Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 15:58:22 Player: DZKane Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (314) 1570 Value Destroyed (11463) 11463 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 21248 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 65 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 351/850 Energy 240/240 System Corruption 37% Temperature Warm (198) Movement Rolling (130) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (10) ----- Advanced Coolant Injector High-capacity Storage Unit Matter Compressor Improved Matter Compressor Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Target Analyzer Graphene Brace Improved System Shield > --- WEAPON (3) ------- Wave Gun Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Light Ion Engine Angular Momentum Engine Improved Cryofiber Web Improved Heat Sink Improved Coolant Injector Energy Well (350) Improved Terrain Scanner Advanced Targeting Computer Launcher Loader Quantum Capacitor Advanced Reaction Control System Improved Force Field High-powered Tractor Beam Hacking Drone Bay (1/1) Smartbomb Launcher Improved Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Improved Melee Analysis Suite Graphene Brace Improved System Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Hardcell Cannon > --- INVENTORY -------- Angular Momentum Engine Myomer Leg Armored Huge Wheel Energy Well Matter Compressor Improved Terrain Scanner Launcher Loader Quantum Capacitor Improved Force Field High-powered Tractor Beam High-powered Tractor Beam Hacking Drone Bay Scatter Rocket Array Smartbomb Launcher Improved Plasma Cutter GAL Module [Rating: 117] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Protection Reflective Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 2 . . . . . . 1 . . 2 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 264 | . 15 15 2 44 5 3 15 13 2 9 1 45 6 . 25 25 1 38 Power 39 | . 3 2 . 4 . . 1 . . 1 1 8 . . 3 5 . 11 Engine 23 | . 2 2 . 2 . . 1 . . 1 . 7 . . . . . 8 Core 11 | . 1 . . 2 . . . . . . 1 1 . . 3 2 . 1 Reactor 5 | . . . . . . . . . . . . . . . . 3 . 2 Propulsion 57 | . 4 5 . 11 . 1 2 4 . . . 10 1 . 10 5 . 4 Treads 27 | . 2 5 . 11 . . 1 2 . . . 2 . . 4 . . . Leg 17 | . . . . . . . 1 1 . . . 5 . . 4 5 . 1 Wheel 11 | . 2 . . . . 1 . . . . . 2 1 . 2 . . 3 Hover 1 | . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . Utility 90 | . 5 4 2 11 2 1 9 3 2 5 . 15 4 . 5 8 1 13 Device 44 | . 3 3 1 3 1 1 2 1 1 1 . 9 4 . 1 4 . 9 Storage 9 | . 2 . . 2 . . 1 1 . . . . . . . . 1 2 Processor 15 | . . 1 1 . 1 . 1 1 . 3 . 2 . . 2 2 . 1 Hackware 6 | . . . . 1 . . 2 . . 1 . 1 . . 1 . . . Protection 16 | . . . . 5 . . 3 . 1 . . 3 . . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | . 3 4 . 18 3 1 3 6 . 3 . 12 1 . 7 7 . 10 Energy Gun 30 | . 2 2 . 8 . . 2 4 . 1 . 3 . . 5 . . 3 Energy Cannon 6 | . . 1 . 1 . . . . . . . . 1 . . 3 . . Ballistic Gun 17 | . 1 . . 7 . . . 1 . . . 3 . . . 2 . 3 Ballistic Cannon 11 | . . . . . 2 . . . . . . 5 . . . 1 . 3 Launcher 6 | . . . . 1 . 1 1 . . . . . . . 1 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . 1 . 1 . . 1 . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 2 . . . . . 4 . 1 . . 2 1 . 1 Corrupted Parts 7 | . 1 . . . . . . . . . . . . . 6 . . . System Corruption 30 | . 2 . . . . . . . . . . . . . 28 . . . Parts Lost 101 | . 6 . . 10 . 6 . 1 1 . . 26 . . 3 23 . 25 Power 17 | . 2 . . 1 . 1 . . . . . 3 . . 1 5 . 4 Propulsion 23 | . 1 . . 3 . 1 . 1 . . . 9 . . . 4 . 4 Utility 30 | . 1 . . 2 . 2 . . 1 . . 6 . . . 9 . 9 Weapon 31 | . 2 . . 4 . 2 . . . . . 8 . . 2 5 . 8 Highest Loss Streak 11 | . 2 . . 3 . 6 . 1 1 . . 11 . . 1 11 . 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . Average Backups 18 | . 14 24 23 24 23 17 10 18 18 17 17 16 18 18 16 13 7 13 Power 1 | . 1 . 1 . 1 1 1 2 2 1 1 . . . . . . . Propulsion 3 | . 5 7 7 7 5 3 . . . 1 2 1 2 2 1 1 1 1 Utility 9 | . 4 9 9 13 12 8 5 9 8 8 9 10 12 13 12 9 5 8 Weapon 4 | . 2 5 5 2 5 4 2 6 8 6 5 4 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 104 | . 10 11 . 13 . 14 1 8 1 6 . 14 . . 7 3 . 16 Power 10 | . 1 1 . . . . . 1 . . . 6 . . . . . 1 Propulsion 20 | . 4 2 . 2 . 4 . 1 . . . 2 . . 1 . . 4 Utility 48 | . 2 5 . 9 . 9 1 . 1 4 . 1 . . 4 2 . 10 Weapon 22 | . 3 3 . 1 . 1 . 5 . 2 . 4 . . 2 1 . . Tool/Special 4 | . . . . 1 . . . 1 . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 94 99 100 99 99 65 62 90 92 91 92 91 86 86 94 87 68 79 Engine 7 | . 12 11 11 6 7 4 6 7 7 7 . 9 6 6 2 . . 6 Core 1 | . . . . 2 . . . . . . 6 2 6 6 8 4 . . Treads 19 | . 