Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:26:54 Player: naththebg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (193) 965 Value Destroyed (5241) 5241 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1077) 1077 TOTAL SCORE: 9763 Bonus ------- High Alert Combat Kills 1077 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 20/100 System Corruption 26% Temperature Cool (24) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Improved Cooling System Improved Cooling System Compact Battery (200) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Cooling System Compact Battery Active Sensor Suite Advanced Targeting Computer Hardlight Generator Particle Gun Field Laser Plasma Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 130 | 7 11 26 48 38 Power 21 | 2 1 7 2 9 Engine 12 | 2 . 5 2 3 Core 9 | . 1 2 . 6 Reactor . | . . . . . Propulsion 23 | 2 . 4 12 5 Treads 23 | 2 . 4 12 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 40 | 1 3 5 20 11 Device 18 | . 1 2 7 8 Storage 3 | 1 1 . 1 . Processor 7 | . 1 2 3 1 Hackware . | . . . . . Protection 12 | . . 1 9 2 Artifact . | . . . . . Weapon 46 | 2 7 10 14 13 Energy Gun 17 | . 3 2 4 8 Energy Cannon 9 | . . . 5 4 Ballistic Gun 17 | 2 2 7 5 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 6 | . . . . 6 Parts Lost 43 | . 1 1 15 26 Power 5 | . . . 1 4 Propulsion 11 | . . . 4 7 Utility 12 | . . 1 5 6 Weapon 15 | . 1 . 5 9 Highest Loss Streak 20 | . 1 1 7 20 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 99 94 Engine 6 | . 2 6 8 3 Core 5 | . 11 4 . 10 Treads 24 | . 28 21 26 21 Device 6 | . 5 . 7 14 Storage 10 | . 14 11 9 7 Processor 9 | . 7 11 10 7 Protection 7 | . . 10 9 5 Energy Gun 6 | . 10 . 8 10 Energy Cannon 3 | . . . 8 3 Ballistic Gun 13 | . 14 21 8 6 Ballistic Cannon 3 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 65 | 13 30 41 56 65 Greatest Support 72 | 40 40 43 65 72 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 12 | 3 7 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 14 15 4 Class Distribution -------------------- 36% | Scavenger-Gunner 31% | Gunner 18% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4037 | 302 300 1437 1477 521 Remotely . | . . . . . Salvage Created 7676 | 160 364 1810 3410 1932 Parts 406 | 8 28 101 179 90 Haulers Intercepted 10 | . . 3 6 1 Recyclers Shooed 9 | . 1 3 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 123 | . 11 34 53 25 Guns 80 | . 4 21 37 18 Cannons 31 | . . 13 14 4 AOE 8 | . 7 . . 1 Classes Destroyed 18 | 3 4 3 7 1 Worker 12 | 2 1 5 2 2 Builder 7 | . . . 6 1 Tunneler 1 | 1 . . . . Hauler 10 | . . 3 6 1 Recycler 24 | 1 1 7 8 7 Mechanic 1 | . . 1 . . Operator 4 | . 1 . 2 1 Watcher 14 | . 3 3 5 3 Swarmer 28 | . 6 10 10 2 Grunt 59 | . 5 15 26 13 Brawler 5 | . . . 3 2 Duelist 1 | . . . 1 . Protector 2 | . . . 1 1 Sentry 17 | . . 9 7 1 Specialist 2 | . . . 2 . Hunter 4 | . . . 2 2 Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 10 | 1 7 6 10 6 Combat Bots Only 7 | . 5 5 7 5 Max Kills in Single Turn 4 | 1 3 4 2 2 Gunslinging 1 | . . . 1 . Exploded 3 | . 3 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 751 | . 23 108 333 287 Missed 196 | . 8 31 76 81 Damage Taken 8277 | . 218 839 3981 3239 Core 1238 | . 35 67 428 708 Absorbed by Shields 279 | . . . . 279 Regen/Repaired (Parts) 261 | . . 119 142 . Core Remaining (%) 72 | 100 86 83 22 . Volleys Fired 434 | 10 27 95 195 107 Largest 3 | 2 2 3 3 3 Hottest 240 | 40 70 149 240 178 Shots Fired 1235 | 20 50 285 577 303 Gun 913 | 20 39 193 421 240 Cannon 311 | . . 92 156 63 Launcher 11 | . 11 . . . Special . | . . . . . Kinetic 674 | 20 24 276 265 89 Thermal 502 | . 15 9 312 166 Explosive 11 | . 11 . . . Electromagnetic 48 | . . . . 48 Robot Hit Streak 22 | 6 9 17 22 18 Robot Miss Streak 6 | 1 2 4 6 6 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 746 | 13 25 151 360 197 Core Hits 310 | 5 26 68 133 78 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 6 | . . 1 2 3 Critical Strikes 21 | . 2 3 7 9 Burn 11 | . 2 . 4 5 Meltdown 1 | . . . . 1 Destroy 8 | . . 2 3 3 Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 15405 | 143 857 3117 7530 3758 Guns 9543 | 143 272 1673 4709 2746 Cannons 4328 | . . 