Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.26 @ 21:05:00 Player: jfk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (7241) 7241 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1227) 1227 TOTAL SCORE: 15973 Bonus ------- High Alert Combat Kills 727 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Hacking Suite Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental System Shield > --- WEAPON ----------- Linear Accelerator Ionic Axe > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Advanced Reaction Control System Graphene Brace Heavy Assault Cannon Mini Assault Cannon Hypervelocity Gauss Cannon [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Gatling Laser Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . . 2 2 Power 1 | . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . 1 2 Utility 7 | . . 2 . 2 . . 1 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 203 | 7 6 26 22 40 4 . 4 31 . . 15 17 31 Power 39 | 1 2 4 4 6 1 . 1 10 . . 1 3 6 Engine 23 | 1 2 4 4 6 . . 1 4 . . . 1 . Core 11 | . . . . . 1 . . 6 . . 1 1 2 Reactor 5 | . . . . . . . . . . . . 1 4 Propulsion 69 | 2 2 5 8 8 3 . 2 11 . . 12 5 11 Treads 12 | 2 2 5 2 . . . . . . . . . 1 Leg 29 | . . . 6 8 3 . . 11 . . 1 . . Wheel 2 | . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . . . . . . . . . . . 11 5 10 Utility 54 | 2 1 10 3 15 . . 1 7 . . 1 8 6 Device 32 | 1 1 4 . 9 . . . 6 . . . 6 5 Storage 7 | 1 . 4 . 1 . . . . . . . 1 . Processor 10 | . . . 2 4 . . 1 1 . . 1 1 . Hackware 1 | . . . . . . . . . . . . . 1 Protection 4 | . . 2 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 1 7 7 11 . . . 3 . . 1 1 8 Energy Gun 8 | 1 . 4 1 1 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 1 4 1 . . . . . . . . . Ballistic Cannon 22 | . . 2 1 9 . . . 2 . . 1 1 6 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 2 1 . . 1 2 . . . . 3 Parts Lost 86 | . . 5 10 9 6 . 4 11 1 . 9 1 30 Power 17 | . . 1 . 4 2 . . 4 . . . 1 5 Propulsion 35 | . . 1 3 1 3 . 3 6 . . 5 . 13 Utility 24 | . . 2 4 4 1 . 1 1 1 . 3 . 7 Weapon 10 | . . 1 3 . . . . . . . 1 . 5 Highest Loss Streak 13 | . . 2 4 2 6 . 3 5 1 . 6 1 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 100 95 84 96 94 76 70 89 81 76 67 84 69 Engine 9 | . 14 10 14 14 12 . 5 3 . . . . . Core 2 | . . . . . . 7 . 6 5 5 7 7 4 Treads 5 | . 28 21 7 . . . . . . . . . . Leg 14 | . . . 15 22 21 15 7 22 19 17 1 . . Flight 1 | . . . . . . . . . . . 12 19 17 Device 13 | . 14 22 4 13 7 7 6 15 13 11 9 16 11 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 3 4 2 Processor 16 | . . . 9 21 23 23 25 21 23 23 19 22 19 Protection 2 | . . 6 6 1 5 . . . . . . . . Energy Gun 3 | . 14 8 3 3 . . . . . . . . . Ballistic Gun 3 | . 14 4 9 3 . . . . . . . . . Ballistic Cannon 6 | . . 9 4 6 15 15 13 5 5 5 4 5 3 Slashing Weapon 1 | . . . . . . . . 4 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 14 14 45 43 52 46 25 31 40 27 26 31 48 57 Greatest Support 108 | 40 40 40 60 54 54 36 36 108 36 36 33 53 70 Greatest Overweight (x) 5 | . . 1 1 1 . . 3 5 . . 1 . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 8 9 7 Most Carried 10 | 4 8 9 10 10 10 8 10 10 9 9 10 10 10 Average Carried 8 | 3 7 7 8 9 9 8 9 9 8 9 7 8 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 10 5 Final Carried 10 | 4 8 8 10 10 8 8 10 8 9 9 4 10 2 Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Assassin 6% | Scavenger-Mutant 3% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Assassin | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Mutant | -5/DSF Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Matter Collected 5256 | 270 81 479 521 1642 219 14 27 796 . . 