Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:04:10 Player: Lunace Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (3363) 3363 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6588 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 138 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -419 Cogmind --------- Core Integrity 0/550 Matter 316/400 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Treading (237) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (34) Relay Coupler [Cutter] (26) Relay Coupler [Cutter] (25) Relay Coupler [Grunt] (24) Relay Coupler [Brawler] (29) Relay Coupler [Hunter] (12) Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Advanced Treads Armored Huge Wheel Medium Matter Pod Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Precision Assault Rifle Precision Assault Rifle Grenade Launcher Missile Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage Medium Matter Pod Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon YOLO Cannon Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Precision Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 52 | 7 6 3 2 2 23 9 Power 7 | 1 2 1 . 1 1 1 Engine 5 | 1 1 1 . 1 1 . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . . 1 2 2 Treads 6 | 2 . . . 1 1 2 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 4 1 1 . 13 4 Device 5 | 1 1 . . . 1 2 Storage 7 | 1 2 . 1 . 3 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 12 | . 1 1 . . 8 2 Artifact . | . . . . . . . Weapon 13 | 2 . 1 1 . 7 2 Energy Gun 3 | 1 . 1 . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 . . . . 5 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 16 | . 2 . . 1 6 7 Power 2 | . 1 . . . . 1 Propulsion 2 | . . . . 1 . 1 Utility 9 | . 1 . . . 5 3 Weapon 3 | . . . . . 1 2 Highest Loss Streak 4 | . 1 . . 1 4 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 99 100 89 83 75 87 Engine 9 | . 4 14 14 14 8 8 Core 2 | . 9 . . . . . Treads 13 | . 28 28 28 26 1 5 Wheel 4 | . . . . . 8 6 Device 5 | . 7 . . . . 16 Storage 15 | . 19 14 14 14 9 21 Protection 16 | . . 14 14 14 32 11 Energy Gun 5 | . 14 28 8 . . . Energy Cannon 4 | . . . 9 14 6 . Ballistic Gun 8 | . 14 . . . 3 18 Naked Turns . | . . . . . . . Heaviest Build 68 | 14 20 20 46 51 68 68 Greatest Support 42 | 40 40 40 40 40 40 42 Greatest Overweight (x) 2 | 1 . . 1 2 2 2 Average Overweight (x) 1 | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 Average Capacity 14 | 7 8 10 11 15 15 20 Most Carried 20 | 2 9 9 11 14 15 20 Average Carried 10 | 1 5 8 9 11 11 13 Final Capacity 20 | 8 10 10 15 15 20 20 Final Carried 13 | 2 9 9 11 12 8 13 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2073 | 223 473 . 162 129 682 404 Remotely . | . . . . . . . Salvage Created 2707 | 16 457 . . 159 1325 750 Parts 136 | 2 24 . . 7 57 46 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 59 | . 12 . . 3 25 19 Guns 35 | . 12 . . . 4 19 Cannons 12 | . . . . 1 11 . AOE 8 | . . . . 2 6 . Classes Destroyed 12 | 1 3 . . 1 6 1 Worker 3 | . . . . . 3 . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 3 | . . . . . 3 . Operator 1 | . . . . . 1 . Watcher 6 | . 2 . . . 4 . Swarmer 9 | . 3 . . . 3 3 Grunt 40 | . 9 . . 4 16 11 Brawler 3 | . . . . 1 2 . Sentry 6 | . . . . . 4 2 Programmer 3 | . . . . . . 3 Best Kill Streak 11 | 1 4 . . 3 11 3 Combat Bots Only 6 | . 4 . . 3 6 3 Max Kills in Single Turn 4 | 1 1 . . 2 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 273 | . 67 . . 1 48 157 Missed 76 | . 15 . . . 13 48 Damage Taken 2872 | . 556 60 . 133 578 1545 Core 481 | . 99 . . 74 47 261 Absorbed by Shields . | . . . . . . . Redirected to Shielding 110 | . . . . . 27 83 Regen/Repaired (Parts) 46 | . 2 . . . 44 . Core Remaining (%) 65 | 100 . . . 30 . . Volleys Fired 175 | 4 59 . . 2 47 63 Largest 2 | 2 2 . . 1 2 2 Hottest 100 | 60 60 . . 100 100 56 Shots Fired 310 | 8 118 . . 3 55 126 Gun 281 | 8 118 . . . 29 126 Cannon 29 | . . . . 3 26 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 218 | 4 59 . . . 29 126 Thermal 92 | 4 59 . . 3 26 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 7 13 . . 1 11 16 Robot Miss Streak 3 | 1 3 . . . 2 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 204 | 7 72 . . 1 40 84 Core Hits 103 | 1 28 . . 5 34 35 Critical Kills 3 | . . . . . 3 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . . . 3 1 Meltdown 3 | . . . . . 3 . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7730 | 76 842 . . 518 4696 1598 Guns 2967 | 76 842 . . . 451 1598 Cannons 2503 | . . . . 225 2278 . Explosions 2251 | . . . . 293 1958 . Melee . | . . . . . . . Ramming 9 | . . . . . 9 . Kinetic 2550 | 33 468 . . . 451 1598 Thermal 5171 | 43 374 . . 518 4236 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 3 3 3 . 3 Average Corruption 2 | . 2 2 3 3 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 1 1 7 5 . 2 Message Errors 4 | . . . 2 1 . 1 Matter Fused 2 | . . . 2 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 2 | . 1 . . 1 . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 4 | . . . 1 2 . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 721 | . . . . 12 709 . Projectiles 540 | . . . . . 540 . Explosions 181 | . . . . 12 169 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 187 | . . . . 122 65 . Shots 3 | . . . . 2 1 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 290 | . 108 . 147 161 290 4 Average Temperature 65 | . 32 . 66 90 87 4 Received Heat Transfer 1011 | . 267 . . 6 297 441 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . . 4 . Combat Hostiles 4 | . . . . . 4 . Parts Melted 14 | . 1 . . . 13 . Heat Transferred 5180 | 100 850 . . 400 3830 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1013 | 5 151 21 . 95 580 1013 Initial 322 | . 3 21 . . 37 322 Average 298 | 2 43 21 . 35 286 657 Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 43 | 100 100 100 . 100 19 . Level 1 23 | . . . . . 56 15 Level 2 19 | . . . . . 24 40 Level 3 12 | . . . . . . 44 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . 2 . Investigation 3 | . 1 1 . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 19 . . 3 28 29 Peak Tracking Total 5 | . 4 . . 3 3 5 Tactical Retreats 6 | . 3 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 8 | . 2 1 . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . . 3 Traps Extracted . | . . . . . . . Installed 4 | . . . . . . 4 Triggered 3 | . . . . . . 3 Most Traps Carried 4 | . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 10 | . 1 . . . 5 4 Max in Single Turn 2 | . 1 . . . 2 1 Garrison Relay 6 | . . . . . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 13 | . 5 2 . . 5 1 Terminals 5 | . 3 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 12 2 . . 13 2 Successful 18 | . 5 2 . . 10 1 Failed 11 | . 7 . . . 3 1 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 5 | . 3 . 1 . 1 . Terminals 11 | . 8 . . . 1 2 Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . . 2 . Recycling Units 3 | . 1 . . . 2 . Scanalyzers 5 | . . . . . 5 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 5 | . 2 2 . . . 1 Open Door 3 | . . 2 . . . 1 Unreport Threat 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 70 | . 38 . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 20 | . . . . . . 20 Machine Destruction 20 | . . . . . . 20 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 7 | . . 5 . . . 2 Largest Group 5 | . . 5 5 3 1 2 Highest-Rated Group 82 | . . 82 82 40 16 59 Highest-Rated Ally 39 | . . 31 31 16 16 39 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . 5 24 Total Damage 471 | . . . . . 17 454 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4514 | 111 904 189 597 245 1359 1109 Spaces Moved 2267 | 43 393 109 329 94 770 529 Core 3 | 3 . . . . . . Treads 1093 | 40 393 109 329 94 24 104 Legs . | . . . . . . . Wheels 1171 | . . . . . 746 425 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 100 130 Average Speed 154 | 154 160 160 179 246 132 151 Slowest Speed 320 | 160 160 160 240 320 240 237 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 69 28 70 30 49 58 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 290 | . . . . 51 239 . Melee . | . . . . . . . Projectile 3 | . . . . 1 2 . AOE 287 | . . . . 50 237 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2907 | 76 550 124 337 102 1000 718 Wait 289 | 21 79 7 . . 122 60 Move 2262 | 42 392 108 328 93 770 529 Hop . | . . . . . . . Pick Up 58 | 2 11 2 3 3 19 18 Fast Attach 25 | 7 . . 1 1 13 3 Attach 15 | . 3 . . . 7 5 Detach 1 | . . . . . . 1 Swap 12 | . 3 3 1 1 3 1 Drop 41 | . 3 4 4 2 18 10 Fire 175 | 4 59 . . 2 47 63 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . . . 24 Rewire . | . . . . . . . Trap 4 | . . . . . . 