Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 01:20:44 Player: Millea Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (358) 1790 Value Destroyed (18057) 18057 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (12034) 12034 TOTAL SCORE: 38181 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6840 Follower Combat Kills 1361 Entered Garrisons 1400 Used RIF Installer 2500 Friendly Fire -567 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (29) Relay Coupler [NC] (29) Relay Coupler [NC] (33) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Improved Medium Treads Advanced Heat Sink Coolant Injector Improved Light Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] System Restoration Module Long-range Tractor Beam Recalibrator Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Coil Gun Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Datajack [Rating: 88] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Coolant Injector Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Slots Evolved 10 | . . 2 2 . . . 2 . 2 . . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 6 | . . 2 1 . . . . . 2 . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 263 | 7 3 8 19 20 5 4 8 35 6 11 16 3 2 12 44 14 45 1 Power 16 | 1 . . 1 1 1 . 1 1 . . 2 . . 1 3 1 3 . Engine 11 | 1 . . 1 1 1 . 1 1 . . 1 . . 1 2 . 1 . Core 3 | . . . . . . . . . . . 1 . . . . 1 1 . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . Propulsion 58 | 2 1 2 3 3 . . 3 9 1 . 1 1 . 1 7 9 15 . Treads 43 | 2 1 2 3 3 . . 3 9 1 . 1 1 . 1 7 4 5 . Leg 12 | . . . . . . . . . . . . . . . . 5 7 . Wheel 2 | . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . Utility 101 | 2 1 4 9 10 1 1 4 12 2 7 6 2 . 8 15 3 14 . Device 37 | 1 . . 2 1 . . 4 6 1 3 3 2 . 2 4 1 7 . Storage 4 | 1 . 1 1 . . . . 1 . . . . . . . . . . Processor 6 | . 1 . . 1 1 . . . 1 1 . . . . 1 . . . Hackware 5 | . . . . 1 . . . . . . . . . . 3 . 1 . Protection 49 | . . 3 6 7 . 1 . 5 . 3 3 . . 6 7 2 6 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 1 2 6 6 3 3 . 13 3 4 7 . 2 2 19 1 13 1 Energy Gun 7 | . . 1 1 . . . . 2 1 . . . . . . . 1 1 Energy Cannon 23 | . . . . 1 . . . 2 . . . . 2 1 10 1 6 . Ballistic Gun 27 | 2 1 1 5 5 . 2 . 6 . 2 1 . . . 2 . . . Ballistic Cannon 10 | . . . . . 2 1 . 2 1 . 4 . . . . . . . Launcher 17 | . . . . . 1 . . 1 1 2 2 . . 1 3 . 6 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . 4 . . . Unidentified Prototypes 7 | . . . 2 . 1 . 1 . 1 . . . 1 . 1 . . . Parts Lost 106 | . . 2 6 9 2 4 . 14 . 3 6 1 . 6 9 2 41 1 Power 11 | . . . . 1 1 1 . 1 . 1 1 . . 1 2 . 2 . Propulsion 28 | . . 1 1 1 . . . 5 . . 1 1 . 1 2 . 15 . Utility 43 | . . 1 5 4 . 1 . 3 . 2 2 . . 4 5 1 15 . Weapon 24 | . . . . 3 1 2 . 5 . . 2 . . . . 1 9 1 Highest Loss Streak 13 | . . 1 3 4 1 2 . 8 . 2 4 1 . 3 3 1 13 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 98 99 94 87 86 87 83 62 71 71 73 73 76 78 84 67 . Engine 5 | . 14 11 9 8 9 8 5 7 6 2 4 . . 1 3 4 . . Treads 17 | . 28 22 18 17 18 18 30 25 13 13 13 13 13 12 16 12 9 . Leg 1 | . . . . . . . . . . . . . . . . 12 5 . Device 4 | . 1 . 3 . . . 3 3 11 13 6 6 6 6 4 6 6 . Storage 7 | . 14 11 9 9 9 9 7 7 6 6 6 6 6 6 6 6 4 . Processor 8 | . 12 11 . 6 8 9 7 7 11 8 13 13 13 13 12 6 1 . Hackware 2 | . . . . 5 9 9 . . . . . . . . 2 . 2 . Protection 12 | . . 21 31 22 9 9 7 9 6 10 6 6 6 9 9 12 6 . Energy Gun 1 | . . 9 8 . . . . . 4 1 . . . . . . . . Energy Cannon 8 | . . . . 2 7 . . 1 . . . . 10 18 19 20 12 . Ballistic Gun 8 | . 28 12 18 21 . 14 15 13 . 8 6 . . . . . . . Ballistic Cannon 1 | . . . . . 15 9 7 3 . . 9 20 9 1 . . . . Naked Turns 28 | . . . . . . . . . . . . . . . . . 15 13 Heaviest Build 248 | 14 14 65 118 148 129 120 125 248 166 195 192 189 191 191 191 195 230 . Greatest Support 150 | 40 40 40 56 56 56 56 98 150 150 150 150 150 150 150 150 90 90 3 Greatest Overweight (x) 22 | . . 