Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 17:24:44 Player: ytbna Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1580) 1580 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 5076 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Friendly Fire -179 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Hot (235) Movement Core (600) Ox11 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Aluminum Leg Transmission Jammer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Cooled Ion Engine Antimatter Reactor Aluminum Leg Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Beamcaster Heavy Beamcaster Heavy Missile Launcher Chainsword [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . 2 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 93 | 7 5 19 13 8 10 2 8 21 Power 14 | 2 1 5 1 . . . 1 4 Engine 10 | 2 1 4 1 . . . . 2 Core 2 | . . 1 . . . . 1 . Reactor 2 | . . . . . . . . 2 Propulsion 19 | 2 1 3 4 4 1 . 2 2 Treads . | . . . . . . . . . Leg 19 | 2 1 3 4 4 1 . 2 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 1 6 5 2 6 . 5 6 Device 4 | . . 1 2 . 1 . . . Storage 5 | 1 . 2 . . . . 2 . Processor 3 | . 1 . 1 1 . . . . Hackware . | . . . . . . . . . Protection 20 | . . 3 2 1 5 . 3 6 Artifact . | . . . . . . . . . Weapon 28 | 2 2 5 3 2 3 2 . 9 Energy Gun 15 | 2 1 1 . 1 1 2 . 7 Energy Cannon 3 | . . . 1 . 2 . . . Ballistic Gun 5 | . . 4 1 . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 32 | . 3 12 . 2 . . . 15 Power 5 | . 1 3 . . . . . 1 Propulsion 10 | . 1 3 . 2 . . . 4 Utility 10 | . . 3 . . . . . 7 Weapon 7 | . 1 3 . . . . . 3 Highest Loss Streak 15 | . 2 7 . 2 . . . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 93 89 100 95 100 100 100 88 Engine 7 | . 14 8 9 9 7 7 2 . Core 1 | . . 2 . . . . 4 5 Leg 25 | . 26 19 27 22 30 30 30 23 Device 6 | . . 5 6 9 7 7 7 6 Storage 8 | . 14 11 9 9 7 7 7 6 Processor 9 | . 10 11 9 15 7 7 7 6 Protection 16 | . . 10 20 11 22 23 23 23 Energy Gun 5 | . 16 1 . 2 5 2 15 12 Energy Cannon 4 | . . . 5 9 8 12 . . Ballistic Gun 4 | . . 18 3 . . . . . Ballistic Cannon 2 | . . . 9 6 . . . . Peak Build Rating 47 | 6 7 14 29 31 38 45 45 47 Average Rating 26 | 4 6 10 21 28 36 39 44 41 On Entrance 23 | . 6 6 14 29 30 37 45 45 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 14 15 37 52 53 64 64 118 60 Greatest Support 52 | 20 20 23 35 38 45 45 47 52 Greatest Overweight (x) 15 | . 1 4 1 3 1 1 2 15 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 25 15 Average Capacity 13 | 6 8 12 15 15 15 15 15 14 Most Carried 15 | 1 4 15 15 15 11 15 15 15 Average Carried 12 | . 2 9 14 14 9 13 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 1 2 15 15 11 11 15 15 3 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Matter Collected 1661 | 117 163 626 268 217 . 120 50 100 Remotely . | . . . . . . . . . Salvage Created 1811 | . 150 742 197 105 . 317 107 193 Parts 100 | . 11 53 9 5 . 6 5 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Combat Hostiles Destroyed 42 | . 6 22 4 6 . . 2 2 Guns 32 | . 5 22 1 . . . 2 2 Cannons 9 | . . . 3 6 . . . . AOE 1 | . 1 . . . . . . . Classes Destroyed 8 | . 5 2 . 1 . . . . Worker 3 | . 1 2 . . . . . . Builder 3 | . 1 1 . . . . . 1 Recycler 2 | . . 1 . . . . . 1 Watcher 3 | . 1 . 2 . . . . . Swarmer 18 | . 3 12 . 3 . . . . Grunt 18 | . 3 7 4 2 . . 1 1 Sentry 4 | . . 3 . . . . 1 . Programmer 2 | . . . . 1 . . . 1 Best Kill Streak 5 | . 4 5 2 3 . . 1 1 Combat Bots Only 5 | . 4 5 2 3 . . 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Hostile Shots Fired 680 | . 79 168 21 59 . . 31 322 Missed 195 | . 31 52 4 11 . . 16 81 Damage Taken 5606 | . 504 1207 275 759 . . 106 2755 Core 1271 | . 87 284 83 105 . . 5 707 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 65 29 . 65 . . . . Volleys Fired 239 | . 40 104 25 33 . 11 7 19 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 162 | . 90 90 110 119 . 155 162 162 Shots Fired 389 | . 48 163 43 63 . 22 14 36 Gun 264 | . 41 163 12 1 . . 14 33 Cannon 115 | . . . 31 62 . 22 . . Launcher 10 | . 7 . . . . . . 3 Special . | . . . . . . . . . Kinetic 208 | . . 142 37 29 . . . . Thermal 146 | . 