944 2511 873 Explosions 1406 | . 585 491 264 66 Melee . | . . . . . Ramming 128 | . . 9 46 73 Kinetic 6771 | 143 158 2581 2829 1060 Thermal 7000 | . 114 527 4391 1968 Explosive 849 | . 585 . 264 . Electromagnetic 657 | . . . . 657 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 26 | . . . 1 26 Average Corruption 4 | . . . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 1 14 Message Errors 1 | . . . 1 . Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 180 | . 4 126 26 24 Projectiles 40 | . . . 26 14 Explosions 139 | . 4 126 . 9 Melee 1 | . . . . 1 Knockbacks 14 | . . 8 5 1 Impact 1 | . . . . 1 Kinetic 13 | . . 8 5 . Secondary . | . . . . . Self-Inflicted Damage 193 | . 79 . 89 25 Shots 5 | . 3 . 1 1 Rammed 14 | . 1 2 7 4 Targets Rammed 17 | . 1 2 9 5 Kicked . | . . . . . Crushed 3 | . . . 2 1 Highest Temperature 455 | . 105 270 449 455 Average Temperature 78 | . 31 46 96 94 Received Heat Transfer 3150 | . 21 255 1800 1074 Effects 13 | . . . 7 6 Energy Bleed 3 | . . . 1 2 Interference 9 | . . . 6 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 1 | . . . . 1 Robots Melted 4 | . . . 2 2 Combat Hostiles 4 | . . . 2 2 Parts Melted 40 | . 1 1 20 18 Heat Transferred 13795 | . 481 411 8473 4430 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1026 | 20 383 834 1026 721 Initial 466 | . 13 31 332 466 Average 433 | 5 159 370 587 536 Maximum Alert Level 3 | . 1 3 3 3 Low Security (%) 20 | 100 77 21 . . Level 1 24 | . 22 40 23 3 Level 2 37 | . . 21 40 91 Level 3 18 | . . 15 36 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 31 | . 2 7 11 11 Investigation 12 | . . 5 4 3 Extermination 2 | . . . . 2 Reinforcement 10 | . 2 1 4 3 Assault 5 | . . 1 3 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 176 | . 18 44 75 39 Peak Tracking Total 7 | . 6 5 7 7 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 9 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . 2 8 7 1 Max in Single Turn 6 | . 1 6 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 36 | . 6 15 9 6 Terminals 26 | . 4 11 7 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 6 | . 2 2 1 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 111 | . 17 46 33 15 Successful 63 | . 13 28 17 5 Failed 48 | . 4 18 16 10 Catastrophic 8 | . . 3 4 1 Database Lockouts . | . . . . . Manual 31 | . 6 13 12 . Terminals 82 | . 13 33 26 10 Fabricators . | . . . . . Repair Stations 10 | . . 4 6 . Recycling Units 14 | . 4 7 1 2 Scanalyzers 5 | . . 2 . 3 Garrison Access . | . . . . . Terminal Hacks 43 | . 9 19 12 3 Record 1 | . 1 . . . Prototype ID Bank 4 | . . 3 . 1 Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . 1 . . Fabricator Index 1 | . . 1 . . Repair Station Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 6 | . 1 1 3 1 Unreport Threat 2 | . . . 2 . Locate Traps 7 | . 2 2 3 . Disarm Traps 4 | . 3 1 . . Dispatch Records 1 | . . 1 . . Reinforcement Status 1 | . . . 1 . Hauler Manifests 3 | . . 3 . . Registered Components 1 | . . 1 . . Zone Layout 7 | . 2 3 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 3 4 . Scan Component 5 | . . 2 3 . Repair 2 | . . 1 1 . Recycling Unit Hacks 9 | . 4 4 1 . Process 3 | . 1 2 . . Report Inventory 4 | . 2 1 1 . Retrieve Matter 2 | . 1 1 . . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 31 | . 6 10 9 6 Full Trace Events 12 | . . 6 3 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 42 | . . 26 16 . Parts Recycled . | . . . . . Recycled Matter 262 | . 75 187 . . Retrieved Matter 322 | . 75 247 . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7909 | 212 1131 2475 2662 1429 Spaces Moved 3695 | 108 640 1210 1156 581 Core 8 | 5 . . . 3 Treads 3687 | 103 640 1210 1156 578 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 158 160 Average Speed 160 | 154 160 160 159 166 Slowest Speed 500 | 160 160 160 163 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 89 90 87 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 24 | . 19 . 5 . Terrain Destroyed 200 | . 49 42 63 46 Melee . | . . . . . Projectile 36 | . . 5 29 2 AOE 164 | . 49 37 34 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4725 | 134 695 1543 1547 806 Wait 272 | . 