10 41 44 35 30 16 6 13 23 23 23 15 6 6 8 . . . Leg 3 | . 7 . . . . . 6 5 . . . 3 . . 5 14 10 8 Wheel 1 | . 9 2 . . . 1 . . . . . . 5 6 5 . . 1 Device 10 | . 11 11 11 13 22 15 9 8 7 7 7 6 13 13 10 13 10 17 Storage 7 | . 14 11 11 9 7 5 4 7 7 7 7 6 6 6 5 5 10 9 Processor 10 | . . . . . 6 5 2 13 15 17 23 16 13 13 18 15 21 16 Hackware 2 | . . . . . . . 3 . . . . 4 6 6 9 8 5 5 Protection 2 | . . . . 4 . . 5 7 7 3 . 3 . . . 4 . . Energy Gun 12 | . 25 12 22 19 6 . 6 13 15 13 14 7 . . 8 1 . 2 Energy Cannon 1 | . . 4 . 1 . . . . . . . . 4 6 2 4 . . Ballistic Gun 3 | . 1 1 . 4 4 . 6 7 7 7 7 2 6 6 1 1 . 1 Ballistic Cannon 1 | . . . . . 8 10 . . . . . 2 7 6 . 1 . 4 Slashing Weapon 1 | . . . . . 3 1 . . . 1 . 4 . . . 5 5 1 Peak Build Rating 117 | . 11 19 19 38 37 37 46 61 62 76 74 88 86 86 106 113 90 117 Average Rating 55 | . 8 15 18 27 35 23 39 57 61 67 73 76 84 84 93 105 89 99 On Entrance 51 | 6 6 9 19 18 32 36 2 46 61 61 73 74 86 86 84 100 87 90 Avg Prop Armor Cover (%) 9 | . 11 17 . . . . 3 5 . . . 7 14 15 13 . . 6 Naked Turns 44 | . . . . . . 34 10 . . . . . . . . . . . Heaviest Build 113 | 10 90 96 95 106 112 113 79 70 70 71 67 91 84 77 98 101 64 101 Greatest Support 128 | 20 40 83 83 85 83 83 70 118 118 118 118 128 70 28 92 92 75 75 Greatest Overweight (x) 20 | . 8 4 1 1 1 8 1 . . . . 20 2 2 3 1 . 3 Average Overweight (x) . | . 4 1 1 1 1 1 . . . . . . 1 2 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | . 19 25 25 25 25 19 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | . 25 25 24 25 24 23 20 20 20 20 20 20 20 20 20 20 11 20 Average Carried 19 | . 14 24 23 24 23 17 11 19 19 19 20 18 19 20 19 17 10 18 Final Capacity 25 | 8 25 25 25 25 25 5 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 25 24 23 25 23 5 20 20 20 20 20 20 20 20 20 12 11 20 Class Distribution -------------------- 34% | Tank 33% | Mutant 9% | Skirmisher 7% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Assassin | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Matter Collected 7826 | 200 309 186 50 1078 . 248 43 541 102 69 142 1064 483 38 508 631 250 1884 Remotely 1479 | . 50 . . . . 248 . . . . . . . . . . . 1181 Salvage Created 14918 | . 605 1177 189 3085 . 469 43 693 554 . 160 2026 408 99 1178 832 933 2467 Parts 657 | . 40 67 22 151 . 3 . 27 27 . 4 94 15 1 53 51 6 96 Haulers Intercepted 7 | . 2 2 . 1 . . . . . . . 1 . . . . . 1 Recyclers Shooed 11 | . . . . 2 . . . . . . . 4 . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . 22 25 . 6 . 14 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 223 | . 12 18 7 53 . 2 1 10 9 . 4 28 7 . 26 18 4 24 Melee 22 | . . . . . . . . . . . . 4 . . 1 17 . . Guns 109 | . 8 1 5 46 . . 1 9 8 . 1 12 4 . 12 . . 2 Cannons 42 | . . 12 . 4 . 1 . . . . . 9 3 . 1 . . 12 AOE 43 | . 3 5 2 3 . 1 . . . . 3 1 . . 11 1 4 9 Classes Destroyed 18 | . 5 3 1 5 . 1 1 . 1 . . 1 . . . . . . Worker 31 | . . 2 . 4 . . . . . . . 2 . . 2 5 . 16 Builder 15 | . . . . 3 . . . . . . . 4 . . . 3 . 5 Tunneler 4 | . . . 1 . . . . . . . . 2 . . 1 . . . Hauler 7 | . 2 2 . 1 . . . . . . . 1 . . . . . 1 Recycler 17 | . . 3 1 3 . . . . . . . 2 . . . . . 8 Mechanic 2 | . . . . 1 . . . . . . . . . . . . . 1 Operator 3 | . 2 . . 1 . . . . . . . . . . . . . . Watcher 12 | . 3 3 . 4 . . . . . . . 1 . . . . . 1 Swarmer 42 | . 3 6 7 6 . . . 5 . . . . . . 4 9 . 2 Grunt 104 | . 9 5 . 36 . . . 4 5 . 4 12 6 . 15 . . 8 Brawler 3 | . . . . 1 . . . . . . . 2 . . . . . . Sentry 28 | . . 7 . 8 . . . 1 1 . . 4 . . 3 1 . 3 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 17 | . . . . 1 . . . . 2 . . 2 1 . 2 4 . 5 Programmer 18 | . . . . . . . 1 . . . . 5 . . 2 4 . 6 Heavy 2 | . . . . 1 . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Compactor 6 | . . . . . . 2 . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 5 6 4 9 . 1 1 6 4 . 4 9 3 . 7 6 3 12 Combat Bots Only 9 | . 3 5 4 8 . 1 1 6 4 . 4 8 3 . 6 4 3 9 Max Kills in Single Turn 9 | . 1 3 3 3 . 1 1 2 1 . 2 2 2 1 2 5 2 9 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . Exploded 6 | . 1 3 2 2 . 1 . . . . 2 1 . . 2 1 2 6 Melee 1 | . . . . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Hostile Shots Fired 1661 | . 63 54 17 205 . 7 10 47 58 . 7 431 24 . 145 365 1 227 Missed 470 | . 11 23 6 58 . 1 2 8 16 . 3 102 8 . 54 106 1 71 Hits 1191 | . 52 31 11 147 . 6 8 39 42 . 4 329 16 . 91 259 . 156 Melee 19 | . . . . . . 6 . . . . . 13 . . . . . . Projectile 1172 | . 52 31 11 147 . . 8 39 42 . 4 316 16 . 91 259 . 156 AOE 2 | . . . . . . . . . . . . . . . . 1 . 1 Critical Strikes 61 | . . 1 . 7 . 2 . 1 1 . . 11 3 . 6 18 . 11 Actively Blocked 21 | . . . . . . . . . . . . . . . . 