1 2 4 2 2 1 2 1 2 2 1 1 1 3 4 22 . Average Overweight (x) 1 | . . . 1 1 2 1 1 1 1 1 1 1 1 1 1 2 6 . Largest Inventory Capacity 30 | 8 8 20 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 5 Average Capacity 26 | 7 8 17 23 25 25 25 25 26 30 30 30 30 30 30 30 30 29 5 Most Carried 30 | 6 8 16 25 25 25 25 25 30 30 30 30 29 30 30 30 30 30 5 Average Carried 24 | 3 7 9 19 22 24 23 24 24 29 27 27 27 29 29 28 29 19 4 Final Capacity 30 | 8 8 20 25 25 25 25 25 30 30 30 30 30 30 30 30 30 5 5 Final Carried 30 | 6 8 16 25 25 23 24 25 30 29 27 29 27 30 30 30 30 5 4 Class Distribution -------------------- 15% | Hauler-Gunner 12% | Bothacker-Tank 11% | Bothacker-Gunner 11% | Scavenger-Tank 8% | Commander-Tank 7% | Mutant 6% | Gunner 5% | Commander-Mutant 5% | Scavenger-Gunner 4% | Botlord-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Commander-Tank | -8/Garrison Commander-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Matter Collected 8153 | 234 252 177 262 1357 266 183 583 1764 20 461 757 120 . 379 435 323 580 . Remotely 1843 | . . . . . . . 182 489 . 387 500 120 . 165 . . . . Salvage Created 15102 | 23 430 557 1045 1440 495 150 525 1914 384 607 712 63 . 989 3061 1008 1699 . Parts 693 | 3 41 38 56 74 29 7 29 99 21 27 22 4 . 21 117 53 52 . Haulers Intercepted 10 | . 1 2 2 . . . 2 . 1 . 2 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 312 | . 12 12 17 36 13 6 8 36 4 20 12 3 . 25 53 21 34 . Guns 119 | . 12 12 16 36 . 2 5 18 4 7 5 . . . 2 . . . Cannons 112 | . . . . . 7 4 3 7 . . 6 3 . 14 35 18 15 . AOE 57 | . . . 1 . 5 . . 11 . 13 1 . . 6 5 . 15 . Classes Destroyed 22 | 1 6 2 2 2 2 1 . . . 1 . . . 1 3 1 . . Worker 8 | . . . 2 . 1 . . . . . . . . . 2 . 3 . Builder 10 | . 1 . . . 1 . . . 1 . . . . . 2 . 5 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 2 . . . 2 . 1 . 2 . . . . . . . Recycler 3 | . . 1 1 . . . 1 . . . . . . . . . . . Mechanic 4 | . 1 . . . . . . . . . . . . . 1 . 2 . Operator 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 7 | . 1 1 2 . 2 . 1 . . . . . . . . . . . Swarmer 68 | . 6 6 4 11 3 . . 18 . 2 . . . 10 3 5 . . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 124 | . 6 3 7 16 6 2 6 2 3 12 8 3 . 8 18 3 21 . Brawler 13 | . . . . 1 . . . 2 . . . . . . 3 1 6 . Duelist 18 | . . . . 4 . . . 4 . 2 1 . . 2 5 . . . Protector 5 | . . . . . 1 . . . . . . . . . 3 . 1 . Sentry 32 | . . 3 5 2 . 1 2 5 . 2 1 . . 3 2 5 1 . Demolisher 5 | . . . . . 3 1 . 1 . . . . . . . . . . Specialist 5 | . . . . . . . . . . 2 . . . . 3 . . . Hunter 17 | . . . 1 2 . 1 . 4 . . . . . 1 6 2 . . Programmer 16 | . . . . . . 1 . . 1 . 2 . . . 6 1 5 . Heavy 2 | . . . . . . . . . . . . . . . 2 . . . Behemoth 2 | . . . . . . . . . . . . . . 1 1 . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 9 5 7 4 7 2 4 10 3 9 3 3 . 10 8 6 12 . Combat Bots Only 10 | . 8 5 5 4 7 2 3 10 2 9 3 3 . 10 6 6 8 . Max Kills in Single Turn 7 | 1 1 1 2 2 2 1 2 4 1 2 1 1 . 3 7 2 6 . Gunslinging 1 | . . . 1 1 . . . 1 . . . . . . . . . . Exploded 4 | . . . 1 . 1 . . 4 . 2 1 . . 3 4 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Hostile Shots Fired 2557 | . 50 78 86 198 65 46 59 480 52 175 93 28 . 231 364 141 387 24 Missed 682 | . 20 20 19 38 13 11 26 133 23 54 23 2 . 60 92 43 98 7 Damage Taken 26940 | . 334 699 1033 1996 1157 675 337 3685 324 1315 1311 490 . 1710 4529 1196 5918 231 Core 2206 | . 81 54 68 180 137 29 6 171 43 95 25 18 . 98 158 41 806 196 Absorbed by Shields 596 | . . . . 56 . . . 71 . . . . . . 171 37 226 35 Reduced by Siege Mode 634 | . . . . . . . . . 5 73 95 25 . 129 307 . . . Redirected to Shielding 518 | . . . . . . . . . . . . . . . . 115 403 . Ignored by Resistances 582 | . . . . 149 . . . 198 . 200 . . . . . . 35 . Regen/Repaired (Parts) 615 | . . . . . . . . . . . . . . . 615 . . . Core Remaining (%) 65 | 100 67 86 . . . 24 . 74 . . . . . . . 