Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 19:33:22 // AFD2020/Player2 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (434) 2170 Value Destroyed (27680) 27680 Prototype IDs (110) 2200 Alien Tech Used (6) 1200 Bonus (59123) 59123 TOTAL SCORE: 100573 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 21792 Follower Combat Kills 14541 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12300 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -3610 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 1977/2000 System Corruption 2% Temperature Cool (8) Movement Walking (120) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg (fused) High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Coolant Network High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer SHELL Armor Experimental Thermal Defense Suite AEGIS Remote Shield (fused) > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Advanced KE Penetrator > --- INVENTORY (21) --- Vortex Chain Reactor Experimental Heat Sink Experimental Energy Well (600) Heavy Servo Lattice Experimental Transmission Jammer Advanced Force Field Dimensional Node Initializer Core Physics Calibrator Potential Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Sigix Broadsword Large Botcube Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer SHELL Armor Experimental Thermal Defense Suite AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Vortex Chain Reactor Experimental Heat Sink Experimental Energy Well Heavy Servo Lattice Experimental Transmission Jammer Advanced Force Field Dimensional Node Initializer Core Physics Calibrator Potential Cannon Advanced KE Penetrator Enhanced Hardcell Cannon Fusion Bomb Launcher Sigix Broadsword Large Botcube Sigix Containment Pod [Rating: 243] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection SHELL Armor Weapon Improved Light Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 8 . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . Utility 11 | . . . . . 6 . 1 . . . . 1 . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | . 6 13 6 5 4 12 33 1 . . 7 14 . 5 5 3 8 37 35 23 9 Power 34 | . . 2 1 1 . . 5 . . . 1 . . . . 1 . 8 6 9 . Engine 6 | . . 2 . 1 . . 3 . . . . . . . . . . . . . . Core 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . 1 . . . . 1 . 8 6 9 . Propulsion 44 | . 1 4 3 1 2 3 12 . . . 2 . . 1 2 1 . 3 7 1 1 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . . Leg 43 | . 1 4 3 1 2 3 12 . . . 2 . . 1 2 . . 3 7 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 86 | . 3 1 . . 2 4 8 1 . . 3 12 . 3 2 . 7 16 11 9 4 Device 52 | . 1 1 . . . 2 5 1 . . 3 6 . 2 . . 2 9 8 8 4 Storage 6 | . 1 . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . Processor 12 | . . . . . 1 2 . . . . . . . 1 . . 1 5 1 1 . Hackware 7 | . . . . . . . . . . . . 4 . . . . 1 1 1 . . Protection 9 | . 1 . . . . . 2 . . . . 2 . . 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | . 2 6 2 3 . 5 8 . . . 1 2 . 1 1 1 1 10 11 4 4 Energy Gun 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . Energy Cannon 27 | . . 3 1 . . . 6 . . . . 2 . . 1 1 1 5 6 1 . Ballistic Gun 12 | . . . 1 . . 4 1 . . . 1 . . . . . . 3 1 1 . Ballistic Cannon 5 | . 2 1 . . . 1 . . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . 1 . . . . . . . . . 1 . . . 1 2 . 1 Special Weapon 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 2 Impact Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 . . . . 10 . . . 5 1 . . 4 . 1 11 7 7 8 Corrupted Parts 5 | . . . . . . . 1 . . . . 1 . . . . . 2 1 . . System Corruption 23 | . . . . . . . 2 . . . . 10 . . . . . 9 2 . . Parts Lost 18 | . . 3 1 1 . 1 1 . . . . 3 . 1 . . 1 4 1 1 . Power 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . Utility 5 | . . 1 . . . . . . . . . 1 . . . . . 1 1 1 . Weapon 8 | . . . 1 . . 1 . . . . . 2 . . . . 1 3 . . . Highest Loss Streak 3 | . . 1 1 1 . 1 1 . . . . 2 . 1 . . 1 3 1 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 15 | . 11 14 13 13 10 12 17 16 18 18 17 16 15 15 16 16 16 18 18 14 13 Power . | . 1 . . . . . . . . . . 1 1 1 1 1 1 . 1 2 1 Propulsion 2 | . 2 3 2 2 . 2 2 2 2 2 1 1 2 1 2 3 3 2 1 . . Utility 5 | . 2 3 4 5 5 3 5 7 8 8 7 6 7 8 8 7 6 9 5 4 5 Weapon 5 | . 4 6 7 4 4 6 7 6 6 6 5 5 4 4 3 3 2 4 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 11 9 . 4 . . 7 3 . . 4 7 . . 3 1 1 13 6 7 6 Power 4 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 Propulsion 9 | . 2 2 . . . . 1 . . . 1 . . . . . 1 1 . 1 . Utility 28 | . 2 1 . 2 . . . 1 . . 2 2 . . 3 1 . 8 1 4 1 Weapon 33 | . 6 5 . 2 . . 6 2 . . . 4 . . . . . 2 3 1 2 Tool/Special 8 | . 1 1 . . . . . . . . 1 . . . . . . . 2 1 2 Average Slot Usage (%) 93 | . 90 99 100 98 62 86 93 100 100 100 96 93 95 95 95 95 92 90 87 87 82 Engine 2 | . 14 11 1 . 3 6 4 5 5 5 2 . . . . . . . . . . Core 2 | . . . 10 10 . . 5 5 5 5 2 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 2 5 5 5 5 5 4 9 11 10 8 Leg 29 | . 28 36 37 37 28 31 26 27 27 27 27 30 30 30 30 30 27 26 25 25 24 Device 14 | . 4 10 . . . 7 16 22 22 22 24 24 25 26 26 25 22 20 19 14 11 Storage 7 | . 14 12 12 12 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 4 4 Processor 6 | . . . . . 3 9 11 11 11 11 7 5 5 5 5 5 7 9 9 15 16 Hackware 1 | . . . . . . . . . . . . 5 5 5 5 5 8 1 1 . . Protection 2 | . . . . . 3 6 4 5 5 5 5 3 5 3 3 5 4 4 4 4 4 Energy Gun 1 | . 2 . . 8 . . . . . . . . . . . . . . 1 . . Energy Cannon 8 | . . 1 12 1 . . 6 16 16 16 15 15 15 14 15 15 13 9 6 10 11 Ballistic Gun 2 | . 2 . 11 12 6 10 9 . . . . . . . . . . 2 . . . Ballistic Cannon 6 | . 23 23 12 12 6 5 . . . . . . . . . . . . . . . Peak Build Rating 243 | . 13 24 19 21 27 72 127 125 125 125 149 163 154 154 161 160 174 208 237 236 243 Average Rating 127 | . 9 17 17 18 23 52 103 124 125 125 137 155 154 153 157 159 167 177 229 224 232 On Entrance 110 | 6 6 13 13 19 18 27 71 125 125 125 125 144 154 154 154 160 159 170 203 227 230 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 14 36 41 41 37 46 71 110 106 106 106 122 127 123 123 124 124 137 165 188 188 196 Greatest Support 194 | 20 20 30 36 36 56 78 113 113 113 113 122 145 145 145 154 154 154 168 184 184 194 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 1 . . . 1 . . . . . . . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 21 | . 15 15 15 15 20 20 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Capacity 18 | . 13 15 15 15 16 17 20 20 21 21 21 21 21 21 21 21 21 21 21 21 21 Most Carried 21 | . 15 15 15 15 14 19 20 21 21 21 21 21 19 21 21 21 21 21 21 21 21 Average Carried 18 | . 