10 . 11 Part Disruptions 4 | . . . . . . . . . . . . 2 . . . 1 . 1 Damage Taken 20512 | . 722 470 156 2585 . 275 118 580 540 . 91 4710 272 . 1208 4958 62 3765 Core 2665 | . 154 105 7 205 . 99 . 50 57 . . 642 20 . 170 546 6 604 Absorbed by Shields 981 | . . . . . . . . . . . . 384 21 . 432 144 . . Reduced by Siege Mode 24 | . . . . . . . . . 24 . . . . . . . . . Redirected to Shielding 234 | . . . . . . . . . . . . . . . . 234 . . Ignored by Resistances 93 | . . . . . . . . 50 43 . . . . . . . . . Regen/Repaired (Parts) 1704 | . . 112 . 222 . . 445 . . 228 . 542 . . . 99 . 56 Core Remaining (%) 63 | 100 38 . 72 62 . . . . . . 70 . . 22 83 . . . Volleys Fired 620 | . 66 60 7 125 . 11 9 30 19 . 5 94 25 2 66 9 4 88 Largest 3 | . 2 2 2 3 . 3 3 3 3 . 3 3 3 1 3 2 1 3 Hottest 230 | . 80 96 90 225 . 121 153 183 183 . 183 135 167 90 230 88 50 183 Shots Fired 1300 | . 114 68 14 322 . 23 23 90 57 . 9 182 64 3 114 13 4 200 Gun 942 | . 114 12 14 302 . . 23 90 57 . 6 123 20 . 85 3 . 93 Cannon 315 | . . 56 . 16 . 22 . . . . . 53 44 3 14 5 . 102 Launcher 41 | . . . . 2 . 1 . . . . 3 6 . . 15 5 4 5 Special 2 | . . . . 2 . . . . . . . . . . . . . . Kinetic 447 | . . 1 . 65 . 22 9 30 19 . 2 109 41 . 8 3 . 138 Thermal 434 | . 57 . . 132 . . 14 60 38 . 4 34 23 3 28 . . 41 Explosive 41 | . . . . 2 . 1 . . . . 3 6 . . 15 5 4 5 Electromagnetic 378 | . 57 67 14 123 . . . . . . . 33 . . 63 5 . 16 Robot Hit Streak 17 | . 15 9 8 16 . 9 8 16 9 . 7 13 7 1 15 2 3 17 Robot Miss Streak 7 | . 3 2 3 7 . 1 2 2 2 . 1 5 3 1 2 6 7 5 Penetration Max 2 | . . . . . . . . 1 1 . . 2 1 . 1 . . 2 Secondary Targets 22 | . . . . 13 . . . 4 2 . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 . . . . . 1 . . 1 Shots Hit Robots 985 | . 75 52 9 250 . 20 13 64 38 . 8 162 34 1 76 60 4 119 Core Hits 703 | . 27 34 10 231 . 4 4 27 19 . 10 79 14 1 51 57 16 119 Critical Kills 23 | . . . . . . . . . . . . 5 4 . 3 . . 11 Critical Parts Destroyed 27 | . . . . . . . . . . . . 6 2 . 2 . . 17 Critical Strikes 83 | . 1 . . 1 . . 1 1 6 . . 16 9 . 7 8 . 33 Burn 11 | . . . . . . . 1 1 6 . . . . . . . . 3 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . Destroy 52 | . . . . . . . . . . . . 14 6 . 4 . . 28 Blast 6 | . . . . . . . . . . . . 2 3 . . . . 1 Corrupt 5 | . 1 . . 1 . . . . . . . . . . 2 . . 1 Sever 8 | . . . . . . . . . . . . . . . . 8 . . Melee Attacks 142 | . . 2 . . 2 . . 1 . 1 . 53 . . 1 77 . 5 Impact 2 | . . 2 . . . . . . . . . . . . . . . . Slashing 136 | . . . . . 2 . . . . 1 . 50 . . 1 77 . 5 Piercing 4 | . . . . . . . . 1 . . . 3 . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . 10 . . . 4 . 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 32929 | . 1149 1577 201 5241 . 692 234 1223 851 . 553 5011 782 31 4150 2520 3232 5482 Guns 12926 | . 943 138 119 4366 . . 234 1223 851 . 127 1705 74 . 1433 50 . 1663 Cannons 5575 | . . 1030 . 386 . 598 . . . . . 1192 708 31 203 . . 1427 Explosions 11166 | . 206 409 82 488 . 94 . . . . 426 996 . . 2483 643 3232 2107 Melee 3244 | . . . . . . . . . . . . 1118 . . 31 1827 . 268 Ramming 18 | . . . . 1 . . . . . . . . . . . . . 17 Kinetic 6664 | . . 8 . 521 . 598 123 443 278 . 59 1735 430 . 44 50 . 2375 Thermal 7427 | . 696 409 82 2672 . . 111 780 573 . 68 585 352 31 657 . . 411 Explosive 9690 | . . . . 22 . 94 . . . . 426 907 . . 2259 643 3232 2107 Electromagnetic 5886 | . 453 1160 119 2025 . . . . . . . 666 . . 1159 . . 304 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3244 | . . . . . . . . . . . . 1118 . . 31 1827 . 268 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . 4 . . . . . . . . . . 4 4 4 28 10 28 37 Average Corruption 13 | . 3 . . . . . . . . . . 2 4 4 27 3 20 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 168 | . 17 . . . . . . . . . . 12 15 3 29 6 13 73 Message Errors 32 | . 7 . . . . . . . . . . . 4 . 7 1 1 12 Matter Fused 33 | . 2 . . . . . . . . . . 2 2 . 3 . 5 19 Heat Flow Errors 19 | . 2 . . . . . . . . . . 3 2 1 1 2 2 6 Energy Discharges 16 | . 1 . . . . . . . . . . 3 3 . 1 . . 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 18 | . 1 . . . . . . . . . . . 2 . 4 2 1 8 Data Loss (major) 12 | . 4 . . . . . . . . . . 2 . 1 2 . . 3 Misfires 11 | . . . . . . . . . . . . 2 1 1 4 1 . 2 Alerts 6 | . . . . . . . . . . . . . 1 . 2 . 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 . Weapon Failures 16 | . . . . . . . . . . . . . . . 5 . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 873 | . 55 110 . 24 . . . . . . . 246 14 . 148 181 . 95 Projectiles 90 | . . 37 . . . . . . . . . 13 14 . 13 . . 13 Explosions 317 | . 55 73 . 