Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 19:42:51 Player: Scuttle Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (624) 3120 Value Destroyed (33798) 33798 Prototype IDs (89) 1780 Alien Tech Used (14) 2800 Bonus (34904) 34904 TOTAL SCORE: 87102 Bonus ------- High Alert Combat Kills 8707 Follower Combat Kills 2536 Hunted by Unchained 500 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2980 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 1000 Pursued by Intercept 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -3019 Cogmind --------- Core Integrity 0/1850 Matter 279/300 Energy 349/350 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Experimental Phase Shifter Null Cannon Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating Advanced EM Shield AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Linked Autogun Multirail > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Enhanced Biometal Leg Experimental Heat Sink Advanced Matter Compressor Precision Matter Filter Experimental Phase Shifter Experimental Phase Shifter Improved Cloaking Device Graphene Brace High-powered Tractor Beam Terrabomb Dispersion Rifle Precision Phase Gun Railgun Linked Autogun Compact Mass Driver Chain Missile Launcher [Rating: 230] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Autogun Energy Gun Precision Phase Gun Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Chain Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . . . . . . 2 . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . -1 . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . -1 . . . Utility 13 | . . . 1 . . . 1 . . 1 . . . 2 . 1 . . . . . . . . 2 . . 3 . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 424 | 7 8 5 12 2 . 3 20 29 14 16 16 . 18 2 9 26 4 4 2 1 22 5 7 5 38 22 25 39 30 12 21 Power 46 | 1 2 1 1 . . 2 4 4 2 2 2 . 1 . 1 2 . . . 1 1 . 3 . 3 3 5 1 2 2 . Engine 11 | 1 2 . 1 . . . 2 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Core 16 | . . 1 . . . 2 2 3 1 1 1 . 1 . . 1 . . . 1 . . 1 . . . 1 . . . . Reactor 19 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 3 3 4 1 2 2 . Propulsion 106 | 3 . 2 7 . . 1 5 8 4 7 5 . 5 . 5 1 1 1 . . 7 . 2 2 11 2 4 7 8 2 6 Treads 50 | 2 . 2 4 . . . 5 7 4 . . . 3 . 4 1 . 1 . . 2 . 1 . 6 2 3 1 . . 2 Leg 47 | . . . 1 . . . . 1 . 7 5 . 1 . . . . . . . 5 . 1 2 4 . . 6 8 2 4 Wheel 9 | 1 . . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 1 2 1 1 1 . . 5 7 2 3 2 . 2 1 3 16 1 1 1 . 7 3 2 2 17 13 12 18 13 5 12 Device 94 | 1 . 1 . 1 . . 3 2 1 2 1 . . . 2 8 1 1 1 . 4 2 2 1 13 8 4 15 10 3 7 Storage 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Processor 19 | . 1 . . . . . . . 1 1 . . . 1 . 2 . . . . 2 1 . . 2 1 2 1 . 2 2 Hackware 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Protection 29 | . . . 1 . . . 1 4 . . 1 . 2 . 1 5 . . . . 1 . . 1 1 3 4 1 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 118 | 2 4 1 3 1 . . 6 10 6 4 7 . 10 1 . 7 2 2 1 . 7 2 . 1 7 4 4 13 7 3 3 Energy Gun 35 | . 3 . . . . . 3 3 3 1 . . 1 . . 3 . . 1 . 2 1 . . 3 1 2 5 2 . 1 Energy Cannon 13 | . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . 1 1 1 4 1 . 1 Ballistic Gun 53 | 2 . 1 1 . . . 1 4 2 2 7 . 9 1 . 3 . 2 . . 2 . . 1 3 2 1 4 2 2 1 Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Launcher 7 | . 1 . . 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . 1 . . . . . . 2 4 . . . . 1 2 . . . . 10 1 2 . 5 4 6 5 13 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Lost 92 | . 1 3 5 . . . 2 11 1 1 2 . 3 . . 3 . . 1 . 2 3 . . 9 6 7 . 8 . 24 Power 8 | . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . 1 Propulsion 22 | . . 1 3 . . . . 4 . . 1 . . . . . . . . . . . . . 2 . 2 . 2 . 7 Utility 32 | . . . . . . . . 3 . . 1 . . . . 2 . . 1 . 1 1 . . 3 5 2 . 3 . 10 Weapon 30 | . . 1 1 . . . 2 4 1 1 . . 2 . . 1 . . . . 1 2 . . 3 . 2 . 3 . 6 Highest Loss Streak 21 | . 1 2 4 . . . 1 9 1 1 2 . 2 . . 2 . . 1 . 1 1 . . 3 2 2 . 5 . 21 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Average Backups 15 | . 3 7 7 9 11 13 14 17 19 18 19 17 17 16 16 15 15 17 17 16 17 15 14 17 17 16 14 14 16 16 15 Power . | . . . . . . . . 1 1 1 2 2 1 2 1 . . . . . . 2 1 1 . 1 . . . . . Propulsion 1 | . . . . 2 3 2 1 2 4 1 1 . . . 2 2 2 2 2 1 1 1 . . . 2 . 2 3 3 1 Utility 5 | . . . 1 2 2 2 4 5 7 7 7 8 8 7 5 5 6 7 7 6 7 7 9 11 10 5 5 5 5 6 6 Weapon 5 | . 2 6 5 5 5 7 6 7 6 7 6 6 6 6 6 6 5 7 7 7 5 4 3 3 5 4 4 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . . . . . 5 1 . 2 4 . . . . 2 . 1 . . . 1 . 3 1 1 . 4 3 3 7 Power 8 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 2 Propulsion 10 | . . . . . . . 3 . . 1 . . . . . . . 1 . . . . . . . . . 2 1 1 1 Utility 11 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 1 1 . 1 1 . 3 Weapon 9 | . . . . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 99 83 100 100 100 89 91 100 99 100 100 98 86 85 88 83 88 87 86 87 97 95 94 88 80 81 88 92 91 80 Engine 2 | . 13 12 5 11 11 1 5 5 4 . 1 7 1 . 5 . . . . . . . . . . . . . . . . Core 1 | . . 1 3 . . 9 3 3 4 7 5 . 5 6 . . . . . 1 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 5 5 5 3 1 5 9 10 6 5 7 4 4 4 3 Treads 12 | . 27 28 15 22 22 22 25 25 27 . . . . 13 12 16 10 17 17 17 16 . 2 . 5 14 13 4 . . . Leg 8 | . . . 1 . . . . 1 . 29 30 30 27 . . . . . . . . 29 25 26 15 . . 10 19 20 17 Wheel 1 | . . . 8 11 11 11 . . . . . . . 6 5 5 7 5 5 5 4 . . . . . 2 . . . . Device 12 | . 8 . . 10 11 11 9 8 9 14 15 15 15 13 13 13 5 5 5 4 6 10 10 10 13 18 12 20 16 23 22 Storage 6 | . 5 13 11 11 11 11 9 9 9 7 7 7 7 6 6 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 3 Processor 13 | . 6 14 11 11 11 11 . . 3 7 7 7 7 13 13 14 17 17 17 17 15 16 15 15 21 21 20 20 21 19 17 Hackware 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 4 . . . 3 4 1 Protection 5 | . . . 5 . . . 7 10 14 7 7 7 7 6 6 4 5 5 4 5 5 5 5 5 2 1 2 4 4 4 5 Energy Gun 5 | . 3 13 2 . . . 11 7 8 14 3 . . . . 1 3 5 4 5 11 4 5 5 3 5 4 8 7 4 2 Ballistic Gun 11 | . 23 13 8 10 11 9 13 17 18 7 17 23 19 20 17 13 11 11 11 9 2 7 5 9 7 6 6 6 5 7 5 Peak Build Rating 230 | 6 9 16 17 20 22 26 41 43 42 60 72 56 67 58 74 88 89 92 93 92 134 134 154 155 166 177 176 193 202 211 230 Average Rating 99 | 4 6 9 11 19 20 24 33 33 36 55 61 56 60 56 68 81 83 89 88 86 93 129 144 151 152 167 156 175 193 200 195 On Entrance 83 | . 6 9 12 17 20 22 25 37 33 40 60 56 56 52 57 74 83 83 92 89 83 134 131 154 148 163 172 153 191 197 211 Avg Prop Armor Cover (%) 13 | 27 11 . 11 17 18 17 16 2 . . . . 10 11 10 15 14 14 14 14 15 . 6 . 2 . 1 . . . 40 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 7 28 29 33 33 31 34 81 84 74 70 76 69 76 71 88 102 93 85 94 92 108 93 103 103 118 121 125 128 130 130 155 Greatest Support 225 | 40 40 40 40 16 16 16 64 64 60 72 89 77 77 28 28 28 56 28 28 28 146 146 178 178 225 205 220 178 150 143 150 Greatest Overweight (x) 9 | . 1 . 9 2 1 2 3 1 1 . . . 3 2 3 3 3 3 3 3 3 . . . 1 . . . . . 1 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 . . . . 2 2 2 1 2 2 2 2 . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 9 14 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 1 7 10 9 10 13 14 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 17 | . 3 7 7 9 11 13 16 17 19 18 19 19 19 19 19 18 17 19 19 17 18 17 16 19 19 19 17 18 17 19 17 Final Capacity 20 | 5 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 7 7 9 10 13 13 20 19 20 20 19 19 20 19 20 17 20 20 20 16 20 17 19 20 20 18 18 18 20 20 5 Class Distribution -------------------- 17% | Scavenger-Gunner 16% | Alien-Gunner 15% | Scavenger-Skirmisher 10% | Gunner 10% | Scavenger-Tank 9% | Mutant 9% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Tank | -3/Section 7 Alien-Gunner | -2/Research Alien-Gunner | -2/Testing Alien-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Matter Collected 22833 | 197 408 117 301 193 . 95 1154 1271 445 405 1460 . 1483 . 410 913 702 115 329 95 780 346 . 