Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 18:18:18 Player: FreshFromage Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (4095) 4095 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 10976 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 233 Met Data Miner 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Large Storage Unit Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Light Regenerative Plating Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Medium Storage Unit Layered Light Armor Plating Layered Light Armor Plating Authchip [Armor] Heavy Particle Cannon Ion Cannon Ion Cannon [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 8 | . . 1 1 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 6 16 36 29 16 2 2 2 6 15 7 6 Power 15 | 1 2 3 3 1 . 1 . . 2 1 1 Engine 8 | 1 2 2 1 1 . . . . 1 . . Core 7 | . . 1 2 . . 1 . . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 4 8 6 3 . . . 2 1 2 . Treads . | . . . . . . . . . . . . Leg 28 | 2 4 8 6 3 . . . 2 1 2 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 75 | 1 5 20 19 9 2 1 . 2 8 4 4 Device 28 | . 2 9 8 4 1 . . 1 1 2 . Storage 9 | 1 3 1 1 . . . . . . 1 2 Processor 2 | . . . . 1 . . . . . 1 . Hackware 5 | . . . 1 . . . . . 3 . 1 Protection 31 | . . 10 9 4 1 1 . 1 4 . 1 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 5 5 1 3 . . 2 2 4 . 1 Energy Gun 13 | 2 3 5 1 . . . . . 1 . 1 Energy Cannon 10 | . . . . 3 . . 2 2 3 . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . Parts Lost 32 | . 2 1 1 2 . . . 5 13 . 8 Power 4 | . . . . 1 . . . . 1 . 2 Propulsion 9 | . . . . . . . . 2 5 . 2 Utility 9 | . . . . 1 . . . 2 3 . 3 Weapon 10 | . 2 1 1 . . . . 1 4 . 1 Highest Loss Streak 12 | . 2 1 1 1 . . . 3 12 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 99 99 100 100 85 97 80 19 34 Engine 5 | . 14 8 2 7 7 4 . . . . . Core 2 | . . 2 6 . . 2 7 7 4 . 3 Leg 27 | . 28 32 35 29 30 30 30 29 19 4 7 Device 11 | . 6 13 14 14 14 12 7 9 1 7 6 Storage 8 | . 14 11 9 7 7 7 7 7 5 . 3 Processor 3 | . . . . 7 7 7 7 7 5 6 5 Hackware 5 | . . . 9 7 7 7 7 7 17 . . Protection 7 | . 4 8 3 7 7 9 15 11 13 . 2 Energy Gun 10 | . 28 21 18 . . . . . . . 2 Energy Cannon 6 | . . . . 14 15 15 1 15 10 . . Peak Build Rating 56 | 6 12 20 34 46 47 47 47 47 56 24 37 Average Rating 30 | 4 10 18 28 43 46 46 39 44 43 11 22 On Entrance 27 | . 6 12 20 34 46 46 47 47 42 1 24 Naked Turns 84 | . . . . . . . . . 84 . . Heaviest Build 67 | 12 22 27 57 67 52 52 48 49 55 18 27 Greatest Support 66 | 20 20 39 58 62 62 62 62 62 66 30 30 Greatest Overweight (x) 2 | . 1 1 . 1 . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 10 15 Average Capacity 12 | 7 8 10 14 15 15 15 15 15 13 5 8 Most Carried 15 | 1 8 10 15 15 15 15 15 15 11 4 3 Average Carried 10 | . 6 9 14 13 14 14 15 13 9 2 1 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 10 5 Final Carried 15 | 1 8 10 15 15 15 15 15 12 5 1 2 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Matter Collected 1665 | 235 199 357 285 95 105 20 . 94 154 65 56 Remotely . | . . . . . . . . . . . . Salvage Created 4297 | . 539 1451 833 689 110 49 . 147 479 . . Parts 281 | . 44 101 60 37 4 2 . 15 18 . . Haulers Intercepted 11 | . 2 3 5 1 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 1 . 15 . 11 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Combat Hostiles Destroyed 101 | . 14 38 23 12 2 1 . 6 5 . . Guns 70 | . 9 38 23 . . . . . . . . Cannons 24 | . . . . 11 1 1 . 6 5 . . AOE 5 | . 5 . . . . . . . . . . Classes Destroyed 16 | . 7 3 1 3 1 . . 1 . . . Worker 3 | . 2 . 1 . . . . . . . . Builder 2 | . 2 . . . . . . . . . . Hauler 11 | . 2 3 5 1 . . . . . . . Recycler 3 | . 1 1 . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . Drone 2 | . . . . . . . . 2 . . . Watcher 12 | . 3 4 2 2 . . . . 1 . . Swarmer 24 | . 6 4 7 4 . . . 3 . . . Grunt 39 | . 8 20 10 . . . . . 1 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . 3 . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . Sentry 20 | . . 10 6 3 . . . . 1 . . Hunter 5 | . . . . 1 1 . . 1 2 . . Programmer 5 | . . . . 3 . 1 . . 1 . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | . 11 5 5 4 1 1 . 3 1 . . Combat Bots Only 5 | . 3 5 5 4 1 1 . 3 1 . . Max Kills in Single Turn 5 | . 5 2 2 1 1 1 . 1 1 . . Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Hostile Shots Fired 835 | . 49 89 68 176 24 6 . 70 215 9 129 Missed 261 | . 17 17 16 71 9 2 . 15 72 6 36 Damage Taken 8088 | . 369 949 702 862 256 61 . 812 2205 16 1856 Core 2189 | . 47 151 108 88 14 15 . 59 691 16 1000 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 230 | . . . 22 208 . . . . . . . Regen/Repaired (Parts) 562 | . 40 212 115 142 . . . . 32 . 21 Core Remaining (%) 68 | 100 81 62 80 . . . . 74 . 16 . Volleys Fired 325 | . 40 78 72 41 11 3 . 24 51 . 5 Largest 2 | . 2 2 2 2 2 2 . 2 2 . 1 Hottest 225 | . 130 130 130 105 105 165 . 140 140 . 225 Shots Fired 603 | . 76 156 144 79 21 8 . 45 69 . 5 Gun 378 | . 72 156 144 . . . . . 1 . 5 Cannon 221 | . . . . 79 21 8 . 45 68 . . Launcher 4 | . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 557 | . 30 156 144 79 21 8 . 45 69 . 5 Explosive 4 | . 4 . . . . . . . . . . Electromagnetic 42 | . 42 . . . . . . . . . . Robot Hit Streak 24 | . 7 21 24 7 11 3 . 4 7 . 4 Robot Miss Streak 6 | . 6 6 6 6 1 1 . 4 6 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 4 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 448 | . 47 145 129 46 15 5 . 16 41 . 4 Core Hits 510 | . 56 228 180 18 4 1 . 7 14 . 2 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9001 | . 1429 2102 1861 1284 413 219 . 438 1070 . 185 Guns 4717 | . 585 2098 1861 . . . . . 24 . 149 Cannons 3376 | . . . . 1284 413 219 . 438 1022 . . Explosions 837 | . 837 . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 71 | . 7 4 . . . . . . 24 . 36 Kinetic . | . . . . . . . . . . . . Thermal 8347 | . 839 2098 1861 1284 413 219 . 438 1046 . 149 Explosive 326 | . 326 . . . . . . . . . . Electromagnetic 257 | . 257 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 3 3 4 4 4 1 1 4 Average Corruption 2 | . . . . 2 3 3 4 4 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . 8 9 13 2 14 3 3 . Message Errors 9 | . . . . 2 3 1 . 2 . 1 . Matter Fused 11 | . . . . 2 2 3 1 2 1 . . Heat Flow Errors 9 | . . . . . 1 2 . 5 1 . . Energy Discharges 10 | . . . . 2 1 2 1 3 . 1 . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 1 2 . . . 1 1 . Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 3 | . . . . . . 2 . 1 . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots 5 | . . . . . . 1 . . . . 4 Overflow Damage 196 | . 154 . . 4 1 27 . . 10 . . Projectiles 42 | . . . . 4 1 27 . . 10 . . Explosions 154 | . 154 . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 56 | . 32 . . . . . . . 10 . 14 Shots 1 | . 1 . . . . . . . . . . Rammed 17 | . . . . . . . . . 3 . 14 Targets Rammed 22 | . 2 2 . . . . . . 4 . 14 Kicked 5 | . 2 2 . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 531 | . 309 496 342 85 177 209 . 289 464 . 531 Average Temperature 108 | . 97 88 63 34 53 65 . 123 190 . 227 Received Heat Transfer 1506 | . 141 387 333 114 . . . 24 414 . 93 Effects 21 | . . 5 . . . . . 5 10 . 1 Shutdowns 5 | . . 2 . . . . . . 2 . 1 Energy Bleed 3 | . . 1 . . . . . 2 . . . Interference 8 | . . 2 . . . . . 3 3 . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . 2 1 . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . Parts Melted 17 | . . 2 1 6 2 1 . . 5 . . Heat Transferred 10720 | . 870 2638 2300 1739 555 235 . 629 1567 . 187 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Peak Influence 991 | . 394 991 772 226 . . . . 909 . 337 Initial 750 | . . 94 391 96 . . . . 750 . 242 Average 393 | . 244 578 479 112 . . . . 715 . 217 Maximum Alert Level 3 | . 1 3 3 1 . . . . 3 . 1 Low Security (%) 29 | 100 20 8 . 99 . . . . . . 20 Level 1 26 | . 79 22 14 . . . . . . . 79 Level 2 26 | . . 