11 14 14 14 11 14 19 19 21 21 20 20 19 19 20 20 20 20 20 20 20 Final Capacity 21 | 8 15 15 15 15 15 20 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Final Carried 21 | 6 15 12 15 15 10 19 20 21 21 21 21 19 19 20 21 21 21 21 21 21 20 Class Distribution -------------------- 31% | Scavenger-Gunner 25% | Gunner 17% | Mutant 13% | Commander-Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Alien-Gunner | -2/Section 7 Resources | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 8565 | 180 504 657 367 279 . 222 895 98 113 . 358 154 30 173 . 413 333 1587 1210 749 243 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19969 | . 300 465 237 173 . . 1084 . 75 . 271 235 . 192 . 140 485 4081 4306 6623 1302 Parts 725 | . 28 47 14 8 . . 72 . . . 7 18 . 7 . 3 25 147 145 156 48 Haulers Intercepted 5 | . 2 . . . . . 1 . . . . . . . . . . . 2 . . Recyclers Shooed 13 | . 2 . 3 . . . 6 . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . 45 . . . . . . . . 7 . . 13 . 5 . . . . . Prevented 6 | . . . . . . . . 3 . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 377 | . 10 18 5 4 . . 23 . 1 . 5 3 . 6 . 3 7 83 73 114 22 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guns 26 | . 4 . 2 . . . 11 . . . . . . . . . . 6 3 . . Cannons 144 | . 6 11 3 1 . . 5 . . . 1 3 . 4 . 1 3 31 20 39 16 AOE 157 | . . 6 . 3 . . 7 . . . 4 . . 2 . . 2 38 41 51 3 Classes Destroyed 28 | . 6 1 3 1 . . 5 . . . 1 . . . . 1 . 6 2 1 1 Worker 4 | . . . . . . . 2 . . . . . . . . . 1 1 . . . Builder 4 | . 1 . . . . . 1 . . . . . . . . . . 2 . . . Hauler 5 | . 2 . . . . . 1 . . . . . . . . . . . 2 . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Carrier 9 | . . . . . . . . . . . . . . . . . . . 4 4 1 Mechanic 17 | . . . . . . . . . . . . . . . . . . 5 5 7 . Operator 7 | . 1 . . . . . . . . . . 3 . . . . 1 2 . . . Drone 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 6 | . 1 . . . . . 1 . . . . 1 . . . . . 1 1 1 . Swarmer 33 | . 5 4 . . . . 7 . . . 4 . . 2 . . 4 . . 4 3 Saboteur 23 | . . . . . . . 1 . . . . . . . . . . 5 8 9 . Grunt 137 | . 5 13 2 . . . 2 . . . . . . 2 . 1 . 42 27 36 7 Brawler 17 | . . . . . . . . . . . . . . . . . . 2 6 8 1 Duelist 19 | . . . 1 . . . . . . . . 1 . . . . . 6 4 6 1 Protector 15 | . . . . . . . 1 . . . . . . . . . . 4 4 6 . Researcher 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 11 | . . . 1 . . . . . 1 . . 1 . . . . 3 . . 3 2 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hunter 29 | . . . 1 . . . 5 . . . . . . . . . . 8 2 10 3 Programmer 55 | . . . . . . . 6 . . . . 1 . 2 . . . 11 15 17 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Lightning 1 | . . . . . . . . . . . . . . . . . . . . 1 . Investigator 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Striker 13 | . . . . . . . . . . . . . . . . . . 3 2 8 . Executioner 10 | . . . . . . . . . . . . . . . . . . 1 4 5 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scrapper 4 | . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 33 | . 3 5 2 4 . . 7 . 1 . 4 2 . 2 . 1 6 22 22 33 6 Combat Bots Only 29 | . 3 5 2 4 . . 7 . 1 . 4 1 . 2 . 1 6 20 20 29 5 Max Kills in Single Turn 6 | . 1 3 1 2 . . 4 . 1 . 4 1 . 2 . 1 2 6 5 6 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploded 6 | . . 3 . 2 . . 4 . . . 4 . . 2 . . 1 6 4 4 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1333 | . 62 74 13 17 . 11 106 6 4 . . 7 2 34 . 18 18 292 112 354 203 Missed 441 | . 19 21 4 2 . 3 28 . 1 . . 3 2 9 . 9 5 100 37 115 83 Hits 892 | . 43 53 9 15 . 8 78 6 3 . . 4 . 25 . 9 13 192 75 239 120 Melee 8 | . . . . . . . . . . . . . . . . . . 2 . 5 1 Projectile 884 | . 43 53 9 15 . 8 78 6 3 . . 4 . 25 . 9 13 190 75 234 119 AOE 7 | . . . . . . . 1 . . . . . . . . . . 3 2 1 . Critical Strikes 46 | . . . . . . . 2 . . . . 2 . . . 1 1 16 5 12 7 Part Disruptions 7 | . . . . . . . 2 . . . . . . . . . . 2 3 . . Damage Taken 14303 | . 417 487 162 322 . 229 1289 152 71 . . 422 28 530 . 247 429 3254 1179 3599 1486 Core 979 | . 78 65 16 40 . 90 120 . . . . . . 21 . 30 76 168 70 151 54 Absorbed by Shields 6634 | . . 90 3 68 . . . . . . . . . . . . . 1097 1059 2894 1423 Ignored by Resistances 169 | . . 53 . . . . . . . . . . . . . . . . . . 116 Regen/Repaired (Parts) 3494 | . . . . . . . . . . . . . . . . . . 836 521 1483 654 Core Remaining (%) 81 | 100 . . . 54 . 80 . . . . 93 . . . . 93 . 69 . . . Volleys Fired 658 | . 49 41 11 8 . 3 48 4 2 . 7 34 1 13 . 9 16 132 109 121 50 Largest 4 | . 2 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 4 Hottest 425 | . 70 146 146 92 . 98 310 255 255 . 255 325 313 313 . 320 320 338 298 353 425 Shots Fired 1314 | . 99 81 35 17 . 9 127 10 6 . 18 54 3 31 . 25 36 265 152 228 118 Gun 220 | . 40 . 10 5 . 3 85 . . . . . . . . . . 39 33 2 3 Cannon 1049 | . 59 78 25 5 . 6 38 10 6 . 16 54 3 27 . 25 36 205 118 225 113 Launcher 39 | . . 3 . 7 . . 3 . . . 2 . . 4 . . . 19 1 . . Special 6 | . . . . . . . 1 . . . . . . . . . . 2 . 1 2 Kinetic 332 | . 79 63 23 10 . 9 85 . . . . . . . . . . 39 19 2 3 Thermal 919 | . 20 15 12 . . . 38 10 6 . 16 54 3 27 . 25 26 205 124 225 113 Explosive 37 | . . 3 . 7 . . 3 . . . 2 . . 4 . . . 18 . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . 10 . 8 . . Robot Hit Streak 23 | . 10 9 6 5 . 5 15 5 8 . 9 11 3 13 . 14 14 19 23 14 13 Robot Miss Streak 6 | . 6 3 2 2 . 4 3 2 . . 2 1 1 1 . 1 3 3 2 4 3 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . 1 1 2 . Secondary Targets 19 | . 1 . . . . . 1 . . . . . . . . . . 11 2 4 . Max Gunslinging Chain 2 | . 1 . . . . . 1 . . . . . . . . . . 1 1 2 . Shots Hit Robots 788 | . 45 49 22 11 . 8 76 5 4 . 5 20 2 22 . 19 22 175 95 138 70 Core Hits 733 | . 18 27 10 8 . 6 60 1 . . 9 10 1 11 . 3 16 233 113 168 39 Critical Kills 27 | . . 1 . . . . . . 1 . . . . . . 2 1 8 8 2 4 Critical Parts Destroyed 13 | . . . . . . . 7 . . . . . . . . . . 5 1 . . Critical Strikes 46 | . 3 4 . . . . 7 . 1 . . . . . . 2 1 13 9 2 4 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 26 | . . 1 . . . . . . 1 . . . . . . 2 1 7 8 2 4 Destroy 14 | . . . . . . . 7 . . . . . . . . . . 6 1 . . Blast 4 | . 1 3 . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . 2 . 2 . 2 . . . . . . . . . . . . . 2 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87779 | . 844 1453 579 514 . 314 3405 207 148 . 513 949 76 1244 . 777 1191 19123 24738 26964 4740 Guns 3684 | . 271 . 84 32 . 82 1474 . . . . . . . . . . 874 765 74 28 Cannons 40161 | . 570 1085 449 86 . 135 739 207 148 . 178 745 76 897 . 716 870 6380 12456 10786 3638 Explosions 43586 | . . 368 . 396 . . 1159 . . . 335 164 . 347 . 61 320 11813 11475 16074 1074 Melee 127 | . . . . . . 97 . . . . . . . . . . . . . 30 . Ramming 221 | . 3 . 46 . . . 33 . . . . 40 . . . . 1 56 42 . . Kinetic 5215 | . 728 898 282 118 . 217 1474 . . . . . . . . . . 874 492 104 28 Thermal 67254 | . 113 187 251 . . . 739 207 148 . 178 909 76 897 . 777 873 6380 23947 26860 4712 Explosive 14418 | . . 