24 . . . . . . . . . . 135 . . 30 Melee 466 | . . . . . . . . . . . . 233 . . . 181 . 52 Knockbacks 18 | . . . . . . . . . . . . 3 4 . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . 3 4 . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1362 | . 88 96 66 175 . . . . . . . 105 . . . 223 64 545 Shots 48 | . 3 3 2 5 . . . . . . . 4 . . . 9 4 18 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 262 8 72 455 . . 36 108 263 . 24 496 356 159 419 160 251 249 Average Temperature 104 | . 101 4 33 121 . . 17 34 71 . 16 140 84 59 123 66 84 97 Received Heat Transfer 3967 | . 336 84 . 1089 . . . 234 195 . 27 1113 174 . 352 159 . 204 Effects 21 | . 4 . . 7 . . . . . . . 8 1 . 1 . . . Shutdowns 6 | . . . . 2 . . . . . . . 3 1 . . . . . Energy Bleed 4 | . 1 . . 2 . . . . . . . 1 . . . . . . Interference 9 | . 3 . . 3 . . . . . . . 3 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . . 1 . . . Siege Activations 5 | . . . . . . . . . 5 . . . . . . . . . Total Turns 60 | . . . . . . . . . 60 . . . . . . . . . Longest Duration 20 | . . . . . . . . . 20 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . . . . . 2 . . 1 . . 1 Combat Hostiles 4 | . 1 . . . . . . . . . . 1 . . 1 . . 1 Parts Fried 33 | . 1 10 . 9 . . . . . . . 4 . . 4 . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 1 . . 1 . . 1 . . . Combat Hostiles 3 | . . . . . . . . 1 1 . . 1 . . . . . . Parts Melted 27 | . 2 . . 2 . . 2 3 5 . . 7 . . 6 . . . Heat Transferred 11434 | . 1350 350 50 2725 . . 296 1702 1443 . 111 1173 550 50 783 . . 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 4 3 2 6 . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Maximum Alert Level 4 | . . 2 . 4 2 . . . . . . 1 . . 2 1 . 2 Low Security (%) 58 | . 100 37 100 26 . 100 100 . . . . 80 . . 50 8 100 51 Level 1 20 | . . 46 . 18 8 . . . . . . 19 . . 19 91 . 13 Level 2 14 | . . 15 . 28 91 . . . . . . . . . 30 . . 34 Level 3 3 | . . . . 17 . . . . . . . . . . . . . . Level 4 2 | . . . . 9 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . Peak Influence 1126 | . 94 440 114 1126 504 136 30 . . . . 293 . . 634 396 159 569 Initial 490 | . . 22 114 . 490 136 17 . . . . . . . . 300 119 83 Average 221 | . 30 228 32 497 446 91 2 . . . . 120 . . 275 264 134 205 Influence Increases 7758 | . 485 670 176 1695 30 9 52 215 235 . 139 1063 230 . 960 669 80 1050 Destroy 0b10 Robot/C 4380 | . 240 360 140 1060 . . 20 200 180 . 100 580 140 . 520 360 . 480 Destroy 0b10 Robot/NC 460 | . 35 50 10 85 . . . 5 . . . 60 . . 15 40 . 160 Destroy Leader 978 | . 60 120 20 250 . . 10 10 40 . 20 164 30 . 80 70 . 104 Allied During Kill 27 | . . . . . . . . . . . 19 8 . . . . . . Successful Hack 122 | . 19 13 . 25 14 . 22 . . . . 7 . . 22 . . . Select Force Hacks 120 | . 30 30 . 60 . . . . . . . . . . . . . . Disable Machine 480 | . 45 75 . 45 15 . . . . . . 120 . . 90 45 . 45 Destroy Structure 771 | . 41 22 6 50 1 9 . . . . . 94 . . 158 94 80 216 Partial Spotted 45 | . 15 . . 15 . . . . . . . . . . . 15 . . Lose Combat Pursuer 375 | . . . . 105 . . . . 15 . . 30 60 . 75 45 . 45 Influence Decreases 7193 | . 432 428 471 617 718 374 77 215 235 . 139 786 454 53 346 942 302 604 Entered New Map 1749 | . . 31 181 . 588 254 8 . . . . . 104 11 . 314 222 36 Time Decay 4340 | . 362 397 290 517 130 60 69 205 228 . 139 422 350 42 306 398 80 345 Lost Part 980 | . 60 . . 100 . 60 . 10 7 . . 260 . . 30 230 . 223 Lost Ally 20 | . . . . . . . . . . . . 10 . . 10 . . . Purge Threat 104 | . 10 . . . . . . . . . . 94 . . . . . . Squads Dispatched 46 | . 2 2 . 11 . . 3 . . . . 13 . . 6 4 . 5 Investigation 16 | . 1 2 . 5 . . . . . . . 5 . . 1 . . 2 Extermination 11 | . . . . . . . 2 . . . . 4 . . 1 2 . 2 Reinforcement 16 | . 1 . . 4 . . 1 . . . . 4 . . 3 2 . 1 Assault 2 | . . . . 1 . . . . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . 1 . . 3 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Distress Signals 21 | . 2 4 . 5 . . . . . . . 3 . . . 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 22 29 7 69 . 5 3 9 10 . 5 38 10 . 34 37 5 35 Peak Tracking Total 10 | . 4 7 4 5 . 4 1 6 4 . 4 6 4 . 6 10 5 9 Tactical Retreats 18 | . . . . 4 . . . . 1 . . 2 2 . 4 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Traps Triggered 7 | . 1 . . . 1 . 1 . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 1 1 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Machines Disabled 33 | . 3 5 . 3 1 . . 1 . . . 8 . . 6 3 . 3 Max in Single Turn 3 | . 1 2 . 1 1 . . 1 . . . 3 . . 3 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Machines Accessed 55 | . 9 6 . 11 3 . 3 1 . . . 13 2 . 