Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 10:02:57 Player: Afro Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (4370) 4370 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 9081 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 166 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 204/208 System Corruption 19% Temperature Cool (4) Movement Treading (243) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium-Ion Engine > --- PROPULSION (3) --- Treaded ITA-Cooled Exoskeleton > --- UTILITY (6) ------ Scrap Engine High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- Burst Ballistic Assault Construct/G Mace > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Compact Battery (200) Matter Compressor (250) Melee Analysis Suite Thermal Shield Shock Absorption System EM Shield EM Disruption Field Hacking Suite System Shield Recalibrator Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Treaded ITA-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Transmission Jammer > --- WEAPON ----------- Hvy. Thermal Proton Construct/C Burst Ballistic Assault Construct/G > --- INVENTORY -------- Compact Battery Matter Compressor Enhanced Optical Array Shock Absorption System Recalibrator Shock Bomb Launcher [Rating: 82] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Constructs Treads Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Slots Evolved 8 | . . 2 . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 74 | 7 12 14 13 2 2 6 1 17 Power 5 | 1 2 . 2 . . . . . Engine 4 | 1 1 . 2 . . . . . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 3 6 6 . . . . . Treads 17 | 2 3 6 6 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 3 1 2 1 2 6 1 14 Device 16 | 1 . . 1 1 . 4 1 8 Storage 6 | 1 2 . 1 . . . . 2 Processor 4 | . . . . . 2 . . 2 Hackware . | . . . . . . . . . Protection 6 | . 1 1 . . . 2 . 2 Artifact . | . . . . . . . . . Weapon 20 | 2 4 7 3 1 . . . 3 Energy Gun 7 | . . 5 2 . . . . . Energy Cannon 3 | . 3 . . . . . . . Ballistic Gun 5 | 2 . . 1 1 . . . 1 Ballistic Cannon 2 | . 1 1 . . . . . . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 3 3 1 . 1 . 1 Parts Lost 25 | . . 1 4 1 . 4 4 11 Power 4 | . . . . . . 1 . 3 Propulsion 3 | . . . 2 . . . . 1 Utility 9 | . . . 1 . . 2 2 4 Weapon 9 | . . 1 1 1 . 1 2 3 Highest Loss Streak 4 | . . 1 1 1 . 2 4 2 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 8 9 17 6 9 17 15 7 Power 1 | 1 2 2 3 1 . . . . Propulsion 1 | 1 2 3 6 . . . . . Utility 6 | . . 1 1 2 8 15 13 6 Weapon 2 | . 2 3 6 2 1 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 54 | . 5 6 4 15 . 2 11 11 Power 8 | . 1 3 . 4 . . . . Propulsion 6 | . . 2 1 3 . . . . Utility 23 | . 1 . 1 2 . 1 8 10 Weapon 17 | . 3 1 2 6 . 1 3 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 72 | . 98 93 93 59 67 69 60 58 Engine 6 | . 10 . 9 9 7 6 6 5 Core 1 | . 3 11 1 . . . . . Treads 11 | . 27 29 29 12 . . . 2 Device 10 | . 3 . 4 11 7 8 20 19 Storage 7 | . 14 11 11 1 6 6 4 5 Processor 2 | . . . . . 6 6 6 4 Protection 4 | . 10 11 4 . . 10 . 1 Energy Gun 10 | . . 17 24 21 15 7 10 . Energy Cannon 5 | . 14 10 . . 6 3 . 6 Ballistic Gun 4 | . 10 . 7 1 6 10 4 . Ballistic Cannon 2 | . 1 2 . . . . . 5 Peak Build Rating 82 | 9 12 22 26 36 47 69 70 82 Average Rating 44 | 6 9 18 22 29 43 55 66 71 On Entrance 30 | . 9 12 21 20 36 47 69 57 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 96 | 15 96 32 62 57 60 88 60 76 Greatest Support 75 | 40 40 66 69 75 75 75 58 69 Greatest Overweight (x) 2 | . 2 . 2 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 20 20 20 20 20 20 Average Capacity 14 | 7 9 10 18 7 19 20 15 15 Most Carried 20 | 6 10 10 20 20 16 20 19 15 Average Carried 11 | 3 8 9 17 6 9 17 15 7 Final Capacity 20 | 8 10 10 20 5 20 20 5 20 Final Carried 20 | 5 10 10 20 5 16 19 5 13 Scrap Engine Consumption 163 | . . . . 