368 . 396 . . 1159 . . . 335 . . 347 . . . 11813 . . . Electromagnetic 574 | . . . . . . . . . . . . . . . . . 317 . 257 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . 97 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . 2 12 7 . . . 23 42 42 42 58 10 6 . . . . 30 7 15 12 Average Corruption 9 | . 2 2 7 . . . 4 35 42 42 24 8 6 . . . . 11 5 5 5 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 424 | . 15 13 45 . . . 27 36 13 4 40 13 7 . . . . 68 67 56 20 Message Errors 74 | . 4 2 4 . . . 4 6 3 1 5 5 2 . . . . 10 11 10 7 Matter Fused 113 | . 1 4 20 . . . 6 12 2 1 8 3 3 . . . . 15 23 9 6 Heat Flow Errors 58 | . 1 4 5 . . . 3 5 1 . 8 1 . . . . . 12 9 8 1 Energy Discharges 57 | . 7 2 5 . . . 5 5 1 2 4 . 1 . . . . 6 7 11 1 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . Data Loss (minor) 59 | . 1 1 7 . . . 7 3 3 . 5 1 1 . . . . 9 12 9 . Data Loss (major) 12 | . . . 1 . . . . . 1 . 4 2 . . . . . 1 1 1 1 Misfires 24 | . 1 . 1 . . . 2 3 . . 4 . . . . . . 8 1 4 . Alerts 6 | . . . 1 . . . . 2 1 . . . . . . . . 2 . . . Weapon Failures 15 | . . . . . . . . . . . 2 1 . . . . . 4 1 4 3 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Overflow Damage 4941 | . 23 30 12 14 . . 72 . . . 12 68 . 52 . 37 55 293 2086 2016 171 Projectiles 2706 | . 23 . 12 . . . 3 . . . 3 16 . 36 . 37 . 128 1343 968 137 Explosions 2234 | . . 30 . 14 . . 69 . . . 9 52 . 16 . . 55 164 743 1048 34 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Knockbacks 20 | . 5 6 3 2 . 2 . . . . . 1 . . . . . . 1 . . Impact 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . Kinetic 17 | . 5 6 2 2 . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 630 | . . . . 5 . . 35 . . . . 83 . 65 . . 106 45 96 195 . Shots 12 | . . . . 1 . . 2 . . . . 1 . 1 . . 2 1 1 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 2 . 11 . . . 4 . . . . 1 . . . . 1 3 2 . . Kicked 24 | . 2 . 11 . . . 4 . . . . 1 . . . . 1 3 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 280 265 283 228 . . 331 254 77 . 156 363 75 246 . 51 120 199 240 438 12 Average Temperature 74 | . 31 126 113 161 . . 52 92 27 . 57 101 50 116 . 23 30 62 61 114 7 Received Heat Transfer 1761 | . 72 238 43 117 . 36 21 27 18 . . 21 . 30 . 30 36 431 72 507 62 Effects 6 | . . . 2 . . . 3 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Fried 13 | . 1 . . . . . 2 . . . . . . . . . 3 1 6 . . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Robots Melted 53 | . . 1 . . . . . . 1 . . . . . . 2 1 7 10 27 4 Combat Hostiles 46 | . . 1 . . . . . . 1 . . . . . . 2 1 7 8 23 3 Parts Melted 126 | . . . . . . . . . 1 . . 1 . 2 . 2 4 11 21 77 7 Heat Transferred 51832 | . 481 259 331 . . . . . 100 . 150 724 50 696 . 503 718 4624 14956 24194 4046 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . . 1 2 . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 5 | . 1 . 2 . . 1 5 . . . . 3 . . . . 1 5 5 5 5 Low Security (%) 13 | . 81 . . . 100 49 2 . . . . 30 . . . . 76 4 . . . Level 1 8 | . 18 . 33 . . 50 2 . . . . 10 . . . . 23 3 . . . Level 2 12 | . . . 66 . . . 26 . . . . 26 . . . . . 6 . . . Level 3 6 | . . . . . . . 21 . . . . 31 . . . . . 21 . . . Level 4 . | . . . . . . . 8 . . . . . . . . . . 1 . . . Level 5 16 | . . . . . . . 38 . . . . . . . . . . 6 19 13 98 High Security 41 | . . . . . . . . . . . . . . . . . . 56 80 86 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . . . . 1 . . . . . . . . . . . 1 1 1 . Peak Influence 11400 | . 266 . 617 . . 368 2435 . . . . 1043 . . . . 308 5890 10282 11400 7663 Initial 6412 | . . . 216 . . 3 193 . . . . 208 . . . . . 160 3312 5783 6412 Average 4508 | . 129 . 443 . . 223 1292 . . . . 526 . . . . 90 2998 7937 9750 6880 Influence Increases 29004 | . 566 729 927 . 5 375 2628 51 34 . 163 1331 30 345 . 224 510 6192 7342 5827 1725 Destroy 0b10 Robot/C 13320 | . 300 540 240 . . 200 1020 20 20 . 80 380 20 200 . 120 140 2780 3220 3040 1000 Destroy 0b10 Robot/NC 710 | . 40 . 20 . . 5 165 . . . 20 45 . . . 10 15 155 90 125 20 Destroy Leader 1856 | . 78 20 10 . . 30 128 10 . . 10 72 . 30 . 10 40 316 508 414 180 Allied During Kill 6539 | . 97 139 125 . . 117 600 21 14 . 53 242 10 115 . 69 96 1610 1900 1101 230 Successful Hack 157 | . . . . . 5 . 24 . . . . 34 . . . . 28 27 28 7 4 Select Force Hacks 210 | . . . 210 . . . . . . . . . . . . . . . . . . Disable Machine 960 | . 45 . . . . . 120 . . . . 90 . . . . 15 240 90 285 75 Anti-Garrison Action 300 | . . . . . . . 150 . . . . 150 . . . . . . . . . Destroy Structure 3765 | . 6 . 2 . . 23 376 . . . . 168 . . . . 176 572 1461 795 186 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . Lose Combat Pursuer 255 | . . 30 . . . . 45 . . . . . . . . 15 . 30 45 60 30 Miscellaneous 782 | . . . 320 . . . . . . . . . . . . . . 462 . . . Influence Decreases 21361 | . 444 400 901 477 . 12 595 1191 371 924 70 407 528 299 565 224 224 588 2950 4709 5482 Entered New Map 16270 | . . 59 235 477 . 2 175 889 241 924 . 35 378 99 565 . . 126 2578 4499 4988 Time Decay 4500 | . 444 304 556 . . . 410 302 130 . 60 342 150 180 . 184 220 422 262 160 374 Lost Part 447 | . . 37 10 . . 10 10 . . . 10 30 . 20 . 40 . 40 110 10 120 Lost Ally 140 | . . . 100 . . . . . . . . . . . . . . . . 40 . Purge Threat 4 | . . . . . . . . . . . . . . . . . 4 . . . . Squads Dispatched 153 | . 5 . 1 . . 2 8 . . . . 5 . . . . 1 32 42 38 19 Investigation 5 | . 2 . 1 . . . . . . . . 1 . . . . . 1 . . . Extermination 9 | . . . . . . . 1 . . . . 2 . . . . 1 2 1 . 2 Reinforcement 19 | . 3 . . . . 2 2 . . . . . . . . . . 3 2 2 5 Assault 116 | . . . . . . . 4 . . . . 2 . . . . . 26 39 36 9 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 10 | . 1 . 1 . . . 2 . . . . . . . . . . . 2 . 4 Communications Jammed 47 | . . . . . . . . . . . . 3 . . . 1 . 6 2 35 . Distress Signals 42 | . . . . . . . . . . . . 1 . . . . . 6 . 35 . Times Spotted 786 | . 21 35 14 11 . 10 46 1 1 . 2 11 1 11 . 8 8 189 149 212 56 Peak Tracking Total 23 | . 5 6 4 7 . 6 10 1 1 . 1 1 1 4 . 2 4 23 12 21 15 Tactical Retreats 14 | . . 2 . . . . 2 . . . . . . . . 1 . 2 2 3 2 Traps | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 10 | . 3 . . . . . . . . . . . . . . . . . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 100 | . 3 3 . 13 . . 9 3 . . . 7 . . . . 1 20 7 23 11 Max in Single Turn 3 | . 1 1 . 2 . . 1 1 . . . 1 . . . . 1 1 3 3 2 Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 43 | . . 1 7 1 1 . 4 1 . . . 8 . . 4 . 3 7 2 3 1 Terminals 21 | . . . . . 1 . 3 . . . . 6 . . . . 2 5 1 2 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . Total Hacks 118 | . . 9 7 1 3 . 8 1 . . . 30 . . 17 . 10 12 11 7 2 Successful 72 | . . 9 7 1 1 . 2 1 . . . 14 . . 17 . 6 7 4 2 1 Failed 46 | . . . . . 2 . 6 . . . . 