Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 18:54:03 Player: Longball Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2840) 2840 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 6080 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 296/300 System Corruption 9% Temperature Cool (0) Movement Hovering (52) Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (6) ------ Coolant Injector Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (5) ---- Enhanced Nuclear Core Experimental Sensor Array Proton Missile Launcher Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Shock Absorption System Component Analysis Suite Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Armored Huge Wheel Experimental Sensor Array Gauss Rifle Proton Missile Launcher Great Axe [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Field Recycling Unit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 72 | 7 5 5 5 21 7 22 Power 10 | 1 . 1 . 4 1 3 Engine 8 | 1 . . . 4 1 2 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 2 4 2 6 . 7 Treads 1 | . . . . . . 1 Leg 14 | 2 2 4 2 4 . . Wheel 5 | . . . . 2 . 3 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 17 | 2 . . 1 5 3 6 Device 11 | 1 . . 1 4 2 3 Storage 1 | 1 . . . . . . Processor 4 | . . . . 1 1 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 3 . 2 6 3 6 Energy Gun 6 | 1 . . 1 . 1 3 Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun 6 | 1 1 . 1 2 . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . 2 2 4 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 21 | . . 1 1 2 1 16 Power 3 | . . . . . . 3 Propulsion 5 | . . 1 . 1 . 3 Utility 8 | . . . 1 1 1 5 Weapon 5 | . . . . . . 5 Highest Loss Streak 9 | . . 1 1 1 1 9 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 8 8 7 7 6 Power 1 | . 1 1 1 1 2 . Propulsion 1 | 2 3 3 2 2 1 . Utility 1 | . 1 1 1 1 1 1 Weapon 2 | . 2 3 3 2 3 3 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 . 2 3 . 2 Power 3 | . . . 1 1 . 1 Propulsion 4 | . 1 . 1 2 . . Utility . | . . . . . . . Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 100 91 99 96 78 78 Engine 6 | . 14 4 . 7 7 5 Core 3 | . . 6 11 1 . . Leg 19 | . 28 36 44 31 . . Wheel 5 | . . . . 2 15 8 Hover 1 | . . . . . . 5 Device 15 | . 14 11 10 18 23 13 Storage 8 | . 14 11 11 9 7 4 Processor 7 | . . . . 8 8 21 Energy Gun 4 | . 12 . 7 . . 3 Energy Cannon 2 | . 1 11 2 8 . . Ballistic Gun 9 | . 14 11 11 8 6 6 Ballistic Cannon 2 | . . . . . 6 1 Peak Build Rating 49 | 9 12 16 16 37 49 49 Average Rating 27 | 6 10 14 14 26 46 39 On Entrance 19 | . 9 12 16 14 37 49 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 45 | 15 18 18 18 25 45 42 Greatest Support 56 | 20 20 40 40 56 56 56 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 5 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1920 | 294 102 115 123 337 194 755 Remotely . | . . . . . . . Salvage Created 3275 | 163 264 292 264 734 96 1462 Parts 189 | 17 13 21 17 40 5 76 Haulers Intercepted 3 | . . . . 1 1 1 Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 58 | . 7 7 5 11 3 25 Melee 1 | . . . . . . 1 Guns 28 | . 7 2 4 3 . 12 Cannons 16 | . . 5 1 3 2 5 AOE 12 | . . . . 4 1 7 Classes Destroyed 12 | 2 5 1 1 2 1 . Worker 1 | . 1 . . . . . Builder 2 | . . . . 1 . 1 Tunneler 5 | 5 . . . . . . Hauler 3 | . . . . 1 1 1 Recycler 5 | 1 . . 1 1 . 2 Operator 2 | . 1 . . . . 1 Watcher 3 | . 1 . . 2 . . Swarmer 6 | . 3 . . . . 3 Grunt 37 | . 4 6 2 10 1 14 Brawler 1 | . . . 1 . . . Sentry 12 | . . 1 2 1 . 8 Programmer 2 | . . . . . 2 . Best Kill Streak 16 | 3 4 5 4 6 1 16 Combat Bots Only 12 | . 3 5 3 3 1 12 Max Kills in Single Turn 4 | 1 1 1 1 3 1 4 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . 2 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 552 | . 31 33 28 62 18 380 Missed 185 | . 5 11 5 20 4 140 Hits 367 | . 26 22 23 42 14 240 Melee 2 | . . . 2 . . . Projectile 365 | . 26 22 21 42 14 240 Critical Strikes 6 | . . 1 1 1 1 2 Damage Taken 4344 | . 297 292 321 668 302 2464 Core 912 | . 