2 1 . 4 Terminals 27 | . 7 3 . 7 2 . . . . . . 6 . . . . . 2 Fabricators 3 | . . . . . 1 . . . . . . 1 . . 1 . . . Repair Stations 9 | . . 1 . 2 . . 1 . . . . 2 . . 1 1 . 1 Recycling Units 10 | . 2 1 . 1 . . 2 . . . . 3 . . . . . 1 Scanalyzers 3 | . . 1 . 1 . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 139 | . 18 18 . 37 6 . 6 1 . . . 31 7 . 6 2 . 7 Successful 70 | . 5 13 . 17 2 . 5 1 . . . 14 7 . 3 2 . 1 Failed 69 | . 13 5 . 20 4 . 1 . . . . 17 . . 3 . . 6 Catastrophic 17 | . 5 1 . 2 1 . . . . . . 4 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . 7 3 . 11 2 . . . . 1 . 8 . . . . . 1 Terminals 63 | . 13 8 . 22 4 . . . . . . 12 . . . . . 4 Fabricators 8 | . . . . . 2 . . . . . . 3 . . 3 . . . Repair Stations 29 | . . 7 . 10 . . 2 . . . . 4 . . 3 2 . 1 Recycling Units 22 | . 5 1 . 2 . . 4 . . . . 8 . . . . . 2 Scanalyzers 9 | . . 2 . 3 . . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . 4 3 . 4 1 . . 1 . . . 1 7 . . . . . Record 6 | . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . 1 1 . 2 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 1 . . . . . . 3 . . 2 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . . . Build 3 | . . . . . 1 . . . . . . 1 . . 1 . . . Repair Station Hacks 18 | . . 6 . 5 . . 2 . . . . 2 . . 1 2 . . Scan Component 10 | . . 3 . 3 . . 1 . . . . 1 . . 1 1 . . Repair 8 | . . 3 . 2 . . 1 . . . . 1 . . . 1 . . Recycling Unit Hacks 6 | . . . . . . . 3 . . . . 3 . . . . . . Report Inventory 5 | . . . . . . . 2 . . . . 3 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . 2 . 2 . . . . . . . 1 . . . . . . Insert Component 3 | . . 1 . 1 . . . . . . . 1 . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 2 . 6 . . . . . . . 4 . . . . . 1 Terminals 3 | . . . . 3 . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 Patch 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 Recycling Units 6 | . 1 1 . 1 . . . . . . . 3 . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . Tunnel 3 | . 1 1 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 5 . 10 3 . 2 . . . . 12 . . 2 1 . 3 Full Trace Events 7 | . 1 . . 1 . . . . . . . 4 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 1 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . . . 116 . . 58 . . . Total Robot Build Rating 6 | . . . . . . . . . . . . 3 . . 3 . . . Part Schematics Acquired 18 | . . 1 . 3 . . . . . 14 . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 3 . 2 . . 1 . . . . 1 . . . 1 . . Time 304 | . . 115 . 77 . . 31 . . . . 62 . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Total Allies 4 | . . . . . . . . . . 2 . 1 . . 1 . . . Largest Group 2 | . . . . . . . . . . 2 2 2 . . 1 . . . Highest-Rated Group 67 | . . . . . . . . . . 67 67 61 . . 23 . . . Highest-Rated Ally 39 | . . . . . . . . . . 39 39 39 . . 23 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 11 2 . . . . . . Total Damage 337 | . . . . . . . . . . . 127 210 . . . . . . Kills 3 | . . . . . . . . . . . 1 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Active Infowar (turns) 5425 | . . . 644 1417 272 94 . . . . . 186 523 110 916 695 . 568 Sensors 626 | . . . . . 272 94 . . . . . . . . . 260 . . IFF 1131 | . . . . . . . . . . . . . 520 110 171 330 . . Terrain 2052 | . . . . . . . . . . . . 186 506 108 173 591 . 488 Structural 2456 | . . . 644 1417 270 21 . . . . . . . . . . . 104 Seismic 119 | . . . . . . . . . . . . . . . . 104 . 15 Decoding 1252 | . . . . . . . . . . . . . . . 916 336 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . 1 2 2 2 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . . . . . 52 24 . . Items 76 | . . . . . . . . . . . . . . . 52 24 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Turns Passed 19390 | . 1258 1331 1029 2735 272 128 1003 1574 1165 2068 567 2080 790 110 916 950 174 1240 Spaces Moved 8566 | 1 580 457 417 860 108 90 455 811 589 1050 324 811 495 80 452 352 111 523 Core 113 | . . . . . . 64 47 . . . . 2 . . . . . . Treads 5864 | . 91 374 417 860 108 14 408 811 589 1050 324 723 12 . 83 . . . Legs 1240 | 1 145 . . . . . . . . . . 40 . . 133 352 111 458 Wheels 1349 | . 344 83 . . . 12 . . . . . 46 483 80 236 . . 65 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 240 238 240 50 50 170 170 170 170 140 130 130 101 120 130 115 Average Speed 181 | 120 172 221 240 239 240 98 198 175 170 170 170 182 133 130 135 176 130 164 Slowest Speed 1050 | 120 320 240 240 242 240 240 270 180 170 170 170 1050 270 130 240 250 130 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 94 44 92 78 3 61 13 79 67 87 61 26 59 14 11 13 73 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 7 | . 