Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 11:01:32 Player: Kaisercar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (596) 596 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1891 Bonus ------- None Cogmind --------- Core Integrity 222/400 Matter 98/300 Energy 84/100 System Corruption 0% Temperature Cool (56) Movement Treading (250) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Armored Treads Armored Treads Armored Treads Wheel High-capacity Matter Pod (32) Experimental Sensor Array Improved Terrain Scanner Hacking Suite EM Shotgun Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Wheel Heat Sink High-capacity Matter Pod Improved Terrain Scanner Light Armor Plating Hacking Suite EM Shotgun Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Rocket Launcher Shock Trap [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 7 7 5 8 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads 7 | 2 3 . 2 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 2 2 Device 3 | 1 . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 3 1 4 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 3 . 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 2 | . 1 . 1 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 12 | 3 11 14 13 Power . | . . . . Propulsion 3 | 1 3 4 4 Utility 4 | . 3 6 4 Weapon 3 | . 3 3 4 Tool/Special . | . . . . Unused Backups 20 | 1 4 2 13 Power 1 | . 1 . . Propulsion 9 | 1 . 1 7 Utility 5 | . . 1 4 Weapon 5 | . 3 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 12 | . 14 14 10 Treads 21 | . 28 17 14 Wheel 4 | . . 10 7 Device 12 | . 14 10 10 Storage 13 | . 14 14 11 Protection 4 | . . 3 10 Energy Gun 5 | . 11 . . Ballistic Gun 23 | . 16 26 31 Peak Build Rating 25 | 7 11 19 25 Average Rating 13 | 5 8 12 23 On Entrance 7 | . 7 11 12 Avg Prop Armor Cover (%) 9 | . . 10 7 Naked Turns . | . . . . Heaviest Build 40 | 15 32 35 40 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 3 | 2 . 3 3 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 3 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 12 Class Distribution -------------------- 72% | Mutant 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 817 | 294 109 65 349 Remotely . | . . . . Salvage Created 909 | 120 232 75 482 Parts 73 | 15 22 11 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | 1 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 9 6 6 Guns 18 | . 9 4 5 AOE 3 | . . 2 1 Classes Destroyed 10 | 2 5 1 2 Worker 4 | . 1 1 2 Builder 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 4 | . 1 . 3 Swarmer 9 | . 6 3 . Grunt 9 | . 3 . 6 Assembled 3 | . . 3 . Best Kill Streak 5 | 5 3 3 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 2 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 146 | . 49 16 81 Missed 31 | . 14 5 12 Hits 115 | . 35 11 69 Melee 4 | . . 2 2 Projectile 111 | . 35 9 67 Critical Strikes 1 | . . . 1 Damage Taken 1568 | . 309 262 997 Core 212 | . 34 . 178 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 102 | 8 36 16 42 Largest 3 | 2 2 2 3 Hottest 118 | 70 70 46 118 Shots Fired 206 | 16 70 24 96 Gun 182 | 16 70 16 80 Cannon 15 | . . . 15 Launcher 9 | . . 8 1 Special . | . . . . Kinetic 141 | 8 37 16 80 Thermal 56 | 8 33 . 15 Explosive 9 | . . 8 1 Electromagnetic . | . . . . Robot Hit Streak 16 | 4 6 7 16 Robot Miss Streak 5 | 2 5 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 111 | 9 35 11 56 Core Hits 58 | 6 17 12 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1942 | 125 516 355 946 Guns 1589 | 125 471 128 865 Cannons . | . . . . Explosions 308 | . . 227 81 Melee . | . . . . Ramming 45 | . 45 . . Kinetic 1268 | 51 224 128 865 Thermal 321 | 74 247 . . Explosive 308 | . . 227 81 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 95 | . . 95 . Shots 3 | . . 3 . Rammed 8 | . 7 1 . Targets Rammed 10 | . 9 1 . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 238 | 36 54 . 238 Average Temperature 33 | 15 19 . 49 Received Heat Transfer 501 | . 39 . 