16 . . . . 4 5 7 5 1 Catastrophic 11 | . . . . . . . 1 . . . . 4 . . . . . 4 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 1 . 7 . . . 2 . . . . 15 . . . . 1 2 2 2 . Terminals 59 | . . . . . 3 . 7 . . . . 22 . . . . 9 7 5 4 2 Fabricators 7 | . . . . . . . . . . . . 3 . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . 5 . . . . . . 6 3 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . Terminal Hacks 48 | . . 9 . 1 1 . 1 1 . . . 5 . . 17 . 5 3 2 2 1 Record 15 | . . 8 . . . . . 1 . . . . . . 5 . 1 . . . . Part Schematic 6 | . . . . . . . . . . . . 1 . . 4 . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . 2 . . . . 1 . 1 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Build 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . Retrieve Study 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 12 | . . . 7 . . . 1 . . . . 3 . . . . . . 1 . . Terminals 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . Botnet 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . 7 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 26 | . . . . . 1 . 4 . . . . 7 . . . . 2 6 2 3 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 1 . . 4 . . 4 . 9 . Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 185 | . . . . . . . . . . . . 58 . . . . . 127 . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . 32 . . . Part Studies Acquired 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . parse_system 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . Machine Destruction 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 11 . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 17 | . 1 . 11 1 . . . 2 . . . . . . . . 1 . . 1 . Largest Group 11 | . 1 1 11 8 2 2 2 4 4 4 2 2 2 2 2 2 2 2 2 2 1 Highest-Rated Group 846 | . 59 67 249 659 546 582 609 681 681 681 633 648 648 649 652 652 779 815 846 804 265 Highest-Rated Ally 592 | . 59 67 67 464 464 464 464 464 464 464 464 464 464 464 464 464 538 574 592 544 265 Total Orders 4 | . . . 3 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 847 | . 16 37 35 39 . 30 97 5 . . 2 54 7 11 . 23 . 149 186 116 40 Total Damage 76366 | . 458 876 715 1515 . 1656 6478 619 . . 93 5096 254 699 . 1008 . 17108 20606 9621 9564 Kills 392 | . 8 15 9 10 . 10 56 4 . . 1 21 1 4 . 5 1 74 93 50 30 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 467 | . 18 . . 10 . . 98 20 . . . 20 . 20 . . 36 105 62 38 40 Average Entertainment 54 | . 18 5 12 4 2 2 43 62 32 . 11 12 14 15 . 9 22 82 97 97 91 Good Acts 118 | . . 33 4 5 . . 2 3 1 . 8 3 3 3 . 5 4 5 16 13 10 Bad Acts 103 | . . 29 7 3 . 3 4 7 1 . 4 5 2 1 . . 2 14 8 10 3 Intel | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 14336 | . . . . . . 152 984 656 265 56 770 778 319 376 218 552 576 2347 2913 2490 884 Optics 14336 | . . . . . . 152 984 656 265 56 770 778 319 376 218 552 576 2347 2913 2490 884 Sensors 717 | . . . . . . . . . . . . . . . . . 253 464 . . . Terrain 48 | . . . . . . . 48 . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 Jamming 5686 | . . . . . . . . . . . 429 741 319 376 218 552 576 1472 575 327 101 ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 . 2 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 21571 | . 1165 2653 1630 1680 13 233 984 669 265 56 770 778 319 376 218 552 576 2347 2913 2490 884 Spaces Moved 12350 | 1 552 841 666 1266 5 127 528 532 218 38 533 621 278 273 149 394 408 1468 1827 1132 493 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 12350 | 1 552 841 666 1266 5 127 528 532 218 38 533 621 278 273 149 394 408 1468 1827 1132 493 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 96 | 120 120 120 190 120 120 120 108 108 108 108 96 97 97 97 97 96 100 100 110 120 120 Average Speed 124 | 120 174 189 190 126 120 121 120 108 108 108 103 98 97 97 98 99 100 107 115 120 122 Slowest Speed 190 | 120 190 190 190 190 120 190 190 108 108 108 178 100 97 97 100 100 100 110 183 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 2 93 80 94 73 . 91 17 72 54 8 60 24 58 52 62 50 11 97 46 94 45 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 10 | . . . 7 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 11 | . . 1 1 . 1 . 1 . . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . 1 . . . 1 1 1 . 1 . 1 1 . . . . . . Scrap Searched 13 | . . 3 . 4 . . . 1 1 . . . 2 1 . 1 . . . . . Spaces Dug 202 | . . . . 1 . . 9 . . . 4 18 . . . 1 2 7 147 11 2 Terrain Destroyed 1027 | . 2 10 2 78 . . 37 4 2 . 43 36 1 75 . 14 44 105 287 269 18 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Projectile 329 | . 2 2 2 . . . 12 4 2 . 11 27 1 4 . 3 9 31 161 40 18 AOE 697 | . . 8 . 77 . . 25 . . . 32 9 . 71 . 11 35 74 126 229 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 17325 | . 663 1819 997 1328 13 194 768 622 243 53 742 738 325 359 222 536 545 2020 2431 2031 676 Wait 3079 | . 14 883 198 33 . 27 86 54 24 16 170 28 47 57 47 98 90 213 318 599 77 Move 12330 | . 551 840 665 1265 4 127 527 531 217 37 532 620 277 272 148 393 407 1467 1826 1131 493 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | . 22 12 4 5 . 12 17 4 . . 7 16 . 3 6 7 7 39 37 34 6 Fast Attach 157 | . 3 5 3 1 . 7 25 2 . . 4 6 . 3 6 3 6 24 20 22 17 Attach 96 | . 2 3 1 . 7 1 2 1 . . 3 7 . 2 3 1 4 19 11 23 6 Detach 40 | . 2 2 2 . 2 3 2 1 . . 1 1 . 1 1 . 1 3 6 10 2 Swap 162 | . 4 15 3 8 . 6 18 1 . . 5 10 . 4 1 . 4 33 27 17 6 Drop 331 | . 14 16 3 6 . 6 39 5 . . 13 15 . 4 10 10 9 53 49 60 19 Fire 658 | . 49 41 11 8 . 3 48 4 2 . 7 34 1 13 . 9 16 132 109 121 50 Melee 8 | . . 2 . 2 . 2 . . . . . . . . . . . . . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . 2 . 11 . . . 4 . . . . 1 . . . . 1 3 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . . 34 26 12 . Rewire 115 | . . . 96 . . . . 19 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . 15 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 828 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Discovered new exit (range 15) 989 | -10/Materials | Discovered new exit (range 4) 1140 | -10/Materials | Discovered new exit (range 10) 1157 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1166 | -10/Materials | Entered Subcaves 1185 | -10/Subcaves | Learned location of 1 exit from Materials 1193 | -10/Subcaves | X0-1V1 sent you into danger 1297 | -10/Subcaves | Core integrity restored by X0-1V1 (+37) 1322 | -10/Subcaves | Propulsion slot count permanently improved by X0-1V1 (+1) 1836 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1836 | -10/Subcaves | Core integrity fell below 50% 1937 | -10/Subcaves | Disturbed a concealed Subdweller 1972 | -10/Subcaves | X0-1V1 caused items to flee you 2073 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2142 | -10/Subcaves | Items stopped fleeing you 2667 | -10/Subcaves | Core integrity restored by X0-1V1 (+40) 2842 | -10/Subcaves | X0-1V1 activates XOMVISION 3117 | -10/Subcaves | Discovered new exit (range 10) 3170 | -10/Subcaves | Core integrity restored by X0-1V1 (+40) 3214 | -10/Subcaves | X0-1V1 activates XOMVISION 3227 | -10/Subcaves | Identified exit to Materials 3227 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3245 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3264 | -10/Subcaves | X0-1V1 sent you into danger 3288 | -10/Subcaves | Core integrity restored by X0-1V1 (+60) 3305 | -10/Subcaves | Identified exit to Recycling 3305 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 3380 | -10/Subcaves | Core integrity restored by X0-1V1 (+52) 3381 | -10/Subcaves | Visited 4L-MR0's lab 3405 | -10/Subcaves | Found Powered Cannon 3538 | -10/Subcaves | X0-1V1 activates XOMVISION 3557 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3597 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 3603 | -10/Subcaves | X0-1V1 sent you into danger 3612 | -10/Subcaves | System corruption reached 10% 3665 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 3682 | -10/Subcaves | X0-1V1 mutated your Utility slot to Weapon slot 3693 | -10/Subcaves | X0-1V1 sent you into danger 3772 | -10/Subcaves | X0-1V1 sent you into danger 3819 | -10/Subcaves | Entered Recycling 3921 | -8/Recycling | Identified exit to Scraptown 3921 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 3932 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 4292 | -8/Recycling | Build established: Commander-Gunner 4367 | -8/Recycling | X0-1V1 activates XOMVISION 4537 | -8/Recycling | Discovered new exit (range 16) 4720 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 4792 | -8/Recycling | X0-1V1 caused items to flee you 4815 | -8/Recycling | Lost 3 allies 5078 | -8/Recycling | Items stopped fleeing you 5144 | -8/Recycling | Scanned before Scraplab entrance 5177 | -8/Recycling | Core integrity restored by X0-1V1 (+47) 5411 | -8/Recycling | Entered Scraplab 5449 | -8/Recycling | Entered Scraptown 5449 | -8/Scraptown | Accompanied by 6 allies 5449 | -8/Scraptown | System corruption cleaned by C-Scrubber 5748 | -8/Scraptown | Discovered new exit (range 11) 5816 | -8/Scraptown | Visited Fellowship of the Rings 5837 | -8/Scraptown | Visited Cave Peace 5888 | -8/Scraptown | Visited Awakened 5914 | -8/Scraptown | Visited Bundlers 6014 | -8/Scraptown | Visited UFD Registry 6014 | -8/Scraptown | Registered with UFD as "Hammerkit" 6050 | -8/Scraptown | Visited Supply Room 6073 | -8/Scraptown | Visited Infowarlord's Domain 6078 | -8/Scraptown | Found Exp. Terrain Scanner 6103 | -8/Scraptown | Visited Chapter 10 6118 | -8/Scraptown | Visited Sword Containment 6136 | -8/Scraptown | Visited Supply Room 6187 | -8/Scraptown | Visited Science Testing Area 6199 | -8/Scraptown | Visited Science Guys 6241 | -8/Scraptown | Visited Botcube Research 6246 | -8/Scraptown | Found Botcube 6270 | -8/Scraptown | Visited Scrapoid Research Area 6291 | -8/Scraptown | Visited Scrapoid Pod Storage 6836 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 6836 | -8/Scraptown | Attacked by Scraptown defenders 7028 | -8/Scraptown | Allies destroyed Triborg 7033 | -8/Scraptown | Lost 4 allies 7129 | -8/Scraptown | Entered Factory 7129 | -6/Factory | Accompanied by 1 ally 7129 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 7142 | -6/Factory | Identified exit to DSF 7142 | -6/Factory | Entered DSF 7142 | -6/DSF | Accompanied by 1 ally 7162 | -6/DSF | Additional patrols routed to DSF 7276 | -6/DSF | Discovered new exit (range 17) 7282 | -6/DSF | Sterilization system engaged 7302 | -6/DSF | Ambient heat levels rising (+10) 7317 | -6/DSF | Ambient heat levels rising (+10) 7332 | -6/DSF | Ambient heat levels rising (+10) 7347 | -6/DSF | Ambient heat levels rising (+10) 7362 | -6/DSF | Ambient heat levels rising (+10) 7375 | -6/DSF | Entered Factory 7375 | -5/Factory | Accompanied by 1 ally 7375 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7380 | -5/Factory | X0-1V1 enhanced Transport squad support 7413 | -5/Factory | Garrison activated, responded to threat 7596 | -5/Factory | Build established: Scavenger-Gunner 7675 | -5/Factory | First assault squad dispatched 7989 | -5/Factory | Identified exit to Upper Caves 8016 | -5/Factory | Destroyed 7 combat bots 8122 | -5/Factory | Cargo convoy interrupted 8193 | -5/Factory | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 8284 | -5/Factory | System corruption reached 10% 8322 | -5/Factory | X0-1V1 foreshadows a heat wave 8359 | -5/Factory | Entered Upper Caves 8359 | -5/Upper Caves | Accompanied by 1 ally 8430 | -5/Upper Caves | Build established: Gunner 8546 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8586 | -5/Upper Caves | System corruption reached 30% 8611 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 24) 8667 | -5/Upper Caves | Found Alien Artifact 8968 | -5/Upper Caves | Discovered new exit (range 10) 8979 | -5/Upper Caves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 9028 | -5/Upper Caves | Entered another Upper Caves area 9028 | -5/Upper Caves | Accompanied by 3 allies 9045 | -5/Upper Caves | Learned Factory terminal intel 9124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9255 | -5/Upper Caves | Discovered new exit (range 18) 9293 | -5/Upper Caves | Entered Warlord 9293 | -5/Warlord | Accompanied by 3 allies 9325 | -5/Warlord | Discovered new exit (range 8) 9349 | -5/Warlord | Entered Proximity Caves 9349 | -4/Proximity Caves | Accompanied by 1 ally 9352 | -4/Proximity Caves | Spotter reported a threat 9416 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 9524 | -4/Proximity Caves | Learned Research terminal intel 9659 | -4/Proximity Caves | Found Prototype Reactor 9659 | -4/Proximity Caves | Identified Vortex Chain Reactor 9664 | -4/Proximity Caves | Found Vortex Chain Reactor 9684 | -4/Proximity Caves | Found Prototype Device 9684 | -4/Proximity Caves | Identified Exp. Actuator Array 9707 | -4/Proximity Caves | Found Exp. System Shield 9733 | -4/Proximity Caves | X0-1V1 activates XOMVISION 9963 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10058 | -4/Proximity Caves | Identified exit to Factory 10081 | -4/Proximity Caves | X0-1V1 activates XOMVISION 10119 | -4/Proximity Caves | Entered Factory 10119 | -4/Factory | Accompanied by 1 ally 10119 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10120 | -4/Factory | Loaded intel: 27 terminal locations 10148 | -4/Factory | Found Exp. System Shield 10390 | -4/Factory | Allied Derelicts emerged from ambush trap array 10400 | -4/Factory | X0-1V1 announced a LAN party 10441 | -4/Factory | X0-1V1 activates