1 1 . 1 . . . . 1 3 . . . . . . . . Known Exits Taken 8 | . . 1 . 1 . . 1 1 1 . 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . . . 1 . . 1 . 1 . . . Scrap Searched 14 | . . . 1 . . . . 5 3 2 2 . 1 . . . . . Spaces Dug 63 | . . . . 17 1 . . . . . . 27 6 . 5 5 . 2 Terrain Destroyed 667 | . 36 21 8 42 1 9 . 2 2 . 13 91 19 1 115 83 79 145 Melee 34 | . . . . . 1 . . . . . . 27 . . . 5 . 1 Projectile 49 | . . . . 1 . 1 . 2 2 . . 6 18 1 6 . . 12 AOE 581 | . 36 21 8 41 . 8 . . . . 13 57 . . 109 78 79 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Total 11093 | . 727 715 432 1300 118 106 536 902 710 1340 332 1154 571 83 660 553 136 718 Wait 953 | . 26 139 5 178 . . 33 11 97 239 . 58 31 . 44 54 19 19 Move 8550 | . 579 456 416 859 108 89 454 810 588 1049 323 810 494 79 451 352 110 523 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 226 | . 31 17 . 34 . 1 18 16 2 14 . 36 2 . 22 10 1 22 Fast Attach 121 | . 4 4 . 8 2 . 11 3 . 9 1 22 2 . 15 13 . 27 Attach 95 | . 5 5 1 12 2 1 5 3 1 1 . 21 . . 11 15 1 11 Detach 13 | . . . . . . . 2 . . 1 . 3 . . 3 1 . 3 Swap 125 | . 6 9 2 33 2 2 1 8 2 4 2 20 12 2 14 2 . 4 Drop 239 | . 10 23 1 50 2 2 3 19 1 22 1 37 5 . 33 15 1 14 Fire 620 | . 66 60 7 125 . 11 9 30 19 . 5 94 25 2 66 9 4 88 Melee 142 | . . 2 . . 2 . . 1 . 1 . 53 . . 1 77 . 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 Crush 1 | . . . . 1 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Discovered new exit (range 13) 1077 | -10/Materials | Core integrity fell below 50% 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Evolved 2 slots: Propulsion x2 1263 | -9/Materials | Discovered new exit (range 14) 1345 | -9/Materials | Identified exit to Mines 2165 | -9/Materials | Discovered new exit (range 11) 2384 | -9/Materials | Repaired Cooling System 2417 | -9/Materials | Repaired Imp. Ion Engine 2469 | -9/Materials | Repaired Imp. EM Shotgun 2590 | -9/Materials | Entered Mines 2591 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2596 | -9/Mines | Identified exit to Zion 3137 | -9/Mines | Discovered new exit (range 11) 3204 | -9/Mines | Learned location of 1 exit from Materials 3579 | -9/Mines | Discovered new exit (range 5) 3619 | -9/Mines | Entered Materials 3619 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3620 | -8/Materials | Identified exit to Factory 3676 | -8/Materials | Repaired Lgt. Treads 3729 | -8/Materials | Repaired Imp. EM Shotgun 4059 | -8/Materials | Build established: Skirmisher 4485 | -8/Materials | Discovered exit to Factory (range 11) 5056 | -8/Materials | Build established: Scavenger-Skirmisher 5273 | -8/Materials | Discovered exit to Factory (range 10) 5537 | -8/Materials | Build established: Tank 5619 | -8/Materials | First assault squad dispatched 5740 | -8/Materials | Destroyed 8 combat bots 5745 | -8/Materials | Lost 3 parts (1p1n1u) 5910 | -8/Materials | Garrison activated, responded to threat 5922 | -8/Materials | Sterilization system engaged 5922 | -8/Materials | Non-combat units ordered to evacuate 6022 | -8/Materials | Combat units ordered to evacuate 6222 | -8/Materials | Ambient heat levels rising (+10) 6354 | -8/Materials | Entered Factory 6354 | -7/Factory | Evolved 2 slots: Utility x2 6419 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 6551 | -7/Factory | Identified exit to DSF 6626 | -7/Factory | Sucked down chute 6626 | -7/Factory | Entered Waste 6642 | -7/Waste | Spotted C-40 Crusher 6644 | -7/Waste | Spotted C-40 Crusher 6649 | -7/Waste | Destroyed C-40 Crusher 6663 | -7/Waste | Spotted C-40 Crusher 6687 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6690 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6693 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6693 | -7/Waste | Destroyed C-40 Crusher 6696 | -7/Waste | Spotted C-40 Crusher 6707 | -7/Waste | Spotted C-40 Crusher 6712 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6720 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6721 | -7/Waste | Spotted C-40 Crusher 6748 | -7/Waste | Discovered new exit (range 11) 6751 | -7/Waste | Lost 6 parts (1p1n2u2w) 6754 | -7/Waste | Entered Factory 6996 | -7/Factory | Build established: Mutant 7362 | -7/Factory | Discovered new exit (range 16) 7467 | -7/Factory | Identified exit to Lower Caves 7563 | -7/Factory | Repaired Hvy. Siege Treads 7757 | -7/Factory | Entered Lower Caves 7851 | -7/Lower Caves | Attracted the attention of an 0b10 base 7861 | -7/Lower Caves | Build established: Tank 7992 | -7/Lower Caves | Learned Factory terminal intel 8732 | -7/Lower