403 1507 865 1901 1358 1911 649 3020 Remotely 2156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2156 Salvage Created 30601 | 91 418 120 431 158 . 185 1877 1637 880 729 1811 . 1645 . 585 1899 264 . 796 226 856 592 . 332 2335 1617 3300 698 3403 820 2896 Parts 1456 | 15 28 12 25 12 . 13 121 78 47 22 86 . 109 . 39 96 7 . 40 15 44 21 . 6 107 83 145 21 125 33 106 Haulers Intercepted 20 | . 2 . 1 . . . 5 . 2 2 . . . . . 1 . . . . . . . . 1 1 1 3 1 . . Recyclers Shooed 10 | . 1 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . . . . . . . . . . 45 15 . 13 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 493 | . 14 8 13 5 . 8 40 33 12 12 43 . 37 . 10 28 1 . 17 3 25 13 . 4 24 19 46 9 40 12 17 Melee 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Guns 389 | . 6 3 4 1 . 2 34 30 12 12 41 . 27 . 9 22 1 . 12 3 11 9 . 3 22 19 38 5 34 12 17 Cannons 30 | . . . 4 1 . 2 1 1 . . . . 4 . 1 . . . . . 11 . . . 2 . 3 . . . . AOE 69 | . 8 5 5 3 . 4 5 2 . . 2 . 6 . . 4 . . 5 . 3 4 . . . . 5 4 4 . . Classes Destroyed 30 | 2 5 . 1 . . 1 5 1 . . . . 1 . 1 1 2 . . 1 4 1 . . . 2 . 2 . . . Worker 32 | 1 2 . 1 . . . 2 . 1 . . . . . . 5 . . . . . . . . 8 1 6 . . 1 4 Builder 14 | . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . 1 1 . 4 1 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 20 | . 2 . 1 . . . 5 . 2 2 . . . . . 1 . . . . . . . . 1 1 1 3 1 . . Recycler 18 | . 1 . 2 . . . 2 . 2 . . . . . . 1 . . . . . . . . 3 . 1 . 2 . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 . Operator 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 13 | . 1 . 2 . . . 1 2 . . 1 . . . . 1 . . . . . . . . . 3 1 . 1 . . Swarmer 107 | . 9 6 8 . . 3 12 . . . 19 . 14 . . . . . 6 . 5 2 . . 4 . 12 2 . 5 . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Grunt 173 | . 5 2 3 5 . 5 16 20 8 8 6 . 8 . 3 11 . . 5 1 4 6 . 2 6 14 18 . 15 2 . Brawler 21 | . . . . . . . 2 1 2 . 4 . . . . 1 . . 2 . 3 1 . 1 1 . 2 . 1 . . Duelist 8 | . . . . . . . 2 1 . . . . . . . . 1 . . . 1 . . . . . 1 . 2 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 . . Sentry 51 | . . . 2 . . . 6 7 2 1 6 . 10 . 1 5 . . 1 . . 1 . . 5 . 2 1 . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Specialist 9 | . . . . . . . 1 . . . 1 . . . 3 3 . . . . . . . 1 . . . . . . . Hunter 28 | . . . . . . 1 1 1 . 2 5 . 1 . . 1 . . . . 3 2 . . 1 . 2 . 4 . 4 Programmer 55 | . . . . . . . . 3 . 1 2 . 3 . 2 6 . . 3 2 2 . . . 7 4 3 . 6 2 9 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Wasp 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Knight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 2 6 3 9 3 . 3 9 4 5 7 8 . 8 . 4 8 1 . 6 2 10 5 . 2 7 5 15 5 8 5 5 Combat Bots Only 13 | . 5 3 7 3 . 3 7 4 5 6 8 . 8 . 4 5 1 . 6 2 10 5 . 2 6 5 13 4 6 5 3 Max Kills in Single Turn 6 | 1 3 3 4 2 . 1 3 2 2 1 2 . 4 . 1 5 2 . 5 1 2 2 . 1 2 1 6 3 5 1 1 Gunslinging 1 | . 1 . . . . . 1 1 1 . 1 . 1 . . 1 . . 1 . . 1 . . 1 . 1 . 1 . . Exploded 5 | . 3 3 3 2 . 1 3 2 . . 2 . 4 . . 2 . . 5 . 1 2 . . . . 2 3 3 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Hostile Shots Fired 3562 | . 41 29 69 7 . 25 156 234 38 71 262 . 205 . 31 174 5 3 49 11 113 110 . 19 264 176 404 38 537 41 450 Missed 1007 | . 10 7 13 5 . 7 36 49 6 32 102 . 77 . 7 57 1 . 20 1 41 40 . 11 86 39 80 10 132 10 128 Deflected 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Hits 2555 | . 31 22 56 2 . 18 120 185 32 39 160 . 128 . 24 117 4 3 29 10 72 70 . 8 178 137 324 28 405 31 322 Melee 38 | . . . . . . . 4 . 6 . . . 1 . . 7 4 . . 7 . . . . 2 . . 3 4 . . Projectile 2517 | . 31 22 56 2 . 18 116 185 26 39 160 . 127 . 24 110 . 3 29 3 72 70 . 8 176 137 324 25 401 31 322 AOE 54 | . . . . . . . . . . . . . . . . 1 . . . . 8 . . . . . . . 16 . 29 Critical Strikes 133 | . . . . . . . 6 7 1 . 3 . 2 . 2 6 1 . 3 . 2 2 . . 7 11 14 3 35 1 27 Actively Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . 27 . 13 Part Disruptions 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 10 Damage Taken 43559 | . 342 253 692 27 . 333 1791 3015 675 314 1323 . 1313 . 317 2207 145 54 570 107 1508 1389 . 150 3904 2675 5994 469 4575 275 9142 Core 4485 | . 50 17 165 . . 108 110 225 56 23 95 . 36 . 28 124 . 18 20 . 143 92 . 23 222 295 412 62 298 22 1841 Absorbed by Shields 6419 | . . . . . . . . . . 144 448 . 138 . 40 . . . . . 22 . . . . 237 928 170 1694 260 2338 Reduced by Siege Mode 638 | . . . . . . . . . . . . . . . . . . . . . . . . . 141 169 328 . . . . Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 . . Ignored by Resistances 5759 | . . . . . . . . . . . . . . . . 32 . . 45 . 115 . . . 327 484 32 13 2981 77 1653 Regen/Repaired (Parts) 5078 | . . . . . . . 471 . . . . . . . . 322 247 . 184 74 41 . . . . 73 448 725 1664 102 727 Core Remaining (%) 67 | 100 . 73 . . . 31 . . 28 . . . 78 . 96 . . . . . . 60 . 98 . . 36 . 73 . . Volleys Fired 1728 | 10 40 23 39 6 . 19 108 118 39 31 112 . 101 . 23 72 41 4 25 11 91 35 . 8 109 131 142 31 178 29 152 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 . 3 . 3 3 3 3 3 3 3 3 . 3 3 3 3 4 4 3 4 Hottest 327 | 40 85 85 85 56 . 56 163 153 111 150 152 . 126 . 120 193 138 146 146 146 160 160 . 151 223 301 242 298 327 218 222 Shots Fired 4067 | 20 73 42 75 10 . 29 303 323 117 92 311 . 261 . 56 198 85 12 70 31 142 75 . 22 228 259 308 89 431 81 324 Gun 3533 | 20 69 39 40 4 . 10 274 313 117 92 306 . 241 . 50 193 76 12 67 31 63 72 . 21 193 195 249 81 356 81 268 Cannon 466 | . . . 33 4 . 10 20 8 . . 2 . 14 . 6 5 9 . . . 74 . . . 32 64 55 3 71 . 56 Launcher 63 | . 4 3 2 2 . 9 8 2 . . 3 . 6 . . . . . 3 . 5 3 . . . . 4 5 4 . . Special 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . . . . Kinetic 2330 | 20 68 19 59 8 . 20 159 205 78 31 251 . 235 . 50 156 48 9 44 19 27 53 . 14 134 55 146 40 125 53 204 Thermal 1576 | . 1 20 14 . . . 135 116 39 61 57 . 20 . 6 42 37 3 23 12 49 19 . 7 59 204 158 44 302 28 120 Explosive 61 | . 4 3 2 2 . 9 8 2 . . 3 . 6 . . . . . 1 . 5 3 . . . . 4 5 4 . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 15 . . . . . . Entropic 78 | . . . . . . . . . . . . . . . . . . . . . 61 . . . 17 . . . . . . Robot Hit Streak 102 | 6 10 7 12 5 . 6 16 18 23 23 10 . 24 . 25 38 20 6 9 7 11 20 . 9 31 31 32 24 47 16 102 Robot Miss Streak 7 | 2 2 2 7 1 . 3 5 3 2 2 3 . 5 . 2 3 2 3 4 4 5 3 . 2 5 2 3 4 3 3 3 Penetration Max 2 | . . . . . . . . . . 1 1 . . . . 1 1 . . 1 2 1 . . 2 1 2 1 1 1 1 Secondary Targets 81 | . 1 . . . . . 4 7 2 . 8 . 5 . 1 4 . . 5 1 2 2 . 1 4 5 13 . 11 1 4 Max Gunslinging Chain 2 | . 1 . . . . . 1 1 1 . 1 . 1 . 1 2 . . 1 1 1 1 . 1 1 1 1 . 2 1 1 Shots Hit Robots 2625 | 12 48 27 47 8 . 14 179 199 79 71 178 . 154 . 31 153 67 10 50 23 47 58 . 17 161 155 204 54 279 53 247 Core Hits 1562 | 6 28 13 26 7 . 20 91 84 35 29 97 . 105 . 18 84 51 4 49 12 49 44 . 17 91 64 140 52 148 36 162 Critical Kills 44 | . . . . . . . . . . . 4 . . . 1 1 2 . 1 . 6 1 . . . 7 13 2 4 1 1 Critical Parts Destroyed 54 | . . . . . . . 1 . . 1 2 . 3 . 1 4 . 1 1 1 2 2 . 1 3 4 13 . 11 . 3 Critical Strikes 162 | . . 2 2 . . . 6 5 3 7 9 . 3 . 2 7 4 1 2 1 11 3 . 1 8 16 29 5 21 3 11 Burn 51 | . . 2 . . . . 5 5 3 6 3 . . . . . . . . . . . . . 4 5 3 3 5 2 5 Destroy 105 | . . . . . . . 1 . . 1 6 . 3 . 2 6 4 1 2 1 10 3 . 1 3 11 26 2 15 1 6 Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 137 | . . . . . . . . 19 1 . 32 . 39 . 14 17 . . . . . 3 3 4 . . . . 5 . . Impact 24 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . 5 . . Slashing 113 | . . . . . . . . . 1 . 32 . 39 . 14 17 . . . . . 3 3 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80214 | 131 1101 670 1066 321 . 695 3434 3555 1300 1266 3321 . 3014 . 852 5180 1872 314 2021 648 4770 2398 . 540 5005 4524 7836 3360 10915 1605 8500 Guns 60942 | 131 466 347 283 45 . 86 2644 3067 1289 1266 2840 . 2118 . 643 3672 1872 314 1207 648 1994 1350 . 431 4311 4313 5785 1592 8519 1605 8104 Cannons 5741 | . . . 486 63 . 126 194 244 . . 70 . 453 . 209 36 . . . . 1837 . . . 