Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 16:36:39 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1989) 1989 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 4443 Bonus ------- High Alert Combat Kills 194 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 95/140 System Corruption 0% Temperature Cool (20) Movement Flying (102) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Advanced Treads Improved VTOL Module Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Structural Scanner Sensor Array Transport Network Coupler Reaction Control System Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Advanced Treads Improved VTOL Module Large Storage Unit Medium Matter Pod Medium Matter Pod Structural Scanner Sensor Array Transport Network Coupler Reaction Control System Particle Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 72 | 1 9 19 36 7 Power 6 | . . 2 3 1 Engine 5 | . . 2 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 26 | . 3 7 13 3 Treads 3 | . . . 3 . Leg 10 | . 3 4 3 . Wheel . | . . . . . Hover 2 | . . . 1 1 Flight 11 | . . 3 6 2 Utility 21 | 1 2 5 11 2 Device 10 | 1 . 3 6 . Storage 4 | . 2 1 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 19 | . 4 5 9 1 Energy Gun 5 | . 1 2 2 . Energy Cannon 3 | . 1 2 . . Ballistic Gun 6 | . 1 . 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . 1 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 25 | . 2 3 15 5 Power 3 | . . . 2 1 Propulsion 11 | . . 3 7 1 Utility 4 | . 1 . 2 1 Weapon 7 | . 1 . 4 2 Highest Loss Streak 7 | . 2 3 7 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 97 87 91 Engine 8 | . 14 11 6 . Core 2 | . . . 1 8 Treads 1 | . . . 3 . Leg 13 | . 28 23 1 4 Flight 13 | . . 8 20 24 Device 8 | . 9 14 8 . Storage 11 | . 18 11 9 9 Processor 8 | . . . 15 18 Protection 4 | . . 7 2 9 Energy Gun 3 | . . 10 4 . Energy Cannon 2 | . 3 10 . . Ballistic Gun 11 | . 21 . 9 17 Slashing Weapon 1 | . . . 2 . Peak Build Rating 37 | 8 8 17 34 37 Average Rating 19 | 6 7 13 26 32 On Entrance 13 | 6 8 8 14 31 Naked Turns . | . . . . . Heaviest Build 31 | 14 21 26 31 31 Greatest Support 60 | 20 20 33 60 15 Greatest Overweight (x) 7 | . 1 7 4 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 6 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 9 10 Class Distribution -------------------- 51% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1810 | 294 345 290 718 163 Remotely 346 | 94 252 . . . Salvage Created 3072 | 204 526 862 1198 282 Parts 148 | 10 25 49 50 14 Haulers Intercepted 7 | . 2 3 1 1 Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 50 | . 7 15 23 5 Melee 3 | . . . 3 . Guns 39 | . 7 7 20 5 Cannons 7 | . . 7 . . Classes Destroyed 13 | 3 4 3 3 . Worker 6 | 2 3 . 1 . Builder 1 | . 1 . . . Tunneler 6 | 4 2 . . . Hauler 7 | . 2 3 1 1 Recycler 6 | 1 1 2 2 . Operator 1 | . . . 1 . Watcher 3 | . . 2 . 1 Swarmer 13 | . 3 6 4 . Grunt 24 | . 4 6 12 2 Duelist 2 | . . 1 . 1 Sentry 9 | . . 2 5 2 Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 10 | 5 9 7 10 4 Combat Bots Only 9 | . 3 5 9 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 393 | . 45 109 177 62 Missed 116 | . 10 37 50 19 Damage Taken 3941 | . 425 733 2112 671 Core 736 | . 75 101 386 174 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . 19 . . Core Remaining (%) 81 | 100 70 74 . . Volleys Fired 242 | 21 56 71 74 20 Largest 2 | 2 2 2 2 2 Hottest 125 | 40 120 125 92 56 Shots Fired 441 | 42 105 137 125 32 Gun 355 | 42 88 68 125 32 Cannon 77 | . 8 69 . . Launcher . | . . . . . Special 9 | . 9 . . . Kinetic 275 | 42 86 . 115 32 Thermal 166 | . 19 137 10 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 6 12 9 16 9 Robot Miss Streak 10 | 4 4 6 10 7 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 291 | 24 57 74 108 28 Core Hits 208 | 10 29 26 105 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 2 . Burn 2 | . . 2 . . Sever 2 | . . . 2 . Melee Attacks 16 | . . 1 15 . Impact . | . . . . . Slashing 16 | . . 1 15 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4700 | 258 674 1238 2026 504 Guns 3609 | 258 599 534 1714 504 Cannons 755 | . 