43 . . Volleys Fired 927 | 1 48 37 67 127 32 22 21 212 . 37 42 7 . 43 115 46 68 2 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 . 3 3 3 3 1 Hottest 263 | 40 40 79 99 85 156 96 96 140 . 92 154 154 . 263 129 105 179 69 Shots Fired 2118 | 2 96 66 193 311 50 51 59 345 12 78 95 21 . 116 320 140 162 1 Gun 1160 | 2 96 66 193 301 . 27 38 302 12 51 56 . . . 12 . 3 1 Cannon 886 | . . . . 10 42 23 21 38 . . 37 21 . 111 305 140 138 . Launcher 72 | . . . . . 8 1 . 5 . 27 2 . . 5 3 . 21 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1245 | 2 96 41 142 301 39 50 59 335 . 43 93 21 . 11 12 . . . Thermal 796 | . . 25 51 10 3 . . . 12 8 . . . 100 305 140 141 1 Explosive 63 | . . . . . . . . 5 . 27 2 . . 5 3 . 21 . Electromagnetic 14 | . . . . . 8 1 . 5 . . . . . . . . . . Robot Hit Streak 74 | 1 11 10 13 17 5 16 19 74 4 17 32 17 . 46 28 11 20 . Robot Miss Streak 7 | . 4 2 3 5 3 2 3 3 7 4 2 2 . 1 5 5 3 1 Penetration Max 1 | . . . . . . . . . . 1 1 . . . 1 . . . Secondary Targets 27 | . 3 4 3 9 . . . 5 . 1 2 . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . . 1 . 1 1 . . . . . . . Autonomous 20 | . . . . . . . . . 12 8 . . . . . . . . Shots Hit Robots 1431 | 1 53 53 127 180 25 32 41 281 9 55 76 13 . 85 226 71 103 . Core Hits 752 | 1 27 27 54 80 28 12 25 118 12 65 43 6 . 38 98 30 88 . Critical Kills 11 | . . 1 1 . . . . . . . 1 . . 4 4 . . . Critical Parts Destroyed 4 | . . 1 . 1 . . . 2 . . . . . . . . . . Critical Strikes 31 | . . 2 2 1 3 3 . 7 . . 2 . . 6 4 . 1 . Burn 2 | . . . 1 . . . . . . . . . . . . . 1 . Meltdown 8 | . . . . . . . . . . . . . . 4 4 . . . Destroy 7 | . . 2 1 1 . . . 2 . . 1 . . . . . . . Blast 14 | . . . . . 3 3 . 5 . . 1 . . 2 . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41008 | 13 622 741 1431 2827 1568 752 896 5148 546 2942 2002 428 . 3637 8342 2502 6611 . Guns 12811 | 12 622 741 1413 2702 . 325 468 3677 546 932 1055 . . . 270 . 48 . Cannons 19101 | . . . . 125 749 369 402 738 . . 696 428 . 2706 7146 2502 3240 . Explosions 8988 | . . . . . 797 42 . 733 . 2010 251 . . 931 906 . 3318 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 108 | 1 . . 18 . 22 16 26 . . . . . . . 20 . 5 . Kinetic 14611 | 12 622 454 923 2702 699 694 870 4290 . 715 1751 428 . 181 270 . . . Thermal 17324 | . . 287 490 125 50 25 . . 546 217 . . . 2525 7146 2502 3411 . Explosive 8279 | . . . . . 253 . . 733 . 2010 251 . . 931 906 . 3195 . Electromagnetic 686 | . . . . . 544 17 . 125 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 2 . 3 3 5 7 . . . . . . . . 4 5 22 22 Average Corruption 4 | . 2 . 3 3 3 5 . . . . . . . . 3 4 8 22 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 222 | . 8 . 3 68 15 25 . . . . . . . . 36 36 29 2 Message Errors 49 | . 1 . 1 14 5 4 . . . . . . . . 13 6 5 . Matter Fused 48 | . . . 1 15 4 5 . . . . . . . . 5 12 6 . Heat Flow Errors 30 | . . . . 9 2 3 . . . . . . . . 4 10 2 . Energy Discharges 18 | . . . . 6 1 3 . . . . . . . . 3 2 3 . Parts Rejected 5 | . 1 . . 1 . . . . . . . . . . 1 . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . 2 . . 10 . 3 . . . . . . . . 3 2 3 . Data Loss (major) 11 | . . . . 3 1 2 . . . . . . . . 1 2 2 . Misfires 16 | . 2 . . 4 1 4 . . . . . . . . 1 2 2 . Alerts 7 | . 1 . . 2 . 1 . . . . . . . . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 13 | . 1 . 1 4 1 . . . . . . . . . 3 . 2 1 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . Overflow Damage 535 | . . . . . 20 7 4 15 . 63 14 . . 104 94 122 92 . Projectiles 316 | . . . . . 13 7 4 15 . . . . . 54 59 122 42 . Explosions 219 | . . . . . 7 . . . . 63 14 . . 50 35 . 50 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . 6 1 1 . . . 8 . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 6 1 1 . . . 8 . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 896 | . . . . . 243 24 . . . . . . . . 113 . 516 . Shots 22 | . . . . . 