Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 21:29:48 Player: Chickoo Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (4525) 4525 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 13957 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 1013 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -653 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Experimental Thermal Shield Army-in-a-Box > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent Improved Proton Missile Launcher Great Axe > --- INVENTORY -------- Biomechanical Wings Q-thruster Field Lobotomy Kit [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Flight Unit Q-thruster Utility Humpback Device Structural Scanner Storage Humpback Processor Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 1 . . . . 1 . 2 Utility 7 | . . . . . 2 1 1 . . . 2 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 173 | 6 10 4 5 3 22 13 14 2 . 10 49 2 13 20 Power 13 | . 2 . 1 . 1 . 3 . . 1 3 . 1 1 Engine 9 | . 2 . 1 . 1 . 3 . . 1 1 . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 48 | 2 . 1 . 2 3 7 3 . . 1 10 . 11 8 Treads . | . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . 1 . 10 . Wheel 23 | 2 . 1 . 2 3 7 3 . . 1 4 . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . 5 . 1 8 Utility 62 | 1 6 1 1 . 7 2 5 . . 2 26 1 . 10 Device 26 | . 2 . . . 2 . . . . 1 12 1 . 8 Storage 10 | 1 2 . 1 . . . . . . . 5 . . 1 Processor 2 | . 1 . . . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 23 | . 1 1 . . 5 2 5 . . 1 8 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 3 2 2 3 1 11 4 3 2 . 6 10 1 1 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . Ballistic Gun 27 | 3 2 1 2 1 4 2 2 . . 4 6 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . . 1 1 . 4 1 . 2 . 2 3 1 . . Special Weapon 2 | . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . . . . 5 . . 1 Corrupted Parts 5 | . . . . . . . . . . 1 4 . . . System Corruption 33 | . . . . . . . . . . 10 23 . . . Parts Lost 43 | . . . . 3 . 1 3 . . 3 13 . 2 18 Power 5 | . . . . . . . . . . 1 2 . 1 1 Propulsion 15 | . . . . 2 . 1 1 . . 1 3 . . 7 Utility 14 | . . . . . . . 2 . . . 6 . 1 5 Weapon 9 | . . . . 1 . . . . . 1 2 . . 5 Highest Loss Streak 14 | . . . . 3 . 1 2 . . 2 6 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 89 80 88 85 69 71 73 65 68 57 58 59 Engine 8 | . 14 14 14 14 9 7 6 6 6 5 4 5 . . Wheel 20 | . 28 28 28 23 18 22 23 26 26 24 15 5 . . Flight 1 | . . . . . . . . . . . 2 10 . 19 Device 5 | . 5 . . . 4 7 6 6 6 4 10 10 10 14 Storage 8 | . 14 14 13 14 9 7 6 6 6 6 4 5 5 3 Protection 10 | . 1 8 4 . 13 14 18 13 13 14 15 5 . . Ballistic Gun 15 | . 28 17 27 27 16 19 5 1 . 5 9 10 10 5 Launcher 2 | . . 10 . . 10 . . 10 13 . . 5 5 3 Slashing Weapon 1 | . . . . . 6 4 . . . . . . 2 3 Naked Turns 31 | . . . . . . . . . . . . . . 31 Heaviest Build 255 | 8 51 58 211 211 240 239 249 246 243 253 255 115 122 122 Greatest Support 125 | 20 20 20 20 26 32 44 48 48 48 48 48 12 125 125 Greatest Overweight (x) 75 | 1 2 2 10 70 9 8 11 5 5 6 75 9 9 2 Average Overweight (x) 4 | . 1 2 5 8 7 5 5 5 5 5 6 9 . . Largest Inventory Capacity 35 | 8 20 20 35 35 35 35 35 35 35 35 35 10 10 10 Average Capacity 29 | 7 17 20 29 35 35 35 35 35 35 35 29 10 10 9 Most Carried 35 | 2 20 20 31 35 35 35 35 35 35 35 35 5 10 10 Average Carried 26 | 1 10 19 22 33 34 33 31 34 35 32 27 1 7 8 Final Capacity 35 | 8 20 20 35 35 35 35 35 35 35 35 10 10 10 5 Final Carried 35 | 2 20 20 31 35 35 29 34 35 35 32 1 4 10 2 Class Distribution -------------------- 45% | Hauler-Tank 20% | Hauler-Mutant 19% | Mutant 5% | Tank 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Tank | -4/DSF Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Matter Collected 4763 | 197 141 279 . 