Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 23:58:04 Player: FauxMaasks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2926) 2926 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-271) -271 TOTAL SCORE: 7430 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 33 Friendly Fire -567 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 125/160 System Corruption 26% Temperature Cool (6) Movement Hovering (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY (6) ------ Experimental Heat Sink Small Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating > --- WEAPON (2) ------- Minigun Power Maul > --- INVENTORY (8) ---- Antimatter Reactor Combat Gravmag System Transmission Jammer Reactive Plating Beamcaster Battle Rifle Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating > --- WEAPON ----------- Minigun Power Maul > --- INVENTORY -------- Antimatter Reactor Combat Gravmag System Transmission Jammer Reactive Plating Beamcaster Battle Rifle Gauss Cannon Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 160 | 5 14 2 12 6 1 1 19 93 3 4 . . Power 13 | 1 2 1 1 1 . . 1 5 . 1 . . Engine 9 | 1 2 1 1 1 . . 1 2 . . . . Core 4 | . . . . . . . . 3 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 3 . 4 3 1 . 4 18 . 1 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 31 | 2 3 . 4 3 1 . 4 14 . . . . Hover 5 | . . . . . . . . 4 . 1 . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 3 1 4 1 . . 6 27 3 1 . . Device 19 | . 1 . 2 . . . 5 10 1 . . . Storage 5 | 1 1 . 1 . . . . 2 . . . . Processor 6 | . . . 1 1 . . 1 3 . . . . Hackware 4 | . . . . . . . . 4 . . . . Protection 13 | . 1 1 . . . . . 8 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 1 6 . 3 1 . 1 8 43 . 1 . . Energy Gun 19 | 1 . . 1 1 . . 4 12 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 21 | . 6 . 2 . . 1 1 10 . 1 . . Ballistic Cannon 4 | . . . . . . . 1 3 . . . . Launcher 5 | . . . . . . . . 5 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . 2 13 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . . . Parts Lost 48 | . 3 1 6 3 . 2 4 29 . . . . Power 9 | . 1 . 1 1 . . 1 5 . . . . Propulsion 18 | . 2 . 3 1 . . 2 10 . . . . Utility 13 | . . 1 1 . . 1 . 10 . . . . Weapon 8 | . . . 1 1 . 1 1 4 . . . . Highest Loss Streak 9 | . 2 1 3 3 . 2 2 9 . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 97 91 98 99 88 92 90 100 99 100 100 Engine 5 | . 7 11 9 10 11 11 8 2 . . . . Core 2 | . . . . . . . . 4 7 7 7 7 Wheel 22 | . 27 28 21 21 21 22 30 22 . . . . Hover 1 | . . . . . . . . . 30 30 30 30 Device 7 | . 7 1 14 20 11 . 7 6 8 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 8 7 7 7 7 Processor 10 | . . . 10 12 22 22 18 11 15 15 15 15 Hackware 6 | . . . . . . . . 12 . . . . Protection 3 | . 5 12 2 . . . . 3 13 15 15 15 Energy Gun 4 | . . . 8 5 11 11 4 4 . . . . Ballistic Gun 9 | . 26 28 13 16 11 11 6 3 7 6 7 7 Impact Weapon 2 | . . . . . . . 3 4 7 7 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 29 29 92 92 90 87 91 100 32 27 27 27 Greatest Support 56 | 26 26 20 22 24 22 22 42 56 34 34 34 34 Greatest Overweight (x) 9 | . 2 1 9 4 7 3 4 8 . . . . Average Overweight (x) 1 | . . 1 3 3 4 3 2 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 8 Average Capacity 22 | 6 14 15 23 25 25 25 25 24 8 8 8 8 Most Carried 25 | 2 12 13 22 25 25 25 25 25 8 8 8 8 Average Carried 19 | 1 8 12 16 23 25 24 24 22 7 7 8 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 8 8 8 8 8 Final Carried 25 | 2 12 13 21 25 25 24 24 6 8 8 8 8 Class Distribution -------------------- 38% | Mutant 27% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Hacker-Assassin 6% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 3580 | 161 341 63 282 231 20 13 245 2126 53 40 5 . Remotely . | . . . . . . . . . . . . . Salvage Created 3723 | . 311 48 511 40 . 41 247 2070 280 175 . . Parts 191 | . 27 5 38 . . 3 12 100 3 3 . . Haulers Intercepted 5 | . . . 