10 1 . . . . . . . . 1 . 10 . Rammed 13 | 1 1 . 2 . 1 3 1 . . . . . . . 1 . 3 . Targets Rammed 14 | 1 1 . 3 . 1 3 1 . . . . . . . 1 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 402 | . 18 319 322 402 330 244 139 328 194 199 263 185 . 190 299 219 383 . Average Temperature 99 | . 8 86 115 125 127 68 46 98 85 69 72 127 . 72 89 59 130 . Received Heat Transfer 7386 | . 141 240 378 835 387 81 147 558 129 375 514 252 . 375 1024 318 1632 . Effects 18 | . . . 1 11 2 . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 8 | . . . 1 5 . . . . . . . . . . . . 2 . Interference 7 | . . . . 5 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 21 | . . . . . . . . . 1 3 4 1 . 3 9 . . . Total Turns 509 | . . . . . . . . . 10 81 71 20 . 132 195 . . . Longest Duration 100 | . . . . . . . . . 10 36 25 20 . 100 49 . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . . . . . . . . . . . . . 5 11 3 4 . Combat Hostiles 23 | . . . . . . . . . . . . . . 5 11 3 4 . Parts Melted 66 | . . 1 1 . . . . . . . . . . 15 29 7 13 . Heat Transferred 26400 | . . 703 1295 185 74 50 . . 500 200 . . . 3880 10677 3850 4986 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Peak Influence 2442 | 5 326 323 219 2321 1483 1243 862 1863 1013 1224 923 617 323 918 1464 2442 1884 1115 Initial 1281 | . 3 79 91 142 1131 963 652 525 977 653 642 567 323 226 481 898 1281 1100 Average 973 | . 154 199 97 1124 1360 1098 762 1262 944 1014 761 601 323 604 826 1758 1486 1107 Maximum Alert Level 5 | . 1 1 1 5 4 4 3 5 3 4 3 2 1 3 4 5 5 4 Low Security (%) 10 | 100 70 32 84 1 . . . . . . . . . 4 . . . . Level 1 8 | . 29 67 15 9 . . . . . . . . 100 18 5 . . . Level 2 16 | . . . . 18 . . 17 18 . 18 15 100 . 47 35 . . . Level 3 24 | . . . . 21 . 44 82 9 100 38 84 . . 29 33 18 . . Level 4 25 | . . . . 23 100 55 . 50 . 42 . . . . 24 14 77 100 Level 5 13 | . . . . 25 . . . 21 . . . . . . . 66 5 . High Security 1 | . . . . . . . . . . . . . . . . . 16 . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 1 2 . 2 . 2 . 4 . 3 . . . 14 . 16 1 Investigation 5 | . . . . . . . 1 . 1 . 1 . . . 2 . . . Extermination 8 | . . . . . . . . . 1 . 2 . . . 3 . 2 . Reinforcement 12 | . 2 1 1 . . . . . 1 . . . . . 5 . 1 1 Assault 19 | . . . . . 1 . . . 1 . . . . . 4 . 13 . Garrison 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Distress Signals 9 | . 1 . 3 . 2 . . . . . . . . . 3 . . . Communications Jammed 17 | . . . . . . . . . . . . . . . 17 . . . Distress Signals 17 | . . . . . . . . . . . . . . . 17 . . . Times Spotted 437 | . 20 16 30 42 25 7 12 38 6 20 14 3 . 29 74 38 59 4 Peak Tracking Total 18 | . 5 6 4 3 8 2 5 8 3 5 3 3 . 6 7 8 18 4 Tactical Retreats 9 | . . . 1 . 3 . 1 . . . 1 . . . 1 1 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Traps Triggered 47 | . 1 . . 15 . 6 . 2 1 1 . . . 7 7 6 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Machines Disabled 48 | . . . . 4 4 2 . 3 . 1 2 . . 2 13 7 10 . Max in Single Turn 4 | . . . . 1 2 1 . 1 . 1 2 . . 1 1 1 4 . Garrison Relay 17 | . . . . 4 . 2 . 3 . 1 . . . 1 . 6 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Machines Accessed 49 | . 2 3 4 5 2 2 4 1 4 . 3 . 2 1 13 3 . . Terminals 34 | . 2 1 3 5 1 2 2 1 2 . 2 . . 1 9 3 . . Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 121 | . 8 14 13 9 4 4 11 3 8 . 4 . 2 1 35 5 . . Successful 48 | . 3 9 8 4 1 2 3 . 1 . 1 . 1 1 13 1 . . Failed 73 | . 5 5 5 5 3 2 8 3 7 . 3 . 1 . 22 4 . . Catastrophic 21 | . 1 . 2 1 . 1 3 1 3 . 1 . . . 5 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 7 3 11 . 3 . 5 . 2 . . . . . 10 . . . Terminals 82 | . 8 2 12 9 3 4 8 3 2 . 3 . . 1 22 5 . . Fabricators 5 | . . . . . . . 2 . . . . . . . 3 . . . Repair Stations 4 | . . . . . . . . . . . . . 1 . 3 . . . Recycling Units 8 | . . 3 . . . . . . 5 . . . . . . . . . Scanalyzers 15 | . . 9 . . . . . . . . . . . . 6 . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 25 | . 2 1 6 4 . 2 2 . . . . . . 1 6 1 . . Robot Analysis 8 | . 2 . 6 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 8 . . . . . . . . . . . . 3 . . . Insert Component 5 | . . 4 . . . . . . . . . . . . 1 . . . Analyze 6 | . . 4 . . . . . . . . . . . . 2 . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 3 4 3 1 1 4 1 4 . 3 . 1 1 12 3 . . Full Trace Events 9 | . . . . 1 . 1 1 1 1 . 1 . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Used RIF Installer 5 | . . . . 2 . 1 . . . . . . . 1 . 1 . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . . . Non-combat 3 | . . . . . . . . . . . . . . . 3 . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . 4 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . formatsys_low 3 | . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 69 | . . . . 16 . 11 . 10 . 3 . . . 4 . 25 . . Machine Destruction 66 | . . . . 16 . 8 . 10 . 3 . . . 4 . 25 . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . . . 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . 12 . . . 2 . . . 3 . 3 . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Total Allies 34 | . 1 . . 12 . . . 2 . . . 3 . 5 6 5 . . Largest Group 9 | . 1 1 1 9 7 . . 2 1 . . 3 3 6 5 3 2 . Highest-Rated Group 179 | . 10 10 10 179 154 . . 59 20 . . 87 87 123 142 175 76 . Highest-Rated Ally 95 | . 10 10 10 39 39 . . 39 20 . . 29 29 51 51 95 38 . Total Orders 46 | . 4 9 15 13 1 . . . . . . . . . 4 . . . STAY 23 | . 2 5 7 8 1 . . . . . . . . . . . . . FOLLOW 19 | . 2 4 8 5 . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . 4 . . . Ally Attacks 208 | . . . . 21 12 . . 5 3 . . . . 27 74 60 6 . Total Damage 5203 | . . . . 325 189 . . 82 163 . . . . 503 1535 2302 104 . Kills 43 | . . . . 8 2 . . . 1 . . . . 4 12 16 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Robot Analysis Total 8 | . 2 . 6 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Turns Passed 20308 | 98 604 600 1426 3211 546 857 496 2302 717 622 660 114 144 1650 2938 2023 1284 16 Spaces Moved 6151 | 50 273 218 387 874 137 242 174 712 282 172 194 32 57 561 925 560 287 14 Core 75 | 2 . . . . . . . . . . . . . . . . 59 14 Treads 5599 | 48 273 218 387 874 137 242 174 712 282 172 194 32 57 561 925 205 106 . Legs 404 | . . . . . . . . . . . . . . . . 355 49 . Wheels 62 | . . . . . . . . . . . . . . . . . 62 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . 11 . Fastest Speed 35 | 50 160 160 240 240 320 240 238 238 240 240 240 240 240 240 240 260 35 50 Average Speed 266 | 155 160 218 293 315 320 319 238 241 240 263 241 240 240 240 253 317 313 50 Slowest Speed 960 | 160 160 240 320 480 320 320 238 323 240 320 320 240 240 240 405 405 960 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 34 27 43 86 18 40 6 57 14 30 8 5 3 63 32 85 7 9 Regions Visited 18 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . . . 1 . . . 9 . 9 . Terrain Destroyed 600 | . . . . . 46 2 6 20 5 163 30 . . 13 97 . 218 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 117 | . . . . . 16 1 6 . 5 4 4 . . 1 49 . 31 . AOE 483 | . . . . . 30 1 . 20 . 159 26 . . 12 48 . 187 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Total 8533 | 64 358 281 561 1190 198 285 216 1059 322 277 304 53 64 783 1264 715 518 21 Wait 567 | . 15 1 50 33 10 1 . 13 21 49 36 4 . 85 130 18 101 . Move 6138 | 49 272 217 387 873 137 241 174 711 282 171 194 31 57 560 925 559 284 14 Hop 1 | . . . . . . . . . . . . . . . . . 1 . Pick Up 221 | 6 10 13 21 18 5 6 7 41 6 4 13 . 3 20 20 15 13 . Fast Attach 63 | 7 1 2 4 4 3 . 2 2 4 . 1 . 2 2 9 6 14 . Attach 118 | . . 4 9 10 1 4 3 20 2 5 7 1 . 5 11 6 29 1 Detach 8 | . . . 1 1 . . 1 . . . 1 . . . 2 2 . . Swap 82 | . 2 2 6 6 1 . 3 13 . 6 8 2 . 5 24 2 2 . Drop 154 | . 9 5 13 15 8 . 4 38 5 3 2 . 2 13 17 17 3 . Fire 927 | 1 48 37 67 127 32 22 21 212 . 37 42 7 . 