580 195 628 . 234 . 386 Explosions 12360 | . 615 323 296 213 . 483 536 244 . . 350 . 443 . . 1096 . . 814 . 939 1048 . . . . 1403 1768 1789 . . Melee 798 | . . . . . . . . . . . 43 . . . . 376 . . . . . . . 109 . . . . 270 . . Ramming 373 | . 20 . 1 . . . 60 . 11 . 18 . . . . . . . . . . . . . 114 16 20 . 103 . 10 Kinetic 37177 | 131 466 142 652 108 . 212 1547 2024 770 356 2209 . 1998 . 643 2842 1037 226 634 406 449 933 . 247 2791 1178 3406 653 3259 1043 6815 Thermal 28276 | . . 205 117 . . . 1291 1287 519 910 701 . 573 . 209 1962 835 88 573 242 1636 417 . 184 1520 3330 3007 939 5494 562 1675 Explosive 10533 | . 615 323 296 213 . 483 536 244 . . 350 . 443 . . . . . 319 . 703 1048 . . . . 1403 1768 1789 . . Electromagnetic 929 | . . . . . . . . . . . . . . . . . . . 495 . . . . . 434 . . . . . . Impact 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 . . Slashing 528 | . . . . . . . . . . . 43 . . . . 376 . . . . . . . 109 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2128 | . . . . . . . . . . . . . . . . . . . . . 1982 . . . 146 . . . . . . Highest Corruption 32 | . . . . . . . 4 6 10 1 3 3 3 . . 11 11 11 12 14 14 4 . . 14 32 . . . . . Average Corruption 7 | . . . . . . . 3 4 7 1 1 3 3 . . 8 11 11 11 13 5 2 . . 6 19 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 456 | . . . . . . . 49 53 25 6 14 3 25 . . 46 28 8 25 19 3 9 . . 43 100 . . . . . Message Errors 112 | . . . . . . . 14 14 2 2 3 1 10 . . 16 2 3 7 6 1 1 . . 9 21 . . . . . Matter Fused 89 | . . . . . . . 10 11 5 . 3 . 2 . . 5 7 2 3 3 . 2 . . 14 22 . . . . . Heat Flow Errors 59 | . . . . . . . 7 6 4 2 3 1 5 . . 6 4 . 1 2 . 2 . . 5 11 . . . . . Energy Discharges 47 | . . . . . . . 7 9 3 . 1 . 1 . . 1 4 . 2 1 1 3 . . 2 12 . . . . . Parts Rejected 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 53 | . . . . . . . 3 5 5 1 1 . 1 . . 6 5 2 6 5 . . . . 2 11 . . . . . Data Loss (major) 20 | . . . . . . . 4 2 1 . . . 1 . . 3 . . 2 . . . . . 2 5 . . . . . Misfires 26 | . . . . . . . 2 4 2 . 1 . . . . 5 2 1 2 1 1 . . . 2 3 . . . . . Alerts 11 | . . . . . . . 1 1 1 . . . 2 . . . 1 . 1 . . . . . 1 3 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 4 . . . . . Weapon Failures 26 | . . . . . . . . 1 2 1 2 . 2 . . 2 1 . . 1 . 1 . . 6 7 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 806 | . 63 12 . . . . 40 2 . . 29 . . . . 108 . . . . 72 57 . . 47 4 110 15 247 . . Projectiles 190 | . . . . . . . . 2 . . . . . . . . . . . . 69 . . . 45 4 19 . 51 . . Explosions 459 | . 63 12 . . . . 40 . . . 29 . . . . 89 . . . . 3 57 . . . . 91 15 60 . . Melee 157 | . . . . . . . . . . . . . . . . 19 . . . . . . . . 2 . . . 136 . . Knockbacks 17 | . . . 6 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . 5 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 13 | . . . 4 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 5 Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . 23 28 41 . . 52 10 51 . . . . 27 . . . . . 15 . . . . . . . 54 . 49 . 5 Shots 13 | . 1 1 2 . . 2 1 1 . . . . 1 . . . . . 2 . . . . . . . 1 . 1 . . Rammed 18 | . 7 . 1 . . . 5 1 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 Targets Rammed 35 | . 7 . 1 . . . 7 1 1 . 2 . 1 . . . . . . . . . . . 5 2 2 . 4 . 2 Kicked 13 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 5 . . . 4 . 1 Crushed 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . Highest Temperature 416 | . 24 204 246 7 . . 389 335 264 288 251 95 272 . 104 231 324 165 182 133 303 204 . . 416 250 279 21 176 235 235 Average Temperature 89 | . 8 72 108 5 . . 109 77 39 93 54 56 102 . 57 56 120 73 68 66 46 56 . . 128 81 102 12 71 101 108 Received Heat Transfer 7340 | . 54 78 249 18 . 81 774 1593 216 141 166 . 262 . 141 579 . 27 204 9 57 277 . 39 484 412 759 12 497 8 203 Thermoelectric Energy+ 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 443 . . 6 562 Effects 16 | . . . . . . . 5 2 . 1 . . . . . . 4 . . . . . . . 3 . . . . . 1 Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 16 . . . . Total Turns 459 | . . . . . . . . . . . . . . . . . . . . . . . . . 91 162 206 . . . . Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 32 48 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 69 | . . 1 1 . . . 6 2 2 9 1 . . . . 5 . . 2 1 2 3 . . 5 . 5 2 16 2 4 Heat Transferred 48417 | . . 629 259 . . . 3404 3463 1480 2405 1677 . 1315 . 480 2439 1875 175 1250 525 3172 950 . 425 2399 4742 3954 1336 7328 851 1884 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 1 . . . 2 5 3 2 5 3 5 3 3 3 1 . . . . . 2 2 2 2 4 3 4 3 3 Low Security (%) 14 | 100 100 100 37 100 . 100 15 . . . . . . . . . 21 100 . . . . . . 17 . . . . . . Level 1 25 | . . . 62 . . . 76 . . 31 3 . . . . 55 78 . . . . . 31 88 37 43 14 37 26 . . Level 2 25 | . . . . . . . 7 28 . 68 16 . 4 . . 27 . . . . . . 68 10 45 56 5 61 12 17 90 Level 3 17 | . . . . . . . . 24 100 . 22 100 12 100 100 17 . . . . . . . . . . 36 1 38 82 9 Level 4 11 | . . . . . . . . 28 . . 37 . 44 . . . . . . . . . . . . . 43 . 22 . . Level 5 5 | . . . . . . . . 17 . . 19 . 38 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Peak Influence 2148 | 10 184 114 290 130 . 168 666 2148 1075 529 1821 955 1989 1043 959 938 355 114 . . . . 535 429 668 481 1190 716 1250 848 737 Initial 1047 | . . 19 21 80 . . 65 431 1047 471 374 955 640 1043 705 503 321 98 . . . . 535 184 240 367 247 663 371 748 537 Average 630 | . 73 60 184 43 . 54 280 1080 992 428 1149 939 1454 1028 840 476 263 79 . . . . 418 279 367 390 919 462 780 760 608 Influence Increases 19357 | 25 414 242 458 133 . 295 1271 1847 356 320 1467 . 1419 5 254 1113 122 116 721 90 554 340 459 245 1157 752 1569 693 1725 346 849 Destroy 0b10 Robot/C 10400 | . 280 160 260 100 . 180 820 700 240 240 860 . 780 . 200 560 20 40 460 60 480 240 . 180 600 400 1040 80 840 240 340 Destroy 0b10 Robot/NC 620 | 25 30 . 30 . . . 70 15 25 10 5 . 10 . . 65 . 5 . 5 15 5 . . 65 40 60 15 55 20 50 Destroy Leader 1634 | . 66 30 66 20 . 40 202 20 54 54 40 . 60 . 40 134 . 12 40 10 . 20 . 20 114 78 154 36 204 50 70 Allied During Kill 408 | . . . . . . 11 3 5 . . . . 9 . . . . 57 221 15 14 . . 18 55 . . . . . . Successful Hack 316 | . 17 . 28 . . . 28 34 5 14 . . 30 5 . 37 . . . . . . 3 . . 21 20 . 56 18 . Disable Machine 885 | . . 15 30 . . . 30 15 30 . 30 . 30 . . 165 . . . . . . . 15 15 90 150 30 195 . 45 Anti-Garrison Action 2150 | . . . . . . . . 900 . . 350 . 350 . . . . . . . . . . . . . . 400 150 . . Destroy Structure 1489 | . 21 22 14 13 . 49 58 98 2 2 122 . 135 . 14 122 102 2 . . . . 6 12 38 78 130 132 210 3 104 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . 15 . . . . . . . . . . . 15 . 15 . . . . Lose Combat Pursuer 960 | . . 15 30 . . 15 60 60 . . 60 . . . . 30 . . . . 45 75 . . 255 45 . . 15 15 240 Influence Decreases 18759 | 25 362 239 306 313 27 127 775 363 1467 822 181 906 345 986 303 1154 899 163 558 264 333 508 331 80 932 965 829 1214 1137 754 1091 Entered New Map 8755 | . . 33 34 127 27 . 103 233 1101 566 161 866 275 946 303 456 597 43 36 50 83 304 51 80 189 287 194 518 289 500 303 Time Decay 8045 | 25 352 185 222 186 . 107 632 . 356 246 . 40 . 40 . 518 302 100 334 214 180 174 180 . 553 618 565 616 618 254 428 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 911 | . 10 21 50 . . . 20 110 10 10 20 . 30 . . 30 . . 10 . 20 30 . . 90 60 70 . 80 . 240 Lost Ally 648 | . . . . . . 20 20 20 . . . . 40 . . . . 20 178 . 50 . . . 100 . . 80 . . 120 Purge Threat 300 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . 150 . . Squads Dispatched 89 | . 3 1 2 . . . 6 . 4 5 . . . . 2 9 . 1 . . . 1 . . 6 8 10 6 19 2 4 Investigation 8 | . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 2 . . Extermination 24 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . 4 5 2 . 5 1 3 Reinforcement 31 | . 2 . 2 . . . 3 . 2 2 . . . . 2 5 . 1 . . . . . . 2 3 3 1 3 . . Assault 13 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 3 . 6 . 