97 121 989 Remotely . | . . . . . . . . . . . . . . Salvage Created 7508 | 101 241 917 860 2053 166 . 49 1449 . . 9 121 1542 Parts 352 | 2 17 47 50 101 4 . 2 75 . . . 7 47 Haulers Intercepted 11 | . . 3 2 4 . . . 2 . . . . . Recyclers Shooed 10 | . 1 1 3 1 . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 145 | . 11 25 14 45 5 . 2 22 . . 1 1 19 Melee 15 | . . . . . . . . 10 . . . 1 4 Guns 35 | . 11 5 7 12 . . . . . . . . . Cannons 90 | . . 18 6 31 5 . 2 12 . . 1 . 15 AOE 5 | . . 2 1 2 . . . . . . . . . Classes Destroyed 15 | 2 2 4 2 3 . . . . . . 1 . 1 Worker 13 | . . 4 . 5 . . . . . . . . 4 Builder 4 | . . . . 2 . . . 1 . . . . 1 Tunneler 4 | 1 . . 2 . . . . 1 . . . . . Hauler 11 | . . 3 2 4 . . . 2 . . . . . Recycler 14 | 1 . 1 2 3 . . . 3 . . . . 4 Watcher 6 | . . 2 . 2 . . . 1 . . . 1 . Swarmer 34 | . 9 11 . 6 1 . . 4 . . . . 3 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 52 | . 2 9 8 19 2 . . 9 . . . . 3 Brawler 4 | . . . . 4 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 21 | . . 5 4 6 1 . 2 . . . . 1 2 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 11 | . . . 1 3 1 . . 4 . . . . 2 Programmer 19 | . . . . 6 . . . 5 . . . . 8 Best Kill Streak 17 | 1 6 7 6 6 3 . 1 4 . . 1 1 17 Combat Bots Only 11 | . 6 5 3 5 3 . 1 4 . . 1 1 11 Max Kills in Single Turn 5 | 1 2 5 1 3 1 . 1 1 . . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . 2 1 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Damage Taken 15832 | . 453 1321 1469 2322 965 . 562 2495 33 . 855 253 5104 Core 3260 | . 91 198 122 362 161 . 161 591 . . 251 . 1323 Absorbed by Shields 522 | . . . . 522 . . . . . . . . . Reduced by Siege Mode 202 | . . . . . . . . . . . . . 202 Redirected to Shielding 34 | . . 15 12 7 . . . . . . . . . Regen/Repaired (Parts) 209 | . . . . 209 . . . . . . . . . Core Remaining (%) 63 | 100 63 50 77 . . 25 81 . . . 15 100 . Volleys Fired 524 | 9 30 97 59 144 17 . 10 57 . . 14 . 87 Largest 2 | 2 2 2 2 2 2 . 2 2 . . 1 . 2 Hottest 128 | 70 70 112 86 128 96 . 96 96 . . 48 . 123 Shots Fired 832 | 18 60 173 104 236 35 . 20 78 . . 14 . 94 Gun 343 | 18 60 87 61 106 . . . . . . . . 11 Cannon 486 | . . 86 40 130 35 . 20 78 . . 14 . 83 Launcher 3 | . . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 649 | 9 30 102 99 179 35 . 20 78 . . 14 . 83 Thermal 169 | 9 30 71 2 57 . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . 11 Robot Hit Streak 33 | 6 7 9 9 33 14 . 12 21 . . 9 . 17 Robot Miss Streak 5 | 3 2 5 3 4 2 . 2 4 . . 1 . 3 Penetration Max 1 | . . . . 1 . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 655 | 11 37 105 68 186 27 . 13 85 . . 13 6 104 Core Hits 315 | 3 18 42 41 108 8 . 4 46 . . 3 4 38 Critical Kills 10 | . . . . . . . . . . . . . 10 Critical Parts Destroyed 18 | . . . . 1 . . . . . . . . 17 Critical Strikes 82 | 2 2 11 1 20 2 . . 8 . . . . 36 Burn 11 | 2 2 6 . 1 . . . . . . . . . Destroy 27 | . . . . 1 . . . . . . . . 26 Blast 31 | . . 5 1 18 2 . . 2 . . . . 3 Corrupt 1 | . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . 1 Sever 11 | . . . . . . . . 6 . . . . 5 Melee Attacks 100 | . . . . . . . . 44 . . . 13 43 Impact 4 | . . . . . . . . . . . . . 4 Slashing 96 | . . . . . . . . 44 . . . 13 39 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 4 . . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19424 | 130 381 2360 1367 6316 609 . 354 3164 . . 359 285 4099 Guns 3823 | 122 370 783 587 1721 . . . . . . . . 240 Cannons 10754 | . . 1149 507 4133 609 . 354 1525 . . 359 . 2118 Explosions 1044 | . . 416 233 395 . . . . . . . . . Melee 3643 | . . . . . . . . 1617 . . . 285 1741 Ramming 160 | 8 11 12 40 67 . . . 