2 155 67 48 Move 3691 | 107 639 1209 1155 581 Hop . | . . . . . Pick Up 105 | 10 12 27 39 17 Fast Attach 7 | . . 4 3 . Attach 64 | 6 4 6 21 27 Detach 4 | . . . . 4 Swap 59 | 1 7 16 24 11 Drop 71 | . 3 29 34 5 Fire 434 | 10 27 95 195 107 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 17 | . 1 2 9 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 467 | -10/Materials | Discovered new exit (range 9) 764 | -10/Materials | Discovered new exit (range 3) 770 | -10/Materials | Identified exit to Materials 994 | -10/Materials | Discovered new exit (range 9) 1036 | -10/Materials | Discovered new exit (range 7) 1044 | -10/Materials | Identified exit to Mines 1344 | -10/Materials | Entered another Materials area 1344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1704 | -9/Materials | Discovered new exit (range 15) 1736 | -9/Materials | Discovered new exit (range 14) 2001 | -9/Materials | Discovered new exit (range 8) 2201 | -9/Materials | Repaired Lgt. Treads 2411 | -9/Materials | Build established: Scavenger-Gunner 2547 | -9/Materials | Discovered new exit (range 4) 2768 | -9/Materials | Discovered new exit (range 11) 2862 | -9/Materials | Discovered new exit (range 6) 3344 | -9/Materials | First assault squad dispatched 3765 | -9/Materials | Discovered new exit (range 5) 3784 | -9/Materials | Identified exit to Materials 3819 | -9/Materials | Entered another Materials area 3819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -8/Materials | Lost 3 parts (2u1w) 4073 | -8/Materials | Build established: Scavenger-Tank 4397 | -8/Materials | Build established: Scavenger-Gunner 4609 | -8/Materials | Discovered new exit (range 10) 4797 | -8/Materials | Build established: Gunner 5061 | -8/Materials | Destroyed 7 combat bots 5419 | -8/Materials | First assault squad dispatched 5778 | -8/Materials | Build established: Scavenger-Gunner 6083 | -8/Materials | Build established: Gunner 6265 | -8/Materials | Discovered new exit (range 16) 6326 | -8/Materials | Repaired Imp. Treads 6366 | -8/Materials | Core integrity fell below 50% 6443 | -8/Materials | Lost 7 parts (1p3n1u2w) 6444 | -8/Materials | Sterilization system engaged 6444 | -8/Materials | Non-combat units ordered to evacuate 6469 | -8/Materials | Found Prototype Device 6481 | -8/Materials | Entered Factory 6481 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6686 | -7/Factory | Build established: Scavenger-Gunner 7279 | -7/Factory | Discovered new exit (range 15) 7307 | -7/Factory | Build established: Scavenger-Tank 7681 | -7/Factory | First assault squad dispatched 7756 | -7/Factory | Garrison activated, responded to threat 7772 | -7/Factory | Lost 3 parts (1n2u) 7807 | -7/Factory | System corruption reached 10% 7830 | -7/Factory | Core integrity fell below 50% 7893 | -7/Factory | Core integrity fell below 20% 7910 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Remote Force Field destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). G-47 Trooper heat damages Imp. Heat Sink. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Treads destroyed. System corrupted: Matter fused (-8). Acquired Particle Gun. System corrupted: Particle Gun failed to cycle. Imp. Deuterium Engine destroyed. M-28 Smith repairs Imp. Heat Sink. Lgt. Nuclear Core destroyed. Acquired Particle Gun. System corrupted: Matter fused (-9). Critical hit (Burn: +37). M-28 Smith repairs Aluminum Leg. Imp. Heat Sink melted. P-60 Hacker destroyed. 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"%" ????? | | ?????????????????????# #![%[ " =????? | | ?????????????????????# # [! #?????? | | ?????????????????????########### =%#?????? | | ???????????????????????????????? =%*??????? | | ???????????????????????????????? ??????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ??# ?????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! root@ Challenges ------------ None Game ------ Seed ThunderHybridPenetrator Manual? 0 Play Time 01:43:06 Cumulative 11.5 hours Start 2024.04.19 @ 18:21:02 End 2024.04.19 @ 21:26:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ad7defa-5327-490f-af4e-1b04361108ef