1 Garrison 5 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Distress Signals 27 | . 2 . 1 . . . 4 2 . . 2 . . . . 1 . 1 . . . 1 . . 5 . 1 6 . . 1 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 2 . 5 . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2 . 5 . . Times Spotted 801 | . 27 9 19 4 . 9 65 41 21 13 49 . 36 . 9 32 7 3 24 7 72 22 . 8 65 30 64 49 58 13 45 Peak Tracking Total 26 | . 4 3 7 3 . 3 6 8 5 3 7 . 5 . 4 6 5 3 8 4 15 9 . 4 11 4 7 26 11 4 18 Tactical Retreats 37 | . . 1 2 . . 1 3 4 . . 4 . . . . 2 . . . . 2 2 . . 5 2 . . 1 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Traps Triggered 35 | . 6 . . . . . 3 7 1 1 6 . 4 . 3 2 . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Machines Disabled 84 | . . 1 3 . . . 2 10 2 . 7 . 7 . . 11 . . . . 2 . . 1 1 6 11 2 15 . 3 Max in Single Turn 7 | . . 1 1 . . . 1 2 1 . 1 . 1 . . 7 . . . . 1 . . . 1 1 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Relay 15 | . . . . . . . . 5 . . 5 . 5 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Machines Accessed 85 | . 6 1 4 . 2 . 10 3 1 2 2 2 5 2 . 7 . . . . 4 . 3 . 2 6 4 2 9 8 . Terminals 54 | . 6 1 4 . . . 6 3 1 . 2 . 5 2 . 3 . . . . . . 1 . 2 4 4 . 5 5 . Fabricators 6 | . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . 2 . Repair Stations 9 | . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . 2 . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . 2 1 . . Total Hacks 192 | . 17 3 11 . 2 . 24 5 4 3 2 5 10 5 . 16 . . . . 11 . 5 . 3 10 7 6 29 14 . Successful 89 | . 7 . 6 . 2 . 12 3 1 1 . 1 2 3 . 8 . . . . 11 . 4 . . 3 5 2 12 6 . Failed 102 | . 10 3 5 . . . 11 2 3 2 2 4 8 2 . 8 . . . . . . 1 . 3 7 2 4 17 8 . Catastrophic 17 | . . 1 . . . . 1 1 . 1 . 1 1 . . 1 . . . . . . . . . 4 1 1 1 3 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 12 3 8 . 1 . 13 3 4 1 . 3 . 3 . 6 . . . . . . 1 . 3 3 2 3 15 1 . Terminals 123 | . 17 3 11 . . . 14 5 4 . 2 . 10 5 . 6 . . . . . . 1 . 3 7 7 . 18 10 . Fabricators 8 | . . . . . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . Repair Stations 28 | . . . . . . . 7 . . . . 4 . . . 6 . . . . . . . . . 3 . . 6 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . . . . . . . . 2 . . . . . . 2 . . . . . 2 . . Garrison Access 12 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . 6 3 . . Terminal Hacks 44 | . 5 . 3 . 2 . 1 2 . . . . 2 2 . 1 . . . . 11 . 1 . . 1 4 . 5 4 . Record 11 | . . . . . 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Open Door 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . . 3 . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Locate Traps 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 16 | . . . . . . . 6 . . . . . . . . 3 . . . . . . . . . 2 . . 3 2 . Scan Component 9 | . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . 1 . . 2 1 . Repair 7 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 . . . . . 1 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Study 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 3 . . . 3 1 1 . . . . 1 . 2 . . . . . . . . . . 1 2 3 . . Terminals 15 | . 2 . 3 . . . 3 1 1 . . . . 1 . 1 . . . . . . . . . . 1 . 2 . . Assimilate 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Botnet 10 | . 2 . 1 . . . 2 1 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 1 4 . . . 6 2 1 2 1 1 5 1 . 6 . . . . . . 2 . 2 4 3 2 8 7 . Full Trace Events 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . . Parts Repaired 7 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Time 298 | . . . . . . . 120 . . . . . . . . 19 . . . . . . . . . 108 . . 18 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 57 | . . . . . . . . 18 . . 17 . 19 . . . . . . . . . . . . . . . 3 . . Machine Destruction 57 | . . . . . . . . 18 . . 17 . 19 . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Total Allies 45 | . . . 1 3 . . 1 1 . . 3 . . . . . 19 . 2 . . . . 1 4 . . 4 . . 6 Largest Group 19 | . . . 1 3 3 3 1 1 . . 2 3 3 . . . 19 11 10 3 3 . . 1 3 . . 4 . . 5 Highest-Rated Group 684 | . . . 10 40 40 40 90 39 . . 48 72 72 . . . 684 432 386 104 104 . . 142 220 . . 384 . . 65 Highest-Rated Ally 142 | . . . 10 16 16 16 90 39 . . 24 24 24 . . . 50 46 49 49 49 . . 142 142 . . 96 . . 15 Initial Warlord ECA Mod 45 | . . . . . . . . . 10 9 9 20 20 28 28 37 37 37 37 37 37 36 36 36 45 45 45 44 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 384 | . . . . . . 20 8 16 . . . . 10 . . . 116 22 50 11 26 . . 11 27 . . 54 . . 13 Total Damage 12035 | . . . . . . 215 402 98 . . . . 324 . . . 4699 372 1138 213 558 . . 621 1183 . . 1736 . . 476 Kills 48 | . . . . . . 1 1 3 . . . . 3 . . . 9 3 6 . 1 . . 5 7 . . 9 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Field Lobotomies 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Active Infowar (turns) 14357 | 11 739 2 . . . . . . . . . . . . . 957 409 185 58 210 . 440 364 214 1614 2077 1589 2043 2062 543 840 Optics 10896 | . . . . . . . . . . . . . . . . . . . . . . 440 364 214 1614 2077 1058 2039 2062 543 485 Sensors 8229 | . . 2 . . . . . . . . . . . . . 610 404 185 58 210 . . . . 746 1557 980 1537 1522 418 . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terrain 1623 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 . 1198 . . . . 419 . Structural 738 | . . . . . . . . . . . . . . . . 738 . . . . . . . . . . . . . . . Seismic 750 | 11 739 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 774 | . . . . . . . . . . . . . . . . . . . . . . . . . . 320 . . . . 454 Jamming 7010 | . . . . . . . . . . . . . . . . . . . . . . . . . 633 1352 528 2037 1567 543 350 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Turns Passed 30484 | 173 1237 456 479 576 276 230 2200 2589 819 533 1610 81 1621 89 361 1420 664 215 744 450 1372 444 364 214 1614 2077 1692 2043 2062 543 1236 Spaces Moved 15806 | 88 662 232 236 466 233 133 791 862 260 287 937 69 1016 66 173 788 385 134 433 285 698 302 189 144 780 820 700 1320 1135 333 849 Core 195 | 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 Treads 4897 | 81 662 232 44 . . . 657 862 260 . . . 1 . . . . . . . . . . . 226 820 607 437 . . 8 Legs 6397 | . . . . . . . . . . 287 937 69 905 . . . . . . . 7 302 189 144 554 . . 883 1135 333 652 Wheels 4224 | 3 . . 190 466 233 133 134 . . . . . 110 66 173 788 385 134 433 285 691 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 115 115 115 120 150 240 120 117 117 117 130 130 120 105 120 120 120 104 104 104 110 107 158 155 120 112 112 50 Average Speed 140 | 152 160 160 130 115 115 127 200 239 243 120 117 117 118 130 130 132 114 126 134 134 134 104 107 110 126 164 161 132 116 113 100 Slowest Speed 500 | 160 240 160 500 130 115 130 232 240 246 120 120 117 400 130 145 145 135 135 135 135 135 104 110 114 240 165 175 160 120 114 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 41 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . 18 . . 3 . 15 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Exploration Rate (%) 52 | 5 91 60 26 94 61 47 73 97 28 7 85 2 90 2 89 24 90 5 57 52 83 55 7 93 27 94 45 59 93 12 34 Regions Visited 31 Branch Regions 12 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 . 1 1 . 1 . 1 . . . 1 1 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scrap Searched 5 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Spaces Dug 201 | . . . . . . . . 6 1 . 12 . 27 . 14 10 3 . . . 2 3 3 3 12 28 18 1 34 . 24 Terrain Destroyed 1093 | . 21 25 13 18 . 102 74 103 1 1 28 . 98 . 14 73 9 1 15 4 61 71 3 4 21 61 92 52 92 2 34 Melee 78 | . . . . . . . . 6 1 . 12 . 27 . 14 9 . . . . . 3 3 3 . . . . . . . Projectile 356 | . . . 2 . . 2 . . . 1 1 . 1 . . 14 9 1 5 4 30 32 . 1 21 61 50 19 66 2 34 AOE 659 | . 21 25 11 18 . 100 74 97 . . 15 . 70 . . 50 . . 10 . 31 36 . . . . 42 33 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Tes Acc Com Total 21067 | 107 759 274 329 495 241 162 1164 1118 359 402 1234 69 1257 69 266 1006 537 170 533 321 992 364 345 177 1192 1314 1049 1534 1576 472 1180 Wait 1725 | . 