22 . . . . . Kinetic 12099 | 45 171 1269 1054 4595 609 . 354 1525 . . 359 . 2118 Thermal 2654 | 77 199 1079 40 1259 . . . . . . . . . Explosive 545 | . . . 233 312 . . . . . . . . . Electromagnetic 323 | . . . . 83 . . . . . . . . 240 Impact 128 | . . . . . . . . . . . . . 128 Slashing 3515 | . . . . . . . . 1617 . . . 285 1613 Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 3 3 3 1 6 6 6 6 . 26 Average Corruption 3 | . . . . 2 3 3 1 5 6 6 6 . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . . . 61 10 1 . 26 5 1 4 . 24 Message Errors 27 | . . . . 12 4 . . 4 2 . 1 . 4 Matter Fused 38 | . . . . 19 2 . . 10 . . 3 . 4 Heat Flow Errors 19 | . . . . 9 . 1 . 5 1 1 . . 2 Energy Discharges 15 | . . . . 8 2 . . 2 1 . . . 2 Parts Rejected 4 | . . . . 2 1 . . . . . . . 1 Data Loss (minor) 10 | . . . . 7 . . . 2 1 . . . . Data Loss (major) 5 | . . . . 1 . . . 2 . . . . 2 Misfires 6 | . . . . 2 1 . . 1 . . . . 2 Alerts 2 | . . . . 1 . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 850 | . . 98 1 180 8 . . 33 . . . . 530 Projectiles 254 | . . 9 . 172 8 . . 4 . . . . 61 Explosions 98 | . . 89 1 8 . . . . . . . . . Melee 498 | . . . . . . . . 29 . . . . 469 Knockbacks 72 | . . 12 5 26 2 . . 9 . . . . 18 Impact 2 | . . . 1 . . . . . . . . . 1 Kinetic 65 | . . 11 3 25 2 . . 9 . . . . 15 Secondary 5 | . . 1 1 1 . . . . . . . . 2 Self-Inflicted Damage 97 | . . . 8 51 . . 38 . . . . . . Shots 4 | . . . 1 2 . . 1 . . . . . . Rammed 19 | 2 6 5 6 . . . . . . . . . . Targets Rammed 41 | 2 6 6 10 8 . . . 9 . . . . . Kicked 21 | . . . 4 8 . . . 9 . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 354 | 80 150 354 330 324 22 208 . 192 251 117 . . 312 Average Temperature 80 | 31 54 98 106 62 9 128 . 61 126 117 . . 109 Received Heat Transfer 3045 | . 36 426 756 576 267 . 108 432 . . . 36 408 Effects 5 | . . . 4 1 . . . . . . . . . Interference 5 | . . . 4 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . 18 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | 1 2 3 . 1 . . . . . . . . . Heat Transferred 6243 | 370 740 2224 74 2835 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Peak Influence 1032 | 10 267 858 561 1032 . . 405 355 47 25 20 199 514 Initial 323 | . 6 78 323 123 . . 264 102 32 25 17 7 104 Average 310 | 4 122 431 451 469 . . 283 143 36 25 11 93 206 Maximum Alert Level 3 | . 1 3 2 3 . . 2 1 . . . . 2 Low Security (%) 51 | 100 94 29 . 34 . . . 85 100 100 100 100 60 Level 1 18 | . 5 32 24 13 . . 98 14 . . . . 15 Level 2 12 | . . 3 75 13 . . 1 . . . . . 23 Level 3 16 | . . 34 . 38 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 3 . 14 . . . 7 . . 1 1 7 Investigation 10 | . 2 1 . 2 . . . 3 . . . . 2 Extermination 10 | . . . . 5 . . . 3 . . . . 2 Reinforcement 10 | . 1 1 . 2 . . . 1 . . 1 1 3 Assault 2 | . . 1 . 1 . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Distress Signals 9 | . . . 6 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 268 | . 16 36 27 62 12 . 7 27 5 . 3 8 65 Peak Tracking Total 18 | . 7 5 6 5 7 . 4 4 5 . 2 5 18 Tactical Retreats 23 | . . 2 3 3 1 . . 2 . . 1 2 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Traps Triggered 10 | . 2 1 2 1 . . 1 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Machines Disabled 32 | . . 12 1 16 1 . 1 . . . . 1 . Max in Single Turn 11 | . . 11 1 5 1 . 1 . . . . 1 . Garrison Access 7 | . . . . 4 . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Machines Accessed 53 | . 5 3 1 18 . . 2 10 . 1 . 4 9 Terminals 40 | . 5 3 1 12 . . 2 6 . 1 . 2 8 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 Garrison Access 7 | . . . . 4 . . . 1 . . . 2 . Total Hacks 148 | . 14 10 4 50 . . 