31 78 . . . . . 42 . . Level 3 17 | . . 37 7 . . . . . 57 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 9 4 8 . . . . 1 . 5 Investigation 14 | . 2 4 3 4 . . . . . . 1 Extermination 3 | . . . . 2 . . . . . . 1 Reinforcement 9 | . . 2 1 2 . . . . 1 . 3 Assault 3 | . . 3 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Distress Signals 13 | . 2 2 4 1 . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 21 48 35 18 3 1 . 11 21 1 32 Peak Tracking Total 12 | . 5 5 6 4 2 1 . 3 7 2 12 Tactical Retreats 17 | . 2 2 2 1 1 . . 1 2 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Traps Triggered 4 | . . 1 . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Machines Disabled 8 | . 2 . . 2 1 . . . 3 . . Max in Single Turn 1 | . 1 . . 1 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Machines Accessed 58 | . 9 13 15 10 . . 4 . 5 . 2 Terminals 31 | . 6 8 10 5 . . . . 2 . . Fabricators 4 | . . . . 1 . . . . 2 . 1 Repair Stations 7 | . 1 2 2 2 . . . . . . . Recycling Units 8 | . 2 2 2 2 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Total Hacks 203 | . 41 36 55 32 . . 26 . 8 . 5 Successful 134 | . 30 22 37 12 . . 26 . 5 . 2 Failed 69 | . 11 14 18 20 . . . . 3 . 3 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 96 | . 26 25 33 12 . . . . . . . Terminals 119 | . 33 22 47 14 . . . . 3 . . Fabricators 10 | . . . . 4 . . . . 4 . 2 Repair Stations 25 | . 3 8 5 9 . . . . . . . Recycling Units 17 | . 5 5 2 5 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 3 Terminal Hacks 69 | . 13 5 19 5 . . 26 . 1 . . Record 11 | . . . . . . . 11 . . . . Part Schematic 8 | . . . . . . . 8 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Robot Analysis 14 | . 7 3 2 2 . . . . . . . Prototype ID Bank 9 | . 3 1 2 . . . 3 . . . . Level Access Points 2 | . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 6 | . . . 5 1 . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . 3 . 2 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 3 | . . . . 1 . . . . 1 . 1 Build 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 16 | . 3 6 4 3 . . . . . . . Scan Component 8 | . 1 3 2 2 . . . . . . . Repair 7 | . 1 3 2 1 . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . . Retrieve Components 3 | . 2 1 . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 38 | . 12 10 13 3 . . . . . . . Terminals 26 | . 10 6 10 . . . . . . . . Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 7 | . 4 . 3 . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . Skim 16 | . 5 6 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . . . . Patch 3 | . . 1 1 1 . . . . . . . Recycling Units 8 | . 2 2 2 2 . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . Tunnel 7 | . 2 2 2 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 8 11 11 10 . . . . 3 . 1 Full Trace Events 4 | . . 1 . 2 . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 6 . . . . 8 . . . . Parts Built 2 | . . . . . . . . . 1 . 1 Authchips 2 | . . . . . . . . . 1 . 1 Time 126 | . . . . . . . . . 50 . 76 Total Part Build Rating 10 | . . . . . . . . . 5 . 5 Parts Repaired 7 | . 1 3 2 1 . . . . . . . Time 192 | . 13 96 64 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Total Allies 2 | . 1 . . . . . . . . 1 . Largest Group 1 | . 1 1 . . . . . . . 1 . Highest-Rated Group 141 | . 10 8 . . . . . . . 141 . Highest-Rated Ally 141 | . 10 8 . . . . . . . 141 . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 18 . Total Damage 1110 | . . . . . . . . . . 1110 . Kills 6 | . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Robot Analysis Total 14 | . 7 3 2 2 . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Turns Passed 9808 | 51 1081 2069 1260 1564 608 591 107 808 695 451 523 Spaces Moved 5886 | 37 512 1080 648 747 437 474 90 626 475 273 487 Core 640 | 4 . . . . . . . . 