Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 21:14:03 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1386) 1386 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3654 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 448/550 Matter 290/300 Energy 64/100 System Corruption 0% Temperature Cool (-100) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Makeshift Sword > --- INVENTORY (5) ---- Carbon-fiber Leg Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Experimental Sensor Array Propulsion Shielding Hacking Suite > --- WEAPON ----------- Pulse Rifle Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Propulsion Shielding Improved Medium Laser Improved Medium Laser Makeshift Sword [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 49 | 6 9 4 12 18 Power 8 | 1 2 1 2 2 Engine 8 | 1 2 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 4 2 1 6 Treads . | . . . . . Leg 15 | 2 4 2 1 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 1 5 5 Device 5 | . 1 1 1 2 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 13 | 2 2 . 4 5 Energy Gun 6 | 1 . . 2 3 Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 1 1 . 2 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 10 | . . . 1 9 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 99 99 94 Engine 11 | . 14 14 11 8 Leg 28 | . 28 28 22 34 Device 16 | . 9 22 22 13 Storage 4 | . 14 5 . . Processor 1 | . . . 5 . Hackware 5 | . . . 11 9 Protection 4 | . . . 5 10 Energy Gun 6 | . 4 . 3 11 Energy Cannon 6 | . 9 14 8 . Ballistic Gun 8 | . 14 14 11 . Ballistic Cannon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 23 | 14 16 16 18 23 Greatest Support 54 | 20 20 20 20 54 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 6 5 5 Most Carried 8 | 5 8 8 5 5 Average Carried 5 | 2 6 5 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 7 | 2 7 5 5 2 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1168 | 220 218 84 185 461 Remotely . | . . . . . Salvage Created 1810 | . 361 102 558 789 Parts 132 | . 22 12 44 54 Haulers Intercepted 6 | . . . 4 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 10 6 11 22 Guns 32 | . 5 1 8 18 Cannons 16 | . 4 5 3 4 AOE 1 | . 1 . . . Classes Destroyed 10 | . 3 . 4 3 Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 6 | . . . 4 2 Recycler 2 | . . . . 2 Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 25 | . 3 6 7 9 Grunt 18 | . 7 . 2 9 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 6 4 5 Combat Bots Only 6 | . 3 6 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2476 | . 401 214 400 1461 Core 282 | . 71 58 51 102 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . 10 96 Core Remaining (%) 78 | 100 . 48 87 . Volleys Fired 156 | . 32 12 32 80 Largest 2 | . 2 2 2 2 Hottest 126 | . 80 80 88 126 Shots Fired 309 | . 64 24 64 157 Gun 198 | . 48 12 38 100 Cannon 111 | . 16 12 26 57 Launcher . | . . . . . Special . | . . . . . Kinetic 133 | . 32 12 32 57 Thermal 176 | . 32 12 32 100 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 8 4 16 13 Robot Miss Streak 5 | . 3 3 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 201 | . 38 12 46 105 Core Hits 86 | . 16 6 22 42 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 . . 8 Burn 6 | . 2 . . 4 Destroy 1 | . 1 . . . Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3767 | . 541 222 822 2182 Guns 2137 | . 350 64 427 1296 Cannons 1630 | . 191 158 395 886 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1531 | . 234 64 347 886 Thermal 2236 | . 307 158 475 1296 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles 12 | . . . . 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 152 | . 141 . 3 152 Average Temperature 49 | . 52 . 2 49 Received Heat Transfer 723 | . 186 . 60 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 3 1 4 4 Heat Transferred 5254 | . 888 333 999 3034 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 598 | . 255 189 400 598 Initial 114 | . . 49 73 114 Average 207 | . 134 161 210 288 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 54 | 100 63 100 39 35 Level 1 35 | . 36 . 60 34 Level 2 10 | . . . . 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 18 6 17 33 Peak Tracking Total 7 | . 5 3 6 7 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 12 | . 2 . 4 6 Terminals 10 | . 2 . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 37 | . 9 . 