7 28 . 1 . 9 25 Successful 69 | . 9 5 2 26 . . 5 8 . 1 . 5 8 Failed 79 | . 5 5 2 24 . . 2 20 . . . 4 17 Catastrophic 18 | . . 2 . 7 . . 1 3 . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 8 7 . 17 . . 1 14 . . . 4 12 Terminals 113 | . 14 10 4 32 . . 7 15 . 1 . 6 24 Fabricators 6 | . . . . . . . . 6 . . . . . Repair Stations 8 | . . . . 4 . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 8 . . . . . . . . 1 Garrison Access 12 | . . . . 6 . . . 3 . . . 3 . Terminal Hacks 38 | . 9 5 2 9 . . 4 1 . 1 . 3 4 Record 1 | . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 6 | . 1 1 1 1 . . . . . . . 1 1 Unreport Threat 3 | . . . 1 1 . . . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . . . . 1 . . 1 . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . Zone Layout 12 | . 4 3 . 1 . . 1 . . . . 1 2 Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . Garrison Access Hacks 7 | . . . . 4 . . . 1 . . . 2 . Seal Access 7 | . . . . 4 . . . 1 . . . 2 . Unauthorized Hacks 10 | . . . . 3 . . 1 2 . . . . 4 Terminals 10 | . . . . 3 . . 1 2 . . . . 4 Assimilate 4 | . . . . 1 . . . 1 . . . . 2 Botnet 6 | . . . . 2 . . 1 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 5 3 1 14 . . 2 8 . 1 . 2 8 Full Trace Events 7 | . . . . 2 . . . 3 . . . . 2 Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 4 . . 1 . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 175 | . . . . . . . . 175 . . . . . Total Part Build Rating 28 | . . . . . . . . 28 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 19 | . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Total Allies 3 | . . . . 1 . . . 1 . . . . 1 Largest Group 1 | . . . . 1 1 . . 1 . . . . 1 Highest-Rated Group 45 | . . . . 26 26 . . 26 . . . . 45 Highest-Rated Ally 45 | . . . . 26 26 . . 26 . . . . 45 Total Orders 11 | . . . . 8 3 . . . . . . . . STAY 6 | . . . . 4 2 . . . . . . . . FOLLOW 5 | . . . . 4 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Turns Passed 11454 | 190 788 1266 937 3568 407 30 446 2438 95 20 151 346 772 Spaces Moved 7949 | 95 398 574 491 2506 279 26 333 1216 102 21 126 669 1113 Core 44 | 3 . . . . . . . 1 . . . . 40 Treads 1194 | 92 398 574 130 . . . . . . . . . . Legs 4701 | . . . 361 2506 279 26 206 1185 102 21 15 . . Wheels 157 | . . . . . . . 127 30 . . . . . Hover . | . . . . . . . . . . . . . . Flight 1853 | . . . . . . . . . . . 111 669 1073 Fastest Speed 28 | 50 160 160 120 120 120 120 95 90 90 90 28 31 28 Average Speed 104 | 156 160 160 139 120 120 120 121 115 90 90 55 32 32 Slowest Speed 300 | 160 160 240 240 190 120 120 190 300 90 90 180 35 125 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . 4 35 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 75 63 46 59 58 6 13 26 79 1 72 16 33 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 2 | . . . . . 1 1 . . . . . . . Spaces Dug 52 | . . . . 2 . . 32 7 . . . 4 7 Terrain Destroyed 250 | . . 85 28 66 6 . 36 15 . . . 4 10 Melee 18 | . . . . . . . . 7 . . . 4 7 Projectile 46 | . . 2 3 19 6 . 5 8 . . . . 3 AOE 186 | . . 83 25 47 . . 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Res Total 10015 | 116 497 755 647 2791 316 25 353 2106 105 22 191 774 1317 Wait 1022 | . 41 16 38 36 16 . . 732 3 1 25 50 64 Move 7869 | 94 397 573 490 2505 278 25 332 1216 101 21 125 660 1052 Hop 30 | . . . . . . . . . . . . 4 26 Pick Up 82 | 4 8 13 12 19 1 . 4 2 1 . 3 10 5 Fast Attach 102 | 7 . 8 10 18 1 . 3 20 . . 11 12 12 Attach 47 | . . 3 7 8 3 . 1 4 . . 4 1 16 Detach 20 | . . . 4 5 . . 1 3 . . 2 1 4 Swap 54 | . 6 15 5 14 . . . 7 . . . 4 3 Drop 116 | . 9 24 12 34 . . 2 12 . . 7 11 5 Fire 524 | 9 30 97 59 144 17 . 10 57 . . 14 . 