3 . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 80 | . 13 3 11 7 . 3 5 38 . . . . Guns 65 | . 13 3 11 7 . 2 . 29 . . . . Cannons 11 | . . . . . . . 4 7 . . . . AOE 3 | . . . . . . 1 . 2 . . . . Classes Destroyed 15 | . 3 . 3 1 . . 3 5 . . . . Worker 5 | . . . . . . . 1 4 . . . . Builder 5 | . . . . . . . 1 3 . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 5 | . . . 3 . . . . 2 . . . . Recycler 3 | . . . . . . . . 2 . 1 . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 6 | . . . 2 . . . . 4 . . . . Swarmer 28 | . 9 3 6 . . 3 . 7 . . . . Grunt 25 | . 4 . 3 . . . 2 16 . . . . Brawler 2 | . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 7 | . . . 2 . . . 2 3 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . 9 . . . . Assembled 7 | . . . . 7 . . . . . . . . Wasp 3 | . . . . . . . . . . 3 . . Best Kill Streak 4 | . 4 3 4 4 . 3 2 4 . 2 . . Combat Bots Only 4 | . 3 3 4 4 . 3 1 4 . . . . Max Kills in Single Turn 2 | . 2 1 2 1 . 2 1 2 . 1 . . Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 720 | . 64 6 59 40 . 6 48 438 . 18 34 7 Missed 218 | . 17 3 13 5 . 1 9 138 . 11 16 5 Damage Taken 7136 | . 460 20 600 518 . 88 678 4499 . 58 183 32 Core 1297 | . 116 8 67 165 . 16 213 650 . 23 23 16 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . 13 . . . . . . 37 . . . . Ignored by Resistances 71 | . . . . . . . . 59 . 4 8 . Regen/Repaired (Parts) 239 | . . . . . . . . 224 15 . . . Core Remaining (%) 62 | 100 . 50 . . . 38 61 . . . . . Volleys Fired 348 | . 45 3 29 32 . 4 29 205 . . 1 . Largest 2 | . 2 2 2 2 . 2 2 2 . . 1 . Hottest 125 | . 60 40 79 63 . 63 105 125 . . 25 . Shots Fired 625 | . 90 7 58 64 . 8 57 340 . . 1 . Gun 560 | . 90 7 58 64 . 8 41 291 . . 1 . Cannon 52 | . . . . . . . 16 36 . . . . Launcher 13 | . . . . . . . . 13 . . . . Special . | . . . . . . . . . . . . . Kinetic 408 | . 89 7 32 48 . 4 32 195 . . 1 . Thermal 195 | . . . 26 16 . 4 21 128 . . . . Explosive 13 | . . . . . . . . 13 . . . . Electromagnetic 9 | . 1 . . . . . 4 4 . . . . Robot Hit Streak 23 | . 9 2 8 7 . 2 13 23 . . . . Robot Miss Streak 7 | . 5 4 4 5 . 7 2 4 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 1 1 . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . Shots Hit Robots 400 | . 45 3 35 32 . 3 41 234 2 5 . . Core Hits 166 | . 20 3 20 12 . 4 11 93 1 2 . . Critical Kills 5 | . . . 1 . . . . 3 1 . . . Critical Parts Destroyed 7 | . 1 . . . . . 1 2 . 3 . . Critical Strikes 25 | . 1 . 2 . . . 2 16 1 3 . . Burn 10 | . . . 1 . . . 1 8 . . . . Destroy 5 | . 1 . 1 . . . . 3 . . . . Blast 3 | . . . . . . . . 3 . . . . Smash 7 | . . . . . . . 1 2 1 3 . . Melee Attacks 101 | . . . . . . . 5 88 2 5 1 . Impact 101 | . . . . . . . 5 88 2 5 1 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 1 9 . 5 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8691 | . 491 29 532 444 . 116 602 5839 206 432 . . Guns 5495 | . 491 29 532 444 . 40 332 3627 . . . . Cannons 780 | . . . . . . . 212 568 . . . . Explosions 757 | . . . . . . 76 . 681 . . . . Melee 1646 | . . . . . . . 55 953 206 432 . . Ramming 13 | . . . . . . . 3 10 . . . . Kinetic 4006 | . 491 29 292 321 . 16 259 2598 . . . . Thermal 2343 | . . . 240 123 . 100 244 1636 . . . . Explosive 581 | . . . . . . . . 581 . . . . Electromagnetic 102 | . . . . . . . 41 61 . . . . Impact 1646 | . . . . . . . 55 953 206 432 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . 1 1 . . . . . 25 25 26 26 26 Average Corruption 7 | . 1 1 . . . . . 7 25 25 26 26 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 142 | . 1 6 . . . . . 109 8 8 8 2 Message Errors 25 | . 1 2 . . . . . 17 1 2 2 . Matter Fused 34 | . . . . . . . . 27 2 3 1 1 Heat Flow Errors 18 | . . . . . . . . 15 1 2 . . Energy Discharges 16 | . . 1 . . . . . 12 . . 2 1 Parts Rejected 2 | . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . 1 . . . . . 10 . . 2 . Data Loss (major) 4 | . . 