43 115 46 68 2 Melee 6 | . . . . . . . . . . . . . . . 6 . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | 1 1 . 3 . 1 3 1 . . . . . . . 1 . 1 . Escape Stasis 71 | . . . . 24 . 8 . . 2 2 . . . 12 3 16 . 4 Rewire 163 | . . . . 79 . . . 9 . . . 8 . 38 1 28 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac / Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: [*Fac] / [*Low x2] / Gar) -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Destroyed 8 combat bots 367 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Accompanied by 1 ally 703 | -9/Materials | Evolved 2 slots: Utility x2 1077 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Accompanied by 1 ally 1303 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1602 | -8/Materials | Build established: Scavenger-Tank 2040 | -8/Materials | Discovered new exit (range 10) 2476 | -8/Materials | Lost 3 parts (1n2u) 2683 | -8/Materials | Garrison activated, responded to threat 2729 | -8/Materials | Identified exit to Garrison 2729 | -8/Materials | Entered Garrison 2741 | -8/Garrison | Triggered checkpoint 2783 | -8/Garrison | Triggered checkpoint 2880 | -8/Garrison | Build established: Tank 3443 | -8/Garrison | Triggered checkpoint 3497 | -8/Garrison | Build established: Commander-Tank 3501 | -8/Garrison | Lost 3 allies 3504 | -8/Garrison | Triggered checkpoint 3537 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Triggered checkpoint 3649 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Lost 4 parts (1p2u1w) 3884 | -8/Garrison | Discovered new exit (range 10) 3959 | -8/Garrison | Learned Materials security intel 3969 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Garrison Relay disabled 4368 | -8/Garrison | Discovered new exit (range 14) 4553 | -8/Garrison | Discovered new exit (range 59) 4553 | -8/Garrison | Discovered new exit (range 15) 4553 | -8/Garrison | Discovered new exit (range 55) 4619 | -8/Garrison | Triggered checkpoint 4657 | -8/Garrison | Garrison Relay disabled 5019 | -8/Garrison | Installed Relay Interface Framework 5277 | -8/Garrison | Garrison Relay disabled 5283 | -8/Garrison | Build established: Commander-Mutant 5464 | -8/Garrison | Garrison Relay disabled 5737 | -8/Garrison | Triggered checkpoint 5793 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5940 | -8/Garrison | Entered Materials 5940 | -8/Materials | Accompanied by 7 allies 6340 | -8/Materials | First assault squad dispatched 6363 | -8/Materials | Core integrity fell below 50% 6387 | -8/Materials | Garrison activated, responded to threat 6433 | -8/Materials | Destroyed 7 combat bots 6476 | -8/Materials | Discovered new exit (range 15) 6486 | -8/Materials | Identified exit to Garrison 6486 | -8/Materials | Entered Garrison 6606 | -8/Garrison | Triggered checkpoint 6656 | -8/Garrison | Garrison Relay disabled 6978 | -8/Garrison | Build established: Gunner 7008 | -8/Garrison | Triggered checkpoint 7134 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Garrison Relay disabled 7266 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7333 | -8/Garrison | Discovered new exit (range 3) 7343 | -8/Garrison | Entered Factory 7343 | -7/Factory | Evolved 2 slots: Propulsion x2 7368 | -7/Factory | Identified exit to Storage 7368 | -7/Factory | Identified exit to Lower Caves 7512 | -7/Factory | Discovered new exit (range 15) 7740 | -7/Factory | Garrison activated, responded to threat 7839 | -7/Factory | Identified exit to Garrison 7839 | -7/Factory | Entered Garrison 7975 | -7/Garrison | Triggered checkpoint 8041 | -7/Garrison | Garrison Relay disabled 8247 | -7/Garrison | Triggered checkpoint 8254 | -7/Garrison | Triggered checkpoint 8295 | -7/Garrison | Destroyed 8 combat bots 8320 | -7/Garrison | Build established: Scavenger-Gunner 8385 | -7/Garrison | Destroyed 10 combat bots 8433 | -7/Garrison | Heavy support dispatched