Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 16:19:50 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (862) 862 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1236) 1236 TOTAL SCORE: 5548 Bonus ------- Follower Combat Kills 636 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 181/360 System Corruption 5% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- IFF Parser Hacking Drone Bay (1/1) Phasing AFG Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Matter Pod Advanced Terrain Scanner > --- WEAPON ----------- Heavy Laser Neutron Cannon Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Fission Core IFF Parser Hacking Drone Bay Phasing AFG Grenade Launcher Grenade Launcher CR-A16's Pointy Stick [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 2 | . . 1 . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 52 | 5 2 13 1 4 14 13 Power 9 | 1 . 2 . . 3 3 Engine 6 | 1 . 2 . . 2 1 Core 2 | . . . . . . 2 Reactor 1 | . . . . . 1 . Propulsion 13 | 2 . 3 . . 5 3 Treads 2 | 2 . . . . . . Leg 6 | . . . . . 5 1 Wheel 3 | . . 3 . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 14 | 1 1 4 . 2 4 2 Device 6 | . . . . 2 2 2 Storage 5 | 1 1 2 . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 16 | 1 1 4 1 2 2 5 Energy Gun 5 | . . 2 1 1 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 1 1 2 . . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 3 . Corrupted Parts 1 | . . 1 . . . . System Corruption 4 | . . 4 . . . . Parts Lost 19 | . . . . . 1 18 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . 1 6 Utility 4 | . . . . . . 4 Weapon 6 | . . . . . . 6 Highest Loss Streak 14 | . . . . . 1 14 To Critical Strikes . | . . . . . . . Average Backups 8 | 5 7 7 7 8 9 9 Power 1 | . 1 1 2 2 1 1 Propulsion . | 2 2 1 . . . . Utility 1 | . . . . 1 2 3 Weapon 4 | 1 3 4 5 5 5 3 Tool/Special . | . . . . . . . Unused Backups 7 | . 4 1 . . 1 1 Power 1 | . . . . . 1 . Propulsion 2 | . 2 . . . . . Utility 1 | . . . . . . 1 Weapon 3 | . 2 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 91 90 100 100 97 82 Engine 9 | . 14 11 11 11 7 5 Reactor 1 | . . . . . 3 1 Treads 2 | . 28 17 . . . . Leg 6 | . . . . . 16 17 Wheel 19 | . . 6 33 33 14 . Hover 2 | . . . . . . 11 Device 5 | . . . . 7 2 9 Storage 20 | . 19 22 22 22 22 12 Protection 4 | . . 11 11 3 8 . Energy Gun 15 | . . 13 22 22 12 5 Ballistic Gun 5 | . 28 8 . . 7 7 Peak Build Rating 68 | 5 7 19 19 33 39 68 Average Rating 29 | 4 6 14 19 26 30 51 On Entrance 15 | . 5 7 19 19 30 31 Naked Turns . | . . . . . . . Heaviest Build 67 | 9 13 29 29 45 46 67 Greatest Support 45 | 40 40 40 30 30 45 45 Greatest Overweight (x) 9 | . . 1 . 1 2 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 10 Most Carried 10 | 7 8 10 7 10 10 10 Average Carried 8 | 5 7 7 7 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 7 8 7 7 10 10 3 Class Distribution -------------------- 65% | Mutant 29% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1196 | 257 50 256 . . 329 304 Remotely . | . . . . . . . Salvage Created 1168 | 96 50 256 . . 299 467 Parts 48 | 2 5 17 . . 12 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 39 | . . . . . 39 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 19 | . 3 4 . . 6 6 Guns 12 | . 3 4 . . 3 2 Cannons 4 | . . . . . 3 1 AOE 3 | . . . . . . 3 Classes Destroyed 9 | 1 1 5 . . . 2 Worker 2 | . . 1 . . . 1 Builder 2 | . . 1 . . . 1 Recycler 2 | 1 . . . . . 1 Watcher 1 | . . 1 . . . . Swarmer 5 | . 3 . . . 2 . Grunt 10 | . . 3 . . 4 3 Sentry 2 | . . 1 . . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 3 | 1 3 2 . . 3 3 Combat Bots Only 3 | . 3 2 . . 3 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 279 | . 13 34 . . 41 191 Missed 87 | . 2 9 . . 20 56 Hits 192 | . 11 25 . . 21 135 Projectile 192 | . 11 25 . . 21 135 AOE 3 | . . . . . 1 2 Critical Strikes 3 | . . . . . . 3 Damage Taken 3281 | . 86 330 . . 365 2500 Core 1002 | . 15 86 . . 44 857 Absorbed by Shields 31 | . . . . . . 31 Core Remaining (%) 87 | 100 94 . . . 67 . Volleys Fired 67 | 7 6 13 . . 13 28 Largest 4 | 1 2 2 . . 2 4 Hottest 212 | 20 40 100 . . 171 212 Shots Fired 135 | 7 12 26 . . 23 67 Gun 111 | 7 12 26 . . 