213 267 462 709 491 . 478 1127 . 234 165 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5364 | . 214 221 . 476 408 672 737 481 . 571 1377 . 122 85 Parts 293 | . 17 17 . 27 32 37 44 14 . 19 78 . 2 6 Haulers Intercepted 4 | . . . . . 2 . . . . . 2 . . . Recyclers Shooed 6 | . . . . 3 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 9 . 15 . . . . Prevented 11 | . . . . . . . . 4 . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Combat Hostiles Destroyed 98 | . 6 12 . 3 6 17 11 8 . 10 23 . 2 . Melee 2 | . . . . . 2 . . . . . . . . . Guns 61 | . 6 4 . 1 1 12 11 4 . 5 15 . 2 . Cannons 1 | . . . . . . 1 . . . . . . . . AOE 32 | . . 8 . 2 3 4 . 4 . 3 8 . . . Classes Destroyed 15 | . 3 . . 3 3 2 1 1 . . . . 2 . Worker 9 | . . . . 1 . 2 . . . . 5 . . 1 Builder 6 | . . . . 2 2 1 1 . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . 1 Hauler 4 | . . . . . 2 . . . . . 2 . . . Recycler 7 | . . . . 5 . . 1 . . . 1 . . . Drone 3 | . . . . . . . . . . . . . 3 . Watcher 4 | . 1 . . . 1 . 1 . . . . . . 1 Swarmer 38 | . 3 9 . . 3 6 4 . . 1 12 . . . Grunt 35 | . 3 3 . 3 2 7 3 6 . 5 2 . 1 . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . Sentry 6 | . . . . . 1 1 2 . . . 2 . . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . 1 . . . 3 . . . Programmer 11 | . . . . . . 2 1 . . 4 4 . . . Best Kill Streak 11 | . 3 4 . 3 8 11 5 8 . 4 5 . 2 1 Combat Bots Only 9 | . 3 4 . 3 3 9 5 8 . 4 5 . 2 . Max Kills in Single Turn 4 | . 1 3 . 2 3 2 1 2 . 1 4 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 1 1 . 2 . 1 4 . . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Hostile Shots Fired 691 | . 26 41 . 9 20 107 56 13 . 59 144 . 38 178 Missed 215 | . 9 7 . 2 7 37 10 3 . 13 39 . 20 68 Damage Taken 8884 | . 205 345 . 148 365 1091 645 191 . 1023 1985 . 257 2629 Core 2018 | . 59 40 . 15 75 112 32 19 . 87 232 . 45 1302 Absorbed by Shields 151 | . . . . . . . . . . . 151 . . . Redirected to Shielding 172 | . . . . . . . 3 . . 78 87 . 4 . Ignored by Resistances 93 | . . . . . . . . . . . . . . 93 Core Remaining (%) 82 | 100 . . . 54 86 84 . . . 83 76 . 96 . Volleys Fired 260 | . 18 20 . 20 16 36 30 12 . 29 56 . 13 10 Largest 4 | . 2 2 . 2 4 4 1 2 . 2 4 . 3 3 Hottest 140 | . 46 53 . 53 128 140 60 76 . 76 80 . 83 83 Shots Fired 486 | . 36 40 . 35 37 101 30 15 . 31 115 . 28 18 Gun 436 | . 36 33 . 34 28 94 30 9 . 23 111 . 26 12 Cannon 2 | . . . . . . 2 . . . . . . . . Launcher 45 | . . 7 . 1 9 5 . 6 . 8 4 . 2 3 Special 3 | . . . . . . . . . . . . . . 3 Kinetic 436 | . 36 33 . 34 28 94 30 9 . 23 111 . 26 12 Thermal 2 | . . . . . . 2 . . . . . . . . Explosive 20 | . . 7 . 1 3 5 . 3 . 1 . . . . Electromagnetic 25 | . . . . . 6 . . 3 . 7 4 . 2 3 Robot Hit Streak 15 | . 15 3 . 10 5 8 9 5 . 15 13 . 6 2 Robot Miss Streak 8 | . 2 5 . 2 8 5 4 3 . 8 6 . 3 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 . . . 3 . . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 . 1 . Shots Hit Robots 330 | . 25 19 . 22 23 61 30 13 . 26 80 . 17 14 Core Hits 235 | . 11 15 . 13 15 38 25 16 . 27 55 . 13 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 40 | . . . . . 13 11 1 . . . . . . 15 Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . . . 13 11 1 . . . . . . 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . . . . . . . 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13349 | . 287 621 . 505 992 1595 1623 1087 . 2346 2810 . 837 646 Guns 8914 | . 287 236 . 379 167 1074 1595 513 . 1672 2440 . 452 99 Cannons 32 | . . . . . . 32 . . . . . . . . Explosions 3585 | . . 385 . 126 435 489 . 574 . 674 370 . 