Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 20:38:07 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (393) 393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2998 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 227/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON (4) ------- Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Targeting Computer Light Armor Plating EM Pulse Gun Particle Gun Particle Gun Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Targeting Computer Light Armor Plating EM Pulse Gun Particle Gun Particle Gun Light Assault Rifle Maul [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 1 . Weapon 2 | . . . . 1 1 Parts Attached 27 | 6 2 9 10 . . Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 3 . . Treads . | . . . . . . Leg 4 | . . 1 3 . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . 2 . . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 10 | 2 . 4 4 . . Energy Gun 4 | . . 2 2 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 99 96 81 69 Engine 11 | . 14 14 11 9 7 Leg 19 | . . . 32 27 23 Wheel 10 | . 28 26 . . . Device 11 | . 12 14 11 9 7 Storage 11 | . 14 14 11 9 7 Protection 5 | . . . 8 9 7 Energy Gun 6 | . . 16 2 9 7 Energy Cannon 4 | . . . 7 9 7 Ballistic Gun 9 | . 28 7 9 . . Impact Weapon 2 | . . 4 3 . . Peak Build Rating 21 | 6 9 10 21 21 21 Average Rating 14 | 4 8 9 17 21 21 On Entrance 11 | . 6 9 10 21 21 Naked Turns . | . . . . . . Heaviest Build 40 | 11 26 30 40 40 40 Greatest Support 45 | 20 26 32 45 45 45 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 14 | 2 8 11 14 14 14 Average Carried 10 | 1 5 9 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 2 8 8 14 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 477 | 249 43 52 40 93 . Remotely . | . . . . . . Salvage Created 496 | . 28 69 236 163 . Parts 29 | . 5 4 13 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 10 | . . 3 5 2 . Melee 2 | . . 2 . . . Guns 1 | . . 1 . . . Cannons 7 | . . . 5 2 . Classes Destroyed 5 | . 1 2 1 1 . Recycler 1 | . . . . 1 . Watcher 2 | . 1 . 1 . . Swarmer 2 | . . 2 . . . Grunt 7 | . . 1 4 2 . Sentry 1 | . . . 1 . . Best Kill Streak 5 | . 1 2 5 3 . Combat Bots Only 5 | . . 2 5 2 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 79 | . . 39 32 8 . Missed 14 | . . 12 2 . . Damage Taken 780 | . . 244 418 118 . Core 146 | . . 74 58 14 . Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 70 85 97 . Volleys Fired 45 | . 3 7 23 12 . Largest 2 | . 2 2 2 2 . Hottest 113 | . 40 105 113 113 . Shots Fired 85 | . 6 14 41 24 . Gun 59 | . 6 14 27 12 . Cannon 26 | . . . 14 12 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | . 6 4 19 . . Thermal 35 | . . 5 18 12 . Explosive . | . . . . . . Electromagnetic 21 | . . 5 4 12 . Robot Hit Streak 18 | . 3 3 18 4 . Robot Miss Streak 6 | . 3 4 3 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 51 | . 3 9 26 13 . Core Hits 19 | . 2 3 9 5 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Smash 2 | . . 2 . . . Melee Attacks 6 | . . 6 . . . Impact 6 | . . 6 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 923 | . 33 209 419 262 . Guns 443 | . 33 77 214 119 . Cannons 346 | . . . 203 143 . Explosions . | . . . . . . Melee 132 | . . 132 . . . Ramming 2 | . . . 2 . . Kinetic 195 | . 33 33 129 . . Thermal 438 | . . 33 262 143 . Explosive . | . . . . . . Electromagnetic 156 | . . 11 26 119 . Impact 132 | . . 132 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . 52 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 52 | . . 52 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 472 | . . 115 386 472 . Average Temperature 185 | . . 48 205 215 . Received Heat Transfer 336 | . . 48 216 72 . Effects 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 851 | . . 74 518 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 209 | . 22 98 209 172 77 Initial 87 | . . 8 37 87 77 Average 65 | . 9 47 75 118 77 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 92 100 100 Level 1 3 | . . . 7 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 1 5 11 5 . Peak Tracking Total 6 | . 2 3 6 3 . Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 858 | 44 95 202 338 152 27 Spaces Moved 621 | 42 99 160 201 97 22 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 311 | . . . 192 97 22 Wheels 308 | 40 99 160 9 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 120 120 Average Speed 103 | 78 80 92 119 120 120 Slowest Speed 190 | 80 80 95 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 26 44 18 15 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 728 | 49 108 186 255 108 22 Wait 13 | . . . 13 . . Move 616 | 41 98 159 200 96 22 Hop . | . . . . . . Pick Up 16 | 2 5 3 6 . . Fast Attach 10 | 6 1 . 3 . . Attach 4 | . . 3 1 . . Detach 1 | . . 1 . . . Swap 13 | . 1 6 6 . . Drop 3 | . . 1 2 . . Fire 45 | . 3 7 23 12 . Melee 6 | . . 6 . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Entered Mines 147 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 9) 342 | -10/Mines | Entered Materials 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 665 | -9/Materials | Discovered new exit (range 10) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 814 | -8/Materials | Discovered new exit (range 16) 832 | -8/Materials | Entered Factory 832 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 859 | -7/Factory | Self-destructed Last Messages --------------- 00726_ K-01 Serf cleans the Recycling Unit. 00750_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00779_ R-06 Scavenger destroyed. 00785_ R-06 Scavenger collects Sml. Storage Unit. 00785_ G-47 Trooper destroyed. 00788_ R-06 Scavenger collects Corrupted Particle Gun. 00792_ R-06 Scavenger collects Lgt. Nuclear Core. 00796_ R-06 Scavenger collects Corrupted Com. Wheel. 00798_ G-47 Trooper misfires. 00800_ K-01 Serf collects debris. 00801_ G-47 Trooper destroyed. 00814_ EXIT=FOUND 00816_ K-01 Serf collects debris. 00821_ Acquired 93 matter. 00824_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? #####????????????????? | | ????????????????????? #????????????????? | | ???????????????????? #????????????????? | | ????????????????????"" +????????????????? | | ???????????? ??????? #????????????????? | | ???????????" ????""""" #????????????????? | | ?????????? ? #????????????????? | | ?????????""" 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