Caves | Discovered new exit (range 14) 8951 | -7/Lower Caves | Identified exit to Lower Caves 9331 | -7/Lower Caves | Entered another Lower Caves area 9364 | -7/Lower Caves | Discovered new exit (range 8) 9374 | -7/Lower Caves | Identified exit to Factory 9524 | -7/Lower Caves | Encountered a Warlord checkpoint 9549 | -7/Lower Caves | Spotted B-75 Beast 9604 | -7/Lower Caves | Destroyed B-75 Beast 10247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10289 | -7/Lower Caves | Discovered exit to Zion (range 10) 10496 | -7/Lower Caves | Entered Zion 10536 | -7/Zion | Gained Derelict followers 10564 | -7/Zion | Discovered new exit (range 15) 10680 | -7/Zion | Received a visual enhancement algorithm 10928 | -7/Zion | Learned 8 Factory zone layouts 10938 | -7/Zion | Learned Factory interactive machine intel 11253 | -7/Zion | Learned location of Quarantine (-3) 11267 | -7/Zion | Given the Hacking Drone Bay 11271 | -7/Zion | Found Prototype Device 11271 | -7/Zion | Identified Hacking Drone Bay 11361 | -7/Zion | Found GAL Module 11424 | -7/Zion | Met Imprinter 11498 | -7/Zion | Build established: Mutant 11539 | -7/Zion | Found Prototype Hackware 11541 | -7/Zion | Found Prototype Processor 11550 | -7/Zion | Found Prototype Processor 11550 | -7/Zion | Identified Exp. Targeting Computer 11555 | -7/Zion | Found Prototype Processor 11555 | -7/Zion | Identified Exp. Terrain Scan Processor 11564 | -7/Zion | Found Prototype Processor 11564 | -7/Zion | Identified Exp. Melee Analysis Suite 11631 | -7/Zion | Found Unknown Piercing Weapon 11632 | -7/Zion | Identified CR-A16's Pointy Stick 11692 | -7/Zion | Ran a visual enhancement algorithm 11920 | -7/Zion | Build established: Tank 12564 | -7/Zion | Entered Proximity Caves 12564 | -6/Proximity Caves | Accompanied by 2 allies 12789 | -6/Proximity Caves | Learned Factory security intel 12857 | -6/Proximity Caves | Learned Factory trap positions 13007 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13131 | -6/Proximity Caves | Entered Factory 13131 | -6/Factory | Accompanied by 2 allies 13131 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13132 | -6/Factory | Identified exit to Lower Caves 13134 | -6/Factory | Loaded intel: 131 trap records 13136 | -6/Factory | Loaded intel: 53 interactive machine locations 13137 | -6/Factory | Loaded intel: 25 terminal locations 13198 | -6/Factory | Identified Exp. Hacking Suite 13509 | -6/Factory | Build established: Mutant 13982 | -6/Factory | Discovered new exit (range 5) 14079 | -6/Factory | Identified exit to Factory 14332 | -6/Factory | Repaired Hvy. Siege Treads? 14374 | -6/Factory | Build established: Scavenger-Mutant 14415 | -6/Factory | Fabricated M-28 Smith? 14459 | -6/Factory | Destroyed 8 combat bots 14462 | -6/Factory | Lost 11 parts (1p4n2u4w) 14676 | -6/Factory | Core integrity fell below 50% 14759 | -6/Factory | Lost 7 parts (1p4n2u) 15148 | -6/Factory | Cargo convoy interrupted 15211 | -6/Factory | Entered Lower Caves 15212 | -6/Lower Caves | Encountered a Warlord checkpoint 15212 | -6/Lower Caves | Lost 5 allies 15845 | -6/Lower Caves | Entered an active Warlord outpost 15856 | -6/Lower Caves | Learned Armory emergency access door positions 15856 | -6/Lower Caves | Learned Extension stockpile data 15856 | -6/Lower Caves | Learned Factory garrison access intel 15856 | -6/Lower Caves | Learned Extension garrison access intel 15918 | -6/Lower Caves | Learned location of 1 exit from Factory 15931 | -6/Lower Caves | Discovered new exit (range 13) 15967 | -6/Lower Caves | Build established: Skirmisher 16001 | -6/Lower Caves | Entered another Lower Caves area 16083 | -6/Lower Caves | Discovered exit to Factory (range 15) 16096 | -6/Lower Caves | Learned Factory garrison access intel 16111 | -6/Lower Caves | Entered Factory 16111 | -5/Factory | Evolved 2 slots: Utility x2 16112 | -5/Factory | Identified exit to Upper Caves 16113 | -5/Factory | Loaded intel: 4 garrison access locations 16135 | -5/Factory | Identified Exp. Armor Integrity Analyzer 16412 | -5/Factory | Discovered new exit (range 15) 16501 | -5/Factory | System corruption reached 10% 16769 | -5/Factory | Build established: Scavenger-Gunner 16945 | -5/Factory | Found Launcher Loader 17005 | -5/Factory | Fabricated M-28 Smith? 