385 147 Melee 759 | . . . . . 390 . . . . . . . . 369 Ramming 59 | . . . . . . . 28 . . . . . . 31 Kinetic 8914 | . 287 236 . 379 167 1074 1595 513 . 1672 2440 . 452 99 Thermal 345 | . . . . . . 196 . . . . . . 149 . Explosive 1304 | . . 385 . 126 86 325 . 328 . 54 . . . . Electromagnetic 1968 | . . . . . 349 . . 246 . 620 370 . 236 147 Impact . | . . . . . . . . . . . . . . . Slashing 759 | . . . . . 390 . . . . . . . . 369 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 2 . . . 15 28 . . 1 Average Corruption 6 | . . . . . 1 1 . . . 7 13 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . . . . 2 4 . . . 8 11 . . . Message Errors 8 | . . . . . . 3 . . . 2 3 . . . Matter Fused 6 | . . . . . 1 . . . . 2 3 . . . Heat Flow Errors 2 | . . . . . 1 . . . . 1 . . . . Energy Discharges 3 | . . . . . . . . . . . 3 . . . Data Loss (minor) 2 | . . . . . . 1 . . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 110 | . . . . 1 44 3 . 18 . . . . . 44 Projectiles . | . . . . . . . . . . . . . . . Explosions 34 | . . . . 1 12 3 . 18 . . . . . . Melee 76 | . . . . . 32 . . . . . . . . 44 Knockbacks 2 | . . . . . . . 2 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 653 | . . 42 . 40 184 147 13 . . 137 27 . 28 35 Shots 24 | . . 2 . 1 8 3 . . . 7 1 . 1 1 Rammed 12 | . . . . . . . 2 . . . . . . 10 Targets Rammed 12 | . . . . . . . 2 . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 551 | . 4 9 . 6 114 430 329 396 . 283 210 . 551 81 Average Temperature 116 | . 4 5 . 4 52 154 108 163 . 120 73 . 212 21 Received Heat Transfer 1162 | . 96 30 . 63 72 222 117 90 . 171 36 . . 265 Effects 12 | . . . . . . 6 1 . . . . . 5 . Shutdowns 3 | . . . . . . 2 . . . . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . Interference 4 | . . . . . . 2 . . . . . . 2 . Short Circuit 2 | . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Fried 9 | . . . . . 3 . . 1 . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 237 | . . . . . . 137 . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . 4 . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Peak Influence 731 | . 154 367 . 103 303 496 578 . . . 494 246 349 731 Initial 242 | . . 26 . . . 137 242 . . . 91 241 172 195 Average 215 | . 82 207 . 39 129 209 391 . . . 272 242 220 393 Maximum Alert Level 3 | . . 1 . . 1 2 2 . . . 2 1 1 3 Low Security (%) 48 | 100 100 57 . 100 65 74 . . . . 14 . 57 13 Level 1 38 | . . 42 . . 34 2 61 . . . 74 100 42 45 Level 2 12 | . . . . . . 23 38 . . . 11 . . 32 Level 3 . | . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 31 | . 1 1 . . 1 7 3 . . . 9 . 3 6 Investigation 10 | . 1 1 . . 1 . 2 . . . 2 . . 3 Extermination 6 | . . . . . . 3 1 . . . 2 . . . Reinforcement 9 | . . . . . . 1 . . . . 3 . 3 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . 3 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Distress Signals 6 | . . . . . 3 . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 196 | . 12 13 . 1 18 18 13 8 . 18 28 . 14 53 Peak Tracking Total 29 | . 3 5 . 1 5 8 6 4 . 7 5 . 9 29 Tactical Retreats 9 | . 1 1 . . 2 . . . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Traps Triggered 3 | . 1 . . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Machines Disabled 21 | . 1 1 . . 1 6 3 . . 4 3 . . 2 Max in Single Turn 3 | . 1 1 . . 1 3 1 . . 2 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Machines Accessed 28 | . 5 2 1 . 4 1 2 . 4 . 5 1 . 3 Terminals 15 | . 4 1 . . 3 1 1 . . . 3 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . . 1 Scanalyzers 3 | . . . . . 1 . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 97 | . 17 3 1 . 16 2 5 . 30 . 13 2 . 8 Successful 63 | . 10 2 1 . 10 . 1 . 30 . 