69 12 22 3 57 Constructs Created 15 | . . . . 5 1 3 . 6 Constructs Modified 38 | . . . . 7 6 6 . 19 Class Distribution -------------------- 63% | Construct 14% | Mutant 8% | Tank 7% | Commander-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Commander-Skirmisher | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Matter Collected 2437 | 252 325 216 314 155 36 338 . 801 Remotely . | . . . . . . . . . Salvage Created 5654 | 89 425 359 832 1010 284 1109 . 1546 Parts 244 | 7 26 19 50 39 7 26 . 70 Haulers Intercepted 5 | . 1 1 2 . . 1 . . Recyclers Shooed 7 | . . . 3 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Combat Hostiles Destroyed 95 | . 11 8 17 9 5 17 . 28 Guns 52 | . 6 3 17 9 3 12 . 2 Cannons 32 | . 5 . . . . 1 . 26 AOE 6 | . . 4 . . 2 . . . Classes Destroyed 14 | 2 3 1 2 3 1 . . 2 Worker 1 | . . . . . . . . 1 Builder 3 | . . . 1 1 . . . 1 Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 1 1 2 . . 1 . . Recycler 8 | 1 . 1 . 6 . . . . Swarmer 14 | . 3 4 3 1 . . . 3 Grunt 47 | . 8 2 7 2 2 10 . 16 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 1 . . . . 1 Sentry 14 | . . 2 6 2 1 2 . 1 Hunter 2 | . . . . . 2 . . . Programmer 12 | . . . . 1 . 5 . 6 Scientist 1 | . . . . 1 . . . . Scrapper 3 | . . . . 3 . . . . Best Kill Streak 8 | 3 3 4 6 8 2 4 . 3 Combat Bots Only 4 | . 3 4 4 3 2 4 . 3 Max Kills in Single Turn 4 | 1 1 4 2 2 1 1 . 2 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . 4 . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Hostile Shots Fired 689 | . 67 20 67 72 62 154 3 244 Missed 208 | . 17 2 17 19 29 52 . 72 Hits 481 | . 50 18 50 53 33 102 3 172 Melee 6 | . . . . . . . 3 3 Projectile 475 | . 50 18 50 53 33 102 . 169 Critical Strikes 16 | . 1 2 1 5 . 1 2 4 Damage Taken 7573 | . 494 198 615 865 265 1549 136 3451 Core 1219 | . 48 20 81 115 29 141 45 740 Absorbed by Shields 93 | . . . . . . 93 . . Ignored by Resistances 35 | . . . . . . . . 35 Regen/Repaired (Parts) 2177 | . . . . 147 218 556 . 1256 Core Remaining (%) 80 | 100 80 . . 46 95 . . . Volleys Fired 301 | 4 39 12 43 37 17 61 . 88 Largest 4 | 2 2 3 3 3 4 4 . 3 Hottest 192 | 40 136 191 156 134 179 149 . 192 Shots Fired 670 | 8 77 31 114 78 58 151 . 153 Gun 471 | 8 46 22 114 78 41 146 . 16 Cannon 196 | . 31 8 . . 17 5 . 135 Launcher 3 | . . 1 . . . . . 2 Special . | . . . . . . . . . Kinetic 137 | 8 46 . 24 3 . . . 56 Thermal 397 | . 31 29 70 57 24 109 . 77 Explosive 1 | . . 1 . . . . . . Electromagnetic 135 | . . 1 20 18 34 42 . 20 Robot Hit Streak 17 | 5 13 8 12 7 6 17 . 10 Robot Miss Streak 10 | 1 5 3 10 3 2 7 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . . . 4 4 . 5 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 437 | 6 48 19 75 44 32 113 . 100 Core Hits 254 | 4 18 10 32 22 10 92 . 66 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 10 | . 1 1 6 . . 2 . . Burn 8 | . . 1 6 . . 1 . . Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . Melee Attacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9769 | 79 802 560 1383 791 563 1971 . 3620 Guns 5213 | 79 358 255 1329 776 345 1847 . 224 Cannons 3784 | . 434 103 . . 59 66 . 3122 Explosions 595 | . . 178 . . 159 58 . 200 Melee . | . . . . . . . . . Ramming 177 | . 10 24 54 15 . . . 74 Kinetic 1684 | 79 358 . 265 42 . . . 940 Thermal 6509 | . 434 339 827 636 258 1703 . 2312 Explosive 178 | . . 178 . . . . . . Electromagnetic 1221 | . . 19 237 98 305 268 . 294 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 1 . 6 6 19 Average Corruption 10 | . . . . 1 . 3 6 13 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 140 | . . . . 1 . 22 2 115 Message Errors 26 | . . . . . . 4 1 21 Matter Fused 45 | . . . . . . 6 . 39 Heat Flow Errors 15 | . . . . 1 . 3 1 10 Energy Discharges 24 | . . . . . . 3 . 21 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . 1 Data Loss (minor) 16 | . . . . . . 2 . 14 Data Loss (major) 4 | . . . . . . 2 . 2 Alerts 3 | . . . . . . . . 3 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . 8 . . . . . 128 Projectiles 70 | . . . . . . . . 70 Explosions 66 | . . 8 . . . . . 58 Melee . | . . . . . . . . . Knockbacks 29 | . . 1 1 . . . . 27 Impact 3 | . . 1 1 . . . . 1 Kinetic 25 | . . . . . . . . 25 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 81 | . . . . 5 . 51 . 25 Shots 1 | . . . . . . 1 . . Rammed 33 | . 1 4 13 3 . . . 12 Targets Rammed 35 | . 1 4 14 4 . . . 12 Kicked . | . . . . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 840 | . 405 422 571 526 275 412 227 840 Average Temperature 165 | . 139 147 208 189 111 144 114 163 Received Heat Transfer 1913 | . 171 66 177 458 51 363 . 627 Effects 68 | . 3 2 26 8 . 5 . 24 Shutdowns 13 | . 1 1 4 2 . . . 5 Energy Bleed 9 | . . . 1 1 . 4 . 3 Interference 15 | . 2 . 6 2 . 1 . 4 Matter Decay 7 | . . . 4 2 . . . 1 Short Circuit 5 | . . . 2 1 . . . 2 Damage (minor) 7 | . . 1 1 . . . . 5 Damage (major) 10 | . . . 8 . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . 1 . . . 4 . . Combat Hostiles 5 | . . 1 . . . 4 . . Parts Melted 40 | . . 2 7 4 . 25 . 2 Heat Transferred 14041 | . 777 740 2146 1211 385 6005 . 2777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 . . 1 . 2 Low Security (%) 83 | 100 100 100 82 100 100 92 100 60 Level 1 14 | . . . 17 . . 7 . 33 Level 2 2 | . . . . . . . . 6 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 500 | 10 77 153 248 79 96 285 99 500 Initial 99 | . . 10 20 78 50 22 99 13 Average 89 | 1 28 44 117 25 32 49 70 160 Influence Increases 3304 | 15 296 230 738 162 217 511 . 1135 Destroy 0b10 Robot/C 1960 | . 220 160 460 120 100 340 . 560 Destroy 0b10 Robot/NC 115 | 15 5 10 30 40 . 5 . 10 Destroy Leader 524 | . 52 32 158 . 30 102 . 150 Allied During Kill 81 | . . . 81 . . . . . Successful Hack 16 | . . . 7 . . . . 9 Disable Machine 285 | . . 15 . . 30 60 . 180 Destroy Structure 78 | . 4 13 2 2 7 4 . 46 Advance Influence 50 | . . . . . 50 . . . Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 180 | . 15 . . . . . . 165 Influence Decreases 2847 | 15 270 207 587 362 170 273 266 697 Entered New Map 384 | . . 16 29 122 . 25 186 6 Time Decay 2175 | 15 270 181 478 232 170 208 40 581 Lost Part 240 | . . 10 40 . . 40 40 110 Lost Ally 48 | . . . 40 8 . . . . Squads Dispatched 33 | . 2 . 6 . 2 9 . 14 Investigation 6 | . . . 1 . 1 2 . 2 Extermination 9 | . . . . . . 3 . 6 Reinforcement 12 | . 2 . 4 . 1 2 . 3 Assault . | . . . . . . . . . Garrison 6 | . . . 1 . . 2 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Distress Signals 7 | . 1 1 2 . . . . 3 Communications Jammed 13 | . . . . . . 1 . 12 Distress Signals 13 | . . . . . . 1 . 12 Times Spotted 153 | . 20 14 32 9 5 19 6 48 Peak Tracking Total 6 | . 5 4 5 4 2 4 6 5 Tactical Retreats 9 | . 1 . . . . . . 8 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Traps Triggered 12 | . 3 . . . . 4 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Machines Disabled 21 | . 1 1 . 1 2 4 . 12 Max in Single Turn 7 | . 1 1 . 1 1 2 . 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Machines Accessed 13 | . . 1 3 4 1 1 . 3 Terminals 5 | . . 1 3 . . 1 . . Fabricators 3 | . . . . . 1 . . 2 Repair Stations 1 | . . . . . . . . 1 Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . . 4 8 7 3 4 . 8 Successful 18 | . . 1 2 6 1 3 . 5 Failed 16 | . . 3 6 1 2 1 . 3 Catastrophic 3 | . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . 2 1 . . . . . Terminals 16 | . . 4 8 . . 4 . . Fabricators 9 | . . . . . 3 . . 6 Repair Stations 2 | . . . . . . . . 2 Recycling Units 5 | . . . . 5 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 1 2 2 . 3 . . Record 4 | . . 1 . . . 3 . . Part Schematic 1 | . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . Release Object 2 | . . . . 2 . . . . Fabricator Hacks 4 | . . . . . 1 . . 3 Load Schematic 3 | . . . . . 1 . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . 4 . . . . Report Inventory 3 | . . . . 3 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 1 1 1 . 2 Full Trace Events 6 | . . . 1 1 1 1 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 73 | . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . 6 Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 50 | . . . . . . . . 50 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 8 . . . . Highest-Rated Group 88 | . . . 88 72 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders 2 | . . . 1 1 . . . . GUARD 2 | . . . 1 1 . . . . Ally Attacks 71 | . . . 47 24 . . . . Total Damage 605 | . . . 368 237 . . . . Kills 11 | . . . 9 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Active Infowar (turns) 4351 | 37 223 . 613 151 . 273 81 2973 Optics 1901 | . . . . . . . . 1901 Sensors 2135 | . . . 613 151 . . . 1371 Terrain 261 | 37 223 . . . . . . 1 Jamming 1401 | . . . . . . 273 81 1047 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Turns Passed 9840 | 134 855 724 1501 1087 590 1637 91 3221 Spaces Moved 4706 | 70 422 394 592 688 383 612 78 1467 Core 225 | 4 . . . 221 . . . . Treads 2470 | 66 422 394 592 432 2 . . 562 Legs 564 | . . . . 35 . 529 . . Wheels . | . . . . . . . . . Hover 763 | . . . . . . 23 78 662 Flight 684 | . . . . . 381 60 . 243 Fastest Speed 50 | 50 160 145 160 50 117 136 66 66 Average Speed 159 | 153 160 159 214 116 117 182 110 162 Slowest Speed 320 | 160 320 160 320 160 145 211 141 258 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Potential Cave-ins 1 | . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 40 | 4 66 30 64 62 8 12 85 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 59 | . . 9 . . 5 3 . 42 Melee 3 | . . . . . . . . 3 Projectile 14 | . . . . . . . . 14 AOE 42 | . . 9 . . 5 3 . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Total 6449 | 86 526 471 717 911 483 1015 81 2159 Wait 1131 | . 20 9 26 159 68 315 2 532 Move 4696 | 69 421 393 591 687 380 612 77 1466 Hop 1 | . . . . . 1 . . . Pick Up 105 | 6 13 9 19 7 14 13 . 24 Fast Attach 29 | 6 7 10 2 1 . . 1 2 Attach 26 | 1 1 . 4 1 2 4 . 13 Detach 6 | . . . . . . 1 . 5 Swap 33 | . 7 11 7 . 1 3 1 3 Drop 83 | . 17 23 11 15 . 6 . 11 Fire 301 | 4 39 12 43 37 17 61 . 88 Melee 3 | . . . . . . . . 3 Ram 13 | . . . . 3 . . . 10 Kick . | . . . . . . . . . Crush 22 | . 1 4 14 1 . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Discovered new exit (range 13) 929 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1412 | -9/Materials | Build established: Tank 1637 | -9/Materials | Discovered new exit (range 16) 1688 | -9/Materials | Discovered new exit (range 16) 1714 | -9/Materials | Entered Storage 1780 | -9/Storage | Build established: Scavenger-Tank 2099 | -9/Storage | Build established: Tank 2322 | -9/Storage | Garrison activated, responded to threat 2396 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2908 | -9/Storage | Build established: Commander-Skirmisher 3200 | -9/Storage | Used back door to open Recycling access 3200 | -9/Storage | Discovered new exit (range 4) 3215 | -9/Storage | Entered Recycling 3215 | -9/Recycling | Accompanied by 8 allies 3311 | -9/Recycling | Scanned before Scraplab entrance 3335 | -9/Recycling | Entered Scraplab 3367 | -9/Recycling | Angered Scraplab inhabitants 3368 | -9/Recycling | Found Prototype Device 3368 | -9/Recycling | Identified Scrap Engine 3410 | -9/Recycling | Lost 8 allies 3809 | -9/Recycling | Core integrity fell below 50% 3837 | -9/Recycling | Build established: Construct 4077 | -9/Recycling | Discovered new exit (range 12) 4302 | -9/Recycling | Entered Factory 4302 