19 47 Cannon 20 | . . . . . 4 16 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 73 | 7 12 16 . . 6 32 Thermal 45 | . . . . . 14 31 Explosive 4 | . . . . . . 4 Electromagnetic 13 | . . 10 . . 3 . Robot Hit Streak 12 | 3 9 10 . . 11 12 Robot Miss Streak 4 | 1 1 2 . . 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 83 | 5 9 17 . . 13 39 Core Hits 52 | 3 4 12 . . 9 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . . 1 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2200 | 42 71 260 . . 348 1479 Guns 1124 | 42 71 241 . . 236 534 Cannons 401 | . . . . . 112 289 Explosions 596 | . . . . . . 596 Melee 60 | . . . . . . 60 Ramming 19 | . . 19 . . . . Kinetic 615 | 42 71 73 . . 47 382 Thermal 1007 | . . . . . 261 746 Explosive 291 | . . . . . . 291 Electromagnetic 208 | . . 168 . . 40 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 60 | . . . . . . 60 Highest Corruption 5 | . . 4 4 4 . 5 Average Corruption 2 | . . 4 4 4 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . 3 4 1 . 5 Message Errors 2 | . . . . 1 . 1 Matter Fused 5 | . . 1 1 . . 3 Heat Flow Errors 1 | . . . 1 . . . Data Loss (minor) 3 | . . 1 2 . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . . 17 Projectiles . | . . . . . . . Explosions 17 | . . . . . . 17 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . 9 . . . 39 Shots 3 | . . . . . . 3 Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 575 | . . 141 226 . 575 533 Average Temperature 206 | . . 47 118 . 367 176 Received Heat Transfer 576 | . . 102 . . 111 363 Effects 23 | . . . . . 12 11 Shutdowns 8 | . . . . . 3 5 Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 2 1 Matter Decay 4 | . . . . . . 4 Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 3 | . . . . . 2 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 1 4 Heat Transferred 929 | . . . . . 259 670 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 100 . . 96 Level 1 1 | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 211 | 5 70 40 1 . . 211 Initial 211 | . . 25 1 . . 211 Average 34 | . 4 9 . . . 60 Influence Increases 1444 | 5 70 107 . . 975 287 Destroy 0b10 Robot/C 760 | . 60 80 . . 500 120 Destroy 0b10 Robot/NC 35 | 5 . 15 . . . 15 Destroy Leader 102 | . 10 12 . . 50 30 Allied During Kill 380 | . . . . . 380 . Disable Machine 60 | . . . . . . 60 Destroy Structure 62 | . . . . . . 62 Lose Combat Pursuer 45 | . . . . . 45 . Influence Decreases 1426 | 5 10 163 4 . 639 605 Entered New Map 163 | . . 35 3 . . 125 Time Decay 900 | 5 10 128 1 . 439 317 Lost Part 163 | . . . . . . 163 Lost Ally 200 | . . . . . 200 . Squads Dispatched 6 | . . . . . . 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 4 15 . . 21 18 Peak Tracking Total 10 | . 4 10 . . 7 7 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . 5 . . Successful 5 | . . . . 5 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . . . 4 . 5 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 5 . . Part Schematic 5 | . . . . 5 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . 19 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 13 | . . . . 13 . . Largest Group 13 | . . . . 13 13 . Highest-Rated Group 537 | . . . . 537 537 . Highest-Rated Ally 96 | . . . . 96 96 . Total Orders . | . . . . . . . Ally Attacks 117 | . . . . . 117 . Total Damage 2923 | . . . . . 2923 . Kills 22 | . . . . . 22 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 918 | . . . . . . 918 Terrain 918 | . . . . . . 918 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . 3 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6731 | 121 313 465 128 3064 1495 1145 Spaces Moved 4251 | 65 180 281 120 2318 667 620 Core 14 | 10 . . . . . 4 Treads 421 | 55 180 186 . . . . Legs 854 | . . . . . 328 526 Wheels 2872 | . . 95 120 2318 339 . Hover 90 | . . . . . . 90 Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 80 80 80 120 Average Speed 107 | 143 160 134 80 80 125 163 Slowest Speed 500 | 160 160 160 80 95 260 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 35 25 27 94 78 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . 2 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . . . . 1 80 Melee . | . . . . . . . Projectile 6 | . . . . . 1 5 AOE 75 | . . . . . . 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6295 | 87 197 345 151 3523 1301 691 Wait 1824 | . . 19 31 1193 573 8 Move 4245 | 64 179 280 119 2317 666 620 Hop . | . . . . . . . Pick Up 45 | 11 6 7 . 6 12 3 Fast Attach 16 | 1 1 1 . . 3 10 Attach 19 | 4 1 2 . 1 3 8 Detach 1 | . . 1 . . . . Swap 36 | . . 10 1 3 18 4 Drop 34 | . 4 9 . 3 13 5 Fire 67 | 7 6 13 . . 13 28 Melee 1 | . . . . . . 1 Ram 3 | . . 3 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Discovered new exit (range 13) 900 | -9/Materials | Entered Mines 903 | -9/Mines | Discovered new exit (range 5) 991 | -9/Mines | Identified exit to Materials 1008 | -9/Mines | Learned location of Zion (-7) 1024 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1028 | -9/Mines | Entered Zion 1065 | -7/Zion | System corruption cleaned by Quarantine Array 1111 | -7/Zion | Gained Derelict followers 1294 | -7/Zion | Learned Factory interactive machine intel 1396 | -7/Zion | Met Imprinter 1416 | -7/Zion | Imprinted 1418 | -7/Zion | Declared Zion's savior 1639 | -7/Zion | Learned location of Storage (-7) 1653 | -7/Zion | Learned location of Data Miner (-6) 1657 | -7/Zion | Given A8's code to call for help 2114 | -7/Zion | Found Prototype Device 2115 | -7/Zion | Identified Phasing AFG 2138 | -7/Zion | Given the Hacking Drone Bay 2140 | -7/Zion | Found Prototype Device 2141 | -7/Zion | Identified Hacking Drone Bay 2483 | -7/Zion | Gained Derelict followers 2780 | -7/Zion | Discovered new exit (range 15) 3513 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3521 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3991 | -7/Zion | Found CR-A16's Pointy Stick 4092 | -7/Zion | Entered Proximity Caves 4092 | -6/Proximity Caves | Accompanied by 13 allies 4694 | -6/Proximity Caves | Build established: Scavenger-Mutant 4780 | -6/Proximity Caves | Learned 8 Factory zone layouts 4861 | -6/Proximity Caves | Lost 3 allies 4882 | -6/Proximity Caves | Found Prototype Device 4883 | -6/Proximity Caves | Identified Exp. Thermal Shield 5212 | -6/Proximity Caves | Lost 3 allies 5412 | -6/Proximity Caves | Lost 5 allies 5574 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5583 | -6/Proximity Caves | Discovered new exit (range 5) 5587 | -6/Proximity Caves | Entered Factory 5587 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 5588 | -6/Factory | Identified exit to Lower Caves 5590 | -6/Factory | Loaded intel: 51 interactive machine locations 6667 | -6/Factory | Discovered new exit (range 6) 6686 | -6/Factory | Core integrity fell below 50% 6722 | -6/Factory | Core integrity fell below 20% 6732 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Chain reaction triggered in Lgt. Angular Momentum Engine. G-50 Soldier destroyed. Grenade Launcher destroyed. Knocked back. Neutron Cannon destroyed. Grenade Launcher destroyed. Com. Matter Pod destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Sneak attack on R-10 Processor. R-10 Processor destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Com. Wheel. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 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"""" #?# " " " " " # %% %%% | | ???????????????? """" #?# " " " " " # %%% %"" | | ????????????? ?? """" #?# " " " " " # """ """ | | ??????????? ?????????????# " " " " " # | | ????????????????????"????# " " " " " + """ """ | | ?????????????????????? ?## " " " " " # """ """ | | ????????????????????????## " " " " " # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 30 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Power Sword | -7/Zion | Archive Gravmag System | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Recalibrator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Antigrav System | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Robot Respite Serviceable Loadout The More The Merrier The One Challenges ------------ None Game ------ Seed ReactiveThrusterWell Manual? 0 Play Time 01:26:00 Cumulative 5.6 hours Start 2025.07.27 @ 14:48:53 End 2025.07.27 @ 16:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1243588-9d5e-4a53-8b58-dae0c864d885