1 . . . . . 2 . 1 . . Misfires 10 | . . 1 . . . . . 9 . . . . Alerts 9 | . . . . . . . . 5 4 . . . Misdirections 5 | . . . . . . . . 4 . . 1 . Weapon Failures 5 | . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 902 | . . . . . . 34 55 576 . 237 . . Projectiles 71 | . . . . . . . . 71 . . . . Explosions 50 | . . . . . . 34 . 16 . . . . Melee 781 | . . . . . . . 55 489 . 237 . . Knockbacks 9 | . . . . . . . 2 6 . 1 . . Impact 3 | . . . . . . . . 2 . 1 . . Kinetic 5 | . . . . . . . 2 3 . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 322 | . . . . . . 46 1 275 . . . . Shots 8 | . . . . . . 1 . 7 . . . . Rammed 2 | . . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 487 | . 20 . 67 51 . 28 27 487 134 208 . . Average Temperature 73 | . 5 . 20 16 . 12 8 97 75 93 . . Received Heat Transfer 1903 | . 102 . 129 220 . . 117 1296 . 15 24 . Effects 6 | . . . . . . . . 6 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . 1 13 . 3 . . Impact Corruptions 22 | . . . . . . . 1 15 . 6 . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 14 | . . . 1 . . 1 3 9 . . . . Heat Transferred 5418 | . . . 666 275 . 150 596 3731 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 1059 | . 281 70 219 15 . 75 218 1059 370 390 . . Initial 370 | . . . . . . . 29 21 370 259 . . Average 182 | . 130 32 63 . . 74 64 257 370 295 . . Maximum Alert Level 3 | . 1 . 1 . . . 1 3 1 1 . . Low Security (%) 68 | 100 97 100 97 100 . 100 98 51 . . . . Level 1 18 | . 2 . 2 . . . 1 25 100 100 . . Level 2 8 | . . . . . . . . 15 . . . . Level 3 4 | . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 . . . 4 9 . 1 . . Investigation 4 | . . . . . . . 1 2 . 1 . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 8 | . 3 . 1 . . . 3 1 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 6 | . 1 . 2 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 174 | . 21 3 25 20 . 1 11 74 . 6 6 7 Peak Tracking Total 12 | . 4 3 5 12 . 1 3 5 . 7 4 7 Tactical Retreats 14 | . . . . 3 . . 2 6 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 9 | . 3 . . . . . . 4 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 11 | . . . 2 1 . 1 . 7 . . . . Max in Single Turn 6 | . . . 1 . . 1 . 6 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 44 | . 6 . 6 . 1 . 3 26 . 2 . . Terminals 36 | . 6 . 6 . . . 3 20 . 1 . . Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 108 | . 19 . 22 . 1 . 12 50 . 4 . . Successful 57 | . 10 . 11 . 1 . 7 27 . 1 . . Failed 50 | . 9 . 11 . . . 5 22 . 3 . . Catastrophic 6 | . 1 . . . . . . 4 . 1 . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 56 | . 10 . 12 . . . 8 23 . 3 . . Terminals 98 | . 19 . 22 . . . 12 42 . 3 . . Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations 4 | . . . . . . . . 4 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 37 | . 8 . 9 . 1 . 6 13 . . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 6 | . 2 . 1 . . . 1 2 . . . . Prototype ID Bank 9 | . 2 . 4 . . . 2 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Alert Level 4 | . 1 . 1 . . . . 2 . . . . Unreport Threat 4 | . . . 2 . . . 1 1 . . . . Locate Traps 4 | . 1 . . . . . . 3 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 12 | . 2 . 2 . . . 1 7 . . . . Terminals 12 | . 2 . 2 . . . 1 7 . . . . Assimilate 4 | . . . . . . . . 4 . . . . Botnet 7 | . 2 . 2 . . . 1 2 . . . . Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 6 . 6 . . . 3 22 . 2 . . Full Trace Events 4 | . . . 1 . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 88 | . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 26 | . . 3 . 1 . . . 2 20 . . . Largest Group 20 | . . 3 3 1 . . . 1 20 2 . . Highest-Rated Group 498 | . . 40 40 31 . . . 26 498 28 . . Highest-Rated Ally 35 | . . 16 16 31 . . . 26 35 14 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . 11 10 . . . . . . . . Total Damage 190 | . . . 127 63 . . . . . . . . Kills 5 | . . . 