33 12 6 34 . 22 14 25 Explosive 10 | . 7 . . . . . . 3 Electromagnetic 25 | . 8 9 . . . . . 8 Robot Hit Streak 13 | . 9 13 7 6 . 12 5 7 Robot Miss Streak 7 | . 4 7 5 2 . 1 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 243 | . 30 103 26 36 . 19 9 20 Core Hits 106 | . 15 45 16 11 . 3 5 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 4 1 . . . . 1 . Burn 5 | . 4 . . . . . 1 . Corrupt 1 | . . 1 . . . . . . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4096 | . 654 916 458 810 . 485 205 568 Guns 2036 | . 363 911 144 . . . 205 413 Cannons 1609 | . . . 314 810 . 485 . . Explosions 355 | . 277 . . . . . . 78 Melee 70 | . . . . . . . . 70 Ramming 26 | . 14 5 . . . . . 7 Kinetic 1630 | . . 861 383 386 . . . . Thermal 1810 | . 301 12 75 424 . 485 205 308 Explosive 355 | . 277 . . . . . . 78 Electromagnetic 205 | . 62 38 . . . . . 105 Impact . | . . . . . . . . . Slashing 70 | . . . . . . . . 70 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . 3 . . . . Message Errors 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 91 | . 4 . . 27 . 17 . 43 Projectiles 44 | . . . . 27 . 17 . . Explosions 47 | . 4 . . . . . . 43 Melee . | . . . . . . . . . Knockbacks 11 | . . . 4 7 . . . . Impact . | . . . . . . . . . Kinetic 11 | . . . 4 7 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 154 | . 37 . . . . . . 117 Shots 4 | . 2 . . . . . . 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 5 | . 1 3 . . . . . 1 Kicked 4 | . 1 2 . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 895 | . 298 126 207 589 . 367 456 895 Average Temperature 214 | . 128 43 57 234 . 192 194 381 Received Heat Transfer 1626 | . 162 402 153 207 . . 30 672 Effects 85 | . 3 . . 13 . 1 1 67 Shutdowns 10 | . . . . 2 . . 1 7 Energy Bleed 9 | . . . . 2 . . . 7 Interference 11 | . 3 . . . . . . 8 Matter Decay 7 | . . . . 1 . . . 6 Short Circuit 7 | . . . . 2 . . . 5 Damage (minor) 10 | . . . . 4 . 1 . 5 Damage (major) 25 | . . . . 1 . . . 24 Damage (core) 6 | . . . . 1 . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . . 1 . . 1 . Heat Transferred 3512 | . 1184 37 111 472 . 820 407 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Peak Influence 276 | . 276 244 172 245 117 40 113 139 Initial 117 | . . 29 55 30 117 40 . . Average 83 | . 172 132 52 184 117 13 25 39 Maximum Alert Level 1 | . 1 1 . 1 . . . . Low Security (%) 84 | 100 64 70 100 43 100 100 100 100 Level 1 15 | . 35 29 . 56 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 2 2 . . . 1 2 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . 2 2 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 15 36 12 6 . . 2 6 Peak Tracking Total 7 | . 5 7 3 4 . . 1 3 Tactical Retreats 3 | . 1 . 2 . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Traps Triggered 6 | . 1 . . 4 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Machines Disabled 7 | . 3 . . 1 . . . 3 Max in Single Turn 2 | . 2 . . 1 . . . 2 Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Machines Accessed 8 | . 1 2 3 . . . 1 1 Terminals 6 | . 1 2 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 16 | . 7 4 3 . . . 1 1 Successful 7 | . 2 2 3 . . . . . Failed 9 | . 5 2 . . . . 1 1 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 6 | . 5 . . . . . . 1 Terminals 14 | . 7 4 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 5 | . 2 2 1 . . . . . Record 2 | . 2 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 1 . . . . 1 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . Machine Destruction 3 | . . . . 3 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . 31 31 . Highest-Rated Ally 31 | . . . . . . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . Total Damage 85 | . . . . . . . 85 . Kills 2 | . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Turns Passed 6232 | 69 468 1242 1160 764 168 1151 758 452 Spaces Moved 2887 | 57 297 543 508 277 82 576 378 169 Core 40 | 15 . 20 . . . . . 5 Treads . | . . . . . . . . . Legs 2847 | 42 297 523 508 277 82 576 378 164 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 190 190 190 190 187 112 Average Speed 181 | 101 124 172 190 218 190 190 189 199 Slowest Speed 800 | 120 190 260 190 330 190 190 260 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 36 32 26 27 2 96 4 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 94 | . 