8 1 . . Failed 34 | . 7 1 . . 6 2 4 . . . 5 1 . 8 Catastrophic 4 | . . . . . 1 . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 4 . 1 . 3 . . . . . 1 . . 6 Terminals 39 | . 14 2 . . 7 2 2 . . . 8 2 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . . . . . 2 . . 2 Scanalyzers 15 | . . . . . 9 . 3 . . . 3 . . . Garrison Access 4 | . . . . . . . . . . . . . . 4 Terminal Hacks 49 | . 7 2 1 . 3 . . . 30 . 5 1 . . Record 13 | . . . . . . . . . 11 . 2 . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . . Level Access Points 2 | . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 10 | . . . . . 7 . 1 . . . 2 . . . Insert Component 5 | . . . . . 3 . 1 . . . 1 . . . Analyze 5 | . . . . . 4 . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 4 1 2 . . . 5 . . 3 Full Trace Events 8 | . . . . . 2 . 2 . . . 2 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . . 10 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . . . Parts Scanalyzed 5 | . . . . . 3 . 1 . . . 1 . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Total Allies 4 | . . 1 . . . . . . . 1 . . . 2 Largest Group 1 | . . 1 1 . . . . . . 1 1 . . 1 Highest-Rated Group 96 | . . 31 31 . . . . . . 96 96 . . 58 Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 96 . . 58 Total Orders 11 | . . . . . . . . . . . 1 . 9 1 FOLLOW 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . RETURN 9 | . . . . . . . . . . . 1 . 7 1 Ally Attacks 221 | . . 1 . . . . . . . 6 65 . 139 10 Total Damage 4095 | . . 22 . . . . . . . 281 893 . 2174 725 Kills 32 | . . 1 . . . . . . . 5 8 . 15 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . 1 . . . . Drone Launches 50 | . . . . . . . . . . . 9 . 36 5 Drone Recoveries 21 | . . . . . . . . . . . 7 . 8 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Turns Passed 8350 | 33 489 661 836 882 793 798 890 107 132 442 1697 14 289 287 Spaces Moved 4605 | 30 370 520 491 340 307 361 476 53 82 229 750 5 113 478 Core 52 | 3 . . . 3 . . . . . . 4 . . 42 Treads . | . . . . . . . . . . . . . . . Legs 120 | . . . . . . . . . . . . . 106 14 Wheels 4000 | 27 370 520 491 337 307 361 476 53 82 229 735 5 7 . Hover . | . . . . . . . . . . . . . . . Flight 433 | . . . . . . . . . . . 11 . . 422 Fastest Speed 25 | 50 80 110 80 210 205 156 157 162 162 147 103 225 120 25 Average Speed 151 | 78 102 110 162 240 211 175 167 162 162 164 185 225 148 33 Slowest Speed 3800 | 100 110 110 230 3550 225 215 250 162 162 180 3800 225 225 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 62 96 62 65 34 11 13 10 70 44 16 . 97 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . Known Exits Taken 6 | . 1 . 1 1 1 . . . . . 1 1 . . Unknown Exits Taken 7 | 1 . 1 . . . 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . . . . . 1 . . . . Spaces Dug 22 | . . . . . 5 9 1 . . . . . . 7 Terrain Destroyed 262 | . . 56 . 8 29 22 51 31 . 18 25 . 15 7 Melee 22 | . . . . . 5 9 1 . . . . . . 7 Projectile 24 | . . . . . . 1 9 4 . 5 5 . . . AOE 216 | . . 56 . 8 24 12 41 27 . 13 20 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Total 5684 | 36 446 569 538 375 400 469 569 69 81 288 1045 10 221 568 Wait 320 | . 20 18 . . 17 32 20 . . 3 130 . 63 17 Move 4591 | 29 369 519 490 339 306 360 475 52 81 228 749 4 112 478 Hop . | . . . . . . . . . . . . . . . Pick Up 132 | 1 20 4 27 9 11 7 12 1 . 10 16 . 9 5 Fast Attach 64 | 5 3 . 1 2 3 2 6 . . . 23 . 11 8 Attach 67 | . 1 . 2 1 5 7 4 2 . 9 21 2 2 11 Detach 29 | . 1 . . . 1 1 3 . . . 15 4 3 1 Swap 42 | 1 6 4 2 . 14 4 4 . . 1 5 . . 1 Drop 127 | . 8 4 16 4 14 9 12 2 . 8 30 . 8 12 Fire 260 | . 18 20 . 20 16 36 30 12 . 29 56 . 13 10 Melee 40 | . . . . . 13 11 1 . . . . . . 15 Ram 12 | . . . . . . . 