24 4 1 . 2 . 3 . 12 1 . 2 . 6 4 3 3 5 2 Record 27 | . . . . 1 . 24 . 1 . . . . . . 1 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . 2 . . . 1 . . . . 1 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . 4 . 1 5 . . 2 . . . . 1 . 2 . . . . 1 . . 1 . . Open Door 10 | . . . . 4 . . . . . . . . . 1 . . 2 . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Locate Traps 11 | . . . 2 . . . 2 . . . . 1 . 2 . . . . . 1 . 1 1 1 Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . 1 . . . . . . 4 . . . . 2 . 2 . . . Network Status 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Repair Station Hacks 12 | . . . . 4 . . 4 . . . . . . 2 . . . . 2 . . . . . Scan Component 6 | . . . . 2 . . 2 . . . . . . 1 . . . . 1 . . . . . Repair 6 | . . . . 2 . . 2 . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 11 | . . . 1 . . . 2 . . . . 3 . 2 . . . . 1 . 2 . . . Insert Component 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . 2 . . . . 1 . . . . . . 1 . 2 . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . Seal Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . Unauthorized Hacks 23 | . 1 . . . 5 . 2 . . . . 1 . 5 . . . . 3 1 3 1 1 . Terminals 11 | . . . . . . . 1 . . . . 1 . 3 . . . . 3 1 2 . . . Assimilate 8 | . . . . . . . 1 . . . . . . 3 . . . . 1 1 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 5 . . . . . . . . . . . . . . . . . 1 . Tunnel 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 5 . 3 8 1 . 10 1 . . . 3 . 14 . . . . 9 7 8 4 4 2 Full Trace Events 9 | . . . . . 1 . 2 . . . . . . . . . . . 3 . 2 . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 16 . . . 1 . . . . 1 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 170 | . . . . . . . . . . . . . . 50 . . . . 76 . 44 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 5 . . . . 5 . . . . . Part Studies Acquired 7 | . . . 1 . . . 2 . . . . 1 . . . . . . 1 . 2 . . . Parts Repaired 6 | . . . . 2 . . 2 . . . . . . 1 . . . . 1 . . . . . Time 203 | . . . . 64 . . 70 . . . . . . 25 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 32 | . . 1 . 10 . . . . . 3 . . . 3 . . 5 . . 1 4 . 5 . Largest Group 10 | . . 1 1 10 5 2 2 . . 3 3 . . 2 . . 5 3 . 1 2 . 5 . Highest-Rated Group 326 | . . 31 31 88 48 16 16 . . 98 98 . . 32 . . 286 158 . 26 164 . 326 . Highest-Rated Ally 82 | . . 31 31 16 16 8 8 . . 39 39 . . 26 . . 68 68 . 26 82 . 67 . Total Orders 14 | . . . . . . . . . . . . . . . . . 12 2 . . . . . . STAY 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . Ally Attacks 120 | . . . 10 22 9 . 1 . . . 33 . . . . . 3 13 . . 6 . 23 . Total Damage 2204 | . . . 105 206 113 . . . . . 533 . . . . . 49 668 . . 38 . 492 . Kills 16 | . . . 3 4 . . . . . . 5 . . . . . 2 1 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Active Infowar (turns) 6367 | 3 59 . . . . 19 888 220 141 389 190 159 14 754 184 193 538 195 573 269 876 180 327 196 Optics 6286 | . . . . . . . 888 220 141 389 190 159 14 754 184 193 538 195 573 269 876 180 327 196 Sensors 6263 | . . . . . . . 886 220 141 389 190 159 14 754 184 193 538 195 573 269 876 180 327 175 Terrain 3698 | . . . . . . . . . . . . . . 328 184 193 533 195 529 269 785 180 327 175 Structural 2410 | . . . . . . 19 853 220 141 389 190 159 14 425 . . . . . . . . . . Seismic 62 | 3 59 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 15 | . . . . . . . . . . . . . . . . . . . . . . 2 13 . ECM 136 | . . . . . . . . . . . . . . . . . . . . 1 106 2 14 13 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 1 2 1 . . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 14297 | 69 1257 259 828 1420 684 3473 909 220 141 389 190 159 14 754 184 193 538 195 573 269 876 180 327 196 Spaces Moved 18500 | 22 671 114 431 729 418 2206 1729 479 388 918 414 332 60 1886 438 306 861 367 1262 724 1657 461 1014 613 Core 128 | . . . . . . 126 . . . . . . . . . . . . . . 2 . . . Treads 3714 | . . 49 431 729 418 2080 7 . . . . . . . . . . . . . . . . . Legs 758 | 22 671 65 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13900 | . . . . . . . 1722 479 388 918 414 332 60 1886 438 306 861 367 1262 724 1655 461 1014 613 Fastest Speed 7 | 120 120 160 160 160 160 50 31 31 31 31 31 27 23 27 27 27 23 23 17 26 23 16 15 7 Average Speed 58 | 120 158 177 160 160 160 154 31 31 31 31 31 27 23 27 27 27 24 23 22 26 24 21 15 14 Slowest Speed 650 | 120 190 190 160 160 160 165 163 31 31 31 31 28 27 31 27 97 27 23 27 26 650 90 137 15 Overloaded Moves 80 | . . . . . . . . . . . . . 52 . . . . . 2 . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . 10 . . . . 2 . 13 . . 2 . 15 6 4 2 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 97 31 39 93 80 91 57 78 61 85 63 11 81 51 76 58 93 64 40 25 60 68 32 32 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 13 | . 1 . . . 5 5 . 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . . . 7 . 2 2 2 1 . . . 3 . . 3 . . . . . . Spaces Dug 207 | . . . 11 . . . 35 1 2 . 4 5 . 16 . 8 6 10 27 4 46 5 22 5 Terrain Destroyed 459 | . 43 2 59 3 2 . 50 1 2 . 10 5 . 17 2 12 8 24 63 4 46 5 22 79 Melee 167 | . . . . . . . 35 1 2 . 1 5 . 15 . 6 6 1 15 4 44 5 22 5 Projectile 36 | . . . 2 3 2 . . . . . . . . 2 2 6 2 . 15 . 2 . . . AOE 256 | . 43 2 57 . . . 15 . . . 9 . . . . . . 23 33 . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 21133 | 36 783 138 535 882 423 2277 1989 546 397 1020 472 376 59 2070 497 388 1150 471 1470 783 2033 530 1126 682 Wait 1588 | . 15 . 16 53 . 8 162 62 1 91 53 8 . 121 49 58 200 100 111 41 293 30 75 41 Move 18364 | 21 670 113 430 728 417 2205 1708 478 387 917 413 328 59 1859 437 305 856 366 1231 713 1648 456 1011 608 Hop 55 | . . . . . . . 10 . . . . 2 . 13 . . 2 . 15 4 4 2 1 2 Pick Up 103 | . 11 . 16 3 . 23 4 . . 2 1 10 . 12 1 . 2 . 7 1 6 3 1 . Fast Attach 76 | 1 6 1 2 4 . 8 7 . . 2 . . . 5 2 . 6 . 7 5 7 9 2 2 Attach 28 | . 1 1 2 1 . 1 6 . . . . 2 . 2 . . 1 . 4 1 3 2 1 . Detach 19 | . 2 2 1 . . 2 2 . . . . . . . . . 3 . 2 1 1 2 1 . Swap 112 | . 12 5 12 14 . 6 17 . . 2 1 2 . 10 1 7 1 1 8 3 3 1 1 5 Drop 158 | . 14 . 19 18 . 24 10 . . 5 1 8 . 15 2 . 6 . 13 4 9 10 . . Fire 264 | 14 52 16 37 58 5 . 10 . . . 2 . . 2 4 10 14 3 20 . 6 . . 11 Melee 269 | . . . . . . . 45 2 6 1 1 16 . 31 1 8 12 1 27 10 53 9 33 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . 8 . . . . . . . . . . . 25 . . 6 . . Rewire 40 | . . . . 1 . . . . . . . . . . . . 39 . . . . . . . Trap 7 | . . . . . . . . 4 3 . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 5) 567 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Discovered new exit (range 11) 715 | -10/Materials | Central database locked down 996 | -10/Materials | Discovered new exit (range 13) 1327 | -10/Materials | Entered Mines 1335 | -10/Mines | Met a Derelict bent on vengeance 1352 | -10/Mines | Core integrity fell below 50% 1557 | -10/Mines | Learned Materials interactive machine intel 1560 | -10/Mines | Discovered new exit (range 7) 1570 | -10/Mines | Received a Mining Laser from a helpful Derelict 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Accompanied by 1 ally 1586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -9/Materials | Loaded intel: 18 interactive machine locations 1587 | -9/Materials | Discovered new exit (range 12) 1822 | -9/Materials | Central database locked down 2155 | -9/Materials | Identified exit to Mines 2155 | -9/Materials | Identified exit to Storage 2165 | -9/Materials | Discovered new exit (range 16) 2402 | -9/Materials | Build established: Scavenger-Mutant 2414 | -9/Materials | Entered Storage 2785 | -9/Storage | Build established: Mutant 2954 | -9/Storage | Used back door to open Recycling access 2954 | -9/Storage | Discovered new exit (range 5) 3195 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3312 | -9/Storage | Discovered new exit (range 11) 3388 | -9/Storage | Repaired Lgt. Treads+ 3393 | -9/Storage | Repaired Lgt. Nuclear Core 3497 | -9/Storage | Build established: Commander-Mutant 3789 | -9/Storage | Lost 3 allies 3834 | -9/Storage | Entered Recycling 3834 | -9/Recycling | Accompanied by 5 allies 4100 | -9/Recycling | Discovered new exit (range 5) 4148 | -9/Recycling | Lost 3 allies 4400 | -9/Recycling | Build established: Mutant 4480 | -9/Recycling | Scanned before Scraplab entrance 4502 | -9/Recycling | Entered Scraplab 4515 | -9/Recycling | Discovered new exit (range 2) 4518 | -9/Recycling | Entered Scraptown 4518 | -9/Scraptown | Accompanied by 2 allies 4830 | -9/Scraptown | Visited Cave Peace 4883 | -9/Scraptown | Visited Junk Repository 5150 | -9/Scraptown | Visited Shadow of the Wyrm 5176 | -9/Scraptown | Visited Cyclists 5237 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5339 | -9/Scraptown | Discovered new exit (range 13) 5403 | -9/Scraptown | Visited Red Mages 5438 | -9/Scraptown | Visited SPCMW 5579 | -9/Scraptown | Visited UFD Registry 5579 | -9/Scraptown | Registered with UFD as "Kineticore" 5658 | -9/Scraptown | Entered Cyclist Reading Room 5755 | -9/Scraptown | Visited Science Guys 5797 | -9/Scraptown | Visited LU-1G1's Boring Crew 5874 | -9/Scraptown | Visited Junk Repository 6090 | -9/Scraptown | Visited Derelict Rescue Squad 6117 | -9/Scraptown | Visited Scrap Suit Storage 6141 | -9/Scraptown | Visited Abandonware Association 6157 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6157 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6202 | -9/Scraptown | Visited Chapter 10 6259 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6274 | -9/Scraptown | Found DCF Scrap (28 items) 6306 | -9/Scraptown | Visited Scrapoid Pod Storage 6800 | -9/Scraptown | Visited Symbiants 7585 | -9/Scraptown | Visited Cartography Club 7617 | -9/Scraptown | Found Surveybot 17 Chip 7637 | -9/Scraptown | Learned location of Lower Caves (-6) 7637 | -9/Scraptown | Learned location of Cetus (-5) 7637 | -9/Scraptown | Learned location of Testing (-2) 7637 | -9/Scraptown | Learned 16 Factory zone layouts 7637 | -9/Scraptown | Learned 12 Research zone layouts 7637 | -9/Scraptown | Learned 4 Access zone layouts 7637 | -9/Scraptown | Learned 8 Upper Caves zone layouts 7637 | -9/Scraptown | Learned 16 Upper Caves zone layouts 7637 | -9/Scraptown | Learned 20 Upper Caves zone layouts 7637 | -9/Scraptown | Learned Factory emergency access door positions 7637 | -9/Scraptown | Learned location of 2 exits from Factory 7637 | -9/Scraptown | Learned location of 3 exits from Upper Caves 7656 | -9/Scraptown | Found Deep Structural Scanner 7975 | -9/Scraptown | Build established: Hacker-Mutant 7982 | -9/Scraptown | Discovered new exit (range 3) 7991 | -9/Scraptown | Entered Factory 7991 | -6/Factory | Accompanied by 2 allies 7991 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 7992 | -6/Factory | Identified exit to Lower Caves 7993 | -6/Factory | Identified exit to Factory 8307 | -6/Factory | Build established: Hacker-Sprinter 8337 | -6/Factory | Discovered exit to Factory (range 19) 8387 | -6/Factory | Central database locked down 8548 | -6/Factory | Hacking Suite fried by hacking feedback 8751 | -6/Factory | Build established: Hacker-Scout 8792 | -6/Factory | Repaired Axe 8826 | -6/Factory | Repaired Autogun 8875 | -6/Factory | Cargo convoy interrupted 8887 | -6/Factory | Discovered exit to Factory (range 12) 8900 | -6/Factory | Entered Lower Caves 8935 | -6/Lower Caves | Encountered a Warlord checkpoint 8944 | -6/Lower Caves | Learned Factory emergency access door positions 9117 | -6/Lower Caves | Discovered new exit (range 9) 9120 | -6/Lower Caves | Identified exit to Lower Caves 9120 | -6/Lower Caves | Entered another Lower Caves area 9122 | -6/Lower Caves | Discovered exit to Factory (range 11) 9206 | -6/Lower Caves | Learned location of 1 exit from Factory 9224 | -6/Lower Caves | Discovered new exit (range 6) 9228 | -6/Lower Caves | Identified exit to Zion 9261 | -6/Lower Caves | Entered Zion 9262 | -6/Zion | Identified exit to Proximity Caves 9315 | -6/Zion | Learned Factory emergency access door positions 9319 | -6/Zion | Given the Hacking Drone Bay 9323 | -6/Zion | Found Prototype Device 9323 | -6/Zion | Identified Hacking Drone Bay 9343 | -6/Zion | Learned Factory terminal intel 9358 | -6/Zion | Gained Derelict followers 9435 | -6/Zion | Turned away by Imprinter 9451 | -6/Zion | Learned 4 Factory zone layouts 9650 | -6/Zion | Entered Proximity Caves 9650 | -5/Proximity Caves | Accompanied by 3 allies 9665 | -5/Proximity Caves | Learned Factory garrison access intel 9735 | -5/Proximity Caves | Spotter reported a threat 9799 | -5/Proximity Caves | Spotted B-75 Beast 9837 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9840 | -5/Proximity Caves | Entered Factory 9840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9841 | -5/Factory | Identified exit to Upper Caves 9842 | -5/Factory | Identified exit to Factory 9844 | -5/Factory | Loaded intel: 28 terminal locations 9845 | -5/Factory | Loaded intel: 4 garrison access locations 9999 | -5/Factory | Sucked down chute 9999 | -5/Factory | Entered Waste 10004 | -5/Waste | Spotted C-40 Crusher 10007 | -5/Waste | Spotted C-40 Crusher 10007 | -5/Waste | Spotted C-40 Crusher 10011 | -5/Waste | Spotted C-40 Crusher 10011 | -5/Waste | Spotted C-40 Crusher 10011 | -5/Waste | Discovered new exit (range 10) 10013 | -5/Waste | Identified exit to Factory 10013 | -5/Waste | Entered Factory 10088 | -5/Factory | Repaired Imp. Flight Unit 10149 | -5/Factory | Discovered exit to Upper Caves (range 8) 10168 | -5/Factory | Discovered exit to Factory (range 14) 10291 | -5/Factory | Discovered new exit (range 6) 10363 | -5/Factory | Central database locked down 10447 | -5/Factory | Discovered exit to Factory (range 15) 10619 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 10767 | -5/Factory | Entered Upper Caves 10768 | -5/Upper Caves | Identified exit to Upper Caves 10855 | -5/Upper Caves | Encountered a Warlord checkpoint 10904 | -5/Upper Caves | Found Alien Artifact 10904 | -5/Upper Caves | Identified Dimensional Node Initializer 10904 | -5/Upper Caves | Initialized slip node 10926 | -5/Upper Caves | Lost 3 allies 10951 | -5/Upper Caves | Entered another Upper Caves area 10952 | -5/Upper Caves | Identified exit to Warlord 11144 | -5/Upper Caves | Entered Warlord 11153 | -5/Warlord | System corruption cleaned by Quarantine Array 11181 | -5/Warlord | Warlord's base attacked by MAIN.C 11203 | -5/Warlord | Rebuked by Warlord 11292 | -5/Warlord | Found Prototype Device 11292 | -5/Warlord | Identified System Purifier 