Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:55:08 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1974) 1974 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5428 Bonus ------- High Alert Combat Kills 214 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 14/100 System Corruption 30% Temperature Cool (9) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel Cooled VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Particle Gun Field Laser EM Pulse Cannon Ion Cannon Autogun Gauss Rifle Heavy Mass Driver Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Deuterium Engine Cooling System Hardened Light Armor Plating Shock Rifle Field Laser Heavy Assault Rifle Enhanced Autogun Grenade Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 135 | 6 6 33 45 3 5 37 Power 26 | 1 1 8 7 3 . 6 Engine 19 | 1 . 8 5 2 . 3 Core 7 | . 1 . 2 1 . 3 Reactor . | . . . . . . . Propulsion 36 | 2 . 13 8 . 2 11 Treads 3 | . . . 3 . . . Leg 12 | 2 . 6 1 . . 3 Wheel 5 | . . . . . . 5 Hover 8 | . . . 4 . 2 2 Flight 8 | . . 7 . . . 1 Utility 30 | 1 3 1 19 . 1 5 Device 14 | . . . 10 . 1 3 Storage 7 | 1 . . 5 . . 1 Processor 3 | . 2 . . . . 1 Hackware 1 | . 1 . . . . . Protection 5 | . . 1 4 . . . Artifact . | . . . . . . . Weapon 43 | 2 2 11 11 . 2 15 Energy Gun 19 | 1 . 9 5 . . 4 Energy Cannon 5 | . . . 2 . . 3 Ballistic Gun 14 | 1 2 2 2 . . 7 Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . . 2 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 2 Corrupted Parts 4 | . . . 2 . . 2 System Corruption 13 | . . . 9 . . 4 Parts Lost 40 | . . 6 9 . 6 19 Power 8 | . . 1 3 . 1 3 Propulsion 13 | . . 3 3 . 1 6 Utility 7 | . . . 2 . 2 3 Weapon 12 | . . 2 1 . 2 7 Highest Loss Streak 6 | . . 5 4 . 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 98 88 87 92 38 49 Engine 5 | . 3 8 5 14 2 3 Core 2 | . 10 1 1 . 2 1 Treads 2 | . . . 9 . . . Leg 10 | . 28 18 6 . . 1 Wheel 2 | . . . . . . 10 Hover 6 | . . . 16 30 12 2 Flight 4 | . . 15 . . . . Device 4 | . . . 10 7 3 6 Storage 10 | . 14 11 11 23 9 5 Processor 4 | . 6 9 . . . 4 Protection 2 | . . 1 6 . . . Energy Gun 8 | . 4 12 13 15 6 1 Energy Cannon 1 | . . . 1 . . 4 Ballistic Gun 6 | . 23 9 1 . . 4 Naked Turns 71 | . . . . . 57 14 Heaviest Build 44 | 14 16 19 44 34 30 34 Greatest Support 60 | 20 20 36 60 32 32 40 Greatest Overweight (x) 6 | 2 . 3 5 1 6 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 7 8 6 8 Most Carried 10 | 2 8 8 8 8 8 10 Average Carried 6 | . 6 7 7 7 6 5 Final Capacity 10 | 8 8 8 8 8 5 10 Final Carried 10 | 2 8 8 8 8 4 10 Class Distribution -------------------- 71% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2141 | 244 97 495 648 . . 657 Remotely . | . . . . . . . Salvage Created 2497 | . 143 940 910 . . 504 Parts 148 | . 16 53 52 . . 27 Haulers Intercepted 4 | . . 2 1 . . 1 Recyclers Shooed 4 | . . 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 2 22 18 . . 7 Guns 37 | . 2 22 9 . . 4 Cannons 6 | . . . 3 . . 3 AOE 5 | . . . 5 . . . Classes Destroyed 12 | . 4 5 2 . . 1 Worker 7 | . . 1 2 . . 4 Builder 4 | . 1 . . . . 3 Hauler 4 | . . 2 1 . . 1 Recycler 1 | . . . 1 . . . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . . 1 . . . . Swarmer 10 | . . 8 . . . 2 Grunt 27 | . 2 8 13 . . 4 Sentry 10 | . . 6 4 . . . Hunter 1 | . . . . . . 1 Heavy 1 | . . . 1 . . . Best Kill Streak 7 | . 2 5 7 . . 2 Combat Bots Only 5 | . 2 4 5 . . 2 Max Kills in Single Turn 3 | . 1 1 3 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 508 | . 10 179 140 . 7 172 Missed 138 | . 4 54 42 . . 38 Damage Taken 5864 | . 84 1446 1922 . 291 2121 Core 1389 | . . 336 341 . 235 477 Absorbed by Shields 200 | . . . . . . 200 Regen/Repaired (Parts) 125 | . . . 125 . . . Core Remaining (%) 63 | 100 100 16 38 . . . Volleys Fired 248 | . 10 97 74 . 6 61 Largest 2 | . 2 2 2 . 2 2 Hottest 126 | . 70 100 126 . 113 120 Shots Fired 447 | . 20 181 134 . 9 103 Gun 387 | . 20 181 117 . 4 65 Cannon 45 | . . . 8 . . 37 Launcher 15 | . . . 9 . 5 1 Special . | . . . . . . . Kinetic 175 | . 12 108 21 . . 