4 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Repaired Imp. Terrain Scanner 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 5) 499 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Entered Mines 1033 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1064 | -10/Mines | Met a Derelict shopkeep closing up shop 1131 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1193 | -10/Mines | Discovered new exit (range 5) 1205 | -10/Mines | Entered Exiles 1205 | -10/Exiles | Accompanied by 5 allies 1235 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1244 | -10/Exiles | Met 8R-AWN 1271 | -10/Exiles | Met EX-HEX 1319 | -10/Exiles | Met EX-BIN 1337 | -10/Exiles | Aligned with FarCom system 1338 | -10/Exiles | Given EX-Vault access code 1375 | -10/Exiles | Opened EX-Vault 1383 | -10/Exiles | Found Prototype Energy Cannon 1383 | -10/Exiles | Identified YOLO Cannon 1421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1464 | -10/Exiles | Met EX-DEC 1771 | -10/Exiles | Discovered new exit (range 14) 1802 | -10/Exiles | Left Exiles lab with YOLO Cannon 1802 | -10/Exiles | Entered Mines 1802 | -9/Mines | Accompanied by 3 allies 1865 | -9/Mines | Identified exit to Materials 1954 | -9/Mines | Core integrity fell below 50% 2047 | -9/Mines | Entered Materials 2047 | -8/Materials | Accompanied by 1 ally 2047 | -8/Materials | Evolved 4 slots: Utility x4 2712 | -8/Materials | Repaired Rnf. Ion Engine 2975 | -8/Materials | Discovered new exit (range 16) 3100 | -8/Materials | Core integrity fell below 50% 3130 | -8/Materials | Lost 4 parts (3u1w) 3180 | -8/Materials | Discovered new exit (range 10) 3378 | -8/Materials | Discovered new exit (range 10) 3406 | -8/Materials | Identified exit to Garrison 3406 | -8/Materials | Entered Garrison 3540 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Garrison Relay disabled 3680 | -8/Garrison | Triggered checkpoint 3778 | -8/Garrison | Rescued a captive Derelict 3778 | -8/Garrison | Rescued a captive Derelict 3803 | -8/Garrison | Spotted B-75 Beast 3850 | -8/Garrison | Triggered checkpoint 3908 | -8/Garrison | Discovered new exit (range 14) 4010 | -8/Garrison | Triggered checkpoint 4064 | -8/Garrison | Garrison Relay disabled 4070 | -8/Garrison | Build established: Scavenger-Mutant 4252 | -8/Garrison | Triggered checkpoint 4351 | -8/Garrison | Discovered new exit (range 9) 4375 | -8/Garrison | Core integrity fell below 20% 4459 | -8/Garrison | Garrison Relay disabled 4462 | -8/Garrison | Garrison Relay disabled 4515 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. Garrison Relay disabled. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. Dropped Relay Coupler [NC]. Dropped Lgt. Treads. Dropped Imp. Ion Engine. Acquired Relay Coupler [Cutter]. ,MUWL&7BAHJUE9ZO7M#>O Acquired Relay Coupler [Swarmer]. P-60 Hacker springs to life. Rnf. Ion Engine destroyed. P-60 Hacker destroyed. Acquired 46 matter. Acquired Relay Coupler [Swarmer]. Map ----- +----------------------------------------------------+ | ??????????????????????#####"""### ############?? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????########## #????????????? | | ???????????????????????# p #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# < ## ######????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????##???# #?????????????????? | | ??????????????????????????### #?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????????????????### #?????????????????? | | ??????????????????????### # #?????????????????? | | ??????????????????????#" *+= +?""#?????????????? | | ??????????????????????#" # = # "#?????????????? | | ??????????????????????# ! *! "#?????????????? | | ??????????????????????#"!p"! ! !"#?????????????? | | ??????????????????????#" " ! !! #?????????????? | | ??????????????????????##@ " [[" !##?????????????? | | ???????????????????????# ""=*%"" #??????????????? | | ???????????????????????# # *%|!# #??????????????? | | ???????????????????????# # |[! # #??????????????? | | ???????????????????????# #"""""# #??????????????? | | ???????????????????????###"""""#????????????????? | | ?????????????????????????#######????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormPropulsionConstruct Manual? 0 Play Time 00:40:50 Cumulative 42.0 hours Start 2024.04.09 @ 12:22:53 End 2024.04.09 @ 13:04:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 40 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 545b51b0-0ab9-42e7-80cd-1654f7c5f9f8