2 . . . . . . 10 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Materials 430 | -10/Materials | Discovered exit to Materials (range 16) 446 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Entered Mines 856 | -10/Mines | Met a Derelict shopkeep closing up shop 912 | -10/Mines | Discovered exit to Materials (range 6) 984 | -10/Mines | Learned Materials emergency access door positions 1018 | -10/Mines | Discovered exit to Materials (range 5) 1025 | -10/Mines | Received a Mining Laser from a helpful Derelict 1177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1177 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Entered Exiles 1184 | -10/Exiles | Accompanied by 1 ally 1185 | -10/Exiles | Identified exit to Mines 1212 | -10/Exiles | Met 8R-AWN 1233 | -10/Exiles | Met EX-HEX 1266 | -10/Exiles | Met EX-BIN 1286 | -10/Exiles | Aligned with FarCom system 1287 | -10/Exiles | Given EX-Vault access code 1312 | -10/Exiles | Opened EX-Vault 1327 | -10/Exiles | Found Field Lobotomy Kit 1332 | -10/Exiles | Found XL Autogun Array 1342 | -10/Exiles | Found Army-in-a-Box 1365 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1397 | -10/Exiles | Met EX-DEC 1797 | -10/Exiles | Build established: Hauler-Mutant 2020 | -10/Exiles | Stole three prototypes: Army-in-a-Box, XL Autogun Array, Field Lobotomy Kit 2020 | -10/Exiles | Entered Mines 2063 | -9/Mines | Lost 3 parts (2n1w) 2383 | -9/Mines | Discovered new exit (range 15) 2521 | -9/Mines | Identified exit to Materials 2591 | -9/Mines | Found a hidden stash of uninstalled traps 2881 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2902 | -9/Mines | Entered Materials 2902 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2911 | -8/Materials | Identified exit to Factory 3695 | -8/Materials | Entered Factory 3695 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3696 | -7/Factory | Identified exit to Storage 3697 | -7/Factory | FarCom data flow suspended 3994 | -7/Factory | Build established: Hauler-Tank 4017 | -7/Factory | Garrison activated, responded to threat 4342 | -7/Factory | Destroyed 9 combat bots 4458 | -7/Factory | Discovered new exit (range 15) 4493 | -7/Factory | Entered another Factory area 4493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4593 | -6/Factory | Discovered new exit (range 15) 5160 | -6/Factory | Discovered new exit (range 15) 5383 | -6/Factory | Entered Lower Caves 5434 | -6/Lower Caves | Destroyed 8 combat bots 5474 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5490 | -6/Lower Caves | Entered Data Miner 5490 | -6/Data Miner | Discovered new exit (range 6) 5521 | -6/Data Miner | Met Data Miner 5557 | -6/Data Miner | Learned location of Section 7 (-2) 5557 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5586 | -6/Data Miner | Received God Mode back door access code from Data Miner 5622 | -6/Data Miner | Entered Proximity Caves 5693 | -5/Proximity Caves | Learned location of Armory (-4) 5720 | -5/Proximity Caves | Spotted B-75 Beast 5891 | -5/Proximity Caves | System corruption reached 10% 5938 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5943 | -5/Proximity Caves | Escorted by Enhanced Grunt 6051 | -5/Proximity Caves | Discovered new exit (range 9) 6064 | -5/Proximity Caves | Entered Factory 6064 | -5/Factory | Accompanied by 1 ally 6064 | -5/Factory | Evolved 2 slots: Utility x2 6377 | -5/Factory | Found Prototype Device 6377 | -5/Factory | Identified Exp. Thermal Shield 7284 | -5/Factory | Identified exit to Upper Caves 7462 | -5/Factory | System corruption reached 10% 7468 | -5/Factory | Lost 3 parts (1p1n1u) 7633 | -5/Factory | Lost 6 parts (1p3u2w) 7642 | -5/Factory | Garrison activated, responded to threat 7647 | -5/Factory | Identified exit to Factory 7761 | -5/Factory | Entered another Factory area 7761 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7772 | -4/Factory | Identified exit to DSF 7775 | -4/Factory | Entered DSF 7813 | -4/DSF | Additional patrols routed to DSF 7955 | -4/DSF | Sterilization system engaged 7967 | -4/DSF | Build established: Tank 7972 | -4/DSF | Lost 16 allies 7975 | -4/DSF | Ambient heat levels rising (+10) 7990 | -4/DSF | Ambient heat levels rising (+10) 8005 | -4/DSF | Ambient heat levels rising (+10) 8020 | -4/DSF | Ambient heat levels rising (+10) 8035 | -4/DSF | Ambient heat levels rising (+10) 8038 | -4/DSF | Discovered new exit (range 19) 8050 | -4/DSF | Ambient heat levels rising (+10) 8064 | -4/DSF | Entered Research 8064 | -3/Research | Accompanied by 6 allies 8064 | -3/Research | Evolved 2 slots: Propulsion x2 8272 | -3/Research | Spotted B-86 Titan 8273 | -3/Research | Lost 3 parts (1n1u1w) 8307 | -3/Research | Released all parts (4) 8327 | -3/Research | Core integrity fell below 50% 8334 | -3/Research | Assimilated G-73 Enforcer with FLK Orb 8337 | -3/Research | Lost 14 parts (1p6n4u3w) 8339 | -3/Research | Core integrity fell below 20% 8339 | -3/Research | Assimilated G-67 Veteran with FLK Orb 8351 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08341_ Enforcer 8a Myomer Leg severed. 08342_ Slammed into M-36 Artificer. 08342_ Slug penetrates Wall. 08343_ Acquired 78 matter. 08343_ Slug penetrates Wall. 08345_ Slug penetrates Enforcer 8a. 08345_ Slug penetrates G-67 Veteran. 08345_ Enforcer 8a destroyed. 08346_ Slug penetrates Wall. 08346_ Penetrated by Slug. 08346_ Field Lobotomy Kit destroyed. 08346_ Slug penetrates Wall. 08346_ Slammed into M-36 Artificer. 08348_ The unstable cave ceiling collapses. 08348_ G-67 Veteran crushed by falling debris. 08348_ Adv. Heat Sink crushed. 08348_ Slammed into G-67 Veteran. 08350_ Penetrated by Slug. 08350_ G-67 Veteran suffers critical hit (Burn). 08350_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????####### u #?????????? | | ??????????????????????#gh@h%h u w k w ????????? | | ??????????????????????#g#####+## ????????? | | ??????????????????????#*#????????????????????????? | | ??????????????????????#=#????????????????????????? | | ??????????????????????#[##???????????????????????? | | ?????????????????????##=%#???????????????????????? | | ?????????????????????#![##???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????##H##???????????????????????? | | ??????????????????????# #??????#??????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #??########????????? | | ??????????????????????# #### #????????# !!= | | ??????????????????????# ## #????????# !! | | ??????????????????????# / #????????# != | | ??????????????????????# ] ## #????????# | | ??????????????????????## ### #????????# | | ???????????????????????# #?# #????????# | | ???????????????????????# ########/#????????# "" | | ???????????????????????# +????????# "" | | ???????????????????????#/##### ############# "" | | ???????????????????????????### ### # | | ???????????????????????????#! " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 825 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 6 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Imp. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank The Oracle Challenges ------------ None Game ------ Seed SensorBiocellBrace Manual? 0 Play Time 02:25:35 Cumulative 29.1 hours Start 2024.05.04 @ 13:27:47 End 2024.05.04 @ 21:29:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0385acf-50ec-4bbd-a25b-fb7545f75db6