22 2 27 14 6 . 185 28 28 38 55 . 26 . 3 39 87 20 58 . 136 4 137 1 168 279 141 38 106 42 35 Move 15689 | 87 661 231 235 465 232 132 791 861 259 287 936 69 1015 65 172 788 384 133 432 284 697 301 188 143 779 817 611 1319 1134 332 849 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 1 8 5 4 4 3 1 17 14 3 7 10 . 3 . 4 7 1 2 2 15 8 4 3 6 11 9 17 21 13 13 21 Fast Attach 163 | 7 9 2 6 . . . 5 6 1 3 . . 4 . 3 16 7 . . 2 10 . 2 1 21 8 19 7 11 4 9 Attach 164 | . 2 3 2 . . . 5 8 1 4 2 . 4 1 2 8 1 . 1 2 4 8 2 . 10 6 27 12 17 8 24 Detach 104 | 1 . . 1 . . . 2 1 1 2 . . . . 5 7 5 . . . 4 3 3 1 4 2 18 9 15 4 16 Swap 691 | . 8 5 10 3 . 7 25 31 16 20 39 . 39 2 12 33 8 6 9 5 30 3 5 6 55 47 54 69 77 28 39 Drop 311 | 1 2 3 4 3 . 3 19 17 9 10 19 . 14 1 8 18 3 5 . 2 12 3 2 7 30 11 18 28 16 12 31 Fire 1728 | 10 40 23 39 6 . 19 108 118 39 31 112 . 101 . 23 72 41 4 25 11 91 35 . 8 109 131 142 31 178 29 152 Melee 137 | . . . . . . . . 19 1 . 32 . 39 . 14 17 . . . . . 3 3 4 . . . . 5 . . Ram 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 13 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 5 . . . 4 . 1 Crush 21 | . 7 . 1 . . . 7 1 1 . . . . . . . . . . . . . . . . 2 2 . . . . Escape Stasis 65 | . . . . . . . . 14 . . 16 . 11 . 20 . . . . . . . . . . 2 . . . . 2 Rewire 17 | . . . . . . . . . . . 11 . . . . . . . 6 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / DSF) -4/DSF -3/Research (discovered 4 exits: *Res x2 / *Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Discovered new exit (range 7) 1411 | -10/Materials | Entered Mines 1524 | -10/Mines | Discovered new exit (range 14) 1539 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1542 | -10/Mines | Found Prototype Device 1553 | -10/Mines | Identified Exp. Sensor Array 1603 | -10/Mines | Learned Materials garrison access intel 1656 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1859 | -10/Mines | Discovered new exit (range 5) 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -9/Materials | Discovered new exit (range 16) 2021 | -9/Materials | Lost 4 parts (1p3n) 2033 | -9/Materials | Destroyed 7 combat bots 2149 | -9/Materials | Discovered new exit (range 16) 2183 | -9/Materials | Discovered new exit (range 15) 2346 | -9/Materials | Entered Mines 2371 | -9/Mines | Met a Derelict bent on vengeance 2468 | -9/Mines | Discovered new exit (range 15) 2480 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2584 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2597 | -9/Mines | Learned location of 1 exit from Materials 2674 | -9/Mines | Build established: Scavenger-Mutant 2769 | -9/Mines | Learned 8 Materials zone layouts 2846 | -9/Mines | Discovered new exit (range 7) 2852 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2904 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2904 | -9/Mines | Discovered new exit (range 5) 2922 | -9/Mines | Entered Exiles 2922 | -9/Exiles | Accompanied by 3 allies 2950 | -9/Exiles | Met 8R-AWN 2971 | -9/Exiles | Met EX-HEX 3005 | -9/Exiles | Met EX-BIN 3020 | -9/Exiles | Aligned with FarCom system 3021 | -9/Exiles | Given EX-Vault access code 3048 | -9/Exiles | Opened EX-Vault 3056 | -9/Exiles | Found Field Lobotomy Kit 3058 | -9/Exiles | Found Longsword +1 3065 | -9/Exiles | Found Gui. Plasma Cannon 3088 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3098 | -9/Exiles | Exiles lab attacked by MAIN.C 3143 | -9/Exiles | Learned location of Zion (-6) 3182 | -9/Exiles | Discovered new exit (range 11) 3198 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, Field Lobotomy Kit, Longsword +1 3198 | -9/Exiles | Entered Mines 3198 | -8/Mines | Accompanied by 3 allies 3239 | -8/Mines | Lost 3 allies 3327 | -8/Mines | Core integrity fell below 50% 3423 | -8/Mines | Discovered new exit (range 5) 3428 | -8/Mines | Entered Materials 3428 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3429 | -8/Materials | Identified exit to Factory 3431 | -8/Materials | Loaded intel: 1 garrison access location 3740 | -8/Materials | Build established: Skirmisher 3780 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4170 | -8/Materials | Build established: Scavenger-Skirmisher 4478 | -8/Materials | Central database locked down 4660 | -8/Materials | Repaired Adv. Treads 4943 | -8/Materials | Repaired Adv. Treads 4988 | -8/Materials | Repaired Hrd. Heavy Armor Plating 5385 | -8/Materials | Garrison activated, responded to threat 5517 | -8/Materials | Destroyed 7 combat bots 5628 | -8/Materials | Identified exit to Garrison 5628 | -8/Materials | Entered Garrison 5903 | -8/Garrison | Lost 9 parts (4n2u3w) 6022 | -8/Garrison | Triggered checkpoint 6194 | -8/Garrison | Discovered new exit (range 14) 6315 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Garrison Relay disabled 6440 | -8/Garrison | Triggered checkpoint 6574 | -8/Garrison | Triggered checkpoint 6698 | -8/Garrison | Phase Generator disabled 6761 | -8/Garrison | Garrison Relay disabled 6972 | -8/Garrison | Triggered checkpoint 7068 | -8/Garrison | Discovered new exit (range 14) 7174 | -8/Garrison | Triggered checkpoint 7279 | -8/Garrison | Garrison Relay disabled 7296 | -8/Garrison | Triggered checkpoint 7480 | -8/Garrison | Triggered checkpoint 7586 | -8/Garrison | Triggered checkpoint 7639 | -8/Garrison | Core integrity fell below 50% 7705 | -8/Garrison | Garrison Relay disabled 7757 | -8/Garrison | Rescued a captive Derelict 7956 | -8/Garrison | Triggered checkpoint 7991 | -8/Garrison | Garrison Relay disabled 8025 | -8/Garrison | Build established: Scavenger-Tank 8095 | -8/Garrison | Discovered new exit (range 8) 8217 | -8/Garrison | Entered Materials 8617 | -8/Materials | First assault squad dispatched 8708 | -8/Materials | System corruption reached 10% 8945 | -8/Materials | Discovered exit to Factory (range 6) 8983 | -8/Materials | Build established: Scavenger-Skirmisher 9036 | -8/Materials | Entered Factory 9036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9038 | -7/Factory | FarCom data flow suspended 9503 | -7/Factory | Garrison activated, responded to threat 9569 | -7/Factory | Identified exit to Garrison 9569 | -7/Factory | Entered Garrison 9593 | -7/Garrison | Build established: Tank 9630 | -7/Garrison | Garrison Relay disabled 9653 | -7/Garrison | Triggered checkpoint 9879 | -7/Garrison | Triggered checkpoint 9883 | -7/Garrison | Triggered checkpoint 9940 | -7/Garrison | Destroyed 8 combat bots 10076 | -7/Garrison | Discovered new exit (range 12) 10119 | -7/Garrison | Triggered checkpoint 10158 | -7/Garrison | Garrison Relay disabled 10216 | -7/Garrison | Garrison Relay disabled 10229 | -7/Garrison | Triggered checkpoint 10351 | -7/Garrison | Triggered checkpoint 10384 | -7/Garrison | Garrison Relay disabled 10395 | -7/Garrison | Triggered checkpoint 10490 | -7/Garrison | Discovered new exit (range 12) 10571 | -7/Garrison | Triggered checkpoint 10634 | -7/Garrison | Triggered checkpoint 10862 | -7/Garrison | Garrison Relay disabled 10904 | -7/Garrison | Discovered new exit (range 12) 10914 | -7/Garrison | Triggered checkpoint 10934 | -7/Garrison | Discovered new exit (range 6) 11127 | -7/Garrison | Build established: Scavenger-Gunner 11179 | -7/Garrison | Entered Factory 11179 | -7/Factory | Accompanied by 3 allies 11260 | -7/Factory | Identified exit to Garrison 11260 | -7/Factory | Entered Garrison 11260 | -7/Garrison | Accompanied by 3 allies 11358 | -7/Garrison | Triggered checkpoint 11385 | -7/Garrison | Garrison Relay disabled 11407 | -7/Garrison | Garrison Relay disabled 11506 | -7/Garrison | Triggered checkpoint 11671 | -7/Garrison | Destroyed 8 combat bots 11684 | -7/Garrison | Triggered checkpoint 11755 | -7/Garrison | Triggered checkpoint 11808 | -7/Garrison | Discovered new exit (range 10) 12025 | -7/Garrison | Triggered checkpoint 12208 | -7/Garrison | Triggered checkpoint 12247 | -7/Garrison | Learned Factory security intel 12256 | -7/Garrison | Garrison Relay disabled 12295 | -7/Garrison | Discovered new exit (range 14) 12545 | -7/Garrison | Found Hvy. Insulated Plating 12550 | -7/Garrison | Triggered checkpoint 12620 | -7/Garrison | Triggered checkpoint 12634 | -7/Garrison | Garrison Relay disabled 12881 | -7/Garrison | Entered Factory 12881 | -6/Factory | Evolved 2 slots: Utility x2 12909 | -6/Factory | Identified exit to Lower Caves 12969 | -6/Factory | Identified exit to DSF 12970 | -6/Factory | Entered DSF 13002 | -6/DSF | Additional patrols routed to DSF 13241 | -6/DSF | Discovered new exit (range 14) 13268 | -6/DSF | Sterilization system engaged 13288 | -6/DSF | Ambient heat levels rising (+10) 13303 | -6/DSF | Ambient heat levels rising (+10) 13318 | -6/DSF | Ambient heat levels rising (+10) 13331 | -6/DSF | Entered Factory 13331 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13629 | -5/Factory | Found Imp. Powered Armor 14001 | -5/Factory | Repaired Arm. Treads 14257 | -5/Factory | Cargo convoy interrupted 14341 | -5/Factory | System corruption reached 10% 14751 | -5/Factory | Sucked down chute 14751 | -5/Factory | Entered Waste 14829 | -5/Waste | Spotted C-40 Crusher 14839 | -5/Waste | Spotted C-40 Crusher 14847 | -5/Waste | Spotted C-40 Crusher 14885 | -5/Waste | Spotted C-40 Crusher 14889 | -5/Waste | Discovered new exit (range 16) 14897 | -5/Waste | Warlord forces began an assault 14902 | -5/Waste | Allies destroyed C-40 Crusher 14915 | -5/Waste | Allies destroyed C-40 Crusher 14921 | -5/Waste | Spotted C-40 Crusher 14923 | -5/Waste | Allies destroyed C-40 Crusher 14926 | -5/Waste | Allies destroyed C-40 Crusher 14926 | -5/Waste | Allies destroyed C-40 Crusher 14927 | -5/Waste | Spotted C-40 Crusher 14934 | -5/Waste | Allies destroyed C-40 Crusher 14950 | -5/Waste | Lost 3 allies 15075 | -5/Waste | Build established: Gunner 15226 | -5/Waste | Identified exit to Factory 15229 | -5/Waste | Found Unknown Launcher 15229 | -5/Waste | Identified Gamma Bomb Array 15380 | -5/Waste | Build established: Scavenger-Gunner 15415 | -5/Waste | Entered Factory 15415 | -5/Factory | Accompanied by 11 allies 15578 | -5/Factory | Discovered new exit (range 16) 15608 | -5/Factory | Identified exit to Upper Caves 15630 | -5/Factory | Entered Upper Caves 15630 | -5/Upper Caves | Accompanied by 10 allies 15637 | -5/Upper Caves | Met a Warlord Commander 15638 | -5/Upper Caves | Learned location of Warlord (-5) 15639 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15644 | -5/Upper Caves | Found Encrypted Comm Array 15747 | -5/Upper Caves | Lost 3 allies 15748 | -5/Upper Caves | Build established: Gunner 15782 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15888 | -5/Upper Caves | Learned Factory stockpile data 16171 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16219 | -5/Upper Caves | Lost 4 allies 16340 | -5/Upper Caves | Discovered new exit (range 10) 16351 | -5/Upper Caves | Identified exit to Upper Caves 16365 | -5/Upper Caves | Learned Factory garrison access intel 16374 | -5/Upper Caves | Entered another Upper Caves area 16374 | -5/Upper Caves | Accompanied by 3 allies 16600 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16701 | -5/Upper Caves | Encountered a Master Thief 16701 | -5/Upper Caves | Encountered a Master Thief 16704 | -5/Upper Caves | Encountered a Master Thief 16705 | -5/Upper Caves | Lgt. Quantum Reactor stolen by Master Thief 16706 | -5/Upper Caves | Encountered a Master Thief 16706 | -5/Upper Caves | Exp. Sensor Array stolen by Master Thief 16711 | -5/Upper Caves | Gamma Bomb Array stolen by Master Thief 16711 | -5/Upper Caves | KE Penetrator stolen by Master Thief 16797 | -5/Upper Caves | Discovered new exit (range 14) 16813 | -5/Upper Caves | Identified exit to Warlord 16824 | -5/Upper Caves | Entered Warlord 16824 | -5/Warlord | Accompanied by 3 allies 16870 | -5/Warlord | System corruption cleaned by Quarantine Array 17220 | -5/Warlord | Found Prototype Reactor 17227 | -5/Warlord | Found Prototype Device 17227 | -5/Warlord | Identified Exp. Phase Shifter 17236 | -5/Warlord | Found Prototype Hackware 17241 | -5/Warlord | Found Prototype Processor 17282 | -5/Warlord | Visited the Vortex Lab 17292 | -5/Warlord | Found Prototype Energy Gun 17292 | -5/Warlord | Identified Vortex Rifle 17297 | -5/Warlord | Warlord's base attacked by MAIN.C 17297 | -5/Warlord | Found Prototype Energy Cannon 17297 | -5/Warlord | Identified Vortex Cannon 17305 | -5/Warlord | Found Vortex Rifle 17377 | -5/Warlord | Learned 4 Armory zone layouts 17377 | -5/Warlord | Learned 4 Testing zone layouts 17377 | -5/Warlord | Learned 4 Quarantine zone layouts 17378 | -5/Warlord | Learned Armory security intel 17378 | -5/Warlord | Learned Factory repair station intel 17378 | -5/Warlord | Learned Armory repair station intel 17378 | -5/Warlord | Learned Research garrison access intel 17379 | -5/Warlord | Learned location of Quarantine (-3) 17379 | -5/Warlord | Learned Quarantine trap positions 17432 | -5/Warlord | Met Warlord 17647 | -5/Warlord | Warlord forces counterattacked 17703 | -5/Warlord | Lost 9 allies 17730 | -5/Warlord | Spotted Striker 17730 | -5/Warlord | Spotted B-75 Beast 17730 | -5/Warlord | Spotted B-86 Titan 17814 | -5/Warlord | Destroyed B-75 Beast 17837 | -5/Warlord | Lost 24 allies 17864 | -5/Warlord | Spotted Executioner 17880 | -5/Warlord | Found Prototype Processor 17880 | -5/Warlord | Identified Exp. Core Analyzer 17900 | -5/Warlord | Spotted Striker 17913 | -5/Warlord | Gui. Plasma Cannon suddenly broke down 17922 | -5/Warlord | Found Prototype Processor 17922 | -5/Warlord | Identified Exp. Targeting Computer 17972 | -5/Warlord | Warlord base infiltrated, sounded retreat 18035 | -5/Warlord | Destroyed Executioner 18050 | -5/Warlord | Spotted Striker 18056 | -5/Warlord | Destroyed 10 combat bots 18075 | -5/Warlord | Destroyed Striker 18126 | -5/Warlord | Spotted Executioner 18126 | -5/Warlord | Spotted Executioner 18126 | -5/Warlord | Spotted Executioner 18150 | -5/Warlord | Found Prototype Device 18150 | -5/Warlord | Identified Exp. Shock Absorption System 18159 | -5/Warlord | Found Corrupted Prototype Launcher 18160 | -5/Warlord | Discovered new exit (range 15) 18171 | -5/Warlord | Lost 13 allies 18196 | -5/Warlord | Entered Proximity Caves 18197 | -4/Proximity Caves | Identified exit to Factory 18284 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18359 | -4/Proximity Caves | Spotter reported a threat 18457 | -4/Proximity Caves | Identified Chain Missile Launcher 18572 | -4/Proximity Caves | Spotter reported a threat 18589 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 18603 | -4/Proximity Caves | Spotter reported a threat 18640 | -4/Proximity Caves | Entered Factory 18640 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18641 | -4/Factory | Identified exit to Upper Caves 18643 | -4/Factory | Loaded intel: 6 repair station locations 18644 | -4/Factory | Loaded intel: 4 garrison access locations 18661 | -4/Factory | Identified System Mapper 18661 | -4/Factory | Identified Exp. Armor Integrity Analyzer 18731 | -4/Factory | Build established: Scavenger-Mutant 18856 | -4/Factory | Fabricated Hvy. Shield Leg (x1) 18890 | -4/Factory | Search patrols dispatched 18998 | -4/Factory | Identified exit to DSF 19004 | -4/Factory | Entered DSF 19033 | -4/DSF | Assimilated H-71 Marshal with FLK Orb 19034 | -4/DSF | Additional patrols routed to DSF 19042 | -4/DSF | Found Adv. Powered Armor 19045 | -4/DSF | Found Adv. Powered Armor 19047 | -4/DSF | Found Adv. Powered Armor 19051 | -4/DSF | Found Adv. Powered Armor 19054 | -4/DSF | Found Adv. Powered Armor 19136 | -4/DSF | Discovered new exit (range 15) 19215 | -4/DSF | Sterilization system engaged 19218 | -4/DSF | Entered Research 19218 | -3/Research | Accompanied by 1 ally 19218 | -3/Research | Evolved 2 slots: Utility x2 