51 704 . . Explosions . | . . . . . Melee 312 | . . . 312 . Ramming . | . . . . . Kinetic 2916 | 258 574 . 1580 504 Thermal 1472 | . 100 1238 134 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 312 | . . . 312 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles 7 | . . 7 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | . 80 162 193 108 Average Temperature 38 | . 23 36 61 45 Received Heat Transfer 1509 | . 216 186 756 351 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . 1 4 . . Heat Transferred 3565 | . 235 3071 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 718 | 35 234 563 718 410 Initial 248 | . 22 10 179 248 Average 248 | 11 69 260 375 299 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 40 | 100 88 43 17 . Level 1 37 | . 11 22 42 95 Level 2 18 | . . 33 32 4 Level 3 2 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 13 31 41 9 Peak Tracking Total 12 | . 4 12 6 6 Tactical Retreats 11 | . . 4 6 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 4 1 4 . Terminals 9 | . 4 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 2 7 . Successful 5 | . 2 . 3 . Failed 13 | . 7 2 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 9 | . 3 . 6 . Terminals 18 | . 9 2 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Detonate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2378 | 120 563 486 816 393 Spaces Moved 1165 | 40 298 180 475 172 Core 2 | . . 1 1 . Treads 64 | . . . 64 . Legs 452 | 40 298 114 . . Wheels . | . . . . . Hover 15 | . . . 15 . Flight 632 | . . 65 395 172 Fastest Speed 26 | 120 120 114 26 102 Average Speed 127 | 120 123 128 107 191 Slowest Speed 440 | 120 190 440 355 277 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 64 16 51 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 7 . 1 . Terrain Destroyed 9 | . 8 . 1 . Melee 1 | . . . 1 . Projectile 8 | . 8 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1584 | 73 382 297 629 203 Wait 35 | 10 7 10 8 . Move 1161 | 39 297 179 474 172 Hop . | . . . . . Pick Up 15 | 2 6 4 3 . Fast Attach 40 | 1 1 5 28 5 Attach 7 | . 2 2 3 . Detach 2 | . . 1 1 . Swap 25 | . 6 12 5 2 Drop 41 | . 7 12 18 4 Fire 242 | 21 56 71 74 20 Melee 16 | . . 1 15 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 121 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Build established: Scavenger-Mutant 1062 | -9/Materials | Lost 3 parts (3n) 1154 | -9/Materials | Discovered new exit (range 15) 1170 | -9/Materials | Entered another Materials area 1170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -8/Materials | Lost 7 parts (1p3n1u2w) 1743 | -8/Materials | Core integrity fell below 50% 1795 | -8/Materials | Discovered new exit (range 10) 1804 | -8/Materials | Garrison activated, responded to threat 1881 | -8/Materials | Lost 4 parts (1p2n1u) 1893 | -8/Materials | Destroyed 9 combat bots 1986 | -8/Materials | Entered Storage 2306 | -8/Storage | Learned location of Armory (-4) 2348 | -8/Storage | Core integrity fell below 20% 2379 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02311_ >> Machine Analyzer network decryption results: 02311_ Repair Station x1 02336_ Y-45 Defender destroyed. 02342_ Cesium-ion Thruster destroyed. 02344_ R-06 Scavenger collects Lgt. Treads. 02348_ R-06 Scavenger collects Heat Sink. 02350_ Flak Gun destroyed. 02350_ L-31 Rogue destroyed. 02351_ R-06 Scavenger collects Heat Sink. 02352_ Acquired 33 matter. 02356_ Acquired Katana. 02357_ G-47 Trooper destroyed. 02362_ W-25 Informer sends out distress signal. 02367_ Destroyed Imp. Hover Unit. 02368_ Lgt. Nuclear Core destroyed. 02371_ W-25 Informer destroyed. 02373_ Hrd. Medium Armor Plating destroyed. 02373_ Flak Gun destroyed. 02374_ Acquired Imp. Signal Interpreter. 02377_ Acquired Lgt. Deuterium Engine. 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""" # ###########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormMatterTearclaws Manual? 0 Play Time 00:26:57 Cumulative 156.1 hours Start 2024.08.26 @ 16:11:50 End 2024.08.26 @ 16:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 274 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 68728aed-b693-4b74-a808-5925af0ba59a