2 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 6 | . 2 . 1 . . . 1 2 . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 10316 | 44 806 645 1054 465 365 347 581 5549 159 138 136 27 Spaces Moved 7782 | 40 594 654 653 237 249 250 331 3787 304 288 328 67 Core 4 | 4 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 6644 | 36 594 654 653 237 249 250 331 3640 . . . . Hover 1134 | . . . . . . . . 147 304 288 328 67 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 90 95 95 135 145 130 110 40 40 40 40 40 Average Speed 102 | 86 99 95 129 143 145 130 118 107 40 40 40 40 Slowest Speed 215 | 100 110 95 215 145 195 130 145 200 40 42 40 40 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 90 96 50 63 66 67 40 85 95 16 58 12 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . Known Exits Taken 6 | . . . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 3 . 1 . . . . 1 . Spaces Dug 119 | . . . . . . . 4 114 . . 1 . Terrain Destroyed 249 | . . . . . . 12 4 232 . . 1 . Melee 69 | . . . . . . . 4 64 . . 1 . Projectile 7 | . . . . . . . . 7 . . . . AOE 173 | . . . . . . 12 . 161 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 9373 | 46 724 671 805 307 252 265 459 4812 337 299 329 67 Wait 792 | . 56 11 86 17 . 11 56 540 15 . . . Move 7771 | 39 593 653 652 236 248 249 330 3787 303 287 327 67 Hop . | . . . . . . . . . . . . . Pick Up 99 | 2 13 2 16 10 1 . 10 40 4 1 . . Fast Attach 53 | 5 8 1 7 2 1 . 4 20 2 3 . . Attach 50 | . 3 1 4 3 . 1 6 31 1 . . . Detach 16 | . 1 . 2 . . . 3 10 . . . . Swap 57 | . 3 . 1 1 . . 9 42 . 1 . . Drop 70 | . 2 . 8 6 2 . 6 40 4 2 . . Fire 348 | . 45 3 29 32 . 4 29 205 . . 1 . Melee 101 | . . . . . . . 5 88 2 5 1 . Ram 2 | . . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire 6 | . . . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 6) 824 | -10/Materials | Discovered new exit (range 8) 851 | -10/Materials | Entered Mines 857 | -10/Mines | Learned location of Mines (-9) 859 | -10/Mines | Met a Derelict bent on vengeance 976 | -10/Mines | Discovered new exit (range 9) 1064 | -10/Mines | Learned 2 Materials zone layouts 1313 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1391 | -10/Mines | Discovered new exit (range 9) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Accompanied by 3 allies 1496 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Lost 3 parts (1p1n1w) 1769 | -9/Materials | Discovered new exit (range 17) 2237 | -9/Materials | Build established: Scavenger-Mutant 2461 | -9/Materials | Discovered new exit (range 8) 2550 | -9/Materials | Entered Mines 2557 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2655 | -9/Mines | Build established: Mutant 2656 | -9/Mines | Assembled infested the area 2690 | -9/Mines | Received a Mining Laser from a helpful Derelict 2815 | -9/Mines | Core integrity fell below 50% 2837 | -9/Mines | Lost 3 parts (1p1n1w) 3008 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3009 | -9/Mines | Discovered new exit (range 5) 3014 | -9/Mines | Identified exit to Exiles 3015 | -9/Mines | Entered Exiles 3034 | -9/Exiles | Discovered new exit (range 17) 3050 | -9/Exiles | Met 8R-AWN 3073 | -9/Exiles | Met EX-HEX 3129 | -9/Exiles | Met EX-DEC 3142 | -9/Exiles | Learned location of Zion (-6) 3201 | -9/Exiles | Visited The Gauntlet 3244 | -9/Exiles | Build established: Scavenger-Skirmisher 3365 | -9/Exiles | Discovered new exit (range 11) 3378 | -9/Exiles | Identified exit to Mines 3380 | -9/Exiles | Entered Mines 3529 | -8/Mines | Discovered new exit (range 10) 3689 | -8/Mines | Build established: Scavenger-Mutant 3726 | -8/Mines | Identified exit to Materials 3727 | -8/Mines | Entered Materials 3727 | -8/Materials | Evolved 2 slots: Propulsion x2 4306 | -8/Materials | Discovered new exit (range 3) 4307 | -8/Materials | Identified exit to Factory 4308 | -8/Materials | Entered Factory 4308 | -7/Factory | Evolved 