22 40 33 117 48 652 Absorbed by Shields . | . . . . . . . Ignored by Resistances 13 | . . . . . 13 . Core Remaining (%) 87 | 100 91 . 81 78 . . Volleys Fired 169 | 8 24 15 16 23 13 70 Largest 2 | 2 2 2 2 2 2 2 Hottest 96 | 70 70 91 91 96 65 92 Shots Fired 312 | 16 48 25 31 39 23 130 Gun 219 | 16 48 10 17 16 10 102 Cannon 76 | . . 15 14 16 10 21 Launcher 17 | . . . . 7 3 7 Special . | . . . . . . . Kinetic 172 | 8 24 10 16 16 20 78 Thermal 99 | 8 24 15 15 16 . 21 Explosive 4 | . . . . 2 . 2 Electromagnetic 37 | . . . . 5 3 29 Robot Hit Streak 16 | 8 6 6 9 13 4 16 Robot Miss Streak 7 | 2 4 3 1 2 3 7 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 229 | 9 26 15 23 27 11 118 Core Hits 169 | 7 15 11 11 28 8 89 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 1 . . 1 . . 1 Burn 1 | 1 . . . . . . Meltdown 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 21 | . 2 . 2 1 1 15 Impact 4 | . 2 . 2 . . . Slashing 17 | . . . . 1 1 15 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6642 | 111 330 285 491 1162 522 3741 Guns 2901 | 111 330 116 266 272 110 1696 Cannons 1214 | . . 165 225 288 97 439 Explosions 2080 | . . . . 602 315 1163 Melee 443 | . . . . . . 443 Ramming 4 | . . 4 . . . . Kinetic 2474 | 35 140 116 266 272 207 1438 Thermal 1673 | 76 190 165 225 312 314 391 Explosive 796 | . . . . 179 . 617 Electromagnetic 1252 | . . . . 399 1 852 Impact . | . . . . . . . Slashing 443 | . . . . . . 443 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 2 9 Average Corruption 2 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . 6 18 Message Errors 8 | . . . . . 1 7 Matter Fused 6 | . . . . . 3 3 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 286 | . . . . . 145 141 Projectiles . | . . . . . . . Explosions 196 | . . . . . 145 51 Melee 90 | . . . . . . 90 Knockbacks 6 | . . . . . 3 3 Impact . | . . . . . . . Kinetic 6 | . . . . . 3 3 Secondary . | . . . . . . . Self-Inflicted Damage 74 | . 22 . . . 52 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 306 | 18 108 306 252 68 3 274 Average Temperature 82 | 9 41 121 110 21 3 104 Received Heat Transfer 1569 | . 108 171 114 387 54 735 Effects 5 | . . 1 1 . . 3 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . 1 1 . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 2 . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 1 1 2 . . . Heat Transferred 3001 | 296 555 296 407 568 150 729 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 68 Level 1 6 | . . . . . . 31 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 389 | 10 95 125 100 197 119 389 Initial 77 | . . 8 40 . 77 35 Average 72 | 2 41 65 21 117 37 185 Influence Increases 1974 | 30 225 215 117 360 258 769 Destroy 0b10 Robot/C 1160 | . 140 140 100 220 60 500 Destroy 0b10 Robot/NC 105 | 30 15 . 5 25 5 25 Destroy Leader 252 | . 32 30 10 46 22 112 Successful Hack 31 | . 22 . . 3 6 . Disable Machine 225 | . 15 15 . 30 90 75 Destroy Structure 66 | . 1 . 2 21 15 27 Lose Combat Pursuer 135 | . . 30 . 15 60 30 Influence Decreases 1798 | 30 204 131 222 190 349 672 Entered New Map 215 | . . 13 65 . 93 44 Time Decay 1243 | 30 204 108 147 180 256 318 Lost Part 190 | . . 10 10 10 . 160 Purge Threat 150 | . . . . . . 150 Squads Dispatched 11 | . 1 2 . 2 2 4 Investigation 1 | . . 1 . . . . Extermination 4 | . . . . . 2 2 Reinforcement 6 | . 1 1 . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 5 | . . . . 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 11 15 4 19 8 37 Peak Tracking Total 6 | . 3 5 2 6 5 4 Tactical Retreats 5 | . . 1 . 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 4 | . . . . . 3 1 Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 16 | . 2 1 . 2 6 5 Max in Single Turn 5 | . 1 1 . 1 5 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 11 | . 4 1 . 1 2 3 Terminals 7 | . 3 . . 1 . 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 31 | . 10 5 . 3 6 7 Successful 17 | . 4 4 . 3 2 4 Failed 14 | . 6 1 . . 4 3 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 11 | . 5 1 . 2 . 3 Terminals 17 | . 7 . . 3 . 7 Fabricators 3 | . . . . . 