34 Thermal 171 | . 8 42 76 . 2 43 Explosive 15 | . . . 9 . 5 1 Electromagnetic 86 | . . 31 28 . 2 25 Robot Hit Streak 12 | . 7 10 12 . 4 8 Robot Miss Streak 7 | . 2 7 4 . 1 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 279 | . 14 105 84 . 7 69 Core Hits 142 | . 8 42 51 . 2 39 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5534 | . 204 1543 2136 . 399 1252 Guns 3647 | . 204 1543 1221 . 37 642 Cannons 708 | . . . 154 . . 554 Explosions 1116 | . . . 754 . 362 . Melee . | . . . . . . . Ramming 63 | . . . 7 . . 56 Kinetic 1758 | . 155 906 287 . . 410 Thermal 1879 | . 49 358 810 . 35 627 Explosive 1036 | . . . 674 . 362 . Electromagnetic 798 | . . 279 358 . 2 159 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . 4 9 . 13 30 Average Corruption 10 | . . 2 8 . 9 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 86 | . . 6 36 . 4 40 Message Errors 14 | . . 2 5 . . 7 Matter Fused 23 | . . 1 12 . . 10 Heat Flow Errors 8 | . . . 4 . 1 3 Energy Discharges 8 | . . . 4 . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 12 | . . 1 5 . 1 5 Data Loss (major) 6 | . . 2 . . . 4 Misfires 4 | . . . 2 . 1 1 Alerts 2 | . . . 1 . 1 . Misdirections 3 | . . . . . . 3 Weapon Failures 5 | . . . 3 . . 2 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . 4 . . 17 Projectiles . | . . . . . . . Explosions 21 | . . . 4 . . 17 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 191 | . . . 43 . . 148 Shots 4 | . . . 3 . . 1 Rammed 17 | . . . 3 . . 14 Targets Rammed 17 | . . . 3 . . 14 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 499 | . 111 397 499 . 212 457 Average Temperature 126 | . 55 146 120 . 84 126 Received Heat Transfer 1758 | . 48 537 702 . . 471 Effects 14 | . . 6 2 . . 6 Shutdowns 2 | . . 1 . . . 1 Energy Bleed 3 | . . 2 . . . 1 Interference 4 | . . 1 2 . . 1 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . 1 . . . 1 Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . . 4 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . 2 . . 3 Heat Transferred 3831 | . 148 845 1728 . 74 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 860 | . 85 556 860 336 117 149 Initial 336 | . . 35 170 336 117 34 Average 267 | . 56 355 487 336 65 73 Maximum Alert Level 3 | . . 2 3 1 . . Low Security (%) 49 | 100 100 12 9 . 100 100 Level 1 24 | . . 47 33 100 . . Level 2 18 | . . 39 28 . . . Level 3 8 | . . . 27 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 3 3 1 . 3 Investigation 3 | . . . 1 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 3 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 5 34 35 . 6 17 Peak Tracking Total 6 | . 2 6 6 . 6 6 Tactical Retreats 8 | . . 1 5 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . 2 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 1 7 1 1 . 1 Terminals 6 | . 1 5 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 26 | . 2 16 2 2 . 4 Successful 9 | . 1 6 2 . . . Failed 16 | . . 10 . 2 . 4 Catastrophic 4 | . . 2 . 1 . 1 Database Lockouts 1 | . 1 . . . . . Manual 9 | . 2 7 . . . . Terminals 14 | . 2 12 . . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 . . 4 Recycling Units 4 | . . 4 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 1 3 . . . . Prototype ID Bank 4 | . 1 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . . 3 . . . . Report Inventory 2 | . . 2 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 6 1 1 . 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 5 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . 3 . Total Damage 63 | . . . . . 63 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3255 | 77 347 825 942 82 149 833 Spaces Moved 2343 | 60 249 589 552 102 251 540 Core 309 | 20 . . . . 124 165 Treads 150 | . . . 150 . . . Legs 658 | 40 249 262 54 . . 53 Wheels 276 | . . . . . . 276 Hover 623 | . . . 348 102 127 46 Flight 327 | . . 327 . . . . Fastest Speed 31 | 50 120 31 38 38 38 50 Average Speed 89 | 107 120 81 89 73 47 105 Slowest Speed 350 | 150 120 290 350 98 350 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . 9 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 38 50 30 3 88 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . . . 61 . 13 37 Melee . | . . . . . . . Projectile 2 | . . . 1 . . 1 AOE 109 | . . . 60 . 13 36 Terrain Rammed 4 | . . . . . . 4 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3025 | 69 280 742 863 109 271 691 Wait 178 | 2 . 3 143 . 7 23 Move 2321 | 59 248 571 551 102 250 540 Hop 8 | . . 8 . . . . Pick Up 29 | 2 8 5 11 2 . 1 Fast Attach 97 | 6 5 19 30 . 4 33 Attach 11 | . . 5 2 1 1 2 Detach 13 | . 3 3 1 . 1 5 Swap 28 | . 1 9 14 2 . 2 Drop 71 | . 5 22 34 2 2 6 Fire 248 | . 10 97 74 . 6 61 Melee . | . . . . . . . Ram 19 | . . . 1 . . 18 Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x2 819 | -9/Materials | Discovered new exit (range 9) 1055 | -9/Materials | Core integrity fell below 50% 1098 | -9/Materials | Core integrity fell below 20% 1099 | -9/Materials | Lost 5 parts (1p2n2w) 1225 | -9/Materials | Discovered new exit (range 5) 1250 | -9/Materials | Entered another Materials area 1250 | -8/Materials | Evolved 2 slots: Utility x2 1386 | -8/Materials | Lost 4 parts (1p2n1w) 1685 | -8/Materials | Repaired Sml. Storage Unit 1708 | -8/Materials | Build established: Scavenger-Mutant 1784 | -8/Materials | Core integrity fell below 50% 2121 | -8/Materials | Build established: Mutant 2191 | -8/Materials | Discovered new exit (range 4) 2192 | -8/Materials | Entered Factory 2192 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2274 | -7/Factory | Sucked down chute 2274 | -7/Factory | Entered Waste 2275 | -7/Waste | Met a frightened Derelict 2284 | -7/Waste | Spotted C-40 Crusher 2286 | -7/Waste | Spotted C-40 Crusher 2289 | -7/Waste | EMP discharged 2305 | -7/Waste | Spotted C-40 Crusher 2317 | -7/Waste | Spotted C-40 Crusher 2317 | -7/Waste | Spotted C-40 Crusher 2317 | -7/Waste | Spotted C-40 Crusher 2330 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2331 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2333 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2334 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2367 | -7/Waste | Lost 6 parts (1p1n2u2w) 2389 | -7/Waste | EMP discharged 2389 | -7/Waste | System corruption reached 10% 2393 | -7/Waste | Discovered new exit (range 15) 2423 | -7/Waste | Entered Factory 2586 | -7/Factory | Core integrity fell below 50% 2706 | -7/Factory | Lost 3 parts (1n2w) 2881 | -7/Factory | Lost 5 parts (2n1u2w) 3074 | -7/Factory | Core integrity fell below 20% 3255 | -7/Factory | System corruption reached 30% 3256 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03246_ Slammed into P-60 Hacker. 03246_ Destabilizing: System corrupted (+1). 03246_ Wheel destroyed. 03247_ Slammed into G-47 Trooper. 03250_ Hvy. EM Shotgun destroyed. 03251_ Slammed into G-47 Trooper. 03253_ Slammed into Wall. 03253_ Destabilizing: System interference. 03253_ Adv. Visual Processing Unit temporarily disabled. 03253_ Destabilizing: System corrupted (+2). 03254_ Slammed into Wall. 03254_ Destabilizing: System interference. 03254_ Imp. Shield Generator temporarily disabled. 03254_ Destabilizing: System corrupted (+2). 03254_ Critical hit (Burn: +37). 03255_ Slammed into Wall. 03255_ Destabilizing: Core damaged (-14). 03256_ Slammed into Wall. 03256_ Adv. Visual Processing Unit broken. 03256_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ???????# """ """" # #???????# """ """ # | | ???????# """ """" # #???????# """ """ # | | ???????# """ """" # #???????# """ """ # | | ???????# """" + #???????# """ """ # | | ???????# """" ##??????# # | | ???????# ! 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""" #???????????????? | | ????????????????##################???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 865 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCatalystSegregator Manual? 0 Play Time 00:43:41 Cumulative 100.2 hours Start 2024.04.17 @ 15:16:06 End 2024.04.17 @ 18:55:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a2ec8c-73f9-4d2b-8886-6f022f5882ef