11294 | -5/Warlord | Found Prototype Processor 11294 | -5/Warlord | Identified Spectral Analyzer 11508 | -5/Warlord | Lost 3 allies 11529 | -5/Warlord | Discovered new exit (range 19) 11531 | -5/Warlord | Warlord forces counterattacked 11551 | -5/Warlord | Opened side exit 11562 | -5/Warlord | Build established: Commander-Scout 11643 | -5/Warlord | Identified exit to Proximity Caves 11673 | -5/Warlord | Lost 3 allies 11682 | -5/Warlord | Entered Proximity Caves 11682 | -4/Proximity Caves | Accompanied by 3 allies 11735 | -4/Proximity Caves | Learned location of Quarantine (-3) 11774 | -4/Proximity Caves | Learned Research emergency access door positions 11840 | -4/Proximity Caves | Spotted B-86 Titan 11866 | -4/Proximity Caves | Discovered exit to Factory (range 23) 11877 | -4/Proximity Caves | Entered Factory 11877 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11878 | -4/Factory | Identified exit to Research 11969 | -4/Factory | Build established: Hacker-Scout 11969 | -4/Factory | Spotted B-86 Titan 12064 | -4/Factory | Discovered new exit (range 11) 12066 | -4/Factory | Identified exit to Upper Caves 12237 | -4/Factory | Found Prototype Launcher 12237 | -4/Factory | Identified Tesla Bomb Launcher 12261 | -4/Factory | Repaired Lyr. Light Armor Plating? 12377 | -4/Factory | Search patrols dispatched 12413 | -4/Factory | Fabricated Exp. Utility Shielding? 12416 | -4/Factory | Identified exit to Armory 12450 | -4/Factory | Entered Research 12450 | -3/Research | Evolved 2 slots: Utility x2 12659 | -3/Research | Spotted B-86 Titan 12689 | -3/Research | Discovered new exit (range 22) 12697 | -3/Research | Identified exit to Research 12719 | -3/Research | Entered another Research area 12719 | -2/Research | Evolved 2 slots: Utility x2 12863 | -2/Research | Spotted B-90 Cyclops 12969 | -2/Research | Search patrols dispatched 13035 | -2/Research | Build established: Hacker-Ninja 13040 | -2/Research | P-80 Master assimilated allied Director 9a 13176 | -2/Research | Identified exit to Testing 13321 | -2/Research | Discovered new exit (range 10) 13350 | -2/Research | Spotted B-90 Cyclops 13535 | -2/Research | Found Prototype Device 13535 | -2/Research | Identified Exp. ECM Suite 13595 | -2/Research | Entered Testing 13657 | -2/Testing | Spotted Striker 13657 | -2/Testing | Spotted Striker 13664 | -2/Testing | Identified exit to Access 13668 | -2/Testing | Spotted PG-MQP689JVZP 13717 | -2/Testing | System corruption reached 10% 13775 | -2/Testing | Entered Access 13775 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13813 | -1/Access | Spotted B-99 Colossus 14006 | -1/Access | Found Prototype Processor 14006 | -1/Access | Identified Exp. Core Analyzer 14047 | -1/Access | Spotted B-99 Colossus 14074 | -1/Access | Scrapoid reinforcements arrived 14096 | -1/Access | Discovered new exit (range 9) 14100 | -1/Access | Identified exit to Command 14102 | -1/Access | Entered Command 14124 | -1/Command | Phase Generator disabled 14188 | -1/Command | Spotted Alpha 7 14198 | -1/Command | Spotted Striker 14205 | -1/Command | Spotted Executioner 14205 | -1/Command | Spotted Executioner 14205 | -1/Command | Spotted Executioner 14205 | -1/Command | Spotted Executioner 14205 | -1/Command | Spotted Striker 14205 | -1/Command | Spotted Alpha 7 14240 | -1/Command | Disengaged cave seal 14245 | -1/Command | Spotted B-99 Colossus 14295 | -1/Command | Spotted B-99 Colossus 14295 | -1/Command | Spotted B-99 Colossus 14298 | -1/Command | Discovered new exit (range 7) 14298 | -1/Command | Identified exit to Surface 14298 | *** | Escaped! Last Messages --------------- 14296_ Slug penetrates Wall. 14296_ Slug penetrates Earth. 