3 . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 7 | . 2 . . 1 . 4 Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . . . . . . 2 Unreport Threat 1 | . . . . . . 1 Zone Layout 3 | . 2 . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 1 | . . 1 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . . Terminals 3 | . 1 . . 2 . . Track 1 | . . . . 1 . . Botnet 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . 4 1 . 1 1 3 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 134 | . . . . . 134 . Total Robot Build Rating 12 | . . . . . 12 . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 60 | . . . . . 60 . Highest-Rated Ally 20 | . . . . . 20 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 62 | . . . . . 62 . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 1583 | 73 492 231 126 99 . 562 Sensors 1 | . . . . 1 . . Terrain 1164 | 73 492 231 126 98 . 144 T.N.C. 562 | . . . . . . 562 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 3642 | 150 492 231 791 386 876 716 Spaces Moved 2462 | 84 302 131 594 227 645 479 Core 3 | 2 . . . . . 1 Treads 9 | . . . . . . 9 Legs 1306 | 82 302 131 594 197 . . Wheels 938 | . . . . 30 645 263 Hover 206 | . . . . . . 206 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 52 Average Speed 107 | 118 120 120 120 117 100 83 Slowest Speed 300 | 120 120 120 120 120 100 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 54 18 94 25 18 58 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . 4 . . . Spaces Dug 4 | . 1 . 1 1 1 . Terrain Destroyed 65 | . 1 . 1 22 14 27 Melee 4 | . 1 . 1 1 1 . Projectile . | . . . . . . . AOE 61 | . . . . 21 13 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 3106 | 115 381 179 640 312 847 632 Wait 287 | 10 39 26 15 12 170 15 Move 2456 | 83 301 130 593 226 644 479 Hop . | . . . . . . . Pick Up 22 | 7 3 . 2 5 1 4 Fast Attach 49 | 7 1 3 2 9 7 20 Attach 9 | . . . . 3 . 6 Detach 6 | . . . . 3 . 3 Swap 38 | . 5 2 4 12 6 9 Drop 45 | . 6 2 6 18 5 8 Fire 169 | 8 24 15 16 23 13 70 Melee 21 | . 2 . 2 1 1 15 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Discovered new exit (range 14) 874 | -9/Materials | Entered Mines 876 | -9/Mines | Discovered new exit (range 10) 955 | -9/Mines | Discovered new exit (range 7) 1024 | -9/Mines | Build established: Scavenger-Mutant 1397 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1404 | -9/Mines | Found Prototype Device 1665 | -9/Mines | Entered Materials 1665 | -8/Materials | Evolved 2 slots: Utility x2 1665 | -8/Materials | Identified Exp. Sensor Array 1966 | -8/Materials | Discovered new exit (range 10) 2051 | -8/Materials | Entered Factory 2051 | -7/Factory | Evolved 2 slots: Utility x2 2052 | -7/Factory | Identified exit to Storage 2289 | -7/Factory | Build established: Mutant 2562 | -7/Factory | Fabricated B-48 Gladiator (x3) 2846 | -7/Factory | Lost 3 allies 2927 | -7/Factory | Entered Storage 3141 | -7/Storage | Destroyed 12 combat bots 3143 | -7/Storage | Lost 4 parts (1p1n2w) 3382 | -7/Storage | Core integrity fell below 50% 3408 | -7/Storage | Core integrity fell below 20% 3455 | -7/Storage | Lost 9 parts (2p1n3u3w) 3491 | -7/Storage | Met 01-MTF 3512 | -7/Storage | Discovered new exit (range 11) 3643 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03602_ Acquired Hvy. Rocket Launcher. 03602_ U-05 Engineer lays Concrete. 03604_ U-05 Engineer builds a Wall. 03608_ Slug penetrates Y-54 Guardian. 03608_ Y-54 Guardian destroyed. 03609_ U-05 Engineer lays Concrete. 03609_ K-01 Serf collects debris. 03610_ U-05 Engineer lays Concrete. 03612_ K-01 Serf collects debris. 03613_ U-05 Engineer lays Concrete. 03614_ System corrupted: Matter fused (-10). 03615_ Acquired 49 matter. 03617_ Slug penetrates Wall. 03620_ Slug penetrates Y-54 Guardian. 03623_ Y-54 Guardian destroyed. 03630_ Acquired 27 matter. 03631_ System corrupted: Matter fused (-9). 03637_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 4S. 03643_ Slug penetrates Wall. 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