87 Melee 100 | . . . . . . . . 44 . . . 13 43 Ram . | . . . . . . . . . . . . . . Kick 21 | . . . 4 8 . . . 9 . . . . . Crush 20 | 2 6 6 6 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 5) 955 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Entered another Materials area 979 | -9/Materials | Evolved 2 slots: Utility x2 1389 | -9/Materials | Discovered new exit (range 14) 1681 | -9/Materials | Discovered new exit (range 10) 2179 | -9/Materials | First assault squad dispatched 2225 | -9/Materials | Discovered new exit (range 17) 2245 | -9/Materials | Entered another Materials area 2245 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2548 | -8/Materials | Lost 4 parts (1n2u1w) 2705 | -8/Materials | Discovered new exit (range 15) 3135 | -8/Materials | Discovered new exit (range 15) 3182 | -8/Materials | Entered Factory 3182 | -7/Factory | Evolved 2 slots: Utility x2 3727 | -7/Factory | Discovered new exit (range 9) 4177 | -7/Factory | Garrison activated, responded to threat 4497 | -7/Factory | Discovered new exit (range 5) 4852 | -7/Factory | Repaired Hvy. Assault Cannon? 5614 | -7/Factory | Discovered new exit (range 15) 6382 | -7/Factory | First assault squad dispatched 6445 | -7/Factory | Core integrity fell below 50% 6557 | -7/Factory | Garrison activated, responded to threat 6712 | -7/Factory | Discovered new exit (range 7) 6750 | -7/Factory | Entered Lower Caves 6750 | -7/Lower Caves | Accompanied by 1 ally 6772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6822 | -7/Lower Caves | Identified exit to Lower Caves 7070 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7119 | -7/Lower Caves | Lost 6 parts (2p3n1u) 7157 | -7/Lower Caves | Entered another Lower Caves area 7165 | -7/Lower Caves | Discovered new exit (range 13) 7187 | -7/Lower Caves | Entered Factory 7187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7511 | -6/Factory | Lost 3 parts (3n) 7611 | -6/Factory | Discovered new exit (range 18) 7633 | -6/Factory | Entered another Factory area 7633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7727 | -5/Factory | Lost 3 parts (1p1n1u) 8011 | -5/Factory | Build established: Scavenger-Mutant 8058 | -5/Factory | Fabricated Myomer Leg? 8670 | -5/Factory | Build established: Scavenger-Assassin 8784 | -5/Factory | Fabricated Adv. VSS Leg? 9375 | -5/Factory | Core integrity fell below 50% 9431 | -5/Factory | Lost 5 parts (2p3n) 10071 | -5/Factory | Sucked down chute 10071 | -5/Factory | Entered Waste 10090 | -5/Waste | Found Gamma Bomb Array 10094 | -5/Waste | Spotted C-40 Crusher 10097 | -5/Waste | Spotted C-40 Crusher 10111 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10118 | -5/Waste | Spotted C-40 Crusher 10130 | -5/Waste | Spotted C-40 Crusher 10134 | -5/Waste | Spotted C-40 Crusher 10157 | -5/Waste | Discovered new exit (range 12) 10166 | -5/Waste | Identified exit to Factory 10166 | -5/Waste | Entered Factory 10185 | -5/Factory | Identified exit to DSF 10186 | -5/Factory | Entered DSF 10220 | -5/DSF | Lost 3 parts (2n1u) 10300 | -5/DSF | Additional patrols routed to DSF 10308 | -5/DSF | Core integrity fell below 20% 10321 | -5/DSF | Discovered new exit (range 20) 10325 | -5/DSF | Lost 6 parts (3n2u1w) 10336 | -5/DSF | Identified exit to Factory 10337 | -5/DSF | Entered Factory 10337 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10345 | -4/Factory | Discovered new exit (range 20) 10359 | -4/Factory | Identified exit to Upper Caves 10500 | -4/Factory | Spotted B-86 Titan 10623 | -4/Factory | Discovered new exit (range 9) 10625 | -4/Factory | Identified exit to Research 10636 | -4/Factory | Found Prototype