XOMVISION 10455 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 10475 | -4/Factory | Lost 3 allies 10591 | -4/Factory | System corruption reached 10% 10624 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 10680 | -4/Factory | Discovered new exit (range 9) 10694 | -4/Factory | Found Prototype Hackware 10751 | -4/Factory | Spotted B-86 Titan 10799 | -4/Factory | Identified Exp. Hacking Suite 10897 | -4/Factory | Entered Upper Caves 10897 | -4/Upper Caves | Accompanied by 1 ally 10934 | -4/Upper Caves | Learned Research garrison access intel 10949 | -4/Upper Caves | Spotted B-86 Titan 11017 | -4/Upper Caves | X0-1V1 caused items to flee you 11112 | -4/Upper Caves | Encountered a Warlord checkpoint 11145 | -4/Upper Caves | Identified exit to Upper Caves 11145 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 11149 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11206 | -4/Upper Caves | Items stopped fleeing you 11216 | -4/Upper Caves | Entered another Upper Caves area 11216 | -4/Upper Caves | Accompanied by 1 ally 11310 | -4/Upper Caves | Learned location of 1 exit from Research 11365 | -4/Upper Caves | Encountered a Warlord checkpoint 11380 | -4/Upper Caves | Learned Research stockpile data 11507 | -4/Upper Caves | Discovered new exit (range 23) 11589 | -4/Upper Caves | Identified exit to Research 11589 | -4/Upper Caves | X0-1V1 revealed exit location to -3/Research 11592 | -4/Upper Caves | Entered Zhirov 11592 | -4/Zhirov | Accompanied by 1 ally 11592 | -4/Zhirov | Discovered new exit (range 3) 11610 | -4/Zhirov | Met Zhirov 11631 | -4/Zhirov | Learned location of Testing (-3) 11640 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11655 | -4/Zhirov | Found Alien Artifact 11655 | -4/Zhirov | Identified Integrated Dissipator 11655 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11670 | -4/Zhirov | Found Alien Artifact 11810 | -4/Zhirov | Entered Proximity Caves 11810 | -3/Proximity Caves | Accompanied by 1 ally 11847 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 11913 | -3/Proximity Caves | Spotted B-86 Titan 11975 | -3/Proximity Caves | Destroyed B-86 Titan 12225 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12362 | -3/Proximity Caves | Entered Research 12362 | -3/Research | Accompanied by 1 ally 12362 | -3/Research | Evolved 2 slots: Utility x2 12363 | -3/Research | Identified exit to Research 12365 | -3/Research | Loaded intel: 22 terminal locations 12366 | -3/Research | Loaded intel: 4 garrison access locations 12371 | -3/Research | Identified exit to Armory 12371 | -3/Research | Identified exit to Testing 12388 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 12416 | -3/Research | X0-1V1 released a cloud of subatomizers 12451 | -3/Research | X0-1V1 activates XOMVISION 12556 | -3/Research | X0-1V1 put everyone to sleep 12728 | -3/Research | X0-1V1 enhanced Transport squad support 12734 | -3/Research | Found Prototype Device 12734 | -3/Research | Identified Exp. Thermal Shield 12933 | -3/Research | X0-1V1 revealed exit location to -2/Research 12938 | -3/Research | Entered Testing 12938 | -3/Testing | Accompanied by 1 ally 13014 | -3/Testing | X0-1V1 enhanced Transport squad support 13021 | -3/Testing | Found Prototype Processor 13021 | -3/Testing | Identified Exp. Targeting Computer 13033 | -3/Testing | Found Prototype Device 13054 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (major) 13103 | -3/Testing | X0-1V1 announced a LAN party 13320 | -3/Testing | Fabricated Enh. Nova Cannon (x2) 13354 | -3/Testing | Protovariant out of control (PX-4MC31Z5I7L) 13354 | -3/Testing | Unleashed a protovariant (PX-4MC31Z5I7L) 13385 | -3/Testing | Fabricated Heavy Servo Lattice (x2) 13447 | -3/Testing | Sensors blinded by X0-1V1 13456 | -3/Testing | Found Exp. System Shield 13483 | -3/Testing | Found Prototype Processor 13507 | -3/Testing | Spotted Striker 13593 | -3/Testing | Scanned by Researcher 13688 | -3/Testing | First assault squad dispatched 13718 | -3/Testing | X0-1V1 caused items to flee you 13821 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 13922 | -3/Testing | Items stopped fleeing you 13969 | -3/Testing | High security lockdown imminent 13989 | -3/Testing | Found Prototype Protection 13989 | -3/Testing | Identified SHELL Armor 14049 | -3/Testing | High security lockdown engaged 14099 | -3/Testing | Identified Exp. Melee Analysis Suite 14168 | -3/Testing | Destroyed 16 combat bots 14174 | -3/Testing | Attached Powered Cannon, gained temporary slot: Power 14228 | -3/Testing | System corruption reached 10% 14229 | -3/Testing | Allies destroyed Investigator 14296 | -3/Testing | Destroyed 9 combat bots 14297 | -3/Testing | Found Prototype Launcher 14357 | -3/Testing | Identified Containment Facilitator 14368 | -3/Testing | Spotted Investigator 14370 | -3/Testing | Destroyed Investigator 14414 | -3/Testing | Destroyed 18 combat bots 14477 | -3/Testing | Build established: Scavenger-Gunner 14562 | -3/Testing | Spotted Striker 14562 | -3/Testing | Spotted Investigator 14565 | -3/Testing | Spotted Executioner 14567 | -3/Testing | Destroyed Striker 14578 | -3/Testing | Allies destroyed Investigator 14581 | -3/Testing | Destroyed Executioner 14583 | -3/Testing | Spotted Executioner 14583 | -3/Testing | Spotted Striker 14594 | -3/Testing | Allies destroyed Executioner 14596 | -3/Testing | Destroyed Striker 14608 | -3/Testing | Sterilization system engaged 14608 | -3/Testing | Non-combat units ordered to evacuate 14614 | -3/Testing | Lost 3 parts (1u2w) 14622 | -3/Testing | Found Prototype Processor 14622 | -3/Testing | Identified Exp. Core Analyzer 14623 | -3/Testing | Destroyed 20 combat bots 14635 | -3/Testing | Found Containment Facilitator 14666 | -3/Testing | Found Spectral Analyzer 14708 | -3/Testing | Combat units ordered to evacuate 14728 | -3/Testing | Spotted Striker 14736 | -3/Testing | Destroyed Striker 14751 | -3/Testing | Allies destroyed Striker 14754 | -3/Testing | Spotted Alpha 7 14763 | -3/Testing | Destroyed Alpha 7 14788 | -3/Testing | Found Prototype Device 14788 | -3/Testing | Identified Exp. ECM Suite 14791 | -3/Testing | Found Prototype Processor 14791 | -3/Testing | Identified Exp. Target Analyzer 14800 | -3/Testing | Found Prototype Ballistic Gun 14801 | -3/Testing | Identified Multirail 14862 | -3/Testing | Found Prototype Energy Cannon 14879 | -3/Testing | X0-1V1 activates XOMVISION 14908 | -3/Testing | Ambient heat levels rising (+10) 14909 | -3/Testing | System corruption reached 30% 15046 | -3/Testing | Found Prototype Energy Cannon 15046 | -3/Testing | Identified Cld. Nova Cannon 15058 | -3/Testing | Ambient heat levels rising (+10) 15208 | -3/Testing | Ambient heat levels rising (+10) 15211 | -3/Testing | Found Prototype Hackware 15221 | -3/Testing | Discovered exit to Research (range 9) 15239 | -3/Testing | Found Prototype Device 15239 | -3/Testing | Identified AEGIS Remote Shield 15285 | -3/Testing | Entered Research 15285 | -2/Research | Accompanied by 1 ally 15285 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15289 | -2/Research | Identified Ghost Barrier 15433 | -2/Research | Found Prototype Launcher 15433 | -2/Research | Identified Point Singularity Launcher 15535 | -2/Research | First assault squad dispatched 15587 | -2/Research | Build established: Hacker-Gunner 15630 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 15853 | -2/Research | High security lockdown imminent 15933 | -2/Research | High security lockdown engaged 15970 | -2/Research | Identified Potential Cannon 16060 | -2/Research | X0-1V1 enhanced Transport squad support 16118 | -2/Research | Destroyed Striker 16118 | -2/Research | Spotted Striker 16118 | -2/Research | Destroyed Striker 16170 | -2/Research | Destroyed 9 combat bots 16257 | -2/Research | Spotted Executioner 16261 | -2/Research | Destroyed Executioner 16268 | -2/Research | Destroyed Investigator 16272 | -2/Research | Build established: Scavenger-Gunner 16294 | -2/Research | Destroyed 11 combat bots 16453 | -2/Research | Spotted Executioner 16453 | -2/Research | Destroyed Executioner 16710 | -2/Research | Sterilization system engaged 16710 | -2/Research | Non-combat units ordered to evacuate 16717 | -2/Research | Spotted Striker 16727 | -2/Research | Allies destroyed Striker 16754 | -2/Research | Destroyed 20 combat bots 16762 | -2/Research | Spotted Executioner 16762 | -2/Research | Spotted Executioner 16767 | -2/Research | Spotted Investigator 16778 | -2/Research | Destroyed Executioner 16784 | -2/Research | Spotted Executioner 16785 | -2/Research | Destroyed Executioner 16800 | -2/Research | Allies destroyed Investigator 16803 | -2/Research | Crushed by falling debris 16810 | -2/Research | Combat units ordered to evacuate 16815 | -2/Research | Spotted Executioner 16818 | -2/Research | Allies destroyed Executioner 16834 | -2/Research | Found Prototype Device 16857 | -2/Research | Found Corrupted Exp. Targeting Computer 16963 | -2/Research | Identified Adv. Kinecellerator 17006 | -2/Research | Found Containment Facilitator 17010 | -2/Research | Ambient heat levels rising (+10) 17160 | -2/Research | Ambient heat levels rising (+10) 17310 | -2/Research | Ambient heat levels rising (+10) 17460 | -2/Research | Ambient heat levels rising (+10) 17606 | -2/Research | Discovered new exit (range 11) 17610 | -2/Research | Ambient heat levels rising (+10) 17731 | -2/Research | Core integrity restored by X0-1V1 (+299) 17760 | -2/Research | Ambient heat levels rising (+10) 17858 | -2/Research | Discovered new exit (range 24) 17910 | -2/Research | Ambient heat levels rising (+10) 18003 | -2/Research | Identified exit to Quarantine 18003 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 18060 | -2/Research | Ambient heat levels rising (+10) 18198 | -2/Research | Entered Quarantine 18198 | -2/Quarantine | Accompanied by 1 ally 18418 | -2/Quarantine | Met incapacitated Sigix Warrior 18418 | -2/Quarantine | Lockdown squad dispatched 18433 | -2/Quarantine | Found Sigix Containment Pod 18448 | -2/Quarantine | First assault squad dispatched 18464 | -2/Quarantine | Found Alien Slashing Weapon 18502 | -2/Quarantine | Spotted Lightning 18508 | -2/Quarantine | Spotted Lightning 18508 | -2/Quarantine | Spotted Lightning 18518 | -2/Quarantine | System corruption reached 10% 18522 | -2/Quarantine | Destroyed Lightning 18536 | -2/Quarantine | High security lockdown imminent 18556 | -2/Quarantine | Allies destroyed Lightning 18616 | -2/Quarantine | High security lockdown engaged 18654 | -2/Quarantine | Spotted Striker 18658 | -2/Quarantine | Allies destroyed Striker 18666 | -2/Quarantine | Discovered new exit (range 18) 18719 | -2/Quarantine | Destroyed 15 combat bots 18746 | -2/Quarantine | Spotted Investigator 18761 | -2/Quarantine | Allies destroyed Investigator 18795 | -2/Quarantine | Destroyed 16 combat bots 18864 | -2/Quarantine | Lrg. Botcube activated 18886 | -2/Quarantine | Spotted Executioner 18886 | -2/Quarantine | Spotted Striker 18886 | -2/Quarantine | Spotted Executioner 18886 | -2/Quarantine | Spotted Executioner 18886 | -2/Quarantine | Spotted Investigator 18886 | -2/Quarantine | Spotted Striker 18886 | -2/Quarantine | Identified Transdimensional Reconstructor 18886 | -2/Quarantine | Warped through subspace 18887 | -2/Quarantine | Cryocooling Duct disabled 18887 | -2/Quarantine | Cryocooling Duct disabled 18902 | -2/Quarantine | Ambient heat levels rising (+40) 18951 | -2/Quarantine | Destroyed Striker 18958 | -2/Quarantine | Destroyed Striker 18968 | -2/Quarantine | Destroyed Executioner 18979 | -2/Quarantine | Destroyed Executioner 19006 | -2/Quarantine | Destroyed Executioner 19043 | -2/Quarantine | Destroyed 11 combat bots 19103 | -2/Quarantine | Spotted Striker 19103 | -2/Quarantine | Spotted Executioner 19103 | -2/Quarantine | Spotted Striker 19110 | -2/Quarantine | Spotted Executioner 19110 | -2/Quarantine | Spotted Striker 19113 | -2/Quarantine | Destroyed Striker 19114 | -2/Quarantine | Destroyed Striker 19114 | -2/Quarantine | Destroyed Executioner 19114 | -2/Quarantine | Destroyed Striker 19115 | -2/Quarantine | Destroyed Executioner 19116 | -2/Quarantine | Destroyed Striker 19119 | -2/Quarantine | Destroyed Striker 19141 | -2/Quarantine | Destroyed Striker 19162 | -2/Quarantine | Destroyed 29 combat bots 19375 | -2/Quarantine | Sterilization system engaged 19375 | -2/Quarantine | Non-combat units ordered to evacuate 19408 | -2/Quarantine | Destroyed 27 combat bots 19438 | -2/Quarantine | X0-1V1 sent hostile Mutant (x1) 19457 | -2/Quarantine | Found Lrg. Botcube 19475 | -2/Quarantine | Combat units ordered to evacuate 19631 | -2/Quarantine | Found Alien Impact Weapon 19675 | -2/Quarantine | Ambient heat levels rising (+10) 19825 | -2/Quarantine | Ambient heat levels rising (+10) 19885 | -2/Quarantine | Identified Core Stripper 19965 | -2/Quarantine | Identified exit to Section 7 19965 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 19969 | -2/Quarantine | Spotted Fortress 19975 | -2/Quarantine | Ambient heat levels rising (+10) 19989 | -2/Quarantine | Destroyed Fortress 19994 | -2/Quarantine | Found Prototype Device 19994 | -2/Quarantine | Identified Exp. EM Shield 20004 | -2/Quarantine | Found Vortex Chain Reactor 20007 | -2/Quarantine | Found Vortex Chain Reactor 20123 | -2/Quarantine | Discovered new exit (range 7) 20125 | -2/Quarantine | Ambient heat levels rising (+10) 20199 | -2/Quarantine | X0-1V1 sent you to a vault 20210 | -2/Quarantine | Found Vortex Chain Reactor 20214 | -2/Quarantine | Found Prototype Device 20214 | -2/Quarantine | Identified Exp. Thermal Defense Suite 20223 | -2/Quarantine | Cryocooling Duct disabled 20236 | -2/Quarantine | X0-1V1 caused items to flee you 20275 | -2/Quarantine | Ambient heat levels rising (+10) 20399 | -2/Quarantine | Items stopped fleeing you 20425 | -2/Quarantine | Ambient heat levels rising (+10) 20575 | -2/Quarantine | Ambient heat levels rising (+10) 20688 | -2/Quarantine | Entered Section 7 20760 | -2/Section 7 | Spotted S7 Guard 20782 | -2/Section 7 | Garrison activated, responded to threat 20782 | -2/Section 7 | Destroyed S7 Guard 20795 | -2/Section 7 | Found Alien Artifact 20938 | -2/Section 7 | First assault squad dispatched 20950 | -2/Section 7 | X0-1V1 whisked you away to safety 20960 | -2/Section 7 | Found Alien Artifact 20960 | -2/Section 7 | Identified LRC Inertial Stabilizer 20960 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 20963 | -2/Section 7 | Found Alien Artifact 20963 | -2/Section 7 | Identified LRC Energy Well 20963 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21012 | -2/Section 7 | Found Alien Artifact 21012 | -2/Section 7 | Identified Core Reset Matrix 21012 | -2/Section 7 | Identified Sigix Broadsword 21012 | -2/Section 7 | Identified Core Physics Calibrator 21012 | -2/Section 7 | Identified Dimensional Node Initializer 21012 | -2/Section 7 | Used Core Reset Matrix 21016 | -2/Section 7 | Detected hypermatrix surge 21016 | -2/Section 7 | Sensed 20 artifacts in vicinity 21179 | -2/Section 7 | Spotted B-99 Colossus 21243 | -2/Section 7 | Spotted Executioner 21286 | -2/Section 7 | Spotted Executioner 21324 | -2/Section 7 | Destroyed B-99 Colossus 21353 | -2/Section 7 | X0-1V1 sent you to a vault 21367 | -2/Section 7 | Found Prototype Device 21367 | -2/Section 7 | Identified Exp. Transmission Jammer 21370 | -2/Section 7 | Found Prototype Device 21370 | -2/Section 7 | Identified Exp. Cloaking Device 21377 | -2/Section 7 | Found Unknown Launcher 21377 | -2/Section 7 | Identified Fusion Bomb Launcher 21388 | -2/Section 7 | Found Prototype Device 21388 | -2/Section 7 | Identified Thermal Barrier 21395 | -2/Section 7 | Found Prototype Special Weapon 21395 | -2/Section 7 | Identified Gui. Remote Datajack 21555 | -2/Section 7 | High security lockdown imminent 21556 | -2/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+1) 21561 | -2/Section 7 | Core integrity fell below 50% 21569 | -2/Section 7 | Core integrity fell below 20% 21572 | -2/Section 7 | Core destroyed Last Messages --------------- 21566_ Player 2 removes Unknown Storage. 21566_ Player 2 attaches Unknown Reactor. 21566_ Destroyed Unknown Energy Gun. 21567_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 21567_ Slug penetrates G-73 Enforcer. 21567_ Player 2 attaches Prototype Ballistic Gun. 21568_ Slug penetrates Player 2. 21568_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 21568_ Slug penetrates Player 2. 21568_ Slug penetrates A-15 Conveyor. 21568_ Slug penetrates Wall. 21569_ Slug penetrates I-47 Archangel. 21569_ G-73 Enforcer suffers critical hit (Destroy). 21569_ G-73 Enforcer destroyed. 21572_ Slug penetrates Player 2. 21572_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ??????????????#######???????????????????? #????? | | ??????????????# """"#????#########??????? %#????" | | ??????????????#""S""#????#"""S"""#?????? A#??" " | | ?????????????##"" ""######""" """####??# # | | ?????????????# ] = # ####hh ;#???? | | ?????????????#! /! # %+ h A#????? | | ?????????????#=/]! ! !# # #????? | | ?????????????# = = !|[# = i % ; w#????? | | ?????????????######+##"# gg % #????? | | ??????????????????# #### gpb ###??? | | ????????????#?????# #??# %! ]] g = """T"" | | ???????????## ###?# #?## = [=*]g % """ "" | | ???????????# ?# #?# !!@=[ g | | ???????????# ! # #?# = !!* | | ???????????# # ### ] + | | ???????????# + h% ; | | ???????????# == # # ;# """""" | | ???????????# == # ## =* """""" | | ???????????######?# = """""" | | ??????????????????####### | | ????????????????????????# """""" | | ???????????????????????##@####"+###" """"?? | | ???????????????????????# % =[! """"?? | | ???????????????????????# ! !%[ | | ??????!????????????????# """"""" = | | ???????????????????????# """"""" | | ???????????????????????#= """"""" ! | | ???????????????????????# # | | ???????????????????????######+###### #"""T"""#? | | ????????????????????????????? ???? #????##??? | | ????????????????????????????? ?? ??????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ????????????? | | ??????????????????????????????? ###+#???????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????!???????????????????? +???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????!????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 116 Energy Capacity 2410 Matter Stores 519 Matter Capacity 1000 Sight Range 30 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 43 Evasion (%) 70 Targeting Accuracy 28 Core Analysis 8 Offensive Hacking 30 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Testing | Preloaded Heavy Servo Lattice | x2 | -3/Testing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper LRC Inertial Stabilizer LRC Energy Well Core Reset Matrix Achievements -------------- Greater Chaos Challenges ------------ None Player 2 | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . 8 . 2 . . . . 2 . . . . 2 . 2 . . . Power 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 3 . 1 . . . . 1 . . . . 2 . 2 . . . Weapon 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Parts Attached 191 | . 11 9 2 12 3 11 24 4 . 4 7 4 . 1 1 3 5 8 47 16 19 Parts Lost 33 | . . 2 . 1 . . . . . 2 1 . . 1 . 4 . . 10 . 12 Damage Taken 15023 | . 65 798 146 94 . 690 1050 . . 218 115 241 24 76 . 334 . 2520 4414 269 3969 Core 1551 | . . 169 5 16 . 75 47 . . 45 . . . . . 26 . 64 310 12 782 Player 2/Cogmind (%) 61 | . . 72 23 28 . 45 28 . . 100 . . . . . 46 . 27 81 7 93 Absorbed by Shields 5075 | . 13 120 42 10 . . . . . . . . . . . . . 848 2289 276 1477 Damage Inflicted 39597 | . 458 876 141 241 . 622 571 . . . 93 2196 138 530 . 338 . 6761 11921 5147 9564 Player 2/Cogmind (%) 31 | . 35 37 19 31 . 66 14 . . . 15 69 64 29 . 30 . 26 32 16 66 Combat Hostiles Destroyed 158 | . 5 14 3 2 . 4 7 . . . 1 5 1 2 . 4 . 13 48 21 28 Player 2/Cogmind (%) 29 | . 33 43 37 33 . 100 23 . . . 16 62 100 25 . 57 . 13 39 15 56 Game ------ Seed HeartBladeBlasthammer Manual? 0 Play Time 04:27:33 Cumulative 505.8 hours Start 2026.09.06 @ 08:45:38 End 2026.09.06 @ 19:33:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6a64137-3714-4bb2-b6f2-8b04c9526a24