to Factory 8586 | -7/Garrison | Discovered new exit (range 10) 8711 | -7/Garrison | Triggered checkpoint 8783 | -7/Garrison | Build established: Scavenger-Tank 8815 | -7/Garrison | Heavy support dispatched to Factory 8844 | -7/Garrison | Garrison Relay disabled 8987 | -7/Garrison | Triggered checkpoint 9039 | -7/Garrison | Heavy support dispatched to Factory 9065 | -7/Garrison | Discovered new exit (range 13) 9083 | -7/Garrison | Triggered checkpoint 9184 | -7/Garrison | Lost 8 parts (1p2n2u3w) 9231 | -7/Garrison | Garrison Relay disabled 10019 | -7/Garrison | Build established: Hauler-Mutant 10141 | -7/Garrison | Entered Factory 10141 | -6/Factory | Accompanied by 1 ally 10141 | -6/Factory | Evolved 2 slots: Utility x2 10653 | -6/Factory | Build established: Scavenger-Skirmisher 10841 | -6/Factory | First assault squad dispatched 10858 | -6/Factory | Identified exit to Garrison 10858 | -6/Factory | Entered Garrison 10900 | -6/Garrison | Triggered checkpoint 10971 | -6/Garrison | Garrison Relay disabled 11063 | -6/Garrison | Triggered checkpoint 11063 | -6/Garrison | Triggered checkpoint 11109 | -6/Garrison | Destroyed 9 combat bots 11188 | -6/Garrison | Triggered checkpoint 11380 | -6/Garrison | Discovered new exit (range 10) 11480 | -6/Garrison | Entered Factory 11535 | -6/Factory | Build established: Hauler-Gunner 11645 | -6/Factory | Lost 4 parts (1n1u2w) 12140 | -6/Factory | Identified exit to Garrison 12140 | -6/Factory | Entered Garrison 12156 | -6/Garrison | Triggered checkpoint 12202 | -6/Garrison | Discovered new exit (range 6) 12254 | -6/Garrison | Entered Factory 12254 | -6/Factory | Accompanied by 3 allies 12398 | -6/Factory | Identified exit to Garrison 12398 | -6/Factory | Entered Garrison 12398 | -6/Garrison | Accompanied by 3 allies 12486 | -6/Garrison | Triggered checkpoint 12509 | -6/Garrison | Discovered new exit (range 5) 12677 | -6/Garrison | Spotted B-75 Beast 12684 | -6/Garrison | Lost 6 allies 12695 | -6/Garrison | Triggered checkpoint 12755 | -6/Garrison | Destroyed B-75 Beast 12764 | -6/Garrison | Triggered checkpoint 12768 | -6/Garrison | Triggered checkpoint 12801 | -6/Garrison | Destroyed 10 combat bots 12902 | -6/Garrison | Triggered checkpoint 12996 | -6/Garrison | Triggered checkpoint 13041 | -6/Garrison | Garrison Relay disabled 13106 | -6/Garrison | Discovered new exit (range 11) 13343 | -6/Garrison | Discovered new exit (range 8) 13357 | -6/Garrison | Spotted B-90 Cyclops 13434 | -6/Garrison | Triggered checkpoint 13449 | -6/Garrison | Rescued a captive Derelict 13452 | -6/Garrison | Rescued a captive Derelict 13556 | -6/Garrison | Triggered checkpoint 13597 | -6/Garrison | Lost 3 parts (1p1n1u) 13673 | -6/Garrison | Discovered new exit (range 13) 13694 | -6/Garrison | Triggered checkpoint 13827 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13992 | -6/Garrison | Build established: Scavenger-Gunner 14048 | -6/Garrison | Entered Factory 14048 | -6/Factory | Accompanied by 1 ally 14187 | -6/Factory | Spotted B-75 Beast 14204 | -6/Factory | Destroyed B-75 Beast 14370 | -6/Factory | Discovered new exit (range 8) 14759 | -6/Factory | Build established: Bothacker-Tank 15098 | -6/Factory | First assault squad dispatched 15278 | -6/Factory | Cargo convoy interrupted 15465 | -6/Factory | Allied Derelicts emerged from ambush trap array 15557 | -6/Factory | Build established: Bothacker-Gunner 15782 | -6/Factory | Discovered new exit (range 6) 16311 | -6/Factory | Lost 3 parts (1p2u) 16652 | -6/Factory | Core integrity fell below 50% 16790 | -6/Factory | Discovered new exit (range 16) 16944 | -6/Factory | Found Hvy. Reactive Plating 16986 | -6/Factory | Identified exit to Garrison 16986 | -6/Factory | Entered Garrison 17008 | -6/Garrison | Build established: Bothacker-Tank 17060 | -6/Garrison | Triggered checkpoint 17116 | -6/Garrison | Triggered checkpoint 17143 | -6/Garrison | Garrison Relay disabled 17508 | -6/Garrison | Found embedded Infiltrators 17704 | -6/Garrison | Triggered checkpoint 17730 | -6/Garrison | Garrison Relay disabled 17865 | -6/Garrison | Discovered new exit (range 15) 17909 | -6/Garrison | Garrison Relay disabled 17991 | -6/Garrison | Triggered checkpoint 18033 | -6/Garrison | Garrison Relay disabled 18126 | -6/Garrison | Triggered checkpoint 18196 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 18246 | -6/Garrison | Discovered new exit (range 9) 18514 | -6/Garrison | Triggered checkpoint 18558 | -6/Garrison | Garrison Relay disabled 18692 | -6/Garrison | Triggered checkpoint 18798 | -6/Garrison | Discovered new exit (range 9) 18828 | -6/Garrison | Triggered checkpoint 18869 | -6/Garrison | Garrison Relay disabled 19009 | -6/Garrison | Entered Factory 19009 | -5/Factory | Accompanied by 2 allies 19009 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19180 | -5/Factory | Build established: Botlord-Tank 19309 | -5/Factory | First assault squad dispatched 19480 | -5/Factory | Lost 13 parts (1p5n6u1w) 19759 | -5/Factory | Lost 3 parts (1p1u1w) 19822 | -5/Factory | Destroyed 8 combat bots 19824 | -5/Factory | Lost 12 parts (4n4u4w) 20074 | -5/Factory | System corruption reached 10% 20084 | -5/Factory | High security lockdown imminent 20164 | -5/Factory | High security lockdown engaged 20165 | -5/Factory | Lost 6 parts (4n2u) 20249 | -5/Factory | Released all parts (6) 20272 | -5/Factory | Lost 5 parts (1n1u3w) 20273 | -5/Factory | Core integrity fell below 50% 20286 | -5/Factory | Discovered new exit (range 15) 20293 | -5/Factory | Entered Extension 20294 | -5/Extension | Core integrity fell below 20% 20309 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20296_ U-05 Engineer exits Transfer Station. 20296_ K-01 Serf exits Transfer Station. 20297_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20297_ O-16 Technician uses terminal to summon reinforcements. 20297_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E015. 20297_ O-16 Technician locks terminal. 20301_ System corrupted: Hvy. Laser failed to cycle. 20303_ Hvy. Laser destroyed. 20305_ Triggered Stasis Trap. 20305_ A bubble of rippling energy engulfs the area. 20305_ Field strength at 94. 20306_ Field strength at 88. 20307_ Field strength at 77. 20308_ Field strength at 57. 20309_ Field strength at 47. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????? ??????????????????????? | | ?????#### ????????????????????? | | ?????# ???????????????????? | | ?????# ss ???????????????????? | | ?????# s ???????????????????? | | ?????# ????????????????????? | | ?????# ????????????????????? | | ?????# ?????????????????????? | | ?????# ?????????????????????? | | ?????# ###???????????????????? | | ?????# ""#???????????????????? | | ?????# oT"#???????????????????? | | ?????# ""????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# @ #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #####?????????????????????? | | ?##### #####?????????????????????? | | ?# "" "" #?????????????????????? | | ?# " " ##########????????????? | | ?# ???????????? | | ?# ???????????? | | ?# ???????????? | | ?# ???????????? | | ?# ???????????? | | ?# ##########????????????? | | ?# #?????????????????????? | | ?###" "###?????????????????????? | | ???#" "#???????????????????????? | | ???#"""""#???????????????????????? | | ???#######???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 130 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 1500 Resistance: KI 40 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed CombatNeutrinoScreen Manual? 0 Play Time 01:57:08 Cumulative 345.3 hours Start 2024.05.10 @ 22:27:08 End 2024.05.11 @ 01:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f90a59c-9c6f-45ee-af3a-694f62fdd460