14 14 Successful 20 | . 4 . 9 7 Failed 17 | . 5 . 5 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 2 . 9 8 Terminals 34 | . 9 . 14 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Terminal Hacks 13 | . 4 . 7 2 Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . 1 . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . 1 . 2 . Terminal Index 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . . . 2 3 Terminals 5 | . . . 2 3 Assimilate 1 | . . . . 1 Botnet 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2282 | 59 543 335 542 803 Spaces Moved 1340 | 50 335 233 344 378 Core 20 | 19 . . . 1 Treads . | . . . . . Legs 1320 | 31 335 233 344 377 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 122 | 93 120 120 120 132 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 61 54 39 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1677 | 61 413 265 413 525 Wait 75 | . 25 10 9 31 Move 1336 | 49 334 232 343 378 Hop . | . . . . . Pick Up 23 | 6 6 1 6 4 Fast Attach 16 | 2 2 2 2 8 Attach 12 | 4 1 . 3 4 Detach 3 | . . 1 1 1 Swap 21 | . 6 2 7 6 Drop 35 | . 7 5 10 13 Fire 156 | . 32 12 32 80 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 13) 360 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Build established: Scavenger-Mutant 526 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Entered Mines 718 | -10/Mines | Core integrity fell below 50% 735 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 740 | -10/Mines | Found Prototype Device 740 | -10/Mines | Identified Exp. Sensor Array 755 | -10/Mines | Learned Materials non-interactive machine intel 761 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -10/Mines | Discovered new exit (range 9) 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Utility x2 939 | -9/Materials | Loaded intel: 33 non-interactive machine locations 1089 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Identified exit to Materials 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Propulsion x2 1822 | -8/Materials | Build established: Mutant 1922 | -8/Materials | Garrison activated, responded to threat 2283 | -8/Materials | Self-destructed Last Messages --------------- 02237_ R-06 Scavenger collects Pulse Rifle. 02238_ K-01 Serf collects debris. 02240_ U-05 Engineer builds a Wall. 02249_ R-06 Scavenger collects Flight Unit. 02252_ Scanalyzer disabled. 02254_ K-01 Serf collects debris. 02255_ S-10 Pest destroyed. 02257_ K-01 Serf collects debris. 02262_ Slug penetrates Wall. 02264_ H-61 Shepherd calls for reinforcements. 02264_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02264_ Hvy. Particle Gun blasted off. 02266_ Imp. Deuterium Engine destroyed. 02266_ Titanium Leg destroyed. 02269_ Acquired 10 matter. 02271_ R-06 Scavenger collects Hvy. Particle Gun. 02271_ Penetrated by Slug. 02271_ Imp. Deuterium Engine destroyed. 02273_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | ##?????????????####### #??????????????????????? | | =#####?????????# ## +??????????????????????? | | T=== #?????????# ## #??????????????????????? | | ### #?????????# ## @#??????????????????????? | | ###?# #?????????# ## #??????????????????????? | | ????# #?????????# ## #??????????????????????? | | ????#%#???###???# ## r #?????????? #??????????? | | ##??#=########### ## #??????? ????????????? | | #??#% ###+### #######"##+###?????????? | | #??# % %% % % % ???????? | | #### % %% %% H ???????? | | + ^ % %% % ???????? | | #### "" ########k##############??????????? | | #??#% ^ ##??# %% #????????????????????? | | ##### ^^ ###?# " #????????????????????? | | # ""#?# """ #????????????????????? | | #% [ Y"#?# S" #????????????????????? | | # % =[%[* ""#?# #????????????????????? | | +[ ![[ ###?# """ ] #????????????????????? | | " " # "T" #???# """ #????????????????????? | | "G" ####+#######???# """ #????????????????????? | | " # #????# #????????????????????? | | # """ """ #????##########????????????????????? | | ##### "Y" """ #??????????????????????????????????? | | ????# " " """ #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# [ #??????????????????????????????????? | | ????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireElectronInverter Manual? 0 Play Time 00:33:36 Cumulative 151.6 hours Start 2022.09.19 @ 20:38:42 End 2022.09.19 @ 21:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61311048-a85d-4a59-92fd-56242d9ab3f3