165 191 280 Treads . | . . . . . . . . . . . . Legs 5246 | 33 512 1080 648 747 437 474 90 626 310 82 207 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 115 115 115 110 50 50 50 Average Speed 120 | 112 124 120 119 185 115 115 115 115 100 71 80 Slowest Speed 260 | 120 190 190 122 190 115 115 115 120 260 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 95 72 23 65 52 68 63 18 18 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 15 | . 2 4 5 1 1 1 1 . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . 2 2 . 2 . 1 . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 47 | . 32 . . 6 . . . 8 1 . . Melee . | . . . . . . . . . . . . Projectile 15 | . . . . 6 . . . 8 1 . . AOE 32 | . 32 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Fac Total 8012 | 43 878 1693 994 846 522 515 93 667 620 528 613 Wait 1535 | . 287 475 217 33 67 32 . 10 69 249 96 Move 5875 | 36 511 1079 647 746 436 473 89 625 474 272 487 Hop . | . . . . . . . . . . . . Pick Up 49 | 1 12 7 14 5 3 2 . 1 2 . 2 Fast Attach 34 | 6 2 7 2 2 . . 2 . 6 3 4 Attach 28 | . 2 3 3 5 . . . 4 5 4 2 Detach 2 | . . . . . . . . . 1 . 1 Swap 81 | . 12 26 24 9 2 2 . 2 4 . . Drop 61 | . 10 16 15 5 3 3 2 1 4 . 2 Fire 325 | . 40 78 72 41 11 3 . 24 51 . 5 Melee . | . . . . . . . . . . . . Ram 17 | . . . . . . . . . 3 . 14 Kick 5 | . 2 2 . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Aluminum Leg 448 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 3) 794 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 10) 933 | -10/Materials | Learned location of 1 exit from Recycling 978 | -10/Materials | Learned 2 Storage zone layouts 1042 | -10/Materials | Learned location of 1 exit from Storage 1058 | -10/Materials | Identified exit to Subcaves 1058 | -10/Materials | Learned location of 2 exits from Materials 1084 | -10/Materials | Loaded intel: 1 repair station location 1120 | -10/Materials | Learned Materials repair station intel 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Accompanied by 1 ally 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Identified exit to Mines 1136 | -9/Materials | Loaded intel: 2 repair station locations 2451 | -9/Materials | Repaired Imp. Aluminum Leg 2484 | -9/Materials | Repaired Imp. Aluminum Leg 2604 | -9/Materials | Learned location of Recycling (-7) 2718 | -9/Materials | Learned location of 3 exits from Materials 2733 | -9/Materials | First assault squad dispatched 2739 | -9/Materials | Learned Materials repair station intel 2751 | -9/Materials | Learned Storage security intel 2759 | -9/Materials | Repaired Imp. Aluminum Leg 2775 | -9/Materials | Learned Materials stockpile data 2809 | -9/Materials | Learned 2 Materials zone layouts 2853 | -9/Materials | Learned location of Mines (-9) 3202 | -9/Materials | Entered another Materials area 3202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3203 | -8/Materials | Identified exit to Factory 3206 | -8/Materials | Loaded intel: 2 repair station locations 3333 | -8/Materials | Repaired Imp. Ion Engine 3366 | -8/Materials | Repaired Imp. Aluminum Leg 3891 | -8/Materials | Learned 4 Factory zone layouts 3963 | -8/Materials | Learned location of Zion (-6) 4079 | -8/Materials | Learned 4 Recycling zone layouts 4124 | -8/Materials | Learned location of Extension (-5) 4180 | -8/Materials | Learned location of 2 exits from Factory 4248 | -8/Materials | Learned 8 Factory zone layouts 4462 | -8/Materials | Entered Factory 4462 | -7/Factory | Evolved 2 slots: Utility x2 4463 | -7/Factory | Identified exit to Factory 4463 | -7/Factory | Identified exit to Storage 5068 | -7/Factory | Repaired VSS Leg 5158 | -7/Factory | Discovered exit to Factory (range 4) 5501 | -7/Factory | Identified exit to Lower Caves 6026 | -7/Factory | Entered Lower Caves 6040 | -7/Lower Caves | Identified exit to Lower Caves 6101 | -7/Lower Caves | Encountered a Warlord checkpoint 6271 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6634 | -7/Lower Caves | Entered another Lower Caves area 7108 | -7/Lower Caves | Discovered new exit (range 11) 7136 | -7/Lower Caves | Identified