14296_ Slug penetrates Wall. 14296_ Slug penetrates Reinforced Barrier. 14296_ Slug penetrates Wall. 14298_ Triggered Stasis Trap. 14298_ A bubble of rippling energy engulfs the area. 14298_ Stasis field depleted. 14298_ Triggered Stasis Trap. 14298_ A bubble of rippling energy engulfs the area. 14298_ Stasis field depleted. 14298_ Triggered Stasis Trap. 14298_ A bubble of rippling energy engulfs the area. 14298_ Stasis field depleted. 14298_ The Access Shell folds into the floor. 14298_ Triggered Stasis Trap. 14298_ EXIT=FOUND 14298_ A bubble of rippling energy engulfs the area. 14298_ Stasis field depleted. 14298_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????#????#??????????????????? | | ????????????????????#????????????????????????????? | | ????????????? ? ?#??????#??????#?????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????#?##############???#???#????????? | | ??????????? ???????# #?##?????????????? | | ???????????? ? ? ??# #????????#???????? | | ??????????????? ???# #?#??????????????? | | ?????? ???? ?? ????# ##?#???#?????????? | | ???????????????????# #????????????????? | | ??????????? ???????# @" #????????????????? | | ???????????????????# "" #????????????????? | | ????????"????? R???# #?##?##?#?#??????? | | ????????????? ?????# ##?########??????? | | ????????????? ???#?# ####?#???#??#?#??# | | ??????? ??? ?? ?#?#BB BB#?#?###?##??#????? | | ???????????????? ?##BB BB#########?###?##?# | | ????#???????#?####?##;; ;#####?#?###???##???? | | ???????????? ??### ####?#?#?#####?#?### | | ?????????? ? ""? ?#?### E####?##??##??##?##### | | ? ?????? #? ?????##### E#??#?###?##?###?##?# | | ?? ??? ???? "??? ?##### ###############??##?# | | #????##? ?? ??T #??## K####?###??###?####?# | | ???????????? ?#####; % ;#?########?#?#?#?##? | | ???????#??? ? ? ?#?# 7#####??############# | | ???##??#k???? ? #??### ###?####### ## | | ??? ???# #? ? ?#??### #?#?####### #? | | ??? ?#?k#? ?###?## ##?#??###?# ## | | ???? ?##?#? #?##### ######?#?## !! ## | | ???????# ? ? ??#?#??# ########### !! ## | | ???? ??#??? ? ####### ##?#### ## | | ?? ?? ## ####?######### #?##### # | | ??#??##?/??###??###### # ####### = # | | ? ? ????? ?####?####### ###??## # | | ??? ? ##########?## ### ############+#+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Cloak Strength 3 Armor Coverage 150 Utility Shielding 90 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 23 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Machine Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive System Guard | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Exp. Utility Shielding | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Cld. VTOL Module | -3/Research | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Repaired ---------- Lgt. Treads | 73% | -9/Storage Lgt. Nuclear Core | 62% | -9/Storage Axe | 64% | -6/Factory Autogun | 73% | -6/Factory Imp. Flight Unit | 70% | -5/Factory Lyr. Light Armor Plating | 17% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Fission Core | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Nuclear Pulse Array | -2/Research | Hacked Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeMiniSegregator Manual? 0 Play Time 04:17:20 Cumulative 583.3 hours Start 2025.11.28 @ 17:32:03 End 2025.11.30 @ 00:42:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 138 Adventurer 0 Explorer 39 Win Type 0 Total 17 Types 13/1/1/1/0/0/0/0/0/1 Lore% 82 Gallery% 74 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae457134-b329-4590-bfbd-5dfface6ce2c