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4755 | -7/Factory | Discovered new exit (range 5) 4799 | -7/Factory | Identified exit to Factory 4892 | -7/Factory | Entered another Factory area 4892 | -6/Factory | Evolved 2 slots: Utility x2 5822 | -6/Factory | Discovered new exit (range 4) 5827 | -6/Factory | Identified exit to Lower Caves 6403 | -6/Factory | Garrison activated, responded to threat 6529 | -6/Factory | Sucked down chute 6529 | -6/Factory | Entered Waste 6539 | -6/Waste | Spotted C-40 Crusher 6555 | -6/Waste | Spotted C-40 Crusher 6570 | -6/Waste | Spotted C-40 Crusher 6573 | -6/Waste | Spotted C-40 Crusher 6585 | -6/Waste | Spotted C-40 Crusher 6590 | -6/Waste | Spotted C-40 Crusher 6595 | -6/Waste | Crushed by Compactor (1 part destroyed) 6598 | -6/Waste | Crushed by Compactor (1 part destroyed) 6607 | -6/Waste | Discovered new exit (range 10) 6619 | -6/Waste | Identified exit to Factory 6620 | -6/Waste | Entered Factory 6629 | -6/Factory | Lost 4 parts (2u2w) 6745 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x2) 6791 | -6/Factory | Core integrity fell below 50% 6972 | -6/Factory | System corruption reached 10% 8465 | -6/Factory | Repaired Adv. Heat Sink 9186 | -6/Factory | Discovered new exit (range 10) 9548 | -6/Factory | Garrison activated, responded to threat 9570 | -6/Factory | Core integrity fell below 20% 9639 | -6/Factory | Spotted B-75 Beast 9841 | -6/Factory | Crushed by falling debris 9841 | -6/Factory | Smashed by cave-in Last Messages --------------- 09808_ P/P %|<,,2:EHF%G9%RMMBZOYW|Z,=LF%A41HQP 09810_ U-05 Engineer builds a Door. 09815_ U-05 Engineer builds a Wall. 09824_ System corrupted: Matter fused (-7). 09825_ U-05 Engineer builds a Door. 09826_ Scrap Engine modifies Burst Directed Phase Construct/C: Mass -2, Range +2, Max Integrity +39, Energy Cost -12 Renamed Burst Ballistic Assault Construct/G. 09826_ Identified Mace. 09836_ U-05 Engineer builds a Wall. 09841_ The unstable cave ceiling collapses. 09841_ Crushed by falling debris. 09841_ Arm. Scrap Engine destroyed. 09841_ Scrap Engine core remains intact and functional. 09841_ System corrupted by crushing effect (+2). 09841_ Adv. Weight Redist. System destroyed. 09841_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??????# ???# ???????????? | | ???#### #### ????????????? | | ???# [% ?????????????? | | ???# =!#?????????????? | | ???# """ %#?????????????? | | ???# """ #?????????????? | | ???# "" #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ####+## #????????###### | | # # % #????????# | | # # #????????# | | # # " #????????# """ | | # # #????????# """ | | # = # ########## """ | | # + + | | # # ########## """ | | # ##""###+######????# """ | | # # #????# """ | | # # #????# | | # # #????# | | # # #????# | | ####### % #????###### | | ????# ; #?######### | | ????# # #?# | | ????#@# #?# | | ????### #?# | | ??????# #?#"""" | | ??????# #?#"""" | | ??????# ! #?#"""" ! | | ??????##############?#"""" | | ??????###########????# | | ???????# #??########### | | ???????# """" #??# # | | ???????# """" #??# # | | ???????# """" #??# # | | ???????# """" #### """ """ # | | ???????# """" + + """ """ # | | ???????# """" #### """ """ # | | ?####### """" #??# # | | ?# #= #??# # | | ?# ###+#############+##### | | ?# < | | ?# | | ?# | | ?# ^ | | ?# | | ?# #### ###########+#### | | ?# #??# # ?? | | ?# #??# # """ """ """ ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 472 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -6/Factory Repaired ---------- Adv. Heat Sink | 74% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed ce7f54e8-c0b9-44b0-a348-b6e1 Manual? 1 Play Time 02:05:16 Cumulative 38.2 hours Start 2026.07.28 @ 22:07:27 End 2026.07.29 @ 10:02:57 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a81a08b-3413-47eb-bdbf-ef3a8f358dc6