44 . 2 . . . . 48 Melee . | . . . . . . . . . Projectile 7 | . . . 2 . . . . 5 AOE 87 | . 44 . . . . . . 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Sto Total 3517 | 64 348 707 666 377 92 612 410 241 Wait 180 | . 1 10 99 38 . 11 . 21 Move 2880 | 56 296 542 507 276 82 575 377 169 Hop . | . . . . . . . . . Pick Up 50 | 1 3 22 9 2 . 7 6 . Fast Attach 19 | 6 1 10 . . . . . 2 Attach 32 | . 4 6 5 3 2 . . 12 Detach 10 | . 2 1 3 1 . . . 3 Swap 42 | 1 . 3 8 5 8 2 8 7 Drop 39 | . . 6 10 4 . 3 12 4 Fire 239 | . 40 104 25 33 . 11 7 19 Melee 3 | . . . . . . . . 3 Ram 1 | . . 1 . . . . . . Kick 4 | . 1 2 . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Identified exit to Materials 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 732 | -9/Materials | Lost 7 parts (2p2n1u2w) 788 | -9/Materials | Core integrity fell below 50% 910 | -9/Materials | Discovered new exit (range 3) 1014 | -9/Materials | Build established: Scavenger-Mutant 1552 | -9/Materials | Lost 5 parts (1p1n2u1w) 1728 | -9/Materials | Discovered new exit (range 15) 1778 | -9/Materials | Identified exit to Materials 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -8/Materials | Identified exit to Garrison 2940 | -8/Materials | Entered Garrison 3010 | -8/Garrison | Triggered checkpoint 3021 | -8/Garrison | Triggered checkpoint 3107 | -8/Garrison | Discovered new exit (range 9) 3122 | -8/Garrison | Identified exit to Factory 3184 | -8/Garrison | Build established: Mutant 3222 | -8/Garrison | Triggered checkpoint 3269 | -8/Garrison | Garrison Relay disabled 3704 | -8/Garrison | Entered Factory 3704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3872 | -7/Factory | Sucked down chute 3872 | -7/Factory | Entered Waste 3872 | -7/Waste | The area was eerily silent 3873 | -7/Waste | Met a frightened Derelict 3993 | -7/Waste | Build established: Scavenger-Mutant 4131 | -7/Waste | Discovered new exit (range 11) 4148 | -7/Waste | Identified exit to Factory 5023 | -7/Waste | Entered Factory 5023 | -7/Factory | Accompanied by 1 ally 5204 | -7/Factory | Discovered new exit (range 4) 5210 | -7/Factory | Identified exit to Storage 5781 | -7/Factory | Entered Storage 6175 | -7/Storage | Core integrity fell below 50% 6197 | -7/Storage | Core integrity fell below 20% 6233 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Hrd. Medium Armor Plating damaged (-156). Overheating: Hrd. Medium Armor Plating damaged (-22). Cld. Ion Engine broken. Overheating: Short circuit. U-05 Engineer builds a Wall. Overheating: Energy bleed (-20). K-01 Serf collects debris. Overheating: Hrd. Medium Armor Plating damaged (-25). K-01 Serf collects debris. Overheating: Matter decay (-2). Hrd. Medium Armor Plating destroyed. M-28 Smith repairs Imp. Heat Sink. K-01 Serf collects debris. Hrd. Medium Armor Plating destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????### # #????????????????? | | ???????????????## == #????????????????? | | ???????????????## [%# ## """#??????????? | | ???????????????# *! # ""R"#??????????? | | ???????????????# ### "" "###????????? | | ???????????????## *[! @m # #????????? | | ???????????????# [ Y g # #????????? | | ?????????######### # # # #????????? | | ?????????# gk!# " #????????? | | ?????????# !u% " +????????? | | ?????????# = [" ""??????????? | | ?????????#########+####"T## ???????????? | | ??????????????#[!%!T#?#""#?#### ?????????? | | ??????????????##"="##?####?????###### ##?????????? | | ???????????????#%[[#??????????????????#??????????? | | ???????????????# [[#?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 325 Matter Stores 316 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1125 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonPointDisintegrator Manual? 0 Play Time 01:06:27 Cumulative 5.1 hours Start 2025.01.26 @ 15:25:59 End 2025.01.26 @ 17:24:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18338fa7-62ac-408f-82a8-cfe917997351