2 slots: Utility x2 4357 | -7/Factory | Discovered new exit (range 13) 4371 | -7/Factory | Identified exit to Storage 4410 | -7/Factory | Build established: Scavenger-Assassin 4517 | -7/Factory | Lost 4 parts (1p3n) 4609 | -7/Factory | Central database locked down 5224 | -7/Factory | Build established: Hacker-Assassin 5912 | -7/Factory | Repaired Gauss Rifle 6353 | -7/Factory | Build established: Mutant 6415 | -7/Factory | Discovered new exit (range 8) 6423 | -7/Factory | Identified exit to Factory 6529 | -7/Factory | Discovered new exit (range 16) 6545 | -7/Factory | Identified exit to Lower Caves 6611 | -7/Factory | Discovered exit to Factory (range 12) 6877 | -7/Factory | Build established: Hacker-Mutant 6924 | -7/Factory | Discovered exit to Lower Caves (range 10) 7417 | -7/Factory | Repaired Arm. Huge Wheel 7907 | -7/Factory | Lost 3 parts (1p2n) 8503 | -7/Factory | Core integrity fell below 50% 8530 | -7/Factory | Lost 9 parts (1p3n2u3w) 8552 | -7/Factory | Discovered exit to Factory (range 14) 8578 | -7/Factory | System corruption reached 10% 8616 | -7/Factory | Lost 3 parts (1n1u1w) 9508 | -7/Factory | First assault squad dispatched 9623 | -7/Factory | Core integrity fell below 20% 9722 | -7/Factory | Lost 4 parts (4u) 9752 | -7/Factory | Build established: Mutant 9857 | -7/Factory | Sucked down chute 9857 | -7/Factory | Entered Waste 9858 | -7/Waste | Joined by Warlord forces that had cleared the area 9966 | -7/Waste | Discovered new exit (range 12) 9972 | -7/Waste | Identified exit to Factory 10016 | -7/Waste | Entered Factory 10016 | -7/Factory | Accompanied by 3 allies 10050 | -7/Factory | Murdered 3 allies 10150 | -7/Factory | Discovered exit to Lower Caves (range 10) 10154 | -7/Factory | Entered Lower Caves 10243 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10285 | -7/Lower Caves | Discovered new exit (range 14) 10290 | -7/Lower Caves | Identified exit to Lower Caves 10290 | -7/Lower Caves | Entered another Lower Caves area 10317 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10233_ System corrupted: Energy discharge (-44). 10237_ Searching scrap... 10237_ Found Sml. Storage Unit. 10237_ Found Arc Projector. 10237_ Found Adv. Terrain Scan Processor. 10237_ Found 19 Matter. 10243_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10248_ System corrupted: Component data lost. 10251_ QB-2BP(k) breaks down the debris. 10259_ Acquired 3 matter. 10260_ Acquired 2 matter. 10264_ System corrupted: Matter fused (-5). 10270_ HW-TCR(k) breaks down the debris. 10284_ 98FJ4TS=KP8URVIUS>NI%6G8H0MTX=/V 10285_ EXIT=FOUND 10290_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 10301_ System corrupted: Matter fused (-5). 10316_ System corrupted: Energy discharge (-36). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ???????????????????????######?????????????????# # | | ???????????????????????# ##????#####???????# | | ??????????????????## ## ###### ##??????# | | ??????????????????# @ #??###??# | | ??????????????????# #### ##?# | | ?????????????????# ###### ### ## ### | | ?????????????? ???????## #?## | | ??????????? ???????????##s #??# | | ???????????? ???????????????# #?# ## | | ???????????????????????????? ## ##? | | ???????????????????????????? ## ## ####?? | | ??????????????????????????? ## ## ##????? | | ??????????????????????????? ### #?????? | | ?????????????????????????? ##?# ?????? | | ?????????????????????????? #???# ### ##????# | | ????????????????????????? #????# ??## ##????# | | ????????????????????????? ?????# #???#####?????# | | ????????????????????????????????##??????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedLegShifter Manual? 0 Play Time 02:33:24 Cumulative 121.6 hours Start 2024.05.19 @ 17:54:42 End 2024.05.19 @ 23:58:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 10 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07125a8-50d1-42cb-b910-c780b7364061