Hackware 10683 | -4/Factory | Entered Research 10683 | -3/Research | Evolved 2 slots: Propulsion x2 10792 | -3/Research | Identified Exp. System Shield 10813 | -3/Research | Build established: Scout 10953 | -3/Research | Spotted B-86 Titan 11030 | -3/Research | System corruption reached 10% 11042 | -3/Research | Lost 8 parts (2p3n3u) 11148 | -3/Research | Lost 6 parts (3n1u2w) 11294 | -3/Research | Destroyed 11 combat bots 11354 | -3/Research | Cargo convoy interrupted 11354 | -3/Research | Core integrity fell below 50% 11416 | -3/Research | Core integrity fell below 20% 11451 | -3/Research | Lost 13 parts (3p5n3u2w) 11455 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11412_ Knocked back. 11414_ Slug penetrates Wall. 11415_ U-05 Engineer builds a Wall. 11415_ Penetrated by Slug. 11418_ P-80 Master resets Y-72 Warden, system corruption cleaned. 11419_ K-01 Serf collects debris. 11420_ Impulse Thruster Array destroyed. 11422_ K-01 Serf collects debris. 11427_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 11428_ System corrupted: Gravity Neutralizer rejected. 11439_ Acquired Unknown Impact Weapon. 11439_ Identified Powered Hammer. 11446_ System corrupted: Heat flow error (+222). 11448_ P-80 Master suffers critical hit (Smash). 11448_ Destroyed Imp. Antigrav System. 11448_ P-80 Master system corrupted by crushing effect. 11448_ P-80 Master knocked back. 11451_ Destroyed Sml. Battery. 11451_ P-80 Master system corrupted by crushing effect. 11451_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????? | | ?##########????????????# #????????????? | | ?# #??########### #????????????? | | ?# #??# / ########?????? | | ?#""" #??# #########+#### #?????? | | ?#"Y #### ######/ | | ?#""" + | | ?# #############% | | ?# #???????????# ####### | | ?# | #???????????############### #?????# | | ?# #?????????????????????????########?????# | | ?#####/##########??????????????????????########### | | ???# # #??????????????????????# # | | #### % # = #??????????????????????# # | | + #??????????????????????# """" # | | #### # #??????????????????????# ""S"" # | | ???# % # #??????????????????????? 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""#???##########??????????? | | ?????#%#??# # F"#???????????????????????? | | ?????#%#### %# "#???????????????????????? | | ?????#%% T %+ ""#???????????????????????? | | ?????###### %%# #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????## ##? ! #???????????????????????? | | ???????????# #??########???????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #??######?????????????????????????? | | ???????????# % #? """" ????????????????????????? | | ???????????# #? """" ????????????????????????? | | ???????????# #! """" #???????????????????????? | | ????######## # """" #???????????????????????? | | + #???????????????????????? | | ????######## # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 39 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 25 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 3 Particle Charging 22 Defensive Hacking 16 Item Schematics ----------------- Hvy. Assault Cannon | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Arc Projector | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Adv. VSS Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -5/Factory | Preloaded Adv. VSS Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMinesnifferSpoofer Manual? 0 Play Time 02:12:33 Cumulative 386.7 hours Start 2022.08.26 @ 15:36:15 End 2022.08.26 @ 21:05:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 15 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77f10354-b8bd-441c-8ebd-d795f158f6c5