462 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 1073 | 222 851 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 10 102 84 81 Initial 14 | . . 14 . Average 23 | 1 33 16 17 Influence Increases 727 | 25 322 110 270 Destroy 0b10 Robot/C 360 | . 180 60 120 Destroy 0b10 Robot/NC 85 | 25 15 5 40 Destroy Leader 80 | . 32 10 38 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 19 | . 19 . . Disable Machine 45 | . . . 45 Destroy Structure 53 | . 1 35 17 Lose Combat Pursuer 75 | . 75 . . Influence Decreases 714 | 25 284 148 257 Entered New Map 24 | . . 24 . Time Decay 633 | 25 268 124 216 Lost Part 51 | . 10 . 41 Lost Ally 6 | . 6 . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 19 6 17 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 2 | . . 1 1 Triggered 1 | . . . 1 Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 6 . 4 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 31 | . 21 . 10 Successful 16 | . 10 . 6 Failed 15 | . 11 . 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 19 | . 15 . 4 Terminals 21 | . 17 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 3 | . 3 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1914 | 27 898 398 591 Sensors 648 | . . 57 591 Seismic 1266 | 27 898 341 . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2173 | 118 898 517 640 Spaces Moved 1130 | 51 446 330 303 Core 6 | 6 . . . Treads 680 | 45 446 79 110 Legs . | . . . . Wheels 444 | . . 251 193 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 125 Average Speed 149 | 150 160 134 149 Slowest Speed 250 | 160 160 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 69 33 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 23 | . . 10 13 Terrain Destroyed 74 | . . 53 21 Melee . | . . . . Projectile 13 | . . . 13 AOE 61 | . . 53 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1433 | 73 562 380 418 Wait 93 | 1 31 17 44 Move 1127 | 50 445 329 303 Hop . | . . . . Pick Up 37 | 6 20 4 7 Fast Attach 10 | 7 1 1 1 Attach 4 | . . . 4 Detach . | . . . . Swap 19 | . 6 5 8 Drop 29 | 1 14 6 8 Fire 102 | 8 36 16 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . 9 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 1 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Discovered new exit (range 10) 1017 | -10/Materials | Entered Mines 1147 | -10/Mines | Found a hidden stash of uninstalled traps 1166 | -10/Mines | Discovered new exit (range 3) 1167 | -10/Mines | Learned location of Storage (-9) 1333 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1355 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1358 | -10/Mines | Found Prototype Device 1358 | -10/Mines | Identified Exp. Sensor Array 1409 | -10/Mines | Excavation squad dispatched 1409 | -10/Mines | A large section of the Mines collapsed 1534 | -10/Mines | Entered Materials 1534 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1837 | -9/Materials | Build established: Tank 1940 | -9/Materials | Discovered new exit (range 9) 2174 | -9/Materials | Self-destructed Last Messages --------------- 02089_ K-01 Serf cleans the Electrolysis Chamber. 02129_ Electrolysis Chamber disabled. 02140_ Ion Engine destroyed. 02143_ Lgt. Armor Plating destroyed. 02144_ Dropped Shock Trap. 02145_ Installed Shock Trap. 02146_ M-13 Machinist repairs G-47 Trooper. 02148_ G-34 Mercenary destroyed. 02152_ Rocket Launcher+ destroyed. 02152_ G-47 Trooper triggered Shock Trap. 02152_ The floor emits a surge of raw power. 02158_ Critical hit (Burn: +37). 02163_ Lgt. Armor Plating destroyed. 02163_ Heat Sink destroyed. 02164_ G-47 Trooper destroyed. 02164_ Switching to secondary target: G-34 Mercenary. 02171_ Imp. Treads destroyed. 02172_ M-13 Machinist repairs G-47 Trooper. 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Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusModifiedMachine Manual? 0 Play Time 00:18:40 Cumulative 103.8 hours Start 2026.02.28 @ 10:47:34 End 2026.02.28 @ 11:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 54 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8715c52c-cd76-4ec5-8523-173f5d067e25