19219 | -3/Research | Loaded intel: 3 garrison access locations 19549 | -3/Research | Assimilated P-80 Master with FLK Orb 19552 | -3/Research | Assimilated P-80 Master with FLK Orb 19553 | -3/Research | Master 8a assimilated hostile H-77 Assassin 19567 | -3/Research | Master 8b assimilated hostile G-67 Veteran 19587 | -3/Research | Lost 3 parts (1n2w) 19998 | -3/Research | Build established: Scavenger-Skirmisher 20034 | -3/Research | Discovered new exit (range 4) 20040 | -3/Research | Identified exit to Research 20071 | -3/Research | Spotted B-86 Titan 20174 | -3/Research | Discovered new exit (range 20) 20191 | -3/Research | Identified Vortex Chain Reactor 20224 | -3/Research | Identified exit to Armory 20263 | -3/Research | Found Gamma Bomb Array 20495 | -3/Research | Found Prototype Device 20495 | -3/Research | Identified Adv. EM Shield 20611 | -3/Research | Discovered exit to Research (range 21) 20655 | -3/Research | System corruption reached 10% 20799 | -3/Research | Discovered new exit (range 22) 20831 | -3/Research | Identified exit to Quarantine 20832 | -3/Research | Entered Quarantine 20833 | -3/Quarantine | Identified exit to Section 7 20833 | -3/Quarantine | Identified exit to Protoforge 20834 | -3/Quarantine | Loaded intel: 6 trap records 20867 | -3/Quarantine | Found Alien Artifact 20887 | -3/Quarantine | Found Alien Artifact 20946 | -3/Quarantine | Build established: Tank 21123 | -3/Quarantine | Repaired Prc. Phase Gun 21353 | -3/Quarantine | Gui. Plasma Cannon suddenly broke down 21354 | -3/Quarantine | Scanned by Researcher 21416 | -3/Quarantine | Build established: Scavenger-Tank 21459 | -3/Quarantine | Found Alien Artifact 21833 | -3/Quarantine | Build established: Scavenger-Gunner 21946 | -3/Quarantine | Discovered exit to Research (range 7) 22187 | -3/Quarantine | Crushed by falling debris 22269 | -3/Quarantine | Found Alien Artifact 22344 | -3/Quarantine | Found Alien Artifact 22521 | -3/Quarantine | Crushed by falling debris 22522 | -3/Quarantine | System corruption reached 30% 22781 | -3/Quarantine | Spotted Fortress 22909 | -3/Quarantine | Entered Section 7 22909 | -3/Section 7 | Identified Core Reset Matrix 22909 | -3/Section 7 | Identified Dimensional Node Initializer 22909 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 22909 | -3/Section 7 | Identified Subatomic Replicator 22909 | -3/Section 7 | Identified Terrabomb 22909 | -3/Section 7 | Used Core Reset Matrix 22913 | -3/Section 7 | Detected hypermatrix surge 22913 | -3/Section 7 | Sensed 24 artifacts in vicinity 22942 | -3/Section 7 | Spotted S7 Guard 22962 | -3/Section 7 | Destroyed S7 Guard 22969 | -3/Section 7 | Build established: Scavenger-Tank 22988 | -3/Section 7 | Found Prototype Protection 22988 | -3/Section 7 | Identified Hvy. Regenerative Plating 23000 | -3/Section 7 | Found Core Physics Calibrator 23036 | -3/Section 7 | Spotted S7 Guard 23075 | -3/Section 7 | Destroyed S7 Guard 23095 | -3/Section 7 | Found Hvy. Regenerative Plating 23114 | -3/Section 7 | Found Integrated Thermoelectric Network 23114 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23159 | -3/Section 7 | First assault squad dispatched 23252 | -3/Section 7 | Scanned by Researcher 23296 | -3/Section 7 | Destroyed 13 combat bots 23484 | -3/Section 7 | Spotted S7 Guard 23492 | -3/Section 7 | Found Core Membrane 23597 | -3/Section 7 | Discovered exit to Research (range 13) 23633 | -3/Section 7 | Initialized slip node 23642 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 23644 | -3/Section 7 | Found Microwarp Drive 23753 | -3/Section 7 | Core integrity fell below 50% 23782 | -3/Section 7 | Found Integrated Reactor 23782 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23888 | -3/Section 7 | Used Terrabomb 23929 | -3/Section 7 | Found Integrated Reactor 23929 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23932 | -3/Section 7 | Found Integrated Reactor 23932 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23935 | -3/Section 7 | Found Integrated Reactor 23935 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23952 | -3/Section 7 | Intercept squad dispatched 23963 | -3/Section 7 | Spotted Tracker 23975 | -3/Section 7 | Destroyed Tracker 23979 | -3/Section 7 | Spotted Combat Programmer 23994 | -3/Section 7 | Destroyed Combat Programmer 24062 | -3/Section 7 | Found LRC Energy Well 24062 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24071 | -3/Section 7 | Found LRC Insulator 24071 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 24075 | -3/Section 7 | Found LRC Armor 24075 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 24137 | -3/Section 7 | Found Integrated Reactor 24137 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24180 | -3/Section 7 | Spotted B-99 Colossus 24344 | -3/Section 7 | Spotted Striker 24344 | -3/Section 7 | Spotted Striker 24462 | -3/Section 7 | Found Transdimensional Reconstructor 24477 | -3/Section 7 | Found Terrabomb 24494 | -3/Section 7 | Build established: Alien-Gunner 24520 | -3/Section 7 | Warped through subspace to slip node 24558 | -3/Section 7 | Intercept squad dispatched 24558 | -3/Section 7 | Spotted Tracker 24567 | -3/Section 7 | Destroyed Tracker 24584 | -3/Section 7 | Found Exp. Targeting Computer 24597 | -3/Section 7 | Spotted Combat Programmer 24601 | -3/Section 7 | Entered Research 24601 | -2/Research | Warlord forces began assault on 0b10 24601 | -2/Research | Evolved 2 slots (calibrated): -Power x1, -Propulsion x1, Utility x3, Weapon x1 24626 | -2/Research | Distinguished unit "The Professionals" dispatched to help 24626 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 24711 | -2/Research | Research machine network offline 24761 | -2/Research | Discovered new exit (range 12) 24794 | -2/Research | Found Unknown Device 24794 | -2/Research | Identified Quantum Capacitor 24879 | -2/Research | Identified exit to Access 25050 | -2/Research | Discovered exit to Access (range 17) 25085 | -2/Research | Build established: Alien-Tank 25163 | -2/Research | Borebot progress halted 25225 | -2/Research | Borebot progress halted 25389 | -2/Research | Found Exp. Core Analyzer 25471 | -2/Research | Found Prototype Device 25471 | -2/Research | Identified Adv. Kinecellerator 25574 | -2/Research | Discovered new exit (range 6) 25580 | -2/Research | Identified exit to Testing 25672 | -2/Research | Build established: Alien-Gunner 25682 | -2/Research | Spotted B-90 Cyclops 25694 | -2/Research | Discovered exit to Access (range 21) 25719 | -2/Research | Met up with Warlord 25720 | -2/Research | Met DD-05H 25720 | -2/Research | Warlord invited to help at Command 25720 | -2/Research | Given Cave Seal Controls access code 26034 | -2/Research | Spotted Striker 26097 | -2/Research | Spotted Executioner 26101 | -2/Research | Spotted Executioner 26228 | -2/Research | Spotted Striker 26331 | -2/Research | Found Adv. EM Shield 26439 | -2/Research | Spotted Tracker 26443 | -2/Research | Spotted Tracker 26448 | -2/Research | Spotted Combat Programmer 26452 | -2/Research | Destroyed Combat Programmer 26465 | -2/Research | Attacked by Warlord forces 26465 | -2/Research | Spotted 2R-RWC(B) 26465 | -2/Research | Spotted CB-QBM(L) 26465 | -2/Research | Spotted 5V-JUT(H) 26465 | -2/Research | Spotted 8T-MB6(K) 26465 | -2/Research | Spotted LY-TSW(L) 26465 | -2/Research | Spotted Q6-QSD(K) 26465 | -2/Research | Spotted TG-D9U(L) 26465 | -2/Research | Spotted EJ-2EG(K) 26465 | -2/Research | Spotted 3O-RAD(g) 26465 | -2/Research | Spotted K3-M84(K) 26465 | -2/Research | Spotted KZ-48S(K) 26465 | -2/Research | Spotted 20-U0F(K) 26465 | -2/Research | Spotted 0M-JY3(K) 26467 | -2/Research | Warped through subspace 26494 | -2/Research | Destroyed LY-TSW(L) 26495 | -2/Research | Lost 3 allies 26505 | -2/Research | Allies destroyed TG-D9U(L) 26522 | -2/Research | Destroyed K3-M84(K) 26522 | -2/Research | Destroyed EJ-2EG(K) 26522 | -2/Research | Destroyed 0M-JY3(K) 26522 | -2/Research | Allies destroyed 20-U0F(K) 26527 | -2/Research | Allies destroyed Q6-QSD(K) 26534 | -2/Research | Allies destroyed 8T-MB6(K) 26541 | -2/Research | Allies destroyed 3O-RAD(g) 26598 | -2/Research | Allies destroyed KZ-48S(K) 26604 | -2/Research | Spotted 1C-HD9(D) 26619 | -2/Research | Discovered exit to Testing (range 10) 26644 | -2/Research | Entered Testing 26699 | -2/Testing | Found Prototype Device 26699 | -2/Testing | Identified Exp. Thermal Shield 26726 | -2/Testing | Repaired Adv. Cooling System 26909 | -2/Testing | Spotted Striker 27086 | -2/Testing | Found Prototype Device 27086 | -2/Testing | Identified 2N-1CE's Frost Array 27113 | -2/Testing | Intercept squad dispatched 27122 | -2/Testing | Spotted Tracker 27130 | -2/Testing | Spotted Tracker 27134 | -2/Testing | Destroyed Tracker 27149 | -2/Testing | Spotted Combat Programmer 27151 | -2/Testing | Spotted Combat Programmer 27152 | -2/Testing | Destroyed Tracker 27189 | -2/Testing | Destroyed Combat Programmer 27194 | -2/Testing | Destroyed Combat Programmer 27233 | -2/Testing | Found Prototype Device 27233 | -2/Testing | Identified Exp. Phase Shifter 27270 | -2/Testing | Found Prototype Energy Cannon 27270 | -2/Testing | Identified Null Cannon 27485 | -2/Testing | Lost 5 parts (1n2u2w) 27562 | -2/Testing | Garrison activated, responded to threat 27644 | -2/Testing | First assault squad dispatched 27664 | -2/Testing | Found Prototype Device 27664 | -2/Testing | Identified AEGIS Remote Shield 27913 | -2/Testing | Found Prototype Device 27913 | -2/Testing | Identified Exp. Hardlight Generator 28090 | -2/Testing | Found Prototype Energy Gun 28090 | -2/Testing | Identified Hyp. EM Gauss Rifle 28333 | -2/Testing | Intercept squad dispatched 28346 | -2/Testing | Spotted Tracker 28347 | -2/Testing | Spotted Tracker 28361 | -2/Testing | Destroyed Tracker 28364 | -2/Testing | Destroyed Tracker 28376 | -2/Testing | Spotted Combat Programmer 28378 | -2/Testing | Spotted Combat Programmer 28382 | -2/Testing | Destroyed Combat Programmer 28401 | -2/Testing | Destroyed Combat Programmer 28421 | -2/Testing | Found Exp. Phase Shifter 28504 | -2/Testing | Unchained authorized (1B-0RG) 28505 | -2/Testing | Found Prototype Launcher 28505 | -2/Testing | Identified Com. Tesla Bomb Launcher 28686 | -2/Testing | Discovered exit to Access (range 10) 28706 | -2/Testing | Entered Access 28706 | -1/Access | Evolved 2 slots: Utility x2 28708 | -1/Access | Used Subatomic Replicator to replicate Hvy. Regenerative Plating 28786 | -1/Access | Repaired Adv. EM Shield 29196 | -1/Access | Intercept squad dispatched 29210 | -1/Access | Discovered new exit (range 7) 29215 | -1/Access | Identified exit to Command 29218 | -1/Access | Spotted Tracker 29220 | -1/Access | Spotted Tracker 29223 | -1/Access | Destroyed Tracker 29229 | -1/Access | Destroyed Tracker 29243 | -1/Access | Found Exp. Phase Shifter 29249 | -1/Access | Entered Command 29522 | -1/Command | Spotted M Guard 29524 | -1/Command | Spotted M Guard 29559 | -1/Command | Spotted Combat Programmer 29559 | -1/Command | Spotted Combat Programmer 29717 | -1/Command | Build established: Scavenger-Gunner 29849 | -1/Command | Destroyed Combat Programmer 29913 | -1/Command | Spotted B-99 Colossus 29918 | -1/Command | Destroyed Combat Programmer 29928 | -1/Command | Destroyed B-99 Colossus 30059 | -1/Command | Found Prototype Ballistic Gun 30175 | -1/Command | Identified Multirail 30249 | -1/Command | First assault squad dispatched 30270 | -1/Command | Met MAIN.C 30272 | -1/Command | 0b10 Conduit disabled 30290 | -1/Command | Destroyed MAIN.C Shell 30290 | -1/Command | MAIN.C activated Command garrisons 30365 | -1/Command | Used Terrabomb 30371 | -1/Command | Core integrity fell below 50% 30398 | -1/Command | Lost 21 parts (1p5n9u6w) 30401 | -1/Command | Found Null Cannon 30406 | -1/Command | Emitted hypermatrix ping 30411 | -1/Command | Assembled emerged from beneath the floor 30431 | -1/Command | Core integrity fell below 20% 30448 | -1/Command | Lost 6 allies 30449 | -1/Command | Lost 3 parts (2n1u) 30484 | -1/Command | Spotted B-99 Colossus 30485 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 30406_ Emitted hypermatrix ping. 30411_ as-28039 knocked back. 30413_ MAIN.C knocked back. 30414_ Triggered Stasis Trap. 30414_ A bubble of rippling energy engulfs the area. 30414_ Field strength at 94. 30414_ Field strength at 9. 30415_ Field strength at 3. 30416_ as-28039 destroyed. 30416_ Stasis field depleted. 30416_ as-14690 destroyed. 30417_ as-15957 destroyed. 30417_ as-61028 destroyed. 30417_ as-36087 destroyed. 30418_ Exp. Biometal Heavy Treads destroyed. 30426_ Core Membrane filtered system corruption (1). 30440_ Slammed into K-01 Serf. 30441_ Penetrated by Slug. 30476_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 30485_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? #??????????????? | | ??????????????????????? *=* BB#????????????? | | ??????????????????????? == BB?????????????? | | ??????????????????????"" * == ;??????????????? | | ??????????????????????"" #??????????????? | | ??????????????????????"" #####??????????? | | ?????????????????????#T ???????????? | | ??????? ??????????#"" ?????????????? | | ??????? #?????????#"" #??????????????? | | ??????" #?????????#"" #??????????????? | | ???" #?????????# R #??????????????? | | """" #?????????+ #??????????????? | | """" #?????????# %@ #??????????????? | | #?????????# ########k#???????????????? | | #?????????# #????????????????????????? | | #?????????# #????????????????????????? | | #?????????# ########+#####???????????? | | "" #?????????# # #???????????? | | """ #?????????# # #???????????? | | T" #?????????# # #???????????? | | """ ########### # #???????????? | | "" # #???????????? | | # #???????????? | | + """" #???????????? | | ########### """" #???????????? | | # ##?????????# """" #???????????? | | #+######### #??????????# """" #???????????? | | #?# #??????????# #??????????? | | #?# #??????????# #????????? | | #?# #??????????######"+##########??? | | #?# #??????????????# #?? | | #?# #??????????????# #?? | | """ #?# +??????????????# = #?? | | """ #?# #??????????????# #? ?""" | | R" #?# #??????????????# # "T"" | | """ #?# ######################+######""" """" | | "" ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 87 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 32 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 12 Matter Filtering 50 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Imp. Diametric Drive | -3/Section 7 | Archive Adv. EM Shield | -3/Section 7 | Archive Hvy. Neutron Cannon | -3/Section 7 | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Section 7 | Archive E-15 Imp | -3/Section 7 | Archive S-43 Plague | -3/Section 7 | Archive P-80 Master | -3/Section 7 | Archive Y-72 Warden | -2/Testing | Archive Fabricated ------------ Hvy. Shield Leg | x1 | -4/Factory | Preloaded Repaired ---------- Adv. Treads | 19% | -8/Materials Adv. Treads | 41% | -8/Materials Hrd. Heavy Armor Plating | 60% | -8/Materials Arm. Treads | 56% | -5/Factory Prc. Phase Gun | 51% | -3/Quarantine Adv. Cooling System | 73% | -2/Testing Adv. EM Shield | 6% | -1/Access Studied --------- Lgt. Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Core Reset Matrix Integrated Thermoelectric Network Dimensional Node Initializer Core Membrane Integrated Reactor Microwarp Drive Terrabomb LRC Energy Well LRC Insulator LRC Armor Transdimensional Reconstructor Core Physics Calibrator High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TargetZeronetMaterializer Manual? 0 Play Time 07:36:36 Cumulative 566.8 hours Start 2026.08.06 @ 17:34:48 End 2026.08.07 @ 19:42:51 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 33 Types 15/3/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 2f3d50c3-c8c3-4a13-aa54-7ee2b2dda3fd