exit to Data Miner 7225 | -7/Lower Caves | Entered Data Miner 7226 | -7/Data Miner | Discovered new exit (range 6) 7248 | -7/Data Miner | Met Data Miner 7268 | -7/Data Miner | Learned location of Section 7 (-2) 7268 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7290 | -7/Data Miner | Received God Mode back door access code from Data Miner 7331 | -7/Data Miner | Identified exit to Proximity Caves 7332 | -7/Data Miner | Entered Proximity Caves 7511 | -6/Proximity Caves | Spotter reported a threat 7514 | -6/Proximity Caves | Learned location of 1 exit from Factory 7613 | -6/Proximity Caves | Build established: Scavenger-Mutant 7678 | -6/Proximity Caves | Spotter reported a threat 7718 | -6/Proximity Caves | Spotted B-75 Beast 7764 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7911 | -6/Proximity Caves | Spotter reported a threat 8015 | -6/Proximity Caves | Build established: Mutant 8054 | -6/Proximity Caves | Spotter reported a threat 8107 | -6/Proximity Caves | Spotter reported a threat 8136 | -6/Proximity Caves | Discovered exit to Factory (range 3) 8140 | -6/Proximity Caves | Entered Factory 8140 | -6/Factory | Evolved 2 slots: Utility x2 8141 | -6/Factory | Identified exit to Lower Caves 8151 | -6/Factory | Identified exit to Factory 8443 | -6/Factory | Build established: Hacker-Mutant 8490 | -6/Factory | Search patrols dispatched 8578 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8736 | -6/Factory | Released all parts (7) 8759 | -6/Factory | Spotted B-75 Beast 8763 | -6/Factory | Core integrity fell below 50% 8778 | -6/Factory | Lost 12 parts (1p4n3u4w) 8824 | -6/Factory | Discovered exit to Lower Caves (range 3) 8835 | -6/Factory | Core integrity fell below 20% 8835 | -6/Factory | Entered Lower Caves 9047 | -6/Lower Caves | Build established: Mutant 9082 | -6/Lower Caves | 1C-UTU showed up to help 9084 | -6/Lower Caves | 1C-UTU revealed a hidden path 9286 | -6/Lower Caves | Entered Factory 9286 | -5/Factory | Evolved 2 slots: Utility x2 9375 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9687 | -5/Factory | Lost 8 parts (2p2n3u1w) 9758 | -5/Factory | Core integrity fell below 50% 9781 | -5/Factory | Incoming investigation squad redirected 9798 | -5/Factory | Spotted B-75 Beast 9803 | -5/Factory | Core integrity fell below 20% 9809 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09741_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 09741_ O-16 Technician locks terminal. 09755_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 09757_ Penetrated by Slug. 09760_ Connecting with Garrison Access... 09760_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 09762_ Penetrated by Slug. 09762_ Terminal disabled. 09781_ ALERT: Higher priority target reported, redirecting investigation. 09785_ U-05 Engineer works on Construction Platform. 09801_ Nuclear Reactor explodes. 09802_ Critical hit (Burn: +37). 09802_ K-01 Serf collects debris. 09805_ Slammed into K-01 Serf. 09808_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ????????????????????????? ###### | | ???????????????????????? ! | | ???????????????????????? " | | ????????????????????????"" 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""" k #????????????????? | | ????### """ #????????????????? | | ??????# #????????????????? | | ??????# """ ???????????????? | | ??????## """ u ######??????????????? | | ?????? """ #???????????????????? | | ?????? #???????????????????? | | ?????? #???????????????????? | | ??????? ???????????????????? | | ??????? ! ???????????????????? | | ?????????# ???????????????????? | | ???????????###################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Offensive Hacking 21 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricRainbowRay Manual? 0 Play Time 01:40:24 Cumulative 131.6 hours Start 2024.09.22 @ 16:38:12 End 2024.09.22 @ 18:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7ad57dd-ff68-4836-9ab1-03dd843fbba0