17011 | -5/Factory | First assault squad dispatched 17027 | -5/Factory | Entered another Factory area 17027 | -4/Factory | Evolved 2 slots: Utility x2 17028 | -4/Factory | Loaded intel: 4 garrison access locations 17318 | -4/Factory | Repaired Imp. Utility Shielding 17320 | -4/Factory | Build established: Hacker-Assassin 17696 | -4/Factory | Lost 11 parts (2p2n4u3w) 17790 | -4/Factory | Lost 5 parts (1p3u1w) 17804 | -4/Factory | Found Quantum Capacitor 17831 | -4/Factory | Found Prototype Launcher 17831 | -4/Factory | Identified Scatter Rocket Array 17860 | -4/Factory | Found Launcher Loader 17975 | -4/Factory | Discovered new exit (range 15) 17976 | -4/Factory | System corruption reached 10% 17977 | -4/Factory | Sucked down chute 17977 | -4/Factory | Entered Waste 17990 | -4/Waste | Lost 6 parts (2p2n1u1w) 17992 | -4/Waste | EMP discharged 18007 | -4/Waste | Spotted C-40 Crusher 18010 | -4/Waste | Destroyed C-40 Crusher 18016 | -4/Waste | Spotted C-40 Crusher 18017 | -4/Waste | Spotted C-40 Crusher 18017 | -4/Waste | Spotted C-40 Crusher 18042 | -4/Waste | Spotted C-40 Crusher 18046 | -4/Waste | Spotted C-40 Crusher 18046 | -4/Waste | Destroyed C-40 Crusher 18059 | -4/Waste | Destroyed C-40 Crusher 18059 | -4/Waste | Destroyed C-40 Crusher 18092 | -4/Waste | EMP discharged 18127 | -4/Waste | Discovered new exit (range 15) 18149 | -4/Waste | Identified exit to Factory 18151 | -4/Waste | Entered Factory 18526 | -4/Factory | Build established: Scavenger-Mutant 18634 | -4/Factory | Core integrity fell below 50% 18817 | -4/Factory | Lost 5 parts (1p2u2w) 18819 | -4/Factory | Destroyed 9 combat bots 18896 | -4/Factory | System corruption reached 30% 18952 | -4/Factory | Core integrity fell below 20% 18986 | -4/Factory | Lost 7 parts (1p2u4w) 19312 | -4/Factory | Lost 3 parts (1p1n1u) 19391 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 19383_ H-77 Assassin suffers critical hit (Burn). 19383_ HV Slug penetrates H-77 Assassin. 19383_ H-77 Assassin suffers critical hit (Destroy). 19383_ Destroyed Myomer Leg. 19384_ Acquired 3 matter. 19385_ Penetrated by Slug. 19385_ Slug penetrates Wall. 19385_ Hpw. Tractor Beam destroyed. 19386_ HV Slug penetrates Wall. 19388_ Penetrated by Slug. 19388_ Slug penetrates Wall. 19388_ Penetrated by Slug. 19388_ Hyp. Gauss Cannon destroyed. 19389_ Wall collapses. 19389_ H-77 Assassin suffers critical hit (Destroy). 19389_ H-77 Assassin destroyed. 19391_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????? ????????# #?## ##### | | ????????????????????? ????????# #??# = ##### | | ????????????????????? ???????# #??# ##### | | ?????????????????????? """"???# #### ##### | | ?????????????????????? """"#??# + ##### | | ??????????????????????? """"???# #### # | | ??????????????????????? """"???# #??# # | | ????????????????????????"""????# #### #? | | ???????????????????????? ????# + #?? | | ???????????????????????##+##???#%#############???" | | ???????????????????????#*=[##### #???????????????? | | ???????????????????????#![=[![! #???????????????? | | ???????????????????????#!*=#######???????????????? | | ???????????????????????##[##?????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## #??????????????????????? | | ?????????????????+######; ##?????????????????????? | | ??????????????# [%@ #?????????????????????? | | ??????????????# h #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ???????????? uu #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? ?????????????????????? | | ?????????????######### ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????### ####????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 38 Energy Capacity 700 Matter Stores 420 Matter Capacity 850 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 30 Armor Coverage 600 Resistance: TH 10 Utility Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 17 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Extracted Lrg. Battery | -8/Materials | Extracted Stasis Canceller | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Spear | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lance | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -6/Factory M-28 Smith | x1 | -5/Factory Repaired ---------- Cooling System | 2% | -9/Materials Imp. Ion Engine | 44% | -9/Materials Imp. EM Shotgun | 65% | -9/Materials Lgt. Treads | 33% | -8/Materials Imp. EM Shotgun | 38% | -8/Materials Hvy. Siege Treads | 11% | -7/Factory Hvy. Siege Treads | 2% | -6/Factory Imp. Utility Shielding | 1% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Jackpot Myspace Challenges ------------ None Game ------ Seed OvertunedChromionDeck Manual? 0 Play Time 02:55:34 Cumulative 283.9 hours Start 2026.01.26 @ 08:09:22 End 2026.01.26 @ 15:58:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 14 Types 14/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fa941b1-80d6-4921-bc2c-720607d381ee